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- local big = 150
- local neg = -300
- local pos = 300
- local oth = pos
- local plr = game.Players.LocalPlayer
- for i, v in pairs(plr.Backpack:GetChildren()) do
- if string.lower(string.sub(v.Name, 1, 1)) == "c" then
- v.Name = "clon"
- end
- end
- local function clone(num)
- for i, v in pairs(workspace:GetChildren()) do
- if v.Name == "Part" then
- for i=1, num do
- game.Players.LocalPlayer.Backpack.clon.create:FireServer(v, v.Position, Vector3.new(0,0,0))
- end
- end
- end
- print('cloned ' .. num)
- end
- --clone()
- game.Players:Chat("Time 21")
- game.Players:Chat("brightness -39")
- game.Players:Chat("outdoorambient 100 0 100") -- 20 0 20
- wait(3)
- for i, v in pairs(game.workspace:GetChildren()) do
- if v.Name == "Part" and v:FindFirstChild("PointLight") then
- local t = math.random(1, 4)
- local x,y,z = 0, 0, 0
- big = big + 0.004
- --pos = pos + 0.1
- --neg = neg - 0.1
- if t == 1 then
- x = math.random(neg, pos)
- y = math.random(1, big)
- z = math.random(neg, oth)
- elseif t == 2 then
- x = math.random(neg, pos)
- y = math.random(1, big)
- z = math.random(neg, oth)
- elseif t == 3 then
- x = math.random(pos, pos)
- y = math.random(1, big)
- z = math.random(neg, oth)
- elseif t == 4 then
- x = math.random(neg, neg)
- y = math.random(1, big)
- z = math.random(neg, oth)
- end
- local thing = CFrame.new(x,y,z,0,0,-1,0,1,0,1,0,0)
- game:GetService("Players").LocalPlayer.Backpack.Move.setPos:FireServer(v, thing)
- end
- end
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