Advertisement
Guest User

description.ext

a guest
Jun 29th, 2017
294
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 23.57 KB | None | 0 0
  1. //------------------------------------------------------------------------------------
  2. class CfgFunctions
  3. {
  4. #include "LARs\override_VA_templates\functions\functions.hpp"
  5. #include "INC_undercover\cfgFunctions.hpp"
  6. };
  7.  
  8. class Extended_InitPost_EventHandlers {
  9. class CAManBase {
  10. init = "_this call (compile preprocessFileLineNumbers 'postInitXEH.sqf')";
  11. };
  12. };
  13.  
  14.  
  15. class CfgRemoteExec
  16. {
  17. class Functions
  18. {
  19. mode = 2;
  20. jip = 1;
  21. #include "INC_undercover\functionsWhitelist.hpp"
  22. };
  23. };
  24.  
  25.  
  26.  
  27.  
  28. //------------------------------------------------------------------------------------
  29. //Show RPT debug info
  30. LARs_overrideVA_debug = 0;
  31.  
  32. //Display client message if they load an inventory with items that are not allowed
  33. //0 - disabled, > 0 time to show message
  34. LARs_overrideVA_showMsg = 5;
  35.  
  36. //Disable random - will disable random button and shortcut keys
  37. LARs_overrideVA_random = 1;
  38.  
  39. //------------------------------------------------------------------------------------
  40. respawnOnStart = 0;
  41.  
  42.  
  43. //////////////////////////////////////////////////////////////////////////////////
  44. // Config Automatically Generated by ALiVE ORBAT Creator
  45. // Generated with Arma 3 version 172.142164 on Stable branch
  46. // Generated with ALiVE version 1.3.5.1705161
  47. //////////////////////////////////////////////////////////////////////////////////
  48.  
  49. class CfgGroups {
  50. class EAST {
  51.  
  52. class LOP_ISTS_OPF {
  53. name = "Islamic State";
  54.  
  55. class Infantry {
  56. name = "Infantry";
  57.  
  58. class LOP_ISTS_OPF_Patrol_section {
  59. name = "Sentry";
  60. side = 0;
  61. faction = "LOP_ISTS_OPF";
  62. icon = "";
  63. rarityGroup = 0.3;
  64.  
  65. class Unit0 {
  66. position[] = { 0 , 5 , 0 };
  67. rank = "Private";
  68. side = 0;
  69. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman";
  70. };
  71. class Unit1 {
  72. position[] = { 3 , 0 , 0 };
  73. rank = "Private";
  74. side = 0;
  75. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_3";
  76. };
  77. };
  78.  
  79. class LOP_ISTS_OPF_Rifle_squad {
  80. name = "Weapons Squad";
  81. side = 0;
  82. faction = "LOP_ISTS_OPF";
  83. icon = "";
  84. rarityGroup = 0.5;
  85.  
  86. class Unit0 {
  87. position[] = { 0 , 5 , 0 };
  88. rank = "Sergeant";
  89. side = 0;
  90. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  91. };
  92. class Unit1 {
  93. position[] = { 3 , 0 , 0 };
  94. rank = "Corporal";
  95. side = 0;
  96. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_2";
  97. };
  98. class Unit2 {
  99. position[] = { 5 , 0 , 0 };
  100. rank = "Corporal";
  101. side = 0;
  102. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  103. };
  104. class Unit3 {
  105. position[] = { 7 , 0 , 0 };
  106. rank = "Corporal";
  107. side = 0;
  108. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman";
  109. };
  110. class Unit4 {
  111. position[] = { 9 , 0 , 0 };
  112. rank = "Private";
  113. side = 0;
  114. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman";
  115. };
  116. class Unit5 {
  117. position[] = { 11 , 0 , 0 };
  118. rank = "Private";
  119. side = 0;
  120. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_3";
  121. };
  122. };
  123.  
  124. class LOP_ISTS_OPF_Support_section {
  125. name = "Support Section";
  126. side = 0;
  127. faction = "LOP_ISTS_OPF";
  128. icon = "";
  129. rarityGroup = 0.3;
  130.  
  131. class Unit0 {
  132. position[] = { 0 , 5 , 0 };
  133. rank = "Sergeant";
  134. side = 0;
  135. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  136. };
  137. class Unit1 {
  138. position[] = { 3 , 0 , 0 };
  139. rank = "Corporal";
  140. side = 0;
  141. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  142. };
  143. class Unit2 {
  144. position[] = { 5 , 0 , 0 };
  145. rank = "Private";
  146. side = 0;
  147. vehicle = "LOP_ISTS_OPF_Infantry_GL";
  148. };
  149. class Unit3 {
  150. position[] = { 7 , 0 , 0 };
  151. rank = "Private";
  152. side = 0;
  153. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  154. };
  155. class Unit4 {
  156. position[] = { 9 , 0 , 0 };
  157. rank = "Private";
  158. side = 0;
  159. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_2";
  160. };
  161. };
  162.  
  163. class LOP_ISTS_OPF_AT_section {
  164. name = "Anti-armor Team";
  165. side = 0;
  166. faction = "LOP_ISTS_OPF";
  167. icon = "";
  168. rarityGroup = 0.5;
  169.  
  170. class Unit0 {
  171. position[] = { 0 , 5 , 0 };
  172. rank = "Sergeant";
  173. side = 0;
  174. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  175. };
  176. class Unit1 {
  177. position[] = { 3 , 0 , 0 };
  178. rank = "Corporal";
  179. side = 0;
  180. vehicle = "LOP_ISTS_OPF_Infantry_AT";
  181. };
  182. class Unit2 {
  183. position[] = { 5 , 0 , 0 };
  184. rank = "Private";
  185. side = 0;
  186. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_3";
  187. };
  188. class Unit3 {
  189. position[] = { 7 , 0 , 0 };
  190. rank = "Private";
  191. side = 0;
  192. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_2";
  193. };
  194. };
  195.  
  196. class LOP_ISTS_OPF_Fireteam {
  197. name = "Fire Team";
  198. side = 0;
  199. faction = "LOP_ISTS_OPF";
  200. icon = "";
  201. rarityGroup = 0.3;
  202.  
  203. class Unit0 {
  204. position[] = { 0 , 0 , 0 };
  205. rank = "SERGEANT";
  206. side = 0;
  207. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  208. };
  209. class Unit1 {
  210. position[] = { 5 , -5 , 0 };
  211. rank = "CORPORAL";
  212. side = 0;
  213. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  214. };
  215. class Unit2 {
  216. position[] = { -5 , -5 , 0 };
  217. rank = "PRIVATE";
  218. side = 0;
  219. vehicle = "LOP_ISTS_OPF_Infantry_GL";
  220. };
  221. class Unit3 {
  222. position[] = { 10 , -10 , 0 };
  223. rank = "PRIVATE";
  224. side = 0;
  225. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_2";
  226. };
  227. };
  228.  
  229. class LOP_ISTS_OPF_InfSupTeam {
  230. name = "Support Team";
  231. side = 0;
  232. faction = "LOP_ISTS_OPF";
  233. icon = "";
  234. rarityGroup = 0.3;
  235.  
  236. class Unit0 {
  237. position[] = { 0 , 5 , 0 };
  238. rank = "SERGEANT";
  239. side = 0;
  240. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  241. };
  242. class Unit1 {
  243. position[] = { 3 , 0 , 0 };
  244. rank = "CORPORAL";
  245. side = 0;
  246. vehicle = "LOP_ISTS_OPF_Infantry_AT";
  247. };
  248. class Unit2 {
  249. position[] = { 5 , 0 , 0 };
  250. rank = "PRIVATE";
  251. side = 0;
  252. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  253. };
  254. class Unit3 {
  255. position[] = { 7 , 0 , 0 };
  256. rank = "PRIVATE";
  257. side = 0;
  258. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_3";
  259. };
  260. };
  261.  
  262. };
  263.  
  264. class SpecOps {
  265. name = "Special Forces";
  266.  
  267. class lopistsopf_specops_sniper_team {
  268. name = "Sniper Team";
  269. side = 0;
  270. faction = "LOP_ISTS_OPF";
  271. icon = "\A3\ui_f\data\map\markers\nato\o_recon.paa";
  272. rarityGroup = 0.5;
  273.  
  274. class Unit0 {
  275. position[] = { 0 , 0 , 0 };
  276. rank = "LIEUTENANT";
  277. side = 0;
  278. vehicle = "LOP_ISTS_OPF_Infantry_Marksman";
  279. };
  280. class Unit1 {
  281. position[] = { 5 , -5 , 0 };
  282. rank = "PRIVATE";
  283. side = 0;
  284. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman";
  285. };
  286. };
  287.  
  288. };
  289.  
  290. class Motorized {
  291. name = "Motorized Infantry";
  292.  
  293. class LOP_ISTS_OPF_MotInf_Team {
  294. name = "Motorized Patrol";
  295. side = 0;
  296. faction = "LOP_ISTS_OPF";
  297. icon = "";
  298. rarityGroup = 0.2;
  299.  
  300. class Unit0 {
  301. position[] = { 0 , 0 , 0 };
  302. rank = "SERGEANT";
  303. side = 0;
  304. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  305. };
  306. class Unit1 {
  307. position[] = { 0 , -10 , 0 };
  308. rank = "SERGEANT";
  309. side = 0;
  310. vehicle = "LOP_ISTS_OPF_Offroad";
  311. };
  312. class Unit2 {
  313. position[] = { 5 , -5 , 0 };
  314. rank = "CORPORAL";
  315. side = 0;
  316. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  317. };
  318. class Unit3 {
  319. position[] = { -5 , -5 , 0 };
  320. rank = "CORPORAL";
  321. side = 0;
  322. vehicle = "LOP_ISTS_OPF_Infantry_AT";
  323. };
  324. class Unit4 {
  325. position[] = { 10 , -10 , 0 };
  326. rank = "CORPORAL";
  327. side = 0;
  328. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  329. };
  330. class Unit5 {
  331. position[] = { -10 , -10 , 0 };
  332. rank = "CORPORAL";
  333. side = 0;
  334. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_2";
  335. };
  336. };
  337.  
  338. class LOP_ISTS_OPF_MotInf_Team_BTR60 {
  339. name = "Motorized Patrol (BTR-60)";
  340. side = 0;
  341. faction = "LOP_ISTS_OPF";
  342. icon = "";
  343. rarityGroup = 0.1;
  344.  
  345. class Unit0 {
  346. position[] = { 0 , 0 , 0 };
  347. rank = "SERGEANT";
  348. side = 0;
  349. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  350. };
  351. class Unit1 {
  352. position[] = { 0 , -10 , 0 };
  353. rank = "SERGEANT";
  354. side = 0;
  355. vehicle = "LOP_ISTS_OPF_BTR60";
  356. };
  357. class Unit2 {
  358. position[] = { 5 , -5 , 0 };
  359. rank = "CORPORAL";
  360. side = 0;
  361. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  362. };
  363. class Unit3 {
  364. position[] = { -5 , -5 , 0 };
  365. rank = "CORPORAL";
  366. side = 0;
  367. vehicle = "LOP_ISTS_OPF_Infantry_AT";
  368. };
  369. class Unit4 {
  370. position[] = { 10 , -10 , 0 };
  371. rank = "CORPORAL";
  372. side = 0;
  373. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  374. };
  375. class Unit5 {
  376. position[] = { -10 , -10 , 0 };
  377. rank = "CORPORAL";
  378. side = 0;
  379. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman_2";
  380. };
  381. };
  382.  
  383. class LOP_ISTS_OPF_Motor_squad_LR {
  384. name = "Landrover Patrol";
  385. side = 0;
  386. faction = "LOP_ISTS_OPF";
  387. icon = "";
  388. rarityGroup = 0.2;
  389.  
  390. class Unit0 {
  391. position[] = { -10 , -10 , 0 };
  392. rank = "CORPORAL";
  393. side = 0;
  394. vehicle = "LOP_ISTS_OPF_Landrover_M2";
  395. };
  396. };
  397.  
  398. class LOP_ISTS_OPF_Technicals {
  399. name = "Technicals";
  400. side = 0;
  401. faction = "LOP_ISTS_OPF";
  402. icon = "";
  403. rarityGroup = 0.2;
  404.  
  405. class Unit0 {
  406. position[] = { -10 , -10 , 0 };
  407. rank = "Corporal";
  408. side = 0;
  409. vehicle = "LOP_ISTS_OPF_Offroad_M2";
  410. };
  411. };
  412.  
  413. };
  414.  
  415. class Motorized_MTP {
  416. name = "Motorized Infantry (MTP)";
  417.  
  418. };
  419.  
  420. class Support {
  421. name = "Support Infantry";
  422.  
  423. };
  424.  
  425. class Mechanized {
  426. name = "Mechanized";
  427.  
  428. class LOP_ISTS_OPF_Mech_squad_BMP1 {
  429. name = "Squad (BMP-1)";
  430. side = 0;
  431. faction = "LOP_ISTS_OPF";
  432. icon = "";
  433. rarityGroup = 0.5;
  434.  
  435. class Unit0 {
  436. position[] = { 0 , 5 , 0 };
  437. rank = "Sergeant";
  438. side = 0;
  439. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  440. };
  441. class Unit1 {
  442. position[] = { 3 , 0 , 0 };
  443. rank = "Corporal";
  444. side = 0;
  445. vehicle = "LOP_ISTS_OPF_Infantry_SL";
  446. };
  447. class Unit2 {
  448. position[] = { 5 , 0 , 0 };
  449. rank = "Corporal";
  450. side = 0;
  451. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  452. };
  453. class Unit3 {
  454. position[] = { 7 , 0 , 0 };
  455. rank = "Private";
  456. side = 0;
  457. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  458. };
  459. class Unit4 {
  460. position[] = { 9 , 0 , 0 };
  461. rank = "Private";
  462. side = 0;
  463. vehicle = "LOP_ISTS_OPF_Infantry_AR_Asst";
  464. };
  465. class Unit5 {
  466. position[] = { 11 , 0 , 0 };
  467. rank = "Private";
  468. side = 0;
  469. vehicle = "LOP_ISTS_OPF_Infantry_GL";
  470. };
  471. class Unit6 {
  472. position[] = { 15 , 0 , 0 };
  473. rank = "Sergeant";
  474. side = 0;
  475. vehicle = "LOP_ISTS_OPF_BMP1";
  476. };
  477. };
  478.  
  479. };
  480.  
  481. class Armored {
  482. name = "Armor";
  483.  
  484. class lopistsopf_armored_light_tank_squad {
  485. name = "Light Tank Squad";
  486. side = 0;
  487. faction = "LOP_ISTS_OPF";
  488. icon = "\A3\ui_f\data\map\markers\nato\o_armor.paa";
  489. rarityGroup = 0.5;
  490.  
  491. class Unit0 {
  492. position[] = { 0 , 0 , 0 };
  493. rank = "LIEUTENANT";
  494. side = 0;
  495. vehicle = "LOP_ISTS_OPF_T34";
  496. };
  497. class Unit1 {
  498. position[] = { 5 , -5 , 0 };
  499. rank = "PRIVATE";
  500. side = 0;
  501. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  502. };
  503. class Unit2 {
  504. position[] = { -5 , -5 , 0 };
  505. rank = "PRIVATE";
  506. side = 0;
  507. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  508. };
  509. class Unit3 {
  510. position[] = { 10 , -10 , 0 };
  511. rank = "PRIVATE";
  512. side = 0;
  513. vehicle = "LOP_ISTS_OPF_Infantry_AR_Asst";
  514. };
  515. class Unit4 {
  516. position[] = { -10 , -10 , 0 };
  517. rank = "PRIVATE";
  518. side = 0;
  519. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  520. };
  521. class Unit5 {
  522. position[] = { 15 , -15 , 0 };
  523. rank = "PRIVATE";
  524. side = 0;
  525. vehicle = "LOP_ISTS_OPF_Infantry_AT";
  526. };
  527. class Unit6 {
  528. position[] = { -15 , -15 , 0 };
  529. rank = "PRIVATE";
  530. side = 0;
  531. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman";
  532. };
  533. };
  534.  
  535. class lopistsopf_armored_medium_tank_squad {
  536. name = "Medium Tank Squad";
  537. side = 0;
  538. faction = "LOP_ISTS_OPF";
  539. icon = "\A3\ui_f\data\map\markers\nato\o_armor.paa";
  540. rarityGroup = 0.5;
  541.  
  542. class Unit0 {
  543. position[] = { 0 , 0 , 0 };
  544. rank = "SERGEANT";
  545. side = 0;
  546. vehicle = "LOP_ISTS_OPF_T55";
  547. };
  548. class Unit1 {
  549. position[] = { 5 , -5 , 0 };
  550. rank = "PRIVATE";
  551. side = 0;
  552. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  553. };
  554. class Unit2 {
  555. position[] = { -5 , -5 , 0 };
  556. rank = "PRIVATE";
  557. side = 0;
  558. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  559. };
  560. class Unit3 {
  561. position[] = { 10 , -10 , 0 };
  562. rank = "PRIVATE";
  563. side = 0;
  564. vehicle = "LOP_ISTS_OPF_Infantry_AR_Asst";
  565. };
  566. class Unit4 {
  567. position[] = { -10 , -10 , 0 };
  568. rank = "PRIVATE";
  569. side = 0;
  570. vehicle = "LOP_ISTS_OPF_Infantry_AT";
  571. };
  572. class Unit5 {
  573. position[] = { 15 , -15 , 0 };
  574. rank = "PRIVATE";
  575. side = 0;
  576. vehicle = "LOP_ISTS_OPF_Infantry_Rifleman";
  577. };
  578. class Unit6 {
  579. position[] = { -15 , -15 , 0 };
  580. rank = "PRIVATE";
  581. side = 0;
  582. vehicle = "LOP_ISTS_OPF_Infantry_Corpsman";
  583. };
  584. };
  585.  
  586. class lopistsopf_armored_aaa {
  587. name = "AAA";
  588. side = 0;
  589. faction = "LOP_ISTS_OPF";
  590. icon = "\A3\ui_f\data\map\markers\nato\o_armor.paa";
  591. rarityGroup = 0.5;
  592.  
  593. class Unit0 {
  594. position[] = { 0 , 0 , 0 };
  595. rank = "SERGEANT";
  596. side = 0;
  597. vehicle = "LOP_ISTS_OPF_ZSU234";
  598. };
  599. class Unit1 {
  600. position[] = { 5 , -9 , 0 };
  601. rank = "PRIVATE";
  602. side = 0;
  603. vehicle = "LOP_ISTS_OPF_Landrover";
  604. };
  605. class Unit2 {
  606. position[] = { -5 , -9 , 0 };
  607. rank = "PRIVATE";
  608. side = 0;
  609. vehicle = "LOP_ISTS_OPF_Infantry_TL";
  610. };
  611. class Unit3 {
  612. position[] = { 10 , -14 , 0 };
  613. rank = "PRIVATE";
  614. side = 0;
  615. vehicle = "LOP_ISTS_OPF_Infantry_AT";
  616. };
  617. class Unit4 {
  618. position[] = { -10 , -14 , 0 };
  619. rank = "PRIVATE";
  620. side = 0;
  621. vehicle = "LOP_ISTS_OPF_Infantry_AR";
  622. };
  623. class Unit5 {
  624. position[] = { 15 , -19 , 0 };
  625. rank = "PRIVATE";
  626. side = 0;
  627. vehicle = "LOP_ISTS_OPF_Infantry_AR_Asst";
  628. };
  629. };
  630.  
  631. };
  632.  
  633. class Artillery {
  634. name = "Artillery";
  635.  
  636. };
  637.  
  638. class Naval {
  639. name = "Naval";
  640.  
  641. };
  642.  
  643. class Air {
  644. name = "Air";
  645.  
  646. };
  647.  
  648.  
  649. };
  650.  
  651. };
  652. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement