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  1. hanges made on 2020/01/26 - Items
  2.  
  3. Items with Spell Hit Rating or Spell Crit Rating have now had their stats changed to Hit Rating and Crit Rating respectively.
  4.  
  5. Lieutenant Commander's Glaive (Blue quality PvP Polearm) now has Agility rather than Strength.
  6. ឵឵
  7. Changes made on 2020/01/26 - Random Enchants
  8.  
  9. New Legendary RE - Paratrooper: Your Disengage now launches you higher into the air and activates a Combat Parachute until you land. While airborne, the high vantage point increases the critical strike chance of your Hunter shots by 25%. When the parachute is detached you gain 80% ranged attack speed for 4 seconds.
  10.  
  11. New Legendary RE - Eternal Water: Your Summon Water Elemental now lasts indefinitely, but your Water Elemental can no longer cast Freeze.
  12.  
  13. Quick Death now grants 4% haste per stack, from 5. It now lasts for 15 seconds, from 12.
  14.  
  15. Holy Radiance has been reworked. It now makes your Greater Heal also heal all friendly targets affected by your Renew for 15% of the amount.
  16.  
  17. Crackling Thunder has had its Attack Power scaling reduced to 5% per tick, from 7%.
  18.  
  19. Unending Fury now also increases the damage of Whirlwind.
  20.  
  21. Divine Providence now also increases the healing of Greater Heal.
  22.  
  23. Demonic Synergy now increases your pets critical strike chance by 40/50%, from 50/100%.
  24.  
  25. Renewed Energy should now restore 20% of base mana as intended.
  26.  
  27. Alembic has been reworked to grant 20% base mana, from 260 mana. It now has a 5% chance to proc, from 2%, and a 10 second internal cooldown.
  28. ឵឵
  29.  
  30. Changes made on 2020/01/26 - Talents and abilities
  31.  
  32. The base damage and scaling of Mind Flay has been increased by 5%.
  33.  
  34. The base damage and scaling of Drain Life has been increased by 5%.
  35.  
  36. The spell haste granted by Borrowed Time has been reduced to 4/8/12/16/20%, from 5/10/15/20/25%. The tooltip has also been updated to indicate that this effect is not consumed by instant cast spells.
  37.  
  38. The duration of the Serrated Blades proc effect has been increased to 12 seconds, from 8.
  39.  
  40. Honor Among Thieves now has a 3 second internal cooldown, up from 2. It no longer procs of auto-attacks.
  41.  
  42. The mana regeneration effect of Holy Concentration no longer only procs off critical heals, and the duration increase of Renew is now also triggered by Circle of Healing.
  43.  
  44. The attack power scaling of Bloodthirst has been increased to 45%, from 43%.
  45.  
  46. Benediction (Retribution talent) now restores 4/8/12/16/20% of your base mana when you kill a target that gives experience or honor. This effect cannot occur more than once every 10 seconds.
  47.  
  48. Shield Mastery now grants 5/10% increased block value, from 10/20%.
  49. Ghostly Strike now increases chance to Parry if a Two-Handed weapon is equipped, else it increases chance to Dodge. Setup no longer converts this Dodge into Parry.
  50.  
  51. Darkness now also increases the damage of Mind Blast by 10% while active.
  52.  
  53. Sanctity of Battle no longer increases critical strike chance.
  54.  
  55. When Shattering Throw does not remove an immunity, it instead applies 5 stacks of Sunder Armor reduces its cooldown by 30 seconds.
  56.  
  57. Eclipse has a 100% chance to proc from Wrath hits, from 60%.
  58.  
  59. Tidal Focus now reduces the mana cost of Shaman healing spells by 3/6/9/12/15%, from 2/4/6/8/10%.
  60.  
  61. Empowered Stormstrike's bonus damage from having Frostbrand and Flametongue has been increased to 30%, up from 15%.
  62.  
  63. Empowered Stormstrike's Shock attack power scaling has been increased by to 1.25%, from 4%. Its spell power scaling has been reduced from 5% to 4%.
  64.  
  65. Update borrowed time tooltip to say it gives haste and is consumed by next cast with a cast time.
  66.  
  67. Empowered Imp now has a 33/66/100% chance to proc, from 100/100/100%.
  68.  
  69. Empowered Imp now increases the critical strike chance of your next Destruction Warlock spell by 100%, from 50%.
  70.  
  71. The first rank of Improved Sprint no longer has a chance to grant immunity nor to remove movement impairing effects.
  72.  
  73. Weapon Mastery now properly procs off all melee attacks, not only auto-attacks.
  74.  
  75. ឵The damage of Bloodthirst is increased by 10% per Rend, Garrote or Rupture that you have applied on the target.
  76. Reduced the proc rate of Furious Attacks by 20%.
  77.  
  78. Steady Shot now deals 110% weapon damage.
  79.  
  80. Capstone: The final rank of Sinister calling now makes your Hemorrhage apply an extra combo point when cast on a target that is bleeding.
  81.  
  82. Capstone: The final rank of Malice makes you gain 4 energy when your Garrote or Rupture deal damage.
  83.  
  84. Capstone: The final rank of Improved Poisons now increases your chance to hit with poisons by 10%.
  85.  
  86. Capstone: The final rank of Remorseless Attacks refreshes your Slice and Dice duration to its 5 combo point maximum when you kill an enemy that yields experience or honor.
  87.  
  88. Capstone: The final rank of Empowered Touch now makes your Healing Touch casts reduce the cooldown of your Natural Alacrity by 3 seconds.
  89.  
  90. Capstone: The final rank of Emberstorm now makes Searing Pain casts reduce the cooldown of Chaos Bolt by 3 seconds.
  91.  
  92. Capstone: The final rank of Improved Sprint makes activating Sprint remove all movement impairing effects and grant immunity to all movement impairing effects for 2 seconds.
  93.  
  94. Unrelenting Storm has been reworked. It now makes your Lightning Bolt casts trigger Unrelenting Storm, increasing your spell haste by 1/2/3% for 6 seconds, stacking up to 3 times.
  95. Capstone: The final rank of Unrelenting Storm empowers your Chain Lightning while Unrelenting Storm is fully stacked. Chain Lightnings cast under this effect will unleash the storm, dealing 20% increased damage and causing the target to take 13% increased spell damage for 12 seconds. This does not stack with similar effects.
  96.  
  97. Anticipation (Warrior talent) has been renamed to Adaptive Defense.
  98. Capstone: The final rank of Adaptive Defense reduces the damage you take by 5% for 10 seconds after dodging an attack.
  99. Enrage now increases your physical damage by 2/4/6/8/10% and melee haste by 2/4/6/8/10% for 12 seconds after being struck by a damaging attack while below 50% health. This effect can occur once every 5 seconds.
  100. Capstone: With the final rank of Enrage, this effect is also triggered at any health level by casting Bloodrage, Berserker Rage or Recklessness.
  101.  
  102. The cooldown reset of Bloodthirst from the Bloodsurge talent should now be more consistent and display properly.
  103.  
  104. The tooltip of Fire Power has been corrected.
  105.  
  106. The tooltip of the Earthfury 8-piece set bonus has been fixed.
  107.  
  108. Fixed a bug where Hunter traps sometimes wouldn't have the proper delay before becoming active.
  109.  
  110. The effect of the Faith 8-piece set bonus now properly appears in the combat log.
  111.  
  112. Fixed an exploit that reset the iCD of a few Random Enchants in an unintended way.
  113.  
  114. Fixed a bug where the first rank of Remorseless Attacks sometimes would proc from enemies that didnt give experience or honor.
  115.  
  116. Fixed an issue where the cooldown of Disarm sometimes wouldn't display properly.
  117.  
  118. Fixed an issue where Atiesh Karazhan portal and visual effect didn't work as intended.
  119.  
  120. Fixed the tooltip of Wound Poison.
  121. [Seasonal] Frostbolt now deals 15% reduced damage in PvP, from 20%.
  122. [Seasonal] Curse of Agony now deals 15% reduced damage in PvP, from 10%.
  123. [Seasonal] Shred now deals 15% reduced damage in PvP, from 20%.
  124. [Seasonal] Insect Swarm now deals 25% reduced damage in PvP, from 20%.
  125. [Seasonal] Rip now deals 15% reduced damage in PvP, from 20%.
  126. [Seasonal] Mortal Strike now deals 20% reduced damage in PvP, from 25%.
  127. [Seasonal] Shield Slam now deals 25% reduced damage in PvP, from 20%.
  128. [Seasonal] Ferocious Bite now deals 15% reduced damage in PvP, from 20%.
  129. [Seasonal] Ravage no longer deals reduced damage in PvP.
  130. [Seasonal] Chimera Shot and Chimera Shot - Serpent now deal 25% reduced damage in PvP, from 35%.
  131. [Seasonal] Explosive Shot now deals 20% reduced damage in PvP, from 30%.
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