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- ;Delay grenade switching via wheel down to not be insane
- #Include Init.ahk
- #If WinActive("ahk_exe HaloInfinite.exe")
- ;Mouse wheel down plus wildcard modifier plus do not suppress
- ~*WheelDown::
- switchGrenade()
- return
- ;Grenade switch input
- switchGrenade(){
- send {blind}{i up}
- send {blind}{i down}
- sleep 10
- send {blind}{i up}
- Sleep 70 ;stock cooldown
- return
- }
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