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- Client Crash 2
- 27/10/2024 23:59:49: Critical error occurred
- Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
- System.NullReferenceException: Object reference not set to an instance of an object.
- at Vintagestory.API.Client.GuiElementItemSlotGridBase.ComposeSlotOverlays(ItemSlot slot, Int32 slotId, Int32 slotIndex) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 310
- at Vintagestory.API.Client.GuiElementItemSlotGridBase.ComposeInteractiveElements() in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 301
- at Vintagestory.API.Client.GuiElementItemSlotGridBase.ComposeElements(Context unusedCtx, ImageSurface unusedSurface) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 111
- at Vintagestory.API.Client.GuiComposer.Compose(Boolean focusFirstElement) in VintagestoryApi\Client\UI\GuiComposer.cs:line 434
- at Vintagestory.Client.NoObf.GuiDialogInventory.ComposeSurvivalInvDialog() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 312
- at Vintagestory.Client.NoObf.GuiDialogInventory.ComposeGui(Boolean firstBuild) in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 97
- at Vintagestory.Client.NoObf.GuiDialogInventory.OnOwnPlayerDataReceived() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 55
- at Vintagestory.Client.NoObf.GuiManager.OnOwnPlayerDataReceived() in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 274
- at Vintagestory.Client.NoObf.ClientMain.OnOwnPlayerDataReceived() in VintagestoryLib\Client\ClientMain.cs:line 702
- at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 274
- at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 776
- at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 313
- at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
- at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
- at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
- at OpenTK.Windowing.Desktop.GameWindow.Run()
- at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
- at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
- at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
- Game Version: v1.19.8 (Stable)
- 30/10/2024 1:09:19: Critical error occurred
- Loaded Mods: [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected], [email protected]
- System.NullReferenceException: Object reference not set to an instance of an object.
- at Vintagestory.API.Client.GuiElementItemSlotGridBase.ComposeSlotOverlays(ItemSlot slot, Int32 slotId, Int32 slotIndex) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 310
- at Vintagestory.API.Client.GuiElementItemSlotGridBase.ComposeInteractiveElements() in VintagestoryApi\Client\UI\Elements\Impl\Interactive\Inventory\GuiElementItemSlotGridBase.cs:line 285
- at Vintagestory.API.Client.GuiComposer.Compose(Boolean focusFirstElement) in VintagestoryApi\Client\UI\GuiComposer.cs:line 434
- at Vintagestory.Client.NoObf.GuiDialogInventory.ComposeSurvivalInvDialog() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 330
- at Vintagestory.Client.NoObf.GuiDialogInventory.ComposeGui(Boolean firstBuild) in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 79
- at Vintagestory.Client.NoObf.GuiDialogInventory.OnOwnPlayerDataReceived() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 55
- at Vintagestory.Client.NoObf.GuiManager.OnOwnPlayerDataReceived() in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 274
- at Vintagestory.Client.NoObf.ClientMain.OnOwnPlayerDataReceived() in VintagestoryLib\Client\ClientMain.cs:line 702
- at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 222
- at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 776
- at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 313
- at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
- at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
- at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
- at OpenTK.Windowing.Desktop.GameWindow.Run()
- at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
- at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
- at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
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