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  1. User defined symbols path: C:\Program Files (x86)\Diablo III
  2. 2012.09.14 20:24:16.921902200 Diablo III Release (No Assertions) running under Windows 7-64 SP1 (Version 6.1.7601)
  3. 2012.09.14 20:24:16.922186900 <BUILD>1.0.4.11327 (53508-728271)</BUILD>
  4. 2012.09.14 20:24:16.922337900 Cheats: DISABLED
  5. 2012.09.14 20:24:16.922753500 CPU Vendor: GenuineIntel
  6. 2012.09.14 20:24:16.922931900 CPU Details: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
  7. 2012.09.14 20:24:16.923086200 CPU Processors: 1
  8. 2012.09.14 20:24:16.923332900 CPU Cores: 4
  9. 2012.09.14 20:24:16.923461900 CPU Threads: 4
  10. 2012.09.14 20:24:16.923589900 16355.33 MB of total physical memory
  11. 2012.09.14 20:24:16.923731500 OS Language: French
  12. 2012.09.14 20:24:16.923888900 Application Path: C:\Program Files (x86)\Diablo III\
  13. 2012.09.14 20:24:16.925885500 --- OS memory stats -----
  14. 2012.09.14 20:24:16.926069200 Virtual size: 113.44 Mb
  15. 2012.09.14 20:24:16.926197900 Total free: 3966.36 Mb
  16. 2012.09.14 20:24:16.926320500 Largest free block: 2047.75 Mb
  17. 2012.09.14 20:24:16.926438500 --- OS memory stats end-----
  18. 2012.09.14 20:24:16.926558200 ----------------------------------------------
  19.  
  20. 2012.09.14 20:24:16.926681900 Command Line: -launch -uid diablo3_enus
  21. 2012.09.14 20:24:16.926872200 Monitor BPP: 32
  22. 2012.09.14 20:24:16.927001500 Lowest monitor BPP: 32
  23. 2012.09.14 20:24:18.456796200 Clock freq = 1000
  24. 2012.09.14 20:24:18.457225200 WinSock started successfully!
  25. 2012.09.14 20:24:18.460144900 Adjusted initial working directory: C:\Program Files (x86)\Diablo III
  26. 2012.09.14 20:24:18.460578500 Detecting first installed locale.
  27. 2012.09.14 20:24:18.461046200 Detected: enUS
  28. 2012.09.14 20:24:18.506496200 Agent is successfully started or running already.
  29. 2012.09.14 20:24:18.519795200 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
  30. 2012.09.14 20:24:18.520193200 Detecting installed locales:
  31. 2012.09.14 20:24:18.520493200 Found: enUS
  32. 2012.09.14 20:24:18.521324500 Found: frFR
  33. 2012.09.14 20:24:18.541074500 Agent selected locale: frFR
  34. 2012.09.14 20:24:18.541446900 FileSystemGetLocale, AgentSettings: 1
  35. 2012.09.14 20:24:18.541705500 FileSystemGetLocale, using agent locale: frFR
  36. 2012.09.14 20:24:18.541886900 FileSystemGetLocale, returned locale: frFR
  37. 2012.09.14 20:24:18.544216500 SNOFilesInitialize('Data_D3', frFR)
  38. 2012.09.14 20:24:18.544804200 Initializing Streaming
  39. 2012.09.14 20:24:19.172073900 --- OS memory stats -----
  40. 2012.09.14 20:24:19.172442900 Virtual size: 146.26 Mb
  41. 2012.09.14 20:24:19.172745200 Total free: 3933.38 Mb
  42. 2012.09.14 20:24:19.173162900 Largest free block: 2047.62 Mb
  43. 2012.09.14 20:24:19.173455500 --- OS memory stats end-----
  44. 2012.09.14 20:24:19.173953200 Axe Working Directory: C:\Program Files (x86)\Diablo III
  45. 2012.09.14 20:24:19.187052900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
  46. 2012.09.14 20:24:19.193758500 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
  47. 2012.09.14 20:24:19.196514900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
  48. 2012.09.14 20:24:19.197415200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
  49. 2012.09.14 20:24:19.200117500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-9558.MPQ size=142112515 local=142112515
  50. 2012.09.14 20:24:19.201779900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9558.MPQ
  51. 2012.09.14 20:24:19.202876500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
  52. 2012.09.14 20:24:19.203472900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
  53. 2012.09.14 20:24:19.204536900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-9749.MPQ size=18574 local=18574
  54. 2012.09.14 20:24:19.205129200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9749.MPQ
  55. 2012.09.14 20:24:19.206159900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ size=145375 local=145375
  56. 2012.09.14 20:24:19.206744500 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
  57. 2012.09.14 20:24:19.207681200 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-9858.MPQ size=11563 local=11563
  58. 2012.09.14 20:24:19.208163200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9858.MPQ
  59. 2012.09.14 20:24:19.209085200 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ size=88664 local=88664
  60. 2012.09.14 20:24:19.209568200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
  61. 2012.09.14 20:24:19.210484200 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-9950.MPQ size=1769 local=1769
  62. 2012.09.14 20:24:19.210968200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9950.MPQ
  63. 2012.09.14 20:24:19.211897900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ size=4094 local=4094
  64. 2012.09.14 20:24:19.212376200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
  65. 2012.09.14 20:24:19.213296500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-9991.MPQ size=2510 local=2510
  66. 2012.09.14 20:24:19.213765900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9991.MPQ
  67. 2012.09.14 20:24:19.215964500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ size=9385561 local=9385561
  68. 2012.09.14 20:24:19.217978200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
  69. 2012.09.14 20:24:19.220467500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ size=1955622 local=1955622
  70. 2012.09.14 20:24:19.220915500 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
  71. 2012.09.14 20:24:19.221809500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-10057.MPQ size=127552 local=127552
  72. 2012.09.14 20:24:19.222266900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-10057.MPQ
  73. 2012.09.14 20:24:19.223115200 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ size=3649 local=3649
  74. 2012.09.14 20:24:19.223560900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
  75. 2012.09.14 20:24:19.224418500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ size=34536 local=34536
  76. 2012.09.14 20:24:19.224890500 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
  77. 2012.09.14 20:24:19.225731500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-10485.MPQ size=1590 local=1590
  78. 2012.09.14 20:24:19.226172200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-10485.MPQ
  79. 2012.09.14 20:24:19.228472500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ size=12045384 local=12045384
  80. 2012.09.14 20:24:19.230340200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
  81. 2012.09.14 20:24:19.231403900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ size=14525 local=14525
  82. 2012.09.14 20:24:19.231942900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
  83. 2012.09.14 20:24:19.232935200 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\frFR\d3-update-frFR-11327.MPQ size=148014 local=148014
  84. 2012.09.14 20:24:19.233491200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-11327.MPQ
  85. 2012.09.14 20:24:19.242960500 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=212617252 local=212617252
  86. 2012.09.14 20:24:19.251579500 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=-1874699240 local=-1874699240
  87. 2012.09.14 20:24:19.256725900 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=1579449188 local=1579449188
  88. 2012.09.14 20:24:19.266230200 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=1344523351 local=1344523351
  89. 2012.09.14 20:24:19.272349500 Opened SNOPack Data_D3\PC\MPQs\frFR_Audio.mpq size=1125766887 local=1125766887
  90. 2012.09.14 20:24:19.274310500 Opened SNOPack Data_D3\PC\MPQs\frFR_Text.mpq size=2969748 local=2969748
  91. 2012.09.14 20:24:19.275960200 Opened SNOPack Data_D3\PC\MPQs\frFR_Cutscene.mpq size=1500361310 local=1500361310
  92. 2012.09.14 20:24:19.278183200 --- OS memory stats -----
  93. 2012.09.14 20:24:19.278384500 Virtual size: 158.60 Mb
  94. 2012.09.14 20:24:19.278534900 Total free: 3921.04 Mb
  95. 2012.09.14 20:24:19.278681200 Largest free block: 2047.62 Mb
  96. 2012.09.14 20:24:19.278824500 --- OS memory stats end-----
  97. 2012.09.14 20:24:19.278967200 SNOFileInitializeSigningData initializing.
  98. 2012.09.14 20:24:21.886368200 SNOFilesAsyncInitialize()
  99. 2012.09.14 20:24:21.893782200 --- OS memory stats -----
  100. 2012.09.14 20:24:21.894022900 Virtual size: 200.79 Mb
  101. 2012.09.14 20:24:21.894147500 Total free: 3878.84 Mb
  102. 2012.09.14 20:24:21.894268900 Largest free block: 2047.61 Mb
  103. 2012.09.14 20:24:21.894418900 --- OS memory stats end-----
  104. 2012.09.14 20:24:21.980261500 Found 108881 assets in the TOC!
  105. 2012.09.14 20:24:24.174265200 ===== Battle.net Platform : Startup =====
  106. 2012.09.14 20:24:24.186800200 GamesVersion: { string: "1.0.4" }
  107. 2012.09.14 20:24:24.187158900 ----------------------------------------------
  108. 2012.09.14 20:24:24.187341500 OnlineServiceDynamicVersion : DLL Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
  109. 2012.09.14 20:24:24.187525900 OnlineServiceStaticVersion : LIB Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
  110. 2012.09.14 20:24:24.187732900 ----------------------------------------------
  111. 2012.09.14 20:24:24.188192900 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
  112. 2012.09.14 20:24:24.188671500 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
  113. 2012.09.14 20:24:24.188908900 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
  114. 2012.09.14 20:24:24.189161200 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
  115. 2012.09.14 20:24:24.189357500 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
  116. 2012.09.14 20:24:24.189641500 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
  117. 2012.09.14 20:24:24.189815900 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
  118. 2012.09.14 20:24:24.189961200 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
  119. 2012.09.14 20:24:24.190175900 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
  120. 2012.09.14 20:24:24.190359900 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
  121. 2012.09.14 20:24:24.192319200 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
  122. 2012.09.14 20:24:24.192503200 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
  123. 2012.09.14 20:24:24.192648200 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
  124. 2012.09.14 20:24:24.192794200 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
  125. 2012.09.14 20:24:24.192931900 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
  126. 2012.09.14 20:24:24.193065900 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
  127. 2012.09.14 20:24:24.193665500 [BattleNet] Interface initialized
  128. 2012.09.14 20:24:24.195587900 Protocol Hash = 0xA3B7C936
  129. 2012.09.14 20:24:24.272063200 Build VersionEx: 1.0.4.11327 (53508-728271)
  130. 2012.09.14 20:24:24.273616500 Initializing graphics subsystem...
  131. 2012.09.14 20:24:24.281236500 *************
  132. 2012.09.14 20:24:24.281447200 Device supports the following modes:
  133. 2012.09.14 20:24:24.298134200 800x600, 56 Hz, 32 bits, Format = 22
  134. 2012.09.14 20:24:24.298326900 800x600, 60 Hz, 32 bits, Format = 22
  135. 2012.09.14 20:24:24.298453900 800x600, 72 Hz, 32 bits, Format = 22
  136. 2012.09.14 20:24:24.298581500 800x600, 75 Hz, 32 bits, Format = 22
  137. 2012.09.14 20:24:24.298725500 1024x768, 60 Hz, 32 bits, Format = 22
  138. 2012.09.14 20:24:24.298944200 1024x768, 70 Hz, 32 bits, Format = 22
  139. 2012.09.14 20:24:24.299119200 1024x768, 75 Hz, 32 bits, Format = 22
  140. 2012.09.14 20:24:24.299311200 1152x864, 75 Hz, 32 bits, Format = 22
  141. 2012.09.14 20:24:24.299442200 1280x720, 60 Hz, 32 bits, Format = 22
  142. 2012.09.14 20:24:24.299625900 1280x720, 50 Hz, 32 bits, Format = 22
  143. 2012.09.14 20:24:24.299752500 1280x720, 59 Hz, 32 bits, Format = 22
  144. 2012.09.14 20:24:24.299942900 1280x768, 60 Hz, 32 bits, Format = 22
  145. 2012.09.14 20:24:24.300065900 1280x800, 60 Hz, 32 bits, Format = 22
  146. 2012.09.14 20:24:24.300243200 1280x960, 60 Hz, 32 bits, Format = 22
  147. 2012.09.14 20:24:24.300364500 1280x1024, 60 Hz, 32 bits, Format = 22
  148. 2012.09.14 20:24:24.300548200 1280x1024, 75 Hz, 32 bits, Format = 22
  149. 2012.09.14 20:24:24.300668200 1360x768, 60 Hz, 32 bits, Format = 22
  150. 2012.09.14 20:24:24.300850500 1366x768, 60 Hz, 32 bits, Format = 22
  151. 2012.09.14 20:24:24.300969500 1600x900, 59 Hz, 32 bits, Format = 22
  152. 2012.09.14 20:24:24.301137900 1600x900, 60 Hz, 32 bits, Format = 22
  153. 2012.09.14 20:24:24.301256200 1600x1024, 59 Hz, 32 bits, Format = 22
  154. 2012.09.14 20:24:24.301429900 1600x1024, 60 Hz, 32 bits, Format = 22
  155. 2012.09.14 20:24:24.301549200 1600x1200, 60 Hz, 32 bits, Format = 22
  156. 2012.09.14 20:24:24.301728500 1680x1050, 59 Hz, 32 bits, Format = 22
  157. 2012.09.14 20:24:24.301846500 1680x1050, 60 Hz, 32 bits, Format = 22
  158. 2012.09.14 20:24:24.302022500 1920x1080, 60 Hz, 32 bits, Format = 22
  159. 2012.09.14 20:24:24.302141900 1920x1080, 59 Hz, 32 bits, Format = 22
  160. 2012.09.14 20:24:24.302319500 1920x1080, 50 Hz, 32 bits, Format = 22
  161. 2012.09.14 20:24:24.302438500 1440x900, 60 Hz, 32 bits, Format = 22
  162. 2012.09.14 20:24:24.302611500 End GetValidDisplayModes *************
  163. 2012.09.14 20:24:24.302729200 Rejecting mode 800x600, 32 bit
  164. 2012.09.14 20:24:24.302899500 Rejecting mode 800x600, 32 bit
  165. 2012.09.14 20:24:24.303012200 Rejecting mode 800x600, 32 bit
  166. 2012.09.14 20:24:24.303143200 Rejecting mode 1024x768, 32 bit
  167. 2012.09.14 20:24:24.303253200 Rejecting mode 1024x768, 32 bit
  168. 2012.09.14 20:24:24.303426500 Rejecting mode 1280x720, 32 bit
  169. 2012.09.14 20:24:24.303538500 Rejecting mode 1280x720, 32 bit
  170. 2012.09.14 20:24:24.303716200 Rejecting mode 1280x1024, 32 bit
  171. 2012.09.14 20:24:24.303829500 Rejecting mode 1600x900, 32 bit
  172. 2012.09.14 20:24:24.303964500 Rejecting mode 1600x1024, 32 bit
  173. 2012.09.14 20:24:24.304076900 Rejecting mode 1680x1050, 32 bit
  174. 2012.09.14 20:24:24.304243200 Rejecting mode 1920x1080, 32 bit
  175. 2012.09.14 20:24:24.304356500 Rejecting mode 1920x1080, 32 bit
  176. 2012.09.14 20:24:24.308264900 --- OS memory stats -----
  177. 2012.09.14 20:24:24.308524900 Virtual size: 260.75 Mb
  178. 2012.09.14 20:24:24.308647900 Total free: 3818.74 Mb
  179. 2012.09.14 20:24:24.308764900 Largest free block: 2047.47 Mb
  180. 2012.09.14 20:24:24.308893200 --- OS memory stats end-----
  181. 2012.09.14 20:24:24.311416500 ACTIVATE APP 1 iconic 0
  182. 2012.09.14 20:24:24.314463900 Opening Fullscreen Direct3D at 1920x1080, 32 bit.
  183. 2012.09.14 20:24:24.314657900 VSync: Enabled
  184. 2012.09.14 20:24:24.314787200 ****** Graphics Device Info ******
  185. 2012.09.14 20:24:24.314976200 nvd3dum.dll
  186. NVIDIA GeForce GTX 570
  187. \\.\DISPLAY1
  188. 2012.09.14 20:24:24.315097500 Driver Version 8.17.13.142
  189. 2012.09.14 20:24:24.315278500 VendorID = 0x10de, DeviceID = 0x1086
  190. 2012.09.14 20:24:24.315431900 ****** Graphics Device Caps ******
  191. 2012.09.14 20:24:24.315585500 Max Vertex Shader Consts = 256
  192. 2012.09.14 20:24:24.315737500 Max Texture Blend Stages = 8
  193. 2012.09.14 20:24:24.315892200 Max Tex Dimensions = 8192 x 8192
  194. 2012.09.14 20:24:24.316043200 Max SimultaneousTextures = 8
  195. 2012.09.14 20:24:24.316189200 Max Streams = 16
  196. 2012.09.14 20:24:24.316344200 Max Render Targets = 4
  197. 2012.09.14 20:24:24.316457900 Max Active Lights = 8
  198. 2012.09.14 20:24:24.316569200 VertexShaderVersion = 3.0
  199. 2012.09.14 20:24:24.316694200 PixelShaderVersion = 3.0
  200. 2012.09.14 20:24:24.316890500 Supports Gamma Control : TRUE
  201. 2012.09.14 20:24:24.317056200 Supports Depth Bias : TRUE
  202. 2012.09.14 20:24:24.317211900 Supports Scissoring : TRUE
  203. 2012.09.14 20:24:24.317357500 Supports Auto MipMap Generation : TRUE
  204. 2012.09.14 20:24:24.317554500 Supports Per-Stage Constant Color : TRUE
  205. 2012.09.14 20:24:24.317717200 Supports Temp Register : TRUE
  206. 2012.09.14 20:24:24.317864900 Supports Separate Alpha Blend : TRUE
  207. 2012.09.14 20:24:24.318018900 Supports Frame Buffer Blend Op: TRUE
  208. 2012.09.14 20:24:24.318173200 Supports Anisotropic Filtering : TRUE
  209. 2012.09.14 20:24:24.318339900 Supports StretchRect From Textures : TRUE
  210. 2012.09.14 20:24:24.420835200 Est. Available Texture Memory = 4033 MB
  211. 2012.09.14 20:24:24.421037500 ****** Graphics Query Support ******
  212. 2012.09.14 20:24:24.421182900 FRAMEQUERY_EVENT: Yes
  213. 2012.09.14 20:24:24.421385200 FRAMEQUERY_BANDWIDTH: No
  214. 2012.09.14 20:24:24.421670500 FRAMEQUERY_CACHEUTILIZATION: No
  215. 2012.09.14 20:24:24.421945200 FRAMEQUERY_INTERFACETIMINGS: No
  216. 2012.09.14 20:24:24.422180900 FRAMEQUERY_PIPELINETIMINGS: No
  217. 2012.09.14 20:24:24.422403200 FRAMEQUERY_VERTEXSTATS: No
  218. 2012.09.14 20:24:24.422621900 FRAMEQUERY_VERTEXTIMINGS: No
  219. 2012.09.14 20:24:24.422836900 FRAMEQUERY_RESOURCEMANAGER: No
  220. 2012.09.14 20:24:24.423024500 Direct3D window opened...0B4D92E0
  221. 2012.09.14 20:24:24.440251200 *************
  222. 2012.09.14 20:24:24.440437500 Device supports the following texture formats:
  223. 2012.09.14 20:24:24.440560500 Usage = 0, Format = 0
  224. 2012.09.14 20:24:24.440682900 Usage = 1, Format = 0
  225. 2012.09.14 20:24:24.440801500 Usage = 0, Format = 2
  226. 2012.09.14 20:24:24.440919200 Usage = 1, Format = 2
  227. 2012.09.14 20:24:24.441035200 Usage = 0, Format = 3
  228. 2012.09.14 20:24:24.441153900 Usage = 0, Format = 4
  229. 2012.09.14 20:24:24.441286900 Usage = 0, Format = 5
  230. 2012.09.14 20:24:24.441400900 Usage = 1, Format = 5
  231. 2012.09.14 20:24:24.441513900 Usage = 0, Format = 6
  232. 2012.09.14 20:24:24.441626200 Usage = 1, Format = 6
  233. 2012.09.14 20:24:24.441738900 Usage = 0, Format = 7
  234. 2012.09.14 20:24:24.441850200 Usage = 1, Format = 7
  235. 2012.09.14 20:24:24.441961200 Usage = 0, Format = 9
  236. 2012.09.14 20:24:24.442077900 Usage = 0, Format = 10
  237. 2012.09.14 20:24:24.442189200 Usage = 0, Format = 11
  238. 2012.09.14 20:24:24.442300900 Usage = 0, Format = 12
  239. 2012.09.14 20:24:24.442412200 Usage = 0, Format = 23
  240. 2012.09.14 20:24:24.442522900 Usage = 0, Format = 24
  241. 2012.09.14 20:24:24.442634500 Usage = 1, Format = 24
  242. 2012.09.14 20:24:24.442745500 Usage = 0, Format = 25
  243. 2012.09.14 20:24:24.442857200 Usage = 1, Format = 25
  244. 2012.09.14 20:24:24.442970200 Usage = 0, Format = 26
  245. 2012.09.14 20:24:24.443081500 Usage = 1, Format = 26
  246. 2012.09.14 20:24:24.443192500 Usage = 0, Format = 30
  247. 2012.09.14 20:24:24.443303200 Usage = 2, Format = 30
  248. 2012.09.14 20:24:24.443414900 Usage = 0, Format = 31
  249. 2012.09.14 20:24:24.443525900 Usage = 2, Format = 31
  250. 2012.09.14 20:24:24.443637500 Usage = 0, Format = 36
  251. 2012.09.14 20:24:24.443748200 Usage = 2, Format = 36
  252. 2012.09.14 20:24:24.443871900 Usage = 0, Format = 37
  253. 2012.09.14 20:24:24.443982200 Usage = 2, Format = 37
  254. 2012.09.14 20:24:24.444093200 Usage = 0, Format = 38
  255. 2012.09.14 20:24:24.444203900 Usage = 1, Format = 38
  256. 2012.09.14 20:24:24.444314200 Usage = 0, Format = 39
  257. 2012.09.14 20:24:24.444425200 Usage = 1, Format = 39
  258. 2012.09.14 20:24:24.444535500 Usage = 0, Format = 40
  259. 2012.09.14 20:24:24.444645900 Usage = 1, Format = 40
  260. 2012.09.14 20:24:24.444758500 *************
  261. 2012.09.14 20:24:24.444869200 HW Class = 4
  262. 2012.09.14 20:24:25.302025500 Initializing input subsystem...
  263. 2012.09.14 20:24:25.302308500 Initializing sound subsystem...
  264. 2012.09.14 20:24:25.334075500 ****** Sound Device Caps ******
  265. 2012.09.14 20:24:25.340887200 Found 4 sound drivers:
  266. 2012.09.14 20:24:25.341373900 Driver 0: 'Haut-parleurs (Realtek High Definition Audio)'
  267. 2012.09.14 20:24:25.341512500 Min Freq: 48000, Max Freq: 48000
  268. 2012.09.14 20:24:25.341647900 Speaker Mode: Stereo
  269. 2012.09.14 20:24:25.341780900 Driver Capabilities:
  270. 2012.09.14 20:24:25.341923200 Device can output to 8bit integer PCM.
  271. 2012.09.14 20:24:25.342044200 Device can output to 16bit integer PCM.
  272. 2012.09.14 20:24:25.342164200 Device can output to 24bit integer PCM.
  273. 2012.09.14 20:24:25.342282200 Device can output to 32bit integer PCM.
  274. 2012.09.14 20:24:25.342419500 Device can output to 32bit floating point PCM.
  275. 2012.09.14 20:24:25.342796500 Driver 1: 'Haut-parleurs (Line 6 TonePort UX2)'
  276. 2012.09.14 20:24:25.342917500 Min Freq: 44100, Max Freq: 44100
  277. 2012.09.14 20:24:25.343035500 Speaker Mode: Stereo
  278. 2012.09.14 20:24:25.343149500 Driver Capabilities:
  279. 2012.09.14 20:24:25.343263500 Device can output to 8bit integer PCM.
  280. 2012.09.14 20:24:25.343372900 Device can output to 16bit integer PCM.
  281. 2012.09.14 20:24:25.343481200 Device can output to 24bit integer PCM.
  282. 2012.09.14 20:24:25.343593200 Device can output to 32bit integer PCM.
  283. 2012.09.14 20:24:25.343705500 Device can output to 32bit floating point PCM.
  284. 2012.09.14 20:24:25.344068900 Driver 2: 'Realtek Digital Output (Realtek High Definition Audio)'
  285. 2012.09.14 20:24:25.344185900 Min Freq: 48000, Max Freq: 48000
  286. 2012.09.14 20:24:25.344300900 Speaker Mode: Stereo
  287. 2012.09.14 20:24:25.344416200 Driver Capabilities:
  288. 2012.09.14 20:24:25.344529200 Device can output to 8bit integer PCM.
  289. 2012.09.14 20:24:25.344641500 Device can output to 16bit integer PCM.
  290. 2012.09.14 20:24:25.344753900 Device can output to 24bit integer PCM.
  291. 2012.09.14 20:24:25.344865200 Device can output to 32bit integer PCM.
  292. 2012.09.14 20:24:25.344976900 Device can output to 32bit floating point PCM.
  293. 2012.09.14 20:24:25.345356200 Driver 3: 'Realtek Digital Output(Optical) (Realtek High Definition Audio)'
  294. 2012.09.14 20:24:25.345475200 Min Freq: 48000, Max Freq: 48000
  295. 2012.09.14 20:24:25.345588200 Speaker Mode: Stereo
  296. 2012.09.14 20:24:25.345701200 Driver Capabilities:
  297. 2012.09.14 20:24:25.345813200 Device can output to 8bit integer PCM.
  298. 2012.09.14 20:24:25.345924900 Device can output to 16bit integer PCM.
  299. 2012.09.14 20:24:25.346043500 Device can output to 24bit integer PCM.
  300. 2012.09.14 20:24:25.346169900 Device can output to 32bit integer PCM.
  301. 2012.09.14 20:24:25.346298900 Device can output to 32bit floating point PCM.
  302. 2012.09.14 20:24:25.346419900 Selecting driver 0 (Haut-parleurs (Realtek High Definition Audio))
  303. 2012.09.14 20:24:25.346597200 Speaker Mode: Stereo
  304. 2012.09.14 20:24:25.346809200 Initializing sound with 32 channels
  305. 2012.09.14 20:24:25.576255500 --- OS memory stats -----
  306. 2012.09.14 20:24:25.576608900 Virtual size: 485.24 Mb
  307. 2012.09.14 20:24:25.576787500 Total free: 3594.16 Mb
  308. 2012.09.14 20:24:25.576971200 Largest free block: 2047.38 Mb
  309. 2012.09.14 20:24:25.577328500 --- OS memory stats end-----
  310. 2012.09.14 20:24:25.577595900 ****** SoundPlatformFModGlobals ******
  311. 2012.09.14 20:24:25.577801500 bResetDevice: 0
  312. 2012.09.14 20:24:25.577965500 nNumDrivers: 4
  313. 2012.09.14 20:24:25.578157200 nDriverToUse: 0
  314. 2012.09.14 20:24:25.578299900 ptFModSystem: 0x12e801d8
  315. 2012.09.14 20:24:25.578434200 pFModMemory: 0x12e80000
  316. 2012.09.14 20:24:25.578596900 nFModMemoryAmount: 100663296
  317. 2012.09.14 20:24:25.578759500 nNumChannels: 128
  318. 2012.09.14 20:24:25.578871200 ptCachedSoundAllocator, used block count: 0
  319. 2012.09.14 20:24:25.578981500 ptCachedSoundAllocator, free block count: 640
  320. 2012.09.14 20:24:25.579189200 ptCachedSoundSampleMap, count: 0
  321. 2012.09.14 20:24:25.579364900 ptCachedSoundStreamMap, count: 0
  322. 2012.09.14 20:24:25.579592500 ptLRUSoundSampleList, count: 0
  323. 2012.09.14 20:24:25.579767500 ptLRUSoundStreamList, count: 0
  324. 2012.09.14 20:24:25.579971900 arPlayingSounds: 0x0b372000
  325. 2012.09.14 20:24:25.580146900 nCacheSampleSize: 0
  326. 2012.09.14 20:24:25.580393200 nCacheStreamSize: 0
  327. 2012.09.14 20:24:25.580798500 nFModCurrentAlloced: 48496872
  328. 2012.09.14 20:24:25.580974200 nFModMaxAlloced: 48496872
  329. 2012.09.14 20:24:25.594814500 STARTING Menu
  330. 2012.09.14 20:24:25.743593200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  331. 2012.09.14 20:24:25.743833200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  332. 2012.09.14 20:24:25.744027500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  333. 2012.09.14 20:24:25.744296200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  334. 2012.09.14 20:24:25.744623900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  335. 2012.09.14 20:24:25.744824200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  336. 2012.09.14 20:24:25.745065500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  337. 2012.09.14 20:24:25.745269500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  338. 2012.09.14 20:24:25.745614900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  339. 2012.09.14 20:24:25.745842200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  340. 2012.09.14 20:24:25.746093900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  341. 2012.09.14 20:24:25.746299900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  342. 2012.09.14 20:24:25.746506900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  343. 2012.09.14 20:24:25.746676500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  344. 2012.09.14 20:24:25.746889200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  345. 2012.09.14 20:24:25.747093900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  346. 2012.09.14 20:24:25.852053200 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  347. 2012.09.14 20:24:25.852330500 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  348. 2012.09.14 20:24:25.852529900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  349. 2012.09.14 20:24:25.924843200 SpritesInitialize
  350. 2012.09.14 20:24:25.927816200 Setting depth texture, fmt = 36
  351. 2012.09.14 20:24:25.928067900 PostFXGfxInit() success
  352. 2012.09.14 20:24:25.930244900 SubObjectGfxInit() 1
  353. 2012.09.14 20:24:25.948994900 Initializing client world BattleNet_Act1Screen...
  354. 2012.09.14 20:24:26.30625900 Disposing UI for World
  355. 2012.09.14 20:24:26.32301900 Client Disposed world.
  356. 2012.09.14 20:24:26.32493200 Initializing client world BattleNet_MainScreen...
  357. 2012.09.14 20:24:26.88023900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010
  358. 2012.09.14 20:24:26.419315200 EndScene hooked to 7065279F
  359. 2012.09.14 20:24:26.419640500 Pre-Present() at startup
  360. 2012.09.14 20:24:26.428640500 Post-Present() at startup
  361. 2012.09.14 20:24:26.429632500 Profile listener started on 0.0.0.0:1243
  362. 2012.09.14 20:24:26.445691900 Pre-Present() at startup
  363. 2012.09.14 20:24:26.525900500 Post-Present() at startup
  364. 2012.09.14 20:24:26.542941500 Pre-Present() at startup
  365. 2012.09.14 20:24:26.544321900 Post-Present() at startup
  366. 2012.09.14 20:24:26.549840500 Pre-Present() at startup
  367. 2012.09.14 20:24:26.556169900 Post-Present() at startup
  368. 2012.09.14 20:24:26.562020200 Pre-Present() at startup
  369. 2012.09.14 20:24:26.563474500 Post-Present() at startup
  370. 2012.09.14 20:24:26.580421200 Pre-Present() at startup
  371. 2012.09.14 20:24:26.581190200 Post-Present() at startup
  372. 2012.09.14 20:24:26.597769200 Pre-Present() at startup
  373. 2012.09.14 20:24:26.599278500 Post-Present() at startup
  374. 2012.09.14 20:24:26.615850200 Pre-Present() at startup
  375. 2012.09.14 20:24:26.616100500 Post-Present() at startup
  376. 2012.09.14 20:24:30.560248900 ===== Battle.net Platform : Connect =====
  377. 2012.09.14 20:24:30.560601900 ===== Battle.net Platform : Connect =====
  378. 2012.09.14 20:24:30.560931500 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
  379. 2012.09.14 20:24:31.935805500 >>> Platform::OnConnected_Internal code=0 connId=1 address=us.actual.battle.net port=1119
  380. 2012.09.14 20:24:32.131926900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  381. 2012.09.14 20:24:32.132190500 ===== Battle.net Platform : Connected to Battle.net =====
  382. 2012.09.14 20:24:32.132413200 ===== Battle.net Platform : Authentication.Logon 2hot@live.fr =====
  383. 2012.09.14 20:24:32.239096500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  384. 2012.09.14 20:24:32.239352200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  385. 2012.09.14 20:24:32.543404200 >>> 2hot@live.fr BnetService::Authentication::LogonCallback code=0
  386. 2012.09.14 20:24:32.543664500 >>> AuthenticationListener::OnUpdate code=0
  387. 2012.09.14 20:24:33.133201200 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
  388. 2012.09.14 20:24:33.133463200 >>> 2hot@live.fr BnetService::Authentication_OnModuleMessage name=RequestPassword
  389. 2012.09.14 20:24:34.778961200 >>> AuthenticationListener::OnUpdate code=0
  390. 2012.09.14 20:24:35.436931500 >>> AuthenticationListener::OnFinish code=0
  391. 2012.09.14 20:24:35.437208200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  392. 2012.09.14 20:24:35.437443500 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
  393. 2012.09.14 20:24:35.437670500 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 9967945 }
  394. 2012.09.14 20:24:35.437838500 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
  395. 2012.09.14 20:24:35.775638900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  396. 2012.09.14 20:24:35.793806900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  397. 2012.09.14 20:24:35.794128200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  398. 2012.09.14 20:24:35.972781200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  399. 2012.09.14 20:24:36.222469200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
  400. 2012.09.14 20:24:36.525791500 >>> Vincent Gagné BnetService::SelectGameAccount id={ high: 144115192370840627 low: 9967945 }
  401. 2012.09.14 20:24:37.8088900 >>> Vincent Gagné AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 9967945 }
  402. 2012.09.14 20:24:37.8440200 >>> Vincent Gagné BnetService::GameAccountLogon_SelectGameAccountCallback code=0
  403. 2012.09.14 20:24:37.187350900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  404. 2012.09.14 20:24:37.188164500 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
  405. 2012.09.14 20:24:37.212044500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  406. 2012.09.14 20:24:37.724427900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  407. 2012.09.14 20:24:37.811760900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  408. 2012.09.14 20:24:37.812165900 SendCustom hero:(no hero selected) id:7 count:0
  409. 2012.09.14 20:24:37.812341500 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  410. 2012.09.14 20:24:37.812528200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  411. 2012.09.14 20:24:37.812681900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  412. 2012.09.14 20:24:38.35548200 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  413. 2012.09.14 20:24:38.35813500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
  414. 2012.09.14 20:24:38.36092900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  415. 2012.09.14 20:24:38.36334900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  416. 2012.09.14 20:24:38.36587500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  417. 2012.09.14 20:24:38.36802900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  418. 2012.09.14 20:24:38.37031500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
  419. 2012.09.14 20:24:38.37255500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
  420. 2012.09.14 20:24:38.37475900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  421. 2012.09.14 20:24:38.37640900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
  422. 2012.09.14 20:24:38.37814200 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
  423. 2012.09.14 20:24:38.38003500 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
  424. 2012.09.14 20:24:38.38172500 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  425. 2012.09.14 20:24:38.38322900 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  426. 2012.09.14 20:24:38.38494900 SendCustom hero:(no hero selected) id:19 count:0
  427. 2012.09.14 20:24:38.186995900 SendCustom hero:(no hero selected) id:0 count:0
  428. 2012.09.14 20:24:38.548893900 SendCustom hero:(no hero selected) id:1 count:0
  429. 2012.09.14 20:24:38.955384900 SendCustom hero:(no hero selected) id:16 count:0
  430. 2012.09.14 20:24:38.955681500 >>> (no hero selected) BnetChat::JoinChat chatId={ D3_GeneralChat chatChannelId={ high: 433691285547212103 low: 12914582366873191937 } } token=1
  431. 2012.09.14 20:24:38.956115200 SendCustom hero:(no hero selected) id:4 count:0
  432. 2012.09.14 20:24:39.455675200 >>> Platform::WaitForBasicInitialized
  433. 2012.09.14 20:24:39.455921200 >>> Platform::WaitForBasicInitialized success.
  434. 2012.09.14 20:24:39.464969500 --- OS memory stats -----
  435. 2012.09.14 20:24:39.465224900 Virtual size: 685.39 Mb
  436. 2012.09.14 20:24:39.465376200 Total free: 3393.82 Mb
  437. 2012.09.14 20:24:39.465565900 Largest free block: 2047.19 Mb
  438. 2012.09.14 20:24:39.465870900 --- OS memory stats end-----
  439. 2012.09.14 20:24:39.466093900 SendCustom hero:Popaye id:9 count:0
  440. 2012.09.14 20:24:39.759738900 >>> Popaye BnetParty::AutoCreateMyParty current PartyId List is empty.
  441. 2012.09.14 20:24:40.327621200 Disposing UI for World
  442. 2012.09.14 20:24:40.330324900 Client Disposed world.
  443. 2012.09.14 20:24:40.330556200 Initializing client world BattleNet_Act3Screen...
  444. 2012.09.14 20:25:11.562886200 ---------------- ModalNotificationManager::SetOkCancelNotification: Attention : commencer une partie avec une nouvelle quête écrasera la progression actuelle.
  445. 2012.09.14 20:25:12.592060200 >>> Popaye BnetGames::CreatePrivateGame params={ Popaye Private COOP StartAtQuest difficulty=Inferno act=3 snoQuest=93697 "Une brèche au donjon" step=-1 } coopFactoryId=8656296324857354591
  446. 2012.09.14 20:25:12.592317500 >>> Popaye BnetParty::LockPartyForReason CREATING_GAME(0)
  447. 2012.09.14 20:25:12.592531200 >>> Popaye BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
  448. 2012.09.14 20:25:12.592718500 >>> Popaye BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
  449. 2012.09.14 20:25:12.712746200 >>> Popaye BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=12627377052340258409
  450. 2012.09.14 20:25:12.801683500 >>> Popaye GamesListener::OnMatchmakerStart requestId=12627377052340258409
  451. 2012.09.14 20:25:12.801935200 >>> Popaye BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=12627377052340258409
  452. 2012.09.14 20:25:13.126100900 >>> Popaye BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
  453. 2012.09.14 20:25:13.126428500 >>> Popaye GamesListener::OnMatchmakerEnd requestId=12627377052340258409 code=0
  454. 2012.09.14 20:25:13.126626500 >>> Popaye BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=12627377052340258409 removedCode= (0)
  455. 2012.09.14 20:25:13.230388500 >>> Popaye GamesListener::OnEnteredGame code=0 info={ requestId=12627377052340258409 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285547761633 low: 15897484505965094809 } } created=1 hostname=12.130.247.66 port=1119 token=16305447938498301737 attr=SGameId={ int: -111673334 }| }
  456. 2012.09.14 20:25:13.230722200 >>> Popaye BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
  457. 2012.09.14 20:25:13.230873500 >>> Popaye GameSession::ConnectToGameServer Joining '' game at 12.130.247.66:1119
  458. 2012.09.14 20:25:13.231399500 >>> Popaye BnetParty::UnlockPartyForReason CREATING_GAME(0)
  459. 2012.09.14 20:25:13.231630900 >>> Popaye BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  460. 2012.09.14 20:25:13.236089900 ENDING GAME
  461. 2012.09.14 20:25:13.237077900 Disposing UI for World
  462. 2012.09.14 20:25:13.238434500 Client Disposed world.
  463. 2012.09.14 20:25:13.248560200 SpritesDispose
  464. 2012.09.14 20:25:13.251580200 Disposing UI root!
  465. 2012.09.14 20:25:13.267898200 STARTING NETWORK CLIENT GAME
  466. 2012.09.14 20:25:13.757068200 SpritesInitialize
  467. 2012.09.14 20:25:13.760704200 Setting depth texture, fmt = 36
  468. 2012.09.14 20:25:13.760962200 PostFXGfxInit() success
  469. 2012.09.14 20:25:13.764180200 SubObjectGfxInit() 1
  470. 2012.09.14 20:25:13.779726200 Connecting to 12.130.247.66:1119
  471. 2012.09.14 20:25:13.895154900 >>> Popaye GamesListener::OnGameJoined gameId=channel_id { high: 433691285547761633 low: 15897484505965094809 } members={ [0] { m_id: 2:100004433:981949, roles: 101, 1, permissions: 199594, attrs: { } }}
  472. 2012.09.14 20:25:13.895900500 >>> Popaye BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
  473. 2012.09.14 20:25:14.113372500 -----------------------------------------------------------------
  474. 2012.09.14 20:25:14.113748500 Server Version Information:
  475. 2012.09.14 20:25:14.113923200 -----------------------------------------------------------------
  476. 2012.09.14 20:25:14.114103500 Server BuildVersion: 1.0.4.12002
  477. 2012.09.14 20:25:14.114394200 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
  478. 2012.09.14 20:25:14.114602200 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
  479. 2012.09.14 20:25:14.114886900 -----------------------------------------------------------------
  480. 2012.09.14 20:25:15.95720200 Initializing client world a3dun_hub_keep...
  481. 2012.09.14 20:25:33.966466900 Initializing client world a3Dun_Keep_Level03...
  482. 2012.09.14 20:25:33.969635900 Disposing UI for World
  483. 2012.09.14 20:30:04.574916200 Initializing client world a3Dun_Keep_Level04...
  484. 2012.09.14 20:30:04.575541900 Disposing UI for World
  485. 2012.09.14 20:34:04.291563200 ClientSocket Disconnect
  486. 2012.09.14 20:34:04.291891200 UIStartup_ClientDisconnected msg=Connexion au jeu perdue : le client de jeu a été déconnecté du serveur.
  487. 2012.09.14 20:34:04.292119200 >>> Popaye ===== Battle.net SetD3GameServerDisconnected ===== Connexion au jeu perdue : le client de jeu a été déconnecté du serveur.
  488. 2012.09.14 20:34:04.292384900 >>> Popaye BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  489. 2012.09.14 20:34:04.292637200 >>> Popaye BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  490. 2012.09.14 20:34:04.292793200 >>> Popaye BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
  491. 2012.09.14 20:34:04.292951200 ---------------- ModalNotificationManager::SetOkNotification: Connexion au jeu perdue : le client de jeu a été déconnecté du serveur.
  492. 2012.09.14 20:34:04.723990500 >>> Popaye BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  493. 2012.09.14 20:34:05.256562900 ENDING GAME
  494. 2012.09.14 20:34:05.258289900 Disposing UI for World
  495. 2012.09.14 20:34:05.267580900 Client Disposed world.
  496. 2012.09.14 20:34:05.291577900 SpritesDispose
  497. 2012.09.14 20:34:06.364526500 SendCustom hero:Popaye id:0 count:1
  498. 2012.09.14 20:34:06.378927500 Disposing UI root!
  499. 2012.09.14 20:34:06.389821500 Client Disposed world.
  500. 2012.09.14 20:34:06.390480900 Client Disposed world.
  501. 2012.09.14 20:34:06.411142500 STARTING Menu
  502. 2012.09.14 20:34:06.686034200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  503. 2012.09.14 20:34:06.686318200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  504. 2012.09.14 20:34:06.686522500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  505. 2012.09.14 20:34:06.686892200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  506. 2012.09.14 20:34:06.687075500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  507. 2012.09.14 20:34:06.687337200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  508. 2012.09.14 20:34:06.687550900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  509. 2012.09.14 20:34:06.687706500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  510. 2012.09.14 20:34:06.687847200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  511. 2012.09.14 20:34:06.688032200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  512. 2012.09.14 20:34:06.688159900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  513. 2012.09.14 20:34:06.688362900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  514. 2012.09.14 20:34:06.688610900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  515. 2012.09.14 20:34:06.688898900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  516. 2012.09.14 20:34:06.689066500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
  517. 2012.09.14 20:34:06.689237200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
  518. 2012.09.14 20:34:06.825541200 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  519. 2012.09.14 20:34:06.825872200 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  520. 2012.09.14 20:34:06.826072200 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
  521. 2012.09.14 20:34:06.883129500 SpritesInitialize
  522. 2012.09.14 20:34:06.888928900 Setting depth texture, fmt = 36
  523. 2012.09.14 20:34:06.889198200 PostFXGfxInit() success
  524. 2012.09.14 20:34:06.892312200 SubObjectGfxInit() 1
  525. 2012.09.14 20:34:06.913704200 Initializing client world BattleNet_Act3Screen...
  526. 2012.09.14 20:34:08.918263200 ENDING GAME
  527. 2012.09.14 20:34:08.919717900 Disposing UI for World
  528. 2012.09.14 20:34:08.921420200 Client Disposed world.
  529. 2012.09.14 20:34:08.928511900 SpritesDispose
  530. 2012.09.14 20:34:08.929651900 >>> Popaye OnlineService::BnetService::LogoutSynchronously
  531. 2012.09.14 20:34:08.929799500 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
  532. 2012.09.14 20:34:08.929946500 ===== BnetClient::Platform::PrepareForDisconnect =====
  533. 2012.09.14 20:34:08.990158900 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed296cb7ca:d5c8efa10053b54a =====
  534. 2012.09.14 20:34:09.134482900 >>> Popaye BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9967945 }
  535. 2012.09.14 20:34:09.451441500 >>> Popaye BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=3 code=0 partyId=6:4c7ed296cb7ca:d5c8efa10053b54a
  536. 2012.09.14 20:34:09.452206900 >>> Popaye BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285550577610 low: 15404826000195040586 }
  537. 2012.09.14 20:34:09.462263900 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
  538. 2012.09.14 20:34:09.472638500 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:981949
  539. 2012.09.14 20:34:09.473198900 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=1
  540. 2012.09.14 20:34:09.473633200 >>> Platform::OnDisconnected_Internal connId=1
  541. 2012.09.14 20:34:09.474189500 >>> Popaye ===== Battle.net Disconnected logoutRequested=yes =====
  542. 2012.09.14 20:34:09.474624900 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
  543. 2012.09.14 20:34:09.475255500 >>> (no hero selected) ===== Battle.net Logged Out =====
  544. 2012.09.14 20:34:09.475929900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  545. 2012.09.14 20:34:09.476289500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  546. 2012.09.14 20:34:09.476637900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  547. 2012.09.14 20:34:09.476919500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  548. 2012.09.14 20:34:09.477202200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  549. 2012.09.14 20:34:09.477484900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  550. 2012.09.14 20:34:09.477765500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  551. 2012.09.14 20:34:09.478073900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  552. 2012.09.14 20:34:09.478349900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  553. 2012.09.14 20:34:09.478653900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  554. 2012.09.14 20:34:09.478897500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  555. 2012.09.14 20:34:09.479142200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  556. 2012.09.14 20:34:09.479387500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
  557. 2012.09.14 20:34:09.479631500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  558. 2012.09.14 20:34:09.479921900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  559. 2012.09.14 20:34:09.485898500 Disposing UI root!
  560. 2012.09.14 20:34:09.513665900 Disposing sound subsystem...
  561. 2012.09.14 20:34:09.514241900 Start SoundPlatform::Dispose()
  562. 2012.09.14 20:34:09.514567200 StopOVTStream
  563. 2012.09.14 20:34:09.517593500 - Releasing DSP effects
  564. 2012.09.14 20:34:09.519508200 - Releasing FMOD System
  565. 2012.09.14 20:34:09.550112900 Finish SoundPlatform::Dispose()
  566. 2012.09.14 20:34:09.571152900 Closing Direct3D window...0B4D92E0
  567. 2012.09.14 20:34:09.768719200 ...Direct3D window closed
  568. 2012.09.14 20:34:09.770569500 de activate app 0 iconic 0
  569. 2012.09.14 20:34:09.772624500 Disposing graphics subsystem...
  570. 2012.09.14 20:34:09.774287500 Before SubsystemsDispose
  571. 2012.09.14 20:34:09.832808500 [Battlenet] Interface disposed
  572. 2012.09.14 20:34:09.833557200 >>> (no hero selected) ===== Battle.net BnetService : Shutdown =====
  573. 2012.09.14 20:34:09.833707200 >>> Battle.net Platform DestroyInterface reason=BnetClient Shutdown
  574. 2012.09.14 20:34:09.833848500 ===== BnetClient::Platform::PrepareForDisconnect =====
  575. 2012.09.14 20:34:09.833970200 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
  576. 2012.09.14 20:34:09.834147900 >>> BnetCommon::Platform::APICleanup_LocalStorage
  577. 2012.09.14 20:34:09.834307200 >>> BnetCommon::Platform::APICleanup_Games
  578. 2012.09.14 20:34:09.834439500 >>> BnetCommon::Platform::APICleanup_Resources
  579. 2012.09.14 20:34:09.834581500 >>> BnetCommon::Platform::APICleanup_UserManager
  580. 2012.09.14 20:34:09.834705500 >>> BnetCommon::Platform::APICleanup_Whisper
  581. 2012.09.14 20:34:09.834867200 >>> BnetCommon::Platform::APICleanup_Chat
  582. 2012.09.14 20:34:09.834987900 >>> BnetCommon::Platform::APICleanup_Party
  583. 2012.09.14 20:34:09.835127900 >>> BnetCommon::Platform::APICleanup_Friends
  584. 2012.09.14 20:34:09.835245200 >>> BnetCommon::Platform::APICleanup_Presence
  585. 2012.09.14 20:34:09.835375200 >>> BnetCommon::Platform::APICleanup_Authentication
  586. 2012.09.14 20:34:09.835491500 >>> BnetCommon::Platform::APICleanup_Search
  587. 2012.09.14 20:34:09.835612200 >>> BnetCommon::Platform::APIDestroy_Achievements
  588. 2012.09.14 20:34:09.835726900 >>> BnetCommon::Platform::APIDestroy_ProfanityFilter
  589. 2012.09.14 20:34:09.835839200 >>> BnetCommon::Platform::APIDestroy_Challenge
  590. 2012.09.14 20:34:09.835952500 >>> BnetCommon::Platform::APIDestroy_Report
  591. 2012.09.14 20:34:09.847946500 >>> BnetCommon::Platform::OnDestroyAllAPIs code=0
  592. 2012.09.14 20:34:09.858202200 >>> Platform::DestroyInterface calling bnet DestroyInterface
  593. 2012.09.14 20:34:09.858543500 >>> Battle.net Platform Shutdown reason=interface count == 0
  594. 2012.09.14 20:34:09.864446900 ===== Battle.net Client Service Shutdown =====
  595. 2012.09.14 20:34:09.923389200 sGameDefinitionsDispose
  596. 2012.09.14 20:34:10.19442200 SNOMLDispose
  597. 2012.09.14 20:34:10.72801900 Before SNOFilesDispose
  598. 2012.09.14 20:34:10.73069500 SNOFilesDispose()
  599. 2012.09.14 20:34:10.126697200 SNOFilesAsyncDispose()
  600. 2012.09.14 20:34:10.127135500 sSNOFileMapDispose
  601. 2012.09.14 20:34:10.305492500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ
  602. 2012.09.14 20:34:10.306084200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
  603. 2012.09.14 20:34:10.306222900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ
  604. 2012.09.14 20:34:10.306523900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
  605. 2012.09.14 20:34:10.306678200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-9558.MPQ
  606. 2012.09.14 20:34:10.307134500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9558.MPQ
  607. 2012.09.14 20:34:10.307327500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ
  608. 2012.09.14 20:34:10.307755500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
  609. 2012.09.14 20:34:10.307946500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-9749.MPQ
  610. 2012.09.14 20:34:10.308421200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9749.MPQ
  611. 2012.09.14 20:34:10.308581200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ
  612. 2012.09.14 20:34:10.308951200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
  613. 2012.09.14 20:34:10.309130200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-9858.MPQ
  614. 2012.09.14 20:34:10.309453200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9858.MPQ
  615. 2012.09.14 20:34:10.309588500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ
  616. 2012.09.14 20:34:10.309890200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
  617. 2012.09.14 20:34:10.310061900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-9950.MPQ
  618. 2012.09.14 20:34:10.310405200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9950.MPQ
  619. 2012.09.14 20:34:10.310580200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ
  620. 2012.09.14 20:34:10.310896500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
  621. 2012.09.14 20:34:10.311053200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-9991.MPQ
  622. 2012.09.14 20:34:10.311342200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-9991.MPQ
  623. 2012.09.14 20:34:10.311469900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ
  624. 2012.09.14 20:34:10.311777500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
  625. 2012.09.14 20:34:10.311927200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ
  626. 2012.09.14 20:34:10.312258200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
  627. 2012.09.14 20:34:10.312429500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-10057.MPQ
  628. 2012.09.14 20:34:10.312796500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-10057.MPQ
  629. 2012.09.14 20:34:10.312956500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ
  630. 2012.09.14 20:34:10.313309200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
  631. 2012.09.14 20:34:10.313467900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ
  632. 2012.09.14 20:34:10.313835500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
  633. 2012.09.14 20:34:10.313975200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-10485.MPQ
  634. 2012.09.14 20:34:10.314279900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-10485.MPQ
  635. 2012.09.14 20:34:10.314423500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ
  636. 2012.09.14 20:34:10.314699500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
  637. 2012.09.14 20:34:10.314825200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ
  638. 2012.09.14 20:34:10.315108200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
  639. 2012.09.14 20:34:10.315240900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR\d3-update-frFR-11327.MPQ
  640. 2012.09.14 20:34:10.315550500 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\frFR\patch-frFR-11327.MPQ
  641. 2012.09.14 20:34:10.315733900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\CoreData.mpq
  642. 2012.09.14 20:34:10.316046200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\ClientData.mpq
  643. 2012.09.14 20:34:10.316506900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Texture.mpq
  644. 2012.09.14 20:34:10.316867200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Sound.mpq
  645. 2012.09.14 20:34:10.317217900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR_Audio.mpq
  646. 2012.09.14 20:34:10.317559200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR_Text.mpq
  647. 2012.09.14 20:34:10.317877200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\frFR_Cutscene.mpq
  648. 2012.09.14 20:34:10.389123900 WinSock cleaned up successfully!
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