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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. [Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
  4. Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  5. Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
  6. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  7. Forcing GfxDevice: Direct3D 11
  8. GfxDevice: creating device client; threaded=1; jobified=1
  9. Direct3D:
  10.     Version:  Direct3D 11.0 [level 11.1]
  11.     Renderer: NVIDIA GeForce RTX 3070 Ti (ID=0x2482)
  12.     Vendor:   NVIDIA
  13.     VRAM:     8017 MB
  14.     Driver:   32.0.15.5612
  15. Begin MonoManager ReloadAssembly
  16. - Loaded All Assemblies, in  0.185 seconds
  17. - Finished resetting the current domain, in  0.001 seconds
  18. <RI> Initializing input.
  19. <RI> Input initialized.
  20. <RI> Initialized touch support.
  21. UnloadTime: 1.031700 ms
  22. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  23. UnloadTime: 2.109100 ms
  24. 2024-07-25T20:07:39 0.034 INF Backtrace Initialized
  25. 2024-07-25T20:07:39 0.061 INF Version: V 1.0 (b333) Compatibility Version: V 1.0, Build: WindowsPlayer 64 Bit
  26. 2024-07-25T20:07:39 0.061 INF System information:
  27. 2024-07-25T20:07:39 0.062 INF    OS: Windows 10  (10.0.19045) 64bit
  28. 2024-07-25T20:07:39 0.062 INF    CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz (cores: 20)
  29. 2024-07-25T20:07:39 0.063 INF    RAM: 32612 MB
  30. 2024-07-25T20:07:39 0.063 INF    GPU: NVIDIA GeForce RTX 3070 Ti (8017 MB)
  31. 2024-07-25T20:07:39 0.069 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  32. 2024-07-25T20:07:39 0.071 INF Local UTC offset: -6 hours
  33. 2024-07-25T20:07:39 0.093 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -noeac -UserDataFolder=C:\Users\Game Pc\AppData\Roaming\7DaysToDie -logfile C:\Users\Game Pc\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-07-25__20-07-37.txt
  34. 2024-07-25T20:07:39 0.095 INF UserDataFolder: C:\Users\Game
  35. 2024-07-25T20:07:39 0.098 INF [Platform] Init
  36. 2024-07-25T20:07:39 0.142 INF [Platform] Using native platform: Steam
  37. 2024-07-25T20:07:39 0.144 INF [Platform] Using cross platform: EOS
  38. 2024-07-25T20:07:39 0.145 INF [Platform] Using server platform: Steam
  39. 2024-07-25T20:07:39 0.145 INF [Platform] Using server platform: XBL
  40. 2024-07-25T20:07:39 0.145 INF [Platform] Using server platform: PSN
  41. 2024-07-25T20:07:39 0.155 INF Starting PlayerInputManager...
  42. 2024-07-25T20:07:39 0.156 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True)
  43. 2024-07-25T20:07:39 0.160 INF InControl (version 1.8.9 build 9376)
  44. 2024-07-25T20:07:39 0.173 INF [InControl] XInputDeviceManager enabled.
  45. 2024-07-25T20:07:39 0.320 INF UnityInputDeviceManager enabled.
  46. 2024-07-25T20:07:39 0.339 INF [Platform] Initializing Steam
  47. 2024-07-25T20:07:39 0.447 INF [Steamworks.NET] SteamAPI_Init() ok
  48. 2024-07-25T20:07:39 0.448 INF [Steamworks.NET] Registering auth callbacks
  49. 2024-07-25T20:07:39 0.451 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2024-07-25T20:07:39 0.451 INF [Platform] Initializing EOS
  51. 2024-07-25T20:07:39 0.471 INF [EOS] Initialize: Success
  52. 2024-07-25T20:07:39 0.476 ERR [Platform] Error while initializing platform code, shutting down.
  53. 2024-07-25T20:07:39 0.481 EXC Access to the path 'C:\Users\Game' is denied.
  54.   at System.IO.FileSystem.CreateDirectory (System.String fullPath) [0x00145] in <467a840a914a47078e4ae9b0b1e8779e>:0 
  55.   at System.IO.Directory.CreateDirectory (System.String path) [0x0002c] in <467a840a914a47078e4ae9b0b1e8779e>:0 
  56.   at Platform.EOS.Api.createPlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x00125] in <40e9b6e9762f43cf836123d0f549ad32>:0 
  57.   at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x001af] in <40e9b6e9762f43cf836123d0f549ad32>:0 
  58.   at Platform.EOS.Api.InitClientApis () [0x0001e] in <40e9b6e9762f43cf836123d0f549ad32>:0 
  59.   at Platform.AbsPlatform.Init () [0x0022e] in <40e9b6e9762f43cf836123d0f549ad32>:0 
  60.   at Platform.PlatformManager.Init () [0x0013e] in <40e9b6e9762f43cf836123d0f549ad32>:0 
  61. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  62. Log:Exception(Exception)
  63. Platform.PlatformManager:Init()
  64. GameEntrypoint:Entrypoint()
  65. GameEntrypoint:Awake()
  66.  
  67. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5920.
  68. Total: 1.709800 ms (FindLiveObjects: 0.303600 ms CreateObjectMapping: 0.300300 ms MarkObjects: 1.067700 ms  DeleteObjects: 0.038100 ms)
  69.  
  70. Memory Statistics:
  71. [ALLOC_TEMP_TLS] TLS Allocator
  72.   StackAllocators : 
  73.     [ALLOC_TEMP_MAIN]
  74.       Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames
  75.       Initial Block Size 4.0 MB
  76.       Current Block Size 4.0 MB
  77.       Peak Allocated Bytes 2.9 MB
  78.       Overflow Count 1
  79.     [ALLOC_TEMP_Job.Worker 18]
  80.       Initial Block Size 256.0 KB
  81.       Current Block Size 256.0 KB
  82.       Peak Allocated Bytes 54 B
  83.       Overflow Count 0
  84.     [ALLOC_TEMP_Loading.PreloadManager]
  85.       Initial Block Size 256.0 KB
  86.       Current Block Size 256.0 KB
  87.       Peak Allocated Bytes 129.2 KB
  88.       Overflow Count 8
  89.     [ALLOC_TEMP_Loading.AsyncRead]
  90.       Initial Block Size 64.0 KB
  91.       Current Block Size 124.0 KB
  92.       Peak Allocated Bytes 121.2 KB
  93.       Overflow Count 0
  94.     [ALLOC_TEMP_Background Job.Worker 8]
  95.       Initial Block Size 32.0 KB
  96.       Current Block Size 32.0 KB
  97.       Peak Allocated Bytes 54 B
  98.       Overflow Count 0
  99.     [ALLOC_TEMP_Job.Worker 6]
  100.       Initial Block Size 256.0 KB
  101.       Current Block Size 256.0 KB
  102.       Peak Allocated Bytes 0 B
  103.       Overflow Count 0
  104.     [ALLOC_TEMP_Job.Worker 0]
  105.       Initial Block Size 256.0 KB
  106.       Current Block Size 256.0 KB
  107.       Peak Allocated Bytes 0 B
  108.       Overflow Count 0
  109.     [ALLOC_TEMP_Background Job.Worker 10]
  110.       Initial Block Size 32.0 KB
  111.       Current Block Size 32.0 KB
  112.       Peak Allocated Bytes 54 B
  113.       Overflow Count 0
  114.     [ALLOC_TEMP_Background Job.Worker 9]
  115.       Initial Block Size 32.0 KB
  116.       Current Block Size 32.0 KB
  117.       Peak Allocated Bytes 54 B
  118.       Overflow Count 0
  119.     [ALLOC_TEMP_Job.Worker 5]
  120.       Initial Block Size 256.0 KB
  121.       Current Block Size 256.0 KB
  122.       Peak Allocated Bytes 0 B
  123.       Overflow Count 0
  124.     [ALLOC_TEMP_Background Job.Worker 14]
  125.       Initial Block Size 32.0 KB
  126.       Current Block Size 32.0 KB
  127.       Peak Allocated Bytes 54 B
  128.       Overflow Count 0
  129.     [ALLOC_TEMP_Job.Worker 16]
  130.       Initial Block Size 256.0 KB
  131.       Current Block Size 256.0 KB
  132.       Peak Allocated Bytes 54 B
  133.       Overflow Count 0
  134.     [ALLOC_TEMP_Background Job.Worker 6]
  135.       Initial Block Size 32.0 KB
  136.       Current Block Size 32.0 KB
  137.       Peak Allocated Bytes 54 B
  138.       Overflow Count 0
  139.     [ALLOC_TEMP_Job.Worker 4]
  140.       Initial Block Size 256.0 KB
  141.       Current Block Size 256.0 KB
  142.       Peak Allocated Bytes 0 B
  143.       Overflow Count 0
  144.     [ALLOC_TEMP_Job.Worker 17]
  145.       Initial Block Size 256.0 KB
  146.       Current Block Size 256.0 KB
  147.       Peak Allocated Bytes 54 B
  148.       Overflow Count 0
  149.     [ALLOC_TEMP_Job.Worker 14]
  150.       Initial Block Size 256.0 KB
  151.       Current Block Size 256.0 KB
  152.       Peak Allocated Bytes 54 B
  153.       Overflow Count 0
  154.     [ALLOC_TEMP_Job.Worker 3]
  155.       Initial Block Size 256.0 KB
  156.       Current Block Size 256.0 KB
  157.       Peak Allocated Bytes 0 B
  158.       Overflow Count 0
  159.     [ALLOC_TEMP_Job.Worker 13]
  160.       Initial Block Size 256.0 KB
  161.       Current Block Size 256.0 KB
  162.       Peak Allocated Bytes 54 B
  163.       Overflow Count 0
  164.     [ALLOC_TEMP_Background Job.Worker 12]
  165.       Initial Block Size 32.0 KB
  166.       Current Block Size 32.0 KB
  167.       Peak Allocated Bytes 54 B
  168.       Overflow Count 0
  169.     [ALLOC_TEMP_EnlightenWorker] x 10
  170.       Initial Block Size 64.0 KB
  171.       Current Block Size 64.0 KB
  172.       Peak Allocated Bytes 54 B
  173.       Overflow Count 0
  174.     [ALLOC_TEMP_Background Job.Worker 15]
  175.       Initial Block Size 32.0 KB
  176.       Current Block Size 32.0 KB
  177.       Peak Allocated Bytes 54 B
  178.       Overflow Count 0
  179.     [ALLOC_TEMP_Background Job.Worker 1]
  180.       Initial Block Size 32.0 KB
  181.       Current Block Size 32.0 KB
  182.       Peak Allocated Bytes 54 B
  183.       Overflow Count 0
  184.     [ALLOC_TEMP_Background Job.Worker 2]
  185.       Initial Block Size 32.0 KB
  186.       Current Block Size 32.0 KB
  187.       Peak Allocated Bytes 54 B
  188.       Overflow Count 0
  189.     [ALLOC_TEMP_Background Job.Worker 7]
  190.       Initial Block Size 32.0 KB
  191.       Current Block Size 32.0 KB
  192.       Peak Allocated Bytes 54 B
  193.       Overflow Count 0
  194.     [ALLOC_TEMP_UnityGfxDeviceWorker]
  195.       Initial Block Size 256.0 KB
  196.       Current Block Size 256.0 KB
  197.       Peak Allocated Bytes 2.1 KB
  198.       Overflow Count 0
  199.     [ALLOC_TEMP_AssetGarbageCollectorHelper] x 19
  200.       Initial Block Size 64.0 KB
  201.       Current Block Size 64.0 KB
  202.       Peak Allocated Bytes 138 B
  203.       Overflow Count 0
  204.     [ALLOC_TEMP_Background Job.Worker 5]
  205.       Initial Block Size 32.0 KB
  206.       Current Block Size 32.0 KB
  207.       Peak Allocated Bytes 54 B
  208.       Overflow Count 0
  209.     [ALLOC_TEMP_Job.Worker 9]
  210.       Initial Block Size 256.0 KB
  211.       Current Block Size 256.0 KB
  212.       Peak Allocated Bytes 0 B
  213.       Overflow Count 0
  214.     [ALLOC_TEMP_Background Job.Worker 13]
  215.       Initial Block Size 32.0 KB
  216.       Current Block Size 32.0 KB
  217.       Peak Allocated Bytes 54 B
  218.       Overflow Count 0
  219.     [ALLOC_TEMP_Job.Worker 8]
  220.       Initial Block Size 256.0 KB
  221.       Current Block Size 256.0 KB
  222.       Peak Allocated Bytes 0 B
  223.       Overflow Count 0
  224.     [ALLOC_TEMP_Job.Worker 7]
  225.       Initial Block Size 256.0 KB
  226.       Current Block Size 256.0 KB
  227.       Peak Allocated Bytes 16 B
  228.       Overflow Count 0
  229.     [ALLOC_TEMP_Job.Worker 1]
  230.       Initial Block Size 256.0 KB
  231.       Current Block Size 256.0 KB
  232.       Peak Allocated Bytes 2.4 KB
  233.       Overflow Count 0
  234.     [ALLOC_TEMP_Job.Worker 2]
  235.       Initial Block Size 256.0 KB
  236.       Current Block Size 256.0 KB
  237.       Peak Allocated Bytes 312 B
  238.       Overflow Count 0
  239.     [ALLOC_TEMP_Background Job.Worker 3]
  240.       Initial Block Size 32.0 KB
  241.       Current Block Size 32.0 KB
  242.       Peak Allocated Bytes 54 B
  243.       Overflow Count 0
  244.     [ALLOC_TEMP_Background Job.Worker 11]
  245.       Initial Block Size 32.0 KB
  246.       Current Block Size 32.0 KB
  247.       Peak Allocated Bytes 54 B
  248.       Overflow Count 0
  249.     [ALLOC_TEMP_Job.Worker 10]
  250.       Initial Block Size 256.0 KB
  251.       Current Block Size 256.0 KB
  252.       Peak Allocated Bytes 0.8 KB
  253.       Overflow Count 0
  254.     [ALLOC_TEMP_Background Job.Worker 0]
  255.       Initial Block Size 32.0 KB
  256.       Current Block Size 32.0 KB
  257.       Peak Allocated Bytes 54 B
  258.       Overflow Count 0
  259.     [ALLOC_TEMP_Job.Worker 15]
  260.       Initial Block Size 256.0 KB
  261.       Current Block Size 256.0 KB
  262.       Peak Allocated Bytes 54 B
  263.       Overflow Count 0
  264.     [ALLOC_TEMP_Job.Worker 11]
  265.       Initial Block Size 256.0 KB
  266.       Current Block Size 256.0 KB
  267.       Peak Allocated Bytes 54 B
  268.       Overflow Count 0
  269.     [ALLOC_TEMP_Job.Worker 12]
  270.       Initial Block Size 256.0 KB
  271.       Current Block Size 256.0 KB
  272.       Peak Allocated Bytes 54 B
  273.       Overflow Count 0
  274.     [ALLOC_TEMP_Background Job.Worker 4]
  275.       Initial Block Size 32.0 KB
  276.       Current Block Size 32.0 KB
  277.       Peak Allocated Bytes 54 B
  278.       Overflow Count 0
  279.     [ALLOC_TEMP_BatchDeleteObjects]
  280.       Initial Block Size 64.0 KB
  281.       Current Block Size 64.0 KB
  282.       Peak Allocated Bytes 54 B
  283.       Overflow Count 0
  284. [ALLOC_DEFAULT] Dual Thread Allocator
  285.   Peak main deferred allocation count 70
  286.     [ALLOC_BUCKET]
  287.       Large Block size 4.0 MB
  288.       Used Block count 1
  289.       Peak Allocated bytes 4.0 MB
  290.       Failed Allocations. Bucket layout:
  291.         16B: 1 Subsections = 1024 buckets. Failed count: 212392
  292.         32B: 13 Subsections = 6656 buckets. Failed count: 28448
  293.         48B: 49 Subsections = 16725 buckets. Failed count: 10126
  294.         64B: 31 Subsections = 7936 buckets. Failed count: 2945
  295.         80B: 149 Subsections = 30515 buckets. Failed count: 17418
  296.         96B: 9 Subsections = 1536 buckets. Failed count: 354
  297.         112B: 2 Subsections = 292 buckets. Failed count: 37
  298.         128B: 2 Subsections = 256 buckets. Failed count: 239
  299.     [ALLOC_DEFAULT_MAIN]
  300.       Peak usage frame count: [16.0 MB-32.0 MB]: 2 frames
  301.       Requested Block Size 16.0 MB
  302.       Peak Block count 2
  303.       Peak Allocated memory 28.1 MB
  304.       Peak Large allocation bytes 8.0 MB
  305.     [ALLOC_DEFAULT_THREAD]
  306.       Peak usage frame count: [8.0 MB-16.0 MB]: 2 frames
  307.       Requested Block Size 16.0 MB
  308.       Peak Block count 1
  309.       Peak Allocated memory 9.2 MB
  310.       Peak Large allocation bytes 0 B
  311. [ALLOC_TEMP_JOB_1_FRAME]
  312.   Initial Block Size 2.0 MB
  313.   Used Block Count 0
  314.   Overflow Count (too large) 0
  315.   Overflow Count (full) 0
  316. [ALLOC_TEMP_JOB_2_FRAMES]
  317.   Initial Block Size 2.0 MB
  318.   Used Block Count 0
  319.   Overflow Count (too large) 0
  320.   Overflow Count (full) 0
  321. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  322.   Initial Block Size 2.0 MB
  323.   Used Block Count 1
  324.   Overflow Count (too large) 0
  325.   Overflow Count (full) 0
  326. [ALLOC_TEMP_JOB_ASYNC (Background)]
  327.   Initial Block Size 1.0 MB
  328.   Used Block Count 1
  329.   Overflow Count (too large) 0
  330.   Overflow Count (full) 0
  331. [ALLOC_GFX] Dual Thread Allocator
  332.   Peak main deferred allocation count 3
  333.     [ALLOC_BUCKET]
  334.       Large Block size 4.0 MB
  335.       Used Block count 1
  336.       Peak Allocated bytes 4.0 MB
  337.       Failed Allocations. Bucket layout:
  338.         16B: 1 Subsections = 1024 buckets. Failed count: 212392
  339.         32B: 13 Subsections = 6656 buckets. Failed count: 28448
  340.         48B: 49 Subsections = 16725 buckets. Failed count: 10126
  341.         64B: 31 Subsections = 7936 buckets. Failed count: 2945
  342.         80B: 149 Subsections = 30515 buckets. Failed count: 17418
  343.         96B: 9 Subsections = 1536 buckets. Failed count: 354
  344.         112B: 2 Subsections = 292 buckets. Failed count: 37
  345.         128B: 2 Subsections = 256 buckets. Failed count: 239
  346.     [ALLOC_GFX_MAIN]
  347.       Peak usage frame count: [64.0 KB-128.0 KB]: 2 frames
  348.       Requested Block Size 16.0 MB
  349.       Peak Block count 1
  350.       Peak Allocated memory 120.4 KB
  351.       Peak Large allocation bytes 0 B
  352.     [ALLOC_GFX_THREAD]
  353.       Peak usage frame count: [0-1.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 1 frames
  354.       Requested Block Size 16.0 MB
  355.       Peak Block count 1
  356.       Peak Allocated memory 130.7 KB
  357.       Peak Large allocation bytes 0 B
  358. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  359.   Peak main deferred allocation count 25
  360.     [ALLOC_BUCKET]
  361.       Large Block size 4.0 MB
  362.       Used Block count 1
  363.       Peak Allocated bytes 4.0 MB
  364.       Failed Allocations. Bucket layout:
  365.         16B: 1 Subsections = 1024 buckets. Failed count: 212392
  366.         32B: 13 Subsections = 6656 buckets. Failed count: 28448
  367.         48B: 49 Subsections = 16725 buckets. Failed count: 10126
  368.         64B: 31 Subsections = 7936 buckets. Failed count: 2945
  369.         80B: 149 Subsections = 30515 buckets. Failed count: 17418
  370.         96B: 9 Subsections = 1536 buckets. Failed count: 354
  371.         112B: 2 Subsections = 292 buckets. Failed count: 37
  372.         128B: 2 Subsections = 256 buckets. Failed count: 239
  373.     [ALLOC_CACHEOBJECTS_MAIN]
  374.       Peak usage frame count: [32.0 MB-64.0 MB]: 2 frames
  375.       Requested Block Size 4.0 MB
  376.       Peak Block count 7
  377.       Peak Allocated memory 47.4 MB
  378.       Peak Large allocation bytes 32.3 MB
  379.     [ALLOC_CACHEOBJECTS_THREAD]
  380.       Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 1 frames
  381.       Requested Block Size 4.0 MB
  382.       Peak Block count 1
  383.       Peak Allocated memory 22.2 MB
  384.       Peak Large allocation bytes 21.4 MB
  385. [ALLOC_TYPETREE] Dual Thread Allocator
  386.   Peak main deferred allocation count 0
  387.     [ALLOC_BUCKET]
  388.       Large Block size 4.0 MB
  389.       Used Block count 1
  390.       Peak Allocated bytes 4.0 MB
  391.       Failed Allocations. Bucket layout:
  392.         16B: 1 Subsections = 1024 buckets. Failed count: 212392
  393.         32B: 13 Subsections = 6656 buckets. Failed count: 28448
  394.         48B: 49 Subsections = 16725 buckets. Failed count: 10126
  395.         64B: 31 Subsections = 7936 buckets. Failed count: 2945
  396.         80B: 149 Subsections = 30515 buckets. Failed count: 17418
  397.         96B: 9 Subsections = 1536 buckets. Failed count: 354
  398.         112B: 2 Subsections = 292 buckets. Failed count: 37
  399.         128B: 2 Subsections = 256 buckets. Failed count: 239
  400.     [ALLOC_TYPETREE_MAIN]
  401.       Peak usage frame count: [4.0 KB-8.0 KB]: 2 frames
  402.       Requested Block Size 2.0 MB
  403.       Peak Block count 1
  404.       Peak Allocated memory 4.1 KB
  405.       Peak Large allocation bytes 0 B
  406.     [ALLOC_TYPETREE_THREAD]
  407.       Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 1 frames
  408.       Requested Block Size 2.0 MB
  409.       Peak Block count 1
  410.       Peak Allocated memory 3.9 KB
  411.       Peak Large allocation bytes 0 B
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