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- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Yn] Xuhron V4 has been loaded, press Y to open the gui" ,"All")
- wait(0.2)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Yn] BFG is prebuilt in" ,"All")
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local label = Instance.new("TextLabel")
- local V3 = Instance.new("TextButton")
- local FightpackNew = Instance.new("TextButton")
- local Uzi = Instance.new("TextButton")
- local Hits = Instance.new("TextButton")
- local RG = Instance.new("TextButton")
- local Heal = Instance.new("TextButton")
- --[[
- death to qlug
- death to lilskiroses
- death to skids
- yn pro
- --]]
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.937255, 0.615686, 1)
- Frame.BackgroundTransparency = 0.5
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 0, 207)
- Frame.Selectable = true
- Frame.Size = UDim2.new(0, 392, 0, 202)
- Frame.Visible = false
- Frame.Selectable = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 0.55000001192093
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 392, 0, 34)
- TextLabel.Font = Enum.Font.Fantasy
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Xuhron V4"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- label.Name = "label"
- label.Parent = Frame
- label.BackgroundColor3 = Color3.new(1, 1, 1)
- label.BackgroundTransparency = 1
- label.Position = UDim2.new(0, -4, 0, 166)
- label.Size = UDim2.new(0, 396, 0, 36)
- label.Font = Enum.Font.SourceSans
- label.FontSize = Enum.FontSize.Size14
- label.Text = "Made by Yn#0001"
- label.TextSize = 14
- V3.Name = "V3"
- V3.Parent = Frame
- V3.BackgroundColor3 = Color3.new(1, 1, 1)
- V3.BackgroundTransparency = 0.63999998569489
- V3.BorderSizePixel = 0
- V3.Position = UDim2.new(0, 15, 0, 57)
- V3.Size = UDim2.new(0, 101, 0, 34)
- V3.Font = Enum.Font.SourceSans
- V3.FontSize = Enum.FontSize.Size14
- V3.Text = "Xuhron V3"
- V3.TextSize = 14
- V3.MouseButton1Click:connect (function()
- end)
- FightpackNew.Name = "FightpackNew"
- FightpackNew.Parent = Frame
- FightpackNew.BackgroundColor3 = Color3.new(1, 1, 1)
- FightpackNew.BackgroundTransparency = 0.63999998569489
- FightpackNew.BorderSizePixel = 0
- FightpackNew.Position = UDim2.new(0, 15, 0, 122)
- FightpackNew.Size = UDim2.new(0, 101, 0, 34)
- FightpackNew.Font = Enum.Font.SourceSans
- FightpackNew.FontSize = Enum.FontSize.Size14
- FightpackNew.Text = "New Fightpack"
- FightpackNew.TextSize = 14
- FightpackNew.MouseButton1Click:connect (function()
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.B then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.B then
- Player = "LocalPlayer"
- AnimationId = "163712470"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- --------- Blacky ---------------
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.V then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.V then
- Player = "LocalPlayer"
- AnimationId = "145530103"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.C then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.C then
- Player = "LocalPlayer"
- AnimationId = "145519718"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.X then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.X then
- Player = "LocalPlayer"
- AnimationId = "145519513"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Z then
- Player = "LocalPlayer"
- AnimationId = "242021844"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.N then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.N then
- Player = "LocalPlayer"
- AnimationId = "242021477"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.M then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.M then
- Player = "LocalPlayer"
- AnimationId = "242016212"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.F then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.F then
- Player = "LocalPlayer"
- AnimationId = "242203319"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.G then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.G then
- Player = "LocalPlayer"
- AnimationId = "242203451"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.H then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.H then
- Player = "LocalPlayer"
- AnimationId = "239457243"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.J then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.J then
- Player = "LocalPlayer"
- AnimationId = "239444523"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.K then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.K then
- Player = "LocalPlayer"
- AnimationId = "236567909"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.L then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.L then
- Player = "LocalPlayer"
- AnimationId = "246675832"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.L then
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.Q then
- Player = "LocalPlayer"
- AnimationId = "255797581"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.U then
- Player = "LocalPlayer"
- AnimationId = "255795879"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim)
- k:Play() --Play the animation
- k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
- game.Players.LocalPlayer.Backpack.ServerTraits.Touch:FireServer(game.Players.LocalPlayer.Backpack.Pipe, game.Players.LocalPlayer.Character.RightHand, true)
- end
- end)
- print("Blacky is best")
- end)
- Uzi.Name = "Uzi"
- Uzi.Parent = Frame
- Uzi.BackgroundColor3 = Color3.new(1, 1, 1)
- Uzi.BackgroundTransparency = 0.63999998569489
- Uzi.BorderSizePixel = 0
- Uzi.Position = UDim2.new(0, 145, 0, 57)
- Uzi.Size = UDim2.new(0, 101, 0, 34)
- Uzi.Font = Enum.Font.SourceSans
- Uzi.FontSize = Enum.FontSize.Size14
- Uzi.Text = "Uzi mouth"
- Uzi.TextSize = 14
- Uzi.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Backpack.Uzi.GripUp = Vector3.new(20,0,1)
- game.Players.LocalPlayer.Backpack.Uzi.GripRight = Vector3.new(5,0,1)
- end)
- Hits.Name = "Hits"
- Hits.Parent = Frame
- Hits.BackgroundColor3 = Color3.new(1, 1, 1)
- Hits.BackgroundTransparency = 0.63999998569489
- Hits.BorderSizePixel = 0
- Hits.Position = UDim2.new(0, 145, 0, 122)
- Hits.Size = UDim2.new(0, 101, 0, 34)
- Hits.Font = Enum.Font.SourceSans
- Hits.FontSize = Enum.FontSize.Size14
- Hits.Text = "Weapon Hits"
- Hits.TextSize = 14
- Hits.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Backpack.Punch.Punch1.AnimationId="rbxassetid://465400764"
- game.Players.LocalPlayer.Backpack.Punch.Punch2.AnimationId="rbxassetid://465401877"
- game.Players.LocalPlayer.Backpack.Punch.Punch3.AnimationId="rbxassetid://400424276"
- game.Players.LocalPlayer.Backpack.Punch.Punch4.AnimationId="rbxassetid://501014044"
- game.Players.LocalPlayer.Backpack.Punch.Running.AnimationId="rbxassetid://501022727"
- game.Players.LocalPlayer.Backpack.Punch.Info.AnimSpeed.Value = "1.5"
- game.Players.LocalPlayer.Backpack.Punch.Info.Cooldown.Value = "0.48"
- game.Players.LocalPlayer.Backpack.Machete.Idle.AnimationId="rbxassetid://422100597"
- game.Players.LocalPlayer.Backpack.Machete.Punch1.AnimationId="rbxassetid://503263392"
- game.Players.LocalPlayer.Backpack.Machete.Punch2.AnimationId="rbxassetid://552488357"
- game.Players.LocalPlayer.Backpack.Machete.Running.AnimationId="rbxassetid://341273975"
- game.Players.LocalPlayer.Backpack.Machete.Info.AnimSpeed.Value = "2"
- game.Players.LocalPlayer.Backpack.Machete.Info.Cooldown.Value = "0.58"
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,0,1)
- game.Players.LocalPlayer.Backpack.Knife.GripRight = Vector3.new(0,0,1)
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId="rbxassetid://1320171223"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId="rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId="rbxassetid://186934658"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId="rbxassetid://218504594"
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[PapaYn] You need a machete for this to work.","All")
- end)
- --[ Needs machete ]--
- RG.Name = "RG"
- RG.Parent = Frame
- RG.BackgroundColor3 = Color3.new(1, 1, 1)
- RG.BackgroundTransparency = 0.63999998569489
- RG.BorderSizePixel = 0
- RG.Position = UDim2.new(0, 275, 0, 57)
- RG.Size = UDim2.new(0, 101, 0, 34)
- RG.Font = Enum.Font.SourceSans
- RG.FontSize = Enum.FontSize.Size14
- RG.Text = "Royal Guard"
- RG.TextSize = 14
- RG.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(45,-1,-24)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1.2,0.6,-0.2)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Valux] Royal Guard mode activated!." ,"All")
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Royal Guard] Step away from the Royal Guard!." ,"All")
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.H then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Queen's Guard] Step away from the Royal Guard!" ,"All")
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.G then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[Queen's Guard] MOVE!" ,"All")
- end
- end)
- end
- end)
- end)
- Heal.Name = "Heal"
- Heal.Parent = Frame
- Heal.BackgroundColor3 = Color3.new(1, 1, 1)
- Heal.BackgroundTransparency = 0.63999998569489
- Heal.BorderSizePixel = 0
- Heal.Position = UDim2.new(0, 275, 0, 122)
- Heal.Size = UDim2.new(0, 101, 0, 34)
- Heal.Font = Enum.Font.SourceSans
- Heal.FontSize = Enum.FontSize.Size14
- Heal.Text = "Heal Bind"
- Heal.TextSize = 14
- Heal.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Backpack.Shotty.GripUp = Vector3.new(45,-1,-24)
- game.Players.LocalPlayer.Backpack.Shotty.GripRight = Vector3.new(1.2,0.6,-0.2)
- local userinput = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- userinput.InputBegan:connect(function(input)
- if userinput:GetFocusedTextBox() then
- return
- end
- if input.KeyCode == Enum.KeyCode.R then
- game.Workspace["Chicken | $12"].Head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
- game.Workspace["Chicken | $12"].Head.CanCollide = false
- game.Workspace["Burger | $15"].Head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
- game.Workspace["Burger | $15"].Head.CanCollide = false
- game.Workspace["Drink | $15"].Head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
- game.Workspace["Drink | $15"].Head.CanCollide = false
- local chicken = game.Players.LocalPlayer.Backpack.Chicken
- chicken.Parent = game.Players.LocalPlayer.Character
- chicken:Activate()
- local Burger = game.Players.LocalPlayer.Backpack.Burger
- Burger.Parent = game.Players.LocalPlayer.Character
- Burger:Activate()
- local Drink = game.Players.LocalPlayer.Backpack.Drink
- Drink.Parent = game.Players.LocalPlayer.Character
- Drink:Activate()
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[PapaYn] Press R to heal" ,"All")
- end
- end)
- end)
- Player = game.Players.LocalPlayer
- Mouse = Player:GetMouse()
- gui = ScreenGui
- box = Frame
- Open = false
- function PressY(key)
- if (key == "y") then
- if (Open == false) then
- box.Visible = true
- Open = true
- elseif (Open == true) then
- box.Visible = false
- Open = false
- end
- end
- end
- Mouse.KeyDown:connect(PressY)
- --[[ l0l
- l0l0
- 00l
- 0l
- 0l0
- l0l0l0
- l0l0l0l0
- l10l101l0l1
- 0l
- 10l10l1
- 0l10l1
- 0l10
- l10
- l1
- 0l1
- 0l1
- 0l1
- 0l10
- l10
- l1
- 0l10
- l10l101l
- 01l
- --]]
- local plr = game.Players.LocalPlayer
- local m = plr:GetMouse()
- local r = game:GetService("RunService").Heartbeat
- local h = plr.Character.Humanoid
- local prefix = ""
- local guns = {}
- local aim = false
- plr.Chatted:connect(function(cmd)
- cmd=cmd:lower()
- if cmd == prefix.."bfgaim" then
- aim = not aim
- end
- end)
- function addGuns()
- local Weapons = plr.Backpack:GetChildren()
- for c,f in ipairs(Weapons) do
- if f.Name == "Uzi" or f.Name == "Shotty" or f.Name == "Glock" or f.Name == "Sawed Off" then
- table.insert(guns, f)
- end
- end
- end
- function removeGuns()
- h:UnequipTools()
- for c,f in ipairs(guns) do
- table.remove(guns, f)
- end
- end
- local State = false
- plr.Chatted:connect(function(cmd)
- cmd=cmd:lower()
- if cmd == prefix.."bfg" then
- if State == false then
- State = true
- addGuns()
- elseif State == true then
- State = false
- removeGuns()
- end
- end
- end)
- m.Button1Down:connect(function()
- if State == true then
- for a,b in ipairs(guns) do
- b.Fire:FireServer(m.Hit)
- end
- end
- end)
- r:connect(function()
- if aim == true then
- for a,b in ipairs(guns) do
- if b and m.Target then
- local h = m.Target.Parent:FindFirstChild("Humanoid")
- if h then
- local p = game.Players:FindFirstChild(h.Parent.Name)
- if p then
- b.Fire:FireServer(m.Hit)
- end
- end
- end
- end
- end
- end)
- while true do
- r:wait()
- if State == true then
- for a,b in ipairs(guns) do
- b.Parent = plr.Character
- end
- end
- end
- --[[ xd
- xd
- xdx
- d
- xd
- --]]
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local context = game:GetService("ContextActionService")
- local sound = false
- player.CharacterAdded:connect(function()
- Speed()
- end)
- local s = Instance.new("ScreenGui", game.CoreGui)
- s.Name = "Music"
- local b = Instance.new("TextBox", s)
- b.Size = UDim2.new(0.07, 0, 0.03, 0)
- b.Position = UDim2.new(0.905, 0, 0.96, 0)
- b.BackgroundColor3 = Color3.new(0, 0, 0)
- b.BackgroundTransparency = 0.5
- b.Text = "Enter ID Here"
- b.TextColor3 = Color3.new(1, 1, 1)
- b.Font = "Code"
- b.FontSize = "Size14"
- b.BorderSizePixel = 0
- --b.ClearTextOnFocus = false
- local t = Instance.new("TextButton", s)
- t.Size = UDim2.new(0.02, 0, 0.03, 0)
- t.Position = UDim2.new(0.975, 0, 0.96, 0)
- t.BackgroundColor3 = Color3.new(0, 0, 0)
- t.BackgroundTransparency = 0.5
- t.Text = "Play"
- t.TextColor3 = Color3.new(1, 1, 1)
- t.Font = "Code"
- t.FontSize = "Size14"
- t.BorderSizePixel = 0
- t.MouseButton1Click:connect(function()
- if player.Character:FindFirstChild("BoomBox") ~= nil then
- player.Character.BoomBox.Remote:FireServer("PlaySong", b.Text)
- else
- b.Text = "Equip Radio"
- end
- end)
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