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- script_name Brood Wars Protoss 3 - Town F
- script_id PB3F
- wait 1
- start_town
- wait 1
- default_min 1
- defaultbuild_off
- wait 1
- idle_orders DisableBuiltin 0 0 0 0 0 0 0
- farms_notiming
- check_transports
- under_attack 0
- max_workers 30
- multirun tpPeon
- multirun tpTown
- multirun tpDefineMax
- multirun tpDefendGG
- multirun tpDefendAA
- multirun tpShuttle
- multirun tpUpgrade
- multirun targetReset
- multirun mainWorker
- multirun helpCheck
- multirun adaptBioCheck
- multirun allyDeadCheck
- multirun cutsceneStall
- goto tpScale
- :cutsceneStall
- wait 5
- deaths 0 Exactly 0 civilian cutsceneStall
- under_attack 2
- stop
- :helpCheck
- wait 5
- deaths 13 AtMost 3 Group_Factories helpCheck
- help_iftrouble
- stop
- :allyDeadCheck
- wait 5
- bring_jump 6 AtMost 3 Group_Factories Loc.63 tpExpand
- goto allyDeadCheck
- :mainWorker
- wait 1440
- bring_jump 11 Exactly 0 Group_Buildings Loc.107 blank
- max_workers 30
- goto mainWorker
- :tpPeon
- build 4 probe 70
- build 20 probe 20
- stop
- :tpTown
- build 1 probe 80
- build 1 nexus 120
- build 1 pylon 60
- build 2 pylon 60
- build 3 pylon 60
- build 1 cybernetics_core 60
- build 1 forge 50
- build 1 photon_cannon 50
- build 1 shield_battery 50
- build 4 pylon 60
- build 1 citadel_of_adun 60
- build 1 templar_archives 60
- build 2 photon_cannon 30
- build 3 photon_cannon 30
- build 5 pylon 60
- build 1 robotics_facility 50
- build 6 pylon 60
- build 2 forge 50
- build 4 photon_cannon 30
- build 1 stargate 60
- build 2 stargate 60
- build 7 pylon 60
- build 2 robotics_facility 60
- build 8 pylon 60
- build 1 fleet_beacon 50
- build 2 shield_battery 50
- build 5 photon_cannon 30
- build 9 pylon 60
- build 10 pylon 60
- build 6 photon_cannon 30
- build 3 shield_battery 50
- build 11 pylon 60
- build 1 arbiter_tribunal 50
- build 7 photon_cannon 30
- build 4 shield_battery 30
- stop
- :tpDefineMax
- max_force 550
- define_max 24 zealot
- define_max 12 dragoon
- define_max 10 high_templar
- define_max 2 h_tassadar
- define_max 6 archon
- define_max 10 shuttle
- define_max 4 reaver
- define_max 6 observer
- define_max 10 scout
- define_max 4 carrier
- define_max 4 arbiter
- define_max 1 h_arbiter
- wait 11520
- max_force 600
- define_max 28 zealot
- define_max 14 dragoon
- define_max 12 high_templar
- define_max 3 h_tassadar
- define_max 7 archon
- define_max 12 scout
- wait 11520
- max_force 650
- define_max 32 zealot
- define_max 16 dragoon
- define_max 14 high_templar
- define_max 4 h_tassadar
- define_max 8 archon
- define_max 5 reaver
- define_max 13 scout
- define_max 5 carrier
- define_max 4 arbiter
- wait 11520
- max_force 700
- define_max 36 zealot
- define_max 18 dragoon
- define_max 16 high_templar
- define_max 9 archon
- define_max 15 scout
- define_max 2 h_arbiter
- wait 11520
- max_force 750
- define_max 40 zealot
- define_max 20 dragoon
- define_max 18 high_templar
- define_max 6 h_tassadar
- define_max 10 archon
- define_max 6 reaver
- define_max 16 scout
- define_max 6 carrier
- define_max 5 arbiter
- define_max 3 h_arbiter
- stop
- :tpDefendGG
- time_jump 8 tpDefendGG2
- multirun defendGGZealot2
- wait 720
- multirun defendGGArchon1
- wait 720
- multirun defendGGZealot1
- wait 720
- defenseclear_gg
- goto tpDefendGG
- :tpDefendGG2
- time_jump 15 tpDefendGG3
- multirun defendGGZealot2
- wait 720
- multirun defendGGScout1
- wait 720
- multirun defendGGZealot2
- multirun defendGGArchon1
- wait 720
- defenseclear_gg
- goto tpDefendGG2
- :tpDefendGG3
- multirun defendGGArbiter1
- multirun defendGGZealot1
- multirun defendGGScout1
- wait 1440
- multirun defendGGArchon1
- wait 1440
- multirun defendGGTemplar1
- multirun defendGGZealot1
- wait 1440
- defenseclear_gg
- multirun defendGGArbiter1
- multirun defendGGZealot1
- multirun defendGGDragoon1
- wait 1440
- multirun defendGGScout1
- wait 1440
- multirun defendGGCarrier1
- wait 1440
- defenseclear_gg
- multirun defendGGArbiter1
- multirun defendGGCarrier1
- multirun defendGGZealot2
- wait 1440
- multirun defendGGTemplar1
- multirun defendGGScout1
- wait 1440
- multirun defendGGDragoon1
- wait 1440
- defenseclear_gg
- goto tpDefendGG3
- :tpDefendAA
- time_jump 8 tpDefendAA2
- multirun defendAADragoon1
- wait 720
- multirun defendAAArchon1
- wait 720
- multirun defendAAScout1
- wait 720
- defenseclear_aa
- defenseclear_ag
- goto tpDefendAA
- :tpDefendAA2
- time_jump 15 tpDefendAA3
- multirun defendAATemplar1
- multirun defendAADragoon1
- wait 720
- multirun defendAAScout1
- wait 720
- multirun defendAAScout1
- multirun defendAAArchon1
- wait 720
- defenseclear_aa
- defenseclear_ag
- goto tpDefendAA2
- :tpDefendAA3
- multirun defendAAArbiter1
- multirun defendAADragoon1
- wait 1440
- multirun defendAAScout2
- wait 1440
- multirun defendAATemplar1
- multirun defendAAArchon1
- wait 1440
- defenseclear_aa
- defenseclear_ag
- multirun defendAAArbiter1
- multirun defendAAScout1
- wait 1440
- multirun defendAACarrier1
- wait 1440
- multirun defendAATemplar1
- multirun defendAADragoon2
- wait 1440
- defenseclear_aa
- defenseclear_ag
- goto tpDefendAA
- :defendGGZealot1
- notowns_jump gateway blank
- defensebuild_gg 1 zealot
- defenseuse_gg 1 zealot
- stop
- :defendGGZealot2
- notowns_jump gateway blank
- defensebuild_gg 2 zealot
- defenseuse_gg 2 zealot
- stop
- :defendGGDragoon1
- notowns_jump cybernetics_core defendGGZealot1
- defensebuild_gg 1 dragoon
- defenseuse_gg 1 dragoon
- stop
- :defendGGDragoon2
- notowns_jump cybernetics_core defendGGZealot2
- defensebuild_gg 2 dragoon
- defenseuse_gg 2 dragoon
- stop
- :defendGGTemplar1
- notowns_jump templar_archives blank
- notowns_jump gateway blank
- defensebuild_gg 1 high_templar
- stop
- :defendGGArchon1
- bring_jump 6 AtMost 1 high_templar Loc.63 defendGGZealot2
- defensebuild_gg 1 archon
- defenseuse_gg 1 archon
- stop
- :defendGGScout1
- notowns_jump stargate defendGGDragoon1
- defensebuild_gg 1 scout
- defenseuse_gg 1 scout
- stop
- :defendGGScout2
- notowns_jump stargate defendGGDragoon2
- defensebuild_gg 2 scout
- defenseuse_gg 2 scout
- stop
- :defendGGCarrier1
- notowns_jump fleet_beacon defendGGScout2
- defensebuild_gg 1 carrier
- defenseuse_gg 1 carrier
- stop
- :defendGGArbiter1
- notowns_jump arbiter_tribunal defendGGScout2
- defensebuild_gg 1 arbiter
- defenseuse_gg 1 arbiter
- stop
- :defendAADragoon1
- notowns_jump cybernetics_core blank
- defensebuild_aa 1 dragoon
- defensebuild_ag 1 dragoon
- defenseuse_aa 1 dragoon
- defenseuse_ag 1 dragoon
- stop
- :defendAADragoon2
- notowns_jump cybernetics_core blank
- defensebuild_aa 2 dragoon
- defensebuild_ag 2 dragoon
- defenseuse_aa 2 dragoon
- defenseuse_ag 2 dragoon
- stop
- :defendAATemplar1
- notowns_jump templar_archives blank
- notowns_jump gateway blank
- defensebuild_ag 1 high_templar
- defensebuild_aa 1 high_templar
- stop
- :defendAAArchon1
- bring_jump 6 AtMost 1 high_templar Loc.63 defendAADragoon1
- defensebuild_aa 1 archon
- defensebuild_ag 1 archon
- defenseuse_aa 1 archon
- defenseuse_ag 1 archon
- stop
- :defendAAScout1
- notowns_jump stargate defendAADragoon1
- defensebuild_aa 1 scout
- defensebuild_ag 1 scout
- defenseuse_aa 1 scout
- defenseuse_ag 1 scout
- stop
- :defendAAScout2
- notowns_jump stargate defendAADragoon2
- defensebuild_aa 2 scout
- defensebuild_ag 2 scout
- defenseuse_aa 2 scout
- defenseuse_ag 2 scout
- stop
- :defendAACarrier1
- notowns_jump fleet_beacon defendAAScout2
- defensebuild_aa 1 carrier
- defensebuild_ag 1 carrier
- defenseuse_aa 1 carrier
- defenseuse_ag 1 carrier
- stop
- :defendAAArbiter1
- notowns_jump arbiter_tribunal defendAAScout2
- defensebuild_aa 1 arbiter
- defensebuild_ag 1 arbiter
- defenseuse_aa 1 arbiter
- defenseuse_ag 1 arbiter
- stop
- :tpShuttle
- wait 5
- bring_jump 13 AtLeast 10 shuttle Loc.63 tpShuttle
- train 10 shuttle
- wait_train 10 shuttle
- goto tpShuttle
- :tpUpgrade
- # Observer patrol
- idle_orders 152 240 1 observer 1920 ghost 80 Order(126)
- upgrade 1 scout_speed 30
- upgrade 1 shuttle_speed 30
- wait 1440
- upgrade 1 zealot_speed 30
- upgrade 1 templar_mana 30
- wait 1440
- upgrade 1 carrier_capacity 30
- upgrade 1 p_shields 30
- upgrade 1 p_ground_weapon 30
- upgrade 1 dragoon_range 30
- wait 2880
- tech psionic_storm 30
- tech recall 30
- wait 1440
- multirun tpAW1
- # Psi Storm
- idle_orders 142 480 1 high_templar|h_tassadar 1920 mutalisk 70 InCombat
- idle_orders 142 480 1 high_templar|h_tassadar 1920 wraith 70 InCombat
- idle_orders 142 480 1 high_templar|h_tassadar 1920 Group_Men 60 InCombat|Targeting(Own|Ally)
- idle_orders 142 1080 1 high_templar|h_tassadar 1920 drone 40 0
- idle_orders 142 1080 1 high_templar|h_tassadar 1920 scv 40 0
- idle_orders 142 0 0 high_templar|h_tassadar 1920 Group_Men 85 Targeting(OtherUnit)|Deathrattle
- # Recall
- idle_orders 137 720 1 arbiter|h_arbiter 9999 carrier 80 InCombat|Hp(LessThanPercent 20)
- idle_orders 137 720 1 arbiter|h_arbiter 9999 reaver 80 InCombat|Hp(LessThanPercent 20)
- idle_orders 137 0 0 arbiter|h_arbiter 9999 reaver 80 Hp(GreaterThanPercent 80)|Deathrattle
- wait 5760
- upgrade 1 scout_sight 30
- upgrade 1 p_armor 30
- upgrade 1 p_air_weapon 30
- upgrade 1 arbiter_mana 30
- wait 4320
- tech hallucination 30
- upgrade 2 p_ground_weapon 30
- upgrade 2 p_armor 30
- upgrade 1 p_plating 30
- wait 2880
- # Hallucination
- idle_orders 148 1440 1 high_templar|h_tassadar 1920 arbiter 60 Own|Allied|InCombat
- idle_orders 148 1440 1 high_templar|h_tassadar 1920 archon 50 Own|Allied|InCombat
- idle_orders 148 1440 1 high_templar|h_tassadar 1920 carrier 50 Own|Allied|InCombat
- idle_orders 148 1440 1 high_templar|h_tassadar 1920 dragoon 30 Own|Allied|InCombat
- idle_orders 148 1440 1 high_templar|h_tassadar 1920 zealot 30 Own|Allied|InCombat
- multirun tpAW2
- tech stasis_field 30
- upgrade 1 scarab_damage 30
- upgrade 2 p_shields 30
- upgrade 2 p_air_weapon 30
- wait 2880
- # Stasis Field
- idle_orders 147 1440 1 arbiter|h_arbiter 1440 hydralisk 40 InCombat|Targeting(Own)
- idle_orders 147 1440 1 arbiter|h_arbiter 1440 guardian 50 InCombat|Targeting(Own)
- idle_orders 147 1440 1 arbiter|h_arbiter 1440 ultralisk 50 InCombat|Targeting(Own)
- idle_orders 147 1440 1 arbiter|h_arbiter 1440 siege_tank 50 InCombat|Targeting(Own)
- idle_orders 147 1440 1 arbiter|h_arbiter 1440 goliath 50 InCombat|Targeting(OtherUnit)
- idle_orders 147 1440 1 arbiter|h_arbiter 1440 battlecruiser 50 InCombat|Targeting(Own)
- upgrade 3 p_ground_weapon 30
- upgrade 3 p_armor 30
- upgrade 2 p_plating 30
- wait 4320
- # Psi Storm 2
- idle_orders 142 480 1 high_templar|h_tassadar 1920 mutalisk 70 InCombat|Remove
- idle_orders 142 480 1 high_templar|h_tassadar 1920 wraith 70 InCombat|Remove
- idle_orders 142 480 1 high_templar|h_tassadar 1920 Group_Men 60 InCombat|Targeting(Own|Ally)|Remove
- idle_orders 142 360 1 high_templar|h_tassadar 1920 mutalisk 70 InCombat
- idle_orders 142 360 1 high_templar|h_tassadar 1920 wraith 70 InCombat
- idle_orders 142 360 1 high_templar|h_tassadar 1920 siege_tank 70 InCombat
- idle_orders 142 360 1 high_templar|h_tassadar 1920 Group_Men 60 InCombat|Targeting(Own|Ally)
- idle_orders 142 360 1 high_templar|h_tassadar 1920 Group_Men 40 SpellEffects(Ensnare)
- upgrade 3 p_shields 30
- upgrade 3 p_air_weapon 30
- wait 4320
- upgrade 3 p_plating 30
- wait 480
- wait_upgrades
- stop
- :tpAW1
- wait 1440
- bring_jump 17 AtLeast 1 Group_Factories Loc.105 tpAW1
- bring_jump 17 Exactly 0 mineral_field1|mineral_field2|mineral_field3 Loc.111 blank
- allies_watch 3 tpTownAW1
- try_townpoint 99 tpAW1
- stop
- :tpAW2
- wait 1440
- bring_jump 17 AtLeast 1 Group_Factories Loc.76 tpAW2
- bring_jump 17 Exactly 0 mineral_field1|mineral_field2|mineral_field3 Loc.110 blank
- allies_watch 24 tpTownAW2
- try_townpoint 99 tpAW2
- stop
- :expo1Worker
- wait 1440
- bring_jump 11 Exactly 0 Group_Buildings Loc.111 blank
- max_workers 30
- goto expo1Worker
- :expo2Worker
- wait 1440
- bring_jump 11 Exactly 0 Group_Buildings Loc.110 blank
- max_workers 30
- goto expo2Worker
- :tpTownAW1
- start_town
- wait 1
- multirun expo1Worker
- multirun pNeed
- get_oldpeons 10
- random_jump 128 tpTownAW1Alt
- build 1 probe 80
- build 1 nexus 80
- wait_build 1 nexus
- build 4 probe 40
- build 1 pylon 40
- wait_build 1 pylon
- build 1 robotics_facility 40
- wait_buildstart 1 robotics_facility
- build 1 photon_cannon 20
- wait_buildstart 1 photon_cannon
- build 1 shield_battery 20
- build 2 pylon 20
- wait_build 2 pylon
- build 10 probe 20
- build 2 photon_cannon 20
- wait_build 2 photon_cannon
- build 1 stargate 40
- wait_build 1 stargate
- wait_build 10 probe
- place_guard dragoon 1
- goto idle
- :tpTownAW1Alt
- build 1 probe 80
- build 1 nexus 80
- wait_build 1 nexus
- build 4 probe 40
- build 1 pylon 40
- wait_build 1 pylon
- build 1 gateway 40
- wait_buildstart 1 gateway
- build 1 photon_cannon 20
- wait_buildstart 1 photon_cannon
- build 1 shield_battery 20
- build 2 pylon 20
- wait_build 2 pylon
- build 10 probe 20
- build 2 photon_cannon 20
- wait_buildstart 2 photon_cannon
- build 2 gateway 40
- wait_build 2 gateway
- build 3 photon_cannon 20
- wait_build 3 photon_cannon
- wait_build 10 probe
- build 1 shield_battery 20
- wait_build 1 shield_battery
- goto idle
- :tpTownAW2
- deaths 6 Set 0 h_reaver blank
- start_town
- wait 1
- multirun expo2Worker
- multirun pNeed
- get_oldpeons 10
- random_jump 128 tpTownAW2Alt
- build 1 probe 80
- build 1 nexus 80
- wait_build 1 nexus
- build 4 probe 40
- build 1 pylon 40
- wait_build 1 pylon
- build 1 stargate 40
- wait_buildstart 1 stargate
- build 1 photon_cannon 20
- wait_buildstart 1 photon_cannon
- build 1 shield_battery 20
- build 2 pylon 20
- wait_build 2 pylon
- build 10 probe 20
- build 2 photon_cannon 20
- wait_build 2 photon_cannon
- build 3 photon_cannon 20
- wait_build 3 photon_cannon
- wait_build 10 probe
- goto idle
- :tpTownAW2Alt
- build 1 probe 80
- build 1 nexus 80
- wait_build 1 nexus
- build 4 probe 40
- build 1 pylon 40
- wait_build 1 pylon
- build 1 gateway 40
- wait_buildstart 1 gateway
- build 1 photon_cannon 20
- wait_buildstart 1 photon_cannon
- build 1 shield_battery 20
- build 2 pylon 20
- wait_build 2 pylon
- build 10 probe 20
- build 2 photon_cannon 20
- wait_buildstart 2 photon_cannon
- build 3 photon_cannon 20
- wait_build 3 photon_cannon
- wait_build 10 probe
- build 1 shield_battery 20
- wait_build 1 shield_battery
- goto idle
- :pNeed
- player_need 1 gateway
- player_need 1 cybernetics_core
- player_need 1 forge
- player_need 1 citadel_of_adun
- player_need 1 templar_archives
- player_need 1 stargate
- player_need 1 fleet_beacon
- player_need 1 robotics_facility
- player_need 1 robotics_support_bay
- player_need 1 observatory
- player_need 1 arbiter_tribunal
- stop
- :idle
- wait 5
- goto idle
- :tpScale
- wait 3600
- attack_add 3 zealot
- attack_add 1 archon
- attack_add 1 observer
- attack_to (6192 5328) (5296 5774)
- wait 720
- quick_attack
- attack_do
- attack_clear
- wait 1080
- attack_add 3 zealot
- attack_add 1 scout
- attack_add 1 dragoon
- attack_add 1 observer
- attack_to (6801 5039) (7888 4335)
- wait 720
- quick_attack
- attack_do
- attack_clear
- wait 1080
- attack_add 2 zealot
- attack_add 1 scout
- attack_add 1 observer
- attack_to (6927 3410) (4976 4528)
- wait 720
- quick_attack
- attack_do
- attack_clear
- wait 720
- attack_add 4 zealot
- attack_add 2 scout
- attack_add 1 archon
- attack_add 1 observer
- attack_to (6192 5328) (5296 5774)
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 720
- attack_add 2 scout
- attack_add 5 zealot
- attack_add 2 dragoon
- attack_add 2 archon
- attack_add 1 observer
- attack_to (6801 5039) (7888 4335)
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 2880
- attack_add 3 scout
- attack_add 7 zealot
- attack_add 2 dragoon
- attack_add 2 archon
- attack_add 1 observer
- attack_to (5615 3599) (2510 5136)
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 3600
- attack_add 3 scout
- attack_add 16 zealot
- attack_add 1 observer
- call targetRed
- wait 1440
- quick_attack
- attack_do
- attack_clear
- deaths 13 Subtract 1 h_kerrigan blank
- wait 1440
- attack_add 12 zealot
- attack_add 1 observer
- call targetPlayer
- wait 1440
- quick_attack
- attack_do
- attack_clear
- attack_add 16 zealot
- attack_add 6 archon
- attack_add 3 scout
- attack_add 1 observer
- call targetZerg
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 1440
- attack_add 12 zealot
- attack_add 2 archon
- attack_add 2 scout
- attack_add 1 h_tassadar
- attack_add 1 h_arbiter
- attack_add 1 observer
- call targetPlayer
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 2880
- attack_add 24 zealot
- attack_add 1 archon
- attack_add 4 scout
- attack_add 1 observer
- call targetZerg
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 2880
- attack_add 16 zealot
- attack_add 4 archon
- attack_add 3 h_tassadar
- attack_add 1 h_arbiter
- attack_add 2 scout
- attack_add 1 observer
- call targetPlayer
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 2880
- attack_add 26 zealot
- attack_add 6 scout
- attack_add 2 archon
- attack_add 1 h_arbiter
- attack_add 1 observer
- call targetZerg
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 2880
- attack_add 14 zealot
- attack_add 6 scout
- attack_add 8 archon
- attack_add 1 h_arbiter
- attack_add 1 h_tassadar
- attack_add 1 observer
- call targetZerg
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 1440
- attack_add 8 zealot
- attack_add 1 archon
- attack_add 1 observer
- call targetPlayer
- wait 720
- quick_attack
- attack_do
- attack_clear
- wait 1440
- attack_add 8 scout
- attack_add 4 archon
- attack_add 2 carrier
- attack_add 1 h_arbiter
- attack_add 1 observer
- call targetZerg
- wait 1440
- quick_attack
- attack_do
- attack_clear
- wait 1440
- attack_add 18 zealot
- attack_add 4 archon
- attack_add 1 h_arbiter
- attack_add 1 h_tassadar
- attack_add 6 dragoon
- attack_add 6 scout
- attack_add 1 observer
- call targetZerg
- wait 1440
- quick_attack
- attack_do
- attack_clear
- goto tpAscend
- :tpAscend
- attack_add 22 zealot
- attack_add 2 archon
- attack_add 2 scout
- attack_add 1 h_arbiter
- attack_add 1 h_tassadar
- attack_add 1 observer
- call targetPlayer
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 16 zealot
- attack_add 12 archon
- attack_add 1 h_tassadar
- attack_add 1 observer
- call targetZerg
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 30 zealot
- attack_add 2 archon
- attack_add 1 observer
- call targetZerg
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 8 zealot
- attack_add 1 observer
- multirun plusRand
- call targetPlayer
- wait 720
- quick_attack
- attack_do
- attack_clear
- attack_add 12 zealot
- attack_add 2 dragoon
- attack_add 8 scout
- attack_add 7 archon
- attack_add 2 arbiter
- attack_add 1 observer
- multirun plusRand
- call targetZerg
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 22 zealot
- attack_add 4 scout
- attack_add 2 h_tassadar
- attack_add 1 carrier
- attack_add 1 h_arbiter
- attack_add 1 observer
- call targetPlayer
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 15 zealot
- attack_add 4 scout
- attack_add 3 archon
- attack_add 2 carrier
- attack_add 2 high_templar
- attack_add 1 h_arbiter
- attack_add 1 observer
- multirun plusRand
- call targetZerg
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 8 zealot
- attack_add 4 scout
- attack_add 1 observer
- multirun plusRand
- call targetPlayer
- wait 720
- quick_attack
- attack_do
- attack_clear
- attack_add 2 archon
- attack_add 12 zealot
- attack_add 3 scout
- attack_add 1 h_arbiter
- attack_add 1 h_tassadar
- attack_add 1 observer
- multirun plusRand
- call targetPlayer
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 28 zealot
- attack_add 7 scout
- attack_add 2 carrier
- attack_add 1 h_arbiter
- attack_add 1 observer
- multirun plusRand
- call targetZerg
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 4 scout
- attack_add 10 zealot
- attack_add 1 observer
- call targetPlayer
- wait 720
- quick_attack
- attack_do
- attack_clear
- attack_add 6 zealot
- attack_add 2 archon
- attack_add 1 carrier
- attack_add 3 scout
- attack_add 1 observer
- call targetZerg
- wait 720
- quick_attack
- attack_do
- attack_clear
- attack_add 15 zealot
- attack_add 8 scout
- attack_add 5 archon
- attack_add 1 h_arbiter
- attack_add 2 h_tassadar
- attack_add 1 observer
- call targetRand
- wait 1080
- quick_attack
- attack_do
- attack_clear
- attack_add 20 zealot
- attack_add 8 scout
- attack_add 14 archon
- attack_add 1 carrier
- attack_add 1 h_arbiter
- attack_add 1 observer
- call targetZerg
- wait 1080
- quick_attack
- attack_do
- attack_clear
- multirun plusRand
- multirun plusRand
- goto tpAscend
- :plusRand
- random_jump 85 plusZAD
- random_jump 128 plusZSR
- goto plusSAZ
- :plusZAD
- time_jump 40 plusZAD2
- attack_add 6 zealot
- attack_add 2 archon
- attack_add 2 dragoon
- stop
- :plusZAD2
- attack_add 8 zealot
- attack_add 4 archon
- stop
- :plusZSR
- time_jump 40 plusZSR2
- attack_add 7 zealot
- attack_add 3 scout
- attack_add 1 reaver
- stop
- :plusZSR2
- attack_add 11 zealot
- attack_add 3 scout
- attack_add 2 h_tassadar
- stop
- :plusSAZ
- time_jump 40 plusSAZ2
- attack_add 3 scout
- attack_add 2 archon
- attack_add 6 zealot
- attack_add 1 h_tassadar
- stop
- :plusSAZ2
- attack_add 2 scout
- attack_add 5 archon
- attack_add 7 zealot
- attack_add 1 h_tassadar
- stop
- :targetReset
- wait 5
- deaths 13 Exactly 0 h_kerrigan targetReset
- deaths 13 Exactly 0 h_vulture targetReset
- deaths 13 Set 0 h_kerrigan blank
- deaths 13 Set 0 h_vulture blank
- goto targetReset
- :targetRand
- random_jump 51 targetPrep
- random_jump 128 targetPlayer
- goto targetZerg
- :targetPrep
- attack_prepare
- return
- :targetPlayer
- random_jump 128 targetRed
- goto targetBlue
- :targetRed
- wait 10
- deaths 6 Exactly 1 h_kerrigan targetBlue
- deaths 6 Set 1 h_kerrigan blank
- random_jump 128 tRE
- goto tRM
- :tRE
- bring_jump 14 Exactly 0 Group_Factories Loc.78 tRM
- bring_jump 14 AtLeast 1 Group_Buildings Loc.103 tRE2
- #red production -> red natural
- attack_to (5806 5041) (5007 4528)
- return
- :tRE2
- #C expo island -> red natural
- attack_to (6927 3410) (4976 4528)
- return
- :tRM
- random_jump 128 tRB
- goto tRM1
- :tRM1
- random_jump 85 tRM2
- random_jump 128 tRM3
- #tyrian left defense -> red main
- attack_to (6160 5327) (4110 4846)
- return
- :tRM2
- #tyrian right defense -> red main
- attack_to (6801 5039) (4110 4846)
- return
- :tRM3
- #C expo island -> red north flank
- attack_to (6927 3410) (5391 4366)
- return
- :tRB
- random_jump 128 tRB2
- bring_jump 14 AtLeast 1 Group_Buildings Loc.103 tRM1
- #red production -> red main
- attack_to (5806 5041) (5037 4815)
- return
- :tRB2
- bring_jump 13 Exactly 0 nexus Loc.105 tRM1
- #tyrian connector -> red main
- attack_to (5681 3853) (4945 4431)
- return
- :targetBlue
- wait 10
- deaths 6 Exactly 1 h_vulture targetBlue
- deaths 6 Set 1 h_vulture blank
- random_jump 85 tBM1
- random_jump 128 tBM2
- goto tBM3
- :tBM1
- #tyrian connector -> resarea 19
- attack_to (6863 2960) (4464 2159)
- return
- :tBM2
- #tyrian natural -> blue south defense
- attack_to (5680 3855) (3924 2765)
- return
- :tBM3
- #C expo island -> blue main resources
- attack_to (6927 3410) (4304 3086)
- return
- :targetZerg
- random_jump 64 targetChestnut
- goto targetOrange
- :targetOrange
- #set by trigger when east expansions die
- deaths 13 Exactly 1 spire targetOrange2
- random_jump 128 tOE1
- goto tOE2
- :tOE1
- bring_jump 13 Exactly 0 Group_Buildings Loc.12 tOE2
- #tyrian left defense -> expoS
- attack_to (6192 5328) (5296 5774)
- return
- :tOE2
- bring_jump 13 Exactly 0 Group_Buildings Loc.10 tOE3
- #tyrian right island -> expoE
- attack_to (6801 5039) (7888 4335)
- return
- :tOE3
- bring_jump 13 Exactly 0 Group_Buildings Loc.2 targetOrange2
- #tyrian connector -> expoNE
- attack_to (6576 3118) (7533 2447)
- return
- :targetOrange2
- bring_jump 3 AtMost 3 Group_Buildings Loc.63 targetPrep
- random_jump 85 tOM1
- random_jump 128 tOM2
- goto tOM3
- :tOM1
- #tyrian connector -> orange highground
- attack_to (5038 3950) (2960 5424)
- return
- :tOM2
- #zcon-tyrian bridge -> orange main
- attack_to (5615 3599) (2510 5136)
- return
- :tOM3
- #C expo island -> orange main
- attack_to (6927 3406) (3055 4944)
- return
- :targetChestnut
- bring_jump 4 AtMost 3 Group_Buildings Loc.63 targetPrep
- random_jump 128 tCM1
- goto tCM2
- :tCM1
- #tyrian connector -> chestnut zcon
- attack_to (6863 2960) (4177 4079)
- return
- :tCM2
- #C expo island -> chestnut main zcon
- attack_to (6927 3410) (3726 3826)
- return
- :blank
- wait 5
- stop
- :adaptBioCheck
- wait 3600
- bring_jump 18 AtLeast 40 marine|firebat|ghost|wraith Loc.63 adaptBio
- goto adaptBioCheck
- :adaptBio
- train 14 high_templar
- train 15 zealot
- wait 3600
- train 30 zealot
- train 20 high_templar
- do_morph 6 archon
- idle_orders 142 360 1 high_templar|h_tassadar 1920 marine 80 InCombat|Targeting(Own|Ally)
- idle_orders 142 360 1 high_templar|h_tassadar 1920 firebat 80 InCombat|Targeting(Own|Ally)
- idle_orders 142 360 1 high_templar|h_tassadar 1920 ghost 80 InCombat|Targeting(Own|Ally)
- idle_orders 142 360 1 high_templar|h_tassadar 1920 wraith 80 InCombat|Targeting(Own|Ally)
- idle_orders 142 480 1 high_templar|h_tassadar 1920 scv 80 0
- wait 7200
- idle_orders 142 360 1 high_templar|h_tassadar 1920 marine 80 InCombat|Targeting(Own|Ally)|Remove
- idle_orders 142 360 1 high_templar|h_tassadar 1920 firebat 80 InCombat|Targeting(Own|Ally)|Remove
- idle_orders 142 360 1 high_templar|h_tassadar 1920 ghost 80 InCombat|Targeting(Own|Ally)|Remove
- idle_orders 142 360 1 high_templar|h_tassadar 1920 wraith 80 InCombat|Targeting(Own|Ally)|Remove
- idle_orders 142 480 1 high_templar|h_tassadar 1920 scv 80 Remove
- wait 3600
- goto adaptBioCheck
- :tpExpand
- multirun tpExpDo
- wait 7200
- goto tpExpand
- :tpExpDo
- wait 5
- expand 99 tpExpTown
- try_townpoint 99 tpExpDo
- stop
- :worker
- max_workers 18
- stop
- :tpExpTown
- start_town
- wait 1
- multirun worker
- get_oldpeons 6
- build 1 probe 60
- build 1 nexus 80
- wait_build 1 nexus
- build 4 probe 20
- build 1 pylon 30
- wait_build 1 pylon
- build 12 probe 10
- random_jump 85 tpExpTown2
- random_jump 128 tpExpTown3
- build 1 gateway 60
- build 1 photon_cannon 40
- wait_build 1 gateway
- build 2 pylon 30
- wait_build 2 pylon
- build 2 gateway 60
- place_guard archon 0
- place_guard h_tassadar 1
- place_guard h_arbiter 2
- build 2 photon_cannon 40
- wait_buildstart 2 photon_cannon
- build 3 pylon 20
- wait_build 3 pylon
- wait_build 12 probe
- wait_build 2 gateway
- build 1 shield_battery 20
- wait_build 1 shield_battery
- goto tpExpIdle
- :tpExpTown2
- build 1 robotics_facility 60
- build 1 photon_cannon 40
- wait_build 1 robotics_facility
- build 2 pylon 30
- wait_build 2 pylon
- build 2 robotics_facility 60
- place_guard archon 0
- place_guard h_tassadar 1
- place_guard h_arbiter 2
- build 2 photon_cannon 40
- wait_buildstart 2 photon_cannon
- build 3 pylon 20
- wait_build 3 pylon
- wait_build 12 probe
- wait_build 2 robotics_facility
- build 1 shield_battery 20
- wait_build 1 shield_battery
- goto tpExpIdle
- :tpExpTown3
- build 1 stargate 60
- build 1 photon_cannon 40
- wait_build 1 stargate
- build 2 pylon 30
- wait_build 2 pylon
- build 2 stargate 60
- place_guard archon 0
- place_guard h_tassadar 1
- place_guard h_arbiter 2
- build 2 photon_cannon 40
- wait_buildstart 2 photon_cannon
- build 3 pylon 20
- wait_build 3 pylon
- wait_build 12 probe
- wait_build 2 stargate
- build 1 shield_battery 20
- wait_build 1 shield_battery
- goto tpExpIdle
- :tpExpIdle
- wait 7200
- multirun plusRand
- goto tpExpIdle
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