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Nov 1st, 2016
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  1. <Item key="WEAPON_MICROSMG">
  2. <CoverMovementClipSetHash />
  3. <CoverMovementExtraClipSetHash />
  4. <CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
  5. <CoverWeaponClipSetHash>Cover_Wpn_MicroSMG</CoverWeaponClipSetHash>
  6. <MotionClipSetHash>weapons@submg@micro_smg</MotionClipSetHash>
  7. <MotionFilterHash>BothArms_filter</MotionFilterHash>
  8. <MotionCrouchClipSetHash />
  9. <MotionStrafingClipSetHash />
  10. <MotionStrafingStealthClipSetHash />
  11. <MotionStrafingUpperBodyClipSetHash />
  12. <WeaponClipSetHash>weapons@submg@micro_smg</WeaponClipSetHash>
  13. <WeaponClipSetStreamedHash>weapons@submg@micro_smg_str</WeaponClipSetStreamedHash>
  14. <WeaponClipSetHashInjured />
  15. <WeaponClipSetHashStealth>weapons@submg@micro_smg@stealth</WeaponClipSetHashStealth>
  16. <WeaponClipSetHashHiCover>weapons@submg@micro_smg@hi</WeaponClipSetHashHiCover>
  17. <AlternativeClipSetWhenBlocked>weapons@submg@micro_smg@hi</AlternativeClipSetWhenBlocked>
  18. <ScopeWeaponClipSet>weapons@submg@advanced_rifle@micro_w_fire</ScopeWeaponClipSet>
  19. <AlternateAimingStandingClipSetHash />
  20. <AlternateAimingCrouchingClipSetHash />
  21. <FiringVariationsStandingClipSetHash />
  22. <FiringVariationsCrouchingClipSetHash />
  23. <AimTurnStandingClipSetHash />
  24. <AimTurnCrouchingClipSetHash />
  25. <MeleeClipSetHash>melee@pistol@streamed_core</MeleeClipSetHash>
  26. <MeleeVariationClipSetHash />
  27. <MeleeTauntClipSetHash />
  28. <MeleeSupportTauntClipSetHash />
  29. <MeleeStealthClipSetHash />
  30. <ShellShockedClipSetHash>reaction@shellshock@2h</ShellShockedClipSetHash>
  31. <JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
  32. <FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
  33. <FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol@</FromStrafeTransitionUpperBodyClipSetHash>
  34. <SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
  35. <SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
  36. <AnimFireRateModifier value="1.000000" />
  37. <AnimBlindFireRateModifier value="1.000000" />
  38. <AnimWantingToShootFireRateModifier value="-1.000000" />
  39. <UseFromStrafeUpperBodyAimNetwork value="true" />
  40. <AimingDownTheBarrel value="false" />
  41. <WeaponSwapData ref="SWAP_DEFAULT" />
  42. <AimGrenadeThrowNormalClipsetHash>Wpn_Thrown_Grenade_Aiming_MG</AimGrenadeThrowNormalClipsetHash>
  43. <AimGrenadeThrowAlternateClipsetHash>Wpn_Thrown_Grenade_Aiming_Rifle</AimGrenadeThrowAlternateClipsetHash>
  44. </Item>
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