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Fastman92limitajuster Log

Jul 18th, 2017
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  1. Starting fastman92 limit adjuster 3.45, compilation time: Jun 30 2016 23:08:19
  2. Please visit http://fastman92.ml
  3.  
  4. Game detected: GTA SA 1.0 HOODLUM 14383616 bytes
  5. Global exception handler has been registered.
  6. ---------------------------------------------
  7. IPL ID limit > 256 check disabled. Game may have some bugs if ID IPL limit is increased.
  8. At least one ID limit is changed. ModelIDlimit::PatchModelPtrsLimit will do a job.
  9. Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
  10. Count of file IDs is over 65535 and base ID of CStreamingInfo requires __int32. Applying __int32 base ID patches.
  11. COL ID limit is over 256 and requires something more than unsigned __int8. Applying unsigned __int16 patches.
  12.  
  13. New ID limits:
  14. 0 - 59999 (60000) - DFF models defined within IDE files
  15. 60000 - 125499 (65500) - TXD texture archives.
  16. 125500 - 185499 (60000) - COL collision archives.
  17. 185500 - 186523 (1024) - IPL Binary IPL files.
  18. 186524 - 190619 (4096) - DAT files limited to nodes*.dat
  19. 190620 - 196119 (5500) - IFP animation archives.
  20. 196120 - 204242 (8123) - RRR car recordings, carrec*.rrr files
  21. 204243 - 204369 (127) - SCM scripts
  22. 204370 - 204371 (2) - Loaded list
  23. 204372 - 204373 (2) - Requested list
  24. 204374 - count of all file IDs
  25.  
  26.  
  27. Addresses:
  28. CStreaming::ms_modelInfoPtrs: 0x17F74F8
  29. CStreaming::ms_aInfoForModel: 0x40D1020
  30. CAnimManager::ms_aAnimBlocks: 0x1831E80
  31. CVehicleRecording::StreamingArray: 0x185CE08
  32. CTheScripts::StreamedScripts: 0x187C9C0
  33.  
  34. Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
  35. Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
  36. Format of new savefiles will be different: patch for save game of variable length is applied!
  37. ---------------------------------------------
  38. Modified count of killable model IDs: 42000
  39. ---------------------------------------------
  40. Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
  41. Format of new savefiles will be different: patch for save game of variable length is applied!
  42. Modified limit Car generators to: 65534 Is CCarGenerator_extended structure used: 1
  43. ---------------------------------------------
  44. Modified limit of number of process counter passes for car generators to 6
  45. ---------------------------------------------
  46. Applied patch to make car generator accept any vehicle ID that meets a condition (ID == -1 || ID >= 10).
  47. ---------------------------------------------
  48. Tracks*.dat coordinate limit patch enabled.
  49. Number of tracks.dat files set to 6
  50. Renderware world map size set to 48000 x 48000
  51. Radar map size set to 48000 x 48000
  52. Water map size set to 48000 x 48000
  53. World map size set to 48000 x 48000
  54. Paths limit patch enabled.
  55. Paths map size set to 48000 x 48000
  56.  
  57. Radar info:
  58. Number of radar tiles per dimension: 96
  59. Total number of radar tiles: 9216
  60.  
  61. Water info:
  62. Water map size: 48000 x 48000
  63. Number of water blocks per dimension: 96
  64. Total number of water blocks: 9216
  65.  
  66. World map info info:
  67. World map size: 48000 x 48000
  68.  
  69. World sectors:
  70. CWorld::ms_aSectors
  71. type: buildings, dummies
  72. count: 960 * 960 = 921600
  73. sector area: 50 x 50
  74.  
  75. CWorld::ms_aLodPtrLists
  76. type: lod
  77. count: 240 * 240 = 57600
  78. sector area: 200 x 200
  79.  
  80. CWorld::ms_aRepeatSectors
  81. type: vehicles, peds, object
  82. count: 16 * 16 = 256
  83.  
  84.  
  85.  
  86. Paths info:
  87. ThePaths: 0x3EDA020
  88. Number of path tiles per dimension: 64
  89. Total number of path tiles: 4096
  90. ---------------------------------------------
  91. Enabling handling.cfg limit adjuster.
  92. New limits:
  93. Number of standard lines = 510
  94. Number of bike lines = 333
  95. Number of flying lines = 244
  96. Number of boat lines = 122
  97. Number of animation group lines = 30
  98.  
  99. &mod_HandlingManager = 0x18E8E10, sizeof(mod_HandlingManager) = 0x2C220
  100. sizeof_cHandlingDataMgr_header = 0x68
  101. sizeof(tHandlingData_extended) = 0x100
  102. ---------------------------------------------
  103. Modified limit of DYNAMIC LIMITS: VehicleStructs to: 15050
  104. ---------------------------------------------
  105. Modified limit of rwObjectInstances to: 27500
  106. ---------------------------------------------
  107. Modified limit of matrices to: 55000
  108. ---------------------------------------------
  109. Modified limit of DYNAMIC LIMITS: PtrNode Singles to: 1770000
  110. ---------------------------------------------
  111. Modified limit of DYNAMIC LIMITS: PtrNode Doubles to: 128000
  112. ---------------------------------------------
  113. Modified limit of DYNAMIC LIMITS: EntryInfoNodes to: 15000
  114. ---------------------------------------------
  115. Modified limit of DYNAMIC LIMITS: Peds to: 540
  116. ---------------------------------------------
  117. Modified limit of DYNAMIC LIMITS: Objects to: 22350
  118. ---------------------------------------------
  119. Modified limit of DYNAMIC LIMITS: Tasks to: 7500
  120. ---------------------------------------------
  121. Modified limit of DYNAMIC LIMITS: Events to: 5200
  122. ---------------------------------------------
  123. Modified limit of DYNAMIC LIMITS: PointRoute to: 5532
  124. ---------------------------------------------
  125. Modified limit of DYNAMIC LIMITS: PatrolRoute to: 5532
  126. ---------------------------------------------
  127. Modified limit of DYNAMIC LIMITS: NodeRoute to: 4096
  128. ---------------------------------------------
  129. Modified limit of DYNAMIC LIMITS: TaskAllocator to: 256
  130. ---------------------------------------------
  131. Modified limit of DYNAMIC LIMITS: PedIntelligence to: 8123
  132. ---------------------------------------------
  133. Modified limit of DYNAMIC LIMITS: PedAttractors to: 512
  134. ---------------------------------------------
  135. Modified limit of DYNAMIC LIMITS: QuadTreeNodes to: 24400
  136. ---------------------------------------------
  137. Modified limit of DYNAMIC LIMITS: Collision links to: 79550
  138. ---------------------------------------------
  139. Modified limit of DYNAMIC LIMITS: ColModels to: 128000
  140. ---------------------------------------------
  141. Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 8123
  142. ---------------------------------------------
  143. Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 4096
  144. ---------------------------------------------
  145. Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 19666
  146. ---------------------------------------------
  147. Modified limit of IPL:inst, buildings to: 1250000
  148. ---------------------------------------------
  149. Modified limit of IPL:inst, dummies to: 155500
  150. ---------------------------------------------
  151. Modified limit of IPL: inst per file to: 24000
  152. ---------------------------------------------
  153. Modified limit of IPL: entity index array to: 1240
  154. ---------------------------------------------
  155. Format of new savefiles will be different: patch for save game of variable length is applied!
  156. Modified limit of IPL:map zones to: 812
  157. ---------------------------------------------
  158. Format of new savefiles will be different: patch for save game of variable length is applied!
  159. Modified limit of IPL:navigation zones to: 1888
  160. ---------------------------------------------
  161. Modified limit of IPL:interior occluders to: 2940
  162. ---------------------------------------------
  163. Modified limit of IPL:occluders to: 15000
  164. ---------------------------------------------
  165. Modified limit of IPL:Timecycle modifiers to: 15000
  166. ---------------------------------------------
  167. Modified limit of 'IPL:CULL mirror attribute zones' to: 9072
  168. ---------------------------------------------
  169. Modified limit of 'IPL:CULL tunnel attribute zones' to: 8400
  170. ---------------------------------------------
  171. Modified limit of 'IPL:CULL attribute zones' to: 65000
  172. ---------------------------------------------
  173. Modified limit of IPL:Stunt jumps to: 9000
  174. ---------------------------------------------
  175. Modified limit of IPL:Entry exits to: 1500
  176. ---------------------------------------------
  177. Modified limit of IPL:AUZO boxes to: 512 Is extended structure used: 1
  178. ---------------------------------------------
  179. Format of new savefiles will be different: patch for save game of variable length is applied!
  180. Format of new savefiles will be different: patch for pickups is applied.
  181.  
  182. Modified limit of 'IPL:PICK' to: 16000, pickups collected: 40
  183. ---------------------------------------------
  184. Modified limit of IDE:objs:type1 section to 28000
  185. ---------------------------------------------
  186. Modified limit of IDE:objs:type2 section to 2070
  187. ---------------------------------------------
  188. Modified limit of IDE:hier section to 992
  189. ---------------------------------------------
  190. Modified limit of IDE:tobj section to 9999
  191. ---------------------------------------------
  192. Modified limit of IDE:cars section to 7000
  193. ---------------------------------------------
  194. Modified limit of IDE:peds section to 1800
  195. ---------------------------------------------
  196. Modified limit of IDE:weap section to 251
  197. ---------------------------------------------
  198. Modified limit of IDE:2DFX section to 2500
  199. ---------------------------------------------
  200. Enabled handling of new enhanced IMG archives.
  201. ---------------------------------------------
  202. Modified limit of DIRECTORY LIMITS: Extra to: 28750
  203. ---------------------------------------------
  204. Modified limit of DIRECTORY LIMITS: Clothes directory to: 2950
  205. ---------------------------------------------
  206. Modified limit of WATER LIMITS -> Water triangles to: 999
  207. ---------------------------------------------
  208. Modified limit of WATER LIMITS -> Water quads to: 8888
  209. ---------------------------------------------
  210. Modified limit of WATER LIMITS -> Water quads and triangles list triangles to: 9999
  211. ---------------------------------------------
  212. Modified limit of WATER LIMITS -> Water vertices to: 9999
  213. ---------------------------------------------
  214. Streaming memory available limit set to 2147483648 bytes (2048 MB)
  215. ---------------------------------------------
  216. Modified limit of 'Number of requested models above which the game considers loading very busy' to: 20
  217. ---------------------------------------------
  218. Modified script space limits:
  219. - max size of MAIN segment from main.scm: 2000000 bytes
  220. - max size of mission from main.scm: 256000 bytes
  221. Total size of CTheScripts::ScriptSpace: 2256000 bytes
  222. ---------------------------------------------
  223. Modified limit of SCM LIMITS: Running scripts to: 127
  224. ---------------------------------------------
  225. Modified limit of SCM LIMITS: Mission cleanup to: 512
  226. ---------------------------------------------
  227. Modified limit of SCM LIMITS: Max number of used objects to: 12048
  228. ---------------------------------------------
  229. Modified limit of SCM LIMITS: Switch jump table cases to: 12048
  230. ---------------------------------------------
  231. Modified limit of RENDERER: Invisible entity pointers to: 7500
  232. ---------------------------------------------
  233. Modified limit of RENDERER: Visible LOD pointers to: 15000
  234. ---------------------------------------------
  235. Modified limit of RENDERER: Visible entity pointers to: 7500
  236. ---------------------------------------------
  237. Modified limit of VISIBILITY: Alpha list limit to: 1750
  238. ---------------------------------------------
  239. Modified limit of VISIBILITY: Alpha boat atomic list to: 1750
  240. ---------------------------------------------
  241. Modified limit of VISIBILITY: Alpha entity list limit to: 5575
  242. ---------------------------------------------
  243. Modified limit of VISIBILITY: Alpha really draw last list limit to: 250
  244. ---------------------------------------------
  245. Modified limit of VISIBILITY: Alpha really draw last list limit to: 2500
  246. ---------------------------------------------
  247. Modified limit of VISIBILITY: Weapon peds for PC limit to: 250
  248. ---------------------------------------------
  249. Modified limit of OTHER LIMITS: References to: 17000
  250. ---------------------------------------------
  251. Modified limit of OTHER LIMITS: Coronas to: 4096
  252. ---------------------------------------------
  253. Modified limit of OTHER LIMITS: Object info entries to: 512
  254. ---------------------------------------------
  255. Modified limit of OTHER LIMITS: Vehicle colors to: 2048
  256. ---------------------------------------------
  257. Format of new savefiles will be different: patch for save game of variable length is applied!
  258. Format of new savefiles will be different: patch for radar traces is applied.
  259.  
  260. Modified limit of OTHER LIMITS: Radar traces to: 4096
  261. ---------------------------------------------
  262. Modified limit of OTHER LIMITS: Number of plate textures: 8
  263. ---------------------------------------------
  264. Vehicle special features are enabled
  265. Number of hydra vehicles = 5
  266. Hydra 0 = 520
  267. Hydra 1 = 6537
  268. Hydra 2 = 6538
  269. Hydra 3 = 6679
  270. Hydra 4 = 6720
  271. Number of ZR350 vehicles = 5
  272. ZR350 0 = 477
  273. ---------------------------------------------
  274. Level limit is enabled
  275.  
  276. Number of levels = 9
  277. Cop car level 0 = 599
  278. Cop car level 1 = 596
  279. Cop car level 2 = 597
  280. Cop car level 3 = 598
  281. Cop car level 4 = 1326
  282. Cop car level 5 = 1573
  283. Cop car level 6 = 6703
  284. Cop car level 7 = 6754
  285. Cop car level 8 = 6685
  286. Cop bike = 523
  287.  
  288. Cop ped level 0 = 283
  289. Cop ped level 1 = 280
  290. Cop ped level 2 = 281
  291. Cop ped level 3 = 282
  292. Cop ped level 4 = 6755
  293. Cop ped level 5 = 6015
  294. Cop ped level 6 = 6721
  295. Cop ped level 7 = 6775
  296. Cop ped level 8 = 283
  297. Cop ped bike = 284
  298.  
  299. Ambulance level 0 = -1
  300. Ambulance level 1 = 416
  301. Ambulance level 2 = 416
  302. Ambulance level 3 = 416
  303. Ambulance level 4 = 6553
  304. Ambulance level 5 = 5690
  305. Ambulance level 6 = 6684
  306. Ambulance level 7 = 6757
  307. Ambulance level 8 = 6688
  308.  
  309. Medic level 0 = -1
  310. Medic level 1 = 274
  311. Medic level 2 = 275
  312. Medic level 3 = 276
  313. Medic level 4 = 6701
  314. Medic level 5 = 18723
  315. Medic level 6 = 6722
  316. Medic level 7 = 274
  317. Medic level 8 = 274
  318.  
  319. Fire engine level 0 = -1
  320. Fire engine level 1 = 407
  321. Fire engine level 2 = 407
  322. Fire engine level 3 = 407
  323. Fire engine level 4 = 6662
  324. Fire engine level 5 = 6603
  325. Fire engine level 6 = 6689
  326. Fire engine level 7 = 6758
  327. Fire engine level 8 = 6690
  328.  
  329. Fireman level 0 = -1
  330. Fireman level 1 = 277
  331. Fireman level 2 = 279
  332. Fireman level 3 = 278
  333. Fireman level 4 = 278
  334. Fireman level 5 = 18668
  335. Fireman level 6 = 6723
  336. Fireman level 7 = 6777
  337. Fireman level 8 = 277
  338.  
  339. Number of cab drivers for level 0 = 0
  340. Number of cab drivers for level 1 = 2
  341. Cab driver level 1 place 0 = 262
  342. Cab driver level 1 place 1 = 261
  343. Number of cab drivers for level 2 = 2
  344. Cab driver level 2 place 0 = 220
  345. Cab driver level 2 place 1 = 234
  346. Number of cab drivers for level 3 = 2
  347. Cab driver level 3 place 0 = 182
  348. Cab driver level 3 place 1 = 206
  349. Number of cab drivers for level 4 = 2
  350. Cab driver level 4 place 0 = 18833
  351. Cab driver level 4 place 1 = 18833
  352. Number of cab drivers for level 5 = 2
  353. Cab driver level 5 place 0 = 18684
  354. Cab driver level 5 place 1 = 18750
  355. Number of cab drivers for level 6 = 2
  356. Cab driver level 6 place 0 = 234
  357. Cab driver level 6 place 1 = 234
  358. Number of cab drivers for level 7 = 2
  359. Cab driver level 7 place 0 = 262
  360. Cab driver level 7 place 1 = 261
  361. Number of cab drivers for level 8 = 2
  362. Cab driver level 8 place 0 = 262
  363. Cab driver level 8 place 1 = 261
  364. ---------------------------------------------
  365. Modified limit of hospital restarts to: 256
  366. ---------------------------------------------
  367. Modified limit of police restarts to: 256
  368. ---------------------------------------------
  369. SPECIAL: Plane speed limit disabled.
  370. ---------------------------------------------
  371. SPECIAL -> Make save of variable size is active.
  372. Format of new savefiles will be different: patch for save game of variable length is applied!
  373. ---------------------------------------------
  374. SPECIAL: Make paintjobs work for any ID applied.
  375. ---------------------------------------------
  376. SPECIAL: Fix streaming memory bug applied.
  377. ---------------------------------------------
  378. Error reporting going to be applied.
  379. GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled.
  380. GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
  381. GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED enabled.
  382. GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
  383. GTA_ERROR_REQUESTED_FILE_DOES_NOT_EXIST enabled.
  384. Error reporting is applied now.
  385. ---------------------------------------------
  386. Debugging output is enabled now. Use debugger to catch messages.
  387. ---------------------------------------------
  388. "Enable logging of files loaded" is enabled now.
  389. ---------------------------------------------
  390. Weapon type loader is enabled. NumberOfWeaponTypes = 512.
  391. Melee combo type loader is enabled. Max number of melee combos = 512.
  392. ---------------------------------------------
  393. Roadblox.dat better loader is enabled.
  394. ---------------------------------------------
  395. Train type carriages loader is enabled. ms_numberOfTypeIDs = 19, ms_maxNumberOfVehiclesForType = 18.
  396. ---------------------------------------------
  397. Radar blip sprite filename loader: config was loaded. ms_numberOfTypeIDs = 106
  398. ---------------------------------------------
  399. CThePluginPatches::RegisterPatcher executed.
  400. ---------------------------------------------
  401. Number of memory changes made: 9318
  402. ---------------------------------------------
  403. CThePatches: CLEO library 4.3.16 has been detected and patched!
  404. Loaded ID 125501, file iPrepS.col
  405. Loaded ID 125502, file ischool.col
  406. Loaded ID 125503, file isc_dorm_1.col
  407. Loaded ID 125504, file itrailer.col
  408. Loaded ID 125505, file pAnimsE.col
  409. Loaded ID 125506, file pAnimsI.col
  410. Loaded ID 125507, file ppoor.col
  411. Loaded ID 125508, file psc_rich.col
  412. Loaded ID 125509, file psc_veg.col
  413. Loaded ID 125510, file pstreets.col
  414. Loaded ID 125511, file tbusines_1.col
  415. Loaded ID 125512, file tbusines_2.col
  416. Loaded ID 125513, file tbusines_3.col
  417. Loaded ID 125514, file tbusines_4.col
  418. Loaded ID 125515, file testbed.col
  419. Loaded ID 125516, file tGLOBAL.col
  420. Loaded ID 125517, file tindust_1.col
  421. Loaded ID 125518, file tindust_2.col
  422. Loaded ID 125519, file tindust_3.col
  423. Loaded ID 125520, file tindust_4.col
  424. Loaded ID 125521, file tjyard.col
  425. Loaded ID 125522, file trich.col
  426. Loaded ID 125523, file tschool_1.col
  427. Loaded ID 125524, file tschool_2.col
  428. Loaded ID 125525, file tschool_3.col
  429. Loaded ID 125526, file tcarni.col
  430. Loaded ID 125527, file empire.col
  431. Loaded ID 125528, file empire_perma.col
  432. Loaded ID 125529, file game_vc.col
  433. Loaded ID 125530, file game_vc_gen.col
  434. Loaded ID 125531, file vc_stadint.col
  435. Loaded ID 125532, file stadium.col
  436. Loaded ID 125533, file countn2_1.col
  437. Loaded ID 125534, file countn2_10.col
  438. Loaded ID 125535, file countn2_11.col
  439. Loaded ID 125536, file countn2_12.col
  440. Loaded ID 125537, file countn2_13.col
  441. Loaded ID 125538, file countn2_14.col
  442. Loaded ID 125539, file countn2_15.col
  443. Loaded ID 125540, file countn2_16.col
  444. Loaded ID 125541, file countn2_17.col
  445. Loaded ID 125542, file countn2_18.col
  446. Loaded ID 125543, file countn2_19.col
  447. Loaded ID 125544, file countn2_2.col
  448. Loaded ID 125545, file countn2_20.col
  449. Loaded ID 125546, file countn2_3.col
  450. Loaded ID 125547, file countn2_4.col
  451. Loaded ID 125548, file countn2_5.col
  452. Loaded ID 125549, file countn2_6.col
  453. Loaded ID 125550, file countn2_7.col
  454. Loaded ID 125551, file countn2_8.col
  455. Loaded ID 125552, file countn2_9.col
  456. Loaded ID 125553, file countrye_1.col
  457. Loaded ID 125554, file countrye_10.col
  458. Loaded ID 125555, file countrye_11.col
  459. Loaded ID 125556, file countrye_12.col
  460. Loaded ID 125557, file countrye_13.col
  461. Loaded ID 125558, file countrye_2.col
  462. Loaded ID 125559, file countrye_3.col
  463. Loaded ID 125560, file countrye_4.col
  464. Loaded ID 125561, file countrye_5.col
  465. Loaded ID 125562, file countrye_6.col
  466. Loaded ID 125563, file countrye_7.col
  467. Loaded ID 125564, file countrye_8.col
  468. Loaded ID 125565, file countrye_9.col
  469. Loaded ID 125566, file countryn_1.col
  470. Loaded ID 125567, file countryn_2.col
  471. Loaded ID 125568, file countryn_3.col
  472. Loaded ID 125569, file countryn_4.col
  473. Loaded ID 125570, file countryn_5.col
  474. Loaded ID 125571, file countryn_6.col
  475. Loaded ID 125572, file countryn_7.col
  476. Loaded ID 125573, file countryn_8.col
  477. Loaded ID 125574, file countryn_9.col
  478. Loaded ID 125575, file countrys_1.col
  479. Loaded ID 125576, file countrys_10.col
  480. Loaded ID 125577, file countrys_11.col
  481. Loaded ID 125578, file countrys_2.col
  482. Loaded ID 125579, file countrys_3.col
  483. Loaded ID 125580, file countrys_4.col
  484. Loaded ID 125581, file countrys_5.col
  485. Loaded ID 125582, file countrys_6.col
  486. Loaded ID 125583, file countrys_7.col
  487. Loaded ID 125584, file countrys_8.col
  488. Loaded ID 125585, file countrys_9.col
  489. Loaded ID 125586, file counxref.col
  490. Loaded ID 125587, file cuntdesxref.col
  491. Loaded ID 125588, file cuntysouth.col
  492. Loaded ID 125589, file cxref_industrial.col
  493. Loaded ID 125590, file levelmap_1.col
  494. Loaded ID 125591, file levelxre.col
  495. Loaded ID 125592, file quarrycrane.col
  496. Loaded ID 125593, file seabed1.col
  497. Loaded ID 125594, file seabed10.col
  498. Loaded ID 125595, file seabed11.col
  499. Loaded ID 125596, file seabed12.col
  500. Loaded ID 125597, file seabed2.col
  501. Loaded ID 125598, file seabed3.col
  502. Loaded ID 125599, file seabed4.col
  503. Loaded ID 125600, file seabed5.col
  504. Loaded ID 125601, file seabed6.col
  505. Loaded ID 125602, file seabed7.col
  506. Loaded ID 125603, file seabed8.col
  507. Loaded ID 125604, file seabed9.col
  508. Loaded ID 125605, file countryw_1.col
  509. Loaded ID 125606, file countryw_2.col
  510. Loaded ID 125607, file countryw_3.col
  511. Loaded ID 125608, file countryw_4.col
  512. Loaded ID 125609, file countryw_5.col
  513. Loaded ID 125610, file countryw_6.col
  514. Loaded ID 125611, file countryw_7.col
  515. Loaded ID 125612, file countryw_8.col
  516. Loaded ID 125613, file countryw_9.col
  517. Loaded ID 125614, file countryw_10.col
  518. Loaded ID 125615, file countryw_11.col
  519. Loaded ID 125616, file vegase_1.col
  520. Loaded ID 125617, file vegase_10.col
  521. Loaded ID 125618, file vegase_11.col
  522. Loaded ID 125619, file vegase_12.col
  523. Loaded ID 125620, file vegase_2.col
  524. Loaded ID 125621, file vegase_3.col
  525. Loaded ID 125622, file vegase_4.col
  526. Loaded ID 125623, file vegase_5.col
  527. Loaded ID 125624, file vegase_6.col
  528. Loaded ID 125625, file vegase_7.col
  529. Loaded ID 125626, file vegase_8.col
  530. Loaded ID 125627, file vegase_9.col
  531. Loaded ID 125628, file vegasn_1.col
  532. Loaded ID 125629, file vegasn_2.col
  533. Loaded ID 125630, file vegasn_3.col
  534. Loaded ID 125631, file vegasn_4.col
  535. Loaded ID 125632, file vegasn_5.col
  536. Loaded ID 125633, file vegass_1.col
  537. Loaded ID 125634, file vegass_2.col
  538. Loaded ID 125635, file vegass_3.col
  539. Loaded ID 125636, file vegass_4.col
  540. Loaded ID 125637, file vegass_5.col
  541. Loaded ID 125638, file vegasw_1.col
  542. Loaded ID 125639, file vegasw_2.col
  543. Loaded ID 125640, file vegasw_3.col
  544. Loaded ID 125641, file vegasw_4.col
  545. Loaded ID 125642, file vegasw_5.col
  546. Loaded ID 125643, file vegasw_6.col
  547. Loaded ID 125644, file vegasw_7.col
  548. Loaded ID 125645, file vegasw_8.col
  549. Loaded ID 125646, file vegasw_9.col
  550. Loaded ID 125647, file vegaxref.col
  551. Loaded ID 125648, file lae2_1.col
  552. Loaded ID 125649, file lae2_2.col
  553. Loaded ID 125650, file lae2_3.col
  554. Loaded ID 125651, file lae2_4.col
  555. Loaded ID 125652, file lae2_5.col
  556. Loaded ID 125653, file lae_1.col
  557. Loaded ID 125654, file lae_2.col
  558. Loaded ID 125655, file lae_3.col
  559. Loaded ID 125656, file lae_4.col
  560. Loaded ID 125657, file lae_5.col
  561. Loaded ID 125658, file lahills_1.col
  562. Loaded ID 125659, file lahills_2.col
  563. Loaded ID 125660, file lahills_3.col
  564. Loaded ID 125661, file lahills_4.col
  565. Loaded ID 125662, file lahills_5.col
  566. Loaded ID 125663, file lahills_6.col
  567. Loaded ID 125664, file lan2_1.col
  568. Loaded ID 125665, file lan2_2.col
  569. Loaded ID 125666, file lan2_3.col
  570. Loaded ID 125667, file lan_1.col
  571. Loaded ID 125668, file lan_2.col
  572. Loaded ID 125669, file lan_3.col
  573. Loaded ID 125670, file las2_1.col
  574. Loaded ID 125671, file las2_2.col
  575. Loaded ID 125672, file las2_3.col
  576. Loaded ID 125673, file las2_4.col
  577. Loaded ID 125674, file las_1.col
  578. Loaded ID 125675, file las_2.col
  579. Loaded ID 125676, file las_3.col
  580. Loaded ID 125677, file las_4.col
  581. Loaded ID 125678, file las_5.col
  582. Loaded ID 125679, file law2_1.col
  583. Loaded ID 125680, file law2_2.col
  584. Loaded ID 125681, file law2_3.col
  585. Loaded ID 125682, file law2_4.col
  586. Loaded ID 125683, file lawn_1.col
  587. Loaded ID 125684, file lawn_2.col
  588. Loaded ID 125685, file lawn_3.col
  589. Loaded ID 125686, file lawn_4.col
  590. Loaded ID 125687, file law_1.col
  591. Loaded ID 125688, file law_2.col
  592. Loaded ID 125689, file law_3.col
  593. Loaded ID 125690, file law_4.col
  594. Loaded ID 125691, file laxref.col
  595. Loaded ID 125692, file laxrefdocks.col
  596. Loaded ID 125693, file sfe_1.col
  597. Loaded ID 125694, file sfe_2.col
  598. Loaded ID 125695, file sfe_3.col
  599. Loaded ID 125696, file sfe_4.col
  600. Loaded ID 125697, file sfe_5.col
  601. Loaded ID 125698, file sfe_6.col
  602. Loaded ID 125699, file sfe_7.col
  603. Loaded ID 125700, file sfe_8.col
  604. Loaded ID 125701, file sfe_9.col
  605. Loaded ID 125702, file sfn_1.col
  606. Loaded ID 125703, file sfn_2.col
  607. Loaded ID 125704, file sfse_1.col
  608. Loaded ID 125705, file sfse_10.col
  609. Loaded ID 125706, file sfse_11.col
  610. Loaded ID 125707, file sfse_12.col
  611. Loaded ID 125708, file sfse_13.col
  612. Loaded ID 125709, file sfse_14.col
  613. Loaded ID 125710, file sfse_15.col
  614. Loaded ID 125711, file sfse_16.col
  615. Loaded ID 125712, file sfse_17.col
  616. Loaded ID 125713, file sfse_2.col
  617. Loaded ID 125714, file sfse_3.col
  618. Loaded ID 125715, file sfse_4.col
  619. Loaded ID 125716, file sfse_5.col
  620. Loaded ID 125717, file sfse_6.col
  621. Loaded ID 125718, file sfse_7.col
  622. Loaded ID 125719, file sfse_8.col
  623. Loaded ID 125720, file sfse_9.col
  624. Loaded ID 125721, file sfs_1.col
  625. Loaded ID 125722, file sfs_2.col
  626. Loaded ID 125723, file sfs_3.col
  627. Loaded ID 125724, file sfs_4.col
  628. Loaded ID 125725, file sfs_5.col
  629. Loaded ID 125726, file sfs_6.col
  630. Loaded ID 125727, file sfs_7.col
  631. Loaded ID 125728, file sfs_8.col
  632. Loaded ID 125729, file sfs_9.col
  633. Loaded ID 125730, file sfw_1.col
  634. Loaded ID 125731, file sfw_2.col
  635. Loaded ID 125732, file sfw_3.col
  636. Loaded ID 125733, file sfw_4.col
  637. Loaded ID 125734, file sfw_5.col
  638. Loaded ID 125735, file sfw_6.col
  639. Loaded ID 125736, file sfw_7.col
  640. Loaded ID 125737, file sfw_8.col
  641. Loaded ID 125738, file sfw_9.col
  642. Loaded ID 125739, file sfxref.col
  643. Loaded ID 125740, file game_lc.col
  644. Loaded ID 125741, file misslib.col
  645. Loaded ID 125742, file game_ups.col
  646. Loaded ID 125743, file midway.col
  647. Loaded ID 125744, file game_ctm.col
  648. Loaded ID 125745, file game.col
  649. Loaded ID 125746, file game_cc.col
  650. Loaded ID 125747, file gen_int1_1.col
  651. Loaded ID 125748, file gen_int2_1.col
  652. Loaded ID 125749, file gen_int2_2.col
  653. Loaded ID 125750, file gen_int2_3.col
  654. Loaded ID 125751, file gen_int2_4.col
  655. Loaded ID 125752, file gen_int2_5.col
  656. Loaded ID 125753, file gen_int3_1.col
  657. Loaded ID 125754, file gen_int4_1.col
  658. Loaded ID 125755, file gen_int5_1.col
  659. Loaded ID 125756, file gen_int5_2.col
  660. Loaded ID 125757, file gen_int5_3.col
  661. Loaded ID 125758, file gen_int5_4.col
  662. Loaded ID 125759, file gen_intb_1.col
  663. Loaded ID 125760, file gen_intb_2.col
  664. Loaded ID 125761, file gen_intb_3.col
  665. Loaded ID 125762, file gen_intb_4.col
  666. Loaded ID 125763, file gen_intb_5.col
  667. Loaded ID 125764, file int_cont_1.col
  668. Loaded ID 125765, file int_la_1.col
  669. Loaded ID 125766, file int_la_2.col
  670. Loaded ID 125767, file int_la_3.col
  671. Loaded ID 125768, file int_la_4.col
  672. Loaded ID 125769, file int_sf_1.col
  673. Loaded ID 125770, file int_veg_1.col
  674. Loaded ID 125771, file proc_int.col
  675. Loaded ID 125772, file proc_int2.col
  676. Loaded ID 125773, file propext.col
  677. Loaded ID 125774, file props.col
  678. Loaded ID 125775, file props2.col
  679. Loaded ID 125776, file savehous_1.col
  680. Loaded ID 125777, file savehous_2.col
  681. Loaded ID 125778, file stadint_1.col
  682. Loaded ID 125779, file stadint_2.col
  683. Loaded ID 125780, file stadint_3.col
  684. Loaded ID 125781, file stadint_4.col
  685. Loaded ID 125782, file stadint_5.col
  686. Loaded ID 125783, file barriers.col
  687. Loaded ID 125784, file cranes_dyn2.col
  688. Loaded ID 125785, file dynamic.col
  689. Loaded ID 125786, file dynamic2.col
  690. Loaded ID 125787, file multiobj.col
  691. Loaded ID 125788, file procobj.col
  692. Loaded ID 125789, file vegepart.col
  693. Loaded ID 125790, file veh_mods.col
  694.  
  695. Game crashed unfortunately, here's a crash log:
  696. Current process ID: 8756
  697. Current thread ID: 6924
  698. Last file to be loaded: MODELS\GENERIC\VEHICLE.TXD
  699. Last library loaded: NOT SET
  700. Exception address: 0x00537D12 ("gta_sa.exe.exe"+0x137D12)
  701. Exception code: 0xC0000005
  702. Exception name: EXCEPTION_ACCESS_VIOLATION
  703. Inaccessible memory address: 0x18
  704.  
  705. General registers:
  706. EAX: 0x00000018 (24)
  707. EBX: 0x00000000 (0)
  708. ECX: 0xB4400000 (-1270874112)
  709. EDX: 0x3C80D2AC (1015075500)
  710. ESI: 0x209ECB40 (547277632)
  711. EDI: 0x0177FC44 (24640580)
  712. EBP: 0x00000058 (88)
  713. ESP: 0x0177FBDC (24640476)
  714. EIP: 0x00537D12 (5471506)
  715. EFL: 0x00010216 (66070)
  716.  
  717. Segment registers:
  718. CS: 0023
  719. DS: 002B
  720. ES: 002B
  721. FS: 0053
  722. GS: 002B
  723. SS: 002B
  724.  
  725. FPU registers:
  726. ST0: 70.817780 bytes: 00 00 00 00 00 B4 A2 8D 05 40
  727. ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
  728. ST2: -22.755556 bytes: 00 00 00 00 00 61 0B B6 03 C0
  729. ST3: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
  730. ST4: -35.408890 bytes: 00 00 00 00 00 B4 A2 8D 04 C0
  731. ST5: 0.000000 bytes: 00 00 00 00 00 00 00 00 00 00
  732. ST6: -92.000000 bytes: 00 00 00 00 00 00 00 B8 05 C0
  733. ST7: 0.426239 bytes: 00 00 00 00 00 00 3C DA FD 3F
  734. CTRL: 007F
  735. STAT: 0031
  736. TAGS: FFFF
  737.  
  738. MMX registers, 8 bytes:
  739. MM0: 00 00 00 00 00 B4 A2 8D
  740. MM1: 00 00 00 00 00 00 00 80
  741. MM2: 00 00 00 00 00 61 0B B6
  742. MM3: 00 00 00 00 00 00 00 80
  743. MM4: 00 00 00 00 00 B4 A2 8D
  744. MM5: 00 00 00 00 00 00 00 00
  745. MM6: 00 00 00 00 00 00 00 B8
  746. MM7: 00 00 00 00 00 00 3C DA
  747.  
  748. XMM registers, 16 bytes:
  749. XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  750. XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  751. XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  752. XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  753. XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  754. XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  755. XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  756. XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  757.  
  758. Module list
  759. ; Path Module file size Base Size of image Entry point
  760. C:\Users\Hugo Ramos\Documents\GTA San Andreas\gta_sa.exe.exe 14383616 0x00400000 0x01177000 0x00824570
  761. C:\WINDOWS\SYSTEM32\ntdll.dll 1620368 0x77640000 0x0018E000 0x00000000
  762. C:\WINDOWS\System32\KERNEL32.DLL 599576 0x75D50000 0x000D0000 0x75D606A0
  763. C:\WINDOWS\System32\KERNELBASE.dll 1839872 0x746C0000 0x001C2000 0x747AFF30
  764. C:\WINDOWS\SYSTEM32\apphelp.dll 584192 0x73910000 0x00093000 0x73944270
  765. C:\WINDOWS\System32\WS2_32.dll 415864 0x75C60000 0x00067000 0x75C786F0
  766. C:\WINDOWS\System32\sechost.dll 257792 0x744C0000 0x00041000 0x744D3400
  767. C:\WINDOWS\System32\RPCRT4.dll 787712 0x743E0000 0x000C0000 0x7440FB20
  768. C:\WINDOWS\System32\SspiCli.dll 124544 0x74110000 0x00020000 0x7411C9A0
  769. C:\Users\Hugo Ramos\Documents\GTA San Andreas\vorbisfile.dll 53760 0x73EE0000 0x00011000 0x73EE197B
  770. C:\WINDOWS\System32\CRYPTBASE.dll 31592 0x74100000 0x0000A000 0x74102A00
  771. C:\WINDOWS\SYSTEM32\WINMM.dll 135440 0x74020000 0x00024000 0x74024D00
  772. C:\WINDOWS\System32\bcryptPrimitives.dll 354360 0x74BA0000 0x00057000 0x74BDDE40
  773. C:\WINDOWS\System32\msvcrt.dll 769608 0x75F60000 0x000BD000 0x75F955E0
  774. C:\WINDOWS\System32\USER32.dll 1292872 0x75E20000 0x0013C000 0x75E4B3D0
  775. C:\WINDOWS\SYSTEM32\WINMMBASE.dll 129736 0x73FF0000 0x00023000 0x73FF8230
  776. C:\WINDOWS\System32\win32u.dll 81176 0x77490000 0x00016000 0x00000000
  777. C:\WINDOWS\System32\cfgmgr32.dll 226816 0x74B50000 0x00039000 0x74B5EBD0
  778. C:\WINDOWS\System32\GDI32.dll 129184 0x77410000 0x00021000 0x77416900
  779. C:\WINDOWS\System32\gdi32full.dll 1409048 0x75070000 0x00158000 0x7512A9C0
  780. C:\WINDOWS\System32\ucrtbase.dll 1150784 0x74140000 0x00118000 0x7416A3C0
  781. C:\WINDOWS\System32\msvcp_win.dll 491232 0x75CD0000 0x00079000 0x75CE4180
  782. C:\WINDOWS\System32\ADVAPI32.dll 480920 0x74AD0000 0x00077000 0x74AEE5B0
  783. C:\Users\Hugo Ramos\Documents\GTA San Andreas\EAX.DLL 188416 0x10000000 0x00030000 0x1001A472
  784. C:\WINDOWS\System32\ole32.dll 988168 0x75300000 0x000F3000 0x7533A100
  785. C:\WINDOWS\System32\combase.dll 2330520 0x75400000 0x00238000 0x7551E060
  786. C:\WINDOWS\System32\IMM32.DLL 143672 0x752D0000 0x00025000 0x752D47D0
  787. C:\Users\Hugo Ramos\Documents\GTA San Andreas\vorbishooked.DLL 65536 0x02020000 0x00011000 0x02024C98
  788. C:\Users\Hugo Ramos\Documents\GTA San Andreas\vorbis.dll 1060864 0x039C0000 0x00108000 0x039D3F7C
  789. C:\Users\Hugo Ramos\Documents\GTA San Andreas\ogg.dll 36864 0x02040000 0x00009000 0x0204302E
  790. C:\Users\Hugo Ramos\Documents\GTA San Andreas\$fastman92limitAdjuster.asi 5510656 0x6D940000 0x00550000 0x6D9B7463
  791. C:\WINDOWS\System32\SHELL32.dll 20373408 0x760C0000 0x01348000 0x76230A90
  792. C:\WINDOWS\System32\shcore.dll 569264 0x748F0000 0x0008C000 0x7493C9E0
  793. C:\WINDOWS\System32\windows.storage.dll 5820984 0x756D0000 0x00584000 0x758FB930
  794. C:\WINDOWS\System32\shlwapi.dll 277432 0x74C00000 0x00045000 0x74C19260
  795. C:\WINDOWS\System32\kernel.appcore.dll 47096 0x74130000 0x0000E000 0x74133E30
  796. C:\WINDOWS\System32\powrprof.dll 276400 0x77440000 0x00045000 0x77447C50
  797. C:\WINDOWS\System32\profapi.dll 59456 0x774B0000 0x00010000 0x774B3940
  798. C:\WINDOWS\System32\PSAPI.DLL 17112 0x75230000 0x00006000 0x75231460
  799. C:\Users\Hugo Ramos\Documents\GTA San Andreas\DllTricks.dll 7680 0x73ED0000 0x00006000 0x73ED1593
  800. C:\Users\Hugo Ramos\Documents\GTA San Andreas\MinHook.x86.dll 14848 0x73EC0000 0x00007000 0x00000000
  801. C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.15063.413_none_55bc94a37c2a2854\COMCTL32.dll 573856 0x6FBE0000 0x0008E000 0x6FC479D0
  802. C:\WINDOWS\SYSTEM32\MSVCR100.dll 773968 0x6D880000 0x000BF000 0x6D891DFC
  803. C:\Users\Hugo Ramos\Documents\GTA San Andreas\zlib1.dll 107520 0x02090000 0x00022000 0x02091440
  804. C:\Users\Hugo Ramos\Documents\GTA San Andreas\CLEO.asi 264704 0x73E50000 0x0006B000 0x73E5E3D4
  805. C:\Users\Hugo Ramos\Documents\GTA San Andreas\BASS.dll 110207 0x6D830000 0x00050000 0x6D87F004
  806. C:\WINDOWS\SYSTEM32\MSACM32.dll 90456 0x691E0000 0x00018000 0x691E4170
  807. C:\Users\Hugo Ramos\Documents\GTA San Andreas\cleo\FileSystemOperations.cleo 65024 0x738D0000 0x00014000 0x738D1203
  808. C:\Users\Hugo Ramos\Documents\GTA San Andreas\cleo\IniFiles.cleo 81920 0x738B0000 0x00018000 0x738B13AC
  809. C:\Users\Hugo Ramos\Documents\GTA San Andreas\cleo\IntOperations.cleo 58368 0x6D810000 0x00013000 0x6D811181
  810. C:\Users\Hugo Ramos\Documents\GTA San Andreas\ExGangWars.asi 70656 0x6D7F0000 0x00016000 0x6D7F322C
  811. C:\Users\Hugo Ramos\Documents\GTA San Andreas\Hooks.asi 118272 0x53360000 0x00936000 0x53364507
  812. C:\Users\Hugo Ramos\Documents\GTA San Andreas\GUI.fp 176640 0x525C0000 0x00D9D000 0x525CBA37
  813. C:\Users\Hugo Ramos\Documents\GTA San Andreas\FirstPerson.sp 445440 0x6D770000 0x00072000 0x6D77A1B5
  814. C:\Users\Hugo Ramos\Documents\GTA San Andreas\ImgLimitAdjuster.asi 97280 0x02140000 0x00023000 0x021539B8
  815. C:\WINDOWS\System32\oleaut32.dll 606960 0x76020000 0x00096000 0x76058F60
  816. C:\Users\Hugo Ramos\Documents\GTA San Andreas\sadisplayresolutions.asi 7168 0x73E40000 0x00006000 0x73E413E2
  817. C:\WINDOWS\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9279_none_50939ec6bcb7c97c\MSVCR90.dll 653976 0x6D6C0000 0x000A3000 0x6D6E2D40
  818. C:\Users\Hugo Ramos\Documents\GTA San Andreas\SilentPatchSA.asi 253952 0x6D670000 0x00042000 0x6D690171
  819. C:\Users\Hugo Ramos\Documents\GTA San Andreas\Underground_Core.asi 162304 0x6D640000 0x0002D000 0x6D64CE18
  820. C:\WINDOWS\system32\uxtheme.dll 474112 0x739D0000 0x00078000 0x73A085B0
  821. C:\WINDOWS\System32\MSCTF.dll 1333136 0x74510000 0x00146000 0x74569EA0
  822. C:\WINDOWS\system32\dwmapi.dll 125344 0x6AF40000 0x00023000 0x6AF47330
  823. C:\Users\Hugo Ramos\Documents\GTA San Andreas\VehicleAudioLoader.asi 10240 0x6D580000 0x000B5000 0x6D58178D
  824. C:\WINDOWS\System32\TextInputFramework.dll 401920 0x6E3B0000 0x00067000 0x6E3DC720
  825. C:\WINDOWS\System32\CoreUIComponents.dll 2259760 0x6E180000 0x00227000 0x6E1DA4D0
  826. C:\WINDOWS\System32\CoreMessaging.dll 583160 0x6E0F0000 0x0008F000 0x6E14A180
  827. C:\WINDOWS\SYSTEM32\ntmarta.dll 152440 0x73270000 0x00028000 0x73277CF0
  828. C:\WINDOWS\SYSTEM32\usermgrcli.dll 55872 0x738F0000 0x00010000 0x738F57A0
  829. C:\WINDOWS\SYSTEM32\wintypes.dll 856416 0x6EA00000 0x000D1000 0x6EA70D20
  830. C:\WINDOWS\SYSTEM32\DDRAW.dll 545792 0x64270000 0x000ED000 0x642876A0
  831. C:\WINDOWS\SYSTEM32\DCIMAN32.dll 11776 0x655F0000 0x00007000 0x655F2000
  832. C:\WINDOWS\SYSTEM32\DSOUND.dll 488960 0x54600000 0x0007E000 0x5462E790
  833. C:\WINDOWS\System32\clbcatq.dll 521728 0x75640000 0x00083000 0x75665B70
  834. C:\WINDOWS\System32\MMDevApi.dll 354400 0x73720000 0x00059000 0x737446C0
  835. C:\WINDOWS\System32\DEVOBJ.dll 131784 0x73580000 0x00022000 0x735894E0
  836. C:\WINDOWS\System32\PROPSYS.dll 1465360 0x735B0000 0x00164000 0x7361B470
  837. C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 864240 0x6C370000 0x000D7000 0x6C3A9860
  838. C:\WINDOWS\SYSTEM32\AVRT.dll 28992 0x6C360000 0x00009000 0x6C361CA0
  839. C:\WINDOWS\SYSTEM32\DINPUT8.dll 175104 0x54690000 0x00037000 0x5469BAD0
  840. C:\WINDOWS\SYSTEM32\HID.DLL 25600 0x59DB0000 0x0000A000 0x59DB2180
  841. C:\WINDOWS\System32\SETUPAPI.DLL 4330920 0x74C50000 0x0041A000 0x74C78DE0
  842. C:\WINDOWS\System32\WINTRUST.dll 276880 0x74A80000 0x00044000 0x74A97A40
  843. C:\WINDOWS\System32\MSASN1.dll 49656 0x74260000 0x0000E000 0x74265430
  844. C:\WINDOWS\System32\CRYPT32.dll 1557288 0x774C0000 0x0017D000 0x77517A20
  845. C:\WINDOWS\SYSTEM32\d3d9.dll 1436952 0x68EE0000 0x00162000 0x68F52CF0
  846. C:\WINDOWS\SYSTEM32\igdumdim32.dll 39244592 0x609F0000 0x02453000 0x60B2A810
  847. C:\WINDOWS\SYSTEM32\igc32.dll 13607160 0x5FD50000 0x00C94000 0x6020E0E6
  848. C:\Windows\System32\quartz.dll 1506816 0x6D3D0000 0x001A3000 0x6D3FBE20
  849. C:\Windows\System32\bcrypt.dll 93536 0x737A0000 0x00018000 0x737A8F30
  850. C:\Windows\System32\devenum.dll 82160 0x65610000 0x00015000 0x6561E670
  851. C:\WINDOWS\SYSTEM32\D3DIM700.DLL 423936 0x6D360000 0x0006D000 0x6D3ACD90
  852. C:\WINDOWS\SYSTEM32\wdmaud.drv 209920 0x5C380000 0x00039000 0x5C38CE90
  853. C:\WINDOWS\SYSTEM32\ksuser.dll 20216 0x65280000 0x00007000 0x65281EE0
  854. C:\WINDOWS\SYSTEM32\msacm32.drv 24576 0x62FC0000 0x0000A000 0x62FC42B0
  855. C:\WINDOWS\SYSTEM32\midimap.dll 18944 0x5C370000 0x00008000 0x5C371950
  856. C:\Windows\System32\Windows.UI.dll 790016 0x6E420000 0x000C5000 0x6E4744A0
  857. C:\WINDOWS\SYSTEM32\wmvcore.dll 2177632 0x66150000 0x00217000 0x66194B20
  858. C:\WINDOWS\SYSTEM32\WMASF.DLL 253656 0x66110000 0x0003F000 0x66147320
  859. C:\WINDOWS\SYSTEM32\mfperfhelper.dll 1081080 0x66370000 0x00107000 0x6645D1B0
  860. C:\WINDOWS\SYSTEM32\MFPlat.DLL 1455592 0x65FA0000 0x00165000 0x65FEBBE0
  861. C:\WINDOWS\SYSTEM32\RTWorkQ.DLL 153504 0x65F70000 0x0002A000 0x65F7FF00
  862. C:\WINDOWS\system32\mlang.dll 198656 0x69120000 0x00034000 0x69132600
  863. Game terminated.
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