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- import com.runemate.game.api.script.Execution;
- import com.runemate.game.api.hybrid.region.Players;
- import com.runemate.game.api.hybrid.entities.GameObject;
- import com.runemate.game.api.script.framework.LoopingScript;
- import com.runemate.game.api.hybrid.region.GameObjects;
- public final class onionbot extends LoopingScript{
- public GameObject obj;
- @Override
- public void onStart(String... args) {
- }
- @Override
- public void onLoop() {
- obj = GameObjects.newQuery().names("Onion").results().nearest();
- if(obj != null){
- if(obj.interact("Pick", obj.getDefinition().getName()){
- Execution.delayUntil(() -> Players.getLocal().getAnimationId() != -1, 5000);
- }
- }
- }
- }
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