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- diff --git a/etmain/scripts/translation.cfg b/etmain/scripts/translation.cfg
- index 9683389..d019654 100644
- --- a/etmain/scripts/translation.cfg
- +++ b/etmain/scripts/translation.cfg
- @@ -32,7 +32,7 @@
- english "Press %s to open Limbo Menu"
- french "Appuyez sur %s pour afficher le Menu Limbo"
- german "Drücke %s um das Limbo Menü zu öffnen"
- - italian "Premi %s per aprire il menu Limbo"
- + italian "Premi %s per aprire il menu' Limbo"
- spanish "Pulsa %s para abrir el menú Limbo"
- polish "Nacisnij %s aby otworzyc menu gracza"
- dutch "Druk %s om het Limbo Menu te openen"
- @@ -136,7 +136,7 @@
- english "SUDDEN DEATH"
- french "MORT SUBITE"
- german "PLÖTZLICHER TOD"
- - italian "LA MORTE IMPROVVISA"
- + italian "MORTE IMPROVVISA"
- spanish "SUDDEN DEATH"
- polish "NAGLA SMIERC"
- dutch "ACUTE DOOD"
- @@ -344,7 +344,7 @@
- english "Auto Pick"
- french "Ramasser Automatiquement"
- german "Automatisches Aufnehmen"
- - italian "Prendi Automatico"
- + italian "Raccogli Automatico"
- spanish "Auto Pick"
- polish "Automatyczne Podnoszenie"
- dutch "Automatische Selectie"
- @@ -409,7 +409,7 @@
- english "is not on the server"
- french "n'est pas sur le serveur"
- german "ist nicht auf dem Server"
- - italian "non è sul server"
- + italian "non e' sul server"
- spanish "is not on the server"
- polish "nie jest obecny na serwerze"
- dutch "is niet op de server"
- @@ -487,7 +487,7 @@
- english "File complaint against %s for team-killing?"
- french "Se plaindre contre %s pour vous avoir tué ?"
- german "Veranlasse eine Beschwerde gegen %s wegen team-killing?"
- - italian "Segnala %s per fuoco amico?"
- + italian "Vuoi mandare un reclamo per fuoco amico contro %s ?"
- spanish "File complaint against %s for team-killing?"
- polish "Wyslac skarge przeciwko %s za zabijanie swoich kompanow?"
- dutch "Dien klacht in tegen %s voor team-doding?"
- @@ -682,7 +682,7 @@
- english "No more reinforcements this round."
- french "Il n'y a plus de renforts pour cette manche."
- german "Keine weitere Verstärkung in dieser Runde."
- - italian "Non ci sono più rinforzi a questo giro."
- + italian "Non ci sono piu' rinforzi a questo giro."
- spanish "No more reinforcements this round."
- polish "Nie ma wiecej wsparcia w tej rundzie."
- dutch "Geen versterkingen meer deze ronde."
- @@ -695,7 +695,7 @@
- english "Reinforcements deploy in %d seconds."
- french "Renforts dans %d secondes."
- german "Verstärkung kommt in %d Sek."
- - italian "In riforzi arrivano tra %d secondi."
- + italian "In rinforzi arrivano tra %d secondi."
- spanish "Reinforcements deploy in %d seconds."
- polish "Wsparcie nadchodzi za %d sekund."
- dutch "Versterkingen komen in %d seconden."
- @@ -721,7 +721,7 @@
- english "No more deployments this round"
- french "Il n'y a plus de déploiement pour cette manche"
- german "Kein weiterer Einsatz diese Runde"
- - italian "Non ci sono più rinforzi a questo giro."
- + italian "Non ci sono piu' rinforzi a questo giro."
- spanish "No more deployments this round"
- polish "Nie ma wiecej odrodzen w tej rundzie"
- dutch "Geen optredens meer deze ronde"
- @@ -809,6 +809,309 @@
- danish "eller start en afstemning for at starte kampen"
- }
- +// New translations ET: Legacy GAME
- +// NOTE: only some of these work ATM
- +// FIXME: add new GAME translations here
- +{
- + english "Arming dynamite..."
- + french "Arming dynamite..."
- + german "Arming dynamite..."
- + italian "Armo la dinamite..."
- + spanish "Arming dynamite..."
- + polish "Arming dynamite..."
- + dutch "Arming dynamite..."
- + czech "Arming dynamite..."
- + swedish "Arming dynamite..."
- + finnish "Arming dynamite..."
- + danish "Arming dynamite..."
- +}
- +{
- + english "Arming landmine..."
- + french "Arming landmine..."
- + german "Arming landmine..."
- + italian "Armo la mina..."
- + spanish "Arming landmine..."
- + polish "Arming landmine..."
- + dutch "Arming landmine..."
- + czech "Arming landmine..."
- + swedish "Arming landmine..."
- + finnish "Arming landmine..."
- + danish "Arming landmine..."
- +}
- +{
- + english "Landmine armed..."
- + french "Landmine armed..."
- + german "Landmine armed..."
- + italian "Mina armata..."
- + spanish "Landmine armed..."
- + polish "Landmine armed..."
- + dutch "Landmine armed..."
- + czech "Landmine armed..."
- + swedish "Landmine armed..."
- + finnish "Landmine armed..."
- + danish "Landmine armed..."
- +}
- +{
- + english "Defusing landmine"
- + french "Defusing landmine"
- + german "Defusing landmine"
- + italian "Disinnesco la mina"
- + spanish "Defusing landmine"
- + polish "Defusing landmine"
- + dutch "Defusing landmine"
- + czech "Defusing landmine"
- + swedish "Defusing landmine"
- + finnish "Defusing landmine"
- + danish "Defusing landmine"
- +}
- +{
- + english "Landmine defused..."
- + french "Landmine defused..."
- + german "Landmine defused..."
- + italian "Mina disinnescata..."
- + spanish "Landmine defused..."
- + polish "Landmine defused..."
- + dutch "Landmine defused..."
- + czech "Landmine defused..."
- + swedish "Landmine defused..."
- + finnish "Landmine defused..."
- + danish "Landmine defused..."
- +}
- +{
- + english "Disarming satchel charge..."
- + french "Disarming satchel charge..."
- + german "Disarming satchel charge..."
- + italian "Disinnesco lo zainetto esplosivo..."
- + spanish "Disarming satchel charge..."
- + polish "Disarming satchel charge..."
- + dutch "Disarming satchel charge..."
- + czech "Disarming satchel charge..."
- + swedish "Disarming satchel charge..."
- + finnish "Disarming satchel charge..."
- + danish "Disarming satchel charge..."
- +}
- +{
- + english "Satchel charge disarmed..."
- + french "Satchel charge disarmed..."
- + german "Satchel charge disarmed..."
- + italian "Zainetto esplosivo disinnescato..."
- + spanish "Satchel charge disarmed..."
- + polish "Satchel charge disarmed..."
- + dutch "Satchel charge disarmed..."
- + czech "Satchel charge disarmed..."
- + swedish "Satchel charge disarmed..."
- + finnish "Satchel charge disarmed..."
- + danish "Satchel charge disarmed..."
- +}
- +{
- + english "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + french "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + german "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + italian "cp \"Non puoi mettere una dinamite accanto a una nostra costruzione!\" 1"
- + spanish "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + polish "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + dutch "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + czech "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + swedish "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + finnish "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- + danish "cp \"You cannot arm dynamite near a friendly objective!\" 1"
- +}
- +{
- + english "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + french "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + german "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + italian "cp \"La dinamite e' armata con un timer a 30 secondi!\" 1"
- + spanish "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + polish "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + dutch "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + czech "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + swedish "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + finnish "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- + danish "cp \"Dynamite is now armed with a 30 second timer!\" 1"
- +}
- +{
- + english "Defusing dynamite..."
- + french "Defusing dynamite..."
- + german "Defusing dynamite..."
- + italian "Disinnesco la dinamite..."
- + spanish "Defusing dynamite..."
- + polish "Defusing dynamite..."
- + dutch "Defusing dynamite..."
- + czech "Defusing dynamite..."
- + swedish "Defusing dynamite..."
- + finnish "Defusing dynamite..."
- + danish "Defusing dynamite..."
- +}
- +{
- + english "HQ: "
- + french "HQ: "
- + german "HQ: "
- + italian "Base: "
- + spanish "HQ: "
- + polish "HQ: "
- + dutch "HQ: "
- + czech "HQ: "
- + swedish "HQ: "
- + finnish "HQ: "
- + danish "HQ: "
- +}
- +{
- + english "All available planes are already en-route."
- + french "All available planes are already en-route."
- + german "All available planes are already en-route."
- + italian "Tutti gli areoplani sono gia' impegnati."
- + spanish "All available planes are already en-route."
- + polish "All available planes are already en-route."
- + dutch "All available planes are already en-route."
- + czech "All available planes are already en-route."
- + swedish "All available planes are already en-route."
- + finnish "All available planes are already en-route."
- + danish "All available planes are already en-route."
- +}
- +{
- + english "Pilot: "
- + french "Pilot: "
- + german "Pilot: "
- + italian "Pilota: "
- + spanish "Pilot: "
- + polish "Pilot: "
- + dutch "Pilot: "
- + czech "Pilot: "
- + swedish "Pilot: "
- + finnish "Pilot: "
- + danish "Pilot: "
- +}
- +{
- + english "Aborting, can't see target."
- + french "Aborting, can't see target."
- + german "Aborting, can't see target."
- + italian "Torno indietro, non vedo l'obbiettivo."
- + spanish "Aborting, can't see target."
- + polish "Aborting, can't see target."
- + dutch "Aborting, can't see target."
- + czech "Aborting, can't see target."
- + swedish "Aborting, can't see target."
- + finnish "Aborting, can't see target."
- + danish "Aborting, can't see target."
- +}
- +{
- + english "Fire Mission: "
- + french "Fire Mission: "
- + german "Fire Mission: "
- + italian "Stormo Aereo: "
- + spanish "Fire Mission: "
- + polish "Fire Mission: "
- + dutch "Fire Mission: "
- + czech "Fire Mission: "
- + swedish "Fire Mission: "
- + finnish "Fire Mission: "
- + danish "Fire Mission: "
- +}
- +{
- + english "Insufficient fire support."
- + french "Insufficient fire support."
- + german "Insufficient fire support."
- + italian "Potenza di fuoco insufficiente."
- + spanish "Insufficient fire support."
- + polish "Insufficient fire support."
- + dutch "Insufficient fire support."
- + czech "Insufficient fire support."
- + swedish "Insufficient fire support."
- + finnish "Insufficient fire support."
- + danish "Insufficient fire support."
- +}
- +{
- + english "Firing for effect!"
- + french "Firing for effect!"
- + german "Firing for effect!"
- + italian "Fuoco sul bersaglio!"
- + spanish "Firing for effect!"
- + polish "Firing for effect!"
- + dutch "Firing for effect!"
- + czech "Firing for effect!"
- + swedish "Firing for effect!"
- + finnish "Firing for effect!"
- + danish "Firing for effect!"
- +}
- +{
- + english "cp \"Mines have been reported in this area.\" 1""
- + french "cp \"Mines have been reported in this area.\" 1""
- + german "cp \"Mines have been reported in this area.\" 1""
- + italian "cp \"Sono state segnalate mine in questa zona.\" 1""
- + spanish "cp \"Mines have been reported in this area.\" 1""
- + polish "cp \"Mines have been reported in this area.\" 1""
- + dutch "cp \"Mines have been reported in this area.\" 1""
- + czech "cp \"Mines have been reported in this area.\" 1""
- + swedish "cp \"Mines have been reported in this area.\" 1""
- + finnish "cp \"Mines have been reported in this area.\" 1""
- + danish "cp \"Mines have been reported in this area.\" 1""
- +}
- +{
- + english "cp \"The Axis has too many players.\n\""
- + french "cp \"The Axis has too many players.\n\""
- + german "cp \"The Axis has too many players.\n\""
- + italian "cp \"L'Asse ha troppi giocatori.\n\""
- + spanish "cp \"The Axis has too many players.\n\""
- + polish "cp \"The Axis has too many players.\n\""
- + dutch "cp \"The Axis has too many players.\n\""
- + czech "cp \"The Axis has too many players.\n\""
- + swedish "cp \"The Axis has too many players.\n\""
- + finnish "cp \"The Axis has too many players.\n\""
- + danish "cp \"The Axis has too many players.\n\""
- +}
- +{
- + english "cp \"The Allies have too many players.\n\""
- + french "cp \"The Allies have too many players.\n\""
- + german "cp \"The Allies have too many players.\n\""
- + italian "cp \"Gli alleati hanno troppi giocatori.\n\""
- + spanish "cp \"The Allies have too many players.\n\""
- + polish "cp \"The Allies have too many players.\n\""
- + dutch "cp \"The Allies have too many players.\n\""
- + czech "cp \"The Allies have too many players.\n\""
- + swedish "cp \"The Allies have too many players.\n\""
- + finnish "cp \"The Allies have too many players.\n\""
- + danish "cp \"The Allies have too many players.\n\""
- +}
- +{
- + english "Allies"
- + french "Allies"
- + german "Allies"
- + italian "Alleati"
- + spanish "Allies"
- + polish "Allies"
- + dutch "Allies"
- + czech "Allies"
- + swedish "Allies"
- + finnish "Allies"
- + danish "Allies"
- +}
- +{
- + english "Axis"
- + french "Axis"
- + german "Axis"
- + italian "Asse"
- + spanish "Axis"
- + polish "Axis"
- + dutch "Axis"
- + czech "Axis"
- + swedish "Axis"
- + finnish "Axis"
- + danish "Axis"
- +}
- +{
- + english "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + french "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + german "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + italian "cp \"^1Protezione anti-Spam^7: ignorata la chat\""
- + spanish "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + polish "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + dutch "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + czech "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + swedish "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + finnish "cp \"^1Spam Protection^7: VoiceChat ignored\""
- + danish "cp \"^1Spam Protection^7: VoiceChat ignored\""
- +}
- +
- // New translations ET: Legacy CG
- // FIXME: add new CG translations here
- @@ -834,7 +1137,7 @@
- english "invalid/empty URL\n"
- french "invalid/empty URL\n"
- german "invalid/empty URL\n"
- - italian "URL vuoto/non valido\n"
- + italian "URL vuoto o non valido\n"
- spanish "invalid/empty URL\n"
- polish "invalid/empty URL\n"
- dutch "invalid/empty URL\n"
- diff --git a/etmain/ui/italian/hostgame.menu b/etmain/ui/italian/hostgame.menu
- index 496ec0a..4bb8f24 100644
- --- a/etmain/ui/italian/hostgame.menu
- +++ b/etmain/ui/italian/hostgame.menu
- @@ -36,9 +36,9 @@ menuDef {
- // Settings //
- SUBWINDOW( 6, 32, (SUBWINDOW_WIDTH), 88, "IMPOSTAZIONI" )
- EDITFIELD( 8, 48, (SUBWINDOW_WIDTH)-4, 10, "Nome del Server:", .2, 8, "sv_hostname", 32, 18, "Specifica il nome del tuo server" )
- - MULTIACTION( 8, 60, (SUBWINDOW_WIDTH)-4, 10, "Tipo di Gioco:", .2, 8, "ui_netGameType", cvarFloatList { "Campagna" 4 "Ultimo Rimasto" 5 "Obbiettivo Mappa Singola" 2 "A Tempo" 3 }, show labelDetailsGametype ; hide labelDetailsCampaign ; uiScript updateGameType, "Clicca per specificare il tipo di gioco da caricare" )
- + MULTIACTION( 8, 60, (SUBWINDOW_WIDTH)-4, 10, "Tipo di Gioco:", .2, 8, "ui_netGameType", cvarFloatList { "Campagna" 4 "Ultimo Rimasto" 5 "Mappa Singola" 2 "A Tempo" 3 }, show labelDetailsGametype ; hide labelDetailsCampaign ; uiScript updateGameType, "Clicca per specificare il tipo di gioco da caricare" )
- NUMERICFIELD( 8, 72, (SUBWINDOW_WIDTH)-4, 10, "Massimo Giocatori:", .2, 8, "sv_maxclients", 3, "Massimo numero di giocatori che si possono connettere al server" )
- - MULTI( 8, 84, (SUBWINDOW_WIDTH)-4, 10, "Auto-Configura il Server:", .2, 8, "server_autoconfig", cvarFloatList { "No" 0 "Competition Settings" 1 "Public Settings" 2 }, "Il Server si configura automaticamente da solo per i settaggi di default selezionati" )
- + MULTI( 8, 84, (SUBWINDOW_WIDTH)-4, 10, "Auto-Configura Server:", .2, 8, "server_autoconfig", cvarFloatList { "No" 0 "Impost. Compet." 1 "Impost. Pubbliche" 2 }, "Il Server si configura automaticamente da solo per i settaggi predefiniti selezionati" )
- MULTI( 8, 96, (SUBWINDOW_WIDTH)-4, 10, "Server Dedicato:", .2, 8, "ui_dedicated", cvarFloatList { "No" 0 "Si - RETE" 1 "Si - Internet" 2 }, "Specifica se il Server deve essere \"dedicato\" per giocare nella LAN o su Internet (non lancia un client)" )
- EDITFIELD( 8, 108, (SUBWINDOW_WIDTH)-4, 10, "Password:", .2, 8, "g_password", 25, 18, "Eventuale Password che i client devono fornire per entrare sul server" )
- diff --git a/etmain/ui/italian/hostgame_advanced.menu b/etmain/ui/italian/hostgame_advanced.menu
- index e26a66d..b9061d6 100644
- --- a/etmain/ui/italian/hostgame_advanced.menu
- +++ b/etmain/ui/italian/hostgame_advanced.menu
- @@ -76,14 +76,14 @@ menuDef {
- MULTI( 6+(SUBWINDOW_WIDTH)+6+2, 130, (SUBWINDOW_WIDTH)-4, 10, "Voto Valido:", .2, 8, "vote_percent", cvarFloatList { "25%" 25 "50%" 50 "60%" 60 "75%" 75 "100%" 100 }, "Speifica la minima percentuale richiesta per far passare una votazione" )
- SUBWINDOW( 6+(SUBWINDOW_WIDTH)+6, 148, (SUBWINDOW_WIDTH), 112, "PERMETTI VOTAZIONI" )
- - CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 164, .5*((SUBWINDOW_WIDTH)-6), 10, "Pref. Compet,:", .2, 24, 8, "vote_allow_comp", "Permetti di votare per le impostazioni da competizione" )
- + CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 164, .5*((SUBWINDOW_WIDTH)-6), 10, "Pref. Compet.:", .2, 24, 8, "vote_allow_comp", "Permetti di votare per le impostazioni da competizione" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 176, .5*((SUBWINDOW_WIDTH)-6), 10, "Tipo di Gioco:", .2, 24, 8, "vote_allow_gametype", "Permetti di votare per cambiare il tipo di gioco" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 188, .5*((SUBWINDOW_WIDTH)-6), 10, "Butta Fuori:", .2, 24, 8, "vote_allow_kick", "Permetti di votare per buttare fuori altri giocatori" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 200, .5*((SUBWINDOW_WIDTH)-6), 10, "Mappa:", .2, 24, 8, "vote_allow_map", "Permetti di votare per una mappa o campagna diversa" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 212, .5*((SUBWINDOW_WIDTH)-6), 10, "Riavvia Partita:", .2, 24, 8, "vote_allow_matchreset", "Permetti di votare per riavviare la partita" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 224, .5*((SUBWINDOW_WIDTH)-6), 10, "Spettatori Muti:", .2, 24, 8, "vote_allow_mutespecs", "Permetti di votare per rendere muti gli spettatori" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 236, .5*((SUBWINDOW_WIDTH)-6), 10, "Prossima Mappa:", .2, 24, 8, "vote_allow_nextmap", "Permetti di votare per la prossima campagna o mappa" )
- - CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 248, .5*((SUBWINDOW_WIDTH)-6), 10, "Sq. Equil.:", .2, 24, 8, "vote_allow_balancedteams", "Permetti di votare per forzare squadre equilibrate" )
- + CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2, 248, .5*((SUBWINDOW_WIDTH)-6), 10, "Squadre Equil.:", .2, 24, 8, "vote_allow_balancedteams", "Permetti di votare per forzare squadre equilibrate" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2+(.5*((SUBWINDOW_WIDTH)-6))+2, 164, .5*((SUBWINDOW_WIDTH)-6), 10, "Pref. Pubbl.:", .2, 24, 8, "vote_allow_pub", "Permetti di votare per impostazioni pubbliche" )
- CHECKBOXALIGNX( 6+(SUBWINDOW_WIDTH)+6+2+(.5*((SUBWINDOW_WIDTH)-6))+2, 176, .5*((SUBWINDOW_WIDTH)-6), 10, "Arbitro:", .2, 24, 8, "vote_allow_referee", "Permetti di votare per un arbitro" )
- diff --git a/etmain/ui/italian/ingame_vote_misc.menu b/etmain/ui/italian/ingame_vote_misc.menu
- index fc679c7..fa05e56 100644
- --- a/etmain/ui/italian/ingame_vote_misc.menu
- +++ b/etmain/ui/italian/ingame_vote_misc.menu
- @@ -48,8 +48,8 @@ menuDef {
- BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 32, .5*(WINDOW_WIDTH-18), 14, "MESCOLA PER XP", .24, 11, exec "cmd callvote shuffleteamsxp"; uiScript closeingame, voteFlag CV_SVF_SHUFFLETEAMS )
- BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 50, .5*(WINDOW_WIDTH-18), 14, "INVERTI SQUADRE", .24, 11, exec "cmd callvote swapteams"; uiScript closeingame, voteFlag CV_SVF_SWAPTEAMS )
- - BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 68, .5*(WINDOW_WIDTH-18), 14, "RENDI MUTI GLI SPETTATORI", .24, 11, exec "cmd callvote mutespecs 1"; uiScript closeingame, settingDisabled CV_SVS_MUTESPECS voteFlag CV_SVF_MUTESPECS )
- - BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 68, .5*(WINDOW_WIDTH-18), 14, "FAI PARLARE GLI SPETTATORI", .24, 11, exec "cmd callvote mutespecs 0"; uiScript closeingame, settingEnabled CV_SVS_MUTESPECS voteFlag CV_SVF_MUTESPECS )
- + BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 68, .5*(WINDOW_WIDTH-18), 14, "MUTI SPETTATORI", .24, 11, exec "cmd callvote mutespecs 1"; uiScript closeingame, settingDisabled CV_SVS_MUTESPECS voteFlag CV_SVF_MUTESPECS )
- + BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 68, .5*(WINDOW_WIDTH-18), 14, "CHAT SPETTATORI", .24, 11, exec "cmd callvote mutespecs 0"; uiScript closeingame, settingEnabled CV_SVS_MUTESPECS voteFlag CV_SVF_MUTESPECS )
- BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 86, .5*(WINDOW_WIDTH-18), 14, "FUOCO AMICO SI", .24, 11, exec "cmd callvote friendlyfire 1"; uiScript closeingame, settingDisabled CV_SVS_FRIENDLYFIRE voteFlag CV_SVF_FRIENDLYFIRE )
- BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 86, .5*(WINDOW_WIDTH-18), 14, "FUOCO AMICO NO", .24, 11, exec "cmd callvote friendlyfire 0"; uiScript closeingame, settingEnabled CV_SVS_FRIENDLYFIRE voteFlag CV_SVF_FRIENDLYFIRE )
- BUTTONEXT( 6+.5*(WINDOW_WIDTH-18)+6, 104, .5*(WINDOW_WIDTH-18), 14, "SQUADRE BILANCIATE SI", .24, 11, exec "cmd callvote balancedteams 1"; uiScript closeingame, settingDisabled CV_SVS_BALANCEDTEAMS voteFlag CV_SVF_BALANCEDTEAMS )
- @@ -58,7 +58,7 @@ menuDef {
- BUTTONEXT( 6, 122, WINDOW_WIDTH-12, 14, "IMPOSTAZIONI COMPETIZIONE", .24, 11, exec "cmd callvote comp"; uiScript closeingame, voteFlag CV_SVF_COMP )
- BUTTONEXT( 6, 140, WINDOW_WIDTH-12, 14, "IMPOSTAZIONI PUBBLICHE", .24, 11, exec "cmd callvote pub"; uiScript closeingame, voteFlag CV_SVF_PUB )
- - MULTILEFT( 8, 158+2, .66*(WINDOW_WIDTH-18), 10, "Danni Riscaldamento:", .2, 8, "ui_voteWarmupDamage", cvarFloatList { "None" 0 "Enemies" 1 "Everyone" 2 } voteFlag CV_SVF_WARMUPDAMAGE, "Scegli il modo su cui votare" )
- + MULTILEFT( 8, 158+2, .66*(WINDOW_WIDTH-18), 10, "Danni Riscaldamento:", .2, 8, "ui_voteWarmupDamage", cvarFloatList { "Nessuno" 0 "Nemici" 1 "Tutti" 2 } voteFlag CV_SVF_WARMUPDAMAGE, "Scegli il modo su cui votare" )
- NAMEDBUTTONEXT( "bttnextWarmupDamage", 6+.80*(WINDOW_WIDTH-18)+6, 158, .20*(WINDOW_WIDTH-18), 14, "OK", .24, 11, uiScript voteWarmupDamage; uiScript closeingame, voteFlag CV_SVF_WARMUPDAMAGE )
- itemDef {
- @@ -72,10 +72,10 @@ menuDef {
- decoration
- }
- - NUMERICFIELDLEFTEXT( 8, 176+2, .66*(WINDOW_WIDTH-18), 10, "Limite temporale:", .2, 8, "ui_voteTimelimit", 6, voteFlag CV_SVF_TIMELIMIT, "Specifica un limite temporale da votare" )
- + NUMERICFIELDLEFTEXT( 8, 176+2, .66*(WINDOW_WIDTH-18), 10, "Limite tempo:", .2, 8, "ui_voteTimelimit", 6, voteFlag CV_SVF_TIMELIMIT, "Specifica un limite temporale da votare" )
- NAMEDBUTTONEXT( "bttnextTimelimit", 6+.80*(WINDOW_WIDTH-18)+6, 176, .20*(WINDOW_WIDTH-18), 14, "OK", .24, 11, uiScript voteTimelimit; uiScript closeingame, voteFlag CV_SVF_TIMELIMIT )
- - MULTILEFT( 8, 194+2, .66*(WINDOW_WIDTH-18), 10, "Tipo di Gioco:", .2, 8, "ui_voteGameType", cvarFloatList { "Single-Map Objective" 2 "Stopwatch" 3 "Last Man Standing" 5 } voteflag CV_SVF_GAMETYPE, "Scegli il tipo di gioco da votare" )
- + MULTILEFT( 8, 194+2, .66*(WINDOW_WIDTH-18), 10, "Tipo di Gioco:", .2, 8, "ui_voteGameType", cvarFloatList { "Mappa Singola" 2 "A Tempo" 3 "Ultimo Rimasto" 5 } voteflag CV_SVF_GAMETYPE, "Scegli il tipo di gioco da votare" )
- NAMEDBUTTONEXT( "bttnextGameType", 6+.80*(WINDOW_WIDTH-18)+6, 194, .20*(WINDOW_WIDTH-18), 14, "OK", .24, 11, uiScript voteGame; uiScript closeingame, voteflag CV_SVF_GAMETYPE )
- BUTTON( 6, WINDOW_HEIGHT-24, WINDOW_WIDTH-12, 18, "INDIETRO", .3, 14, close ingame_vote_misc ; open ingame_vote )
- diff --git a/etmain/ui/italian/ingame_vote_players.menu b/etmain/ui/italian/ingame_vote_players.menu
- index 768aca0..b8f5654 100644
- --- a/etmain/ui/italian/ingame_vote_players.menu
- +++ b/etmain/ui/italian/ingame_vote_players.menu
- @@ -52,9 +52,9 @@ menuDef {
- BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "RENDI MUTO", .24, 11, uiScript voteMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERNOTMUTED cvarTest "authLevel" showCVar { RL_NONE } voteFlag CV_SVF_MUTING )
- BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "RENDI MUTO", .24, 11, uiScript refMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERNOTMUTED cvarTest "authLevel" showCVar { RL_REFEREE } )
- BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "RENDI MUTO", .24, 11, uiScript rconMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERNOTMUTED cvarTest "authLevel" showCVar { RL_RCON } voteFlag CV_SVF_MUTING )
- - BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "PERMETTI DI PARLARE", .24, 11, uiScript voteUnMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERMUTED cvarTest "authLevel" showCVar { RL_NONE } )
- - BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "PERMETTI DI PARLARE", .24, 11, uiScript refUnMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERMUTED cvarTest "authLevel" showCVar { RL_REFEREE } )
- - BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "PERMETTI DI PARLARE", .24, 11, uiScript rconUnMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERMUTED cvarTest "authLevel" showCVar { RL_RCON } )
- + BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "FAI PARLARE", .24, 11, uiScript voteUnMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERMUTED cvarTest "authLevel" showCVar { RL_NONE } )
- + BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "FAI PARLARE", .24, 11, uiScript refUnMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERMUTED cvarTest "authLevel" showCVar { RL_REFEREE } )
- + BUTTONEXT( 208, 50, WINDOW_WIDTH-208-6, 14, "FAI PARLARE", .24, 11, uiScript rconUnMute ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERMUTED cvarTest "authLevel" showCVar { RL_RCON } )
- BUTTONEXT( 208, 68, WINDOW_WIDTH-208-6, 14, "FAI ARBITRO", .24, 11, uiScript voteReferee ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERNOREFEREE cvarTest "authLevel" showCVar { RL_NONE } voteFlag CV_SVF_REFEREE )
- BUTTONEXT( 208, 68, WINDOW_WIDTH-208-6, 14, "FAI ARBITRO", .24, 11, uiScript refMakeReferee ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERNOREFEREE cvarTest "authLevel" showCVar { RL_REFEREE } )
- @@ -63,9 +63,9 @@ menuDef {
- BUTTONEXT( 208, 68, WINDOW_WIDTH-208-6, 14, "TOGLI ARBITRO", .24, 11, uiScript refUnReferee ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERREFEREE cvarTest "authLevel" showCVar { RL_REFEREE } )
- BUTTONEXT( 208, 68, WINDOW_WIDTH-208-6, 14, "TOGLI ARBITRO", .24, 11, uiScript rconRemoveReferee ; uiScript closeingame, ownerdrawFlag UI_SHOW_PLAYERREFEREE cvarTest "authLevel" showCVar { RL_RCON } )
- - BUTTONEXT( 208, 86, WINDOW_WIDTH-208-6, 14, "SPOSTA NELL'ASSE", .24, 11, uiScript refMakeAxis ; uiScript closeingame, cvarTest "authLevel" showCVar { RL_REFEREE RL_RCON } )
- - BUTTONEXT( 208, 104, WINDOW_WIDTH-208-6, 14, "SPOSTA NEGLI ALLEATI", .24, 11, uiScript refMakeAllied ; uiScript closeingame, cvarTest "authLevel" showCVar { RL_REFEREE RL_RCON } )
- - BUTTONEXT( 208, 122, WINDOW_WIDTH-208-6, 14, "SPOSTA NEGLI SPETTATORI", .24, 11, uiScript refMakeSpec ; uiScript closeingame, cvarTest "authLevel" showCVar { RL_REFEREE RL_RCON } )
- + BUTTONEXT( 208, 86, WINDOW_WIDTH-208-6, 14, "NELL'ASSE", .24, 11, uiScript refMakeAxis ; uiScript closeingame, cvarTest "authLevel" showCVar { RL_REFEREE RL_RCON } )
- + BUTTONEXT( 208, 104, WINDOW_WIDTH-208-6, 14, "NEGLI ALLEATI", .24, 11, uiScript refMakeAllied ; uiScript closeingame, cvarTest "authLevel" showCVar { RL_REFEREE RL_RCON } )
- + BUTTONEXT( 208, 122, WINDOW_WIDTH-208-6, 14, "NEGLI SPETTATORI", .24, 11, uiScript refMakeSpec ; uiScript closeingame, cvarTest "authLevel" showCVar { RL_REFEREE RL_RCON } )
- BUTTONEXT( 208, 140, WINDOW_WIDTH-208-6, 14, "RICHIAMA", .24, 11, open ingame_vote_players_warn, cvarTest "authLevel" showCVar { RL_REFEREE RL_RCON } )
- BUTTONEXT( 208, 152, WINDOW_WIDTH-208-6, 14, "BANNA", .24, 11, uiScript rconBan ; uiScript closeingame, cvarTest "authLevel" showCVar { RL_RCON } )
- diff --git a/etmain/ui/italian/options_controls.menu b/etmain/ui/italian/options_controls.menu
- index 6dd86cb..a8bc20a 100644
- --- a/etmain/ui/italian/options_controls.menu
- +++ b/etmain/ui/italian/options_controls.menu
- @@ -5,7 +5,7 @@
- #define WINDOW_X 16
- #define WINDOW_Y 16
- #define WINDOW_WIDTH 608
- -#define WINDOW_HEIGHT 448
- +#define WINDOW_HEIGHT 458
- #define GROUP_NAME "grpOptionsControls"
- // Controls Menu //
- @@ -43,30 +43,32 @@ menuDef {
- BIND( 8, 180, (SUBWINDOW_WIDTH)-4, 10, "Usa (Attiva):", .2, 8, "+activate", "" )
- // Input //
- - SUBWINDOW( 6, 198, (SUBWINDOW_WIDTH), 40, "INPUT" )
- + SUBWINDOW( 6, 198, (SUBWINDOW_WIDTH), 52, "INPUT" )
- CHECKBOXALIGNXACTION( 8, 214, .5*((SUBWINDOW_WIDTH)-6), 10, "Inverti Mouse:", .2, 24, 8, "ui_mousePitch", uiScript update ui_mousePitch, "Inverte il pitch del mouse" )
- CHECKBOXALIGNX( 8+(.5*((SUBWINDOW_WIDTH)-6))+2, 214, .5*((SUBWINDOW_WIDTH)-6), 10, "Mouse Omogeneo:", .2, 24, 8, "m_filter", "Usa interpolazione per uniformare i movimenti del puntatore" )
- SLIDER( 8, 226, (SUBWINDOW_WIDTH)-4, 10, "Sensibilita' Mouse:", .2, 8, "sensitivity" 5 1 30, "Usa il cursore per aumentare o diminuire la sensibilita' del mouse" )
- CVARFLOATLABEL( 8, 226, (SUBWINDOW_WIDTH)-4, 10, "sensitivity", .2, ITEM_ALIGN_RIGHT, $evalfloat((SUBWINDOW_WIDTH)-4), 8 )
- + SLIDER( 8, 238, (SUBWINDOW_WIDTH)-4, 10, "Sensibilita' ALTO/BASSO:", .2, 8, "m_pitch" 0.022 0.01501 0.022, "Usa il cursore per aumentare o diminuire il passo del mouse" )
- + CVARFLOATLABEL( 8, 238, (SUBWINDOW_WIDTH)-4, 10, "m_pitch", .2, ITEM_ALIGN_RIGHT, $evalfloat((SUBWINDOW_WIDTH)-4), 8 )
- // Chat //
- - SUBWINDOW( 6, 244, (SUBWINDOW_WIDTH), 64, "CHAT" )
- - BIND( 8, 260, .5*((SUBWINDOW_WIDTH)-6), 10, "Chat:", .2, 8, "messagemode", "" )
- - BIND( 8+(.5*((SUBWINDOW_WIDTH)-6))+2, 260, .5*((SUBWINDOW_WIDTH)-6), 10, "Chat Squadra:", .2, 8, "messagemode2", "" )
- - BIND( 8, 272, (SUBWINDOW_WIDTH)-4, 10, "Chat Fireteam:", .2, 8, "messagemode3", "" )
- - BIND( 8, 284, (SUBWINDOW_WIDTH)-4, 10, "Chat Veloce:", .2, 8, "mp_QuickMessage", "" )
- - BIND( 8, 296, (SUBWINDOW_WIDTH)-4, 10, "Chat Fireteam Veloce:", .2, 8, "mp_fireteammsg", "" )
- + SUBWINDOW( 6, 256, (SUBWINDOW_WIDTH), 64, "CHAT" )
- + BIND( 8, 272, .5*((SUBWINDOW_WIDTH)-6), 10, "Chat:", .2, 8, "messagemode", "" )
- + BIND( 8+(.5*((SUBWINDOW_WIDTH)-6))+2, 272, .5*((SUBWINDOW_WIDTH)-6), 10, "Chat Squadra:", .2, 8, "messagemode2", "" )
- + BIND( 8, 284, (SUBWINDOW_WIDTH)-4, 10, "Chat Fireteam:", .2, 8, "messagemode3", "" )
- + BIND( 8, 296, (SUBWINDOW_WIDTH)-4, 10, "Chat Veloce:", .2, 8, "mp_QuickMessage", "" )
- + BIND( 8, 308, (SUBWINDOW_WIDTH)-4, 10, "Chat Fireteam Veloce:", .2, 8, "mp_fireteammsg", "" )
- // Pop-Ups //
- - SUBWINDOW( 6, 314, (SUBWINDOW_WIDTH), 100, "FINESTRE IN RILIEVO" )
- - BIND( 8, 330, (SUBWINDOW_WIDTH)-4, 10, "Mostra Punteggi:", .2, 8, "+scores", "" )
- - BIND( 8, 342, (SUBWINDOW_WIDTH)-4, 10, "Mostra il Menu' Limbo:", .2, 8, "OpenLimboMenu", "" )
- - BIND( 8, 354, (SUBWINDOW_WIDTH)-4, 10, "Mostra la Mappa:", .2, 8, "+mapexpand", "" )
- - BIND( 8, 366, (SUBWINDOW_WIDTH)-4, 10, "Aumenta Zoom Bussola:", .2, 8, "MapZoomIn", "" )
- - BIND( 8, 378, (SUBWINDOW_WIDTH)-4, 10, "Diminuisce Zoom Bussola:", .2, 8, "MapZoomOut", "" )
- - BIND( 8, 390, (SUBWINDOW_WIDTH)-4, 10, "Statistiche Giocatore:", .2, 8, "+stats", "" )
- - BIND( 8, 402, (SUBWINDOW_WIDTH)-4, 10, "Colpi Migliori:", .2, 8, "+topshots", "" )
- -// BIND( 8, 402, (SUBWINDOW_WIDTH)-4, 10, "Multiview:", .2, 8, "mvactivate", "" )
- + SUBWINDOW( 6, 326, (SUBWINDOW_WIDTH), 100, "FINESTRE IN RILIEVO" )
- + BIND( 8, 342, (SUBWINDOW_WIDTH)-4, 10, "Mostra Punteggi:", .2, 8, "+scores", "" )
- + BIND( 8, 354, (SUBWINDOW_WIDTH)-4, 10, "Mostra il Menu' Limbo:", .2, 8, "OpenLimboMenu", "" )
- + BIND( 8, 366, (SUBWINDOW_WIDTH)-4, 10, "Mostra la Mappa:", .2, 8, "+mapexpand", "" )
- + BIND( 8, 378, (SUBWINDOW_WIDTH)-4, 10, "Aumenta Zoom Bussola:", .2, 8, "MapZoomIn", "" )
- + BIND( 8, 390, (SUBWINDOW_WIDTH)-4, 10, "Diminuisce Zoom Bussola:", .2, 8, "MapZoomOut", "" )
- + BIND( 8, 402, (SUBWINDOW_WIDTH)-4, 10, "Statistiche Giocatore:", .2, 8, "+stats", "" )
- + BIND( 8, 414, (SUBWINDOW_WIDTH)-4, 10, "Colpi Migliori:", .2, 8, "+topshots", "" )
- +// BIND( 8, 414, (SUBWINDOW_WIDTH)-4, 10, "Multiview:", .2, 8, "mvactivate", "" )
- // Use Weapons //
- SUBWINDOW( 6+(SUBWINDOW_WIDTH)+6, 32, (SUBWINDOW_WIDTH), 64, "USO ARMI" )
- diff --git a/etmain/ui/italian/options_customise_game.menu b/etmain/ui/italian/options_customise_game.menu
- index 191be17..9e41946 100644
- --- a/etmain/ui/italian/options_customise_game.menu
- +++ b/etmain/ui/italian/options_customise_game.menu
- @@ -5,7 +5,7 @@
- #define WINDOW_X 16
- #define WINDOW_Y 16
- #define WINDOW_WIDTH 400
- -#define WINDOW_HEIGHT 452
- +#define WINDOW_HEIGHT 422
- #define GROUP_NAME "grpOptionsCustomiseGame"
- // Customise Game Menu //
- @@ -50,24 +50,21 @@ menuDef {
- MULTI( 8, 210, (SUBWINDOW_WIDTH)-4, 10, "Livelli Zoom:", .2, 8, "cg_zoomstepsniper", cvarFloatList { "4 Livelli di Zoom" 4 "8 Livelli di Zoom" 2 }, "Specifica gli incrementi di zoom" )
- // Chat //
- - SUBWINDOW( 6, 224, (SUBWINDOW_WIDTH), 40, "CHAT" )
- + SUBWINDOW( 6, 224, (SUBWINDOW_WIDTH), 76, "CHAT" )
- MULTI( 8, 240, (SUBWINDOW_WIDTH)-4, 10, "Modo Chat Veloce:", .2, 8, "cg_quickMessageAlt", cvarFloatList { "Lettere" 0 "Numeri" 1 }, "usa lettere o numeri per mandare messaggi via radio" )
- MULTI( 8, 252, (SUBWINDOW_WIDTH)-4, 10, "Tempo Icona Chat:", .2, 8, "cg_voicespritetime", cvarFloatList { "Breve" 3000 "Normale" 6000 "Lungo" 12000 "Really Long" 24000 }, "Specifica quanto tempo l'icona di chat appare sulla testa dei giocatori" )
- -
- -// Downloads //
- - SUBWINDOW( 6, 266, (SUBWINDOW_WIDTH), 52, "DOWNLOAD" )
- - YESNO( 8, 282, (SUBWINDOW_WIDTH)-4, 10, "Aggiornamento all'avvio:", .2, 8, "cl_autoupdate", "" )
- - YESNO( 8, 294, (SUBWINDOW_WIDTH)-4, 10, "File Mancanti dal Server:", .2, 8, "cl_allowDownload", "" )
- - YESNO( 8, 306, (SUBWINDOW_WIDTH)-4, 10, "Usa HTTP/FTP per Scaricare:", .2, 8, "cl_wwwDownload", "" )
- + YESNO( 8, 264, (SUBWINDOW_WIDTH)-4, 10, "Solo chat squadra:", .2, 8, "cg_teamChatsOnly", "Durante il gioco senti solo la chat della squadra" )
- + YESNO( 8, 276, (SUBWINDOW_WIDTH)-4, 10, "No voice chat:", .2, 8, "cg_noVoiceChats", "Durante il gioco l'audio della chat e' muto" )
- + YESNO( 8, 288, (SUBWINDOW_WIDTH)-4, 10, "No voice text:", .2, 8, "cg_noVoiceText", "Durante il gioco non mostrare i testi della chat" )
- // Miscellaneous //
- - SUBWINDOW( 6, 320, (SUBWINDOW_WIDTH), 88, "VARIE" )
- - MULTI( 8, 336, (SUBWINDOW_WIDTH)-4, 10, "PopUp Reclami:", .2, 8, "cg_complaintPopUp", cvarFloatList { "No" 0 "Si" 1 }, "Mostra l'opzione per mandare reclami per compagni di squadra che ti uccidono" )
- - YESNO( 8, 348, (SUBWINDOW_WIDTH)-4, 10, "Registra Messaggi Importanti:", .2, 8, "cg_printObjectiveInfo", "Scrivi messaggi di gioco importanti nella console" )
- - MULTI( 8, 360, (SUBWINDOW_WIDTH)-4, 10, "Auto-Azione:", .2, 8, "cg_autoAction", cvarFloatList { "None" 0 "Demo" 1 "Screenshot" 2 "Stats Dump" 4 "Demo + SS" 3 "Demo + Stats" 5 "SS + Stats" 6 "Demo + SS + Stats" 7 }, "Compi delle azioni automaticamente all'inizio o ala fine di un quadro" )
- - YESNO( 8, 372, (SUBWINDOW_WIDTH)-4, 10, "JPEG per Foto allo Schermo:", .2, 8, "cg_useScreenshotJPEG", "Cambia tipo di immagine fra .tga e .jpg per il comando \"autoscreenshot\"" )
- - YESNO( 8, 384, (SUBWINDOW_WIDTH)-4, 10, "Mostra Suggerimenti:", .2, 8, "ui_showtooltips", "Mostra i suggerimenti nell'interfaccia" )
- - YESNO( 8, 396, (SUBWINDOW_WIDTH)-4, 10, "Annunci:", .2, 8, "cg_announcer", "Attiva o disattiva la voce fuori campo durante il gioco" )
- + SUBWINDOW( 6, 306, (SUBWINDOW_WIDTH), 88, "VARIE" )
- + MULTI( 8, 322, (SUBWINDOW_WIDTH)-4, 10, "Opzione Reclami:", .2, 8, "cg_complaintPopUp", cvarFloatList { "No" 0 "Si" 1 }, "Mostra l'opzione per mandare reclami per compagni di squadra che ti uccidono" )
- + YESNO( 8, 334, (SUBWINDOW_WIDTH)-4, 10, "Registra Messaggi Importanti:", .2, 8, "cg_printObjectiveInfo", "Scrivi messaggi di gioco importanti nella console" )
- + MULTI( 8, 346, (SUBWINDOW_WIDTH)-4, 10, "Auto-Azione:", .2, 8, "cg_autoAction", cvarFloatList { "None" 0 "Demo" 1 "Screenshot" 2 "Stats Dump" 4 "Demo + SS" 3 "Demo + Stats" 5 "SS + Stats" 6 "Demo + SS + Stats" 7 }, "Compi delle azioni automaticamente all'inizio o ala fine di un quadro" )
- + YESNO( 8, 358, (SUBWINDOW_WIDTH)-4, 10, "JPEG per Foto allo Schermo:", .2, 8, "cg_useScreenshotJPEG", "Cambia tipo di immagine fra .tga e .jpg per il comando \"autoscreenshot\"" )
- + YESNO( 8, 370, (SUBWINDOW_WIDTH)-4, 10, "Mostra Suggerimenti:", .2, 8, "ui_showtooltips", "Mostra i suggerimenti nell'interfaccia" )
- + YESNO( 8, 382, (SUBWINDOW_WIDTH)-4, 10, "Annunci:", .2, 8, "cg_announcer", "Attiva o disattiva la voce fuori campo durante il gioco" )
- // Buttons //
- BUTTON( 6, WINDOW_HEIGHT-24, WINDOW_WIDTH-12, 18, "INDIETRO", .3, 14, close options_customise_game ; open options )
- diff --git a/etmain/ui/italian/options_customise_hud.menu b/etmain/ui/italian/options_customise_hud.menu
- index fbf9aa9..9706ff5 100644
- --- a/etmain/ui/italian/options_customise_hud.menu
- +++ b/etmain/ui/italian/options_customise_hud.menu
- @@ -73,13 +73,14 @@ menuDef {
- // In-Game Display //
- SUBWINDOW( 6, 308, (SUBWINDOW_WIDTH), 125, "VISUALIZZAZIONE DURANTE IL GIOCO" )
- - MULTI( 8, 324, (SUBWINDOW_WIDTH)-4, 10, "Uscita Bossoli:", .2, 8, "cg_brassTime", cvarFloatList { "High" 15000 "Med" 2500 "Off" 0 }, "" )
- + MULTI( 8, 324, (SUBWINDOW_WIDTH)-4, 10, "Uscita Bossoli:", .2, 8, "cg_brassTime", cvarFloatList { "Molti" 15000 "Medi" 2500 "No" 0 }, "" )
- SLIDER( 8, 336, (SUBWINDOW_WIDTH)-4, 10, "Campo Visuale:", .2, 8, "cg_fov" 1.3 80 120, "" )
- + CVARFLOATLABEL( 8, 336, (SUBWINDOW_WIDTH)-4, 10, "cg_fov", .2, ITEM_ALIGN_RIGHT, $evalfloat((SUBWINDOW_WIDTH)-40), 8 )
- MULTI( 8, 348, (SUBWINDOW_WIDTH)-4, 10, "Distanza Corona:", .2, 8, "cg_coronafardist", cvarFloatList { "No" 0 "Vicino" 800 "Normale" 1536 "Lontano" 4096 "Estrema" 16000 }, "" )
- YESNO( 8, 360, (SUBWINDOW_WIDTH)-4, 10, "Particelle:", .2, 8, "cg_wolfparticles", "" )
- - MULTI( 8, 372, (SUBWINDOW_WIDTH)-4, 10, "Permanenza Macchie sui Muri:", .2, 8, "cg_markTime", cvarFloatList { "A Lungo" 30000 "Normale" 20000 "Poco" 10000 "No" 0 }, "" )
- - MULTI( 8, 384, (SUBWINDOW_WIDTH)-4, 10, "Lampeggio Sanguinante:", .2, 8, "cg_bloodFlash", cvarFloatList { "Nessuno" 0.0 "Leggero" 0.25 "Medio" 0.5 "Pesante" 0.75 "Totale" 1.0 }, "\"Lampo\" rosso sangue quando ricevi dei danni" )
- - MULTI( 8, 396, (SUBWINDOW_WIDTH)-4, 10, "Macchie Sangue:", .2, 8, "cg_bloodDamageBlend", cvarFloatList { "Nessuna" 0.0 "Leggere" 0.25 "Medie" 0.5 "Pesanti" 0.75 "Full" 1.0 }, "Trasparenza \"macchie\" sangue quando ricevi dei danni" )
- + MULTI( 8, 372, (SUBWINDOW_WIDTH)-4, 10, "Permanenza Macchie Muri:", .2, 8, "cg_markTime", cvarFloatList { "Lunga" 30000 "Normale" 20000 "Poco" 10000 "No" 0 }, "" )
- + MULTI( 8, 384, (SUBWINDOW_WIDTH)-4, 10, "Lampeggio Sanguinante:", .2, 8, "cg_bloodFlash", cvarFloatList { "Nessuno" 0.0 "Leggero" 0.25 "Medio" 0.5 "Pesante" 0.75 "Totale" 1.0 }, "\"Lampo\" rosso sangue quando ti colpiscono" )
- + MULTI( 8, 396, (SUBWINDOW_WIDTH)-4, 10, "Macchie Sangue:", .2, 8, "cg_bloodDamageBlend", cvarFloatList { "Nessuna" 0.0 "Leggere" 0.25 "Medie" 0.5 "Pesanti" 0.75 "Full" 1.0 }, "Trasparenza \"macchie\" sangue quando ti colpiscono" )
- YESNO( 8, 408, (SUBWINDOW_WIDTH)-4, 10, "Mostra Sangue:", .2, 8, "cg_showblood", "" )
- YESNO( 8, 420, (SUBWINDOW_WIDTH)-4, 10, "Effetti Atmosferici:", .2, 8, "cg_atmosphericEffects", "" )
- diff --git a/etmain/ui/italian/options_graphics.menu b/etmain/ui/italian/options_graphics.menu
- index 21975c3..0ebb1d0 100644
- --- a/etmain/ui/italian/options_graphics.menu
- +++ b/etmain/ui/italian/options_graphics.menu
- @@ -34,7 +34,7 @@ menuDef {
- // Simple settings //
- SUBWINDOW( 6, 32, (SUBWINDOW_WIDTH), 78, "SEMPLICE" )
- MULTIACTION( 8, 48, (SUBWINDOW_WIDTH)-4, 10, "Qualita' Generale:", .2, 8, "ui_glCustom", cvarFloatList { "velocissimo" 3 "veloce" 2 "normale" 1 "alta" 0 }, uiScript update "ui_glcustom", "" )
- - MULTIACTION( 8, 60, (SUBWINDOW_WIDTH)-4, 10, "Risoluzione:", .2, 8, "ui_r_mode", cvarFloatList { "risouzione desktop" -2 "640*480" 3 "800*600" 4 "960*720" 5 "1024*768" 6 "1152*864" 7 "1280*1024" 8 "1600*1200" 9 "2048*1536" 10 "856*480 Wide Screen" 11 "1360x768 (16:9)" 12 "1440x900 (16:10)" 13 "1680x1050 (16:10)" 14 "1600x1200" 15 "1920x1080 (16:9)" 16 "1920x1200 (16:10)" 17 "2560x1600 (16:10)" 18 }, uiScript glCustom, "" )
- + MULTIACTION( 8, 60, (SUBWINDOW_WIDTH)-4, 10, "Risoluzione:", .2, 8, "ui_r_mode", cvarFloatList { "risoluzione desktop" -2 "640*480" 3 "800*600" 4 "960*720" 5 "1024*768" 6 "1152*864" 7 "1280*1024" 8 "1600*1200" 9 "2048*1536" 10 "856*480 Wide Screen" 11 "1360x768 (16:9)" 12 "1440x900 (16:10)" 13 "1680x1050 (16:10)" 14 "1600x1200" 15 "1920x1080 (16:9)" 16 "1920x1200 (16:10)" 17 "2560x1600 (16:10)" 18 }, uiScript glCustom, "" )
- YESNOACTION( 8, 72, (SUBWINDOW_WIDTH)-4, 10, "Schermo Intero:", .2, 8, "ui_r_fullscreen", uiScript glCustom, "" )
- YESNOACTION( 8, 84, (SUBWINDOW_WIDTH)-4, 10, "Senza Bordo:", .2, 8, "r_noborder", uiScript glCustom, "Utilizzabile solo se non a schermo intero" )
- SLIDER( 8, 96, (SUBWINDOW_WIDTH)-4, 10, "Luminosita':", .2, 8, "r_gamma" 1.3 1 3, "" )
- diff --git a/etmain/ui/italian/options_system.menu b/etmain/ui/italian/options_system.menu
- index c175118..83bb0c2 100644
- --- a/etmain/ui/italian/options_system.menu
- +++ b/etmain/ui/italian/options_system.menu
- @@ -10,7 +10,7 @@
- #define WINDOW_X 16
- #define WINDOW_Y 16
- #define WINDOW_WIDTH 400
- -#define WINDOW_HEIGHT 272
- +#define WINDOW_HEIGHT 280
- #define GROUP_NAME "grpOptionsSystem"
- #define SUBWINDOW_WIDTH WINDOW_WIDTH-12
- @@ -53,12 +53,11 @@ menuDef {
- MULTIACTION( 8, 166, (SUBWINDOW_WIDTH)-4, 10, "Max Pacchetti:", .2, 8, "ui_cl_maxpackets", cvarFloatList { "Basso" 30 "Medio" 60 "Alto" 100 } , uiScript update "ui_cl_maxpackets", "massimo numero di pacchetti ricevibili da fuori" )
- MULTIACTION( 8, 178, (SUBWINDOW_WIDTH)-4, 10, "Duplicazione Pacchetti:", .2, 8, "ui_cl_packetdup", cvarFloatList { "No" 0 "x1" 1 "x2" 2 }, uiScript update "ui_cl_packetdup", "numero di duplicati per ogni pacchetto mandato fuori, riduce la perdita di pacchetti" )
- -// Memory
- -// NOTE: absolutely useless to set memory via UI ... only valid if done via start params
- - SUBWINDOW( 6, 196, (SUBWINDOW_WIDTH), 42, "MEMORIA" )
- - MULTIACTION( 8, 212, (SUBWINDOW_WIDTH)-4, 10, "Mega per Hunk:", .2, 8, "ui_com_hunkmegs", cvarFloatList { "64MB" 64 "128MB" 128 "256MB" 256 "512MB" 512} cvarListUndefined "Custom", uiScript update "ui_com_hunkmegs", "quantita' di memoria (MB) da assegnare all'hunk" )
- - MULTIACTION( 8, 224, (SUBWINDOW_WIDTH)-4, 10, "Mega per Suono:", .2, 8, "ui_com_soundmegs", cvarFloatList { "64MB" 64 "128MB" 128 "256MB" 256 "512MB" 512} cvarListUndefined "Custom", uiScript update "ui_com_soundmegs", "quantita' di memoria (MB) da assegnare ai campioni sonori caricati" )
- - //MULTIACTION( 8, 236, (SUBWINDOW_WIDTH)-4, 10, "Mega per Zone:", .2, 8, "ui_com_zonemegs", cvarFloatList { "64MB" 64 "128MB" 128 "256MB" 256 "512MB" 512} cvarListUndefined "Custom", uiScript update "ui_com_zonemegs", "quantita' di memoria (MB) da assegnare per la mappa e il caricamento delle texture" )
- +// Downloads //
- + SUBWINDOW( 6, 266, (SUBWINDOW_WIDTH), 52, "DOWNLOAD" )
- + YESNO( 8, 282, (SUBWINDOW_WIDTH)-4, 10, "Aggiornamento all'avvio:", .2, 8, "cl_autoupdate", "" )
- + YESNO( 8, 294, (SUBWINDOW_WIDTH)-4, 10, "File Mancanti dal Server:", .2, 8, "cl_allowDownload", "" )
- + YESNO( 8, 306, (SUBWINDOW_WIDTH)-4, 10, "Usa HTTP/FTP per Scaricare:", .2, 8, "cl_wwwDownload", "" )
- BUTTON( 6, WINDOW_HEIGHT-24, .5*(WINDOW_WIDTH-18), 18, "INDIETRO", .3, 14, uiScript vidReset ; close options_system ; open options )
- BUTTON( 6+.5*(WINDOW_WIDTH-18)+6, WINDOW_HEIGHT-24, .5*(WINDOW_WIDTH-18), 18, "APPLICA", .3, 14,
- diff --git a/etmain/ui/italian/playonline.menu b/etmain/ui/italian/playonline.menu
- index 4e7c9ae..b033253 100644
- --- a/etmain/ui/italian/playonline.menu
- +++ b/etmain/ui/italian/playonline.menu
- @@ -79,8 +79,8 @@ menuDef {
- SUBWINDOW( 6, 64, (FILTERS_WIDTH), 94, "FILTRI" )
- - MULTIACTIONLEFT( 8, 80, .5*((FILTERS_WIDTH)-6), 10, "Origine:", .2, 8, "ui_netSource", cvarFloatList { "Local" 0 "Internet" 1 "Favorites" 2 }, uiScript UpdateFilter, "Scegli i tipi di server da mostrare, da Internet, locali e preferiti" )
- - MULTIACTIONLEFT( 8+.5*((FILTERS_WIDTH)-6)+2, 80, .5*((FILTERS_WIDTH)-6), 10, "Tipo di gioco:", .2, 8, "ui_joinGameType", cvarFloatList { "All" -1 "Objective" 2 "Stopwatch" 3 "Campaign" 4 "Last Man Standing" 5 "Map Voting" 6 }, uiScript RefreshFilter, "Includi/escludi i server che offrono questo Tipo di Gioco nella lista" )
- + MULTIACTIONLEFT( 8, 80, .5*((FILTERS_WIDTH)-6), 10, "Origine:", .2, 8, "ui_netSource", cvarFloatList { "Locale" 0 "Internet" 1 "Preferiti" 2 }, uiScript UpdateFilter, "Scegli i tipi di server da mostrare, da Internet, locali o preferiti" )
- + MULTIACTIONLEFT( 8+.5*((FILTERS_WIDTH)-6)+2, 80, .5*((FILTERS_WIDTH)-6), 10, "Tipo di gioco:", .2, 8, "ui_joinGameType", cvarFloatList { "Tutti" -1 "Obiettivo" 2 "A Tempo" 3 "Campagna" 4 "Ultimo Rimasto" 5 "Vota la Mappa" 6 }, uiScript RefreshFilter, "Includi/escludi i server che offrono questo Tipo di Gioco nella lista" )
- itemDef {
- name "filtericonEmptyFull"
- diff --git a/etmain/ui/italian/vid_restart.menu b/etmain/ui/italian/vid_restart.menu
- index d8ec198..17fb935 100644
- --- a/etmain/ui/italian/vid_restart.menu
- +++ b/etmain/ui/italian/vid_restart.menu
- @@ -50,7 +50,7 @@ menuDef
- }
- SUBWINDOWBLACK( SUBWINDOW_X, SUBWINDOW_Y, SUBWINDOW_WIDTH, SUBWINDOW_HEIGHT, "CAMBIA IMPOSTAZIONI VIDEO" )
- - LABEL( SUBWINDOW_X+2, SUBWINDOW_Y+16, (SUBWINDOW_WIDTH)-8, 10, "Applico le nuove impostazioni?", .2, ITEM_ALIGN_CENTER, .5*((SUBWINDOW_WIDTH)-4), 8 )
- + LABEL( SUBWINDOW_X+2, SUBWINDOW_Y+16, (SUBWINDOW_WIDTH)-8, 10, "Applico le impostazioni?", .2, ITEM_ALIGN_CENTER, .5*((SUBWINDOW_WIDTH)-4), 8 )
- BUTTON( SUBWINDOW_X+6, SUBWINDOW_Y+SUBWINDOW_HEIGHT-24, .5*(SUBWINDOW_WIDTH-18), 18, "SI", .3, 14, uiScript systemCvarsApply ; close vid_restart ; exec "vid_restart" )
- BUTTON( SUBWINDOW_X+6+.5*(SUBWINDOW_WIDTH-18)+6, SUBWINDOW_Y+SUBWINDOW_HEIGHT-24, .5*(SUBWINDOW_WIDTH-18), 18, "NO", .3, 14, close vid_restart ; open options_graphics )
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