G4U55

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Nov 8th, 2020
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  1. Patch Notes: 1.15.0
  2.  
  3. Olmec will now throw bombs in phase 2 only if the player is below him
  4. Reduced Olmec's floaters life to 1HP
  5. Added layer doors to the right part of Olmec's level
  6. Added leaderboard blocking: see filters/depot_filters files after accessing in-game leaderboards
  7. Physics should no longer crush the player as easily as before
  8. Trying to quickly pick something up should now be more responsive
  9. Bombs can now be tossed while the player is holding one in their hands
  10. Players can now grab ladders and ropes while attacking
  11. Fixed Vlad's cape behavior on the quicksands
  12. Dismounting in the air after the mount's second jump while wearing Vlad's Cape won't make the mount jump a third time
  13. Pressing down+rope should now send ropes downward without having to crouch first
  14. Fixed issue where the attack could be spammed while climbing
  15. Players should no longer be able to change directions while attacking while falling
  16. Fixed some weird issues when tossing stuff diagonally with the pitcher's mitt
  17. Fixed issue where players could shoot when leaving through the exit door while on a mount
  18. Fixed issue where dropping a bomb with the pitcher's mitt was being done with too much force (even breaking regenerative blocks)
  19. Fixed issue where the bear trap's gold nugget seemed to fly after triggering the trap
  20. Prevented a hard boss from processing a specific projectile if it doesn't see the projectile
  21. Track Star achievement will now try to re-unlock on just beating 30 seconds mark
  22. Fixed jetpack
  23. Fixed powderkeg journal's unlock on whipping it
  24. Ghist shopkeeper journal's entry will no longer unlock if entering uncursed
  25. Fixed mummy's journal entry unlock on killing it with a bomb
  26. Fixed Duat's dust wall rendering
  27. Prevented duplicate characters when using the random option on the quick select
  28. Fixed Arena's crash when multiple players played with the same characters
  29. Fixed lasers' infinite generation issue in the last game theme
  30. Fixed issue with music not playing properly when reaching Olmec through the first shortcut
  31. Profile Win% now takes all kinds of wins into the equation
  32. Fixed issue when pushblocks spawned right in front of arrow traps
  33. Shields will now protect from firebug flames
  34. Paste bombs should no longer bounce off of corners
  35. Fixed punish ball interaction with pipes
  36. Fixed issue where Dice shops could sometimes soft lock
  37. Prevented soft-locks on being thrown by a vendor or yeti with the punish ball
  38. Fixed issue where certain corners could mess with the jetpack and other stuff
  39. Players will no longer be considered vegan if they consume the elixir
  40. Prevented vendors from angering when touching a level generated cobweb
  41. The player ghost is now able to flip and shake during the dash
  42. Prevented magmamen from spawning on a tile of lava where they immediately fall down
  43. Made cursed pots a lot less likely to be accidentally destroyed on Neo Babylon
  44. Fixed punish ball behavior in the Tiamat's special exit
  45. Star challenge generation should now be guaranteed
  46. Prevented some projectiles from tossing stuff backwards
  47. Adjusted grabbing point for climbing gloves and climbable entities
  48. Hundun will no longer destroy metal or light arrows stuck to walls
  49. Fixed first theme boss rolling up the side of the level
  50. Fixed floating orbs' collisions
  51. Fixed issue where spikeballs damaged players before moving
  52. Fixed coop crash when flag carrier wasn't the first player and Hired Hand carried the idol to the exit
  53. Fixed UFO's sound in the character selection screen on starting a new game
  54. Fixed issue when lasers collided with armored Olmites
  55. Teleporter backpack's base price is now 12000 (down from 15000)
  56. Hoverpack's base price is now 12000 (down from 20000)
  57. Black Market items are now sold at base price (cheaper)
  58. Landmines placed or triggered by players will now enrage vendors
  59. Fixed Yeti Queen incorrectly spawning in the Yeti King's floor
  60. Prevented some NPC conversations from being triggered from different rooms
  61. If a partially blocked door can be entered, it can now be entered from both layers
  62. Increased gold coins' shape slightly so they can be pushed away with the whip
  63. Fixed issue where falling platforms would sometimes break on pets without dealing damage
  64. Fixed issue when the true crown triggers the teleport while inside a pipe
  65. Fixed loyalty of cloned players
  66. Added "back" button hint on the main menu
  67. Prevented yeti king from freezing the players while they are crossing a door
  68. Fixed flying arrows with rotation
  69. Localized some extra texts
  70. Tossing a cursed pot against a specific enemy during his attack now correctly curses him as well
  71. Fixed crash when a land mine was brought to the ending sequence
  72. Fixed some crashes in the Dice shop
  73. Capped leaderboard resource usage
  74. Fixed black market issue where the middle row shops were using the wrong floor
  75. Equippables will now ignite on any magmaman contact
  76. A certain minister generation should now be guaranteed
  77. Renamed Bear Trap to Totem Trap
  78. Renamed Snap Trap to Bear Trap
  79. Removed a couple of sprite artifacts
  80. Optimized CPU usage of AI
  81. Changes to prepare audio system for multi-context update
  82. Audio system optimizations
  83. Invalidate input on opening any popup to prevent auto-selection
  84. Prevented posse rooms in Duat
  85. Prevented secondary rooms from spawning inside challenge rooms
  86. Fixed tile for the small sapphire and small ruby
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