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- class CfgPatches {
- class acex_sm_c_sound_wep_rifle {
- units = {};
- weapons = {};
- requiredVersion = 1.010000;
- requiredAddons = {"acex_sm_main", "CAWeapons", "CAWeapons_AK", "CAWeapons_Colt1911", "CAWeapons2", "CAweapons_m107", "CAWeapons_DMR", "CAWeapons2_RPG18", "CAweapons_ksvk", "acex_sm_s_wep_rifle"};
- version = "1.5.0.50";
- };
- };
- /*extern*/ class Mode_SemiAuto;
- /*extern*/ class Mode_Burst;
- /*extern*/ class Mode_FullAuto;
- class CfgWeapons {
- /*extern*/ class PistolCore;
- /*extern*/ class RifleCore;
- /*extern*/ class MGunCore;
- /*extern*/ class LauncherCore;
- /*extern*/ class GrenadeCore;
- /*extern*/ class GrenadeLauncher;
- /*extern*/ class Rifle;
- /*extern*/ class M203Muzzle;
- class Throw: GrenadeLauncher {
- class ThrowMuzzle: GrenadeLauncher {
- };
- class HandGrenadeMuzzle: ThrowMuzzle {
- sound = {"x\acex_sm\addons\s_wep_rifle\grenade_pin1.wss", 0.177828, 1, 20};
- };
- };
- class M16_Base: Rifle {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\m16_reload.wss", 0.031623, 1, 20};
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m16_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m16_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m16_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m16_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m16_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m16_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.320000, "begin2", 0.350000, "begin3", 0.320000};
- soundBurst = 0;
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m16_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m16_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m16_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.320000, "begin2", 0.350000, "begin3", 0.320000};
- };
- class M203Muzzle: M203Muzzle {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m203_fire.wss", 0.100000, 1, 100};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m203_fire.wss", 0.100000, 0.960000, 100};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m203_fire.wss", 0.100000, 0.940000, 100};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\m203_reload.wss", 0.031623, 1, 20};
- };
- };
- class M4A1: M16_base {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\m4_reload.wss", 0.031623, 1, 20};
- class Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m4_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m4_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m4_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m4_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m4_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m4_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class M4A1_Aim: M4A1 {
- /*extern*/ class Single;
- /*extern*/ class FullAuto;
- };
- class M4A1_AIM_SD_camo: M4A1_Aim {
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m4sd_fire1.wss", 1, 1, 80};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m4sd_fire2.wss", 1, 1, 80};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m4sd_fire3.wss", 1, 1, 80};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m4sd_fire1.wss", 1, 1, 80};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m4sd_fire2.wss", 1, 1, 80};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m4sd_fire3.wss", 1, 1, 80};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class M4SPR: M4A1 {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\spr_reload.wss", 0.031623, 1, 20};
- class Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk12_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\mk12_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\mk12_fire2.wss", 1.778280, 1.020000, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class G36C: Rifle {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\g36_reload.wss", 0.031623, 1, 20};
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- soundBurst = 0;
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36c_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class G36_C_SD_eotech: G36C {
- class Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire1.wss", 1, 1, 80};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire2.wss", 1, 1, 80};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire3.wss", 1, 1, 80};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire1.wss", 1, 1, 80};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire2.wss", 1, 1, 80};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire3.wss", 1, 1, 80};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- soundBurst = 0;
- };
- class FullAuto: FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire1.wss", 1, 1, 80};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire2.wss", 1, 1, 80};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36sd_fire3.wss", 1, 1, 80};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class G36a: Rifle {
- class MuzzleFar: G36C {
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- soundBurst = 0;
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- };
- class AK_BASE: Rifle {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\ak_reload.wss", 0.031623, 1, 20};
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\ak74_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class GP25Muzzle: GrenadeLauncher {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\gp30_fire.wss", 0.100000, 1, 100};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\gp30_fire.wss", 0.100000, 0.960000, 100};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\gp30_fire.wss", 0.100000, 0.940000, 100};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\gp30_reload.wss", 0.031623, 1, 20};
- };
- };
- class AK_47_M: AK_BASE {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\akm_reload.wss", 0.031623, 1, 20};
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\akm_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\akm_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\akm_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\akm_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\akm_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\akm_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\akm_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\akm_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\akm_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class AKS_Base: AK_Base {
- class Single: Single {
- };
- class Burst: Burst {
- };
- class FullAuto: FullAuto {
- };
- };
- class AKS_74_U: AKS_BASE {
- class Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\aks74u_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class AKS_74_UN_kobra: AKS_BASE {
- class Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\aks74un_fire1.wss", 1, 1, 80};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\aks74un_fire2.wss", 1, 1, 80};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\aks74un_fire3.wss", 1, 1, 80};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\aks74un_fire1.wss", 1, 1, 80};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\aks74un_fire2.wss", 1, 1, 80};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\aks74un_fire3.wss", 1, 1, 80};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class m8_base: Rifle {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\m8_reload.wss", 0.031623, 1, 20};
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- soundBurst = 0;
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\g36a_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class M16A2: M16_Base {
- };
- class LeeEnfield: Rifle {
- reloadSound = {"x\acex_sm\addons\s_wep_rifle\le_boltaction.wss", 0.010000, 1, 20};
- begin1 = {"x\acex_sm\addons\s_wep_rifle\leeenfield_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\leeenfield_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\leeenfield_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class M14_EP1: Rifle {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\spr_reload.wss", 0.031623, 1, 20};
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m14_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m14_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m14_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.340000, "begin3", 0.330000};
- };
- };
- class SCAR_Base: M16_base {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\SCAR_reload.wss", 0.031623, 1, 20};
- class SCAR_L_Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk16_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\mk16_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\mk16_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class SCAR_L_FullAuto: FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk16_fire1.wss", 1.778280, 1, 900};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\mk16_fire2.wss", 1.778280, 1, 900};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\mk16_fire3.wss", 1.778280, 1, 900};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class EGLMMuzzle: M203Muzzle {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m203_fire.wss", 0.100000, 0.900000, 100};
- soundBegin = {"begin1", 1};
- };
- };
- /*extern*/ class SCAR_L_CQC;
- class SCAR_L_CQC_CCO_SD: SCAR_L_CQC {
- class SCAR_L_SD_Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk16sd_fire.wss", 1, 1, 80};
- soundbegin = {"begin1", 1};
- };
- class SCAR_L_SD_FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk16sd_fire.wss", 1, 1, 80};
- soundbegin = {"begin1", 1};
- };
- };
- class SCAR_H_Base: SCAR_Base {
- class SCAR_H_Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk17_fire3.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\mk17_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\mk17_fire1.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.340000, "begin3", 0.330000};
- };
- class SCAR_H_FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk17_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\mk17_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\mk17_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.340000, "begin3", 0.330000};
- };
- };
- class SCAR_H_CQC_CCO: SCAR_H_Base {
- };
- class SCAR_H_CQC_CCO_SD: SCAR_H_CQC_CCO {
- class SCAR_H_SD_Single: SCAR_H_Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk17sd_fire.wss", 1, 1, 110};
- soundbegin = {"begin1", 1};
- };
- class SCAR_H_SD_FullAuto: SCAR_H_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk17sd_fire.wss", 1, 1, 110};
- soundbegin = {"begin1", 1};
- };
- };
- class SCAR_H_LNG_Sniper_SD: SCAR_H_Base {
- class SCAR_H_SD_Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk17sd_fire.wss", 1, 1, 110};
- soundbegin = {"begin1", 1};
- };
- class SCAR_H_SD_FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\mk17sd_fire.wss", 1, 1, 110};
- soundbegin = {"begin1", 1};
- };
- };
- class FN_FAL: M16A2 {
- class Single: Single {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\fal_reload.wss", 0.031623, 1, 20};
- begin1 = {"x\acex_sm\addons\s_wep_rifle\fal_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\fal_fire2.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.500000, "begin2", 0.500000};
- };
- class Burst: Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\fal_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\fal_fire2.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.500000, "begin2", 0.500000};
- };
- };
- class M4A3_CCO_EP1: M16_base {
- class Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m4_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m4_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m4_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\m4_fire1.wss", 1.778280, 1, 950};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\m4_fire2.wss", 1.778280, 1, 950};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\m4_fire3.wss", 1.778280, 1, 950};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class Sa58P_EP1: Rifle {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\sa58_reload.wss", 0.031623, 1, 20};
- class Single: Mode_SemiAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class FullAuto: Mode_FullAuto {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- class Sa58V_EP1: Sa58P_EP1 {
- };
- class Sa58V_RCO_EP1: Sa58V_EP1 {
- reloadMagazineSound = {"x\acex_sm\addons\s_wep_rifle\sa58_reload.wss", 0.031623, 1, 20}
- class Single: Single {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- class Burst: Mode_Burst {
- begin1 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire1.wss", 1.778280, 1, 1000};
- begin2 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire2.wss", 1.778280, 1, 1000};
- begin3 = {"x\acex_sm\addons\s_wep_rifle\cz58_fire3.wss", 1.778280, 1, 1000};
- soundBegin = {"begin1", 0.330000, "begin2", 0.330000, "begin3", 0.330000};
- };
- };
- };
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