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  1. [708/708] [4] link build/x86/debug/teeworlds.exe
  2. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN29CCommandProcessorFragment_SDL8Cmd_InitEPKNS_13SCommand_InitE':
  3. master/src/engine/client/backend_sdl.cpp:531: undefined reference to `SDL_GL_MakeCurrent'
  4. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN29CCommandProcessorFragment_SDL12Cmd_ShutdownEPKNS_17SCommand_ShutdownE':
  5. master/src/engine/client/backend_sdl.cpp:547: undefined reference to `SDL_GL_MakeCurrent'
  6. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN29CCommandProcessorFragment_SDL8Cmd_SwapEPKN14CCommandBuffer13SCommand_SwapE':
  7. master/src/engine/client/backend_sdl.cpp:552: undefined reference to `SDL_GL_SwapWindow'
  8. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN29CCommandProcessorFragment_SDL9Cmd_VSyncEPKN14CCommandBuffer14SCommand_VSyncE':
  9. master/src/engine/client/backend_sdl.cpp:560: undefined reference to `SDL_GL_SetSwapInterval'
  10. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN29CCommandProcessorFragment_SDL14Cmd_VideoModesEPKN14CCommandBuffer19SCommand_VideoModesE':
  11. master/src/engine/client/backend_sdl.cpp:566: undefined reference to `SDL_GetNumDisplayModes'
  12. master/src/engine/client/backend_sdl.cpp:571: undefined reference to `SDL_GetDisplayMode'
  13. master/src/engine/client/backend_sdl.cpp:573: undefined reference to `SDL_GetError'
  14. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL4InitEPKcPiS2_S2_iiS2_S2_':
  15. master/src/engine/client/backend_sdl.cpp:646: undefined reference to `SDL_WasInit'
  16. master/src/engine/client/backend_sdl.cpp:648: undefined reference to `SDL_InitSubSystem'
  17. master/src/engine/client/backend_sdl.cpp:650: undefined reference to `SDL_GetError'
  18. master/src/engine/client/backend_sdl.cpp:657: undefined reference to `SDL_GetNumVideoDisplays'
  19. master/src/engine/client/backend_sdl.cpp:661: undefined reference to `SDL_GetDisplayBounds'
  20. master/src/engine/client/backend_sdl.cpp:663: undefined reference to `SDL_GetError'
  21. master/src/engine/client/backend_sdl.cpp:670: undefined reference to `SDL_GetError'
  22. master/src/engine/client/backend_sdl.cpp:676: undefined reference to `SDL_GetDesktopDisplayMode'
  23. master/src/engine/client/backend_sdl.cpp:678: undefined reference to `SDL_GetError'
  24. master/src/engine/client/backend_sdl.cpp:707: undefined reference to `SDL_GL_SetAttribute'
  25. master/src/engine/client/backend_sdl.cpp:710: undefined reference to `SDL_GL_SetAttribute'
  26. master/src/engine/client/backend_sdl.cpp:711: undefined reference to `SDL_GL_SetAttribute'
  27. master/src/engine/client/backend_sdl.cpp:715: undefined reference to `SDL_GL_SetAttribute'
  28. master/src/engine/client/backend_sdl.cpp:716: undefined reference to `SDL_GL_SetAttribute'
  29. master/src/engine/client/backend_sdl.cpp:729: undefined reference to `SDL_CreateWindow'
  30. master/src/engine/client/backend_sdl.cpp:732: undefined reference to `SDL_GetError'
  31. master/src/engine/client/backend_sdl.cpp:736: undefined reference to `SDL_GetWindowSize'
  32. master/src/engine/client/backend_sdl.cpp:739: undefined reference to `SDL_GL_CreateContext'
  33. master/src/engine/client/backend_sdl.cpp:742: undefined reference to `SDL_GetError'
  34. master/src/engine/client/backend_sdl.cpp:755: undefined reference to `SDL_GL_SetSwapInterval'
  35. master/src/engine/client/backend_sdl.cpp:757: undefined reference to `SDL_GL_MakeCurrent'
  36. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL8ShutdownEv':
  37. master/src/engine/client/backend_sdl.cpp:794: undefined reference to `SDL_GL_DeleteContext'
  38. master/src/engine/client/backend_sdl.cpp:795: undefined reference to `SDL_DestroyWindow'
  39. master/src/engine/client/backend_sdl.cpp:796: undefined reference to `SDL_QuitSubSystem'
  40. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL8MinimizeEv':
  41. master/src/engine/client/backend_sdl.cpp:807: undefined reference to `SDL_MinimizeWindow'
  42. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL8MaximizeEv':
  43. master/src/engine/client/backend_sdl.cpp:812: undefined reference to `SDL_MaximizeWindow'
  44. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL10FullscreenEb':
  45. master/src/engine/client/backend_sdl.cpp:820: undefined reference to `SDL_SetWindowFullscreen'
  46. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL17SetWindowBorderedEb':
  47. master/src/engine/client/backend_sdl.cpp:826: undefined reference to `SDL_SetWindowBordered'
  48. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL15SetWindowScreenEi':
  49. master/src/engine/client/backend_sdl.cpp:834: undefined reference to `SDL_GetDisplayBounds'
  50. master/src/engine/client/backend_sdl.cpp:836: undefined reference to `SDL_SetWindowPosition'
  51. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL15GetWindowScreenEv':
  52. master/src/engine/client/backend_sdl.cpp:846: undefined reference to `SDL_GetWindowDisplayIndex'
  53. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL12WindowActiveEv':
  54. master/src/engine/client/backend_sdl.cpp:851: undefined reference to `SDL_GetWindowFlags'
  55. build/x86/debug/objs/engine/client/backend_sdl.o: In function `ZN27CGraphicsBackend_SDL_OpenGL10WindowOpenEv':
  56. master/src/engine/client/backend_sdl.cpp:856: undefined reference to `SDL_GetWindowFlags'
  57. build/x86/debug/objs/engine/client/client.o: In function `ZN7CClient3RunEv':
  58. master/src/engine/client/client.cpp:1821: undefined reference to `SDL_Init'
  59. master/src/engine/client/client.cpp:1823: undefined reference to `SDL_GetError'
  60. master/src/engine/client/client.cpp:1827: undefined reference to `SDL_Quit'
  61. master/src/engine/client/client.cpp:2087: undefined reference to `SDL_Quit'
  62. build/x86/debug/objs/engine/client/input.o: In function `ZN6CInput13MouseRelativeEPfS0_':
  63. master/src/engine/client/input.cpp:66: undefined reference to `SDL_GetRelativeMouseState'
  64. build/x86/debug/objs/engine/client/input.o: In function `ZN6CInput17MouseModeAbsoluteEv':
  65. master/src/engine/client/input.cpp:77: undefined reference to `SDL_ShowCursor'
  66. master/src/engine/client/input.cpp:78: undefined reference to `SDL_SetRelativeMouseMode'
  67. build/x86/debug/objs/engine/client/input.o: In function `ZN6CInput17MouseModeRelativeEv':
  68. master/src/engine/client/input.cpp:87: undefined reference to `SDL_ShowCursor'
  69. master/src/engine/client/input.cpp:88: undefined reference to `SDL_SetHintWithPriority'
  70. master/src/engine/client/input.cpp:92: undefined reference to `SDL_SetRelativeMouseMode'
  71. master/src/engine/client/input.cpp:93: undefined reference to `SDL_GetRelativeMouseState'
  72. build/x86/debug/objs/engine/client/input.o: In function `ZNK6CInput8KeyStateEi':
  73. master/src/engine/client/input.cpp:117: undefined reference to `SDL_GetScancodeFromKey'
  74. build/x86/debug/objs/engine/client/input.o: In function `ZN6CInput6UpdateEv':
  75. master/src/engine/client/input.cpp:127: undefined reference to `SDL_GetKeyboardState'
  76. master/src/engine/client/input.cpp:134: undefined reference to `SDL_GetMouseState'
  77. master/src/engine/client/input.cpp:148: undefined reference to `SDL_PollEvent'
  78. build/x86/debug/objs/engine/client/sound.o: In function `ZN6CSound4InitEv':
  79. master/src/engine/client/sound.cpp:217: undefined reference to `SDL_InitSubSystem'
  80. master/src/engine/client/sound.cpp:219: undefined reference to `SDL_GetError'
  81. master/src/engine/client/sound.cpp:234: undefined reference to `SDL_OpenAudio'
  82. master/src/engine/client/sound.cpp:236: undefined reference to `SDL_GetError'
  83. master/src/engine/client/sound.cpp:245: undefined reference to `SDL_PauseAudio'
  84. build/x86/debug/objs/engine/client/sound.o: In function `ZN6CSound8ShutdownEv':
  85. master/src/engine/client/sound.cpp:272: undefined reference to `SDL_CloseAudio'
  86. master/src/engine/client/sound.cpp:273: undefined reference to `SDL_QuitSubSystem'
  87. build/x86/debug/objs/engine/client/text.o: In function `ZN11CTextRender9InitIndexEP5CFonti':
  88. master/src/engine/client/text.cpp:204: undefined reference to `FT_Set_Pixel_Sizes'
  89. master/src/engine/client/text.cpp:213: undefined reference to `FT_Get_First_Char'
  90. master/src/engine/client/text.cpp:217: undefined reference to `FT_Load_Glyph'
  91. master/src/engine/client/text.cpp:221: undefined reference to `FT_Get_Next_Char'
  92. build/x86/debug/objs/engine/client/text.o: In function `ZN11CTextRender11RenderGlyphEP5CFontP13CFontSizeDatai':
  93. master/src/engine/client/text.cpp:308: undefined reference to `FT_Set_Pixel_Sizes'
  94. master/src/engine/client/text.cpp:310: undefined reference to `FT_Load_Char'
  95. build/x86/debug/objs/engine/client/text.o: In function `ZN11CTextRender11RenderSetupEP5CFonti':
  96. master/src/engine/client/text.cpp:429: undefined reference to `FT_Set_Pixel_Sizes'
  97. build/x86/debug/objs/engine/client/text.o: In function `ZN11CTextRender7KerningEP5CFontii':
  98. master/src/engine/client/text.cpp:435: undefined reference to `FT_Get_Kerning'
  99. build/x86/debug/objs/engine/client/text.o: In function `ZN11CTextRender4InitEv':
  100. master/src/engine/client/text.cpp:463: undefined reference to `FT_Init_FreeType'
  101. build/x86/debug/objs/engine/client/text.o: In function `ZN11CTextRender8LoadFontEPKc':
  102. master/src/engine/client/text.cpp:474: undefined reference to `FT_New_Face'
  103. collect2.exe: error: ld returned 1 exit status
  104. bam.exe: 'link build/x86/debug/teeworlds.exe' error 1
  105. bam.exe: error: a build step failed
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