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  1. Log uploaded on Monday, April 24, 2017, 9:31:55 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Zombies[0.16.1]: $HugsLibChecker(0.2.0.0)
  5. EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.4)
  6. Turret Collection: TurretCollection(0.0.0.0)
  7. Efficient Light: (no assemblies)
  8. RBSE Hardcore Edition: ScarRemoving(1.0.0.0)
  9. Selling prisoners with no guilt: (no assemblies)
  10. HugsLib[2.4.3]: HugsLib(0.16.0.0)
  11.  
  12. Log file contents:
  13. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  14. GfxDevice: [Renderer information redacted]
  15. Begin MonoManager ReloadAssembly
  16. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
  17. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  18. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  19. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  20. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  21. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  22. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  25. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  26. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  27. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  28. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
  29. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  30. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
  31. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  32. - Completed reload, in 10.372 seconds
  33. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
  34. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
  35. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
  36. <RI> Initializing input.
  37. <RI> Input initialized.
  38. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  39. <RI> Initialized touch support.
  40. UnloadTime: 2.822491 ms
  41. RimWorld 0.16.1393 rev536
  42.  
  43. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  44.  
  45. Non platform assembly: data-13F80678 (this message is harmless)
  46. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13F80678.dll
  47. Non platform assembly: data-13FA5F38 (this message is harmless)
  48. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13FA5F38.dll
  49. ReflectionTypeLoadException getting types in assembly Zombies: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  50. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  51. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  52. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  53.  
  54. Loader exceptions:
  55. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.16.0.0, Culture=neutral, PublicKeyToken=null'.
  56. => System.TypeLoadException: Could not load type 'BiteChecker' from assembly 'Zombies, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  57. => System.TypeLoadException: Could not load type '<Infect>c__AnonStorey0' from assembly 'Zombies, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  58.  
  59.  
  60. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  61.  
  62. Could not find a type named Zombies.IncidentWorker_ZombieRaid
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  65.  
  66. Could not find a type named Zombies.ZombiePawn
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  69.  
  70. Could not find type named Zombies.JobGiver_ZombieFeed from node <li Class="Zombies.JobGiver_ZombieFeed" />
  71.  
  72. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  73.  
  74. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  75. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  76. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  77. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  78. at Verse.XmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  79. at Verse.XmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  80. XML:
  81. <subNodes><li Class="Zombies.JobGiver_ZombieFeed" /><li Class="JobGiver_WanderAnywhere" /><li Class="JobGiver_IdleError" /></subNodes>
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  84.  
  85. Found no usable data when trying to get defs from file Zombies.xml
  86.  
  87. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  88.  
  89. Non platform assembly: data-13FC1C48 (this message is harmless)
  90. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13FC1C48.dll
  91. Non platform assembly: data-13FF9C50 (this message is harmless)
  92. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13FF9C50.dll
  93. Non platform assembly: data-13E5FEF8 (this message is harmless)
  94. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-13E5FEF8.dll
  95. Non platform assembly: data-160744E8 (this message is harmless)
  96. Non platform assembly: data-160744E8 (this message is harmless)
  97. ReflectionTypeLoadException getting types in assembly Zombies: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  98. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  99. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  100. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  101.  
  102. Loader exceptions:
  103. => System.TypeLoadException: Could not load type 'Zombies.ZombiesMod' from assembly 'Zombies, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  104. => System.TypeLoadException: Could not load type 'BiteChecker' from assembly 'Zombies, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  105. => System.TypeLoadException: Could not load type '<Infect>c__AnonStorey0' from assembly 'Zombies, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  106.  
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  109.  
  110. Could not find a type named Zombies.IncidentWorker_ZombieRaid
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  113.  
  114. Could not find a type named Zombies.ZombiePawn
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  117.  
  118. Could not find type named Zombies.JobGiver_ZombieFeed from node <li Class="Zombies.JobGiver_ZombieFeed" />
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  121.  
  122. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  123. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  124. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  125. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  126. at Verse.XmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  127. at Verse.XmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  128. XML:
  129. <subNodes><li Class="Zombies.JobGiver_ZombieFeed" /><li Class="JobGiver_WanderAnywhere" /><li Class="JobGiver_IdleError" /></subNodes>
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  132.  
  133. Found no usable data when trying to get defs from file Zombies.xml
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  136.  
  137. Non platform assembly: data-160744E8 (this message is harmless)
  138. Non platform assembly: data-160744E8 (this message is harmless)
  139. Non platform assembly: data-139D2178 (this message is harmless)
  140. Non platform assembly: data-160864E8 (this message is harmless)
  141. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-160864E8.dll
  142. [HugsLib] (info) Attribute detours applied: Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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