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Pokemon Sun/Moon Early Access FAQ

Oct 30th, 2016
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  1. >What prevents us from getting into Sun and Moon early?
  2. Three layers of protection.
  3. -The games' encrypted content need to be uploaded to the CDN. (EDIT 10/31/2016: They have been uploaded).
  4. -The games' titlekey needs to be made available (this is equivalent to saying the games must be purchasable).
  5. -The games' content lock seeds need to be made available.
  6.  
  7. >What's a titlekey?
  8. A titlekey is a 128-bit number, that's the key to decrypting the content on the CDN.
  9. Titlekeys get delivered to your console when you purchase a game -- there's no way to get one otherwise.
  10. Thus, we will not have the titlekeys before release or Nintendo making them pre-purchasable, whichever comes first.
  11.  
  12. >Nintendo made the game's prepurchasable. Why can't we decrypt them?
  13. In addition to the normal CDN crypto, sun and moon will use a content_lock seed protection system.
  14. In addition to the normal encryption on every 3ds game, Sun and Moon will have a 128-bit "content lock seed", used to encrypt the games.
  15. Without this value, the games can't be decrypted, even if you've installed them via pre-purchasing. Nintendo is not stupid, and has not released this value.
  16.  
  17. The "small update" you download on release date for a pre-purchased game consists entirely of this 128-bit content lock seed, which gets published on release.
  18.  
  19. >What does all this mean?
  20. -The games will probably be uploaded to the CDN in the next week or two.
  21. -The games may not be prepurchasable. If they're not, they're doubly protected.
  22. -If they are prepurchasable, they're still protected by a 128-bit value, which nobody can brute-force before the universe dies.
  23.  
  24. All in all, nobody's going to be getting into Sun/Moon early via the eShop, because nobody has the titlekey, and nobody has the content lock seed.
  25.  
  26. If anyone gets the games early, it will be via cartridge leaks.
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