Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Options:
- prefix: &8&l{&a&lLaCraft&8&l}&a
- command: Particels #WITHOUT / SLASH
- command /{@command} [<text>]:
- permission: Give.lever.par
- trigger:
- if arg-1 is not set:
- message "{@prefix} &e&lLoader menuen..."
- wait 3 ticks
- open chest with 2 rows named "&2Particels for &b%player% " to player
- wait 3 ticks
- format slot 2 of player with slimeball named "&aSlime" to run [ make player execute command "Particels slime"]
- wait 3 ticks
- format slot 6 of player with Nether star named "&cFirework" to run [ make player execute command "Particels firework"]
- wait 3 ticks
- format slot 13 of player with lava bucket named "&cRemove" to run [ make player execute command "Particels clear"]
- wait 3 ticks
- if arg-1 is "Magic":
- make player execute command "{@command} clear"
- set {Particle.Magic.%player%} to true
- message "{@prefix} &7Particels &cMagic &7is now activated"
- if arg-1 is "Firework":
- make player execute command "{@command} clear"
- set {Particle.Firework.%player%} to true
- message "{@prefix} &7Particels &cFirework &7Is now activated"
- if arg-1 is "slime":
- make player execute command "{@command} clear"
- set {Particle.spell.%player%} to true
- message "&7Particle &cSlime &7Is now activated"
- if arg-1 is "hart":
- make player execute command "{@command} clear"
- set {Particle.heart.%player%} to true
- message "&7Particle &cHeart &7Is now activated"
- if arg-1 is "clear":
- set {Particle.Magic.%player%} to false
- set {Particle.Firework.%player%} to false
- set {Particle.spell.%player%} to false
- set {Particle.heart.%player%} to false
- message "&7Your Particles is now taken off"
- on any movement:
- if {Particle.Magic.%player%} is true:
- show 10 "witchMagic" particles at location of player for player offset by 0.4, 0.7, 0.4
- stop
- if {Particle.Firework.%player%} is true:
- show 10 "fireworksSpark" particles at location of player for player offset by 0.4, 0.7, 0.4
- stop
- if {Particle.spell.%player%} is true:
- show 5 "slime" particles at location of player for player offset by 0.4, 0.7, 0.4
- stop
- if {Particle.heart.%player%} is true:
- show 3 "heart" particles at location of player for player offset by 0.4, 0.7, 0.4
- stop
- on click with a lever:
- if player has permission "Give.lever.par":
- make player execute command "Particels"
- command /Givelever:
- trigger:
- give player 1 lever named "&a&lParticels"
- stop
- on join:
- if player has permission "Give.lever.par":
- give player 1 air
- give player 1 air
- give player 1 air
- make player execute command "givelever"
Add Comment
Please, Sign In to add comment