Advertisement
Guest User

Thunderspy CoXG Patch Notes: Round ???

a guest
Mar 29th, 2020
2,178
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.32 KB | None | 0 0
  1. ===========================================================
  2. Dominator
  3. ===========================================================
  4. Standardized all dominator assault cones at 60ft range 45 degree cone (except for the thorny assault and PK assault ones)
  5.  
  6. Added knockback back to wormhole, increased its AoE from 20 to 25, increased teleport magnitude.
  7.  
  8. Increased gravity fields chance of knock up from 25% to 50%
  9.  
  10. Changed animations on dominator energy assault Total focus and Primal forces mastery Energy transfer
  11.  
  12. Restraint should now work on bonfire and other pets like it (It still does not)
  13.  
  14. All control PBAoE toggles now supress instead of detoggling while mezzed (debuff ones in the next pass)
  15.  
  16. Dominator Icy Assault's Ice slash damage, endurance cost, and recharge increased
  17.  
  18. ===========================================================
  19. Widow
  20. ===========================================================
  21. Vanilla Widow changes
  22.  
  23. Widow Training
  24. Lethal/Toxic damage splits have been adjusted
  25. -30/70 for ranged
  26. -50/50 for melee
  27. -Toxic damage is no longer a DoT on melee attacks
  28.  
  29. Night Widow Training
  30. Lethal/Toxic damage split changes from Widow Training
  31.  
  32. Night Widow Teamwork
  33. New Elude from Super Reflexes has been ported over
  34.  
  35. Fortunata Training
  36. Psionic resist debuff added to psionic attacks
  37. -15% debuff for 6 seconds
  38. Psionic Tornado
  39. -Slightly lowered endurance cost
  40. -Slightly increased damage
  41. Total Domination
  42. -Cooldown reduced by 60 seconds
  43.  
  44. Fortunata Teamwork
  45. Mind Link
  46. -Cooldown reduced by 60 seconds to match other branches
  47. Mental Training
  48. -Now available to Fortunatas at level 26
  49. Aura of Confusion
  50. -Cooldown reduced by 60 seconds
  51.  
  52. ===========================================================
  53. Tarantula changes
  54.  
  55. -Tarantula Conversion now requires 0 endurance to run
  56. -Lowered resists in PvP
  57. -Melee attacks now have an 80/20 Lethal/Toxic split in PvP
  58. -Reduced damage of attacks in PvP
  59.  
  60. Night Widow changes
  61. -Elude animation loop will be fixed next patch
  62. -Melee attack range increased to 9m
  63. -Eviscerate arc increased to 120 degrees
  64. -Melee attacks now have an 80/20 Lethal/Toxic split in PvP
  65.  
  66. ===========================================================
  67. Tanker
  68. ===========================================================
  69. Added Hard Life sets to Tanker ATO list
  70.  
  71. ===========================================================
  72. Stalker
  73. ===========================================================
  74. Ninja Blade:
  75. + All standard attack ranges increaased to 9ft from 7ft.
  76.  
  77. + Build Up now applies Devious, a modifier effect used by other powers to pull off new effects.
  78.  
  79. + Ninja Blade's Devious effect causes all attacks to deal bonus Negative damage.
  80.  
  81. + Sting Of The Wasp now applies Setup, granting the team a minor endurance discount for 15s. Stacks up to 3 times.
  82.  
  83. + Gambler's Cut now applies Rush, granting the team a minor recharge bonus for 15s. Stacks up to 3 times.
  84. + Gambler's Cut is now a gamble (for your enemies). May proc various damage effects.
  85.  
  86. + Flashing Steel deals slightly more damage. (Mag 1.2 up from 1)
  87.  
  88. + Assassin's Blade will now deal slightly more damage on a successful sneak attack (Total Mag 6.5 up from 6).
  89. + Sneak attack (strictly the SNEAK attack) accuracy increased to 3x up from 1x. (Seriously, how can you miss an unaware target that's right in your face?)
  90. Sneak attacks were somewhat underwhelming in end-game play, this is an attempt to alleviate the issue.
  91.  
  92. + Placate now has shadowy FX while under the effects of Build Up. This is purely cosmetic.
  93.  
  94. + Divine Avalanche now has a range of ~24 ft (a little less than 3x the range of other attacks).
  95. + Divine Avalanche (listed as "Parry" in the code) critical damage increased to mag 1.6. Base damage remains at 0.8.
  96. This is a twofold change; one purely for cool factor, two for aiding Stalkers in gaining their defense bonus before enemies get too close.
  97.  
  98. + Soaring Dragon now strikes enemies in a 14ft radius around the Stalker.
  99. + Soaring Dragon and Golden Dragonfly positions switched.
  100. + Soaring Dragon's damage reduced ~25%.
  101.  
  102. + Golden Dragonfly shares Soaring Dragon's 14ft range, still targeted in front. Enemies struck by this attack have their attack speed lowered for 10s.
  103.  
  104. ===========================================================
  105. The upcoming Stalker revamp will cause ALL Stalker sets to gain access to Devious and all that it entails
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement