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- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- on1 = false
- on2 = false
- Player:GetMouse().Button1Down:connect(function()
- on1 = true
- end)
- Player:GetMouse().Button2Down:connect(function()
- on2 = true
- end)
- Player:GetMouse().Button1Up:connect(function()
- on1 = false
- end)
- Player:GetMouse().Button2Up:connect(function()
- on2 = false
- end)
- while wait(.2) do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 500
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 70
- if game.Players.LocalPlayer:GetMouse().Target and on1 == true and on2 == true then
- wait(.8)
- if game.Players.LocalPlayer:GetMouse().Target and on1 == true and on2 == true then
- game.Players.LocalPlayer:GetMouse().Target:Destroy()
- end
- end
- end
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