moonside

ADVENTURE Ch. 63 - Party Dimension

May 5th, 2013
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  1. Ark ---------- Leinster Lyons ------ http://www.myth-weavers.com/sheetview.php?sheetid=531173
  2. CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
  3. CommodoreJim - Melange ------------- http://www.myth-weavers.com/sheetview.php?sheetid=463188
  4. Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
  5. Deathfish64 -- Vellamo ------------- http://www.myth-weavers.com/sheetview.php?sheetid=421842
  6. Moonside ----- Elsa ---------------- http://www.myth-weavers.com/sheetview.php?sheetid=471952
  7. Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
  8. Skeleton ----- Warty Morty --------- http://www.myth-weavers.com/sheetview.php?sheetid=438457
  9.  
  10.  
  11.  
  12.  
  13.  
  14. * Now talking in #adventure
  15. * Arkay ([email protected]) has joined #adventure
  16. * Eltrotraw ([email protected]) has joined #adventure
  17. <Eltrotraw> have we started?
  18. <Moonside> no
  19. <Fishfosh> not yet, but I think we will soon
  20. <Eltrotraw> ok
  21. <Skeleton> Wahoo
  22. <Fishfosh> unless flib wants to be miserable about the bad dota game we just had for a while
  23. <~flibbyjibbits> it was sad
  24. <~flibbyjibbits> and everyone blamed me too :<
  25. <Fishfosh> windrunner called you bad
  26. <Fishfosh> what a meany
  27. <Skeleton> I don't blame you Flibbb
  28. <Eltrotraw> what was flib playing as
  29. <Eltrotraw> is flib going to vent his frustration of being a bad on us
  30. <~flibbyjibbits> i was phantom lancer
  31. <Fishfosh> flib was phantom lancer and I was elder titan (tauren chieftain)
  32. <~flibbyjibbits> i got a few items but then our supports apparently figured that meant they could just run in and get initiated on and die instantly and that they were blameless
  33. <~flibbyjibbits> but if jakiro goes and gets omnislashed and everyone else gets ravage and then avalanched and is dead in the space of a few seconds while im riki clouded then not much can be done
  34. <Fishfosh> In most teamfights my echo stomp was canceled by either ravage or one of their silences
  35. <Fishfosh> or tiny
  36. <Fishfosh> They were on the ball about stopping that ability
  37. <~flibbyjibbits> also this channel is now apparently one of the top network channels
  38. <Fishfosh> and jakiro was too dumb to give me setup stuns
  39. <Skeleton> What!
  40. <Skeleton> How can that be
  41. <Fishfosh> Quick, change the network properties to be hidden before someone thinks we're fun
  42. <Fishfosh> channel properties*
  43. <~flibbyjibbits> 8th by activity
  44. * flibbyjibbits sets mode: +s
  45. <~flibbyjibbits> is this the right one
  46. <~flibbyjibbits> yeah probably
  47. <~flibbyjibbits> not many things +s could stand for
  48. <Fishfosh> Yeah it's +s
  49. <Eltrotraw> +slashfic
  50. <Skeleton> Mode +Spiders
  51. <Eltrotraw> i ship skelly and ark
  52. <Fishfosh> omg
  53. <Skeleton> Iihhh!
  54. <Skeleton> No thanks!
  55. <Fishfosh> where's jim?
  56. * BonBonne ([email protected]) has joined #adventure
  57. <~flibbyjibbits> space
  58. * CommodoreJim ([email protected]) has joined #adventure
  59. <Moonside> So we just got a dragon to claw its ears off
  60. <~flibbyjibbits> hes all angry and stuff
  61. <~flibbyjibbits> and confused and sad and junk
  62. <Moonside> Is he at full power
  63. <CommodoreJim> is this even his final form
  64. <~flibbyjibbits> magic based capabilities offline
  65. <Moonside> Cool
  66. <Eltrotraw> can i shoot his open wounds to make him go more insane
  67. <Moonside> !roll 1 20
  68. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 12
  69. <Moonside> +4 init
  70. <Fishfosh> The power of music invoked an emotional response that the dragon wasn't comfortable with
  71. <Eltrotraw> oh right, we didn't even roll initiative
  72. <Fishfosh> !roll 1 20
  73. <Fishfosh> +3
  74. <~flibbyjibbits> firstly would be the superfluous fear check
  75. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 17
  76. <CommodoreJim> oh uh shit hold on
  77. <Skeleton> !roll 1 20
  78. <Skeleton> _1
  79. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 8
  80. <Skeleton> 9
  81. <Eltrotraw> wait a tick flib, fear check?
  82. <~flibbyjibbits> i mean theres a paladin and a cavalier so its not likely to happen
  83. <Fishfosh> somebody could roll low
  84. <Fishfosh> you know us
  85. <Arkay> !roll 1 20
  86. <~flibbyjibbits> any time a dragon does anything at all theres a fear check basically
  87. <BonBonne> Arkay rolled 20-sided die number 1 of 1: Result 9
  88. <Moonside> dumb
  89. <Eltrotraw> !roll 2 20
  90. <Eltrotraw> first is init, second is will
  91. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 2: Result 2
  92. <Fishfosh> Even if the thing is hurting itself to sad music like an emo kid?
  93. <BonBonne> Eltrotraw rolled 20-sided die number 2 of 2: Result 11
  94. <Eltrotraw> oh, that's cute
  95. <~flibbyjibbits> unless they have the dispassionate watcher class in which case its a save vs calmness
  96. <Eltrotraw> init gave me 10
  97. <Eltrotraw> fear is 13 without paladin/cav/song(?)
  98. <~flibbyjibbits> or acsendent class in which case save vs being stunned by awesomeness
  99. <CommodoreJim> !roll 1 20
  100. <Arkay> 9 for init gonna roll for will
  101. <Arkay> !roll 1 20
  102. <BonBonne> Arkay rolled 20-sided die number 1 of 1: Result 5
  103. <~flibbyjibbits> im gonna go to the bathroom
  104. <Fishfosh> !roll 1 20
  105. <Fishfosh> will vs fear
  106. <Arkay> +9
  107. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 8
  108. <Moonside> My Aura of Courage gives +4 to people standing within 10 feet
  109. * flibbyjibbits sets mode: +o Fishfosh
  110. <CommodoreJim> hey uhh, bon?
  111. <CommodoreJim> !roll 1 20
  112. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 3
  113. <~flibbyjibbits> if you could kindly collect the init order whil im away
  114. <CommodoreJim> :|
  115. <CommodoreJim> +3
  116. <CommodoreJim> NICE INIT BRO
  117. <CommodoreJim> !roll 1 20
  118. <BonBonne> get fucked! feelin' punk!
  119. <@Fishfosh> With the aura of courage and my will save I have 18
  120. <CommodoreJim> HELLO, BON.
  121. <CommodoreJim> !roll 1 20
  122. <CommodoreJim> !roll 1 20
  123. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 5
  124. <CommodoreJim> THANK YOU.
  125. <Skeleton> Here lemme add an asterisk to that thing
  126. <CommodoreJim> Okay let's see
  127. <Arkay> jim, no spaces after a command
  128. <Skeleton> Hey it's your own damn fault doofo
  129. <Skeleton> (but seriously I'm-a fix that)
  130. <Skeleton> !roll 1 5
  131. <Skeleton> !roll 1 5
  132. <Skeleton> damn...
  133. <Eltrotraw> it died already
  134. <Eltrotraw> gg
  135. <Eltrotraw> let's have a moment of silence
  136. <Skeleton> I'm just not sure where to put the asterisk!
  137. <Moonside> Ok so Elsa 16, Vell 20, Freddie 9, Tombs 10, ark's guy whose name I forget 9, uh
  138. <Skeleton> Coinstar
  139. <~flibbyjibbits> i have to go to the bathroom really badly since i got the barbeque shits but my sister is taking a shower aaaaaaa
  140. <Arkay> Leinster
  141. <Moonside> yes
  142. <Skeleton> !roll 1 5
  143. <Moonside> drom 6
  144. <Skeleton> !roll 1 5
  145. <Skeleton> !roll 1 5
  146. <Skeleton> !roll 1 5
  147. <CommodoreJim> just do it without the * and when I can get home to see MODOK's scripts I'll tell you where they go
  148. <Skeleton> It's not letting me do this
  149. <CommodoreJim> http://i.imgur.com/sik11sB.gif also nsfw terrifying ad
  150. <Skeleton> I know where it should go, going by other triggers I have with it
  151. <Arkay> jim wat
  152. <Skeleton> But yuh
  153. <Skeleton> !roll 1 5
  154. <Moonside> are these boobs made out of jello or something
  155. <Eltrotraw> yes
  156. <Skeleton> !roll 1 5
  157. <Skeleton> !roll 1 5
  158. <Skeleton> !roll 1 5
  159. <BonBonne> Skeleton rolled 5-sided die number 1 of 1: Result 2
  160. <@Fishfosh> !roll 6 6
  161. <BonBonne> Fishfosh rolled 6-sided die number 1 of 6: Result 2
  162. <BonBonne> Fishfosh rolled 6-sided die number 2 of 6: Result 6
  163. <BonBonne> Fishfosh rolled 6-sided die number 3 of 6: Result 3
  164. <BonBonne> Fishfosh rolled 6-sided die number 4 of 6: Result 5
  165. <CommodoreJim> !roll 4 20
  166. <BonBonne> Fishfosh rolled 6-sided die number 5 of 6: Result 2
  167. <BonBonne> Fishfosh rolled 6-sided die number 6 of 6: Result 4
  168. <Skeleton> Okay at least I got it to work as it did before
  169. <CommodoreJim> !roll 4 20
  170. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 4: Result 7
  171. <BonBonne> CommodoreJim rolled 20-sided die number 2 of 4: Result 16
  172. <BonBonne> CommodoreJim rolled 20-sided die number 3 of 4: Result 13
  173. <BonBonne> CommodoreJim rolled 20-sided die number 4 of 4: Result 18
  174. <Arkay> how many dice does it go up to
  175. <Skeleton> 10 I think
  176. <Arkay> !roll 11 11
  177. <@Fishfosh> right, so with that working
  178. <@Fishfosh> what now
  179. <Eltrotraw> we wait for flib
  180. <Eltrotraw> since he didn't roll dargon
  181. <~flibbyjibbits> yeah sorry i had an ordeal in the bathroom
  182. <~flibbyjibbits> but i overcame the trial
  183. <Skeleton> True hero
  184. <~flibbyjibbits> why am i looking up online these things im using the book theyre form as a coaster
  185. <Arkay> flib uses coasters
  186. <Arkay> tru friend
  187. <Moonside> Init is Vell (20), Elsa (16), Tombs (10), Freddie/Leinster (9), Drom (6)
  188. <@Fishfosh> and rolls vs fear are something
  189. <~flibbyjibbits> !roll 1 20
  190. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 10
  191. <~flibbyjibbits> +5 init
  192. <~flibbyjibbits> so 15
  193. <~flibbyjibbits> so
  194. <Eltrotraw> I got 13, but that's not including the extra auras
  195. * flibbyjibbits changes topic to 'vell elsa dragon tombs freddie leinster drom'
  196. <Arkay> I got 14+whatever auras
  197. <Moonside> Elsa's gives +4
  198. <@Fishfosh> I got 14+auras too
  199. <~flibbyjibbits> dc 20
  200. <~flibbyjibbits> he took the feat
  201. <Moonside> Let me check Cavaliers then
  202. <~flibbyjibbits> too bad hes not big enough to take the feat chain for straight up eating someone
  203. <Moonside> Oh, for the Cavalier the banner needs to be visible
  204. <~flibbyjibbits> it probably is
  205. <@Fishfosh> Don't see why he would be hiding it
  206. <Moonside> then it's +2
  207. <~flibbyjibbits> just wearing it samurai style
  208. <CommodoreJim> assume Drom wears his banner like a cape
  209. <CommodoreJim> or that
  210. <@Fishfosh> Which puts my roll at 20
  211. <CommodoreJim> like yoshimitsu
  212. <CommodoreJim> runnin' around with a flag on his back
  213. <~flibbyjibbits> not that is matters but its radius 180 feet on the fear
  214. <CommodoreJim> I rolled 5 so :<
  215. <Moonside> so that totals to +6
  216. <~flibbyjibbits> but i think everyones a but closer
  217. <Arkay> okay so I'm at 20 like fish
  218. <Eltrotraw> so basically if it's +6 that means i hit 19
  219. <Arkay> get fucked
  220. <~flibbyjibbits> !roll 5 6
  221. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 5: Result 2
  222. <~flibbyjibbits> fear duration in rounds
  223. <BonBonne> flibbyjibbits rolled 6-sided die number 2 of 5: Result 6
  224. <BonBonne> flibbyjibbits rolled 6-sided die number 3 of 5: Result 3
  225. <BonBonne> flibbyjibbits rolled 6-sided die number 4 of 5: Result 2
  226. <BonBonne> flibbyjibbits rolled 6-sided die number 5 of 5: Result 4
  227. <~flibbyjibbits> 21 rounds of shaken
  228. <CommodoreJim> wah
  229. <~flibbyjibbits> not tht id expect this to last that long
  230. <Arkay> omfg
  231. <~flibbyjibbits> its -2 to attacks saves and skillchecks
  232. <@Fishfosh> glad I passed
  233. <@Fishfosh> 20 was passing, right?
  234. <~flibbyjibbits> yes
  235. <@Fishfosh> k
  236. <~flibbyjibbits> hes just one size class too small to get the really fun dragon feats
  237. <Skeleton> lol puny dragon
  238. <@Fishfosh> what a nerd
  239. <@Fishfosh> eat a sandwich, skinny
  240. <~flibbyjibbits> only 9 feet tall and 31 feet long
  241. <Arkay> precious babbu
  242. <@Fishfosh> Anyway
  243. <Skeleton> heh I've fought chinamen bigger than that
  244. <CommodoreJim> can somebody link me to the srd since i don't have it here
  245. <Moonside> http://www.d20pfsrd.com/
  246. <CommodoreJim> and i'm too lazy to good
  247. <CommodoreJim> *goog
  248. <CommodoreJim> thanks
  249. <Eltrotraw> lazy to good
  250. <@Fishfosh> I'll start an Inspire Courage performance and then use Haste on Elsa
  251. <CommodoreJim> i'm too lazy to good, yes.
  252. <~flibbyjibbits> "fun feats" being stuff like tail constrict, snatch and swallow, cause gound tremors with tail swipes, rend, etc
  253. <Moonside> what exactly do both do again, Inspire Courage is +1 to attack and damage right
  254. <@Fishfosh> +2
  255. <@Fishfosh> and vs fear, but lol too late
  256. <Moonside> oh cool
  257. <@Fishfosh> http://www.d20pfsrd.com/magic/all-spells/h/haste and haste is this
  258. <@Fishfosh> elsa's turn
  259. <Moonside> sweet
  260. <Moonside> oh, first of all, actually
  261. <Moonside> can I still use my powers in this timeline, since they're divine
  262. <~flibbyjibbits> yes
  263. <~flibbyjibbits> nobody in the party's magic is in any way impaired
  264. <~flibbyjibbits> its just people native to this timeline
  265. <Skeleton> we should put on a magic show and make MOENY
  266. <Eltrotraw> spoilers we're all native
  267. <Moonside> Ok then I'll call upon HOLY POWER to SMITE EVIL and even more HOLY POWER to give my sword the Holy attribute through divine bond (that's a swift action and a standard action)
  268. <~flibbyjibbits> im flipping through the draconomicon and why would they need to know how to cast the transmuation spells that turn them into dragons they arleady are that
  269. <Moonside> Then I'll move close to the dragon
  270. <~flibbyjibbits> ohhh this spell lets them temporarily become other subspecies
  271. <Moonside> My AC is currently 26 against the thing
  272. <Skeleton> HOLY SHIT
  273. <@Fishfosh> Maybe they can transmute into other types of dragons
  274. <~flibbyjibbits> yeah thats what its for and also they still get the +str/con part
  275. <@Fishfosh> op
  276. <Moonside> Also, I get an extra attack at my highest BAB from haste, but
  277. <@Fishfosh> only when making a full attack
  278. <Moonside> If I power attack, does that attack also count as a first attack for the purpose of furious focus taking the negative from power attack away for the first attack
  279. <~flibbyjibbits> the bonus attack from haste doesn't get the furious focus, only the first attack made
  280. <Moonside> Hmm, ok
  281. <Moonside> dragon can carry on then
  282. <~flibbyjibbits> !roll 1 6
  283. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 1: Result 3
  284. <~flibbyjibbits> just checking how long until some functionality returns
  285. <~flibbyjibbits> gonna be magicless and breathless for a while longer but other stuff back in 3 rounds
  286. <~flibbyjibbits> as a free action he activates bloodscale fury (like barbarian rage but moreso) and then
  287. <~flibbyjibbits> bit vell, claw vell, claw elsa, wingslap elsa twice and tailswipe drom
  288. <CommodoreJim> rude
  289. <Skeleton> Dragons are scary
  290. <CommodoreJim> and RUDE!
  291. <@Fishfosh> gee
  292. <~flibbyjibbits> !roll 1 20
  293. <~flibbyjibbits> +23
  294. <~flibbyjibbits> bite
  295. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 2
  296. <~flibbyjibbits> !roll 2 20
  297. <@Fishfosh> well that still hits
  298. <~flibbyjibbits> +23 claws
  299. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 2: Result 17
  300. <BonBonne> flibbyjibbits rolled 20-sided die number 2 of 2: Result 7
  301. <Moonside> well yeah that'd hit
  302. <~flibbyjibbits> !roll 2 6
  303. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 2: Result 4
  304. <~flibbyjibbits> +15 bite damage
  305. <BonBonne> flibbyjibbits rolled 6-sided die number 2 of 2: Result 1
  306. <~flibbyjibbits> !roll 1 8
  307. <~flibbyjibbits> !roll 1 8
  308. <BonBonne> flibbyjibbits rolled 8-sided die number 1 of 1: Result 3
  309. <~flibbyjibbits> +8 each for claws
  310. <BonBonne> flibbyjibbits rolled 8-sided die number 1 of 1: Result 6
  311. <@Fishfosh> Which claw was which target?
  312. <~flibbyjibbits> the order i said them and the order they rolled
  313. <Moonside> 49/63
  314. <~flibbyjibbits> !roll 2 20
  315. <@Fishfosh> I'm down to 26/57 then
  316. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 2: Result 10
  317. <BonBonne> flibbyjibbits rolled 20-sided die number 2 of 2: Result 20
  318. <~flibbyjibbits> +21 so
  319. <~flibbyjibbits> !roll 1 20
  320. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 6
  321. <~flibbyjibbits> second wingslam crts
  322. <~flibbyjibbits> !roll 3 6
  323. <~flibbyjibbits> +12
  324. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 3: Result 4
  325. <BonBonne> flibbyjibbits rolled 6-sided die number 2 of 3: Result 2
  326. <BonBonne> flibbyjibbits rolled 6-sided die number 3 of 3: Result 3
  327. <~flibbyjibbits> aaaand finally tailswipe drom
  328. <~flibbyjibbits> !roll 1 20
  329. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 3
  330. <Moonside> 28/63
  331. <~flibbyjibbits> this actually misses
  332. <CommodoreJim> Woo!
  333. <Moonside> does the dragon have spell resistance
  334. <~flibbyjibbits> yes but not much
  335. <Moonside> ok
  336. <~flibbyjibbits> only 3 actually
  337. <Moonside> yeah that won't be much of a problem I think
  338. <@Fishfosh> tombs?
  339. <Moonside> tombs' turn
  340. <~flibbyjibbits> not old enough to have it naturally so only as a part of the bloodscale fury prestige class
  341. <Moonside> unfortunately I won't be able to lay on hands next turn
  342. <CommodoreJim> shootman it's time to shoot
  343. <@Fishfosh> Use your turn smiting all the evil
  344. <Moonside> I'll have to use the swift action to cast Litany of Righteousness
  345. <Moonside> Oh wait, it's language-dependant?
  346. <Moonside> and the dragon is deaf right now isn't he
  347. <@Fishfosh> yep
  348. <Moonside> well shit
  349. <Eltrotraw> let's double shot as usual
  350. <Eltrotraw> how i shot dragon
  351. <Eltrotraw> !roll 2 20
  352. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 2: Result 15
  353. <BonBonne> Eltrotraw rolled 20-sided die number 2 of 2: Result 12
  354. <Moonside> let's leave the maximum smiting for next time then
  355. <Eltrotraw> +8 on both since -2 attack roll
  356. <~flibbyjibbits> its got 10 touch ac obviously
  357. <~flibbyjibbits> but 5 DR vs this damage type
  358. <Eltrotraw> !roll 2 8
  359. <BonBonne> Eltrotraw rolled 8-sided die number 1 of 2: Result 4
  360. <BonBonne> Eltrotraw rolled 8-sided die number 2 of 2: Result 2
  361. <Eltrotraw> so that's 20 damage total
  362. <Skeleton> Shocking Image
  363. <Skeleton> !roll 1 4
  364. <BonBonne> Skeleton rolled 4-sided die number 1 of 1: Result 4
  365. <Skeleton> +2
  366. <Skeleton> Seven Freddies
  367. <Skeleton> "Yo LIZARD! you want some WIZARD? Come and get me!"
  368. <~flibbyjibbits> too bad hes not dargon enough to have the aoe tailswipe, that'd hurt a lot
  369. <~flibbyjibbits> i mean hed get hurt a lot
  370. <~flibbyjibbits> hitting all those images
  371. <Skeleton> Haha
  372. <Arkay> heh
  373. <@Fishfosh> http://gyazo.com/56db2b2853e1ac7a78cee142741dbd11.png the dragon wants a bowl of wizard
  374. <~flibbyjibbits> wasnt that pyrions take of plancers backstory
  375. <@Fishfosh> yes
  376. <Moonside> Leinster's turn
  377. <Arkay> cure serious wounds on elsa
  378. <Arkay> !roll 3 8
  379. <BonBonne> Arkay rolled 8-sided die number 1 of 3: Result 3
  380. <BonBonne> Arkay rolled 8-sided die number 2 of 3: Result 5
  381. <CommodoreJim> brb
  382. <BonBonne> Arkay rolled 8-sided die number 3 of 3: Result 3
  383. <Arkay> +9
  384. <~flibbyjibbits> he can cast true strike at will as a free action but im not sure if it matters, i just realized
  385. <Moonside> op
  386. <Eltrotraw> "Did you say Tuna fish is inside a tunafish sandwich?"
  387. <Moonside> 39/63
  388. <@Fishfosh> He doesn't need it to hit us...
  389. <~flibbyjibbits> i mean 6/day whoops not at will
  390. <Moonside> Drom's turn
  391. <Arkay> I think it's 48/63 Moon since +9 from level
  392. <Moonside> oh ok didn't see that
  393. <CommodoreJim> Alright
  394. <CommodoreJim> SO FIRST THINGS FIRST, CHALLENGING DA DARGON
  395. <Moonside> isn't that language dependant too
  396. <CommodoreJim> I guesssss
  397. <CommodoreJim> this is dumb and I hate it
  398. * CommodoreJim ollies out
  399. <Arkay> dragon sign language
  400. <Moonside> oh actually it doesn't say any such thing in the description of the ability
  401. <CommodoreJim> hmm
  402. <Moonside> so let's just pretend drom flips him off or something
  403. <CommodoreJim> *Drom makes an uncharacteristically rude gesture at the dragon*
  404. <@Fishfosh> Or just kinda does a "You, me, fight" gesture with pointing
  405. <Moonside> that's boring
  406. <~flibbyjibbits> he spoke common to your earlier
  407. * @Fishfosh shrugs
  408. <CommodoreJim> oh yeah
  409. <@Fishfosh> But he's deaf
  410. <CommodoreJim> oh right
  411. <~flibbyjibbits> oh right
  412. <~flibbyjibbits> forgot that part
  413. <CommodoreJim> And I can't be all READ MY LIPS because helmet
  414. <CommodoreJim> alright well
  415. <@Fishfosh> whatever though
  416. <~flibbyjibbits> project an effect into the honorfield
  417. <CommodoreJim> I guess I just sorta clipclop on up on melange and bop him with my axe
  418. <~flibbyjibbits> like how theres a background EM field this world has a background honorfield
  419. <@Fishfosh> Can't you charge with lance in this case?
  420. <CommodoreJim> Maybe, is there room to
  421. <@Fishfosh> there's room for a huge dragon to live
  422. <CommodoreJim> but how much of said room does it take up
  423. <CommodoreJim> :u
  424. <~flibbyjibbits> i was sorta picturing the area as being like, a sort of flat area outside the real mouth of the cave
  425. <@Fishfosh> well, there ya go then
  426. <CommodoreJim> Alright, then, I'm chargin'
  427. <~flibbyjibbits> tilewise all large creatures just take up a 10x10 square even if hes 31 feet long with 45 foot wingspan, i guess most of that is just "somewherE"
  428. <CommodoreJim> any bonus to attack rolls i'm forgetting
  429. <CommodoreJim> not the charge one, i mean
  430. <@Fishfosh> inspire courage?
  431. <CommodoreJim> Right, right
  432. <CommodoreJim> Okay lessee
  433. <@Fishfosh> well that just cancels out the -2 for being shaken here
  434. <@Fishfosh> but still
  435. <CommodoreJim> !roll 1 20
  436. <CommodoreJim> +16
  437. <CommodoreJim> !roll 1 20
  438. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 14
  439. <CommodoreJim> uh hold on i think i hear an animal crying
  440. <CommodoreJim> i should probably check on that
  441. <~flibbyjibbits> hit i guess but since hes checking animal
  442. <CommodoreJim> okay back
  443. <CommodoreJim> just an absurdly squeaky gate in the wind
  444. <CommodoreJim> okay then, damages
  445. <CommodoreJim> !roll 1 8
  446. <BonBonne> CommodoreJim rolled 8-sided die number 1 of 1: Result 7
  447. <CommodoreJim> +19
  448. <CommodoreJim> Wait hold on how does the damage doublin' work
  449. <CommodoreJim> Since lance deals double damage mounted
  450. <Moonside> what's the exact wording
  451. <~flibbyjibbits> roll twice
  452. <~flibbyjibbits> is my interpretation of all double or triple damage effects
  453. <CommodoreJim> Well, during charges
  454. <CommodoreJim> alright
  455. <CommodoreJim> !roll 1 8
  456. <BonBonne> CommodoreJim rolled 8-sided die number 1 of 1: Result 6
  457. <Moonside> I think it depends, especially since I was looking at Litany of Righteousness earlier but whatever
  458. <CommodoreJim> Benefit: A lance deals double damage when used from the back of a charging mount. While mounted, you can wield a lance with one hand.
  459. <Moonside> I think it's just the weapon's damage roll then yeah
  460. <CommodoreJim> okay then, I think I did 32 damage then?
  461. <~flibbyjibbits> k
  462. <Moonside> Vell's turn
  463. <@Fishfosh> right
  464. <@Fishfosh> I'll maintain my performance (free action), Haste Drom and then put as much distance between myself and the dragon as I can this round
  465. <Moonside> Ok, time to attack dragon
  466. <Moonside> full attack with power, that is
  467. <Moonside> !roll 3 20
  468. <BonBonne> Moonside rolled 20-sided die number 1 of 3: Result 18
  469. <BonBonne> Moonside rolled 20-sided die number 2 of 3: Result 12
  470. <BonBonne> Moonside rolled 20-sided die number 3 of 3: Result 3
  471. <Moonside> +17, 15 and 10
  472. <~flibbyjibbits> 23
  473. <Moonside> so 1 and 2 hit
  474. <Moonside> !roll 2 8
  475. <BonBonne> Moonside rolled 8-sided die number 1 of 2: Result 1
  476. <BonBonne> Moonside rolled 8-sided die number 2 of 2: Result 6
  477. <Moonside> +13 to each
  478. <Moonside> and then
  479. <Moonside> !roll 4 6
  480. <Moonside> holy weapon
  481. <BonBonne> Moonside rolled 6-sided die number 1 of 4: Result 1
  482. <BonBonne> Moonside rolled 6-sided die number 2 of 4: Result 3
  483. <BonBonne> Moonside rolled 6-sided die number 3 of 4: Result 2
  484. <BonBonne> Moonside rolled 6-sided die number 4 of 4: Result 1
  485. <Skeleton> , batman
  486. <Moonside> +32 from smite
  487. <@Fishfosh> bon pls
  488. <Moonside> so that's 72 damage
  489. <@Fishfosh> ...that's a lot of smiting
  490. <Moonside> it'd usually be only 16 but first attack vs. dragons gets double bonuses
  491. <@Fishfosh> nice
  492. <Moonside> it'd be 144 if litany of righteousness worked
  493. <Skeleton> hooh
  494. <~flibbyjibbits> thats probably why it doesnt
  495. <Skeleton> "That looks like it hurt"
  496. <Moonside> "Begone, foul creature!," I say as I SMITE EVIL the dragon
  497. <Moonside> Oh, also lay on hands myself
  498. <Moonside> !roll 4 6
  499. <BonBonne> Moonside rolled 6-sided die number 1 of 4: Result 3
  500. <BonBonne> Moonside rolled 6-sided die number 2 of 4: Result 3
  501. <BonBonne> Moonside rolled 6-sided die number 3 of 4: Result 6
  502. <BonBonne> Moonside rolled 6-sided die number 4 of 4: Result 2
  503. <Moonside> ok, dragon's turn
  504. <~flibbyjibbits> He bites elsa and then does a quakeslam
  505. <~flibbyjibbits> !roll 1 20
  506. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 5
  507. <~flibbyjibbits> +23 so hits
  508. <~flibbyjibbits> !roll 2 6
  509. <~flibbyjibbits> +15
  510. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 2: Result 1
  511. <BonBonne> flibbyjibbits rolled 6-sided die number 2 of 2: Result 6
  512. <~flibbyjibbits> and then the quakeslam
  513. <~flibbyjibbits> !roll 1 20
  514. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 12
  515. <~flibbyjibbits> everyone make a dc 23 str roll
  516. <Eltrotraw> oh shit
  517. <Moonside> !roll 1 20
  518. <~flibbyjibbits> except vell i guess since she ran way
  519. <Moonside> +4
  520. <~flibbyjibbits> away
  521. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 19
  522. <@Fishfosh> !roll 1 20
  523. <@Fishfosh> +2 :<
  524. <Moonside> yay
  525. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 6
  526. <Eltrotraw> !roll 1 20 +lol
  527. <Eltrotraw> !roll 1 20
  528. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 1: Result 5
  529. <@Fishfosh> oh I didn't see except me
  530. <Eltrotraw> exactly how far away is tombs
  531. <~flibbyjibbits> i assumed not as far away
  532. <CommodoreJim> !roll 1 20
  533. <CommodoreJim> +6
  534. <BonBonne> CommodoreJim rolled 20-sided die number 1 of 1: Result 18
  535. <~flibbyjibbits> its got uh
  536. <@Fishfosh> What's the range on the quakeslam?
  537. <~flibbyjibbits> 125 radius actually
  538. <@Fishfosh> oh
  539. <~flibbyjibbits> wait no
  540. <~flibbyjibbits> 75
  541. <~flibbyjibbits> wait no
  542. <~flibbyjibbits> 65
  543. <Skeleton> !roll 1 20
  544. <@Fishfosh> ...
  545. <~flibbyjibbits> math is hard
  546. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 17
  547. <@Fishfosh> I'm still in it then
  548. <Skeleton> -2 :<
  549. <~flibbyjibbits> !roll 1 6
  550. <BonBonne> flibbyjibbits rolled 6-sided die number 1 of 1: Result 4
  551. <Arkay> wait what's the mod here
  552. <Arkay> !roll 1 20
  553. <~flibbyjibbits> just str
  554. <BonBonne> Arkay rolled 20-sided die number 1 of 1: Result 4
  555. <Arkay> oh well never mind
  556. <CommodoreJim> oh, str
  557. <CommodoreJim> uhh
  558. <Skeleton> DROMINUS WAS MADE FOR SRTONG
  559. <~flibbyjibbits> everyone in the radius takes 19 damage from the shockwave and those who failed their check are tosses up in the air and land prone
  560. <@Fishfosh> 7 hp and prone
  561. <Skeleton> Does anything happen to my clones
  562. <~flibbyjibbits> those whove played monster hunter can imagine that thing rathalos does where it launches itself backwards into the air but without the instant death fireball
  563. <~flibbyjibbits> !roll 1 20
  564. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 15
  565. <~flibbyjibbits> lets say the clones were unnafected
  566. <Eltrotraw> tombs reloads
  567. <Eltrotraw> brb
  568. <Arkay> 43/62 and prone
  569. <Skeleton> 22/41 and prone
  570. <CommodoreJim> 43/62 and prone I think because i used the wrong mod whoops
  571. <Moonside> 21/63
  572. <~flibbyjibbits> (oh whoos the dc should have been 28 but i used just str instead og cmb whoops, not gonna retractively change it though, flibquality stands to make the attack less useful)
  573. <@Fishfosh> What happened to melange?
  574. <CommodoreJim> hm, i dunno
  575. <Skeleton> "I'm starting to think Rakor wasn't such a bad guy"
  576. <~flibbyjibbits> melange probably stood fine since quadrupeds are stable but drom mighta just been knocked out of the saddle
  577. <CommodoreJim> flop
  578. <~flibbyjibbits> damn shoulda given him the alrge and in charge feat this would be great in this situation
  579. <~flibbyjibbits> large*
  580. <~flibbyjibbits> make attacks of oppurtinity on people closing in and shove them back on hit
  581. <@Fishfosh> Great for us or the dragon?
  582. <@Fishfosh> oh
  583. <~flibbyjibbits> he put most of his feats in fear effects and metabreath except for that quake thing
  584. <~flibbyjibbits> lingering breath isnt that great for reds since rules as written being on fire isnt that bad for adventurers but it probably destroys half a commoner village in a few rounds by itself
  585. <Moonside> whose turn is it now, freddie?
  586. <@Fishfosh> burninating all the cottages
  587. <@Fishfosh> and yeah, should be
  588. <@Fishfosh> tombs reloaded
  589. <~flibbyjibbits> basically the feat makes a breath attack persist as a cloud effect until it disperses, dealing damage and secondary effects every round
  590. <Moonside> Fun
  591. <~flibbyjibbits> which in this case means just a cloud of ignited air that spreads over the town and lights stuff up
  592. <Skeleton> Oh
  593. <~flibbyjibbits> i assume tombs was either unproning himself or reloading since idunno if those can be done at the same time so freddie then yes
  594. <Skeleton> Do I get to do anything or just get up
  595. <Moonside> let's see what sort of action is it to get up
  596. <Skeleton> Or use magics from tha flo'
  597. <@Fishfosh> I think he can do those two things
  598. <Moonside> Standing up is a move-equivalent action that provokes an attack of opportunity.
  599. <Moonside> can still do a standard
  600. <Skeleton> All righty
  601. <@Fishfosh> You probably don't want to stay prone, since that gives -4 vs melee attacks
  602. <Eltrotraw> also tombs has 59/78 atm
  603. <@Fishfosh> well... actually who gives a shit he's not missing you anyway
  604. <Skeleton> Anybody want a shield or something
  605. <Skeleton> It seems to hate Elsa, I'll give her one
  606. <Moonside> what does that to
  607. <Moonside> do
  608. <Skeleton> +4 AC
  609. <@Fishfosh> I think maybe we should just try to kill the dragon faster
  610. <Skeleton> Or that
  611. <Moonside> so now he hits on a 7 instead of a 3
  612. <Skeleton> Lightningbolts
  613. <@Fishfosh> Hmm, that would help too though, so up to you
  614. <@Fishfosh> but really I'm pretty sure we're not gonna win an extended encounter
  615. <Skeleton> Shield
  616. <Skeleton> Arrh! Shield or no shield!
  617. <@Fishfosh> sorry, I'll stop confusing you
  618. <Skeleton> Bolts time!
  619. <Skeleton> !roll 8 6
  620. <BonBonne> Skeleton rolled 6-sided die number 1 of 8: Result 5
  621. <BonBonne> Skeleton rolled 6-sided die number 2 of 8: Result 4
  622. <BonBonne> Skeleton rolled 6-sided die number 3 of 8: Result 2
  623. <BonBonne> Skeleton rolled 6-sided die number 4 of 8: Result 5
  624. <BonBonne> Skeleton rolled 6-sided die number 5 of 8: Result 5
  625. <BonBonne> Skeleton rolled 6-sided die number 6 of 8: Result 6
  626. <BonBonne> Skeleton rolled 6-sided die number 7 of 8: Result 4
  627. <BonBonne> Skeleton rolled 6-sided die number 8 of 8: Result 4
  628. <@Fishfosh> pretty good rolling there
  629. <~flibbyjibbits> !roll 1 20
  630. <~flibbyjibbits> 9 reflex?
  631. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 11
  632. <Skeleton> I thought it was 17 but I don't remember why
  633. <Skeleton> I've just kept the number 17 in my head
  634. <Skeleton> 10 + spell level 3 + INT 4?
  635. <~flibbyjibbits> its spell level +relevant mod +10 so
  636. <~flibbyjibbits> yeah
  637. <Skeleton> Okay
  638. <~flibbyjibbits> so thats halfed damage them right
  639. <~flibbyjibbits> because he is surprisingly not rogue class
  640. <~flibbyjibbits> what a surprise mirite
  641. <Skeleton> If it succeeded then yup
  642. <Moonside> sneak attacking dragon
  643. <Skeleton> Hey, how long has this dragon been here
  644. <~flibbyjibbits> hold on im slow tonight addition ishard
  645. <Skeleton> 35
  646. <Skeleton> I rolled
  647. <~flibbyjibbits> right
  648. <Skeleton> But I take it its reflex mod is 6 or more
  649. <~flibbyjibbits> its 9
  650. <~flibbyjibbits> so 18
  651. <~flibbyjibbits> coinstars turn
  652. <Skeleton> "Who's afraid of a little THUNDER? Hopefully you."
  653. <~flibbyjibbits> this isnt fe or ct where thunder beats reptile/flying
  654. <CommodoreJim> it should ben
  655. <CommodoreJim> be
  656. <@Fishfosh> leinster's turn
  657. <Skeleton> Lightning beat all dinosaur
  658. <~flibbyjibbits> he does take 50% more from cold damage atleast
  659. <Skeleton> So it's a dragon pokémon
  660. <Arkay> uh what's everyone's health look like
  661. <Moonside> 21/63
  662. <@Fishfosh> 7
  663. <Skeleton> 22/41, but I got clones to cover me
  664. <Skeleton> Unless it earthquakes again
  665. <Skeleton> At least it's not STAB
  666. <CommodoreJim> 43/62 I think
  667. <~flibbyjibbits> next turn some of the immediate effects of the song wear off
  668. <@Fishfosh> well darn
  669. <~flibbyjibbits> breath weapon hes out like a week but
  670. <~flibbyjibbits> mind clears up and can form coherent thoughts beyond hatred and anger and hunger
  671. <Arkay> and i'm prone
  672. <Arkay> am I allowed to unprone and then walk up to vell or is getting up my move action
  673. <Eltrotraw> 59/78
  674. <@Fishfosh> getting up a move action
  675. <Moonside> getting up is a move action
  676. <~flibbyjibbits> you can take a move action as a standard action
  677. <@Fishfosh> is a*
  678. <@Fishfosh> I can heal myself a little bit
  679. <Arkay> alright I guess I'll get up and channel to heal everyone a bit
  680. <Arkay> !roll 3 6
  681. <BonBonne> Arkay rolled 6-sided die number 1 of 3: Result 2
  682. <BonBonne> Arkay rolled 6-sided die number 2 of 3: Result 6
  683. <BonBonne> Arkay rolled 6-sided die number 3 of 3: Result 3
  684. <Moonside> 32/63
  685. <@Fishfosh> 16/57
  686. <Skeleton> 33/41
  687. <CommodoreJim> 54/62
  688. <Skeleton> Earlier I was thinking what if you played a character who was a herding dog but also a cleric
  689. <Skeleton> Heeler healer
  690. <@Fishfosh> pfft
  691. <Eltrotraw> so a st bernard
  692. <@Fishfosh> drom's turn?
  693. <CommodoreJim> alright well
  694. <CommodoreJim> I guess I stand up. Getting back on Melange will probably take another turn
  695. <Skeleton> A lot of breeds are considered heelers
  696. <Eltrotraw> so clearly, you get up, jump on top of the dragon to create a crater and scream "FOR THE KING"
  697. <CommodoreJim> i dunno i guess that's it, standing up and switching back to axe
  698. <~flibbyjibbits> praise the sun
  699. <Skeleton> We need its light we need its heat we need its energy
  700. <Skeleton> Without the sun without a doubt there'd be no you and me
  701. <@Fishfosh> Is that it then?
  702. <CommodoreJim> yeah i'm done
  703. <~flibbyjibbits> no i just felt like saying that since eltro saidfor the king
  704. <@Fishfosh> k
  705. <Skeleton> Go go Vellamo
  706. <@Fishfosh> Guess I'll stand back up and use Cure Moderate Wounds on myself
  707. * Arkay ([email protected]) has left #adventure
  708. <@Fishfosh> !roll 2 8
  709. <BonBonne> Fishfosh rolled 8-sided die number 1 of 2: Result 8
  710. * Arkay ([email protected]) has joined #adventure
  711. <BonBonne> Fishfosh rolled 8-sided die number 2 of 2: Result 2
  712. <@Fishfosh> +8, so 18
  713. <@Fishfosh> back up to 34/57
  714. <@Fishfosh> elsa's turn
  715. <Moonside> full attack again
  716. <Moonside> !roll 3 20
  717. <BonBonne> Moonside rolled 20-sided die number 1 of 3: Result 18
  718. <BonBonne> Moonside rolled 20-sided die number 2 of 3: Result 12
  719. <BonBonne> Moonside rolled 20-sided die number 3 of 3: Result 8
  720. <Moonside> +17, 15 and 10
  721. <Moonside> same as before I guess
  722. <Moonside> !roll 2 8
  723. <BonBonne> Moonside rolled 8-sided die number 1 of 2: Result 7
  724. <BonBonne> Moonside rolled 8-sided die number 2 of 2: Result 3
  725. <Moonside> +13 to each
  726. <Moonside> +16 because of smite
  727. <Moonside> !roll 4 6
  728. <BonBonne> Moonside rolled 6-sided die number 1 of 4: Result 6
  729. <BonBonne> Moonside rolled 6-sided die number 2 of 4: Result 1
  730. <BonBonne> Moonside rolled 6-sided die number 3 of 4: Result 1
  731. <BonBonne> Moonside rolled 6-sided die number 4 of 4: Result 6
  732. <Moonside> ok so math time
  733. <@Fishfosh> 66?
  734. <Moonside> oh yeah
  735. <@Fishfosh> I was adding it up as you went
  736. <Moonside> I'll also lay on hands
  737. <Moonside> !roll 4 6
  738. <BonBonne> Moonside rolled 6-sided die number 1 of 4: Result 1
  739. <BonBonne> Moonside rolled 6-sided die number 2 of 4: Result 3
  740. <Moonside> bon pls
  741. <BonBonne> Moonside rolled 6-sided die number 3 of 4: Result 1
  742. <BonBonne> Moonside rolled 6-sided die number 4 of 4: Result 6
  743. <Moonside> bonnn
  744. <Moonside> 43/63
  745. <Arkay> how many ones have you rolled today :P
  746. <Moonside> a lot
  747. <@Fishfosh> dragon's turn
  748. <Skeleton> Well it's about a 17% chance on a d6 and that's a lot of d6es
  749. <~flibbyjibbits> as his shredded and torn up mind starts to come back he realizes he left his mountain on fire
  750. <Moonside> yeah I guess
  751. <Eltrotraw> naturally we don't know this
  752. <@Fishfosh> Is that the dragon equivalent of leaving the oven on?
  753. <~flibbyjibbits> he powerclimbs up into the air above the cave entrance and hovers in place looking down
  754. <~flibbyjibbits> yes
  755. <~flibbyjibbits> 'oh damn i left the volcano on'
  756. <Skeleton> What
  757. <Skeleton> Is he gonna be out of range to shoot/shoot with lightning?
  758. <@Fishfosh> Does this provoke any attacks of opportunity?
  759. <~flibbyjibbits> lightning has really really ridiculous range so probably not
  760. <Skeleton> 120 ft
  761. <~flibbyjibbits> maybe if you jump or stand on droms shoulders you could reach
  762. <~flibbyjibbits> anwaysy
  763. <Moonside> provoking is serious business
  764. <~flibbyjibbits> powerclimb doesnt provoke
  765. <Moonside> ok
  766. <@Fishfosh> op
  767. <~flibbyjibbits> as hes hovering there and probably raining blood down from his blood holes hes gonna say something
  768. <@Fishfosh> can we throw sonic bombs
  769. <~flibbyjibbits> i forget what it was he was gonna say so hold on a secong
  770. <Skeleton> 'oh my gOD I'M BLEEEEEEEEEEEDIIIIIIIIIINGG"
  771. <@Fishfosh> 'gg nubs 1v1 me next time'
  772. <~flibbyjibbits> maybe hes just screaming in an archaic dialect of draconic so i dont have to say it in specific
  773. <Skeleton> It sounds important
  774. <~flibbyjibbits> something about how you cheated so hes just gonna go head over to that town just too far away for you to follow him and finish it off
  775. <Eltrotraw> translation: "stupid noobs 1v6 and you still couldn't kill me"
  776. <@Fishfosh> oh
  777. <Skeleton> Shoot him Tombs omg
  778. <@Fishfosh> But he cannot into breath attack
  779. <Skeleton> And then I will lightningbolt
  780. <Skeleton> But your turn goes first :Y
  781. <~flibbyjibbits> something about how you cant possibly get there in time to save them so might as well just head back to the temple and look at what you did
  782. <@Fishfosh> nothing I have goes far enough
  783. <Eltrotraw> can i shot him
  784. <Eltrotraw> in the legs
  785. <Arkay> i can't really dimension door there
  786. <Eltrotraw> ("Everyone's a hero... til I shoot off a leg or two")
  787. <Arkay> unless we wanna leave some people behind
  788. <~flibbyjibbits> whats the range increment on your gu
  789. <~flibbyjibbits> n
  790. <CommodoreJim> okay it looks like it's time for the fastball special.
  791. <CommodoreJim> Drom will pick up Tombs and hurl him at the dragon
  792. <Eltrotraw> 10 ft
  793. <Eltrotraw> then its -1 attack roll per 5 ft right
  794. <@Fishfosh> Too bad we don't have a gnome or halfling, they're easier to throw
  795. <Arkay> also i could potentially fireball it
  796. <Arkay> long (400 ft. + 40 ft./level)
  797. <~flibbyjibbits> well hes 125 feet up
  798. <CommodoreJim> yeah if we had one of those with an attitude like wolverine's this'd be good
  799. <@Fishfosh> I don't think fire woud work
  800. <Arkay> oh right it's a dragon :U
  801. <Skeleton> Whao
  802. <@Fishfosh> it's a red dragon specifically
  803. <@Fishfosh> fire is what it does
  804. <Skeleton> Too far for Tombsgun?
  805. <@Fishfosh> the range increment on my bow is 60
  806. <Eltrotraw> uh i dunno
  807. <~flibbyjibbits> lets see
  808. <Eltrotraw> fireball is probably bettur
  809. <~flibbyjibbits> tombs can try the shot at -21 to hit
  810. <Moonside> long-range shotgun
  811. <Arkay> or can i like dimension door on top of the dragon
  812. <Arkay> that's silly actually
  813. <@Fishfosh> That just might be crazy enough... to get yourself killed
  814. <~flibbyjibbits> i thought leinster was a coward gay who just did stuff for money
  815. <Arkay> i just never get to use the travel domain and that makes me sad ; -;
  816. <@Fishfosh> that's okay, I haven't gotten a good chance to use my watersong yet either
  817. <CommodoreJim> that's okay i totally forgot i had a horse
  818. <@Fishfosh> But yeah, what would be the penalty to hit for a 60 range increment bow?
  819. <Eltrotraw> moeny
  820. <Moonside> that's ok I don't usually use my smite evil oh wait nevermind
  821. <Eltrotraw> !roll 1 20
  822. <Eltrotraw> bang
  823. <BonBonne> Eltrotraw rolled 20-sided die number 1 of 1: Result 9
  824. <Eltrotraw> lol
  825. <Moonside> hmm, I wanted to make an inquisitor
  826. <Eltrotraw> 9+15 = 24 - 21 = 3
  827. <Eltrotraw> gg
  828. <Eltrotraw> needed at least 16 to win
  829. <Moonside> though since it was more of a character idea I'm not sure if I go with that or a zen archer for that one
  830. <Skeleton> Well, Freddie gon' jump offa Drom's head and shoot lightning
  831. <Skeleton> !roll 8 6
  832. <BonBonne> Skeleton rolled 6-sided die number 1 of 8: Result 3
  833. <BonBonne> Skeleton rolled 6-sided die number 2 of 8: Result 5
  834. <BonBonne> Skeleton rolled 6-sided die number 3 of 8: Result 6
  835. <BonBonne> Skeleton rolled 6-sided die number 4 of 8: Result 5
  836. <BonBonne> Skeleton rolled 6-sided die number 5 of 8: Result 4
  837. <BonBonne> Skeleton rolled 6-sided die number 6 of 8: Result 1
  838. <BonBonne> Skeleton rolled 6-sided die number 7 of 8: Result 2
  839. <BonBonne> Skeleton rolled 6-sided die number 8 of 8: Result 3
  840. <~flibbyjibbits> make an acrobatics check
  841. <Skeleton> Oh
  842. <~flibbyjibbits> for the jump
  843. <Skeleton> !roll 1 20 +1
  844. <Skeleton> Er.
  845. <Skeleton> !roll 1 20
  846. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 20
  847. <Arkay> omfg
  848. <Skeleton> !
  849. <@Fishfosh> I can't find what the penalty is for range increments on the srd
  850. <Moonside> freddie jumps off of the face of the earth and gets a platinum medal at the olympics
  851. <Skeleton> critical hop
  852. <~flibbyjibbits> -2
  853. <@Fishfosh> ok
  854. <~flibbyjibbits> for every increment over the max
  855. <~flibbyjibbits> anyways
  856. <~flibbyjibbits> re:freddie
  857. <~flibbyjibbits> !roll 1 20
  858. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 11
  859. <@Fishfosh> Then I can try to arrow it at -4
  860. <Skeleton> 29
  861. <~flibbyjibbits> he makes a flawless running jump and then kicking off the back of droms head for the extra height then firing his spell in midair
  862. <Moonside> "Whoa."
  863. <Skeleton> "Don't leave now! Weather diviner predicted LIGHTNINGBOLTS!"
  864. <CommodoreJim> *klunk* "What"
  865. <Moonside> "That was a nice jump."
  866. <~flibbyjibbits> the dragon makes his ref save for reduced damage but
  867. <~flibbyjibbits> !roll 1 20
  868. <BonBonne> flibbyjibbits rolled 20-sided die number 1 of 1: Result 12
  869. <Skeleton> "Thank you."
  870. <~flibbyjibbits> ok he passes the fly check
  871. <CommodoreJim> "Good show, Freddie."
  872. <@Fishfosh> !roll 1 20
  873. <@Fishfosh> +8 bowshot
  874. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 16
  875. <Arkay> just glancing through the rulebook to look up red dragons: An old or older red dragon can control any fire spell within 10 feet per age category of the dragon as a standard action. This ability allows it to move any fire effect in the area, as if it were the caster.
  876. <@Fishfosh> 24 enough to hit?
  877. <Skeleton> Dragons OP
  878. <Arkay> fireballing it seems even dummer now
  879. <@Fishfosh> I warned you about fireballs bro
  880. <@Fishfosh> I told you dog
  881. <~flibbyjibbits> he has 25 ac :u
  882. <@Fishfosh> dang
  883. <Moonside> "I did not expect him to run away..."
  884. <~flibbyjibbits> also i guess TECHNICALLY theres an additional -4 to projectiles due to the galeforce winds that hovering causes but that doesnt matter not
  885. <Skeleton> "Nuts! We had him on the ropes!"
  886. <Moonside> did we
  887. <Moonside> !roll 1 20
  888. <Moonside> meta knowledge
  889. <BonBonne> Moonside rolled 20-sided die number 1 of 1: Result 10
  890. <Arkay> "You know, that potion of flierfall would've been wonderful right about now."
  891. <Skeleton> If you roll a 20 on meta knowledge can you talk about the players and GM
  892. <@Fishfosh> you gain your character sheet at an in-game item
  893. <~flibbyjibbits> meta knowledge check fails due to imporer connection due to alternate universe
  894. <@Fishfosh> if it's confident enough to go try and do more violence, probably not
  895. <@Fishfosh> but idk
  896. <@Fishfosh> not like the villagers could actually damage it most likely
  897. <CommodoreJim> rip village
  898. <@Fishfosh> I'm gonna go buy a snack brb
  899. <Arkay> "Look on the bright side guys, maybe this dragon will doom the timeline."
  900. <Moonside> Elsa doesn't look very happy from hearing that.
  901. <Eltrotraw> "Maybe this dragon's got a deathwish"
  902. <~flibbyjibbits> anyways he flies away now
  903. <Skeleton> Freddie looks bummed too
  904. <Eltrotraw> "Damned bugger wants to run"
  905. <Skeleton> 'I wanted the exp'
  906. <Arkay> "He doesn't just wanna run, man, he already left."
  907. <Moonside> "Well... what now?"
  908. <@Fishfosh> bag of popcorn get
  909. <@Fishfosh> "This is all my fault, isn't it..."
  910. <CommodoreJim> 'yes'
  911. <Moonside> "How so?"
  912. <Skeleton> "N...no, I mean PROBABLY not..."
  913. <~flibbyjibbits> technically its freddies fault
  914. <CommodoreJim> :O
  915. <Skeleton> Realleh
  916. <@Fishfosh> "I shouldn't have even tried to use the song. I made everything worse. It just felt like there was actually hope..."
  917. <~flibbyjibbits> this is the version of nimhais from the split where freddie drank the fountain and they completed the mission to deliver the armor to him
  918. <~flibbyjibbits> though then again
  919. <~flibbyjibbits> that split timeline it was sucessful because in the pocket time loop the effects of mr bones werent in action
  920. <~flibbyjibbits> so in a way it was sort of just like a closed self creating time loop
  921. <@Fishfosh> time travel is hard
  922. <~flibbyjibbits> that resulted in this happening so its sort of nobodies fault since theyd already done everything before doing it
  923. <Moonside> "The song is what allowed us to fight it in the first place, so do not worry about it too much.
  924. <Arkay> "Eh, this timeline was going to hell anyway. It's not your fault."
  925. <CommodoreJim> "We at least tried to help."
  926. <@Fishfosh> "I guess..."
  927. <CommodoreJim> I wanted Drom to say 'you shouldn't dwell too much on your failures' *SUDDENLY REMEMBERS DEAD KING, COLLAPSES AND CRIES*
  928. <Eltrotraw> so was this not supposed to happen then flib
  929. <Skeleton> But that would be saying 'yes it is your fault >:U'
  930. <~flibbyjibbits> its sort of a moral question as to whether or not people in an alternate universe still matter
  931. <Arkay> not unless it's the party dimension
  932. <Eltrotraw> tombs dont care
  933. <Skeleton> To our home world, none of this ever happened or existed or anything, so no, to us they kinda don't and shouldn't
  934. <CommodoreJim> y'know
  935. <Skeleton> But
  936. <CommodoreJim> i had -JUST- watched Crisis on Two Earths
  937. <Skeleton> Neutral good
  938. <Arkay> i can understand how the party would care, but leinster and tombs prolly don't give much of a shit
  939. <Skeleton> Can't help caring
  940. <@Fishfosh> Neutral, but I think it would still cause a pretty shitty feeling if you feel responsible for a bunch of alternate-timeline people dying
  941. <~flibbyjibbits> anyways at some point in the time since you showed up here someone might have noticed the gradually growing but still barely noticable shaking and humming coming from the vague direction of the temple
  942. <@Fishfosh> oh
  943. <Skeleton> It better fucking not be about to explode
  944. <Eltrotraw> tombs doesn't care as long as there's either money or things to shoot involved
  945. <Skeleton> If it explodes that will put a serious damper on what few plans Freddie has for the future.
  946. <~flibbyjibbits> so whats party want to do
  947. <Eltrotraw> tombs will just tag along or at least wander around for shit to loot
  948. <@Fishfosh> wallow in self-pity
  949. <Arkay> maybe not stray too far from the temple
  950. <@Fishfosh> maybe tombs can go search the dragon's cave for treasure before it gets back
  951. <@Fishfosh> also, heal up
  952. <Arkay> oh okay what's everyone look like health-wise
  953. <@Fishfosh> 34/57
  954. <Eltrotraw> 59/78
  955. <Eltrotraw> unless i missed another hit
  956. <Moonside> Ok I'm back
  957. <Moonside> 43/63
  958. <Arkay> gonna channel twice then see where we're at
  959. <Arkay> !roll 6 6
  960. <BonBonne> Arkay rolled 6-sided die number 1 of 6: Result 2
  961. <BonBonne> Arkay rolled 6-sided die number 2 of 6: Result 1
  962. <BonBonne> Arkay rolled 6-sided die number 3 of 6: Result 6
  963. <BonBonne> Arkay rolled 6-sided die number 4 of 6: Result 6
  964. <BonBonne> Arkay rolled 6-sided die number 5 of 6: Result 2
  965. <BonBonne> Arkay rolled 6-sided die number 6 of 6: Result 5
  966. <Arkay> +22 for everyone that should be pretty okay
  967. <Moonside> So did that count as a win for the purposes of level up
  968. <~flibbyjibbits> levels up arent tied to number of wins
  969. <Arkay> level ups are tied to when flab feels like it :b
  970. <Moonside> yes but we usually get those after bosses
  971. <~flibbyjibbits> but not now
  972. <@Fishfosh> I'm guessing that has to wait until after we fight the bonersmith
  973. <~flibbyjibbits> probably
  974. <Skeleton> "So, uh, how about those dragons, huh?"
  975. <Skeleton> "Don't tell anyone who lives here I said this but I feel like we hit the homeworld jackpot"
  976. <Arkay> "Homeworld jackpot?"
  977. <Skeleton> "As in, our home timeline is a pretty good one"
  978. <@Fishfosh> "I suppose, comparatively."
  979. <~flibbyjibbits> espsecially considering he was only in his 30s
  980. <@Fishfosh> huh?
  981. <Skeleton> babbu dragon
  982. <~flibbyjibbits> by age category he was like
  983. <@Fishfosh> baby dragons and elder orcs
  984. <~flibbyjibbits> 15 in human years
  985. <~flibbyjibbits> or 18ish i guess
  986. <@Fishfosh> http://i.imgur.com/w0vtBy2.png So now we just wait near the temple for the ride to begin, I guess
  987. <Arkay> what's dragon puberty like
  988. <Skeleton> The pimples are full of MAGMA
  989. <Arkay> there's mr. bones and I guess the hooded figure is vell who are the other three then
  990. <~flibbyjibbits> according to the draconomicon its mostly being really hungry all the time and wanting to inflate ego as much as possible
  991. <@Fishfosh> http://i.imgur.com/KeEmS4O.jpg control panel for this timeline
  992. <Skeleton> omfg
  993. <~flibbyjibbits> what shoe is that from
  994. <~flibbyjibbits> show
  995. <@Fishfosh> Megas XLR
  996. <Arkay> megas xlr?
  997. <~flibbyjibbits> ah
  998. <Arkay> yeah that's what it looked like
  999. <Arkay> i haven't seen it in foreverrrr
  1000. <~flibbyjibbits> i like how destroy the worse world is 3 switches and smite the world is a dial
  1001. <Moonside> context-sensitive buttons
  1002. <@Fishfosh> I love that show
  1003. <Skeleton> Fish made me crave popcorn so I made some
  1004. <CommodoreJim> I should watch Megas XLR again
  1005. <CommodoreJim> And maybe make Skeleton watch it
  1006. <~flibbyjibbits> it was an amazing show
  1007. <@Fishfosh> I have the entire series on my ipod
  1008. <~flibbyjibbits> 10/10
  1009. <~flibbyjibbits> anyways
  1010. <~flibbyjibbits> i assume SOMEONE thought to look back in the cave and i guess he just left his travel kit behind and his main lootpile is elsewhere in the multiverse
  1011. <~flibbyjibbits> the travel kit seems to be a hat
  1012. <~flibbyjibbits> or rather you see a magical hat sitting in the back of the cave
  1013. <~flibbyjibbits> normal sized
  1014. <~flibbyjibbits> *note: magical wearables resize to owner when in use
  1015. <@Fishfosh> What KIND of hat?
  1016. <~flibbyjibbits> its difficult to tell
  1017. <~flibbyjibbits> its a magically morphic hat
  1018. <@Fishfosh> omg
  1019. <@Fishfosh> sounds like a great hat
  1020. <Skeleton> "Check out this hat."
  1021. <Arkay> omg let's seeeee
  1022. <~flibbyjibbits> dare anyone put the hat on
  1023. <Eltrotraw> but yeah what do we do
  1024. <Skeleton> I dare!
  1025. <Arkay> I'd like to if you guys are fine with that
  1026. <Arkay> okay freddie can go
  1027. <CommodoreJim> DARE YOU WEAR MY MAGICAL HAT??????????
  1028. <Skeleton> I was just thinking that
  1029. <CommodoreJim> *pee dumps out onto freddie's headdie*
  1030. <@Fishfosh> it's a whizz hat, isn't it?
  1031. <Skeleton> omg
  1032. <~flibbyjibbits> the hat falls completely over his head and drops onto his shoulders
  1033. <Skeleton> "Waaah!"
  1034. <Skeleton> "It's eating me"
  1035. <~flibbyjibbits> there was apparently a portable hole half folded and tucked onto the inside
  1036. <Moonside> hat of holding
  1037. <@Fishfosh> Sounds great for magic acts
  1038. <Skeleton> For people with a lot of hair
  1039. <~flibbyjibbits> the local gravity on the inside is towards the bottom so that probably hurts a bunch
  1040. <@Fishfosh> You could fit like, a million rabbits inside
  1041. <CommodoreJim> ow
  1042. <Skeleton> "Bad hat!"
  1043. <Skeleton> I take that shit off
  1044. <CommodoreJim> or DO YOU????
  1045. <~flibbyjibbits> i assume freddie forcefully throws it to the ground, the portable hold falls out since it wasnt actually part of the hat, it was just like folded up and stuffed inside
  1046. <Skeleton> Sure
  1047. <Moonside> "Hm, a portable hole."
  1048. <CommodoreJim> put...put your dick in it
  1049. <Skeleton> We're Looney Tunes now
  1050. <Skeleton> It's official
  1051. <Skeleton> Drom can be Marvin the Martian
  1052. <CommodoreJim> you've made me very angry
  1053. <Arkay> Tombs is Elmer Fudd
  1054. <~flibbyjibbits> the hat also is magic by itself
  1055. <Arkay> or no
  1056. <~flibbyjibbits> i mean why else would he own it
  1057. <Arkay> yosemite sam
  1058. <Arkay> so what's the hat do
  1059. <CommodoreJim> urmom
  1060. <CommodoreJim> WOAH
  1061. <~flibbyjibbits> his head is about the size of an entire human torso hed have no reason to wear a normal sized hat
  1062. <@Fishfosh> I'll try wearing the hat sans-hole
  1063. <Skeleton> 'GRYFFINDOR'
  1064. <CommodoreJim> haha
  1065. <~flibbyjibbits> its command word operated magic
  1066. <@Fishfosh> oh
  1067. <Arkay> microsoft word operated magic
  1068. <@Fishfosh> Hope he wrote down his passwords like a moron
  1069. <Skeleton> Looks like you're trying to wear a hat
  1070. <Skeleton> Want some help?
  1071. <~flibbyjibbits> he wrote it down in 50 foot tall flaming letters on the island of horrible danger
  1072. <~flibbyjibbits> so i guess gonna take spellcraft checks or identification or something
  1073. <@Fishfosh> I'll cast Identify then
  1074. <Skeleton> The Island of Horrible Danger?
  1075. <Skeleton> Is that real
  1076. <@Fishfosh> !roll 1 20
  1077. <@Fishfosh> +17 spellcraft to identify hat
  1078. <~flibbyjibbits> maybe
  1079. <BonBonne> Fishfosh rolled 20-sided die number 1 of 1: Result 9
  1080. <Skeleton> !roll 1 20
  1081. <Skeleton> +15
  1082. <BonBonne> Skeleton rolled 20-sided die number 1 of 1: Result 10
  1083. <Skeleton> No better
  1084. <~flibbyjibbits> it seems to be a lesser hat of disguise
  1085. <~flibbyjibbits> http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/hat-of-disguise
  1086. <Skeleton> Ah! Perfect.
  1087. <@Fishfosh> Lesser? What a cheap-ass dragon
  1088. <Arkay> is that really the only thing of value he had
  1089. <~flibbyjibbits> cheaper in the long run than just paying people to paint him since he only bothered to change color
  1090. <CommodoreJim> where does he keep the cars
  1091. <~flibbyjibbits> the portable hole had stuff inside too
  1092. <CommodoreJim> like a magical realm???
  1093. <~flibbyjibbits> yes
  1094. <@Fishfosh> Well, this hat of disguise is very useful to Vell
  1095. <Arkay> Well then I check out the portable hole
  1096. <~flibbyjibbits> it looks like he apparently slept in the portable hole sometimes
  1097. <~flibbyjibbits> or kept food in there
  1098. <Skeleton> what.
  1099. <Arkay> a bed fit for a dragon
  1100. <~flibbyjibbits> since theres a half eaten carcass of some large animal in ther
  1101. <Moonside> That means that there isn't anything nice in there, right
  1102. <Skeleton> I thought dragons slept on MOENY
  1103. <@Fishfosh> I thought portable holes didn't have air
  1104. <~flibbyjibbits> on top of some big number of coins
  1105. <Arkay> ooooo
  1106. <~flibbyjibbits> he left the lid open overnight
  1107. <Eltrotraw> so is the money anything we can use
  1108. <~flibbyjibbits> probably not in its current form since its minted by a country that never existed
  1109. <~flibbyjibbits> but its still metal
  1110. <~flibbyjibbits> i mean its all silver
  1111. <~flibbyjibbits> like
  1112. <~flibbyjibbits> a lot of it
  1113. <@Fishfosh> cheap dragon
  1114. <@Fishfosh> at least it's not bronze scum
  1115. <~flibbyjibbits> hey now, a lot of dragons like low denomination coins because they feel like they have more
  1116. <~flibbyjibbits> anyways
  1117. <~flibbyjibbits> theres 10 000 gold worth of silver inside
  1118. <~flibbyjibbits> theres what, 100 silver in a gold?
  1119. <~flibbyjibbits> so thats uh, about a million coins
  1120. <~flibbyjibbits> 83 cubic feet of coins
  1121. <Arkay> that is totes acceptable
  1122. <Eltrotraw> so how do we convert that considering the rate
  1123. <Moonside> I guess we'll have to take the carcass out
  1124. <Skeleton> Is this valid back home
  1125. <~flibbyjibbits> lets just simplify it and say that coins are the same weight between worlds so its the same value at home, if it just melts down to ignots and sell those
  1126. <Arkay> it's silver, skeleton
  1127. <Arkay> we can maybe like melt it
  1128. <Arkay> yeah
  1129. <@Fishfosh> money money money is all you need
  1130. <Skeleton> Hmm who is this president
  1131. <Eltrotraw> i will sell you MONEY
  1132. <Skeleton> President Butttoucher?? That's not a president who existed!
  1133. <~flibbyjibbits> its probably worht a lot more in this world due to their horrible lack of ability to produce stuff
  1134. <Eltrotraw> we can look for more stuff to kill
  1135. <Arkay> too bad this world is basically ded
  1136. <~flibbyjibbits> i mean itd convert to the same amount of gold etc but its buying power is higher here
  1137. <~flibbyjibbits> also the fact that its basically a dead world with no wildlife and nigh impossible agriculture and also cosmologically cut off and doomed means low property prices
  1138. <@Fishfosh> We have a skeleton to kill
  1139. <Arkay> yeah
  1140. <Skeleton> omg
  1141. <Arkay> if this is all the goods, then I wanna head on back to the temple
  1142. <Skeleton> What if
  1143. <Skeleton> Piece by piece
  1144. <Skeleton> We took one of these worlds apart and reconstructed it in our home timeline
  1145. <Skeleton> Law of conservation of matter would blow up?
  1146. <Arkay> why don't we just take the best parts of every timeline and make a party dimension
  1147. <@Fishfosh> let's not and say we did
  1148. <~flibbyjibbits> law of conservation of matter was gone the moment conjuration magic existed
  1149. <Skeleton> Oh right
  1150. <~flibbyjibbits> or timeline splits could occur
  1151. <~flibbyjibbits> since i mean by some logic, if a major event can cause a splintered timeline, then thats sort of doubling the mass of the universe isnt it
  1152. <~flibbyjibbits> nevermind
  1153. <~flibbyjibbits> anyways moving on
  1154. <~flibbyjibbits> brb
  1155. * ~flibbyjibbits ([email protected]) Quit (Quit: ChatZilla 0.9.90 [Firefox 20.0.1/20130409194949])
  1156. <Skeleton> DM gone
  1157. <Skeleton> To the party dimension!
  1158. <@Fishfosh> How does the party dimension work?
  1159. <@Fishfosh> Where do they get the endless snacks and drinks?
  1160. <Skeleton> magic
  1161. <@Fishfosh> Ah, yes, magic
  1162. <@Fishfosh> party wizards
  1163. <@Fishfosh> Cast Summon Chips
  1164. <Arkay> abduct snackromancers from the food dimensions
  1165. <Skeleton> http://smaaaash.net/wizard-joins-your-party-wizard-is-the-party/ this is the god of the party dimension
  1166. <Arkay> snackromancers
  1167. <Arkay> sounds more like someone who would make love to a bowl of chips
  1168. <Arkay> also #swag skeleton
  1169. <Eltrotraw> http://images.wikia.com/leagueoflegends/images/8/8e/Graves.joke2.ogg related to adventure
  1170. * flibbyjibbits ([email protected]) has joined #adventure
  1171. <flibbyjibbits> ok back
  1172. <Skeleton> And then I flick on the Million Mile Christmas Lights to light up the party dimens-oh hi flib
  1173. <flibbyjibbits> sorryaboutthtat
  1174. <flibbyjibbits> the party dimension is to this campaign as dragon shores was to spyro 2
  1175. <@Fishfosh> I don't understand that comparison
  1176. <Eltrotraw> i dont know the comparison
  1177. <Skeleton> ???
  1178. <CommodoreJim> what's a spyro
  1179. <CommodoreJim> can you eat it
  1180. <flibbyjibbits> so the game was about multiverse stuff, he gets summoned to the hub world when hes trying to take a portal to the beach party universe, and the whole game hes depressed over missing his vacation
  1181. <flibbyjibbits> then at 100% completion you can go there
  1182. <flibbyjibbits> he doesnt actually care that much about the political conflict of the alternate universe which is the plotline hes just pissed off because they interupted his trip
  1183. <flibbyjibbits> anyways
  1184. <flibbyjibbits> what do
  1185. <Moonside> Let's go back to the temple
  1186. <Arkay> been wanting to head back to the temple yeah
  1187. <CommodoreJim> legends of the hidden temple
  1188. <@Fishfosh> yep
  1189. <flibbyjibbits> the exterior hasnt changed much yet
  1190. <flibbyjibbits> the long hallway that leads back to the chamber hasnt yet
  1191. <flibbyjibbits> but at the end where youd normally see the light of the chamber
  1192. <flibbyjibbits> it would appear that it is currently being closed up
  1193. <flibbyjibbits> brick by brick
  1194. <Moonside> I guess we're doing it right, then
  1195. <Skeleton> What
  1196. <@Fishfosh> guess so
  1197. <Skeleton> Our way out is being bricked???
  1198. <CommodoreJim> great we messed up the homebrew
  1199. <Arkay> omg
  1200. <CommodoreJim> and bricked the dimension
  1201. <flibbyjibbits> as the last few bricks are put in place the building shakes gently
  1202. <Eltrotraw> "That a good thing?"
  1203. <Skeleton> "Auh!"
  1204. <Moonside> "..."
  1205. <flibbyjibbits> the last one is in place
  1206. <flibbyjibbits> it is now totally dark in the hallway
  1207. <Eltrotraw> Do we have light or should i make some right now
  1208. <@Fishfosh> I'll use Dancing Lights
  1209. <Eltrotraw> I was going to shoot the ceiling to make the muzzle flash light up the room
  1210. <CommodoreJim> that's dumb and would give us a split second of light
  1211. <@Fishfosh> This makes more sense
  1212. <Eltrotraw> no it makes perfect sense bang
  1213. <CommodoreJim> stop trying to bang everything tombs
  1214. <Moonside> oh bby
  1215. <@Fishfosh> but yeah, 4 glowing spheres of torch-equivalent light
  1216. <@Fishfosh> I'll move them around to see if anything looks different yet
  1217. <flibbyjibbits> where the bricks had been is now a door
  1218. <@Fishfosh> ah
  1219. <Moonside> omnious pre-boss music starts
  1220. <Moonside> How long has it been since we fought the dragon?
  1221. <@Fishfosh> someone hit the save block
  1222. <flibbyjibbits> idunno maybe half a day
  1223. <flibbyjibbits> its nightfall as you got here
  1224. <Moonside> We might want to rest before fighting then
  1225. <Moonside> Because daily resources
  1226. <@Fishfosh> I didn't use too much really
  1227. <@Fishfosh> Dunno about everyone else
  1228. <Skeleton> 2 more level 3s (lighningbolts)
  1229. <Moonside> Hmm, well I guess I still have enough Lay on Hands
  1230. <CommodoreJim> what's a daily resource
  1231. <CommodoreJim> can i eat it
  1232. <Skeleton> Yes.
  1233. <Skeleton> Remember when we kept track of rations
  1234. <Moonside> no
  1235. <Arkay> I really didn't do much in the last fight so I'm good
  1236. <Skeleton> I can deal
  1237. <Arkay> just used one level 3, and three channels
  1238. <@Fishfosh> I only have 1 more level 3, but just a haste should be enough
  1239. <@Fishfosh> then I have plenty of everything else
  1240. <@Fishfosh> also I just realized that I can, in fact, haste the entire party
  1241. <@Fishfosh> oh well
  1242. <Arkay> heh
  1243. <Moonside> Maybe we'll leave this for next time
  1244. <@Fishfosh> yeah, I thought that as soon as we got to this point
  1245. <@Fishfosh> I'm too tired
  1246. <Skeleton> gg dragon
  1247. <@Fishfosh> gonna go to bed, goodnight
  1248. <Moonside> bye
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