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Jan 24th, 2020
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  1. Mono path[0] = 'E:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f08)
  8. Vendor:
  9. VRAM: 5980 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.467 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.530300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 1:43:08 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 30c -> priority: 1
  32. Thread -> id: 21d8 -> priority: 1
  33. Thread -> id: 2dc0 -> priority: 1
  34. Thread -> id: ac8 -> priority: 1
  35. Thread -> id: 1b58 -> priority: 1
  36. Thread -> id: 23c0 -> priority: 1
  37. Fallback handler could not load library E:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library E:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library E:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174430.
  43. Total: 274.158300 ms (FindLiveObjects: 7.313500 ms CreateObjectMapping: 14.834500 ms MarkObjects: 251.615300 ms DeleteObjects: 0.394500 ms)
  44.  
  45. Tamer ID: 42421
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175116.
  52. Total: 269.942100 ms (FindLiveObjects: 7.907100 ms CreateObjectMapping: 12.336900 ms MarkObjects: 249.298700 ms DeleteObjects: 0.399100 ms)
  53.  
  54. Unloading 8 Unused Serialized files (Serialized files now loaded: 1)
  55.  
  56. Unloading 436 unused Assets to reduce memory usage. Loaded Objects now: 183341.
  57. Total: 274.532900 ms (FindLiveObjects: 6.995300 ms CreateObjectMapping: 12.592700 ms MarkObjects: 254.376800 ms DeleteObjects: 0.567400 ms)
  58.  
  59. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  60.  
  61. Unloading 816 unused Assets to reduce memory usage. Loaded Objects now: 196331.
  62. Total: 281.906300 ms (FindLiveObjects: 7.618800 ms CreateObjectMapping: 14.802200 ms MarkObjects: 258.722400 ms DeleteObjects: 0.762600 ms)
  63.  
  64. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  65.  
  66. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 198153.
  67. Total: 289.300100 ms (FindLiveObjects: 8.201800 ms CreateObjectMapping: 13.364300 ms MarkObjects: 267.287700 ms DeleteObjects: 0.445600 ms)
  68.  
  69. Unloading 8 Unused Serialized files (Serialized files now loaded: 3)
  70.  
  71. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 199524.
  72. Total: 281.858900 ms (FindLiveObjects: 8.990600 ms CreateObjectMapping: 14.101900 ms MarkObjects: 258.516400 ms DeleteObjects: 0.249700 ms)
  73.  
  74. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  75.  
  76. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 207351.
  77. Total: 286.966300 ms (FindLiveObjects: 9.100100 ms CreateObjectMapping: 14.545000 ms MarkObjects: 262.772100 ms DeleteObjects: 0.548700 ms)
  78.  
  79. Unloading 10 Unused Serialized files (Serialized files now loaded: 4)
  80.  
  81. Unloading 679 unused Assets to reduce memory usage. Loaded Objects now: 220792.
  82. Total: 295.790100 ms (FindLiveObjects: 9.994800 ms CreateObjectMapping: 17.191800 ms MarkObjects: 267.840100 ms DeleteObjects: 0.763200 ms)
  83.  
  84. Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
  85.  
  86. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220808.
  87. Total: 298.068700 ms (FindLiveObjects: 9.195200 ms CreateObjectMapping: 17.140400 ms MarkObjects: 271.477700 ms DeleteObjects: 0.255000 ms)
  88.  
  89. Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
  90.  
  91. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220808.
  92. Total: 295.159400 ms (FindLiveObjects: 9.189000 ms CreateObjectMapping: 17.264800 ms MarkObjects: 268.484100 ms DeleteObjects: 0.221000 ms)
  93.  
  94. Join 28
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  97.  
  98. Join 29
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  101.  
  102. Unloading 15 Unused Serialized files (Serialized files now loaded: 15)
  103.  
  104. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 234378.
  105. Total: 300.267800 ms (FindLiveObjects: 10.172900 ms CreateObjectMapping: 17.652300 ms MarkObjects: 272.195500 ms DeleteObjects: 0.246800 ms)
  106.  
  107. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  108.  
  109. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 234403.
  110. Total: 331.927900 ms (FindLiveObjects: 12.588200 ms CreateObjectMapping: 23.177300 ms MarkObjects: 295.873300 ms DeleteObjects: 0.288800 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 234403.
  115. Total: 299.325800 ms (FindLiveObjects: 10.633900 ms CreateObjectMapping: 17.131700 ms MarkObjects: 271.231200 ms DeleteObjects: 0.328400 ms)
  116.  
  117. Join 28
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Join 29
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Unloading 15 Unused Serialized files (Serialized files now loaded: 21)
  126.  
  127. Unloading 3498 unused Assets to reduce memory usage. Loaded Objects now: 241770.
  128. Total: 312.063600 ms (FindLiveObjects: 10.493800 ms CreateObjectMapping: 19.853400 ms MarkObjects: 278.950500 ms DeleteObjects: 2.765700 ms)
  129.  
  130. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  131.  
  132. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241770.
  133. Total: 310.017800 ms (FindLiveObjects: 10.908000 ms CreateObjectMapping: 18.764600 ms MarkObjects: 280.055800 ms DeleteObjects: 0.289100 ms)
  134.  
  135. Join 28
  136.  
  137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  138.  
  139. Join 29
  140.  
  141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  142.  
  143. Unloading 15 Unused Serialized files (Serialized files now loaded: 23)
  144.  
  145. Unloading 1412 unused Assets to reduce memory usage. Loaded Objects now: 243447.
  146. Total: 319.799000 ms (FindLiveObjects: 11.568800 ms CreateObjectMapping: 18.095000 ms MarkObjects: 288.282000 ms DeleteObjects: 1.852800 ms)
  147.  
  148. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  149.  
  150. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243447.
  151. Total: 311.717000 ms (FindLiveObjects: 11.306000 ms CreateObjectMapping: 17.532100 ms MarkObjects: 282.616800 ms DeleteObjects: 0.261600 ms)
  152.  
  153. Join 28
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Join 29
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161. Unloading 15 Unused Serialized files (Serialized files now loaded: 26)
  162.  
  163. Unloading 1306 unused Assets to reduce memory usage. Loaded Objects now: 245658.
  164. Total: 322.572900 ms (FindLiveObjects: 10.719800 ms CreateObjectMapping: 18.647900 ms MarkObjects: 291.577500 ms DeleteObjects: 1.627100 ms)
  165.  
  166. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  167.  
  168. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245658.
  169. Total: 305.092700 ms (FindLiveObjects: 10.548200 ms CreateObjectMapping: 17.828900 ms MarkObjects: 276.444100 ms DeleteObjects: 0.271100 ms)
  170.  
  171. Join 28
  172.  
  173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  174.  
  175. Join 29
  176.  
  177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  178.  
  179. Unloading 15 Unused Serialized files (Serialized files now loaded: 29)
  180.  
  181. Unloading 803 unused Assets to reduce memory usage. Loaded Objects now: 248700.
  182. Total: 319.851600 ms (FindLiveObjects: 10.937200 ms CreateObjectMapping: 18.083800 ms MarkObjects: 289.725500 ms DeleteObjects: 1.104600 ms)
  183.  
  184. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  185.  
  186. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248700.
  187. Total: 312.466400 ms (FindLiveObjects: 10.327200 ms CreateObjectMapping: 17.977500 ms MarkObjects: 283.652800 ms DeleteObjects: 0.508500 ms)
  188.  
  189. Join 28
  190.  
  191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  192.  
  193. Join 29
  194.  
  195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  196.  
  197. Unloading 15 Unused Serialized files (Serialized files now loaded: 30)
  198.  
  199. Unloading 526 unused Assets to reduce memory usage. Loaded Objects now: 249745.
  200. Total: 314.760700 ms (FindLiveObjects: 11.984600 ms CreateObjectMapping: 17.886400 ms MarkObjects: 283.921200 ms DeleteObjects: 0.967900 ms)
  201.  
  202. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  203.  
  204. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249745.
  205. Total: 309.114100 ms (FindLiveObjects: 11.076500 ms CreateObjectMapping: 17.396400 ms MarkObjects: 280.375600 ms DeleteObjects: 0.265000 ms)
  206.  
  207. Join 28
  208.  
  209. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  210.  
  211. Join 29
  212.  
  213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  214.  
  215. Unloading 15 Unused Serialized files (Serialized files now loaded: 33)
  216.  
  217. Unloading 517 unused Assets to reduce memory usage. Loaded Objects now: 251633.
  218. Total: 320.138400 ms (FindLiveObjects: 11.196000 ms CreateObjectMapping: 17.813300 ms MarkObjects: 289.922900 ms DeleteObjects: 1.205900 ms)
  219.  
  220. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  221.  
  222. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251633.
  223. Total: 316.238200 ms (FindLiveObjects: 10.765000 ms CreateObjectMapping: 19.312400 ms MarkObjects: 285.886500 ms DeleteObjects: 0.273800 ms)
  224.  
  225. Join 28
  226.  
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  228.  
  229. Join 29
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  232.  
  233. Unloading 15 Unused Serialized files (Serialized files now loaded: 36)
  234.  
  235. Unloading 1274 unused Assets to reduce memory usage. Loaded Objects now: 253371.
  236. Total: 322.638500 ms (FindLiveObjects: 10.784100 ms CreateObjectMapping: 18.319900 ms MarkObjects: 291.813500 ms DeleteObjects: 1.720600 ms)
  237.  
  238. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  239.  
  240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253371.
  241. Total: 315.667800 ms (FindLiveObjects: 10.324400 ms CreateObjectMapping: 18.976500 ms MarkObjects: 285.922100 ms DeleteObjects: 0.444400 ms)
  242.  
  243. Join 28
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  246.  
  247. Join 29
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  250.  
  251. Exit 28
  252.  
  253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  254.  
  255. Join 28
  256.  
  257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  258.  
  259. Exit 28
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  262.  
  263. Join 26
  264.  
  265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  266.  
  267. Exit 26
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  270.  
  271. Join 28
  272.  
  273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  274.  
  275. Exit 28
  276.  
  277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  278.  
  279. Join 28
  280.  
  281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  282.  
  283. Unloading 15 Unused Serialized files (Serialized files now loaded: 41)
  284.  
  285. Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 261747.
  286. Total: 326.722600 ms (FindLiveObjects: 11.397800 ms CreateObjectMapping: 18.627500 ms MarkObjects: 295.438000 ms DeleteObjects: 1.259000 ms)
  287.  
  288. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  289.  
  290. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261747.
  291. Total: 322.892300 ms (FindLiveObjects: 13.063500 ms CreateObjectMapping: 20.357400 ms MarkObjects: 289.040900 ms DeleteObjects: 0.430000 ms)
  292.  
  293. Join 28
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  296.  
  297. Join 29
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  300.  
  301. Unloading 15 Unused Serialized files (Serialized files now loaded: 42)
  302.  
  303. Unloading 1118 unused Assets to reduce memory usage. Loaded Objects now: 261752.
  304. Total: 322.079400 ms (FindLiveObjects: 10.990100 ms CreateObjectMapping: 19.677600 ms MarkObjects: 289.657000 ms DeleteObjects: 1.754500 ms)
  305.  
  306. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  307.  
  308. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261752.
  309. Total: 319.594100 ms (FindLiveObjects: 11.391200 ms CreateObjectMapping: 18.046400 ms MarkObjects: 289.819000 ms DeleteObjects: 0.336700 ms)
  310.  
  311. Join 28
  312.  
  313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  314.  
  315. Join 29
  316.  
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  318.  
  319. Unloading 15 Unused Serialized files (Serialized files now loaded: 42)
  320.  
  321. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 261870.
  322. Total: 320.533100 ms (FindLiveObjects: 11.000600 ms CreateObjectMapping: 18.312600 ms MarkObjects: 290.734100 ms DeleteObjects: 0.485500 ms)
  323.  
  324. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  325.  
  326. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261870.
  327. Total: 321.835300 ms (FindLiveObjects: 11.232800 ms CreateObjectMapping: 18.761400 ms MarkObjects: 291.485300 ms DeleteObjects: 0.355500 ms)
  328.  
  329. Join 28
  330.  
  331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  332.  
  333. Join 29
  334.  
  335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  336.  
  337. Unloading 15 Unused Serialized files (Serialized files now loaded: 42)
  338.  
  339. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 261870.
  340. Total: 319.903400 ms (FindLiveObjects: 12.170600 ms CreateObjectMapping: 18.570100 ms MarkObjects: 288.746800 ms DeleteObjects: 0.415400 ms)
  341.  
  342. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  343.  
  344. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 261870.
  345. Total: 320.383800 ms (FindLiveObjects: 12.765600 ms CreateObjectMapping: 18.704100 ms MarkObjects: 288.570600 ms DeleteObjects: 0.342600 ms)
  346.  
  347. Join 28
  348.  
  349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  350.  
  351. Join 29
  352.  
  353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  354.  
  355. Unloading 15 Unused Serialized files (Serialized files now loaded: 42)
  356.  
  357. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 262154.
  358. Total: 320.149700 ms (FindLiveObjects: 11.296200 ms CreateObjectMapping: 18.330100 ms MarkObjects: 290.082200 ms DeleteObjects: 0.440900 ms)
  359.  
  360. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  361.  
  362. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262154.
  363. Total: 316.100300 ms (FindLiveObjects: 11.160400 ms CreateObjectMapping: 18.223700 ms MarkObjects: 286.366500 ms DeleteObjects: 0.349300 ms)
  364.  
  365. Join 28
  366.  
  367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  368.  
  369. Join 29
  370.  
  371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  372.  
  373. Unloading 15 Unused Serialized files (Serialized files now loaded: 44)
  374.  
  375. Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 263524.
  376. Total: 319.452200 ms (FindLiveObjects: 11.464200 ms CreateObjectMapping: 18.666000 ms MarkObjects: 288.332900 ms DeleteObjects: 0.988900 ms)
  377.  
  378. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  379.  
  380. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263524.
  381. Total: 332.465600 ms (FindLiveObjects: 11.285500 ms CreateObjectMapping: 17.779700 ms MarkObjects: 303.006000 ms DeleteObjects: 0.393900 ms)
  382.  
  383. Join 28
  384.  
  385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  386.  
  387. Join 29
  388.  
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  390.  
  391. Unloading 15 Unused Serialized files (Serialized files now loaded: 44)
  392.  
  393. Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 263467.
  394. Total: 325.268300 ms (FindLiveObjects: 10.825000 ms CreateObjectMapping: 18.414500 ms MarkObjects: 295.025100 ms DeleteObjects: 1.003500 ms)
  395.  
  396. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  397.  
  398. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263467.
  399. Total: 318.272500 ms (FindLiveObjects: 10.660800 ms CreateObjectMapping: 17.880500 ms MarkObjects: 289.269200 ms DeleteObjects: 0.461200 ms)
  400.  
  401. Join 28
  402.  
  403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  404.  
  405. Join 29
  406.  
  407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  408.  
  409. Unloading 15 Unused Serialized files (Serialized files now loaded: 47)
  410.  
  411. Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 265442.
  412. Total: 331.222800 ms (FindLiveObjects: 15.072600 ms CreateObjectMapping: 20.688800 ms MarkObjects: 294.574800 ms DeleteObjects: 0.886000 ms)
  413.  
  414. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  415.  
  416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265442.
  417. Total: 323.769400 ms (FindLiveObjects: 11.499500 ms CreateObjectMapping: 21.238700 ms MarkObjects: 290.680000 ms DeleteObjects: 0.350800 ms)
  418.  
  419. Join 28
  420.  
  421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  422.  
  423. Join 29
  424.  
  425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  426.  
  427. Unloading 15 Unused Serialized files (Serialized files now loaded: 49)
  428.  
  429. Unloading 815 unused Assets to reduce memory usage. Loaded Objects now: 265864.
  430. Total: 328.647400 ms (FindLiveObjects: 11.859500 ms CreateObjectMapping: 21.517100 ms MarkObjects: 294.118600 ms DeleteObjects: 1.151800 ms)
  431.  
  432. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  433.  
  434. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265864.
  435. Total: 323.725700 ms (FindLiveObjects: 11.804300 ms CreateObjectMapping: 20.422800 ms MarkObjects: 291.083700 ms DeleteObjects: 0.414600 ms)
  436.  
  437. Join 28
  438.  
  439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  440.  
  441. Join 29
  442.  
  443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  444.  
  445. Unloading 15 Unused Serialized files (Serialized files now loaded: 49)
  446.  
  447. Unloading 322 unused Assets to reduce memory usage. Loaded Objects now: 265916.
  448. Total: 330.899800 ms (FindLiveObjects: 12.979200 ms CreateObjectMapping: 21.072200 ms MarkObjects: 295.869000 ms DeleteObjects: 0.979100 ms)
  449.  
  450. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  451.  
  452. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265916.
  453. Total: 326.459300 ms (FindLiveObjects: 12.117400 ms CreateObjectMapping: 21.392000 ms MarkObjects: 292.559600 ms DeleteObjects: 0.390000 ms)
  454.  
  455. Join 28
  456.  
  457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  458.  
  459. Join 29
  460.  
  461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  462.  
  463. Unloading 15 Unused Serialized files (Serialized files now loaded: 49)
  464.  
  465. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 266198.
  466. Total: 349.693300 ms (FindLiveObjects: 13.742700 ms CreateObjectMapping: 22.919000 ms MarkObjects: 312.388600 ms DeleteObjects: 0.642700 ms)
  467.  
  468. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  469.  
  470. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266198.
  471. Total: 336.656200 ms (FindLiveObjects: 12.659600 ms CreateObjectMapping: 22.115800 ms MarkObjects: 301.611700 ms DeleteObjects: 0.268800 ms)
  472.  
  473. Join 28
  474.  
  475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  476.  
  477. Join 29
  478.  
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  480.  
  481. Unloading 15 Unused Serialized files (Serialized files now loaded: 50)
  482.  
  483. Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 266452.
  484. Total: 335.615400 ms (FindLiveObjects: 12.782400 ms CreateObjectMapping: 22.422800 ms MarkObjects: 299.399400 ms DeleteObjects: 1.010600 ms)
  485.  
  486. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  487.  
  488. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266452.
  489. Total: 327.111800 ms (FindLiveObjects: 11.648900 ms CreateObjectMapping: 20.630900 ms MarkObjects: 294.388300 ms DeleteObjects: 0.443200 ms)
  490.  
  491. Join 28
  492.  
  493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  494.  
  495. Join 29
  496.  
  497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  498.  
  499. Unloading 15 Unused Serialized files (Serialized files now loaded: 50)
  500.  
  501. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 266913.
  502. Total: 330.062000 ms (FindLiveObjects: 12.469200 ms CreateObjectMapping: 20.347900 ms MarkObjects: 296.800700 ms DeleteObjects: 0.443900 ms)
  503.  
  504. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  505.  
  506. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266913.
  507. Total: 322.489300 ms (FindLiveObjects: 11.485600 ms CreateObjectMapping: 20.505200 ms MarkObjects: 290.147700 ms DeleteObjects: 0.350200 ms)
  508.  
  509. Join 28
  510.  
  511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  512.  
  513. Join 29
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  516.  
  517. Unloading 15 Unused Serialized files (Serialized files now loaded: 50)
  518.  
  519. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 267180.
  520. Total: 327.729800 ms (FindLiveObjects: 11.893300 ms CreateObjectMapping: 21.036800 ms MarkObjects: 294.087000 ms DeleteObjects: 0.712100 ms)
  521.  
  522. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  523.  
  524. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267180.
  525. Total: 327.735600 ms (FindLiveObjects: 13.635700 ms CreateObjectMapping: 20.095300 ms MarkObjects: 293.494900 ms DeleteObjects: 0.509300 ms)
  526.  
  527. Join 28
  528.  
  529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  530.  
  531. Join 29
  532.  
  533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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