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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local DungeonQuest = Instance.new("ScreenGui")
- local CloseGui = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local OpenGui = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local InstaKill = Instance.new("Frame")
- local InstaKill2 = Instance.new("TextButton")
- local Teleport = Instance.new("Frame")
- local Teleport2 = Instance.new("TextButton")
- local ManualTeleport = Instance.new("Frame")
- local ManualTeleport2 = Instance.new("TextButton")
- DungeonQuest.ResetOnSpawn = false
- --Properties:
- DungeonQuest.Name = "DungeonQuest"
- DungeonQuest.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- CloseGui.Name = "CloseGui"
- CloseGui.Parent = DungeonQuest
- CloseGui.BackgroundColor3 = Color3.new(0, 0, 0)
- CloseGui.BorderColor3 = Color3.new(0, 0, 0)
- CloseGui.Position = UDim2.new(0, 0, 0, 430)
- CloseGui.Size = UDim2.new(0, 82, 0, 21)
- CloseGui.Visible = false
- Close.Name = "Close"
- Close.Parent = CloseGui
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.Position = UDim2.new(0, 0, 1.28571427, -27)
- Close.Size = UDim2.new(-0.304878056, 107, -1.77190435, 58)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0.0470588, 1, 0)
- Close.TextSize = 26
- OpenGui.Name = "OpenGui"
- OpenGui.Parent = DungeonQuest
- OpenGui.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenGui.BorderColor3 = Color3.new(1, 1, 1)
- OpenGui.BorderSizePixel = 0
- OpenGui.Position = UDim2.new(0, 0, 0, 402)
- OpenGui.Size = UDim2.new(0, 82, 0, 22)
- Open.Name = "Open"
- Open.Parent = OpenGui
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BorderColor3 = Color3.new(0, 0, 0)
- Open.Size = UDim2.new(0.344780982, 53, 1.28190768, -7)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0.0470588, 1, 0)
- Open.TextSize = 26
- InstaKill.Name = "InstaKill"
- InstaKill.Parent = DungeonQuest
- InstaKill.BackgroundColor3 = Color3.new(0, 0, 0)
- InstaKill.BorderColor3 = Color3.new(0, 0, 0)
- InstaKill.Position = UDim2.new(0, 0, 0, 461)
- InstaKill.Size = UDim2.new(0, 82, 0, 24)
- InstaKill.Visible = false
- InstaKill2.Name = "InstaKill2"
- InstaKill2.Parent = InstaKill
- InstaKill2.BackgroundColor3 = Color3.new(0, 0, 0)
- InstaKill2.BorderColor3 = Color3.new(0, 0, 0)
- InstaKill2.Size = UDim2.new(0, 82, 0, 24)
- InstaKill2.Font = Enum.Font.SourceSans
- InstaKill2.Text = "Insta KIll"
- InstaKill2.TextColor3 = Color3.new(0.0470588, 1, 0)
- InstaKill2.TextSize = 26
- Teleport.Name = "Teleport"
- Teleport.Parent = DungeonQuest
- Teleport.BackgroundColor3 = Color3.new(0, 0, 0)
- Teleport.BorderColor3 = Color3.new(0, 0, 0)
- Teleport.Position = UDim2.new(0, 0, 0, 493)
- Teleport.Size = UDim2.new(0, 82, 0, 24)
- Teleport.Visible = false
- Teleport2.Name = "Teleport2"
- Teleport2.Parent = Teleport
- Teleport2.BackgroundColor3 = Color3.new(0, 0, 0)
- Teleport2.BorderColor3 = Color3.new(0, 0, 0)
- Teleport2.Size = UDim2.new(0.344780982, 53, 1.28190768, -7)
- Teleport2.Font = Enum.Font.SourceSans
- Teleport2.Text = "Teleport"
- Teleport2.TextColor3 = Color3.new(0.0470588, 1, 0)
- Teleport2.TextSize = 26
- ManualTeleport.Name = "ManualTeleport"
- ManualTeleport.Parent = DungeonQuest
- ManualTeleport.BackgroundColor3 = Color3.new(0, 0, 0)
- ManualTeleport.BorderColor3 = Color3.new(0, 0, 0)
- ManualTeleport.Position = UDim2.new(0, -1, 0, 525)
- ManualTeleport.Size = UDim2.new(0, 82, 0, 24)
- ManualTeleport.Visible = false
- ManualTeleport2.Name = "ManualTeleport2"
- ManualTeleport2.Parent = ManualTeleport
- ManualTeleport2.BackgroundColor3 = Color3.new(0, 0, 0)
- ManualTeleport2.BorderColor3 = Color3.new(0, 0, 0)
- ManualTeleport2.Size = UDim2.new(0.344780982, 53, 1.28190768, -7)
- ManualTeleport2.Font = Enum.Font.SourceSans
- ManualTeleport2.Text = "ManTele"
- ManualTeleport2.TextColor3 = Color3.new(0.0470588, 1, 0)
- ManualTeleport2.TextSize = 26
- -- Scripts:
- Open.MouseButton1Down:connect(function()
- OpenGui.Visible = false
- CloseGui.Visible = true
- InstaKill.Visible = true
- Teleport.Visible = true
- ManualTeleport.Visible = true
- end)
- Close.MouseButton1Down:connect(function()
- OpenGui.Visible = true
- CloseGui.Visible = false
- InstaKill.Visible = false
- Teleport.Visible = false
- ManualTeleport.Visible = false
- end)
- InstaKill2.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- function checkPart(part, limb)
- if part.Name == "HumanoidRootPart" or part.Name == "LeftHand" or part.Name == "LeftLowerArm" or part.Name == "LeftUpperArm" or part.Name == "RightHand" or part.Name == "RightLowerArm" or part.Name == "RightUpperArm" or part.Name == "UpperTorso" or part.Name == "LeftFoot" or part.Name == "LeftLowerLeg" or part.Name == "LeftUpperLeg" or part.Name == "RightFoot" or part.Name == "RightLowerLeg" or part.Name == "Right UpperLeg" or part.Name == "LowerTorso" or part.Name == "Head" then
- part.Parent.Humanoid.RigType = "R6"
- end
- end
- player.Character.Humanoid.Touched:connect(checkPart)
- end)
- Teleport2.MouseButton1Down:connect(function()
- local SwordOrMagic = "Sword"
- -- Change "Sword" to "Magic" if you would like to use spells.
- while wait() do
- for a,b in pairs(game.Workspace:GetChildren()) do
- if b:IsA("Folder") then
- for c,d in pairs(b:GetChildren()) do
- if d:FindFirstChild("enemyFolder") then
- for e,f in pairs(d.enemyFolder:GetChildren()) do
- if f:FindFirstChild("HumanoidRootPart") and f:FindFirstChild("Humanoid") then
- if SwordOrMagic == "Sword" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = f.HumanoidRootPart.CFrame
- wait(0.3)
- f.HumanoidRootPart.Anchored = false
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- ManualTeleport2.MouseButton1Down:connect(function()
- SwordOrMagic = "Sword"
- while wait() do
- for a,b in pairs(game.Workspace:GetChildren()) do
- if b:IsA("Folder") then
- for c,d in pairs(b:GetChildren()) do
- if d:FindFirstChild("enemyFolder") then
- for e,f in pairs(d.enemyFolder:GetChildren()) do
- if f:FindFirstChild("HumanoidRootPart") and f:FindFirstChild("Humanoid") then
- if SwordOrMagic == "Sword" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = f.HumanoidRootPart.CFrame
- wait(0.0001)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = f.HumanoidRootPart.CFrame * 2
- f.HumanoidRootPart.Anchored = false
- end
- end
- end
- end
- end
- end
- end
- end
- end)
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