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- ### Eclipse Workspace Patch 1.0
- #P L2jSanne_GameServer
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Condition.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Condition.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Condition.java (working copy)
- @@ -0,0 +1,48 @@
- + /*
- + * This program is free software: you can redistribute it and/or modify it under
- + * the terms of the GNU General Public License as published by the Free Software
- + * Foundation, either version 3 of the License, or (at your option) any later
- + * version.
- + *
- + * This program is distributed in the hope that it will be useful, but WITHOUT
- + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- + * details.
- + *
- + * You should have received a copy of the GNU General Public License along with
- + * this program. If not, see <http://www.gnu.org/licenses/>.
- + */
- + package net. sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public abstract class Condition
- + {
- + private Object _value;
- + private String _name;
- +
- + public Condition(Object value)
- + {
- + _value = value;
- + }
- +
- + public abstract boolean meetConditionRequirements(L2PcInstance paramL2PcInstance);
- +
- + public Object getValue() {
- + return _value;
- + }
- +
- + public void setName(String s)
- + {
- + _name = s;
- + }
- +
- + public String getName()
- + {
- + return _name;
- + }
- + }
- \ No newline at end of file
- Index: config/achievements.xml
- ===================================================================
- --- config/achievements.xml (revision 0)
- +++ config/achievements.xml (working copy)
- @@ -0,0 +1,27 @@
- + <list>
- + <achievement id="1" name="Champion" description="Player level 80" reward="9142,5" minLevel="80"/>
- + <achievement id="2" name="Hero" description="player hero status" reward="9142,10" mustBeHero="true"/>
- + <achievement id="3" name="Noble" description="Player noblesse status" reward="9142,10" mustBeNoble="true"/>
- + <achievement id="4" name="Weapon" description="Enchant a weapon min + 20" reward="9142,15" minWeaponEnchant="16" />
- + <achievement id="5" name="Pvp's" description="Need 1,000 PvPs" reward="9142,15" minPvPCount="1000"/>
- + <achievement id="6" name="Leader" description="Be a clan leader" reward="9142,10" mustBeClanLeader="true"/>
- + <achievement id="7" name="Pk's" description="Need 1,000 Pks" reward="9142,15" minPkCount="1000"/>
- + <achievement id="8" name="Craft" description="Event Medal" reward="9142,15" itemAmmount="6392,200"/>
- + <achievement id="9" name="Comander" description="Be clan leader of a clan level 8" reward="9142,10" minClanLevel="8" mustBeClanLeader="true"/>
- + <achievement id="10" name="You Life" description="Max HP,CP,MP" reward="9142,10" maxHP="1000" maxMP="1000" maxCP="1000"/>
- + <achievement id="11" name="Karma Player" description="Min Karma" reward="9142,5" minKarmaCount="100"/>
- + <achievement id="12" name="Adena Player" description="Min adena cout" reward="9142,5" minAdenaCount="100"/>
- + <achievement id="13" name="Player In Clan" description="Min player clan" reward="9142,5" minClanMembersCount="1"/>
- + <achievement id="14" name="Achievements" description="Complete all personal achievements" reward="9142,40" CompleteAchievements="18"/>
- + <achievement id="15" name="Reputation Clan" description="Reputation in his clan" reward="9142,5" crpAmmount="100"/>
- + <achievement id="16" name="Leader Of Clan" description="Ter Castle" reward="9142,5" lordOfCastle="true"/>
- + <achievement id="17" name="Mage Class" description="Mage Class" reward="9142,5" mustBeMageClass="true"/>
- + <achievement id="18" name="Slayer" description="Kill Boss and be level 80" reward="9142,5" raidToKill="77771" minLevel="80" />
- + <achievement id="19" name="Skills" description="Have a +10 skill" reward="9142,15" minSkillEnchant="10"/>
- + <achievement id="20" name="SubClasses" description="Have 1 subclasses" reward="9142,5" minSubclassCount="1"/>
- + <achievement id="21" name="Gamer" description="Be online for 1 days" reward="9142,10" minOnlineTime="1"/>
- + <achievement id="22" name="Cursed" description="Cursed Weapon" reward="9142,10" Cursedweapon="true"/>
- + <achievement id="23" name="Armor" description="Complete the enchantment of armor" reward="9142,10" minHeadEnchant="16" minChestEnchant="16" minFeetEnchant="16" minLegsEnchant="16" minGlovestEnchant="16"/>
- + <achievement id="24" name="Married" description="Getting married in the game" reward="9142,10" mustBeMarried="true"/>
- + <achievement id="25" name="Vip" description="Become a VIP player" reward="9142,10" mustBeVip="true"/>
- + </list>
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/OnlineTime.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/OnlineTime.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/OnlineTime.java (working copy)
- @@ -0,0 +1,24 @@
- + package net.sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- + import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- + public class OnlineTime extends Condition
- + {
- + public OnlineTime(Object value)
- + {
- + super(value);
- + setName("Online Time");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getOnlineTime() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine.EnchantAmor/Feet.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine.EnchantAmor/Feet.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine.EnchantAmor/Feet.java (working copy)
- @@ -0,0 +1,41 @@
- + package net.sf.l2j.achievementEngine.EnchantAmor;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- + import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
- + import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- + import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class Feet extends Condition
- + {
- + public Feet(Object value)
- + {
- + super(value);
- + setName("Boots");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null)
- + {
- + return false;
- + }
- +
- + int val = Integer.parseInt(getValue().toString());
- +
- + ItemInstance armor = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_FEET);
- +
- + if (armor != null)
- + {
- + if (armor.getEnchantLevel() >= val)
- + {
- + return true;
- + }
- + }
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Mageclass.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Mageclass.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Mageclass.java (working copy)
- @@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Mageclass extends Condition
- +{
- + public Mageclass(Object value)
- + {
- + super(value);
- + setName("Mage Class");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + return player.isMageClass();
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Pk.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Pk.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Pk.java (working copy)
- @@@@@@@@@@@@@@@@
- +package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Pk extends Condition
- +{
- + public Pk(Object value)
- + {
- + super(value);
- + setName("PK Count");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getPkKills() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Noble.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Noble.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Noble.java (working copy)
- @@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Noble extends Condition
- +{
- + public Noble(Object value)
- + {
- + super(value);
- + setName("Noble");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + return player.isNoble();
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/AchievementsManager.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine.java (working copy)
- @@@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- + import java.io.File;
- +
- + import java.sql.Connection;
- + import java.sql.SQLException;
- + import java.sql.Statement;
- + import java.util.Map;
- + import java.util.logging.Logger;
- +
- + import javax.xml.parsers.DocumentBuilderFactory;
- +
- + import java.util.ArrayList;
- +import java.util.HashMap;
- +
- + import org.w3c.dom.Document;
- + import org.w3c.dom.NamedNodeMap;
- + import org.w3c.dom.Node;
- +
- +
- +
- + import net.sf.l2j.Config;
- + import net.sf.l2j.L2DatabaseFactory;
- + import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- + import net.sf.l2j.achievementEngine.Achievement;
- + import net.sf.l2j.achievementEngine.Condition;
- + import net.sf.l2j.achievementEngine.Adena;
- + import net.sf.l2j.achievementEngine.ItemsCount;
- + import net.sf.l2j.achievementEngine.Level;
- + import net.sf.l2j.achievementEngine.WeaponEnchant;
- + import net.sf.l2j.achievementEngine.EnchantAmor.Chest;
- + import net.sf.l2j.achievementEngine.EnchantAmor.Feet;
- + import net.sf.l2j.achievementEngine.EnchantAmor.Gloves;
- + import net.sf.l2j.achievementEngine.EnchantAmor.Head;
- + import net.sf.l2j.achievementEngine.EnchantAmor.Legs;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class AchievementsManager
- + {
- + private Map<Integer, Achievement> _achievementList = new HashMap<Integer, Achievement>();
- +
- +
- + private static Logger _log = Logger.getLogger(AchievementsManager.class.getName());
- +
- + public AchievementsManager()
- + {
- + loadAchievements();
- + }
- +
- + private void loadAchievements()
- + {
- + DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
- + factory.setValidating(false);
- + factory.setIgnoringComments(true);
- +
- + File file = new File("config/achievements.xml");
- + if (!file.exists())
- + {
- + _log.warning("[AchievementsEngine] Error: achievements xml file does not exist, check directory!");
- + }
- + try
- + {
- + Document doc = factory.newDocumentBuilder().parse(file);
- +
- + for (Node list = doc.getFirstChild(); list != null; list = list.getNextSibling())
- + {
- + if("list".equalsIgnoreCase(list.getNodeName()))
- + {
- + for (Node achievement = list.getFirstChild(); achievement != null; achievement = achievement.getNextSibling())
- + {
- + if("achievement".equalsIgnoreCase(achievement.getNodeName()))
- + {
- + int id = checkInt(achievement, "id");
- +
- + String name = String.valueOf(achievement.getAttributes().getNamedItem("name").getNodeValue());
- + String description = String.valueOf(achievement.getAttributes().getNamedItem("description").getNodeValue());
- + String reward = String.valueOf(achievement.getAttributes().getNamedItem("reward").getNodeValue());
- + boolean repeat = checkBoolean(achievement, "repeatable");
- +
- + ArrayList<Condition> conditions = conditionList(achievement.getAttributes());
- +
- + _achievementList.put(id, new Achievement(id, name, description, reward, repeat, conditions));
- + alterTable(id);
- + }
- + }
- + }
- + }
- + _log.info("--------------------------------------------------------------------");
- + _log.info(" ");
- + _log.info("[AchievementsEngine] Successfully loaded: " + getAchievementList().size() + " achievements from xml!");
- + _log.info(" AchievementsEngine ");
- + _log.info(" by Wallister ");
- + _log.info(" ");
- + _log.info("--------------------------------------------------------------------");
- + }
- + catch (Exception e)
- + {
- + _log.warning("[AchievementsEngine] Error: " + e);
- + e.printStackTrace();
- + }
- + }
- +
- + public void rewardForAchievement(int achievementID, L2PcInstance player)
- + {
- + Achievement achievement = _achievementList.get(achievementID);
- +
- + for (int id: achievement.getRewardList().keySet())
- + player.addItem(achievement.getName(), id, achievement.getRewardList().get(id), player, true);
- + }
- +
- + private boolean checkBoolean(Node d, String nodename)
- + {
- + boolean b = false;
- +
- + try
- + {
- + b = Boolean.valueOf(d.getAttributes().getNamedItem(nodename).getNodeValue());
- + }
- + catch (Exception e)
- + {
- +
- + }
- + return b;
- + }
- +
- + private int checkInt(Node d, String nodename)
- + {
- + int i = 0;
- +
- + try
- + {
- + i = Integer.valueOf(d.getAttributes().getNamedItem(nodename).getNodeValue());
- + }
- + catch (Exception e)
- + {
- +
- + }
- + return i;
- + }
- +
- + /**
- + * Alter table, catch exception if already exist.
- + * @param fieldID
- + */
- + private void alterTable(int fieldID)
- + {
- + Connection con = null;
- + try
- + {
- + con = L2DatabaseFactory.getInstance().getConnection();
- + Statement statement = con.createStatement();
- + statement.executeUpdate("ALTER TABLE achievements ADD a" + fieldID + " INT DEFAULT 0");
- + statement.close();
- + }
- + catch (SQLException e)
- + {
- +
- + }
- + }
- +
- + public ArrayList<Condition> conditionList(NamedNodeMap attributesList)
- + {
- + ArrayList<Condition> conditions = new ArrayList<Condition>();
- +
- + for (int j = 0; j < attributesList.getLength(); j++)
- + {
- + addToConditionList(attributesList.item(j).getNodeName(), attributesList.item(j).getNodeValue(), conditions);
- + }
- +
- + return conditions;
- + }
- +
- + public Map<Integer, Achievement> getAchievementList()
- + {
- + return _achievementList;
- + }
- +
- + public static AchievementsManager getInstance()
- + {
- + return SingletonHolder._instance;
- + }
- +
- + private static class SingletonHolder
- + {
- + protected static final AchievementsManager _instance = new AchievementsManager();
- + }
- +
- + private void addToConditionList(String nodeName, Object value, ArrayList<Condition> conditions)
- + {
- + if (nodeName.equals("minLevel"))
- + conditions.add(new Level(value));
- +
- + else if (nodeName.equals("minPvPCount"))
- + conditions.add(new Pvp(value));
- +
- + else if (nodeName.equals("minPkCount"))
- + conditions.add(new Pk(value));
- +
- + else if (nodeName.equals("minClanLevel"))
- + conditions.add(new ClanLevel(value));
- +
- + else if (nodeName.equals("mustBeHero"))
- + conditions.add(new Hero(value));
- +
- + else if (nodeName.equals("mustBeNoble"))
- + conditions.add(new Noble(value));
- +
- + else if (nodeName.equals("mustBeClanLeader"))
- + conditions.add(new ClanLeader(value));
- +
- + else if (nodeName.equals("minWeaponEnchant"))
- + conditions.add(new WeaponEnchant(value));
- +
- + else if (nodeName.equals("minKarmaCount"))
- + conditions.add(new Karma(value));
- +
- + else if (nodeName.equals("minAdenaCount"))
- + conditions.add(new Adena(value));
- +
- + else if (nodeName.equals("minClanMembersCount"))
- + conditions.add(new MinCMcount(value));
- +
- + else if (nodeName.equals("maxHP"))
- + conditions.add(new Maxhp(value));
- +
- + else if (nodeName.equals("maxMP"))
- + conditions.add(new Maxmp(value));
- +
- + else if (nodeName.equals("maxCP"))
- + conditions.add(new Maxcp(value));
- +
- + else if (nodeName.equals("mustBeMarried"))
- + conditions.add(new Marry(value));
- +
- + else if (nodeName.equals("itemAmmount"))
- + conditions.add(new ItemsCount(value));
- +
- + else if (nodeName.equals("crpAmmount"))
- + conditions.add(new Crp(value));
- +
- + else if (nodeName.equals("lordOfCastle"))
- + conditions.add(new Castle(value));
- +
- + else if (nodeName.equals("mustBeMageClass"))
- + conditions.add(new Mageclass(value));
- +
- + else if (nodeName.equals("mustBeVip"))
- + conditions.add(new Noble(value));
- +
- + else if (nodeName.equals("raidToKill"))
- + conditions.add(new RaidKill(value));
- +
- + else if (nodeName.equals("CompleteAchievements"))
- + conditions.add(new CompleteAchievements(value));
- +
- + else if (nodeName.equals("minSubclassCount"))
- + conditions.add(new Sub(value));
- +
- + else if (nodeName.equals("minSkillEnchant"))
- + conditions.add(new SkillEnchant(value));
- +
- + else if (nodeName.equals("minOnlineTime"))
- + conditions.add(new OnlineTime(value));
- +
- + else if (nodeName.equals("Cursedweapon"))
- + conditions.add(new CursedWeapon(value));
- +
- + else if (nodeName.equals("minHeadEnchant"))
- + conditions.add(new Head(value));
- +
- + else if (nodeName.equals("minChestEnchant"))
- + conditions.add(new Chest(value));
- +
- + else if (nodeName.equals("minFeetEnchant"))
- + conditions.add(new Feet(value));
- +
- + else if (nodeName.equals("minLegsEnchant"))
- + conditions.add(new Legs(value));
- +
- + else if (nodeName.equals("minGlovestEnchant"))
- + conditions.add(new Gloves(value));
- +
- +
- + }
- + }
- +
- + /**
- + * @authorDesenvolvedor desse mod Matim && Wallister L2JSanne
- + * @version v1
- + *
- + */
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Castle.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Castle.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Castle.java (working copy)
- @@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +
- +public class Castle extends Condition
- +{
- + public Castle(Object value)
- + {
- + super(value);
- + setName("Have Castle");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + if (player.getClan() != null)
- + {
- + if ((player.isCastleLord(5)) || (player.isCastleLord(3)) || (player.isCastleLord(7)))
- + return true;
- + }
- + return false;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Sub.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Sub.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Sub.java (working copy)
- @@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import java.util.Map;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +@SuppressWarnings("unused")
- +public class Sub extends Condition
- +{
- + public Sub(Object value)
- + {
- + super(value);
- + setName("Subclass Count");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getSubClasses().size() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/ClanLeader.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/ClanLeader.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/ClanLeader.java (working copy)
- @@@@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +
- + public class ClanLeader extends Condition
- + {
- + public ClanLeader(Object value)
- + {
- + super(value);
- + setName("Be Clan Leader");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + return (player.getClan() != null) &&
- + (player.isClanLeader());
- + }
- + }
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Adena.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Adena.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Adena.java (working copy)
- @@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +
- + @SuppressWarnings("unused")
- + public class Adena extends Condition
- + {
- + public Adena(Object value)
- + {
- + super(value);
- + setName("Adena");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null)
- + {
- + return false;
- + }
- + long val = Integer.parseInt(getValue().toString());
- +
- + if (player.getInventory().getAdena() >= val)
- + return true;
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Crp.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Crp.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Crp.java (working copy)
- @@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Crp extends Condition
- +{
- + public Crp(Object value)
- + {
- + super(value);
- + setName("Clan Reputation");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + if (player.getClan() != null)
- + {
- + int val = Integer.parseInt(getValue().toString());
- +
- + if (player.getClan().getReputationScore() >= val)
- + return true;
- + }
- + return false;
- + }
- +}
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Level.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Level.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Level.java (working copy)
- @@@@@@@@@@@@@@@@
- + /*
- + * This program is free software: you can redistribute it and/or modify it under
- + * the terms of the GNU General Public License as published by the Free Software
- + * Foundation, either version 3 of the License, or (at your option) any later
- + * version.
- + *
- + * This program is distributed in the hope that it will be useful, but WITHOUT
- + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- + * details.
- + *
- + * You should have received a copy of the GNU General Public License along with
- + * this program. If not, see <http://www.gnu.org/licenses/>.
- + */
- + package net.sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- + public class Level extends Condition
- + {
- + public Level(Object value)
- + {
- + super(value);
- + setName("Level");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getLevel() >= val;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/RaidKill.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/RaidKill.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/RaidKill.java (working copy)
- @@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import java.util.Iterator;
- +import java.util.Map;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.instancemanager.RaidBossPointsManager;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class RaidKill extends Condition
- +{
- + public RaidKill(Object value)
- + {
- + super(value);
- + setName("Raid Kill");
- + }
- +
- + @SuppressWarnings({
- + "rawtypes",
- + "static-access", "cast"
- + })
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- + Map list = RaidBossPointsManager.getInstance().getList(player);
- + Iterator i$;
- + if (list != null)
- + {
- + for (i$ = list.keySet().iterator(); i$.hasNext(); ) { int bid = ((Integer)i$.next()).intValue();
- +
- + if (bid == val)
- + {
- + if (((Integer)RaidBossPointsManager.getInstance().getList(player).get(Integer.valueOf(bid))).intValue() > 0)
- + return true;
- + }
- + }
- + }
- + return false;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/CompleteAchievements.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/CompleteAchievements.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/CompleteAchievements.java (working copy)
- @@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import java.util.List;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +@SuppressWarnings("unused")
- +public class CompleteAchievements extends Condition
- +{
- + public CompleteAchievements(Object value)
- + {
- + super(value);
- + setName("Complete Achievements");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getCompletedAchievements().size() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.gameserver.model.actor.instance/L2achievementsInstance.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.gameserver.model.actor.instance/L2achievementsInstance.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.gameserver.model.actor.instance/L2achievementsInstance.java (working copy)
- @@@@@@@@@@@@@@@@@@@@@2
- + package net.sf.l2j.gameserver.model.actor.instance;
- +
- + import java.util.StringTokenizer;
- +
- +
- +
- + import net.sf.l2j.util.StringUtil;
- +
- +import net.sf.l2j.achievementEngine.Achievement;
- +import net.sf.l2j.achievementEngine.AchievementsManager;
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.L2World;
- +import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
- +import net.sf.l2j.gameserver.model.Announcement;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
- +import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;;
- +
- + /**
- + * @author Matim
- + * @version 1.0
- + */
- + @SuppressWarnings("unused")
- + public class L2achievementsInstance extends L2NpcInstance
- + {
- + public L2achievementsInstance(int objectId, NpcTemplate template)
- + {
- + super(objectId, template);
- + }
- +
- + @Override
- + public void onBypassFeedback(L2PcInstance player, String command)
- + {
- + if (player == null || player.getCurrentFolkNPC() == null || player.getCurrentFolkNPC().getObjectId() != this.getObjectId())
- + {
- + return;
- + }
- + if (command.startsWith("showMyAchievements"))
- + {
- + player.getAchievemntData();
- + showMyAchievements(player);
- + }
- + else if (command.startsWith("achievementInfo"))
- + {
- + StringTokenizer st = new StringTokenizer(command, " ");
- + st.nextToken();
- + int id = Integer.parseInt(st.nextToken());
- +
- + showAchievementInfo(id, player);
- + }
- + else if (command.startsWith("topList"))
- + {
- + showTopListWindow(player);
- + }
- + else if (command.startsWith("showMainWindow"))
- + {
- + showChatWindow(player, 0);
- + }
- + else if (command.startsWith("getReward"))
- + {
- + StringTokenizer st = new StringTokenizer(command, " ");
- + st.nextToken();
- + int id = Integer.parseInt(st.nextToken());
- + AchievementsManager.getInstance().rewardForAchievement(id, player);
- + player.saveAchievementData(id);
- + showMyAchievements(player);
- +
- + }
- + else if (command.startsWith ("showMyStats"))
- + {
- + showMyStatsWindow(player);
- + }
- + else if (command.startsWith("showHelpWindow"))
- + {
- + showHelpWindow(player);
- + }
- + }
- +
- + @Override
- + public void showChatWindow(L2PcInstance player, int val)
- + {
- + StringBuilder tb = new StringBuilder();
- + tb.append("<html><title>Achievements Manager</title><body><center><br>");
- + tb.append("<img src=\"l2font-e.replay_logo-e\" width=250 height=80><br1><center><img src=\"L2UI.SquareGray\" width=300 height=1></center><table bgcolor=000000 width=319><tr><td><center><font color=\"LEVEL\">Hello <font color=\"LEVEL\">" + player.getName() + "</font></center></td></font></tr></table><center><img src=\"L2UI.SquareGray\" width=300 height=1></center>");
- + tb.append("<br><font color=\"LEVEL\">Are you looking for challenge?</font>");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
- + tb.append("<button value=\"My Achievements\" action=\"bypass -h npc_%objectId%_showMyAchievements\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
- + tb.append("<button value=\"Statistics\" action=\"bypass -h npc_%objectId%_showMyStats\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
- + tb.append("<button value=\"Help\" action=\"bypass -h npc_%objectId%_showHelpWindow\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
- + tb.append("<center><br><img src=l2ui.bbs_lineage2 height=16 width=80></center>");
- +
- + NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
- + msg.setHtml(tb.toString());
- + msg.replace("%objectId%", String.valueOf(this.getObjectId()));
- +
- + player.sendPacket(msg);
- + }
- +
- + private void showMyAchievements(L2PcInstance player)
- + {
- + StringBuilder tb = new StringBuilder();
- + tb.append("<html><title>Achievements Manager</title><body><br>");
- +
- + tb.append("<center><font color=\"LEVEL\">My achievements</font>:</center><br>");
- +
- + if (AchievementsManager.getInstance().getAchievementList().isEmpty())
- + {
- + tb.append("There are no Achievements created yet!");
- + }
- + else
- + {
- + int i = 0;
- +
- + tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
- + tb.append("<tr><td width=270 align=\"left\">Name:</td><td width=60 align=\"right\">Info:</td><td width=200 align=\"center\">Status:</td></tr></table>");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
- +
- + for (Achievement a: AchievementsManager.getInstance().getAchievementList().values())
- + {
- + tb.append(getTableColor(i));
- + tb.append("<tr><td width=270 align=\"left\">" + a.getName() + "</td><td width=50 align=\"right\"><a action=\"bypass -h npc_%objectId%_achievementInfo "
- + + a.getID() + "\">info</a></td><td width=200 align=\"center\">" + getStatusString(a.getID(), player) + "</td></tr></table>");
- + i++;
- + }
- +
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- + tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"><center>");
- + }
- +
- + NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
- + msg.setHtml(tb.toString());
- + msg.replace("%objectId%", String.valueOf(this.getObjectId()));
- +
- + player.sendPacket(msg);
- + }
- +
- + private void showAchievementInfo(int achievementID, L2PcInstance player)
- + {
- + Achievement a = AchievementsManager.getInstance().getAchievementList().get(achievementID);
- +
- + StringBuilder tb = new StringBuilder();
- + tb.append("<html><title>Achievements Manager</title><body><br>");
- +
- + tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
- + tb.append("<tr><td width=270 align=\"center\">" + a.getName() + "</td></tr></table><br>");
- + tb.append("<center>Status: " + getStatusString(achievementID, player));
- +
- + if (a.meetAchievementRequirements(player) && !player.getCompletedAchievements().contains(achievementID))
- + {
- + tb.append("<button value=\"Receive Reward!\" action=\"bypass -h npc_%objectId%_getReward " + a.getID() + "\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\">");
- + }
- +
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- +
- + tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
- + tb.append("<tr><td width=270 align=\"center\">Description</td></tr></table><br>");
- + tb.append(a.getDescription());
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- +
- + tb.append("<table width=270 border=0 bgcolor=\"33FF33\">");
- + tb.append("<tr><td width=270 align=\"left\">Condition:</td><td width=100 align=\"right\">Value:</td><td width=200 align=\"center\">Status:</td></tr></table>");
- + tb.append(getConditionsStatus(achievementID, player));
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- + tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMyAchievements\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"><center>");
- +
- + NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
- + msg.setHtml(tb.toString());
- + msg.replace("%objectId%", String.valueOf(this.getObjectId()));
- +
- + player.sendPacket(msg);
- + }
- +
- + private void showMyStatsWindow(L2PcInstance player)
- + {
- + StringBuilder tb = new StringBuilder();
- + tb.append("<html><title>Achievements Manager</title><body><center><br>");
- + tb.append("Check your <font color=\"LEVEL\">Achievements </font>statistics:");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
- +
- + player.getAchievemntData();
- + int completedCount = player.getCompletedAchievements().size();
- +
- + tb.append("You have completed: " + completedCount + "/<font color=\"LEVEL\">" + AchievementsManager.getInstance().getAchievementList().size() + "</font>");
- +
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- + tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"><center>");
- +
- + NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
- + msg.setHtml(tb.toString());
- + msg.replace("%objectId%", String.valueOf(this.getObjectId()));
- +
- + player.sendPacket(msg);
- + }
- +
- + private void showTopListWindow(L2PcInstance player )
- + {
- + StringBuilder tb = new StringBuilder();
- + tb.append("<html><title>Achievements Manager</title><body><center><br>");
- + tb.append("Check your <font color=\"LEVEL\">Achievements </font>Top List:");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
- +
- + tb.append("List Player " + player.getCompletedAchievements() + " ");
- +
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- + tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"><center>");
- +
- + NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
- + msg.setHtml(tb.toString());
- + msg.replace("%objectId%", String.valueOf(this.getObjectId()));
- +
- + player.sendPacket(msg);
- + }
- +
- + private void showHelpWindow(L2PcInstance player)
- + {
- + StringBuilder tb = new StringBuilder();
- + tb.append("<html><title>Achievements Manager</title><body><center><br>");
- + tb.append("Achievements <font color=\"LEVEL\">Help </font>page:");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1\"><br>");
- +
- + tb.append("<center>You can check status of your achievements, receive reward if every condition of achievement is meet, if not you can check which condition is still not meet, by using info button");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- + tb.append("<font color=\"FF0000\">Not Completed</font> - you did not meet the achivement requirements.<br>");
- + tb.append("<font color=\"LEVEL\">Get Reward</font> - you may receive reward, click info.<br>");
- + tb.append("<font color=\"5EA82E\">Completed</font> - achievement completed, reward received.<br></center>");
- +
- + tb.append("Achievements Engine by <font color=\"LEVEL\">L2JSanne</font>");
- + tb.append("<br><img src=\"l2ui.squaregray\" width=\"270\" height=\"1s\"><br>");
- + tb.append("<center><button value=\"Back\" action=\"bypass -h npc_%objectId%_showMainWindow\" width=134 height=21 back=\"L2UI_ch3.BigButton3_over\" fore=\"L2UI_ch3.BigButton3\"><center>");
- +
- + NpcHtmlMessage msg = new NpcHtmlMessage(this.getObjectId());
- + msg.setHtml(tb.toString());
- + msg.replace("%objectId%", String.valueOf(this.getObjectId()));
- +
- + player.sendPacket(msg);
- + }
- +
- + private String getStatusString(int achievementID, L2PcInstance player)
- + {
- + if (player.getCompletedAchievements().contains(achievementID))
- + {
- + return "<font color=\"5EA82E\">Completed</font>";
- + }
- + if (AchievementsManager.getInstance().getAchievementList().get(achievementID).meetAchievementRequirements(player))
- + {
- + return "<font color=\"LEVEL\">Get Reward</font>";
- + }
- + return "<font color=\"FF0000\">Not Completed</font>";
- + }
- +
- + private String getTableColor(int i)
- + {
- + if (i % 2 == 0)
- + return "<table width=270 border=0 bgcolor=\"444444\">";
- + return "<table width=270 border=0>";
- + }
- +
- + private String getConditionsStatus(int achievementID, L2PcInstance player)
- + {
- + int i = 0;
- + String s = "</center>";
- + Achievement a = AchievementsManager.getInstance().getAchievementList().get(achievementID);
- + String completed = "<font color=\"5EA82E\">Completed</font></td></tr></table>";
- + String notcompleted = "<font color=\"FF0000\">Not Completed</font></td></tr></table>";
- +
- + for (Condition c: a.getConditions())
- + {
- + s+= getTableColor(i);
- + s+= "<tr><td width=270 align=\"left\">" + c.getName() + "</td><td width=50 align=\"right\">" + c.getValue() + "</td><td width=200 align=\"center\">";
- + i++;
- +
- + if (c.meetConditionRequirements(player))
- + s+= completed;
- + else
- + s+= notcompleted;
- + }
- + return s;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/SkillEnchant.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/SkillEnchant.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/SkillEnchant.java (working copy)
- @@@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.L2Skill;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class SkillEnchant extends Condition
- +{
- + public SkillEnchant(Object value)
- + {
- + super(value);
- + setName("Skill Enchant");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + for (L2Skill s : player.getAllSkills())
- + {
- + String lvl = String.valueOf(s.getLevel());
- + if (lvl.length() <= 2)
- + continue;
- + int sklvl = Integer.parseInt(lvl.substring(1));
- + if (sklvl >= val) {
- + return true;
- + }
- + }
- +
- + return false;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Gloves.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Gloves.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Gloves.java (working copy)
- @@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine.EnchantAmor;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class Gloves extends Condition
- + {
- + public Gloves(Object value)
- + {
- + super(value);
- + setName("Gloves");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null)
- + {
- + return false;
- + }
- +
- + int val = Integer.parseInt(getValue().toString());
- +
- + ItemInstance armor = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
- +
- + if (armor != null)
- + {
- + if (armor.getEnchantLevel() >= val)
- + {
- + return true;
- + }
- + }
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxmp.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxmp.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxmp.java (working copy)
- @@@@@@@@@@@@@@@@
- +package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Maxmp extends Condition
- +{
- + public Maxmp(Object value)
- + {
- + super(value);
- + setName("Max MP");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getMaxMp() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Vip.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Vip.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Vip.java (working copy)
- @@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Vip extends Condition
- +{
- + public Vip(Object value)
- + {
- + super(value);
- + setName("Vip");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + return player.isVip();
- + }
- +}
- Index: head-src/com/l2jsanne/AchievementEngine/Maxhp.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxhp.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxhp.java (working copy)
- @@@@@@@@@@@@@@
- +package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Maxhp extends Condition
- +{
- + public Maxhp(Object value)
- + {
- + super(value);
- + setName("Max HP");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getMaxHp() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/MinCMcount.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/MinCMcount.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/MinCMcount.java (working copy)
- @@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- + public class MinCMcount extends Condition
- + {
- + public MinCMcount(Object value)
- + {
- + super(value);
- + setName("Clan Members Count");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + if (player.getClan() != null)
- + {
- + int val = Integer.parseInt(getValue().toString());
- +
- + if (player.getClan().getMembersCount() >= val)
- + return true;
- + }
- + return false;
- + }
- + }
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Legs.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Legs.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Legs.java (working copy)
- @@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine.EnchantAmor;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class Legs extends Condition
- + {
- + public Legs(Object value)
- + {
- + super(value);
- + setName("Legs");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null)
- + {
- + return false;
- + }
- +
- + int val = Integer.parseInt(getValue().toString());
- +
- + ItemInstance armor = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LEGS);
- +
- + if (armor != null)
- + {
- + if (armor.getEnchantLevel() >= val)
- + {
- + return true;
- + }
- + }
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/CursedWeapon.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/CursedWeapon.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/CursedWeapon.java (working copy)
- @@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class CursedWeapon extends Condition
- +{
- + public CursedWeapon(Object value)
- + {
- + super(value);
- + setName("Cursed Weapon");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + return player.isCursedWeaponEquipped();
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/ClanLevel.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/ClanLevel.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/ClanLevel.java (working copy)
- @@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class ClanLevel extends Condition
- +{
- + public ClanLevel(Object value)
- + {
- + super(value);
- + setName("Clan Level");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + if (player.getClan() != null)
- + {
- + int val = Integer.parseInt(getValue().toString());
- +
- + if (player.getClan().getLevel() >= val)
- + return true;
- + }
- + return false;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/WeaponEnchant.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/WeaponEnchant.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/WeaponEnchant.java (working copy)
- @@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class WeaponEnchant extends Condition
- + {
- + public WeaponEnchant(Object value)
- + {
- + super(value);
- + setName("Weapon Enchant");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null)
- + {
- + return false;
- + }
- +
- + int val = Integer.parseInt(getValue().toString());
- +
- + ItemInstance weapon = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
- +
- + if (weapon != null)
- + {
- + if (weapon.getEnchantLevel() >= val)
- + {
- + return true;
- + }
- + }
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.gameserver.model.actor.instance/L2PcInstance.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.gameserver.model.actor.instance/L2PcInstance.java (revision 42)
- +++ aCis_gameserver/java/net.sf.l2j.gameserver.model.actor.instance/L2PcInstance.java (working copy)
- @@@@@@@@@@@@@
- import java.sql.Connection;
- import java.sql.PreparedStatement;
- import java.sql.ResultSet;
- import java.sql.SQLException;
- + import java.sql.Statement;
- import java.util.ArrayList;
- import net.sf.l2j.Config;
- + import net.sf.l2j.achievementEngine.AchievementsManager;
- import net.sf.l2j.L2DatabaseFactory;
- @@@@@@@@@@@@@@@@
- private final SummonRequest _summonRequest = new SummonRequest();
- +private List<Integer> _completedAchievements = new ArrayList<>();
- +
- + public boolean readyAchievementsList()
- + {
- + if (_completedAchievements.isEmpty())
- + return false;
- + return true;
- + }
- +
- + public void saveAchievemntData()
- + {
- +
- + }
- +
- + public void getAchievemntData()
- + {
- + Connection con = null;
- + try
- + {
- + PreparedStatement statement;
- + PreparedStatement insertStatement;
- + ResultSet rs;
- + con = L2DatabaseFactory.getInstance().getConnection();
- +
- + statement = con.prepareStatement("SELECT * from achievements WHERE owner_id=" + getObjectId());
- +
- + rs = statement.executeQuery();
- +
- + String values = "owner_id";
- + String in = Integer.toString(getObjectId());
- + String questionMarks = in;
- + int ilosc = AchievementsManager.getInstance().getAchievementList().size();
- +
- + if (rs.next())
- + {
- + _completedAchievements.clear();
- + for (int i=1; i <=ilosc; i++)
- + {
- + int a = rs.getInt("a" + i);
- +
- + if (!_completedAchievements.contains(i))
- + if (a == 1)
- + _completedAchievements.add(i);
- + }
- + }
- + else
- + {
- + //Player hasnt entry in database, means we have to create it.
- +
- + for (int i=1; i <=ilosc; i++)
- + {
- + values += ", a" + i;
- + questionMarks += ", 0";
- + }
- +
- + String s = "INSERT INTO achievements(" + values + ") VALUES (" + questionMarks + ")";
- + insertStatement = con.prepareStatement(s);
- +
- + insertStatement.execute();
- + insertStatement.close();
- + }
- + }
- + catch (Exception e)
- + {
- + _log.warning("[ACHIEVEMENTS ENGINE GETDATA]" + e);
- + }
- + }
- +
- + public void saveAchievementData(int achievementID)
- + {
- + Connection con = null;
- + try
- + {
- + con = L2DatabaseFactory.getInstance().getConnection();
- + Statement statement = con.createStatement();
- + statement.executeUpdate("UPDATE achievements SET a" + achievementID + "=1 WHERE owner_id=" + getObjectId());
- + statement.close();
- +
- + if (!_completedAchievements.contains(achievementID))
- + _completedAchievements.add(achievementID);
- + }
- + catch (SQLException e)
- + {
- + _log.warning("[ACHIEVEMENTS SAVE GETDATA]" + e);
- + }
- +
- + }
- +
- + public List<Integer> getCompletedAchievements()
- + {
- + return _completedAchievements;
- + }
- private final GatesRequest _gatesRequest = new GatesRequest();
- @@@@@@@@@@@@@@@@@@@@@@
- @@@@@@@@@@@@@@@@@@@@
- /**
- * Adds item to Inventory and send InventoryUpdate packet to the L2PcInstance.
- * @param process String Identifier of process triggering this action
- * @param itemId int Item Identifier of the item to be added
- * @param count int Quantity of items to be added
- * @param reference L2Object Object referencing current action like NPC selling item or previous item in transformation
- * @param sendMessage boolean Specifies whether to send message to Client about this action
- * @return The created ItemInstance.
- */
- - public ItemInstance addItem(String process, int itemId, int count, L2Object reference, boolean sendMessage)
- - {
- - if (count > 0)
- - {
- - // Retrieve the template of the item.
- - final Item item = ItemTable.getInstance().getTemplate(itemId);
- - if (item == null)
- - {
- - _log.log(Level.SEVERE, "Item id " + itemId + "doesn't exist, so it can't be added.");
- - return null;
- - }
- -
- - // Sends message to client if requested.
- - if (sendMessage && ((!isCastingNow() && item.getItemType() == EtcItemType.HERB) || item.getItemType() != EtcItemType.HERB))
- - {
- - if (count > 1)
- - {
- - if (process.equalsIgnoreCase("Sweep") || process.equalsIgnoreCase("Quest"))
- - sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(itemId).addItemNumber(count));
- - else
- - sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_PICKED_UP_S2_S1).addItemName(itemId).addItemNumber(count));
- - }
- - else
- - {
- - if (process.equalsIgnoreCase("Sweep") || process.equalsIgnoreCase("Quest"))
- - sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1).addItemName(itemId));
- - else
- - sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_PICKED_UP_S1).addItemName(itemId));
- - }
- - }
- -
- - // If the item is herb type, dont add it to inventory.
- - if (item.getItemType() == EtcItemType.HERB)
- - {
- - final ItemInstance herb = new ItemInstance(0, itemId);
- -
- - final IItemHandler handler = ItemHandler.getInstance().getItemHandler(herb.getEtcItem());
- - if (handler != null)
- - handler.useItem(this, herb, false);
- - }
- - else
- - {
- - // Add the item to inventory
- - final ItemInstance createdItem = _inventory.addItem(process, itemId, count, this, reference);
- -
- - // If over capacity, drop the item
- - if (!_inventory.validateCapacity(0, item.isQuestItem()) && createdItem.isDropable() && (!createdItem.isStackable() || createdItem.getLastChange() != ItemInstance.MODIFIED))
- - dropItem("InvDrop", createdItem, null, true);
- - // Cursed Weapon
- - else if (CursedWeaponsManager.getInstance().isCursed(createdItem.getItemId()))
- - CursedWeaponsManager.getInstance().activate(this, createdItem);
- - // If you pickup arrows and a bow is equipped, try to equip them if no arrows is currently equipped.
- - else if (item.getItemType() == EtcItemType.ARROW && getAttackType() == WeaponType.BOW && getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND) == null)
- - checkAndEquipArrows();
- -
- - return createdItem;
- - }
- - }
- - return null;
- - }
- + public ItemInstance addItem(String process, int itemId, long countL, L2Object reference, boolean sendMessage)
- + {
- + int count = 0;
- + count = (int)countL;
- + if(count!=countL)
- + {
- + count = 1;
- + }
- +
- + if(count > 0)
- + {
- + // Retrieve the template of the item.
- + final Item item = ItemTable.getInstance().getTemplate(itemId);
- + if (item == null)
- + {
- + _log.log(Level.SEVERE, "Item id " + itemId + "doesn't exist, so it can't be added.");
- + return null;
- + }
- +
- + // Sends message to client if requested.
- + if (sendMessage && ((!isCastingNow() && item.getItemType() == EtcItemType.HERB) || item.getItemType() != EtcItemType.HERB))
- + {
- + if(count > 1)
- + {
- + if (process.equalsIgnoreCase("Sweep") || process.equalsIgnoreCase("Quest"))
- + sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S).addItemName(itemId).addItemNumber(count));
- + else
- + sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_PICKED_UP_S2_S1).addItemName(itemId).addItemNumber(count));
- + }
- + else
- + {
- + if (process.equalsIgnoreCase("Sweep") || process.equalsIgnoreCase("Quest"))
- + sendPacket(SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1).addItemName(itemId));
- + else
- + sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_PICKED_UP_S1).addItemName(itemId));
- + }
- + }
- +
- + // If the item is herb type, dont add it to inventory.
- + if (item.getItemType() == EtcItemType.HERB)
- + {
- + final ItemInstance herb = new ItemInstance(0, itemId);
- +
- + final IItemHandler handler = ItemHandler.getInstance().getItemHandler(herb.getEtcItem());
- + if (handler != null)
- + handler.useItem(this, herb, false);
- + }
- + else
- + {
- + // Add the item to inventory
- + final ItemInstance createdItem = _inventory.addItem(process, itemId, count, this, reference);
- +
- + // If over capacity, drop the item
- + if (!_inventory.validateCapacity(0, item.isQuestItem()) && createdItem.isDropable() && (!createdItem.isStackable() || createdItem.getLastChange() != ItemInstance.MODIFIED))
- + dropItem("InvDrop", createdItem, null, true);
- + // Cursed Weapon
- + else if (CursedWeaponsManager.getInstance().isCursed(createdItem.getItemId()))
- + CursedWeaponsManager.getInstance().activate(this, createdItem);
- + // If you pickup arrows and a bow is equipped, try to equip them if no arrows is currently equipped.
- + else if (item.getItemType() == EtcItemType.ARROW && getAttackType() == WeaponType.BOW && getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND) == null)
- + checkAndEquipArrows();
- +
- + return createdItem;
- + }
- + }
- + return null;
- + }
- /**
- * Destroy item from inventory and send InventoryUpdate packet to the L2PcInstance.
- * @param process String Identifier of process triggering this action
- * @param item ItemInstance to be destroyed
- * @param reference L2Object Object referencing current action like NPC selling item or previous item in transformation
- * @param sendMessage boolean Specifies whether to send message to Client about this action
- * @return boolean informing if the action was successfull
- */
- public boolean destroyItem(String process, ItemInstance item, L2Object reference, boolean sendMessage)
- @@@@@@@@@@@@@@@@@@@@@@
- public void setCurrentPetSkill(L2Skill skill, boolean ctrlPressed, boolean shiftPressed)
- {
- _currentPetSkill.setSkill(skill);
- _currentPetSkill.setCtrlPressed(ctrlPressed);
- _currentPetSkill.setShiftPressed(shiftPressed);
- }
- +
- + public long getOnlineTime()
- + {
- + return _onlineTime;
- + }
- +
- /**
- * @return the current queued skill in use.
- */
- public SkillUseHolder getQueuedSkill()
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Hero.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Hero.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Hero.java (working copy)
- @@@@@@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Hero extends Condition
- +{
- + public Hero(Object value)
- + {
- + super(value);
- + setName("Hero");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + return player.isHero();
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxcp.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxcp.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Maxcp.java (working copy)
- @@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Maxcp extends Condition
- +{
- + public Maxcp(Object value)
- + {
- + super(value);
- + setName("Max CP");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getMaxCp() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Chest.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Chest.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Chest.java (working copy)
- @@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine.EnchantAmor;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class Chest extends Condition
- + {
- + public Chest(Object value)
- + {
- + super(value);
- + setName("Chests");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null)
- + {
- + return false;
- + }
- +
- + int val = Integer.parseInt(getValue().toString());
- +
- + ItemInstance armor = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
- +
- + if (armor != null)
- + {
- + if (armor.getEnchantLevel() >= val)
- + {
- + return true;
- + }
- + }
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Pvp.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Pvp.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Pvp.java (working copy)
- @@@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Pvp extends Condition
- +{
- + public Pvp(Object value)
- + {
- + super(value);
- + setName("PvP Count");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getPvpKills() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Karma.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Karma.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Karma.java (working copy)
- @@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- +public class Karma extends Condition
- +{
- + public Karma(Object value)
- + {
- + super(value);
- + setName("Karma Count");
- + }
- +
- + @Override
- +public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- + int val = Integer.parseInt(getValue().toString());
- +
- + return player.getKarma() >= val;
- + }
- +}
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/ItemsCount.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/ItemsCount.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/ItemsCount.java (working copy)
- @@@@@@@@@@@@@@@@
- + /*
- + * This program is free software: you can redistribute it and/or modify it under
- + * the terms of the GNU General Public License as published by the Free Software
- + * Foundation, either version 3 of the License, or (at your option) any later
- + * version.
- + *
- + * This program is distributed in the hope that it will be useful, but WITHOUT
- + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- + * details.
- + *
- + * You should have received a copy of the GNU General Public License along with
- + * this program. If not, see <http://www.gnu.org/licenses/>.
- + */
- + package net.sf.l2j.achievementEngine;
- +
- + import java.util.StringTokenizer;
- +
- +
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +
- + @SuppressWarnings("unused")
- + public class ItemsCount extends Condition
- + {
- + public ItemsCount(Object value)
- + {
- + super(value);
- + setName("Items Count");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + String s = getValue().toString();
- + StringTokenizer st = new StringTokenizer(s, ",");
- + int id = 0;
- + int ammount = 0;
- + try
- + {
- + id = Integer.parseInt(st.nextToken());
- + ammount = Integer.parseInt(st.nextToken());
- + if (player.getInventory().getInventoryItemCount(id, 0) >= ammount)
- + return true;
- + }
- + catch (NumberFormatException nfe)
- + {
- + nfe.printStackTrace();
- + }
- +
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Achievement.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Achievement.java (working copy)
- @@@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- + import java.util.logging.Logger;
- +
- + import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- + import java.util.ArrayList;
- + import java.util.HashMap;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class Achievement
- + {
- + private int _id;
- + private String _name;
- + private String _reward;
- + private String _description = "No Description!";
- + private boolean _repeatable;
- +
- + private HashMap<Integer, Long> _rewardList;
- + private ArrayList<Condition> _conditions;
- +
- + private static Logger _log = Logger.getLogger(Achievement.class.getName());
- +
- + public Achievement(int id, String name, String description, String reward, boolean repeatable, ArrayList<Condition> conditions)
- + {
- + _rewardList = new HashMap<Integer, Long>();
- + _id = id;
- + _name = name;
- + _description = description;
- + _reward = reward;
- + _conditions = conditions;
- + _repeatable = repeatable;
- +
- + createRewardList();
- + }
- +
- + private void createRewardList()
- + {
- + for (String s : _reward.split(";"))
- + {
- + if (s == null || s.isEmpty())
- + continue;
- +
- + String[] split = s.split(",");
- + Integer item = 0;
- + Long count = new Long(0);
- + try
- + {
- + item = Integer.valueOf(split[0]);
- + count = Long.valueOf(split[1]);
- + }
- + catch(NumberFormatException nfe)
- + {
- + _log.warning("[AchievementsEngine] Error: Wrong reward " + nfe);
- + }
- + _rewardList.put(item, count);
- + }
- + }
- +
- + public boolean meetAchievementRequirements(L2PcInstance player)
- + {
- + for (Condition c: getConditions())
- + {
- + if (!c.meetConditionRequirements(player))
- + {
- + return false;
- + }
- + }
- + return true;
- + }
- +
- + public int getID()
- + {
- + return _id;
- + }
- +
- + public String getName()
- + {
- + return _name;
- + }
- +
- + public String getDescription()
- + {
- + return _description;
- + }
- +
- + public String getReward()
- + {
- + return _reward;
- + }
- +
- + public boolean isRepeatable()
- + {
- + return _repeatable;
- + }
- +
- + public HashMap<Integer, Long> getRewardList()
- + {
- + return _rewardList;
- + }
- +
- + public ArrayList<Condition> getConditions()
- + {
- + return _conditions;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Head.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Head.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/EnchantAmor/Head.java (working copy)
- @@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine.EnchantAmor;
- +
- +import net.sf.l2j.achievementEngine.Condition;
- +import net.sf.l2j.gameserver.model.item.instance.ItemInstance;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
- +
- + /**
- + * @author Matim,Wallister
- + * @version v1
- + */
- + public class Head extends Condition
- + {
- + public Head(Object value)
- + {
- + super(value);
- + setName("Helmets");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null)
- + {
- + return false;
- + }
- +
- + int val = Integer.parseInt(getValue().toString());
- +
- + ItemInstance armor = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_HEAD);
- +
- + if (armor != null)
- + {
- + if (armor.getEnchantLevel() >= val)
- + {
- + return true;
- + }
- + }
- + return false;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.gameserver.instancemanager/RaidBossPointsManager.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.gameserver.instancemanager/RaidBossPointsManager.java (revision 42)
- +++ aCis_gameserver/java/net.sf.l2j.gameserver.instancemanager/RaidBossPointsManager.java (working copy)
- @@ -44,222 +44,231 @@
- private static class SingletonHolder
- {
- protected static final RaidBossPointsManager _instance = new RaidBossPointsManager();
- }
- + /**
- + * @return
- + */
- + public static RaidBossPointsManager getInstance1()
- + {
- + // TODO Auto-generated method stub
- + return null;
- + }
- + }
- \ No newline at end of file
- Index: aCis_gameserver/java/net.sf.l2j.achievementEngine/Marry.java
- ===================================================================
- --- aCis_gameserver/java/net.sf.l2j.achievementEngine/Marry.java (revision 0)
- +++ aCis_gameserver/java/net.sf.l2j.achievementEngine/Marry.java (working copy)
- @@@@@@@@@@@@
- + package net.sf.l2j.achievementEngine;
- +
- + import net.sf.l2j.achievementEngine.Condition;
- + import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +
- + public class Marry extends Condition
- + {
- + public Marry(Object value)
- + {
- + super(value);
- + setName("Married");
- + }
- +
- + @Override
- + public boolean meetConditionRequirements(L2PcInstance player)
- + {
- + if (getValue() == null) {
- + return false;
- + }
- +
- + return player.isMarried();
- + }
- +}
- #P L2jAcis SQL NAVICAT
- Index: sql/achievements.sql
- ===================================================================
- --- sql/achievements.sql (revision 0)
- +++ sql/achievements.sql (working copy)
- @@@@@@@@@@
- +SET FOREIGN_KEY_CHECKS=0;
- +-- ----------------------------
- +-- Table structure for achievements
- +-- ----------------------------
- +CREATE TABLE `achievements` (
- + `owner_id` int(11) NOT NULL default '0',
- + `a1` int(11) default '0',
- + `a2` int(11) default '0',
- + `a3` int(11) default '0',
- + `a4` int(11) default '0',
- + `a5` int(11) default '0',
- + `a6` int(11) default '0',
- + `a7` int(11) default '0',
- + `a8` int(11) default '0',
- + `a9` int(11) default '0',
- + `a10` int(11) default '0',
- + `a11` int(11) default '0',
- + `a12` int(11) default '0',
- + `a13` int(11) default '0',
- + `a14` int(11) default '0',
- + `a15` int(11) default '0',
- + `a16` int(11) default '0',
- + `a17` int(11) default '0',
- + `a18` int(11) default '0',
- + `a19` int(11) default '0',
- + `a20` int(11) default '0',
- + `a21` int(11) default '0',
- + `a22` int(11) default '0',
- + `a23` int(11) default '0',
- + `a24` int(11) default '0',
- + `a25` int(11) default '0',
- + PRIMARY KEY (`owner_id`)
- +) ENGINE=InnoDB DEFAULT CHARSET=utf8;
- Index: sql/custom_npc.sql
- ===================================================================
- --- gameserver\data\xml\npcs (revision 42)
- +++ gameserver\data\xml\npcs (working copy)
- @@@@@@@@@@@@@@@@
- + <npc id="50999" idTemplate="31228" name="Manager" title="Achievements">
- + <set name="level" val="70"/>
- + <set name="radius" val="8"/>
- + <set name="height" val="23"/>
- + <set name="rHand" val="0"/>
- + <set name="lHand" val="0"/>
- + <set name="type" val="L2achievements"/>
- + <set name="exp" val="0"/>
- + <set name="sp" val="0"/>
- + <set name="hp" val="2444.46819"/>
- + <set name="mp" val="1345.8"/>
- + <set name="hpRegen" val="7.5"/>
- + <set name="mpRegen" val="2.7"/>
- + <set name="pAtk" val="688.86373"/>
- + <set name="pDef" val="295.91597"/>
- + <set name="mAtk" val="470.40463"/>
- + <set name="mDef" val="216.53847"/>
- + <set name="crit" val="4"/>
- + <set name="atkSpd" val="253"/>
- + <set name="str" val="40"/>
- + <set name="int" val="21"/>
- + <set name="dex" val="30"/>
- + <set name="wit" val="20"/>
- + <set name="con" val="43"/>
- + <set name="men" val="20"/>
- + <set name="corpseTime" val="7"/>
- + <set name="walkSpd" val="50"/>
- + <set name="runSpd" val="120"/>
- + <set name="dropHerbGroup" val="0"/>
- + <set name="attackRange" val="40"/>
- + <ai type="default" ssCount="0" ssRate="0" spsCount="0" spsRate="0" aggro="0" canMove="true" seedable="false"/>
- + <skills>
- + <skill id="4045" level="1"/>
- + <skill id="4416" level="14"/>
- + </skills>
- + </npc>
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