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- Sniper Ghost Warrior Contracts Patch 1.04 out now.
- GENERAL
- ● Fixed - [Weapons] - [UI] - Armor Piercing bullet icon doesn't fit its window and is enlarged
- ● Fixed - [Weapon] - Some bullets are not properly scaled compared to normal-sized bullets
- ● Improved -UI add back button
- ● Fixed - Kell-T has present replace me when dropped with attachments
- ● Improved - AI squad missions
- ● Improved - AI might seemingly 'ignoring' the target in certain situations
- ● Improved - Optimization on lights prefabs
- ● Improved - Mi17 Explosion Range and Pressure
- ● Fixed - Issue where mine trigger was not registered again after loading last checkpoint
- ● Fixed - Issue with CCTV camera cones (unlocked with skill) being visible when player reloaded last checkpoint during active scout mode.
- ● Fixed - Explosions heat in thermal vision corrected
- ● Fixed - Reward tokens for bounty complete
- Altai Mountains
- ● Fixed - One light in Outpost 1 is flickering, doesn't shine (but gives light around) and after destruction
- ● Fixed - After searching Dead Spy body, reloading last checkpoint and interrogating Officer about Dead Spy in Forest Area near campfire, Dead Spies location stays in map forever
- ● Fixed - After killing Ivanovsky and picking up virus samples, proper VO is not played
- ● Fixed - Dialogues are overlapping when moving under a pipe
- ● Fixed - Snowstorm- Exfiltrate after challenge (second playthrough)
- ● Fixed - Bounty melee kill with auto loot will now not display Location to loot body
- Kolchak Harbor
- ● Fixed - Unable to use exfil after completing all contracts
- ● Improved - C4 location while using scanning mode
- ● Added Ex-nav to lower edges of helipad in Containers area on Kolchak Harbor.
- ● Fixed - When Player saves game by exiting Control Room through openable doors and load last checkpoint - textures don't load until any movement
- ● Fixed - Soldiers which cross the bridge disappear if Seeker goes down enters the hotel using main entrance and gets back using sniping spot
- ● Fixed - AI Soldier may shoot Player through concrete barrier in Containers area when he stands close to it
- ● Fixed - extreme navigations from metal barriers under Helipad
- ● Fixed - Player may stuck in water in Warehouse area AND water doesn't give freeze damage there
- ● Fixed - Villa - Possibility to stuck in wall on save inside villa
- ● Fixed - Bounty mele with auto loot will now not display Location to loot body
- Beketov Valley
- ● Fixed - VIlla - Exfiltrate after challenge (second playthrough)
- ● Improved - Challenge stealth kills changed to knife kills (interrogation, throwing knives, melee kills)
- ● Fixed - Bounty mele kill with auto loot will now not display Location to loot body
- Arakcheyev Fortres
- ● Improved - Enable layer activation - should improve slightly the performance
- ● Fixed - Passing through layer switcher in Antanasia's bunker makes snow on pipes disappear
- ● Fixed - Bounty melee kill with auto loot will now not display Location to loot body
- Sibirskaya - 7 junction
- ● Fixed - VO are overlapping upon fast traveling to the location near the Fortress
- ● Improved - Moved Interest Point so that NPC does not fall off the ledge
- ● Fixed - Fuse Box in first outpost has no collision in main switcher box - Player can't destroy it by shooting, only to the doors of it
- ● Fixed - Player may jump over the dam and get stuck there
- ● Fixed - Vehicle explosion trigger challenge
- ● Fixed - Bounty melEe kill with auto loot will now not display Location to loot body
- Fixed multiple other small bugs related to level design on all maps.
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