AxeOfMen

Untitled LT Map

Jun 22nd, 2014
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  1. Levels[5] = SinglePlayerLevel.new({
  2.     name = "Temple Staircase by epic524",
  3.     entry = Vector3.new(7,1,10),
  4.     awaitOutcome = commonWinConditions.allSpecifiedBlocksTouched,
  5.     gameplayOptions = {
  6.         blocksToRemove = { property = "BrickColor", value = BrickColors.Green }
  7.     },
  8.     instructions = "Touch the green blocks",
  9.     blockPropertyOverrides = {
  10.         {
  11.             blockPositions = {
  12.                 Vector3.new(07,1,04),
  13.                 Vector3.new(07,1,05),
  14.                 Vector3.new(07,1,09),
  15.                 Vector3.new(07,2,06),
  16.                 Vector3.new(07,2,07),
  17.                 Vector3.new(07,2,08),
  18.                 Vector3.new(05,2,04),
  19.                 Vector3.new(06,2,04),
  20.                 Vector3.new(03,3,04),
  21.                 Vector3.new(07,3,07),
  22.                 Vector3.new(07,4,01),
  23.             },
  24.             overrides = { BrickColor = BrickColors.Green }
  25.         },
  26.     },
  27.     map = {
  28.         {
  29.             {0,0,0,0,0,0,0,0,0,0,0},
  30.             {0,0,0,0,0,0,0,0,0,0,0},
  31.             {0,0,0,1,0,0,0,0,0,0,0},
  32.             {0,0,0,0,0,0,0,0,0,0,0},
  33.             {0,0,0,1,0,0,0,0,0,0,0},
  34.             {0,0,0,0,0,0,0,0,0,0,0},
  35.             {0,0,0,0,0,1,1,1,0,0,0},
  36.             {0,0,0,0,0,0,0,0,0,0,0},
  37.             {0,0,0,0,0,0,0,0,0,0,0},
  38.             {0,0,0,0,0,0,0,0,0,0,0},
  39.             {0,0,0,0,0,0,0,0,0,0,0},
  40.         },
  41.         {
  42.             {0,0,0,0,0,0,0,0,0,0,0},
  43.             {0,0,0,0,0,0,0,0,0,0,0},
  44.             {0,0,0,1,1,0,0,0,0,0,0},
  45.             {0,0,0,1,0,0,0,0,0,0,0},
  46.             {0,0,0,1,1,0,0,0,0,0,0},
  47.             {0,0,0,0,0,1,0,1,0,0,0},
  48.             {0,0,0,0,0,1,1,1,0,0,0},
  49.             {0,0,0,0,0,1,0,1,0,0,0},
  50.             {0,0,0,0,0,0,0,0,0,0,0},
  51.             {0,0,0,0,0,0,0,0,0,0,0},
  52.             {0,0,0,0,0,0,0,0,0,0,0},
  53.         },
  54.         {
  55.             {0,0,0,0,0,0,0,0,0,0,0},
  56.             {0,0,0,0,0,0,0,0,0,0,0},
  57.             {0,0,0,1,1,1,1,1,0,0,0},
  58.             {0,0,0,1,1,1,0,1,0,0,0},
  59.             {0,0,0,1,1,1,0,1,0,0,0},
  60.             {0,0,0,0,0,1,1,1,0,0,0},
  61.             {0,0,0,0,0,1,1,1,0,0,0},
  62.             {0,0,0,0,0,1,1,1,0,0,0},
  63.             {0,0,0,0,0,1,0,1,0,0,0},
  64.             {0,0,0,0,0,0,0,0,0,0,0},
  65.             {0,0,0,0,0,0,0,0,0,0,0},
  66.         },
  67.         {
  68.             {0,0,0,0,0,0,0,0,0,0,0},
  69.             {0,0,0,0,0,0,0,0,0,0,0},
  70.             {0,0,0,1,1,1,1,1,0,0,0},
  71.             {0,0,0,1,1,1,1,1,0,0,0},
  72.             {0,0,0,1,1,1,1,1,0,0,0},
  73.             {0,0,0,0,0,1,1,1,0,0,0},
  74.             {0,0,0,0,0,1,1,1,0,0,0},
  75.             {0,0,0,0,0,1,1,1,0,0,0},
  76.             {0,0,0,0,0,1,1,1,0,0,0},
  77.             {0,0,0,0,0,1,1,1,0,0,0},
  78.             {0,0,0,0,0,0,0,0,0,0,0},
  79.         },
  80.     }
  81. })
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