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RADLITE12

Oct 11th, 2020
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  1. ===================================
  2. RAD pack(LITE) 1.1 --> RAD-LITE 1.2
  3. ===================================
  4.  
  5. Added:
  6. - Crimson Revelations
  7. - Electroblob's Wizardry
  8. - Spartan Weaponry
  9. - Spartan and Fire
  10. - Thaumic Augmentation
  11. - Titles
  12. - Unique Enchantments
  13. - Uppers
  14. - VanillaDeathChest
  15. - Yoyos
  16.  
  17. Updated:
  18. Aether Continuation (Aether Continuation v1.2.3 - Server Fix #2 --> Aether Continuation v1.3.0.jar):
  19. Aether Continuation v1.3.0.jar:
  20. + Updated to be compatible with the newest version of the Aether for Minecraft 1.12.2! Thanks to [Zachary2897!](https://github.com/Zachary2897)
  21. + Added German translation thanks to [TobiPeterG!](https://github.com/TobiPeterG)
  22. * Removed Skyroot Beds as they were added by the actual Aether mod itself.
  23.  
  24. Aether: Lost Content (Lost Aether Content 1.12.2-v0.1.3 --> Lost Aether Content 1.12.2-v1.0.2):
  25. Lost Aether Content 1.12.2-v1.0.2:
  26. * Updated to support the latest Aether Legacy update (v1.5.0)
  27. * Menu toggle now overrides the existing Aether menu, it has proper button placements when outside the native resolution, unlike the normal Aether one. It also displays a nice Aether Dirt background.
  28. * Added an option to display the Modding Legacy server on the menu.
  29. * Songstone now plays a sound when triggered.
  30.  
  31. Lost Aether Content 1.12.2-v1.0.1:
  32. * Quick hotfix for dumb typo that caused Aether music to play in the vanilla menu.
  33. Previous Changelog
  34. * Added Power Glove ability, they cause lots of knockback when using your fist.
  35. * Added Invisibility Gem ability, it has a %5 chance to make you invisible when hit.
  36. * Added Gravitite Shield ability, it knocks mobs back when they hit it.
  37. * Added Shield of Jeb ability, it reflects blocked projectiles as if they were yours.
  38. * Added Phoenix Cape ability, any mob that hits the wearer is set on fire for 3 seconds.
  39. * Added Sentry Shield ability. This does two things, the first being it negates explosion damage. The second being whenever something attacks you, there is a chance you will explode, like a sentry. This causes no damage to the player, and both abilities cause damage to the shield.
  40. * Added falling rocks, these fall on surrounding players when the Aerwhale King crashes into the ground.
  41. * Added Zephyroos, these spawn randomly like any other mob. They can be mounted.
  42. * Aerwhale King explodes when he crashes.
  43. * Platinum Dungeon should no longer cut off other structures
  44. * Shields now take damage
  45. * Added the aether menu! It's disabled by default. It even plays the music!
  46. * Adjusted Aerwhale King sounds once more.
  47.  
  48. AppleCore (AppleCore-mc1.12.2-3.2.0.jar --> AppleCore-mc1.12.2-3.4.0.jar):
  49. AppleCore-mc1.12.2-3.4.0.jar:
  50. * Fix the permissions of the /hunger command being unnecessarily high ([#151](https://github.com/squeek502/AppleCore/pull/151))
  51. * API: Add ExhaustionEvent.GetExhaustionCap (see [#152](https://github.com/squeek502/AppleCore/issues/152))
  52. * - Allows modifying the cap on the exhaustion level field of FoodStats, which in vanilla is capped at 40.
  53.  
  54. AppleCore-mc1.12.2-3.3.0.jar:
  55. * Fix the two argument version of the /hunger [player] <hunger> command ([#147](https://github.com/squeek502/AppleCore/pull/147))
  56. * API: Add IAppleCoreAccessor.canPlayerEatFood ([#149](https://github.com/squeek502/AppleCore/pull/149))
  57. * Allows checking if a player can eat food depending on their current fullness and whether or not the item is alwaysEdible
  58.  
  59. AppleSkin (AppleSkin-mc1.12-1.0.9.jar --> AppleSkin-mc1.12-1.0.14.jar):
  60. AppleSkin-mc1.12-1.0.14.jar:
  61. * Food overlay now works for food in off hand ([#65](https://github.com/squeek502/AppleSkin/pull/65))
  62. * Clamp exhaustion to stop it from drawing outside the hunger bar in some situations ([#66](https://github.com/squeek502/AppleSkin/issues/66))
  63.  
  64. Atum 2: Return to the Sands (Atum-1.12.2-2.0.17.jar --> Atum-1.12.2-2.0.19.jar):
  65. Atum-1.12.2-2.0.19.jar:
  66. * Fixed crash with mods altering Mineshafts
  67.  
  68. Atum-1.12.2-2.0.18.jar:
  69. * Added gen events for caves, mineshafts & ravines
  70. * Added decorate events for trees
  71.  
  72. Bountiful (Bountiful-2.2.1.jar --> Bountiful-1.12.2-2.2.2.jar):
  73. Bountiful-1.12.2-2.2.2.jar:
  74. This is a maintenance bugfix for the 1.12 version of Bountiful.
  75. Fixes:
  76. * Fixed a crash that could occur when holding a blank bounty in your hand and killing a mob.
  77.  
  78. Building Gadgets (BuildingGadgets-2.8.3.jar --> BuildingGadgets-2.8.4.jar):
  79. BuildingGadgets-2.8.4.jar:
  80. [2.8.4 - 1.12.2] - 2020-07-15
  81. Note: This is just a patch release, nothing has been changed dramtically but some mods will require it.
  82. Added
  83. * Added an API like interface for mods (Like [Builder's Bags](https://www.curseforge.com/minecraft/mc-mods/builders-bag)) that require more control over the inventory management side of our systems. [#494](https://github.com/Direwolf20-MC/BuildingGadgets/pull/494) [@Tschipp](https://github.com/Tschipp)
  84. Changed
  85. * Updated dependencies
  86.  
  87. Charm (Charm-1.12.2-1.3.6.jar --> Charm-1.12.2-1.4.jar):
  88. Charm-1.12.2-1.4.jar:
  89. 1.4 is a maintenance release for Minecraft 1.12.2 with Forge.
  90. 1.4.0
  91. * Changing dimension keeps player attributes
  92. Future MC compatibility fixes (SokyranTheDragon)
  93. * Fix FutureMC compat recipes
  94. * Added recipes in case FutureMC is present for equivalent blocks
  95. * Added FutureMC flowers/sweet berries to the list of compostable items
  96. * Added FutureMC blocks for world decoration when Charm equivalents are missing
  97.  
  98. Charm-1.12.2-1.3.7.jar:
  99. 1.3.7
  100. * Villages with random scattered crops are now rare by default. For existing configs, change "Village Decorations: Crops outside" value from 0.8 to 0.1.
  101. * Spectres no longer curse your items by default (they just apply weakness). For existing configs, "Spectre: Apply curse" to false. If you want curses, leave as true.
  102. * Duplication bug: Inventories remain open when crates, barrels or bookshelf chests are broken by another player. Fixes #178
  103.  
  104. Controlling (Controlling-3.0.9 --> Controlling-3.0.10):
  105. Controlling-3.0.10:
  106. updated Polish lang
  107.  
  108. Cosmetic Armor Reworked (CosmeticArmorReworked-1.12.2-v4b.jar --> CosmeticArmorReworked-1.12.2-v5a.jar):
  109. CosmeticArmorReworked-1.12.2-v5a.jar:
  110. Re-built the jar to fix lang files.
  111.  
  112. CosmeticArmorReworked-1.12.2-v5.jar:
  113. Ported from 1.15.2-v2:
  114. Added a config option for disabling the RecipeBook in the CosmeticArmorInventory.
  115.  
  116. CraftTweaker (CraftTweaker2-1.12-4.1.20.562.jar --> CraftTweaker2-1.12-4.1.20.586.jar):
  117. Cyclops Core (CyclopsCore-1.12.2-1.6.3.jar --> CyclopsCore-1.12.2-1.6.6.jar):
  118. CyclopsCore-1.12.2-1.6.6.jar:
  119. As always, don't forget to backup your world before updating!
  120. Fixes:
  121. * Fix blur particles conflicting with other particles alpha
  122. Closes CyclopsMC/EverlastingAbilities#173
  123. Closes CyclopsMC/EverlastingAbilities#160
  124.  
  125. CyclopsCore-1.12.2-1.6.5.jar:
  126. As always, don't forget to backup your world before updating!
  127. Fixes:
  128. * Fix containers not opening from 8+ blocks
  129. Closes CyclopsMC/ColossalChests#136
  130. Closes CyclopsMC/IntegratedDynamics#842
  131. * Fix item-block conversion operators not always being correct
  132. This caused problems with certain types of leaves.
  133. Closes CyclopsMC/IntegratedDynamics#847
  134.  
  135. CyclopsCore-1.12.2-1.6.4.jar:
  136. As always, don't forget to backup your world before updating!
  137. Fixes:
  138. * Fix version checker running in main thread causing slowdown, Closes #143
  139.  
  140. Doggy Talents (DoggyTalents-1.12.2-1.15.1.5.jar --> DoggyTalents-1.12.2-1.15.1.6.jar):
  141.  
  142. Dungeon Tactics (DungeonTactics-1.12.2-0.16.6.jar --> DungeonTactics-1.12.2-0.16.9.jar):
  143. DungeonTactics-1.12.2-0.16.9.jar:
  144. *Major bugfixes
  145. *Minor bugfixes
  146. +Dispensers can now be used to place blocks (Config to disable)
  147. +Added ability to right-click fences to vault over
  148. -'Only' works on two high fences
  149. -Needs three blocks above to be clear
  150. +Added Mystery Loot Bag
  151. -Picks from a loot table of different pools
  152. -Configurable through.json file
  153. +Quick Start Loot Bag
  154. -Creative 'only' item
  155. -Intended to give a selection of early-game items, to skip some grind
  156. -Configurable through.json file
  157. *Tweaked cost of Trinket Ring effects
  158. +Added config for chance that Spell Scroll will break on use
  159. +Added config for spell scroll cast cost
  160. *Fixed Portable Tunnelling Device with Smelting
  161. *Sunder spell is now less effective against boss mobs
  162. *Spell scroll cooldown is now tied to the cost of the spell (this does take Mage Affinity into account)
  163. *Fixed Soulgems/Brazier crash
  164. *Cleanup before 1.15.2
  165.  
  166. DungeonTactics-1.12.2-0.16.8.jar:
  167. *Updated a couple of lines in the in-game books
  168. +Added check to brazier if stored entity is valid to spawn
  169. +Added Grinder Block:-
  170. -Breaks blocks and grinds ores into dust
  171. -Drops items behind or into adjacent inventory
  172. -Doesn't use a tile entity, so can be pistoned
  173. *Code improvements
  174. *Fixed Mortar & Pestle duplication
  175.  
  176. DungeonTactics-1.12.2-0.16.7.jar:
  177. I just want to prefix this update by apologising for how long it has been since the last update, as there were some pretty big issues in the last version.
  178. I'm not going to explain myself, as my reasons are my own, but for those who have not pestered me for updates, I appreciate your patience.
  179. Secondly, I am still offering support for MC 1.12.2, but I will primarily be working on updating to the latest MC version in the coming updates.
  180. You will definitely need to delete your old config file, as a lot has changed.
  181. *Fixed concentrated Forging spell scroll affecting smelting output
  182. +Added Silver Ration
  183. +Added Blastcap mushroom - it looks burnable
  184. +Added various ore mushrooms
  185. +Added Mortar & Pestle
  186. *Altered Mushroom Stew recipe
  187. +Added various dusts and recipes (this includes a steel recipe)
  188. -Removed double cooked iron and associated config option (see previous)
  189. *Ore clusters can now be 'washed' in a cauldron to produce dust with a chance of a small bonus
  190. -Removed config to register clusters as dusts
  191. *Fixed config conflict between silver and mithril ore generation
  192. *Added Clubs. The 'bashy bashy' kind, not the 'unts unts wicky wah wah' kind
  193. -Swings a little slower than swords
  194. -Hits a little harder than swords
  195. -15% chance to disarm opponent
  196. *Set 3D Models to false by default
  197. *Code clean up
  198. *Fixed broken advancement localisation
  199. *Fixed possible crash when harvesting modded blocks
  200. *Updated loot tables (also fixes some relevant issues)
  201. *Updated in-game info books and fixed some typos and formatting
  202. *Stream-lined a bunch of code which makes me happy the same way blueberry muffins do
  203. +Added Brazier (decorative light source, heat source, good for ritual burning)
  204. +Added Soul Gems
  205. -Spawned about 100 Wither bosses...
  206. +Deleted test world
  207. +Added Soul Steal enchant (spell for filling Soul Gems)
  208. *Fixed missing textures
  209. *Fixed some naming errors
  210. *Hopefully fixed a crash caused by throwing knives
  211. +Dis mah Gnoooome STICK!
  212. *Possibly fixed crash on item pickup
  213. *Changed the way the Portable Tunnelling Device works
  214. *Added a buttload of config options to customise smelting outputs
  215. *Added config to adjust material repair items, to fix potential conflicts
  216.  
  217. Embers Rekindled (EmbersRekindled-1.13-hotfix2.jar --> EmbersRekindled-1.14-hotfix.jar):
  218. EmbersRekindled-1.14-hotfix.jar:
  219. * Hopefully fix mystmech hard dependency
  220.  
  221. EmbersRekindled-1.14.jar:
  222. * Big update
  223. * Eye of the Ancients is back as an item filter mechanic
  224. * Adds Item Requisitions for keeping items stock
  225. * Adds Oil Processing for more efficient boilers
  226. * Adds Reaction Chamber for turning Fuel Gas into Steam/Steam into Water
  227. * Add a new Actuator that has only one gear slot
  228. * Adds a load of config options
  229. * Adds a config gui
  230. * Adds JEI integration for boiler and steam engine
  231. * Adds a blaze powder stamping recipe
  232. * Mixer Centrifuge can now do some recipes without any ember cost if they're mechanically powered
  233. * Increases Ignem Reactor ember storage to 128k ember
  234. * Dawnstone tools now provide a bonus to augments
  235. * Changes Mini Boiler to also accept fluid from the sides
  236. * Allows mechanical actuators to be placed on Activators, Refineries and Reactors to increase Ember yield by 50% if they are powered with 15 R
  237. * Makes breakers insensitive to redstone from the front
  238. * Rewrite armor code so it actually layers over your limbs
  239. * Changes Dawnstone Anvil to rotate in 4 directions instead of 2
  240. * Update ru_RU.lang (thanks to SSKirillSS)
  241. * Update zh_CN.lang (thanks to Aemande123)
  242. * Add ko_KO.lang (thanks to cs8Minty)
  243. * Fix an infinite recursion with Accessors
  244. * Fix tool modifiers not applying to tools that hide the fact the they're tools
  245. * Fix Inferno Forge only considering one ember item per process
  246. * Fix Chargers voiding/duping ember in SSP
  247. * Fix pipes not connecting to caminite valves properly
  248. * Fix Inflictor Gems killing you without dropping a gravestone
  249. * Fix particles on the Ember Funnel
  250. * Assorted Bug fixes
  251.  
  252. Extra Alchemy (Archived file --> extraalchemy-forge-1.12-build11-0.5.4.jar):
  253. extraalchemy-forge-1.12-build11-0.5.4.jar:
  254. Changelog on [GitHub](https://github.com/zabi94/ExtraAlchemy/commits/master)
  255.  
  256. FTB Library (FTBLib-5.4.7.0.jar --> FTBLib-5.4.7.2.jar):
  257. FTBLib-5.4.7.2.jar:
  258. No changelog available.
  259.  
  260. FTB Money (FTBMoney-1.1.0.42.jar --> FTBMoney-1.2.0.47.jar):
  261. FTBMoney-1.2.0.47.jar:
  262. * Fixed curse slug - LatvianModder
  263.  
  264. FTBMoney-1.1.0.45.jar:
  265. Fixed crash when editing shop
  266.  
  267. FTB Quests (FTBQuests-1.8.0.237.jar --> FTBQuests-1.9.0.12.jar):
  268. FTBQuests-1.9.0.12.jar:
  269. * Merge pull request #446 from xinyuan-liu/1.12 - Kristi?ns Mic?tis
  270. * tiny style issue - xinyuan-liu
  271. * use StandardCharsets.UTF_8 - xinyuan-liu
  272. * fix SNBT file not read/write in UTF-8 - xinyuan-liu
  273.  
  274. FTBQuests-1.9.0.11.jar:
  275. * Added Biome task - LatvianModder
  276. * Added "OR Task Logic" quest option - LatvianModder
  277. * Fixed i18n crash on server - LatvianModder
  278.  
  279. FTBQuests-1.9.0.10.jar:
  280. * Possibly fixed FTBQuestsInventoryListener.detect crash - LatvianModder
  281. * Added NBT support in Observation task. Use {...} in properties - LatvianModder
  282.  
  283. FTBQuests-1.9.0.9.jar:
  284. * Added debug logging for progress changes, to hunt the .detect() bug easier - LatvianModder
  285.  
  286. FTBQuests-1.9.0.8.jar:
  287. * Added Min Opened Quest Window Width setting for quests - LatvianModder
  288. * Fixed invisible quests being visible from View Dependencies / Dependants buttons - LatvianModder
  289. * Missing task and reward types will no longer disappear, but will be replaced with Custom Task / Reward. Optimized quest and task sending over network a bit more - LatvianModder
  290. * Fixed spelling error - LatvianModder
  291. * Changed dependencies to save as string list instead of int array - LatvianModder
  292. * Changed arrow textures to be filled - LatvianModder
  293. * Added /ftbquests generatechapterwithallitemsingame - LatvianModder
  294. * SNBT format is now ordered, not key hash based - LatvianModder
  295.  
  296. FTBQuests-1.9.0.7.jar:
  297. * Fixed SNBT breaking byte arrays (mostly affecting thermal mods) - LatvianModder
  298.  
  299. FTBQuests-1.9.0.6.jar:
  300. * Added "Only Detect From Crafting" for Item Tasks - LatvianModder
  301. * Added "Only visible in Editing Mode" setting for images, moved them to background - LatvianModder
  302. * Added text editor, dependency list buttons in quest view, grid scale config - LatvianModder
  303.  
  304. FTBQuests-1.9.0.5.jar:
  305. * SNBT format + bugfixes - LatvianModder
  306.  
  307. FTBQuests-1.9.0.4.jar:
  308. * Major update! Changed file format from .nbt to .snbt, it should auto-convert. Back up your quests before updating, as it may break! - LatvianModder
  309.  
  310. FTBQuests-1.8.1.3.jar:
  311. * Fixed Loot Crate Opener dupe bug - LatvianModder
  312. * Moved Team Reward text to bottom of reward tooltip - LatvianModder
  313. * Removed Quest Chest GUI - LatvianModder
  314. * Fixed quests next to each other not letting mouse over them - LatvianModder
  315. * Fixed team rewards not showing item tooltip - LatvianModder
  316.  
  317. FTBQuests-1.8.1.2.jar:
  318. * Quest mouse collision now is calculated form the shape image. You can now add/remove custom shapes with themes - LatvianModder
  319. * Moved wiki button to Settings. For custom wiki button, you must change the URL in theme. Reward Collector now properly works with most reward types - LatvianModder
  320. * Added Reward Collector to replace terribly bad Quest Chest. Reward Collector will act as a small chest for repeatable quest rewards so automated blocks can extract them - LatvianModder
  321. * Added QOL feature for repeatable quests - Holding shift and clicking on task will submit it + claim rewards. Holding shift+ctrl will do that for 16 times - LatvianModder
  322. * Added Count in Item Reward, deprecation notice for Quest Chest - LatvianModder
  323. * Better auto-completion check - LatvianModder
  324.  
  325. FTBQuests-1.8.1.1.jar:
  326. No changelog available.
  327.  
  328. FTBQuests-1.8.1.239.jar:
  329. * Hopefully fixed the bug in 238 with repeatable quests
  330. * Fixed pinned quest button going over text
  331.  
  332. FTB Utilities (FTBUtilities-5.4.0.124.jar --> FTBUtilities-5.4.1.130.jar):
  333. FTBUtilities-5.4.1.130.jar:
  334. * Updated rank info links - LatvianModder
  335.  
  336. FTBUtilities-5.4.1.129.jar:
  337. * Fixed FTB Backups dependency, badges giving a missing texture - LatvianModder
  338.  
  339. FTBUtilities-5.4.1.128.jar:
  340. * Updated FTB Library CF ID - LatvianModder
  341.  
  342. ForgeEndertech (ForgeEndertech-1.12.2-4.5.2.0-build.0459.jar --> ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar):
  343. ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar:
  344. 4.5.4.0
  345. * added: ability to define several repair materials for a damageable item (thanks to StormbringerGT)
  346. * fixed: durability of damageable items being not synchronized with clients (thanks to Splutty)
  347. * fixed: incorrect DUP_V3 instruction
  348.  
  349. ForgeEndertech-1.12.2-4.5.3.0-build.0528.jar:
  350. 4.5.3.0
  351. * added: new coremod predefined instructions (DUP2, DUPV2, DUPV3, ISUB, FSUB)
  352. * improved: ForgeClassTransformer debug messages
  353.  
  354. Ice and Fire: Dragons in a whole new light! (iceandfire-1.9.0-1.12.2 --> iceandfire-1.9.1-1.12.2):
  355. iceandfire-1.9.1-1.12.2:
  356. -Added Summoning Crystals, Items that can be used to teleport dragons anywhere in the world and find lost dragons.
  357. -Cyclops and Stage 2+ dragons can now walk over fences
  358. -Made mausoleums rarer by default
  359. -Updated Cyclops textures
  360. -Updated Dread Knight Horse textures
  361. -Updated Hydra textures
  362. -Made dragon nests craftable
  363. -Made all mob skulls convertible into bone meal
  364. -Hippogryphs are now capped to require 3-7 rabbits feet to tame
  365. -Made dragons animate slower when sleeping
  366. -Increased cyclops target detection
  367. -Made sea serpents break leaves when treed
  368. -Improved stone statue render
  369. -Fixed tamed dragon holding owner in mouth when riding
  370. -Fixed dragon armor rendering on other dragons, incorrectly, etc.
  371. -Fixed dragon armor render lag
  372. -Fixed dragon wing spots flickering/disappearing
  373. -Fixed invisible hydra model when turned to stone
  374. -Fixed stray pixel on fire dragonsteel dragon armor
  375. -Fixed dragons being able to destroy dreadwood and dreadstone
  376. -Fixed dragon fire/frost destroying blacklisted blocks
  377. -Fixed dread stone model console error
  378. -Fixed dread spawner spawning pigs
  379. -Fixed dread mobs targeting stone statues
  380. -Fixed hydra arrows not working from dispensers
  381. -Fixed dragons killed while flying still in flying pose
  382. -Fixed several network packet server exploits
  383. -Fixed dragon corpses still holding prey
  384. -Fixed dragon dropping little experience
  385. -Fixed dragon untaming
  386. -Fixed levitating dragon corpses
  387. -Fixed dread mobs preferring animal targets to players
  388. -Fixed dragon wing flapping noises not being played
  389. -Fixed dread mobs being converted into absolute giants
  390. -Fixed gorgon temples not spawning
  391. -Updated Korean Translations
  392. -Updated Chinese Translations
  393.  
  394. Inventory Pets (InventoryPets-1.12-2.0.4 --> InventoryPets-1.12-2.0.6):
  395. InventoryPets-1.12-2.0.6:
  396. Inventory Pets
  397. Release Notes 2.0.6 (for 1.12.x)
  398. Bug Fixes:
  399. * Cloud Pet causing servers to crash (credit: Chrissdroid, MrAce2C, Polar30)
  400. * Meta Pet off-hand exploit fixed (credit: Xnosis)
  401. * House Pet now works if player sets home in Custom Dimension (credit: anbecker)
  402. Compat:
  403. * Dupe Bug with Chest Pets and ItemPhysic (credit: mxnmnm)
  404.  
  405. InventoryPets-1.12-2.0.5:
  406. Inventory Pets
  407. Release Notes 2.0.5 (for 1.12.x)
  408. Bug Fixes:
  409. * - Fixed issues with Mooshroom Pet, Torch Pet, and Pets that Give Items right-click functions (credit: amberan, gigabrain1)
  410. * - Moon Pet now appearing in Dungeon chests
  411. Recipe:
  412. * - Patreon T-Shirt and Purp Head Recipes now working (credit: Daleth Darko)
  413.  
  414. Item Filters (ItemFilters-1.0.3.12.jar --> ItemFilters-1.0.4.2.jar):
  415. ItemFilters-1.0.4.2.jar:
  416. * Fixed repeating item { item { ... }} tags - LatvianModder
  417.  
  418. ItemFilters-1.0.4.1.jar:
  419. No changelog available.
  420.  
  421. Just Enough Items (JEI) (jei_1.12.2-4.15.0.293.jar --> jei_1.12.2-4.16.1.302.jar):
  422. Placeholder:
  423. No changelog available.
  424.  
  425. LibraryEx (LibraryEx-1.12.2-1.1.2.jar --> LibraryEx-1.12.2-1.1.3.jar):
  426. LibraryEx-1.12.2-1.1.3.jar:
  427. Fixed a potential crash when reading biome configs
  428.  
  429. Living Enchantment (Living Enchantment 3.2.1 --> Living Enchantment 3.2.3):
  430. Living Enchantment 3.2.3:
  431. Fixed an issue with armor damage reduction calculation where it would be INSANELY high for low levels.
  432.  
  433. Living Enchantment 3.2.2:
  434. Added some error catching to personality messages. Herobrine will announce any errors it encounters trying to talk.
  435. Modified armor damage reduction calculations. It should be less... ridiculous now.
  436.  
  437. Login Shield (Login_Shield-1.12.2-3-g7c6e7ac.jar --> Login_Shield-1.12.2-6-g5654706.jar):
  438. Login_Shield-1.12.2-6-g5654706.jar:
  439. removing debug log
  440.  
  441. Mystical Mechanics API (Mystical Mechanics-0.12.jar --> Mystical Mechanics-0.18.jar):
  442. Mystical Mechanics-0.18.jar:
  443. * Moves rendering to API for easier use
  444.  
  445. Mystical Mechanics-0.17.jar:
  446. * More API changes
  447.  
  448. Mystical Mechanics-0.16.jar:
  449. * Even more API changes
  450.  
  451. Mystical Mechanics-0.15.jar:
  452. * Another internal API change
  453.  
  454. Mystical Mechanics-0.14.jar:
  455. * German translation (thanks to ACGaming)
  456. * Fix some issues with the new API
  457. * Fix a long standing issues that would turn gearboxes off randomly
  458.  
  459. Mystical Mechanics-0.13.jar:
  460. * Fix some Archaic Converter problems
  461. * Lots of internal changes
  462. * Adds lubricant API
  463. * Adds gear data API
  464.  
  465. Patchouli (Patchouli-1.0-20.jar --> Patchouli-1.0-21.jar):
  466. Patchouli-1.0-21.jar:
  467. 1.12.2 Bugfix Backport Build
  468. * Fix occasional crashes when using the 2x2 recipe grid
  469. * Add Patchouli details to crash reports
  470. * Advancement locking now queries vanilla. As a result, vanilla namespaces may now be used for advancements, and advancement_namespaces is no longer necessary in the book JSON
  471.  
  472. RandomPatches (RandomPatches 1.12.2-1.21.0.1 --> RandomPatches 1.12.2-1.22.1.7):
  473. RandomPatches 1.12.2-1.22.1.7:
  474. Fixed the ItemBucket patch.
  475.  
  476. RandomPatches 1.12.2-1.22.1.6:
  477. Fixed CatServer compatibility with the ItemBucket patch again.
  478.  
  479. RandomPatches 1.12.2-1.22.1.5:
  480. Fixed CatServer compatibility with the ItemBucket patch.
  481.  
  482. RandomPatches 1.12.2-1.22.1.4:
  483. Fixed Magma compatibility.
  484.  
  485. RandomPatches 1.12.2-1.22.1.3:
  486. Fixed Quark compatibility.
  487.  
  488. RandomPatches 1.12.2-1.22.1.2:
  489. Fixed the TileEntityPiston patch.
  490.  
  491. RandomPatches 1.12.2-1.22.1.1:
  492. Fixed Ice and Fire and Quark compatibility.
  493.  
  494. RandomPatches 1.12.2-1.22.0.0:
  495. Implemented a fix for dismount positions.
  496.  
  497. RandomPatches 1.12.2-1.21.2.0:
  498. Fixed observers not being triggered when moved by a piston.
  499.  
  500. RandomPatches 1.12.2-1.21.1.6:
  501. Atttempted a read timeout fix.
  502.  
  503. RandomPatches 1.12.2-1.21.0.3:
  504. Fixed the login timeout patch.
  505.  
  506. RandomPatches 1.12.2-1.21.0.2:
  507. Fixed LiteLoader not working.
  508.  
  509. Reborn Core (RebornCore-1.12.2-3.19.3.524-universal.jar --> RebornCore-1.12.2-3.19.4.529-universal.jar):
  510. RebornCore-1.12.2-3.19.4.529-universal.jar:
  511. (drcrazy) #releaseBuild
  512. (drcrazy) Fix for recipe system. Closes TechReborn/TechReborn-Legacy-Issues#43
  513. (drcrazy) Fix facing. Closes TechReborn/TechReborn-Legacy-Issues#40
  514. (drcrazy) Ingredients shouldn't check for NBT. Who cares for energy in ingredient
  515. (drcrazy) Removed unused imports
  516.  
  517. Rustic (rustic-1.1.2.jar --> rustic-1.1.6.jar):
  518. rustic-1.1.6.jar:
  519. + added wooden lanterns from MineFantasy
  520. + added wooden lanterns from MineFantasy
  521. + added silver chain, candle, chandelier, and lantern (can be disabled in config)
  522. * removed debug logging from apiary
  523. * fixed compatibility with Rustic Thaumaturgy
  524. * fixed a crash with Fauna and Ecology
  525.  
  526. rustic-1.1.5.jar:
  527. * - Added a new CraftTweaker function to add evaporating basin recipes with custom durations
  528. * - Changed alchemy CraftTweaker integration to allow for recipes that don't require a bottle
  529.  
  530. rustic-1.1.4.jar:
  531. <ul> <li>Fixed misaligned faces in lantern model</li> <li>Improved chain connection logic</li> </ul>
  532.  
  533. rustic-1.1.3.jar:
  534. * added config option to treat olive oil blacklist as a whitelist instead
  535. * fixed a typo in the almanac
  536. * sided interaction with condensers for improved automation support
  537. * improved crafttweaker integration for condenser recipes (will break existing scripts)
  538.  
  539. Simple Storage Network (SimpleStorageNetwork-1.12.2-1.7.10.jar --> SimpleStorageNetwork-1.12.2-1.7.11.jar):
  540. SimpleStorageNetwork-1.12.2-1.7.11.jar:
  541. Merged in a PR from charles-toller, fixing an uncommon issue where remotes may not work when very close to the network master.
  542. Cleaned up some unused code
  543.  
  544. Spice of Life: Carrot Edition (solcarrot-1.12.2-1.8.3.jar --> solcarrot-1.12.2-1.8.4.jar):
  545. solcarrot-1.12.2-1.8.4.jar:
  546. * Fixes long-standing issue loading saves with no-longer-edible eaten foods. ([#80](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/80), [#82](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/82))
  547.  
  548. Storage Drawers (StorageDrawers-1.12.2-5.4.1.jar --> StorageDrawers-1.12.2-5.4.2.jar):
  549. StorageDrawers-1.12.2-5.4.2.jar:
  550. * Add invertClick option to invert left and right click behavior (intended for special server circumstances)
  551.  
  552. The Aether ( Aether Legacy 1.12.2-v1.4.4 --> The Aether 1.12.2-v1.5.2):
  553. The Aether 1.12.2-v1.5.2:
  554. Additions:
  555. Eternal day can be toggled in the mod config (intended to be used by modpack creators).
  556. Darts can now be shot from dispensers.
  557. Cockatrices will fight back if attacked by other mobs.
  558. The skin layer that gloves render on can be toggled with a config option.
  559. The Slider will be given a name and a reset point when spawned with /summon.
  560. Enchanter and Freezer recipes can now be removed with CraftTweaker.
  561. Changes:
  562. Skyroot Beds can be crafted with all wool colors.
  563. Skyroot Beds now have a 3D item model to be consistent with vanilla.
  564. The config option to toggle between Golden Feathers and Valkyrie Capes in loot has been split into two config options to allow for toggling them separately.
  565. Accessories are now dropped with LivingDropsEvent, this should allow for compatibility to be made with graves mods.
  566. Zephyr snowball lifetime has been reduced.
  567. Hammer projectile lifetime has been reduced.
  568. Gold Dungeons should be slightly more common.
  569. Mob spawnrates have been tweaked so Aechor Plants should be more common and Zephyrs should spawn less.
  570. Removed a damage limit in the Slider class.
  571. Tweaked the Lightning Knife and Lightning Sword lore entries to account for an inaccuracy.
  572. Fixes:
  573. Fixed crash loop from Sentries riding minecarts.
  574. Fixed I18n errors caused by the Book of Lore on servers.
  575. Ice Crystals create particles upon collision.
  576. Valkyrie Lance can now be enchanted with mending.
  577. Extended reach now works on the Ender Dragon.
  578. Aether Leaves now drop with their default metadata when silk touched.
  579. Blue Aerclouds have been given a better bounding box.
  580. The accessory menu should be more compatible with mods that internally replace the vanilla inventory.
  581. Aether menu music now loops.
  582.  
  583. The Aether 1.12.2-v1.5.1:
  584. Fixes:
  585. Major crash caused by projectiles that aren't shot by an entity.
  586. Packet errors caused by by extended reach.
  587. Aether Axes are now able to be enchanted with sharpness and can disable shields.
  588. Holy Sword now works against more undead mobs.
  589. The Slider will destroy all liquids and can no longer break unbreakable (unobtainable) blocks like bedrock.
  590. The Slider won't render as on fire if it is somehow set on fire.
  591. Golden Oak can now be properly obtained with silk touch.
  592. Crystal Island Trees should now be able to be chopped down with treecapitator style mods.
  593. More tools that count as pickaxes should work against the Slider.
  594. Cloud Staff projectiles make mobs drop experience.
  595. Cloud Staff now has durability.
  596. Interacting with the Valkyrie Queen no longer consumes items.
  597. Added the Hammer of Notch to Bronze Dungeon loot.
  598.  
  599. The Aether 1.12.2-v1.5.0:
  600. Required Forge Version: 1.12.2-14.23.5.2847
  601. Additions:
  602. * Eternal day. When first entering the Aether there is no daylight cycle until a Sun Spirit is killed. This same logic applies to multiplayer.
  603. * Skyroot Beds, which can be used to set the player’s spawn in the Aether with or without sleeping.
  604. * Aether Menu. The menu is off by default but can be toggled with a button in the top right corner of Minecraft’s Menu. Both the button and menu can be turned off in the mod’s config in case of any conflict with another mod.
  605. * Resource pack to swap between b1.7.3 textures and 1.2.5 textures for the mod. This includes the Skyroot Curative Bucket, the Lightning Sword, the Flaming Sword, the Holy Sword, the Phoenix Bow, Phoenix Armor, and the Agility Cape. A config option can be disabled to prevent the pack from being added to the resource packs folder in case of any issues.
  606. * Leather Gloves are dyeable. Their dye can be cleaned off with cauldrons.
  607. * Skyroot Buckets can fill cauldrons.
  608. * Aether Capes now apply skins to the Elytra similar to Minecon capes (this is unfortunately not compatible with Colytra or Quark’s dyed elytras without additions on their end).
  609. * Holystone can be used to craft a vanilla Furnace.
  610. * Skyroot can be used in the Shield crafting recipe.
  611. * Phygs drop Feathers.
  612. * Zanite Rings and Pendants are repairable in the Altar and Anvil.
  613. * Flame and Fire Aspect boost the amount of time that Phoenix Bows and Flaming Swords respectively deal fire damage.
  614. * Smite boosts the Holy Sword’s damage towards undead mobs.
  615. * Depth Strider will boost the movement of Neptune Armor in water and Phoenix Armor in lava.
  616. * Blocking a Zephyr’s projectile with a shield will prevent it from flinging you upwards, but not backwards.
  617. * The Agility Cape’s step height ability will be stopped when sneaking.
  618. * The Book of Lore can be crafted with Flint or Glowstone in place of Ambrosium in its recipe, making it craftable with Overworld and Nether materials as a nod to the original three Books of Lore.
  619. * Fast Graphics support for Aether Leaves.
  620. * Snowy blockstate for Aether Grass.
  621. * Added subtitles for various Aether mobs that originally used subtitles from vanilla mobs.
  622. * The Valkyrie Queen will teleport to the player if they try to cheat the fight from an unreachable location for too long.
  623. * Glove rendering can be toggled on and off to fix incompatibilities with mods like Quark that make changes to player arm rendering.
  624. * Aether Capes can be turned off so if the player has another cape (like a Minecon cape), it will render instead. This will affect which elytra skin is rendered too.
  625. * Config option to skip Sun Spirit dialogue.
  626. * Added lore entries for items that were missing them.
  627. * Quicksoil Glass has CTM support with ConnectedTexturesMod (not Optifine though).
  628. * Moa Eggs oreDict as eggs.
  629. * Skyroot Milk Buckets oreDict as milk.
  630. * Skyroot Sticks oreDict as sticks.
  631. * Additional Altar and Freezer fuels added by CraftTweaker will now show in JEI as fuel options.
  632. * Updated Korean translation.
  633. * Updated German translation.
  634. Changes:
  635. * Gummy Swets restore hunger instead of health.
  636. * Ambrosium will only heal half a heart now.
  637. * Changed the Book of Lore’s texture.
  638. * Obtaining Golden Amber requires a Zanite Axe and up instead of a Gravitite Axe.
  639. * The Inebriation effect is now considered a potion effect, meaning it has a timer in the inventory like any other effect.
  640. * Made Zephyr AI based off of Ghast AI.
  641. * Aerwhales are now able to get them unstuck from most positions.
  642. * Cockatrice AI has been improved.
  643. * Aerbunnies riding the player can no longer be damaged by certain player or enemy actions.
  644. * Adjusted mob spawnrates. Swets should spawn more commonly now.
  645. * Dungeon rarities have been adjusted to be more balanced.
  646. * Silver and Gold dungeons can generate at varying y-levels.
  647. * Bronze Dungeon generation has been improved so Bronze Dungeons will appear more frequently.
  648. * Made a few small additions to Dungeon Loot, like Blue Moa Eggs and Gold Gummy Swets in Silver Dungeons.
  649. * The Valkyrie Queen no longer despawns in peaceful mode.
  650. * The Valkyrie Queen will spawn lightning balls a bit more frequently now.
  651. * Improved the Sun Spirit’s death animation.
  652. * Treasure Chests can be broken after being unlocked.
  653. * Dungeon Keys will no longer burn in fire so they can’t accidentally be destroyed in the Gold Dungeon.
  654. * Lightning spawned by the Lightning Sword or Lightning Knives won’t injure the player.
  655. * The Valkyrie Lance and Tools’ range has been reduced from 10 to 8 blocks.
  656. * The Valkyrie Lance no longer has sword sweeping (and can no longer be enchanted with Sweeping Edge). Their attack speed has also been reduced in an attempt to make them less overpowered.
  657. * Nerfed Aether axes as they were more powerful than vanilla axes.
  658. * The Shield of Repulsion’s blue render layer on the player will disappear if the player is moving.
  659. * The Sun Altar no longer works outside of the Aether dimension.
  660. * The Sun Altar is only usable by operators in multiplayer unless the config option to disable that is enabled.
  661. * The E key can be pressed to close the Sun Altar GUI.
  662. * The Aether’s sky will update accordingly if it is raining in the Overworld.
  663. * The Aether’s sky colors are more accurate to the original mod.
  664. * The Aether’s biome name is now just “Aether”
  665. * Aether Tune and Ascending Dawn are now named Blue Music Disc and Valkyrie Music Disc respectively.
  666. * The Enchanter is now named the Altar by default, but this can be toggled with a config.
  667. * Enchanted Aether Grass, Aerogel, Aerogel Stairs, Aerogel Slabs, Aerogel Walls, Enchanted Gravitite, and Quicksoil Glass now have colored item names.
  668. * The Enchanted Berry’s item name is now blue for consistency.
  669. * Being killed by a lightning ball will display its own death message.
  670. * Parachutes no longer auto-deploy in creative.
  671. * The player will stay mounted to entities when falling out of the Aether.
  672. * Easter eggs.
  673. * Halo and Dev Glow are toggleable with skin customization options. This is only relevant to certain players.
  674. * Lore entries are translatable.
  675. Fixes:
  676. * The “?” button has been removed so unsuspecting players will no longer crash from it.
  677. * Fixed cascading chunk errors.
  678. * Zephyrs and Aerwhales no longer randomly despawn.
  679. * Plains biomes no longer appear in the Aether.
  680. * Fixed portal looping issues.
  681. * Sheepuff loot tables are no longer broken.
  682. * Slabs are no longer named tile.null.
  683. * Parachutes are now properly consumed when deployed.
  684. * Gold Parachutes will still auto-deploy even if damaged.
  685. * Made some fixes to cape rendering.
  686. * Note Blocks no longer interrupt each other.
  687. * Music Discs properly cancel the Aether’s ambient music.
  688. * Plants no longer replace the bottoms of Aether trees.
  689. * Sheepuffs properly puff up and no longer can do so if sheared.
  690. * Cloud Minions properly appear when summoned now.
  691. * Baby Sheepuffs now follow their parents.
  692. * Fixed various typos.
  693. * Aether Portal blocks use the glass broken sound.
  694. * Added previously missing lang file entry for the Disable Startup Loot config.
  695. * Items enchanted in the Altar now properly keep their NBT data. This fixes some previous compatibility issues with mods like Quark in which colored rune data was removed from items after enchanting.
  696. * Unstackable items no longer stack in the output of Altars and Enchanters.
  697. * Fixed some log warnings about loot tables.
  698. * Killing a mob in one hit with the Flaming Sword or Phoenix Bow will properly cook mob drops.
  699. * The Phoenix Bow no longer can be pulled if the player has no arrows.
  700. * The Pig Slayer properly spawns fire particles when killing a pig entity.
  701. * Various fixes to dart collision.
  702. * Various mob parts properly turn red when the entity is hit now, including Swets’ slime layer, Sheepuffs’ wool, and Phygs and Flying Cows’ wings.
  703. * Golden Oak Trees on the Gold Dungeon are now longer randomly cut in half.
  704. * Various armors no longer prevent the player from dealing critical hits.
  705. * Lightning Knives and the Hammer of Notch projectile don’t get stopped by non-solid blocks.
  706. * The Shield of Repulsion no longer blocks the player’s projectiles.
  707. * Made some fixes to Phoenix Arrows after relog.
  708. * Swets no longer lose their AI when dismounted with a Swet Cape.
  709. * Fire Minions will properly notice the player after being spawned.
  710. * Lakes should no longer spawn inside dungeons.
  711. * The Valkyrie Queen should always spawn now.
  712. * The Silver Dungeon boss door should properly reopen now.
  713. * Floating blocks will no longer overwrite each other.
  714. * Aerwhales can now be named.
  715. * Certain vanilla tools work properly on Aether blocks now.
  716. * Fixed the Pig Slayer not being in Gold Dungeon loot.
  717.  
  718. The Twilight Forest (Twilight Forest - MC 1.12.2 - 3.10.1013 --> Twilight Forest - MC 1.12.2 - 3.11.1021):
  719. Twilight Forest - MC 1.12.2 - 3.11.1021:
  720. Fixed an exploit: Charms now only activate for real Players.
  721. There are no changes to the Final Castle nor the Final Boss yet besides the placeholder Kobold. Your final boss will be in another Minecraft Version after 1.16.2+. Despite this bugfix build, content development of Twilight Forest will still only be continued for 1.16.2 and above.
  722.  
  723. Twilight Forest - MC 1.12.2 - 3.11.1020:
  724. Optimization to shortcircuit the Bresenham Line algorithm.
  725. There is no Final Boss yet besides the placeholder Kobold. Your final boss is in another Minecraft Version after 1.16.2+
  726. We uploaded this because we were getting a lot of bogus bug reports about one of our 1.7.2 builds because of the way Curseforge lists uploads. This build is also a workaround of that problem.
  727. Despite this bugfix build, content development of Twilight Forest will still only be continued for 1.16.2 and above.
  728.  
  729. [ANGRY PIXEL] The Betweenlands (The Betweenlands v3.5.10 --> The Betweenlands v3.6.2):
  730. The Betweenlands v3.6.2:
  731. Additions/Changes:
  732. * Greebling Riders now have a revenge AI
  733. * Greebling Riders now no longer target Draetons or their pullers when on the ground
  734. * Draeton now has 33% chance to get leakages from projectiles instead of 100%
  735. * Draeton leakages are now temporary and last for 5min.
  736. * Draeton fuel (shallowbreath) now lasts twice as long
  737. * Draeton now floats on water
  738. * Increased number of Lurker Skin Patches obtained from its recipe to 4
  739. * SeriousCreeper added configs for ore vein sized
  740. * Added sound when removing Rubber from Syrmorite Bucket
  741. Fixes:
  742. * Fixed Aspectrus Crop growing even when Censer is not currently running
  743. * Fixed emptied Plant Tonic buckets not stackable
  744. * Fixed Sludge Menace sometimes moving away from its lair
  745.  
  746. The Betweenlands v3.6.1:
  747. Additions/Changes:
  748. * Added Chiromaw Barbs to Chiromaw Matriarch loot table
  749. * Added new arrows to Arrow Arsenal advancement
  750. * Greebling riders now target the Chiromaw Matriarch
  751. * Chiromaw Matriarch is now immune to petrify effect
  752. * Gem Singer now only uses durability when marking a gem, but has slightly less max durability
  753. * Gem Singer is now more reliable at marking gems
  754. Fixes:
  755. * Fixed greebling riders hanging from ceilings
  756. * Fixed Tame Ciromaws targetting each other
  757. * Fixed some structure loot pools not working until reloaded
  758. * Fixed infinite Tame Chiromaw double jumps
  759. * Fixed Greataxes breaking blocks on rightclick swing
  760. * Fixed Ancient Greatsword extended reach only working for default keybind
  761.  
  762. The Betweenlands v3.6.0:
  763. Birdbats, Boats and Banter
  764. Warning: this update adds a new biome. That means there might be world generator transitions at new chunks when playing this version with worlds from older versions.
  765. Additions/Changes:
  766. * Added Draeton Aircraft
  767. * Anchor Upgrade
  768. * Pouch Upgrade (Lurker Skin Pouch)
  769. * Crafting Upgrade
  770. * Furnace Upgrade
  771. * Item Frame (e.g. for maps)
  772. * Added Lurker Skin Patch to fix your Draeton when it starts leaking
  773. * Added Weedwood Rowboat Lantern Upgrade
  774. * Added Shallowbreath fluid obtained by killing Shallowbreath with a Vial
  775. * Added Chiromaw Greebling Rider
  776. * Added Slingshot & Pebbles
  777. * Added new Raised Isles biome
  778. * Reworked Heavy Rain & Thunderstorm events
  779. * New puddle models and textures
  780. * New rain particles
  781. * New rain sounds
  782. * New lightning sounds, renderer and mechanics
  783. * Added new ambient soundtrack for Dense Fog event
  784. * Added Chiromaw Matriarch and Nests
  785. * Added Chirobarb Erupter
  786. * Added Tame Chiromaws (hint: put one on your head and double jump) & Hatchlings
  787. * Added Chiromaw Barbs
  788. * Added Shock Arrows
  789. * Added Ancient Armor that provides up to 50% magic damage reduction
  790. * Added gem texture variants for Ancient gear
  791. * Improved HWYLA support for several entities
  792. * Added new Sludge Menace sounds
  793. * Gave the Dreadful Peat Mummy a much needed upgrade; no more easy cheesing!
  794. * Aspectrus Fruit are now colored according to their aspects
  795. * Added several new advancements
  796. * Voodoo Doll now has a charge up timer and is no longer instant
  797. * Updated Spanish translation (es_ES), thanks NathanielFreeman!
  798.  
  799. Removed:
  800. - TekTopia
  801. - TekTopia Information
  802.  
  803. Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
  804.  
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