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- ===================================
- RAD pack(LITE) 1.1 --> RAD-LITE 1.2
- ===================================
- Added:
- - Crimson Revelations
- - Electroblob's Wizardry
- - Spartan Weaponry
- - Spartan and Fire
- - Thaumic Augmentation
- - Titles
- - Unique Enchantments
- - Uppers
- - VanillaDeathChest
- - Yoyos
- Updated:
- Aether Continuation (Aether Continuation v1.2.3 - Server Fix #2 --> Aether Continuation v1.3.0.jar):
- Aether Continuation v1.3.0.jar:
- + Updated to be compatible with the newest version of the Aether for Minecraft 1.12.2! Thanks to [Zachary2897!](https://github.com/Zachary2897)
- + Added German translation thanks to [TobiPeterG!](https://github.com/TobiPeterG)
- * Removed Skyroot Beds as they were added by the actual Aether mod itself.
- Aether: Lost Content (Lost Aether Content 1.12.2-v0.1.3 --> Lost Aether Content 1.12.2-v1.0.2):
- Lost Aether Content 1.12.2-v1.0.2:
- * Updated to support the latest Aether Legacy update (v1.5.0)
- * Menu toggle now overrides the existing Aether menu, it has proper button placements when outside the native resolution, unlike the normal Aether one. It also displays a nice Aether Dirt background.
- * Added an option to display the Modding Legacy server on the menu.
- * Songstone now plays a sound when triggered.
- Lost Aether Content 1.12.2-v1.0.1:
- * Quick hotfix for dumb typo that caused Aether music to play in the vanilla menu.
- Previous Changelog
- * Added Power Glove ability, they cause lots of knockback when using your fist.
- * Added Invisibility Gem ability, it has a %5 chance to make you invisible when hit.
- * Added Gravitite Shield ability, it knocks mobs back when they hit it.
- * Added Shield of Jeb ability, it reflects blocked projectiles as if they were yours.
- * Added Phoenix Cape ability, any mob that hits the wearer is set on fire for 3 seconds.
- * Added Sentry Shield ability. This does two things, the first being it negates explosion damage. The second being whenever something attacks you, there is a chance you will explode, like a sentry. This causes no damage to the player, and both abilities cause damage to the shield.
- * Added falling rocks, these fall on surrounding players when the Aerwhale King crashes into the ground.
- * Added Zephyroos, these spawn randomly like any other mob. They can be mounted.
- * Aerwhale King explodes when he crashes.
- * Platinum Dungeon should no longer cut off other structures
- * Shields now take damage
- * Added the aether menu! It's disabled by default. It even plays the music!
- * Adjusted Aerwhale King sounds once more.
- AppleCore (AppleCore-mc1.12.2-3.2.0.jar --> AppleCore-mc1.12.2-3.4.0.jar):
- AppleCore-mc1.12.2-3.4.0.jar:
- * Fix the permissions of the /hunger command being unnecessarily high ([#151](https://github.com/squeek502/AppleCore/pull/151))
- * API: Add ExhaustionEvent.GetExhaustionCap (see [#152](https://github.com/squeek502/AppleCore/issues/152))
- * - Allows modifying the cap on the exhaustion level field of FoodStats, which in vanilla is capped at 40.
- AppleCore-mc1.12.2-3.3.0.jar:
- * Fix the two argument version of the /hunger [player] <hunger> command ([#147](https://github.com/squeek502/AppleCore/pull/147))
- * API: Add IAppleCoreAccessor.canPlayerEatFood ([#149](https://github.com/squeek502/AppleCore/pull/149))
- * Allows checking if a player can eat food depending on their current fullness and whether or not the item is alwaysEdible
- AppleSkin (AppleSkin-mc1.12-1.0.9.jar --> AppleSkin-mc1.12-1.0.14.jar):
- AppleSkin-mc1.12-1.0.14.jar:
- * Food overlay now works for food in off hand ([#65](https://github.com/squeek502/AppleSkin/pull/65))
- * Clamp exhaustion to stop it from drawing outside the hunger bar in some situations ([#66](https://github.com/squeek502/AppleSkin/issues/66))
- Atum 2: Return to the Sands (Atum-1.12.2-2.0.17.jar --> Atum-1.12.2-2.0.19.jar):
- Atum-1.12.2-2.0.19.jar:
- * Fixed crash with mods altering Mineshafts
- Atum-1.12.2-2.0.18.jar:
- * Added gen events for caves, mineshafts & ravines
- * Added decorate events for trees
- Bountiful (Bountiful-2.2.1.jar --> Bountiful-1.12.2-2.2.2.jar):
- Bountiful-1.12.2-2.2.2.jar:
- This is a maintenance bugfix for the 1.12 version of Bountiful.
- Fixes:
- * Fixed a crash that could occur when holding a blank bounty in your hand and killing a mob.
- Building Gadgets (BuildingGadgets-2.8.3.jar --> BuildingGadgets-2.8.4.jar):
- BuildingGadgets-2.8.4.jar:
- [2.8.4 - 1.12.2] - 2020-07-15
- Note: This is just a patch release, nothing has been changed dramtically but some mods will require it.
- Added
- * Added an API like interface for mods (Like [Builder's Bags](https://www.curseforge.com/minecraft/mc-mods/builders-bag)) that require more control over the inventory management side of our systems. [#494](https://github.com/Direwolf20-MC/BuildingGadgets/pull/494) [@Tschipp](https://github.com/Tschipp)
- Changed
- * Updated dependencies
- Charm (Charm-1.12.2-1.3.6.jar --> Charm-1.12.2-1.4.jar):
- Charm-1.12.2-1.4.jar:
- 1.4 is a maintenance release for Minecraft 1.12.2 with Forge.
- 1.4.0
- * Changing dimension keeps player attributes
- Future MC compatibility fixes (SokyranTheDragon)
- * Fix FutureMC compat recipes
- * Added recipes in case FutureMC is present for equivalent blocks
- * Added FutureMC flowers/sweet berries to the list of compostable items
- * Added FutureMC blocks for world decoration when Charm equivalents are missing
- Charm-1.12.2-1.3.7.jar:
- 1.3.7
- * Villages with random scattered crops are now rare by default. For existing configs, change "Village Decorations: Crops outside" value from 0.8 to 0.1.
- * Spectres no longer curse your items by default (they just apply weakness). For existing configs, "Spectre: Apply curse" to false. If you want curses, leave as true.
- * Duplication bug: Inventories remain open when crates, barrels or bookshelf chests are broken by another player. Fixes #178
- Controlling (Controlling-3.0.9 --> Controlling-3.0.10):
- Controlling-3.0.10:
- updated Polish lang
- Cosmetic Armor Reworked (CosmeticArmorReworked-1.12.2-v4b.jar --> CosmeticArmorReworked-1.12.2-v5a.jar):
- CosmeticArmorReworked-1.12.2-v5a.jar:
- Re-built the jar to fix lang files.
- CosmeticArmorReworked-1.12.2-v5.jar:
- Ported from 1.15.2-v2:
- Added a config option for disabling the RecipeBook in the CosmeticArmorInventory.
- CraftTweaker (CraftTweaker2-1.12-4.1.20.562.jar --> CraftTweaker2-1.12-4.1.20.586.jar):
- Cyclops Core (CyclopsCore-1.12.2-1.6.3.jar --> CyclopsCore-1.12.2-1.6.6.jar):
- CyclopsCore-1.12.2-1.6.6.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix blur particles conflicting with other particles alpha
- Closes CyclopsMC/EverlastingAbilities#173
- Closes CyclopsMC/EverlastingAbilities#160
- CyclopsCore-1.12.2-1.6.5.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix containers not opening from 8+ blocks
- Closes CyclopsMC/ColossalChests#136
- Closes CyclopsMC/IntegratedDynamics#842
- * Fix item-block conversion operators not always being correct
- This caused problems with certain types of leaves.
- Closes CyclopsMC/IntegratedDynamics#847
- CyclopsCore-1.12.2-1.6.4.jar:
- As always, don't forget to backup your world before updating!
- Fixes:
- * Fix version checker running in main thread causing slowdown, Closes #143
- Doggy Talents (DoggyTalents-1.12.2-1.15.1.5.jar --> DoggyTalents-1.12.2-1.15.1.6.jar):
- Dungeon Tactics (DungeonTactics-1.12.2-0.16.6.jar --> DungeonTactics-1.12.2-0.16.9.jar):
- DungeonTactics-1.12.2-0.16.9.jar:
- *Major bugfixes
- *Minor bugfixes
- +Dispensers can now be used to place blocks (Config to disable)
- +Added ability to right-click fences to vault over
- -'Only' works on two high fences
- -Needs three blocks above to be clear
- +Added Mystery Loot Bag
- -Picks from a loot table of different pools
- -Configurable through.json file
- +Quick Start Loot Bag
- -Creative 'only' item
- -Intended to give a selection of early-game items, to skip some grind
- -Configurable through.json file
- *Tweaked cost of Trinket Ring effects
- +Added config for chance that Spell Scroll will break on use
- +Added config for spell scroll cast cost
- *Fixed Portable Tunnelling Device with Smelting
- *Sunder spell is now less effective against boss mobs
- *Spell scroll cooldown is now tied to the cost of the spell (this does take Mage Affinity into account)
- *Fixed Soulgems/Brazier crash
- *Cleanup before 1.15.2
- DungeonTactics-1.12.2-0.16.8.jar:
- *Updated a couple of lines in the in-game books
- +Added check to brazier if stored entity is valid to spawn
- +Added Grinder Block:-
- -Breaks blocks and grinds ores into dust
- -Drops items behind or into adjacent inventory
- -Doesn't use a tile entity, so can be pistoned
- *Code improvements
- *Fixed Mortar & Pestle duplication
- DungeonTactics-1.12.2-0.16.7.jar:
- I just want to prefix this update by apologising for how long it has been since the last update, as there were some pretty big issues in the last version.
- I'm not going to explain myself, as my reasons are my own, but for those who have not pestered me for updates, I appreciate your patience.
- Secondly, I am still offering support for MC 1.12.2, but I will primarily be working on updating to the latest MC version in the coming updates.
- You will definitely need to delete your old config file, as a lot has changed.
- *Fixed concentrated Forging spell scroll affecting smelting output
- +Added Silver Ration
- +Added Blastcap mushroom - it looks burnable
- +Added various ore mushrooms
- +Added Mortar & Pestle
- *Altered Mushroom Stew recipe
- +Added various dusts and recipes (this includes a steel recipe)
- -Removed double cooked iron and associated config option (see previous)
- *Ore clusters can now be 'washed' in a cauldron to produce dust with a chance of a small bonus
- -Removed config to register clusters as dusts
- *Fixed config conflict between silver and mithril ore generation
- *Added Clubs. The 'bashy bashy' kind, not the 'unts unts wicky wah wah' kind
- -Swings a little slower than swords
- -Hits a little harder than swords
- -15% chance to disarm opponent
- *Set 3D Models to false by default
- *Code clean up
- *Fixed broken advancement localisation
- *Fixed possible crash when harvesting modded blocks
- *Updated loot tables (also fixes some relevant issues)
- *Updated in-game info books and fixed some typos and formatting
- *Stream-lined a bunch of code which makes me happy the same way blueberry muffins do
- +Added Brazier (decorative light source, heat source, good for ritual burning)
- +Added Soul Gems
- -Spawned about 100 Wither bosses...
- +Deleted test world
- +Added Soul Steal enchant (spell for filling Soul Gems)
- *Fixed missing textures
- *Fixed some naming errors
- *Hopefully fixed a crash caused by throwing knives
- +Dis mah Gnoooome STICK!
- *Possibly fixed crash on item pickup
- *Changed the way the Portable Tunnelling Device works
- *Added a buttload of config options to customise smelting outputs
- *Added config to adjust material repair items, to fix potential conflicts
- Embers Rekindled (EmbersRekindled-1.13-hotfix2.jar --> EmbersRekindled-1.14-hotfix.jar):
- EmbersRekindled-1.14-hotfix.jar:
- * Hopefully fix mystmech hard dependency
- EmbersRekindled-1.14.jar:
- * Big update
- * Eye of the Ancients is back as an item filter mechanic
- * Adds Item Requisitions for keeping items stock
- * Adds Oil Processing for more efficient boilers
- * Adds Reaction Chamber for turning Fuel Gas into Steam/Steam into Water
- * Add a new Actuator that has only one gear slot
- * Adds a load of config options
- * Adds a config gui
- * Adds JEI integration for boiler and steam engine
- * Adds a blaze powder stamping recipe
- * Mixer Centrifuge can now do some recipes without any ember cost if they're mechanically powered
- * Increases Ignem Reactor ember storage to 128k ember
- * Dawnstone tools now provide a bonus to augments
- * Changes Mini Boiler to also accept fluid from the sides
- * Allows mechanical actuators to be placed on Activators, Refineries and Reactors to increase Ember yield by 50% if they are powered with 15 R
- * Makes breakers insensitive to redstone from the front
- * Rewrite armor code so it actually layers over your limbs
- * Changes Dawnstone Anvil to rotate in 4 directions instead of 2
- * Update ru_RU.lang (thanks to SSKirillSS)
- * Update zh_CN.lang (thanks to Aemande123)
- * Add ko_KO.lang (thanks to cs8Minty)
- * Fix an infinite recursion with Accessors
- * Fix tool modifiers not applying to tools that hide the fact the they're tools
- * Fix Inferno Forge only considering one ember item per process
- * Fix Chargers voiding/duping ember in SSP
- * Fix pipes not connecting to caminite valves properly
- * Fix Inflictor Gems killing you without dropping a gravestone
- * Fix particles on the Ember Funnel
- * Assorted Bug fixes
- Extra Alchemy (Archived file --> extraalchemy-forge-1.12-build11-0.5.4.jar):
- extraalchemy-forge-1.12-build11-0.5.4.jar:
- Changelog on [GitHub](https://github.com/zabi94/ExtraAlchemy/commits/master)
- FTB Library (FTBLib-5.4.7.0.jar --> FTBLib-5.4.7.2.jar):
- FTBLib-5.4.7.2.jar:
- No changelog available.
- FTB Money (FTBMoney-1.1.0.42.jar --> FTBMoney-1.2.0.47.jar):
- FTBMoney-1.2.0.47.jar:
- * Fixed curse slug - LatvianModder
- FTBMoney-1.1.0.45.jar:
- Fixed crash when editing shop
- FTB Quests (FTBQuests-1.8.0.237.jar --> FTBQuests-1.9.0.12.jar):
- FTBQuests-1.9.0.12.jar:
- * Merge pull request #446 from xinyuan-liu/1.12 - Kristi?ns Mic?tis
- * tiny style issue - xinyuan-liu
- * use StandardCharsets.UTF_8 - xinyuan-liu
- * fix SNBT file not read/write in UTF-8 - xinyuan-liu
- FTBQuests-1.9.0.11.jar:
- * Added Biome task - LatvianModder
- * Added "OR Task Logic" quest option - LatvianModder
- * Fixed i18n crash on server - LatvianModder
- FTBQuests-1.9.0.10.jar:
- * Possibly fixed FTBQuestsInventoryListener.detect crash - LatvianModder
- * Added NBT support in Observation task. Use {...} in properties - LatvianModder
- FTBQuests-1.9.0.9.jar:
- * Added debug logging for progress changes, to hunt the .detect() bug easier - LatvianModder
- FTBQuests-1.9.0.8.jar:
- * Added Min Opened Quest Window Width setting for quests - LatvianModder
- * Fixed invisible quests being visible from View Dependencies / Dependants buttons - LatvianModder
- * Missing task and reward types will no longer disappear, but will be replaced with Custom Task / Reward. Optimized quest and task sending over network a bit more - LatvianModder
- * Fixed spelling error - LatvianModder
- * Changed dependencies to save as string list instead of int array - LatvianModder
- * Changed arrow textures to be filled - LatvianModder
- * Added /ftbquests generatechapterwithallitemsingame - LatvianModder
- * SNBT format is now ordered, not key hash based - LatvianModder
- FTBQuests-1.9.0.7.jar:
- * Fixed SNBT breaking byte arrays (mostly affecting thermal mods) - LatvianModder
- FTBQuests-1.9.0.6.jar:
- * Added "Only Detect From Crafting" for Item Tasks - LatvianModder
- * Added "Only visible in Editing Mode" setting for images, moved them to background - LatvianModder
- * Added text editor, dependency list buttons in quest view, grid scale config - LatvianModder
- FTBQuests-1.9.0.5.jar:
- * SNBT format + bugfixes - LatvianModder
- FTBQuests-1.9.0.4.jar:
- * Major update! Changed file format from .nbt to .snbt, it should auto-convert. Back up your quests before updating, as it may break! - LatvianModder
- FTBQuests-1.8.1.3.jar:
- * Fixed Loot Crate Opener dupe bug - LatvianModder
- * Moved Team Reward text to bottom of reward tooltip - LatvianModder
- * Removed Quest Chest GUI - LatvianModder
- * Fixed quests next to each other not letting mouse over them - LatvianModder
- * Fixed team rewards not showing item tooltip - LatvianModder
- FTBQuests-1.8.1.2.jar:
- * Quest mouse collision now is calculated form the shape image. You can now add/remove custom shapes with themes - LatvianModder
- * Moved wiki button to Settings. For custom wiki button, you must change the URL in theme. Reward Collector now properly works with most reward types - LatvianModder
- * Added Reward Collector to replace terribly bad Quest Chest. Reward Collector will act as a small chest for repeatable quest rewards so automated blocks can extract them - LatvianModder
- * Added QOL feature for repeatable quests - Holding shift and clicking on task will submit it + claim rewards. Holding shift+ctrl will do that for 16 times - LatvianModder
- * Added Count in Item Reward, deprecation notice for Quest Chest - LatvianModder
- * Better auto-completion check - LatvianModder
- FTBQuests-1.8.1.1.jar:
- No changelog available.
- FTBQuests-1.8.1.239.jar:
- * Hopefully fixed the bug in 238 with repeatable quests
- * Fixed pinned quest button going over text
- FTB Utilities (FTBUtilities-5.4.0.124.jar --> FTBUtilities-5.4.1.130.jar):
- FTBUtilities-5.4.1.130.jar:
- * Updated rank info links - LatvianModder
- FTBUtilities-5.4.1.129.jar:
- * Fixed FTB Backups dependency, badges giving a missing texture - LatvianModder
- FTBUtilities-5.4.1.128.jar:
- * Updated FTB Library CF ID - LatvianModder
- ForgeEndertech (ForgeEndertech-1.12.2-4.5.2.0-build.0459.jar --> ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar):
- ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar:
- 4.5.4.0
- * added: ability to define several repair materials for a damageable item (thanks to StormbringerGT)
- * fixed: durability of damageable items being not synchronized with clients (thanks to Splutty)
- * fixed: incorrect DUP_V3 instruction
- ForgeEndertech-1.12.2-4.5.3.0-build.0528.jar:
- 4.5.3.0
- * added: new coremod predefined instructions (DUP2, DUPV2, DUPV3, ISUB, FSUB)
- * improved: ForgeClassTransformer debug messages
- Ice and Fire: Dragons in a whole new light! (iceandfire-1.9.0-1.12.2 --> iceandfire-1.9.1-1.12.2):
- iceandfire-1.9.1-1.12.2:
- -Added Summoning Crystals, Items that can be used to teleport dragons anywhere in the world and find lost dragons.
- -Cyclops and Stage 2+ dragons can now walk over fences
- -Made mausoleums rarer by default
- -Updated Cyclops textures
- -Updated Dread Knight Horse textures
- -Updated Hydra textures
- -Made dragon nests craftable
- -Made all mob skulls convertible into bone meal
- -Hippogryphs are now capped to require 3-7 rabbits feet to tame
- -Made dragons animate slower when sleeping
- -Increased cyclops target detection
- -Made sea serpents break leaves when treed
- -Improved stone statue render
- -Fixed tamed dragon holding owner in mouth when riding
- -Fixed dragon armor rendering on other dragons, incorrectly, etc.
- -Fixed dragon armor render lag
- -Fixed dragon wing spots flickering/disappearing
- -Fixed invisible hydra model when turned to stone
- -Fixed stray pixel on fire dragonsteel dragon armor
- -Fixed dragons being able to destroy dreadwood and dreadstone
- -Fixed dragon fire/frost destroying blacklisted blocks
- -Fixed dread stone model console error
- -Fixed dread spawner spawning pigs
- -Fixed dread mobs targeting stone statues
- -Fixed hydra arrows not working from dispensers
- -Fixed dragons killed while flying still in flying pose
- -Fixed several network packet server exploits
- -Fixed dragon corpses still holding prey
- -Fixed dragon dropping little experience
- -Fixed dragon untaming
- -Fixed levitating dragon corpses
- -Fixed dread mobs preferring animal targets to players
- -Fixed dragon wing flapping noises not being played
- -Fixed dread mobs being converted into absolute giants
- -Fixed gorgon temples not spawning
- -Updated Korean Translations
- -Updated Chinese Translations
- Inventory Pets (InventoryPets-1.12-2.0.4 --> InventoryPets-1.12-2.0.6):
- InventoryPets-1.12-2.0.6:
- Inventory Pets
- Release Notes 2.0.6 (for 1.12.x)
- Bug Fixes:
- * Cloud Pet causing servers to crash (credit: Chrissdroid, MrAce2C, Polar30)
- * Meta Pet off-hand exploit fixed (credit: Xnosis)
- * House Pet now works if player sets home in Custom Dimension (credit: anbecker)
- Compat:
- * Dupe Bug with Chest Pets and ItemPhysic (credit: mxnmnm)
- InventoryPets-1.12-2.0.5:
- Inventory Pets
- Release Notes 2.0.5 (for 1.12.x)
- Bug Fixes:
- * - Fixed issues with Mooshroom Pet, Torch Pet, and Pets that Give Items right-click functions (credit: amberan, gigabrain1)
- * - Moon Pet now appearing in Dungeon chests
- Recipe:
- * - Patreon T-Shirt and Purp Head Recipes now working (credit: Daleth Darko)
- Item Filters (ItemFilters-1.0.3.12.jar --> ItemFilters-1.0.4.2.jar):
- ItemFilters-1.0.4.2.jar:
- * Fixed repeating item { item { ... }} tags - LatvianModder
- ItemFilters-1.0.4.1.jar:
- No changelog available.
- Just Enough Items (JEI) (jei_1.12.2-4.15.0.293.jar --> jei_1.12.2-4.16.1.302.jar):
- Placeholder:
- No changelog available.
- LibraryEx (LibraryEx-1.12.2-1.1.2.jar --> LibraryEx-1.12.2-1.1.3.jar):
- LibraryEx-1.12.2-1.1.3.jar:
- Fixed a potential crash when reading biome configs
- Living Enchantment (Living Enchantment 3.2.1 --> Living Enchantment 3.2.3):
- Living Enchantment 3.2.3:
- Fixed an issue with armor damage reduction calculation where it would be INSANELY high for low levels.
- Living Enchantment 3.2.2:
- Added some error catching to personality messages. Herobrine will announce any errors it encounters trying to talk.
- Modified armor damage reduction calculations. It should be less... ridiculous now.
- Login Shield (Login_Shield-1.12.2-3-g7c6e7ac.jar --> Login_Shield-1.12.2-6-g5654706.jar):
- Login_Shield-1.12.2-6-g5654706.jar:
- removing debug log
- Mystical Mechanics API (Mystical Mechanics-0.12.jar --> Mystical Mechanics-0.18.jar):
- Mystical Mechanics-0.18.jar:
- * Moves rendering to API for easier use
- Mystical Mechanics-0.17.jar:
- * More API changes
- Mystical Mechanics-0.16.jar:
- * Even more API changes
- Mystical Mechanics-0.15.jar:
- * Another internal API change
- Mystical Mechanics-0.14.jar:
- * German translation (thanks to ACGaming)
- * Fix some issues with the new API
- * Fix a long standing issues that would turn gearboxes off randomly
- Mystical Mechanics-0.13.jar:
- * Fix some Archaic Converter problems
- * Lots of internal changes
- * Adds lubricant API
- * Adds gear data API
- Patchouli (Patchouli-1.0-20.jar --> Patchouli-1.0-21.jar):
- Patchouli-1.0-21.jar:
- 1.12.2 Bugfix Backport Build
- * Fix occasional crashes when using the 2x2 recipe grid
- * Add Patchouli details to crash reports
- * Advancement locking now queries vanilla. As a result, vanilla namespaces may now be used for advancements, and advancement_namespaces is no longer necessary in the book JSON
- RandomPatches (RandomPatches 1.12.2-1.21.0.1 --> RandomPatches 1.12.2-1.22.1.7):
- RandomPatches 1.12.2-1.22.1.7:
- Fixed the ItemBucket patch.
- RandomPatches 1.12.2-1.22.1.6:
- Fixed CatServer compatibility with the ItemBucket patch again.
- RandomPatches 1.12.2-1.22.1.5:
- Fixed CatServer compatibility with the ItemBucket patch.
- RandomPatches 1.12.2-1.22.1.4:
- Fixed Magma compatibility.
- RandomPatches 1.12.2-1.22.1.3:
- Fixed Quark compatibility.
- RandomPatches 1.12.2-1.22.1.2:
- Fixed the TileEntityPiston patch.
- RandomPatches 1.12.2-1.22.1.1:
- Fixed Ice and Fire and Quark compatibility.
- RandomPatches 1.12.2-1.22.0.0:
- Implemented a fix for dismount positions.
- RandomPatches 1.12.2-1.21.2.0:
- Fixed observers not being triggered when moved by a piston.
- RandomPatches 1.12.2-1.21.1.6:
- Atttempted a read timeout fix.
- RandomPatches 1.12.2-1.21.0.3:
- Fixed the login timeout patch.
- RandomPatches 1.12.2-1.21.0.2:
- Fixed LiteLoader not working.
- Reborn Core (RebornCore-1.12.2-3.19.3.524-universal.jar --> RebornCore-1.12.2-3.19.4.529-universal.jar):
- RebornCore-1.12.2-3.19.4.529-universal.jar:
- (drcrazy) #releaseBuild
- (drcrazy) Fix for recipe system. Closes TechReborn/TechReborn-Legacy-Issues#43
- (drcrazy) Fix facing. Closes TechReborn/TechReborn-Legacy-Issues#40
- (drcrazy) Ingredients shouldn't check for NBT. Who cares for energy in ingredient
- (drcrazy) Removed unused imports
- Rustic (rustic-1.1.2.jar --> rustic-1.1.6.jar):
- rustic-1.1.6.jar:
- + added wooden lanterns from MineFantasy
- + added wooden lanterns from MineFantasy
- + added silver chain, candle, chandelier, and lantern (can be disabled in config)
- * removed debug logging from apiary
- * fixed compatibility with Rustic Thaumaturgy
- * fixed a crash with Fauna and Ecology
- rustic-1.1.5.jar:
- * - Added a new CraftTweaker function to add evaporating basin recipes with custom durations
- * - Changed alchemy CraftTweaker integration to allow for recipes that don't require a bottle
- rustic-1.1.4.jar:
- <ul> <li>Fixed misaligned faces in lantern model</li> <li>Improved chain connection logic</li> </ul>
- rustic-1.1.3.jar:
- * added config option to treat olive oil blacklist as a whitelist instead
- * fixed a typo in the almanac
- * sided interaction with condensers for improved automation support
- * improved crafttweaker integration for condenser recipes (will break existing scripts)
- Simple Storage Network (SimpleStorageNetwork-1.12.2-1.7.10.jar --> SimpleStorageNetwork-1.12.2-1.7.11.jar):
- SimpleStorageNetwork-1.12.2-1.7.11.jar:
- Merged in a PR from charles-toller, fixing an uncommon issue where remotes may not work when very close to the network master.
- Cleaned up some unused code
- Spice of Life: Carrot Edition (solcarrot-1.12.2-1.8.3.jar --> solcarrot-1.12.2-1.8.4.jar):
- solcarrot-1.12.2-1.8.4.jar:
- * Fixes long-standing issue loading saves with no-longer-edible eaten foods. ([#80](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/80), [#82](https://github.com/Cazsius/Spice-of-Life-Carrot-Edition/issues/82))
- Storage Drawers (StorageDrawers-1.12.2-5.4.1.jar --> StorageDrawers-1.12.2-5.4.2.jar):
- StorageDrawers-1.12.2-5.4.2.jar:
- * Add invertClick option to invert left and right click behavior (intended for special server circumstances)
- The Aether ( Aether Legacy 1.12.2-v1.4.4 --> The Aether 1.12.2-v1.5.2):
- The Aether 1.12.2-v1.5.2:
- Additions:
- Eternal day can be toggled in the mod config (intended to be used by modpack creators).
- Darts can now be shot from dispensers.
- Cockatrices will fight back if attacked by other mobs.
- The skin layer that gloves render on can be toggled with a config option.
- The Slider will be given a name and a reset point when spawned with /summon.
- Enchanter and Freezer recipes can now be removed with CraftTweaker.
- Changes:
- Skyroot Beds can be crafted with all wool colors.
- Skyroot Beds now have a 3D item model to be consistent with vanilla.
- The config option to toggle between Golden Feathers and Valkyrie Capes in loot has been split into two config options to allow for toggling them separately.
- Accessories are now dropped with LivingDropsEvent, this should allow for compatibility to be made with graves mods.
- Zephyr snowball lifetime has been reduced.
- Hammer projectile lifetime has been reduced.
- Gold Dungeons should be slightly more common.
- Mob spawnrates have been tweaked so Aechor Plants should be more common and Zephyrs should spawn less.
- Removed a damage limit in the Slider class.
- Tweaked the Lightning Knife and Lightning Sword lore entries to account for an inaccuracy.
- Fixes:
- Fixed crash loop from Sentries riding minecarts.
- Fixed I18n errors caused by the Book of Lore on servers.
- Ice Crystals create particles upon collision.
- Valkyrie Lance can now be enchanted with mending.
- Extended reach now works on the Ender Dragon.
- Aether Leaves now drop with their default metadata when silk touched.
- Blue Aerclouds have been given a better bounding box.
- The accessory menu should be more compatible with mods that internally replace the vanilla inventory.
- Aether menu music now loops.
- The Aether 1.12.2-v1.5.1:
- Fixes:
- Major crash caused by projectiles that aren't shot by an entity.
- Packet errors caused by by extended reach.
- Aether Axes are now able to be enchanted with sharpness and can disable shields.
- Holy Sword now works against more undead mobs.
- The Slider will destroy all liquids and can no longer break unbreakable (unobtainable) blocks like bedrock.
- The Slider won't render as on fire if it is somehow set on fire.
- Golden Oak can now be properly obtained with silk touch.
- Crystal Island Trees should now be able to be chopped down with treecapitator style mods.
- More tools that count as pickaxes should work against the Slider.
- Cloud Staff projectiles make mobs drop experience.
- Cloud Staff now has durability.
- Interacting with the Valkyrie Queen no longer consumes items.
- Added the Hammer of Notch to Bronze Dungeon loot.
- The Aether 1.12.2-v1.5.0:
- Required Forge Version: 1.12.2-14.23.5.2847
- Additions:
- * Eternal day. When first entering the Aether there is no daylight cycle until a Sun Spirit is killed. This same logic applies to multiplayer.
- * Skyroot Beds, which can be used to set the player’s spawn in the Aether with or without sleeping.
- * Aether Menu. The menu is off by default but can be toggled with a button in the top right corner of Minecraft’s Menu. Both the button and menu can be turned off in the mod’s config in case of any conflict with another mod.
- * Resource pack to swap between b1.7.3 textures and 1.2.5 textures for the mod. This includes the Skyroot Curative Bucket, the Lightning Sword, the Flaming Sword, the Holy Sword, the Phoenix Bow, Phoenix Armor, and the Agility Cape. A config option can be disabled to prevent the pack from being added to the resource packs folder in case of any issues.
- * Leather Gloves are dyeable. Their dye can be cleaned off with cauldrons.
- * Skyroot Buckets can fill cauldrons.
- * Aether Capes now apply skins to the Elytra similar to Minecon capes (this is unfortunately not compatible with Colytra or Quark’s dyed elytras without additions on their end).
- * Holystone can be used to craft a vanilla Furnace.
- * Skyroot can be used in the Shield crafting recipe.
- * Phygs drop Feathers.
- * Zanite Rings and Pendants are repairable in the Altar and Anvil.
- * Flame and Fire Aspect boost the amount of time that Phoenix Bows and Flaming Swords respectively deal fire damage.
- * Smite boosts the Holy Sword’s damage towards undead mobs.
- * Depth Strider will boost the movement of Neptune Armor in water and Phoenix Armor in lava.
- * Blocking a Zephyr’s projectile with a shield will prevent it from flinging you upwards, but not backwards.
- * The Agility Cape’s step height ability will be stopped when sneaking.
- * The Book of Lore can be crafted with Flint or Glowstone in place of Ambrosium in its recipe, making it craftable with Overworld and Nether materials as a nod to the original three Books of Lore.
- * Fast Graphics support for Aether Leaves.
- * Snowy blockstate for Aether Grass.
- * Added subtitles for various Aether mobs that originally used subtitles from vanilla mobs.
- * The Valkyrie Queen will teleport to the player if they try to cheat the fight from an unreachable location for too long.
- * Glove rendering can be toggled on and off to fix incompatibilities with mods like Quark that make changes to player arm rendering.
- * Aether Capes can be turned off so if the player has another cape (like a Minecon cape), it will render instead. This will affect which elytra skin is rendered too.
- * Config option to skip Sun Spirit dialogue.
- * Added lore entries for items that were missing them.
- * Quicksoil Glass has CTM support with ConnectedTexturesMod (not Optifine though).
- * Moa Eggs oreDict as eggs.
- * Skyroot Milk Buckets oreDict as milk.
- * Skyroot Sticks oreDict as sticks.
- * Additional Altar and Freezer fuels added by CraftTweaker will now show in JEI as fuel options.
- * Updated Korean translation.
- * Updated German translation.
- Changes:
- * Gummy Swets restore hunger instead of health.
- * Ambrosium will only heal half a heart now.
- * Changed the Book of Lore’s texture.
- * Obtaining Golden Amber requires a Zanite Axe and up instead of a Gravitite Axe.
- * The Inebriation effect is now considered a potion effect, meaning it has a timer in the inventory like any other effect.
- * Made Zephyr AI based off of Ghast AI.
- * Aerwhales are now able to get them unstuck from most positions.
- * Cockatrice AI has been improved.
- * Aerbunnies riding the player can no longer be damaged by certain player or enemy actions.
- * Adjusted mob spawnrates. Swets should spawn more commonly now.
- * Dungeon rarities have been adjusted to be more balanced.
- * Silver and Gold dungeons can generate at varying y-levels.
- * Bronze Dungeon generation has been improved so Bronze Dungeons will appear more frequently.
- * Made a few small additions to Dungeon Loot, like Blue Moa Eggs and Gold Gummy Swets in Silver Dungeons.
- * The Valkyrie Queen no longer despawns in peaceful mode.
- * The Valkyrie Queen will spawn lightning balls a bit more frequently now.
- * Improved the Sun Spirit’s death animation.
- * Treasure Chests can be broken after being unlocked.
- * Dungeon Keys will no longer burn in fire so they can’t accidentally be destroyed in the Gold Dungeon.
- * Lightning spawned by the Lightning Sword or Lightning Knives won’t injure the player.
- * The Valkyrie Lance and Tools’ range has been reduced from 10 to 8 blocks.
- * The Valkyrie Lance no longer has sword sweeping (and can no longer be enchanted with Sweeping Edge). Their attack speed has also been reduced in an attempt to make them less overpowered.
- * Nerfed Aether axes as they were more powerful than vanilla axes.
- * The Shield of Repulsion’s blue render layer on the player will disappear if the player is moving.
- * The Sun Altar no longer works outside of the Aether dimension.
- * The Sun Altar is only usable by operators in multiplayer unless the config option to disable that is enabled.
- * The E key can be pressed to close the Sun Altar GUI.
- * The Aether’s sky will update accordingly if it is raining in the Overworld.
- * The Aether’s sky colors are more accurate to the original mod.
- * The Aether’s biome name is now just “Aether”
- * Aether Tune and Ascending Dawn are now named Blue Music Disc and Valkyrie Music Disc respectively.
- * The Enchanter is now named the Altar by default, but this can be toggled with a config.
- * Enchanted Aether Grass, Aerogel, Aerogel Stairs, Aerogel Slabs, Aerogel Walls, Enchanted Gravitite, and Quicksoil Glass now have colored item names.
- * The Enchanted Berry’s item name is now blue for consistency.
- * Being killed by a lightning ball will display its own death message.
- * Parachutes no longer auto-deploy in creative.
- * The player will stay mounted to entities when falling out of the Aether.
- * Easter eggs.
- * Halo and Dev Glow are toggleable with skin customization options. This is only relevant to certain players.
- * Lore entries are translatable.
- Fixes:
- * The “?” button has been removed so unsuspecting players will no longer crash from it.
- * Fixed cascading chunk errors.
- * Zephyrs and Aerwhales no longer randomly despawn.
- * Plains biomes no longer appear in the Aether.
- * Fixed portal looping issues.
- * Sheepuff loot tables are no longer broken.
- * Slabs are no longer named tile.null.
- * Parachutes are now properly consumed when deployed.
- * Gold Parachutes will still auto-deploy even if damaged.
- * Made some fixes to cape rendering.
- * Note Blocks no longer interrupt each other.
- * Music Discs properly cancel the Aether’s ambient music.
- * Plants no longer replace the bottoms of Aether trees.
- * Sheepuffs properly puff up and no longer can do so if sheared.
- * Cloud Minions properly appear when summoned now.
- * Baby Sheepuffs now follow their parents.
- * Fixed various typos.
- * Aether Portal blocks use the glass broken sound.
- * Added previously missing lang file entry for the Disable Startup Loot config.
- * Items enchanted in the Altar now properly keep their NBT data. This fixes some previous compatibility issues with mods like Quark in which colored rune data was removed from items after enchanting.
- * Unstackable items no longer stack in the output of Altars and Enchanters.
- * Fixed some log warnings about loot tables.
- * Killing a mob in one hit with the Flaming Sword or Phoenix Bow will properly cook mob drops.
- * The Phoenix Bow no longer can be pulled if the player has no arrows.
- * The Pig Slayer properly spawns fire particles when killing a pig entity.
- * Various fixes to dart collision.
- * Various mob parts properly turn red when the entity is hit now, including Swets’ slime layer, Sheepuffs’ wool, and Phygs and Flying Cows’ wings.
- * Golden Oak Trees on the Gold Dungeon are now longer randomly cut in half.
- * Various armors no longer prevent the player from dealing critical hits.
- * Lightning Knives and the Hammer of Notch projectile don’t get stopped by non-solid blocks.
- * The Shield of Repulsion no longer blocks the player’s projectiles.
- * Made some fixes to Phoenix Arrows after relog.
- * Swets no longer lose their AI when dismounted with a Swet Cape.
- * Fire Minions will properly notice the player after being spawned.
- * Lakes should no longer spawn inside dungeons.
- * The Valkyrie Queen should always spawn now.
- * The Silver Dungeon boss door should properly reopen now.
- * Floating blocks will no longer overwrite each other.
- * Aerwhales can now be named.
- * Certain vanilla tools work properly on Aether blocks now.
- * Fixed the Pig Slayer not being in Gold Dungeon loot.
- The Twilight Forest (Twilight Forest - MC 1.12.2 - 3.10.1013 --> Twilight Forest - MC 1.12.2 - 3.11.1021):
- Twilight Forest - MC 1.12.2 - 3.11.1021:
- Fixed an exploit: Charms now only activate for real Players.
- There are no changes to the Final Castle nor the Final Boss yet besides the placeholder Kobold. Your final boss will be in another Minecraft Version after 1.16.2+. Despite this bugfix build, content development of Twilight Forest will still only be continued for 1.16.2 and above.
- Twilight Forest - MC 1.12.2 - 3.11.1020:
- Optimization to shortcircuit the Bresenham Line algorithm.
- There is no Final Boss yet besides the placeholder Kobold. Your final boss is in another Minecraft Version after 1.16.2+
- We uploaded this because we were getting a lot of bogus bug reports about one of our 1.7.2 builds because of the way Curseforge lists uploads. This build is also a workaround of that problem.
- Despite this bugfix build, content development of Twilight Forest will still only be continued for 1.16.2 and above.
- [ANGRY PIXEL] The Betweenlands (The Betweenlands v3.5.10 --> The Betweenlands v3.6.2):
- The Betweenlands v3.6.2:
- Additions/Changes:
- * Greebling Riders now have a revenge AI
- * Greebling Riders now no longer target Draetons or their pullers when on the ground
- * Draeton now has 33% chance to get leakages from projectiles instead of 100%
- * Draeton leakages are now temporary and last for 5min.
- * Draeton fuel (shallowbreath) now lasts twice as long
- * Draeton now floats on water
- * Increased number of Lurker Skin Patches obtained from its recipe to 4
- * SeriousCreeper added configs for ore vein sized
- * Added sound when removing Rubber from Syrmorite Bucket
- Fixes:
- * Fixed Aspectrus Crop growing even when Censer is not currently running
- * Fixed emptied Plant Tonic buckets not stackable
- * Fixed Sludge Menace sometimes moving away from its lair
- The Betweenlands v3.6.1:
- Additions/Changes:
- * Added Chiromaw Barbs to Chiromaw Matriarch loot table
- * Added new arrows to Arrow Arsenal advancement
- * Greebling riders now target the Chiromaw Matriarch
- * Chiromaw Matriarch is now immune to petrify effect
- * Gem Singer now only uses durability when marking a gem, but has slightly less max durability
- * Gem Singer is now more reliable at marking gems
- Fixes:
- * Fixed greebling riders hanging from ceilings
- * Fixed Tame Ciromaws targetting each other
- * Fixed some structure loot pools not working until reloaded
- * Fixed infinite Tame Chiromaw double jumps
- * Fixed Greataxes breaking blocks on rightclick swing
- * Fixed Ancient Greatsword extended reach only working for default keybind
- The Betweenlands v3.6.0:
- Birdbats, Boats and Banter
- Warning: this update adds a new biome. That means there might be world generator transitions at new chunks when playing this version with worlds from older versions.
- Additions/Changes:
- * Added Draeton Aircraft
- * Anchor Upgrade
- * Pouch Upgrade (Lurker Skin Pouch)
- * Crafting Upgrade
- * Furnace Upgrade
- * Item Frame (e.g. for maps)
- * Added Lurker Skin Patch to fix your Draeton when it starts leaking
- * Added Weedwood Rowboat Lantern Upgrade
- * Added Shallowbreath fluid obtained by killing Shallowbreath with a Vial
- * Added Chiromaw Greebling Rider
- * Added Slingshot & Pebbles
- * Added new Raised Isles biome
- * Reworked Heavy Rain & Thunderstorm events
- * New puddle models and textures
- * New rain particles
- * New rain sounds
- * New lightning sounds, renderer and mechanics
- * Added new ambient soundtrack for Dense Fog event
- * Added Chiromaw Matriarch and Nests
- * Added Chirobarb Erupter
- * Added Tame Chiromaws (hint: put one on your head and double jump) & Hatchlings
- * Added Chiromaw Barbs
- * Added Shock Arrows
- * Added Ancient Armor that provides up to 50% magic damage reduction
- * Added gem texture variants for Ancient gear
- * Improved HWYLA support for several entities
- * Added new Sludge Menace sounds
- * Gave the Dreadful Peat Mummy a much needed upgrade; no more easy cheesing!
- * Aspectrus Fruit are now colored according to their aspects
- * Added several new advancements
- * Voodoo Doll now has a charge up timer and is no longer instant
- * Updated Spanish translation (es_ES), thanks NathanielFreeman!
- Removed:
- - TekTopia
- - TekTopia Information
- Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
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