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Jul 26th, 2017
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  1. 2017-07-25 20:59:30.712 - Thread: 1 -> Log Started
  2. 2017-07-25 20:59:30.715 - Thread: 1 -> Timezone (local - UTC): -5h
  3. 2017-07-25 20:59:30.715 - Thread: 1 -> App Version: 01_182_019
  4. 2017-07-25 20:59:30.715 - Thread: 1 -> Steam build: Always true
  5. 2017-07-25 20:59:30.715 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2017-07-25 20:59:30.715 - Thread: 1 -> Environment.ProcessorCount: 8
  7. 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home Insider Preview (Microsoft Windows NT 10.0.16241.0)
  8. 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.CommandLine: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2017-07-25 20:59:30.778 - Thread: 1 -> Environment.Version: 4.6.2 or later (461280)
  12. 2017-07-25 20:59:30.778 - Thread: 1 -> Environment.CurrentDirectory: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  13. 2017-07-25 20:59:31.791 - Thread: 1 -> CPU Info: AMD FX(tm)-8150 Eight-Core Processor
  14. 2017-07-25 20:59:31.791 - Thread: 1 -> IntPtr.Size: 8
  15. 2017-07-25 20:59:31.791 - Thread: 1 -> Default Culture: en-US
  16. 2017-07-25 20:59:31.791 - Thread: 1 -> Default UI Culture: en-US
  17. 2017-07-25 20:59:31.791 - Thread: 1 -> IsAdmin: False
  18. 2017-07-25 20:59:31.796 - Thread: 1 -> MyConfig.Load() - START
  19. 2017-07-25 20:59:31.800 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  20. 2017-07-25 20:59:31.856 - Thread: 1 -> MemoryLimits: True
  21. 2017-07-25 20:59:31.856 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  22. 2017-07-25 20:59:31.856 - Thread: 1 -> VideoAdapter: 0
  23. 2017-07-25 20:59:31.856 - Thread: 1 -> ScreenWidth: 1600
  24. 2017-07-25 20:59:31.856 - Thread: 1 -> ScreenHeight: 900
  25. 2017-07-25 20:59:31.856 - Thread: 1 -> WindowMode: 2
  26. 2017-07-25 20:59:31.856 - Thread: 1 -> VerticalSync: False
  27. 2017-07-25 20:59:31.856 - Thread: 1 -> HardwareCursor: True
  28. 2017-07-25 20:59:31.856 - Thread: 1 -> RenderQuality: 2
  29. 2017-07-25 20:59:31.856 - Thread: 1 -> FieldOfView: 60
  30. 2017-07-25 20:59:31.856 - Thread: 1 -> RefreshRate: 50
  31. 2017-07-25 20:59:31.856 - Thread: 1 -> MusicVolume: 0
  32. 2017-07-25 20:59:31.856 - Thread: 1 -> GameVolume: 1
  33. 2017-07-25 20:59:31.856 - Thread: 1 -> Language: 0
  34. 2017-07-25 20:59:31.856 - Thread: 1 -> NeedShowTutorialQuestion: False
  35. 2017-07-25 20:59:31.856 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  36. 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarCharacter: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  37. 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarSelectedIndex: 9
  38. 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarLarge: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  39. 2017-07-25 20:59:31.856 - Thread: 1 -> MinimalHud: False
  40. 2017-07-25 20:59:31.856 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  41. 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarSmall: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  42. 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderUseSymmetry: True
  43. 2017-07-25 20:59:31.856 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  44. 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBuildingMode: 0
  45. 2017-07-25 20:59:31.856 - Thread: 1 -> ControlsHints: False
  46. 2017-07-25 20:59:31.856 - Thread: 1 -> RotationHints: False
  47. 2017-07-25 20:59:31.856 - Thread: 1 -> ShowCrosshair: True
  48. 2017-07-25 20:59:31.856 - Thread: 1 -> DisableHeadbob: True
  49. 2017-07-25 20:59:31.856 - Thread: 1 -> CompressSaveGames: False
  50. 2017-07-25 20:59:31.856 - Thread: 1 -> ShowPlayerNamesOnHud: True
  51. 2017-07-25 20:59:31.856 - Thread: 1 -> GraphicsRenderer: DirectX 11
  52. 2017-07-25 20:59:31.856 - Thread: 1 -> UiTransparency: 1
  53. 2017-07-25 20:59:31.856 - Thread: 1 -> UiBkTransparency: 1
  54. 2017-07-25 20:59:31.856 - Thread: 1 -> RenderInterpolation: True
  55. 2017-07-25 20:59:31.856 - Thread: 1 -> ShadowMapResolution: 0
  56. 2017-07-25 20:59:31.856 - Thread: 1 -> FirstTimeRun: False
  57. 2017-07-25 20:59:31.856 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  58. 2017-07-25 20:59:31.856 - Thread: 1 -> GrassDensity: 1
  59. 2017-07-25 20:59:31.856 - Thread: 1 -> FoliageDetails: 1
  60. 2017-07-25 20:59:31.856 - Thread: 1 -> LowMemSwitchToLow: 0
  61. 2017-07-25 20:59:31.856 - Thread: 1 -> AnimatedRotation: True
  62. 2017-07-25 20:59:31.856 - Thread: 1 -> ReleasingAltResetsCamera: True
  63. 2017-07-25 20:59:31.856 - Thread: 1 -> MutedPlayers:
  64. 2017-07-25 20:59:31.856 - Thread: 1 -> EnableDamageEffects: True
  65. 2017-07-25 20:59:31.856 - Thread: 1 -> VegetationViewDistance: 100
  66. 2017-07-25 20:59:31.858 - Thread: 1 -> MyConfig.Load() - END
  67. 2017-07-25 20:59:31.860 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  68. 2017-07-25 20:59:37.791 - Thread: 1 -> AdapterInfo = {
  69. 2017-07-25 20:59:37.792 - Thread: 1 -> Name = AMD Radeon R9 200 Series + DISPLAY2
  70. 2017-07-25 20:59:37.792 - Thread: 1 -> Description = dev id: 26640, mem: 2127720448, shared mem: 12872435712, Luid: 44679, rev: 0, subsys id: -495904949, vendor id: 4098
  71. 2017-07-25 20:59:37.792 - Thread: 1 -> Driver version = 22.19.162.4
  72. 2017-07-25 20:59:37.792 - Thread: 1 -> Driver date = 20170424000000.000000-000
  73. 2017-07-25 20:59:37.792 - Thread: 1 -> DriverUpdateNecessary = False
  74. 2017-07-25 20:59:37.792 - Thread: 1 -> Adapter id = 0
  75. 2017-07-25 20:59:37.792 - Thread: 1 -> Supported = True
  76. 2017-07-25 20:59:37.792 - Thread: 1 -> RAM = 2127720448
  77. 2017-07-25 20:59:37.792 - Thread: 1 -> Priority = 2
  78. 2017-07-25 20:59:37.792 - Thread: 1 -> Multithreaded rendering supported = False
  79. 2017-07-25 20:59:37.792 - Thread: 1 -> Output is attached = True
  80. 2017-07-25 20:59:37.792 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1600 Height:900}
  81. 2017-07-25 20:59:37.792 - Thread: 1 -> Display modes = {
  82. 2017-07-25 20:59:37.793 - Thread: 1 -> DXGIOutput id = 0
  83. 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@60Hz
  84. 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@75Hz
  85. 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@72Hz
  86. 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@67Hz
  87. 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@59.94006Hz
  88. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@60Hz
  89. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@60Hz
  90. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@75Hz
  91. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@75Hz
  92. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@72Hz
  93. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@72Hz
  94. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@56Hz
  95. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@56Hz
  96. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@59.94006Hz
  97. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@60Hz
  98. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@60Hz
  99. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@75Hz
  100. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@75Hz
  101. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@72Hz
  102. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@72Hz
  103. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@50Hz
  104. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@56Hz
  105. 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@56Hz
  106. 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@60Hz
  107. 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@75Hz
  108. 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@72Hz
  109. 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@56Hz
  110. 2017-07-25 20:59:37.793 - Thread: 1 -> 1024x768@60Hz
  111. 2017-07-25 20:59:37.793 - Thread: 1 -> 1024x768@75Hz
  112. 2017-07-25 20:59:37.793 - Thread: 1 -> 1024x768@70Hz
  113. 2017-07-25 20:59:37.793 - Thread: 1 -> 1152x864@60Hz
  114. 2017-07-25 20:59:37.793 - Thread: 1 -> 1152x864@60Hz
  115. 2017-07-25 20:59:37.793 - Thread: 1 -> 1152x864@75Hz
  116. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@60Hz
  117. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@60Hz
  118. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@50Hz
  119. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@59.94006Hz
  120. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x768@60Hz
  121. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x768@60Hz
  122. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x800@60Hz
  123. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x960@60Hz
  124. 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x960@60Hz
  125. 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x960@75Hz
  126. 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x960@75Hz
  127. 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x1024@60Hz
  128. 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x1024@75Hz
  129. 2017-07-25 20:59:37.794 - Thread: 1 -> 1440x900@60Hz
  130. 2017-07-25 20:59:37.794 - Thread: 1 -> 1440x900@75Hz
  131. 2017-07-25 20:59:37.794 - Thread: 1 -> 1600x900@60Hz
  132. 2017-07-25 20:59:37.794 - Thread: 1 -> }
  133. 2017-07-25 20:59:37.794 - Thread: 1 -> }
  134. 2017-07-25 20:59:37.814 - Thread: 1 -> Steam.IsActive: True
  135. 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.IsOnline: True
  136. 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.OwnsGame: True
  137. 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.UserId: 76561198031086704
  138. 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.UserName: HaTsUnE_NeKo
  139. 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.Branch:
  140. 2017-07-25 20:59:37.815 - Thread: 1 -> Build date: 2017-07-25 01:14
  141. 2017-07-25 20:59:37.815 - Thread: 1 -> Build version: 0.1.6415.23830
  142. 2017-07-25 20:59:37.874 - Thread: 1 -> MySandboxGame.Constructor() - START
  143. 2017-07-25 20:59:37.875 - Thread: 1 -> Game dir: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  144. 2017-07-25 20:59:37.875 - Thread: 1 -> Content dir: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content
  145. 2017-07-25 20:59:37.876 - Thread: 1 -> Found processor count: 8
  146. 2017-07-25 20:59:37.876 - Thread: 1 -> Using processor count: 8
  147. 2017-07-25 20:59:40.415 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  148. 2017-07-25 20:59:40.428 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
  149. 2017-07-25 20:59:41.076 - Thread: 1 -> Loading scenarios
  150. 2017-07-25 20:59:41.128 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  151. 2017-07-25 20:59:41.130 - Thread: 1 -> Preallocate - START
  152. 2017-07-25 20:59:41.132 - Thread: 1 -> MySpaceBuildComponent - START
  153. 2017-07-25 20:59:41.132 - Thread: 1 -> MySpaceBuildComponent - END
  154. 2017-07-25 20:59:41.132 - Thread: 1 -> MySpaceWorldGenerator - START
  155. 2017-07-25 20:59:41.143 - Thread: 1 -> MySpaceWorldGenerator - END
  156. 2017-07-25 20:59:41.143 - Thread: 1 -> MyEntities - START
  157. 2017-07-25 20:59:41.172 - Thread: 1 -> MyEntities - END
  158. 2017-07-25 20:59:41.172 - Thread: 1 -> MyObjectBuilder_Base - START
  159. 2017-07-25 20:59:41.172 - Thread: 1 -> MyObjectBuilder_Base - END
  160. 2017-07-25 20:59:41.172 - Thread: 1 -> MyTransparentGeometry - START
  161. 2017-07-25 20:59:41.180 - Thread: 1 -> MyTransparentGeometry - END
  162. 2017-07-25 20:59:41.180 - Thread: 1 -> MyCubeGridDeformationTables - START
  163. 2017-07-25 20:59:41.190 - Thread: 1 -> MyCubeGridDeformationTables - END
  164. 2017-07-25 20:59:41.190 - Thread: 1 -> MyMath - START
  165. 2017-07-25 20:59:41.190 - Thread: 1 -> MyMath - END
  166. 2017-07-25 20:59:41.190 - Thread: 1 -> MySimpleObjectDraw - START
  167. 2017-07-25 20:59:41.192 - Thread: 1 -> MySimpleObjectDraw - END
  168. 2017-07-25 20:59:41.203 - Thread: 1 -> MyDefinitionManager - START
  169. 2017-07-25 20:59:41.203 - Thread: 1 -> MyDefinitionManager - END
  170. 2017-07-25 20:59:41.203 - Thread: 1 -> MyCubeGridDefinitions - START
  171. 2017-07-25 20:59:41.262 - Thread: 1 -> MyCubeGridDefinitions - END
  172. 2017-07-25 20:59:41.262 - Thread: 1 -> MyAIActionsParser - START
  173. 2017-07-25 20:59:41.262 - Thread: 1 -> MyAIActionsParser - END
  174. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerBase - START
  175. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerBase - END
  176. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerServerBase - START
  177. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerServerBase - END
  178. 2017-07-25 20:59:41.262 - Thread: 1 -> MyDedicatedServerBase - START
  179. 2017-07-25 20:59:41.262 - Thread: 1 -> MyDedicatedServerBase - END
  180. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerClientBase - START
  181. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerClientBase - END
  182. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerLobbyClient - START
  183. 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerLobbyClient - END
  184. 2017-07-25 20:59:41.262 - Thread: 1 -> MyServerDebugCommands - START
  185. 2017-07-25 20:59:41.273 - Thread: 1 -> MyServerDebugCommands - END
  186. 2017-07-25 20:59:41.273 - Thread: 1 -> MyClientDebugCommands - START
  187. 2017-07-25 20:59:41.274 - Thread: 1 -> MyClientDebugCommands - END
  188. 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerClient - START
  189. 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerClient - END
  190. 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerLobby - START
  191. 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerLobby - END
  192. 2017-07-25 20:59:41.274 - Thread: 1 -> MyDedicatedServer - START
  193. 2017-07-25 20:59:41.274 - Thread: 1 -> MyDedicatedServer - END
  194. 2017-07-25 20:59:41.274 - Thread: 1 -> MyAiTargetManager - START
  195. 2017-07-25 20:59:41.274 - Thread: 1 -> MyAiTargetManager - END
  196. 2017-07-25 20:59:41.274 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  197. 2017-07-25 20:59:41.274 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  198. 2017-07-25 20:59:41.274 - Thread: 1 -> MyChatHistory - START
  199. 2017-07-25 20:59:41.274 - Thread: 1 -> MyChatHistory - END
  200. 2017-07-25 20:59:41.274 - Thread: 1 -> MySyncDestructions - START
  201. 2017-07-25 20:59:41.274 - Thread: 1 -> MySyncDestructions - END
  202. 2017-07-25 20:59:41.274 - Thread: 1 -> MyGuiIngameScriptsPage - START
  203. 2017-07-25 20:59:41.315 - Thread: 1 -> MyGuiIngameScriptsPage - END
  204. 2017-07-25 20:59:41.315 - Thread: 1 -> MyGuiScreenAdminMenu - START
  205. 2017-07-25 20:59:41.316 - Thread: 1 -> MyGuiScreenAdminMenu - END
  206. 2017-07-25 20:59:41.316 - Thread: 1 -> MyCommandCharacter - START
  207. 2017-07-25 20:59:41.318 - Thread: 1 -> MyCommandCharacter - END
  208. 2017-07-25 20:59:41.318 - Thread: 1 -> MyCommandConsole - START
  209. 2017-07-25 20:59:41.319 - Thread: 1 -> MyCommandConsole - END
  210. 2017-07-25 20:59:41.319 - Thread: 1 -> MyCommandEntity - START
  211. 2017-07-25 20:59:41.321 - Thread: 1 -> MyCommandEntity - END
  212. 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncScenario - START
  213. 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncScenario - END
  214. 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncEntity - START
  215. 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncEntity - END
  216. 2017-07-25 20:59:41.321 - Thread: 1 -> Preallocate - END
  217. 2017-07-25 20:59:41.333 - Thread: 1 -> MyCampaignManager.Constructor() - START
  218. 2017-07-25 20:59:41.409 - Thread: 1 -> MyCampaignManager.Constructor() - END
  219. 2017-07-25 20:59:41.409 - Thread: 1 -> MySandboxGame.Constructor() - END
  220. 2017-07-25 20:59:41.410 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  221. 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
  222. 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
  223. 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.Location: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  224. 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  225. 2017-07-25 20:59:41.411 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  226. 2017-07-25 20:59:41.415 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  227. 2017-07-25 20:59:41.424 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  228. 2017-07-25 20:59:41.424 - Thread: 1 -> Win32_ComputerSystem.Model: GA-990XA-UD3
  229. 2017-07-25 20:59:41.424 - Thread: 1 -> Virtualized: False
  230. 2017-07-25 20:59:41.428 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-8150 Eight-Core Processor
  231. 2017-07-25 20:59:41.430 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,744,871,424 bytes
  232. 2017-07-25 20:59:41.430 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  233. 2017-07-25 20:59:41.431 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 17,719,590,912 bytes
  234. 2017-07-25 20:59:41.431 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,439,201,792 bytes
  235. 2017-07-25 20:59:41.435 - Thread: 1 -> Drive C: | Capacity: 2,998,229,295,104 bytes | Free space: 869,992,591,360 bytes
  236. 2017-07-25 20:59:41.435 - Thread: 1 -> Drive J: | Capacity: 5,000,845,586,432 bytes | Free space: 3,221,496,020,992 bytes
  237. 2017-07-25 20:59:41.435 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  238. 2017-07-25 20:59:41.436 - Thread: 1 -> MySandboxGame.Initialize() - START
  239. 2017-07-25 20:59:41.527 - Thread: 1 -> MyGuiGameControlsHelpers()
  240. 2017-07-25 20:59:41.679 - Thread: 1 -> Havok: Physics.Init
  241. 2017-07-25 20:59:41.679 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
  242. 2017-07-25 20:59:41.687 - Thread: 1 -> HkGameName: SpaceEngineers Release
  243. 2017-07-25 20:59:41.713 - Thread: 1 -> MySandboxGame.LoadData() - START
  244. 2017-07-25 20:59:41.715 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  245. 2017-07-25 20:59:42.103 - Thread: 1 -> Loading shadow textures definitions
  246. 2017-07-25 20:59:42.103 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  247. 2017-07-25 20:59:43.365 - Thread: 1 -> Loading sound definitions
  248. 2017-07-25 20:59:43.374 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  249. 2017-07-25 20:59:43.387 - Thread: 1 -> MyAudio.LoadData - START
  250. 2017-07-25 20:59:43.808 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  251. 2017-07-25 20:59:45.330 - Thread: 1 -> MyAudio.LoadData - END
  252. 2017-07-25 20:59:45.347 - Thread: 1 -> MyConfig.Save() - START
  253. 2017-07-25 20:59:45.348 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  254. 2017-07-25 20:59:45.403 - Thread: 1 -> MyConfig.Save() - END
  255. 2017-07-25 20:59:45.441 - Thread: 1 -> MyGuiManager()
  256. 2017-07-25 20:59:45.654 - Thread: 1 -> MyScreenManager()
  257. 2017-07-25 20:59:45.744 - Thread: 1 -> MyConfig.Save() - START
  258. 2017-07-25 20:59:45.744 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  259. 2017-07-25 20:59:45.788 - Thread: 1 -> MyConfig.Save() - END
  260. 2017-07-25 20:59:45.798 - Thread: 1 -> MyGuiManager.LoadContent() - START
  261. 2017-07-25 20:59:45.974 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  262. 2017-07-25 20:59:51.060 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  263. 2017-07-25 20:59:54.878 - Thread: 1 -> MyGuiManager.LoadContent() - START
  264. 2017-07-25 20:59:54.879 - Thread: 1 -> MyGuiManager.LoadContent() - END
  265. 2017-07-25 20:59:54.880 - Thread: 1 -> MyGuiManager.LoadContent() - END
  266. 2017-07-25 20:59:55.047 - Thread: 1 -> MySandboxGame.LoadData() - END
  267. 2017-07-25 20:59:57.552 - Thread: 1 -> MySandboxGame.Initialize() - END
  268. 2017-07-25 20:59:57.561 - Thread: 1 -> Timer Frequency: 3539238
  269. 2017-07-25 20:59:57.561 - Thread: 1 -> Ticks per frame: 59234
  270. 2017-07-25 20:59:57.994 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  271. 2017-07-25 20:59:57.995 - Thread: 1 -> Flares Intensity: 1
  272. 2017-07-25 20:59:57.995 - Thread: 1 -> Field of view: 1.047198
  273. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.GrassDensityFactor: 1
  274. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.GrassDrawDistance: 160
  275. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AntialiasingMode: FXAA
  276. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.ShadowQuality: LOW
  277. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
  278. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.TextureQuality: MEDIUM
  279. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
  280. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
  281. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
  282. 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
  283. 2017-07-25 20:59:58.959 - Thread: 20 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  284. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  285. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  286. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  287. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  288. at System.Xml.XmlReader.MoveToContent()
  289. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  290. --- End of inner exception stack trace ---
  291. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  292. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  293. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  294. 2017-07-25 21:00:02.196 - Thread: 9 -> Loading available saves - START
  295. 2017-07-25 21:00:02.198 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704'
  296. 2017-07-25 21:00:04.119 - Thread: 9 -> Loading available saves - END
  297. 2017-07-25 21:00:04.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  298. 2017-07-25 21:00:04.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  299. 2017-07-25 21:00:10.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  300. 2017-07-25 21:00:10.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  301. 2017-07-25 21:00:13.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  302. 2017-07-25 21:00:13.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  303. 2017-07-25 21:00:16.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  304. 2017-07-25 21:00:16.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  305. 2017-07-25 21:00:18.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  306. 2017-07-25 21:00:18.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  307. 2017-07-25 21:00:21.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  308. 2017-07-25 21:00:21.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  309. 2017-07-25 21:00:25.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  310. 2017-07-25 21:00:25.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  311. 2017-07-25 21:00:27.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  312. 2017-07-25 21:00:27.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  313. 2017-07-25 21:00:31.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  314. 2017-07-25 21:00:31.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  315. 2017-07-25 21:00:33.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  316. 2017-07-25 21:00:33.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  317. 2017-07-25 21:00:35.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  318. 2017-07-25 21:00:35.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  319. 2017-07-25 21:00:38.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  320. 2017-07-25 21:00:38.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  321. 2017-07-25 21:00:40.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  322. 2017-07-25 21:00:40.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  323. 2017-07-25 21:00:42.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  324. 2017-07-25 21:00:42.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  325. 2017-07-25 21:00:45.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  326. 2017-07-25 21:00:45.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  327. 2017-07-25 21:00:47.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  328. 2017-07-25 21:00:47.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  329. 2017-07-25 21:00:50.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  330. 2017-07-25 21:00:50.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  331. 2017-07-25 21:00:54.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  332. 2017-07-25 21:00:54.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  333. 2017-07-25 21:00:56.224 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
  334. 2017-07-25 21:00:56.232 - Thread: 9 -> Asking steam for 21 subscribed items
  335. 2017-07-25 21:00:56.233 - Thread: 9 -> Steam returned 21 subscribed items
  336. 2017-07-25 21:00:56.233 - Thread: 9 -> Querying details of file 792841373
  337. 2017-07-25 21:00:56.235 - Thread: 9 -> Querying details of file 454075333
  338. 2017-07-25 21:00:56.235 - Thread: 9 -> Querying details of file 713653017
  339. 2017-07-25 21:00:56.235 - Thread: 9 -> Querying details of file 971004781
  340. 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 925157194
  341. 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 921640928
  342. 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 554650209
  343. 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 632115227
  344. 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 857339048
  345. 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 822950976
  346. 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 673472325
  347. 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 782912712
  348. 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 454230024
  349. 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 454229970
  350. 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 421590179
  351. 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 390176024
  352. 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 423894882
  353. 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 931064413
  354. 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 968738307
  355. 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 958691239
  356. 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 1070971308
  357. 2017-07-25 21:00:56.748 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
  358. 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
  359. 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=971004781; Result=OK; ugcHandle=839209486472965615; title='AU-13c Mud-Wasp Miner'; tags='blueprint,exploration'
  360. 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=921640928; Result=OK; ugcHandle=833574397670226948; title='SPHERIC Universal colony module Mk2'; tags='blueprint,exploration'
  361. 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=851591856368168438; title='Whip's Artificial Horizon Script'; tags='ingameScript'
  362. 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=925157194; Result=OK; ugcHandle=776155680303248262; title='Mall-E'; tags='blueprint,exploration'
  363. 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=554650209; Result=OK; ugcHandle=401182814307708324; title='RCSP Raven Hovercopter (blueprint)'; tags='blueprint,exploration'
  364. 2017-07-25 21:00:56.995 - Thread: 1 -> Obtained details: Id=632115227; Result=OK; ugcHandle=293104665804829341; title='Dawnstar - Rover'; tags='blueprint'
  365. 2017-07-25 21:00:56.995 - Thread: 1 -> Obtained details: Id=857339048; Result=OK; ugcHandle=81465294114903787; title='Turret Deployment Vehicle (TDV)'; tags='blueprint,development'
  366. 2017-07-25 21:00:56.995 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
  367. 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=673472325; Result=OK; ugcHandle=499148155510902842; title='SG-G Pathfinder Mobile Command Crawler'; tags='blueprint'
  368. 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=782912712; Result=OK; ugcHandle=107355289211431314; title='Mobile Mining Base [Modless]'; tags='blueprint,exploration'
  369. 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=423894882; Result=OK; ugcHandle=714160316294169316; title='IMDC Defense Platform 6540'; tags='blueprint,exploration'
  370. 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=454230024; Result=OK; ugcHandle=34121686729805567; title='VC Heavy Mining Drone'; tags='blueprint,exploration'
  371. 2017-07-25 21:00:57.230 - Thread: 1 -> Obtained details: Id=454229970; Result=OK; ugcHandle=440575616535397240; title='VC Mining Barge MKII'; tags='blueprint,exploration'
  372. 2017-07-25 21:00:57.230 - Thread: 1 -> Obtained details: Id=390176024; Result=OK; ugcHandle=34110908167588124; title='VC Transfer Station'; tags='blueprint,exploration'
  373. 2017-07-25 21:00:57.230 - Thread: 1 -> Obtained details: Id=421590179; Result=OK; ugcHandle=270596815982950955; title='VC Processing Station'; tags='blueprint,exploration'
  374. 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=931064413; Result=OK; ugcHandle=769399542982573531; title='RED SHIP - HARPER VARIANT'; tags='blueprint,exploration'
  375. 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=968738307; Result=OK; ugcHandle=827950416973204116; title='Planetarium (no mods)'; tags='blueprint,exploration'
  376. 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
  377. 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=1070971308; Result=OK; ugcHandle=829077126819230181; title='Imperial Kittah Atmosphere Tigers Lips'; tags='blueprint,exploration'
  378. 2017-07-25 21:00:57.448 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
  379. 2017-07-25 21:00:57.456 - Thread: 9 -> Mod download time: 0.01 seconds
  380. 2017-07-25 21:00:58.419 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
  381. 2017-07-25 21:00:58.453 - Thread: 9 -> Loading available saves - START
  382. 2017-07-25 21:00:58.454 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds'
  383. 2017-07-25 21:00:58.458 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
  384. 2017-07-25 21:00:58.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  385. 2017-07-25 21:00:58.467 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  386. 2017-07-25 21:00:58.736 - Thread: 9 -> Loading available saves - END
  387. 2017-07-25 21:01:25.636 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START
  388. 2017-07-25 21:01:25.636 - Thread: 11 -> Asking steam for 21 subscribed items
  389. 2017-07-25 21:01:25.636 - Thread: 11 -> Steam returned 21 subscribed items
  390. 2017-07-25 21:01:25.636 - Thread: 11 -> Querying details of file 792841373
  391. 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 454075333
  392. 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 713653017
  393. 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 971004781
  394. 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 925157194
  395. 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 921640928
  396. 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 554650209
  397. 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 632115227
  398. 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 857339048
  399. 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 822950976
  400. 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 673472325
  401. 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 782912712
  402. 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 454230024
  403. 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 454229970
  404. 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 421590179
  405. 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 390176024
  406. 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 423894882
  407. 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 931064413
  408. 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 968738307
  409. 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 958691239
  410. 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 1070971308
  411. 2017-07-25 21:01:26.137 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
  412. 2017-07-25 21:01:26.137 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
  413. 2017-07-25 21:01:26.137 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=851591856368168438; title='Whip's Artificial Horizon Script'; tags='ingameScript'
  414. 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=921640928; Result=OK; ugcHandle=833574397670226948; title='SPHERIC Universal colony module Mk2'; tags='blueprint,exploration'
  415. 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=632115227; Result=OK; ugcHandle=293104665804829341; title='Dawnstar - Rover'; tags='blueprint'
  416. 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=971004781; Result=OK; ugcHandle=839209486472965615; title='AU-13c Mud-Wasp Miner'; tags='blueprint,exploration'
  417. 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=925157194; Result=OK; ugcHandle=776155680303248262; title='Mall-E'; tags='blueprint,exploration'
  418. 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=554650209; Result=OK; ugcHandle=401182814307708324; title='RCSP Raven Hovercopter (blueprint)'; tags='blueprint,exploration'
  419. 2017-07-25 21:01:26.437 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
  420. 2017-07-25 21:01:26.437 - Thread: 1 -> Obtained details: Id=673472325; Result=OK; ugcHandle=499148155510902842; title='SG-G Pathfinder Mobile Command Crawler'; tags='blueprint'
  421. 2017-07-25 21:01:26.438 - Thread: 1 -> Obtained details: Id=857339048; Result=OK; ugcHandle=81465294114903787; title='Turret Deployment Vehicle (TDV)'; tags='blueprint,development'
  422. 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=421590179; Result=OK; ugcHandle=270596815982950955; title='VC Processing Station'; tags='blueprint,exploration'
  423. 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=782912712; Result=OK; ugcHandle=107355289211431314; title='Mobile Mining Base [Modless]'; tags='blueprint,exploration'
  424. 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=454230024; Result=OK; ugcHandle=34121686729805567; title='VC Heavy Mining Drone'; tags='blueprint,exploration'
  425. 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=454229970; Result=OK; ugcHandle=440575616535397240; title='VC Mining Barge MKII'; tags='blueprint,exploration'
  426. 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=390176024; Result=OK; ugcHandle=34110908167588124; title='VC Transfer Station'; tags='blueprint,exploration'
  427. 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=931064413; Result=OK; ugcHandle=769399542982573531; title='RED SHIP - HARPER VARIANT'; tags='blueprint,exploration'
  428. 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=968738307; Result=OK; ugcHandle=827950416973204116; title='Planetarium (no mods)'; tags='blueprint,exploration'
  429. 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=423894882; Result=OK; ugcHandle=714160316294169316; title='IMDC Defense Platform 6540'; tags='blueprint,exploration'
  430. 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=1070971308; Result=OK; ugcHandle=829077126819230181; title='Imperial Kittah Atmosphere Tigers Lips'; tags='blueprint,exploration'
  431. 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
  432. 2017-07-25 21:01:26.673 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END
  433. 2017-07-25 21:01:26.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  434. 2017-07-25 21:01:26.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  435. 2017-07-25 21:01:29.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  436. 2017-07-25 21:01:29.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  437. 2017-07-25 21:01:30.573 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
  438. 2017-07-25 21:01:30.634 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
  439. 2017-07-25 21:01:34.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  440. 2017-07-25 21:01:34.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  441. 2017-07-25 21:01:42.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  442. 2017-07-25 21:01:42.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  443. 2017-07-25 21:01:45.654 - Thread: 1 -> StartNewSandbox - Start
  444. 2017-07-25 21:01:45.680 - Thread: 9 -> Downloading world mods - START
  445. 2017-07-25 21:01:45.687 - Thread: 9 -> MySteamWorkshop.GetItemsBlocking: getting 3 items
  446. 2017-07-25 21:01:45.688 - Thread: 9 -> Querying details of file 454075333
  447. 2017-07-25 21:01:45.688 - Thread: 9 -> Querying details of file 792841373
  448. 2017-07-25 21:01:45.688 - Thread: 9 -> Querying details of file 958691239
  449. 2017-07-25 21:01:46.171 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
  450. 2017-07-25 21:01:46.221 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
  451. 2017-07-25 21:01:46.270 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
  452. 2017-07-25 21:01:46.727 - Thread: 9 -> Up to date mod: Id = 454075333, title = 'Female Armor "Tungsten" [DX11]'
  453. 2017-07-25 21:01:46.728 - Thread: 10 -> Up to date mod: Id = 792841373, title = 'StarsAndGalaxiesDX11'
  454. 2017-07-25 21:01:47.270 - Thread: 9 -> Up to date mod: Id = 958691239, title = 'KRH Basic Explorer v3 Respawn Mod'
  455. 2017-07-25 21:01:47.270 - Thread: 9 -> Mod download time: 1.00 seconds
  456. 2017-07-25 21:01:47.272 - Thread: 9 -> Downloading world mods - END
  457. 2017-07-25 21:01:47.275 - Thread: 1 -> LoadSession() - End
  458. 2017-07-25 21:01:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  459. 2017-07-25 21:01:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  460. 2017-07-25 21:01:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  461. 2017-07-25 21:01:47.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  462. 2017-07-25 21:01:47.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  463. 2017-07-25 21:01:47.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  464. 2017-07-25 21:01:47.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  465. 2017-07-25 21:01:47.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  466. 2017-07-25 21:01:47.314 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  467. 2017-07-25 21:01:47.315 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  468. 2017-07-25 21:01:47.712 - Thread: 1 -> RunLoadingAction - START
  469. 2017-07-25 21:01:47.714 - Thread: 1 -> Loading session: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars
  470. 2017-07-25 21:01:49.068 - Thread: 1 -> GC Memory: 839,507,280 B
  471. 2017-07-25 21:01:49.078 - Thread: 1 -> Process Memory: 1,436,442,624 B
  472. 2017-07-25 21:01:49.093 - Thread: 1 -> MyScriptManager.LoadData() - START
  473. 2017-07-25 21:01:49.180 - Thread: 1 -> MyScriptManager.LoadData() - END
  474. 2017-07-25 21:01:49.186 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  475. 2017-07-25 21:01:49.187 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  476. 2017-07-25 21:01:49.189 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
  477. 2017-07-25 21:01:49.328 - Thread: 1 -> Loading scenarios
  478. 2017-07-25 21:01:49.329 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  479. 2017-07-25 21:01:49.361 - Thread: 1 -> Loading voxel material definitions
  480. 2017-07-25 21:01:49.365 - Thread: 1 -> Loading voxel material definitions
  481. 2017-07-25 21:01:49.365 - Thread: 1 -> Loading voxel map storage definitions
  482. 2017-07-25 21:01:49.366 - Thread: 1 -> Loading transparent material properties
  483. 2017-07-25 21:01:49.368 - Thread: 1 -> Loading grid creators
  484. 2017-07-25 21:01:49.370 - Thread: 1 -> Loading stat definitions
  485. 2017-07-25 21:01:49.372 - Thread: 1 -> Loading sound categories
  486. 2017-07-25 21:01:49.374 - Thread: 1 -> Loading ship sound groups
  487. 2017-07-25 21:01:49.383 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
  488. 2017-07-25 21:01:49.385 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
  489. 2017-07-25 21:01:49.385 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
  490. 2017-07-25 21:01:49.385 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
  491. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
  492. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
  493. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
  494. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
  495. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
  496. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
  497. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
  498. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
  499. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
  500. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
  501. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
  502. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
  503. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
  504. 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
  505. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
  506. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
  507. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
  508. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
  509. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
  510. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
  511. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
  512. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
  513. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
  514. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
  515. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
  516. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
  517. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
  518. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
  519. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
  520. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
  521. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
  522. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
  523. 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
  524. 2017-07-25 21:01:49.393 - Thread: 1 -> Loading ship sound groups
  525. 2017-07-25 21:01:49.394 - Thread: 1 -> Loading shadow textures definitions
  526. 2017-07-25 21:01:49.394 - Thread: 1 -> Loading resource distribution groups
  527. 2017-07-25 21:01:49.403 - Thread: 1 -> Loading pirate antennas
  528. 2017-07-25 21:01:49.405 - Thread: 1 -> Loading physical material properties
  529. 2017-07-25 21:01:49.412 - Thread: 1 -> Loading physical items
  530. 2017-07-25 21:01:49.417 - Thread: 1 -> Loading LCD texture categories
  531. 2017-07-25 21:01:49.448 - Thread: 1 -> Loading physical items
  532. 2017-07-25 21:01:49.454 - Thread: 1 -> Loading event definitions
  533. 2017-07-25 21:01:49.457 - Thread: 1 -> Loading gas property definitions
  534. 2017-07-25 21:01:49.458 - Thread: 1 -> Loading flare definitions
  535. 2017-07-25 21:01:49.460 - Thread: 1 -> Loading factions
  536. 2017-07-25 21:01:49.461 - Thread: 1 -> Loading environment items entries
  537. 2017-07-25 21:01:49.464 - Thread: 1 -> Loading component containers
  538. 2017-07-25 21:01:49.466 - Thread: 1 -> Loading entity components
  539. 2017-07-25 21:01:49.472 - Thread: 1 -> Loading emissive color definitions
  540. 2017-07-25 21:01:49.478 - Thread: 1 -> Loading emissive color default states
  541. 2017-07-25 21:01:49.481 - Thread: 1 -> Loading edges
  542. 2017-07-25 21:01:49.482 - Thread: 1 -> Loading drone behaviors
  543. 2017-07-25 21:01:49.487 - Thread: 1 -> Loading decal global definitions
  544. 2017-07-25 21:01:49.487 - Thread: 1 -> Loading decal definitions
  545. 2017-07-25 21:01:49.492 - Thread: 1 -> Loading environment items entries
  546. 2017-07-25 21:01:49.492 - Thread: 1 -> Loading debris
  547. 2017-07-25 21:01:49.493 - Thread: 1 -> Loading curve definitions
  548. 2017-07-25 21:01:49.497 - Thread: 1 -> Loading block positions
  549. 2017-07-25 21:01:49.501 - Thread: 1 -> Loading container types
  550. 2017-07-25 21:01:49.504 - Thread: 1 -> Loading configuration
  551. 2017-07-25 21:01:49.506 - Thread: 1 -> Loading components
  552. 2017-07-25 21:01:49.508 - Thread: 1 -> Loading character definitions
  553. 2017-07-25 21:01:49.525 - Thread: 1 -> Loading character definitions
  554. 2017-07-25 21:01:49.530 - Thread: 1 -> Loading agent definitions
  555. 2017-07-25 21:01:49.532 - Thread: 1 -> Loading blueprints
  556. 2017-07-25 21:01:49.535 - Thread: 1 -> Loading blueprint classes
  557. 2017-07-25 21:01:49.537 - Thread: 1 -> Loading blueprint class entries
  558. 2017-07-25 21:01:49.538 - Thread: 1 -> Loading category classes
  559. 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
  560. 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
  561. 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
  562. 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
  563. 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
  564. 2017-07-25 21:01:49.540 - Thread: 1 -> Loading animations
  565. 2017-07-25 21:01:49.543 - Thread: 1 -> Loading animations
  566. 2017-07-25 21:01:49.543 - Thread: 1 -> Loading ammo definitions
  567. 2017-07-25 21:01:49.546 - Thread: 1 -> Loading ammo magazines
  568. 2017-07-25 21:01:49.548 - Thread: 1 -> Loading behaviors
  569. 2017-07-25 21:01:49.553 - Thread: 1 -> Loading weapon definitions
  570. 2017-07-25 21:01:49.562 - Thread: 1 -> Loading environment item definitions
  571. 2017-07-25 21:01:49.569 - Thread: 1 -> Loading particle effect definitions
  572. 2017-07-25 21:01:49.687 - Thread: 1 -> Loading physical material properties
  573. 2017-07-25 21:01:49.695 - Thread: 1 -> Loading environment items definitions
  574. 2017-07-25 21:01:49.697 - Thread: 1 -> Loading environment items definitions
  575. 2017-07-25 21:01:49.697 - Thread: 1 -> Audio effects definitions
  576. 2017-07-25 21:01:49.703 - Thread: 1 -> Loading cube blocks
  577. 2017-07-25 21:01:49.869 - Thread: 1 -> Created block definitions
  578. 2017-07-25 21:01:49.885 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  579. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  580. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  581. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  582. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  583. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  584. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  585. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  586. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  587. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  588. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  589. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  590. 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  591. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  592. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
  593. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
  594. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  595. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  596. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  597. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  598. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  599. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  600. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  601. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
  602. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
  603. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
  604. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
  605. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
  606. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
  607. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
  608. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  609. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  610. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  611. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  612. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  613. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  614. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
  615. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
  616. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
  617. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
  618. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
  619. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
  620. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
  621. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
  622. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
  623. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
  624. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
  625. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
  626. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
  627. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
  628. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
  629. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
  630. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
  631. 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
  632. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
  633. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
  634. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
  635. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
  636. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
  637. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
  638. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
  639. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
  640. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
  641. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
  642. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
  643. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
  644. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
  645. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
  646. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
  647. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
  648. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
  649. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
  650. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
  651. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
  652. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
  653. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
  654. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
  655. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
  656. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
  657. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
  658. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
  659. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
  660. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
  661. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
  662. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
  663. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
  664. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
  665. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
  666. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
  667. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
  668. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
  669. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
  670. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
  671. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
  672. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
  673. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
  674. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  675. 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
  676. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
  677. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
  678. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
  679. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
  680. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
  681. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
  682. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
  683. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
  684. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
  685. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
  686. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
  687. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
  688. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
  689. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
  690. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
  691. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
  692. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
  693. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  694. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  695. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
  696. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
  697. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
  698. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
  699. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
  700. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
  701. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
  702. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
  703. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  704. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
  705. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  706. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  707. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  708. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  709. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  710. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  711. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  712. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  713. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
  714. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  715. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
  716. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
  717. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  718. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  719. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  720. 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  721. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  722. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  723. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  724. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  725. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  726. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  727. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  728. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  729. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  730. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  731. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  732. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
  733. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  734. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  735. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  736. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  737. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  738. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  739. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  740. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  741. 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  742. 2017-07-25 21:01:49.891 - Thread: 1 -> Loading spawn groups
  743. 2017-07-25 21:01:49.897 - Thread: 1 -> Loading respawn ships
  744. 2017-07-25 21:01:49.909 - Thread: 1 -> List of used mods (3) - START
  745. 2017-07-25 21:01:49.910 - Thread: 1 -> Id = 958691239, Filename = '958691239.sbm', Name = 'KRH Basic Explorer v3 Respawn Mod'
  746. 2017-07-25 21:01:49.910 - Thread: 1 -> Id = 454075333, Filename = '454075333.sbm', Name = 'Female Armor "Tungsten" [DX11]'
  747. 2017-07-25 21:01:49.910 - Thread: 1 -> Id = 792841373, Filename = '792841373.sbm', Name = 'StarsAndGalaxiesDX11'
  748. 2017-07-25 21:01:49.910 - Thread: 1 -> List of used mods - END
  749. 2017-07-25 21:01:49.921 - Thread: 1 -> Loading prefab: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Mods\958691239.sbm\Data\Prefabs\KRH-Basic-Explorer-3.sbc
  750. 2017-07-25 21:01:49.927 - Thread: 1 -> Loading respawn ships
  751. 2017-07-25 21:01:50.003 - Thread: 1 -> Loading sound definitions
  752. 2017-07-25 21:01:50.027 - Thread: 1 -> Loading component containers
  753. 2017-07-25 21:01:50.027 - Thread: 1 -> Loading entity components
  754. 2017-07-25 21:01:50.028 - Thread: 1 -> Loading character definitions
  755. 2017-07-25 21:01:50.050 - Thread: 1 -> Loading animations
  756. 2017-07-25 21:01:51.021 - Thread: 1 -> MyAudio.UnloadData - START
  757. 2017-07-25 21:01:51.037 - Thread: 1 -> MyAudio.UnloadData - END
  758. 2017-07-25 21:01:51.037 - Thread: 1 -> MyAudio.LoadData - START
  759. 2017-07-25 21:01:51.088 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  760. 2017-07-25 21:01:51.150 - Thread: 1 -> MyAudio.LoadData - END
  761. 2017-07-25 21:01:51.215 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  762. 2017-07-25 21:01:51.221 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  763. 2017-07-25 21:01:51.240 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6415.23828, Culture=neutral, PublicKeyToken=null
  764. 2017-07-25 21:01:51.241 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  765. 2017-07-25 21:01:51.241 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  766. 2017-07-25 21:01:51.255 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
  767. 2017-07-25 21:01:51.404 - Thread: 30 -> External debugger: listening...
  768. 2017-07-25 21:01:51.406 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  769. 2017-07-25 21:01:51.472 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
  770. 2017-07-25 21:01:51.522 - Thread: 1 -> MyExplosions.LoadData() - START
  771. 2017-07-25 21:01:51.532 - Thread: 1 -> MyExplosions.LoadData() - END
  772. 2017-07-25 21:01:51.532 - Thread: 1 -> MyMissiles.LoadContent() - START
  773. 2017-07-25 21:01:51.533 - Thread: 1 -> MyMissiles.LoadContent() - END
  774. 2017-07-25 21:01:51.539 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  775. 2017-07-25 21:01:51.539 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  776. 2017-07-25 21:01:51.540 - Thread: 1 -> MyLights.LoadData() - START
  777. 2017-07-25 21:01:51.547 - Thread: 1 -> MyLights.LoadData() - END
  778. 2017-07-25 21:01:51.620 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  779. 2017-07-25 21:01:51.713 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-790680961d19000 storage?:False
  780. 2017-07-25 21:01:51.714 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-532745135d120000 storage?:False
  781. 2017-07-25 21:01:51.714 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-481732255d19000 storage?:False
  782. 2017-07-25 21:01:51.714 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-440180431d120000 storage?:False
  783. 2017-07-25 21:01:51.719 - Thread: 12 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Alien-532745135d120000.vx2'
  784. 2017-07-25 21:01:51.719 - Thread: 10 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Titan-481732255d19000.vx2'
  785. 2017-07-25 21:01:51.719 - Thread: 11 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Moon-790680961d19000.vx2'
  786. 2017-07-25 21:01:51.719 - Thread: 9 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\EarthLike-440180431d120000.vx2'
  787. 2017-07-25 21:01:54.558 - Thread: 10 -> Info: Planet generator name: Titan
  788. 2017-07-25 21:01:54.570 - Thread: 10 -> Info: Planet init values: Planet init arguments:
  789. Storage name: Titan-481732255d19000
  790. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  791. PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  792. Radius: 0
  793. AtmosphereRadius: 16625
  794. MaxRadius: 0
  795. MinRadius: 0
  796. HasAtmosphere: True
  797. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  798. GravityFalloff: 7
  799. MarkAreaEmpty: True
  800. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  801. SurfaceGravity: 0.25
  802. AddGps: False
  803. SpherizeWithDistance: True
  804. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  805. EnvironmentId = <null>
  806. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  807. HasAtmosphere = True
  808. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  809. PlanetMaps = VRage.Game.MyPlanetMaps
  810. HillParams = Range[-0.03, 0.03]
  811. MaterialsMaxDepth = Range[4000, 4000]
  812. MaterialsMinDepth = Range[20, 20]
  813. OreMappings = VRage.Game.MyPlanetOreMapping[]
  814. GravityFalloffPower = 7
  815. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  816. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  817. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  818. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  819. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  820. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  821. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  822. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  823. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  824. SurfaceGravity = 0.25
  825. AtmosphereHeight = 0
  826. SectorDensity = 0.0017
  827. Atmosphere = VRage.Game.MyPlanetAtmosphere
  828. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  829. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  830. FolderName = Titan
  831. Detail = VRage.Game.MyPlanetSurfaceDetail
  832. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  833. NightAnimalSpawnInfo = <null>
  834. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  835. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  836. DisplayNameEnum = <null>
  837. DescriptionEnum = <null>
  838. DisplayNameString = <null>
  839. DescriptionString = <null>
  840. Icons = <null>
  841. Enabled = True
  842. Public = True
  843. AvailableInSurvival = True
  844. Context = VRage.Game.MyModContext
  845. DisplayNameText = <null>
  846. DescriptionText = <null>
  847. UserCreated: False
  848. InitializeComponents: False
  849. 2017-07-25 21:01:54.598 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1369131746d120000 storage?:False
  850. 2017-07-25 21:01:54.598 - Thread: 10 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Mars-1369131746d120000.vx2'
  851. 2017-07-25 21:01:54.601 - Thread: 11 -> Info: Planet generator name: Moon
  852. 2017-07-25 21:01:54.601 - Thread: 11 -> Info: Planet init values: Planet init arguments:
  853. Storage name: Moon-790680961d19000
  854. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  855. PositionMinCorner: {X:0 Y:120000 Z:-130000}
  856. Radius: 0
  857. AtmosphereRadius: 16625
  858. MaxRadius: 0
  859. MinRadius: 0
  860. HasAtmosphere: False
  861. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  862. GravityFalloff: 7
  863. MarkAreaEmpty: True
  864. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  865. SurfaceGravity: 0.25
  866. AddGps: False
  867. SpherizeWithDistance: True
  868. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  869. EnvironmentId = <null>
  870. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  871. HasAtmosphere = False
  872. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  873. PlanetMaps = VRage.Game.MyPlanetMaps
  874. HillParams = Range[-0.03, 0.03]
  875. MaterialsMaxDepth = Range[4000, 4000]
  876. MaterialsMinDepth = Range[20, 20]
  877. OreMappings = VRage.Game.MyPlanetOreMapping[]
  878. GravityFalloffPower = 7
  879. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  880. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  881. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  882. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  883. DefaultSubSurfaceMaterial = <null>
  884. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  885. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  886. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  887. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  888. SurfaceGravity = 0.25
  889. AtmosphereHeight = 0
  890. SectorDensity = 0.0017
  891. Atmosphere = VRage.Game.MyPlanetAtmosphere
  892. AtmosphereSettings = <null>
  893. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  894. FolderName = Moon
  895. Detail = VRage.Game.MyPlanetSurfaceDetail
  896. AnimalSpawnInfo = <null>
  897. NightAnimalSpawnInfo = <null>
  898. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  899. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  900. DisplayNameEnum = <null>
  901. DescriptionEnum = <null>
  902. DisplayNameString = <null>
  903. DescriptionString = <null>
  904. Icons = <null>
  905. Enabled = True
  906. Public = True
  907. AvailableInSurvival = True
  908. Context = VRage.Game.MyModContext
  909. DisplayNameText = <null>
  910. DescriptionText = <null>
  911. UserCreated: False
  912. InitializeComponents: False
  913. 2017-07-25 21:01:55.042 - Thread: 9 -> Info: Planet generator name: EarthLike
  914. 2017-07-25 21:01:55.047 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  915. Storage name: EarthLike-440180431d120000
  916. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  917. PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  918. Radius: 0
  919. AtmosphereRadius: 105000
  920. MaxRadius: 0
  921. MinRadius: 0
  922. HasAtmosphere: True
  923. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  924. GravityFalloff: 7
  925. MarkAreaEmpty: True
  926. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  927. SurfaceGravity: 1
  928. AddGps: False
  929. SpherizeWithDistance: True
  930. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  931. EnvironmentId = <null>
  932. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  933. HasAtmosphere = True
  934. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  935. PlanetMaps = VRage.Game.MyPlanetMaps
  936. HillParams = Range[-0.01, 0.12]
  937. MaterialsMaxDepth = Range[4000, 4000]
  938. MaterialsMinDepth = Range[20, 20]
  939. OreMappings = VRage.Game.MyPlanetOreMapping[]
  940. GravityFalloffPower = 7
  941. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  942. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  943. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  944. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  945. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  946. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  947. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  948. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  949. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  950. SurfaceGravity = 1
  951. AtmosphereHeight = 0
  952. SectorDensity = 0.0017
  953. Atmosphere = VRage.Game.MyPlanetAtmosphere
  954. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  955. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  956. FolderName = EarthLike
  957. Detail = VRage.Game.MyPlanetSurfaceDetail
  958. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  959. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  960. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  961. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  962. DisplayNameEnum = <null>
  963. DescriptionEnum = <null>
  964. DisplayNameString = <null>
  965. DescriptionString = <null>
  966. Icons = <null>
  967. Enabled = True
  968. Public = True
  969. AvailableInSurvival = True
  970. Context = VRage.Game.MyModContext
  971. DisplayNameText = <null>
  972. DescriptionText = <null>
  973. UserCreated: False
  974. InitializeComponents: False
  975. 2017-07-25 21:01:55.163 - Thread: 12 -> Info: Planet generator name: Alien
  976. 2017-07-25 21:01:55.163 - Thread: 12 -> Info: Planet init values: Planet init arguments:
  977. Storage name: Alien-532745135d120000
  978. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  979. PositionMinCorner: {X:0 Y:0 Z:5600000}
  980. Radius: 0
  981. AtmosphereRadius: 105000
  982. MaxRadius: 0
  983. MinRadius: 0
  984. HasAtmosphere: True
  985. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  986. GravityFalloff: 7
  987. MarkAreaEmpty: True
  988. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  989. SurfaceGravity: 1.1
  990. AddGps: False
  991. SpherizeWithDistance: True
  992. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  993. EnvironmentId = <null>
  994. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  995. HasAtmosphere = True
  996. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  997. PlanetMaps = VRage.Game.MyPlanetMaps
  998. HillParams = Range[-0.01, 0.12]
  999. MaterialsMaxDepth = Range[4000, 4000]
  1000. MaterialsMinDepth = Range[20, 20]
  1001. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1002. GravityFalloffPower = 7
  1003. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1004. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1005. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1006. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1007. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1008. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1009. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1010. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1011. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1012. SurfaceGravity = 1.1
  1013. AtmosphereHeight = 0
  1014. SectorDensity = 0.0017
  1015. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1016. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1017. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1018. FolderName = Alien
  1019. Detail = VRage.Game.MyPlanetSurfaceDetail
  1020. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1021. NightAnimalSpawnInfo = <null>
  1022. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1023. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  1024. DisplayNameEnum = <null>
  1025. DescriptionEnum = <null>
  1026. DisplayNameString = <null>
  1027. DescriptionString = <null>
  1028. Icons = <null>
  1029. Enabled = True
  1030. Public = True
  1031. AvailableInSurvival = True
  1032. Context = VRage.Game.MyModContext
  1033. DisplayNameText = <null>
  1034. DescriptionText = <null>
  1035. UserCreated: False
  1036. InitializeComponents: False
  1037. 2017-07-25 21:01:55.202 - Thread: 12 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
  1038. 2017-07-25 21:01:55.208 - Thread: 9 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
  1039. 2017-07-25 21:01:56.701 - Thread: 10 -> Info: Planet generator name: Mars
  1040. 2017-07-25 21:01:56.701 - Thread: 10 -> Info: Planet init values: Planet init arguments:
  1041. Storage name: Mars-1369131746d120000
  1042. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1043. PositionMinCorner: {X:900000 Y:0 Z:1500000}
  1044. Radius: 0
  1045. AtmosphereRadius: 105000
  1046. MaxRadius: 0
  1047. MinRadius: 0
  1048. HasAtmosphere: True
  1049. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1050. GravityFalloff: 7
  1051. MarkAreaEmpty: True
  1052. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1053. SurfaceGravity: 0.9
  1054. AddGps: False
  1055. SpherizeWithDistance: True
  1056. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1057. EnvironmentId = <null>
  1058. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  1059. HasAtmosphere = True
  1060. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1061. PlanetMaps = VRage.Game.MyPlanetMaps
  1062. HillParams = Range[-0.01, 0.12]
  1063. MaterialsMaxDepth = Range[4000, 4000]
  1064. MaterialsMinDepth = Range[20, 20]
  1065. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1066. GravityFalloffPower = 7
  1067. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1068. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1069. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1070. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1071. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1072. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1073. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1074. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1075. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1076. SurfaceGravity = 0.9
  1077. AtmosphereHeight = 0
  1078. SectorDensity = 0.0017
  1079. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1080. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1081. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1082. FolderName = Mars
  1083. Detail = VRage.Game.MyPlanetSurfaceDetail
  1084. AnimalSpawnInfo = <null>
  1085. NightAnimalSpawnInfo = <null>
  1086. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1087. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1088. DisplayNameEnum = <null>
  1089. DescriptionEnum = <null>
  1090. DisplayNameString = <null>
  1091. DescriptionString = <null>
  1092. Icons = <null>
  1093. Enabled = True
  1094. Public = True
  1095. AvailableInSurvival = True
  1096. Context = VRage.Game.MyModContext
  1097. DisplayNameText = <null>
  1098. DescriptionText = <null>
  1099. UserCreated: False
  1100. InitializeComponents: False
  1101. 2017-07-25 21:01:59.405 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-1439720316d19000 storage?:False
  1102. 2017-07-25 21:01:59.405 - Thread: 9 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Europa-1439720316d19000.vx2'
  1103. 2017-07-25 21:02:01.539 - Thread: 9 -> Info: Planet generator name: Europa
  1104. 2017-07-25 21:02:01.539 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  1105. Storage name: Europa-1439720316d19000
  1106. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1107. PositionMinCorner: {X:900000 Y:0 Z:1600000}
  1108. Radius: 0
  1109. AtmosphereRadius: 16625
  1110. MaxRadius: 0
  1111. MinRadius: 0
  1112. HasAtmosphere: True
  1113. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1114. GravityFalloff: 7
  1115. MarkAreaEmpty: True
  1116. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1117. SurfaceGravity: 0.25
  1118. AddGps: False
  1119. SpherizeWithDistance: True
  1120. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1121. EnvironmentId = <null>
  1122. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  1123. HasAtmosphere = True
  1124. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1125. PlanetMaps = VRage.Game.MyPlanetMaps
  1126. HillParams = Range[-0.03, 0.06]
  1127. MaterialsMaxDepth = Range[4000, 4000]
  1128. MaterialsMinDepth = Range[20, 20]
  1129. OreMappings = VRage.Game.MyPlanetOreMapping[]
  1130. GravityFalloffPower = 7
  1131. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1132. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1133. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1134. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1135. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1136. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1137. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1138. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1139. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1140. SurfaceGravity = 0.25
  1141. AtmosphereHeight = 0
  1142. SectorDensity = 0.0017
  1143. Atmosphere = VRage.Game.MyPlanetAtmosphere
  1144. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1145. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1146. FolderName = Europa
  1147. Detail = VRage.Game.MyPlanetSurfaceDetail
  1148. AnimalSpawnInfo = <null>
  1149. NightAnimalSpawnInfo = <null>
  1150. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1151. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1152. DisplayNameEnum = <null>
  1153. DescriptionEnum = <null>
  1154. DisplayNameString = <null>
  1155. DescriptionString = <null>
  1156. Icons = <null>
  1157. Enabled = True
  1158. Public = True
  1159. AvailableInSurvival = True
  1160. Context = VRage.Game.MyModContext
  1161. DisplayNameText = <null>
  1162. DescriptionText = <null>
  1163. UserCreated: False
  1164. InitializeComponents: False
  1165. 2017-07-25 21:02:04.949 - Thread: 1 -> Clusters reordered
  1166. 2017-07-25 21:02:05.349 - Thread: 1 -> Checkpoint.CameraAttachedTo: 126824547308753515
  1167. 2017-07-25 21:02:05.380 - Thread: 1 -> RequestRespawn
  1168. 2017-07-25 21:02:05.529 - Thread: 1 -> MySession.Static.LogSettings - START
  1169. 2017-07-25 21:02:05.529 - Thread: 1 -> Name = Easy Start Mars 2017-07-25 21:01
  1170. 2017-07-25 21:02:05.529 - Thread: 1 -> Description = test
  1171. 2017-07-25 21:02:05.530 - Thread: 1 -> GameDateTime = 01/01/2081 00:07:12
  1172. 2017-07-25 21:02:05.530 - Thread: 1 -> Password =
  1173. 2017-07-25 21:02:05.530 - Thread: 1 -> CurrentPath = J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars
  1174. 2017-07-25 21:02:05.530 - Thread: 1 -> WorkshopId =
  1175. 2017-07-25 21:02:05.530 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
  1176. 2017-07-25 21:02:05.530 - Thread: 1 -> ThumbPath = J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\thumb.jpg
  1177. 2017-07-25 21:02:05.533 - Thread: 1 -> Settings:
  1178. 2017-07-25 21:02:05.534 - Thread: 1 -> GameMode = Survival
  1179. 2017-07-25 21:02:05.534 - Thread: 1 -> MaxPlayers = 4
  1180. 2017-07-25 21:02:05.534 - Thread: 1 -> OnlineMode = OFFLINE
  1181. 2017-07-25 21:02:05.534 - Thread: 1 -> AutoHealing = True
  1182. 2017-07-25 21:02:05.534 - Thread: 1 -> WeaponsEnabled = True
  1183. 2017-07-25 21:02:05.534 - Thread: 1 -> ThrusterDamage = True
  1184. 2017-07-25 21:02:05.534 - Thread: 1 -> EnableSpectator = False
  1185. 2017-07-25 21:02:05.534 - Thread: 1 -> EnableCopyPaste = False
  1186. 2017-07-25 21:02:05.534 - Thread: 1 -> MaxFloatingObjects = 56
  1187. 2017-07-25 21:02:05.534 - Thread: 1 -> MaxGridSize = 50000
  1188. 2017-07-25 21:02:05.534 - Thread: 1 -> MaxBlocksPerPlayer = 100000
  1189. 2017-07-25 21:02:05.534 - Thread: 1 -> CargoShipsEnabled = True
  1190. 2017-07-25 21:02:05.534 - Thread: 1 -> EnvironmentHostility = SAFE
  1191. 2017-07-25 21:02:05.534 - Thread: 1 -> ShowPlayerNamesOnHud = True
  1192. 2017-07-25 21:02:05.534 - Thread: 1 -> InventorySizeMultiplier = 10
  1193. 2017-07-25 21:02:05.534 - Thread: 1 -> RefinerySpeedMultiplier = 3
  1194. 2017-07-25 21:02:05.534 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  1195. 2017-07-25 21:02:05.534 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  1196. 2017-07-25 21:02:05.534 - Thread: 1 -> WelderSpeedMultiplier = 2
  1197. 2017-07-25 21:02:05.534 - Thread: 1 -> GrinderSpeedMultiplier = 2
  1198. 2017-07-25 21:02:05.534 - Thread: 1 -> ClientCanSave = False
  1199. 2017-07-25 21:02:05.534 - Thread: 1 -> HackSpeedMultiplier = 0.33
  1200. 2017-07-25 21:02:05.534 - Thread: 1 -> PermanentDeath = False
  1201. 2017-07-25 21:02:05.534 - Thread: 1 -> DestructibleBlocks = True
  1202. 2017-07-25 21:02:05.534 - Thread: 1 -> EnableScripts = True
  1203. 2017-07-25 21:02:05.534 - Thread: 1 -> AutoSaveInMinutes = 5
  1204. 2017-07-25 21:02:05.534 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  1205. 2017-07-25 21:02:05.534 - Thread: 1 -> ProceduralDensity = 0.25
  1206. 2017-07-25 21:02:05.534 - Thread: 1 -> ProceduralSeed = 0
  1207. 2017-07-25 21:02:05.534 - Thread: 1 -> DestructibleBlocks = True
  1208. 2017-07-25 21:02:05.534 - Thread: 1 -> EnableIngameScripts = True
  1209. 2017-07-25 21:02:05.534 - Thread: 1 -> ViewDistance = 15000
  1210. 2017-07-25 21:02:05.534 - Thread: 1 -> Voxel destruction = True
  1211. 2017-07-25 21:02:05.534 - Thread: 1 -> EnableStructuralSimulation = False
  1212. 2017-07-25 21:02:05.534 - Thread: 1 -> MaxActiveFracturePieces = 50
  1213. 2017-07-25 21:02:05.534 - Thread: 1 -> MySession.Static.LogSettings - END
  1214. 2017-07-25 21:02:08.632 - Thread: 1 -> Session loaded
  1215. 2017-07-25 21:02:08.635 - Thread: 1 -> Saving world - START
  1216. 2017-07-25 21:02:08.636 - Thread: 1 -> Making world state snapshot.
  1217. 2017-07-25 21:02:08.636 - Thread: 1 -> Before snapshot.: GC Memory: 2,069,442,432 B
  1218. 2017-07-25 21:02:08.902 - Thread: 1 -> After snapshot.: GC Memory: 2,084,816,568 B
  1219. 2017-07-25 21:02:08.905 - Thread: 1 -> Directory cleanup: GC Memory: 2,084,816,568 B
  1220. 2017-07-25 21:02:08.905 - Thread: 1 -> Saving world - END
  1221. 2017-07-25 21:02:08.908 - Thread: 1 -> RunLoadingAction - END
  1222. 2017-07-25 21:02:08.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  1223. 2017-07-25 21:02:08.912 - Thread: 9 -> Session snapshot save - START
  1224. 2017-07-25 21:02:08.913 - Thread: 9 -> Checking file access for files in target dir.
  1225. 2017-07-25 21:02:09.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  1226. 2017-07-25 21:02:09.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  1227. 2017-07-25 21:02:09.894 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  1228. 2017-07-25 21:02:15.633 - Thread: 9 -> Session snapshot save - END
  1229. 2017-07-25 21:02:26.836 - Thread: 1 -> Updating continues.
  1230. 2017-07-25 21:02:26.896 - Thread: 1 -> GC Memory: 3,789,420,144 B
  1231. 2017-07-25 21:02:26.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1232. 2017-07-25 21:02:26.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1233. 2017-07-25 21:02:32.854 - Thread: 1 -> Clusters reordered
  1234. 2017-07-25 21:02:46.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1235. 2017-07-25 21:02:46.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1236. 2017-07-25 21:02:49.790 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1237. 2017-07-25 21:02:49.943 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1238. 2017-07-25 21:02:49.946 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1239. 2017-07-25 21:02:56.906 - Thread: 1 -> GC Memory: 3,368,911,896 B
  1240. 2017-07-25 21:03:26.919 - Thread: 1 -> GC Memory: 3,392,985,512 B
  1241. 2017-07-25 21:03:56.930 - Thread: 1 -> GC Memory: 3,470,335,360 B
  1242. 2017-07-25 21:04:08.320 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  1243. 2017-07-25 21:04:08.349 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  1244. 2017-07-25 21:04:26.936 - Thread: 1 -> GC Memory: 3,718,620,200 B
  1245. 2017-07-25 21:04:28.571 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1246. 2017-07-25 21:04:30.990 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1247. 2017-07-25 21:04:30.993 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1248. 2017-07-25 21:04:56.941 - Thread: 1 -> GC Memory: 3,481,471,320 B
  1249. 2017-07-25 21:05:04.007 - Thread: 1 -> Clusters reordered
  1250. 2017-07-25 21:05:26.950 - Thread: 1 -> GC Memory: 3,536,875,080 B
  1251. 2017-07-25 21:05:36.503 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  1252. 2017-07-25 21:05:46.082 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  1253. 2017-07-25 21:05:49.393 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  1254. 2017-07-25 21:05:56.959 - Thread: 1 -> GC Memory: 3,601,228,096 B
  1255. 2017-07-25 21:06:17.005 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1256. 2017-07-25 21:06:26.967 - Thread: 1 -> GC Memory: 3,425,669,280 B
  1257. 2017-07-25 21:06:35.973 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1258. 2017-07-25 21:06:47.522 - Thread: 1 -> Autosave initiated
  1259. 2017-07-25 21:06:47.522 - Thread: 1 -> Character state: True
  1260. 2017-07-25 21:06:47.523 - Thread: 1 -> IsServer: True
  1261. 2017-07-25 21:06:47.523 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1262. 2017-07-25 21:06:47.523 - Thread: 1 -> Autosave
  1263. 2017-07-25 21:06:47.523 - Thread: 1 -> Saving world - START
  1264. 2017-07-25 21:06:47.523 - Thread: 1 -> Making world state snapshot.
  1265. 2017-07-25 21:06:47.523 - Thread: 1 -> Before snapshot.: GC Memory: 3,499,634,152 B
  1266. 2017-07-25 21:06:47.685 - Thread: 1 -> After snapshot.: GC Memory: 3,515,275,576 B
  1267. 2017-07-25 21:06:47.685 - Thread: 1 -> Directory cleanup: GC Memory: 3,515,275,576 B
  1268. 2017-07-25 21:06:47.685 - Thread: 1 -> Saving world - END
  1269. 2017-07-25 21:06:47.686 - Thread: 9 -> Session snapshot save - START
  1270. 2017-07-25 21:06:47.687 - Thread: 9 -> Checking file access for files in target dir.
  1271. 2017-07-25 21:06:48.645 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  1272. 2017-07-25 21:06:51.517 - Thread: 9 -> Session snapshot save - END
  1273. 2017-07-25 21:06:52.209 - Thread: 1 -> Clusters reordered
  1274. 2017-07-25 21:06:56.979 - Thread: 1 -> GC Memory: 3,549,555,976 B
  1275. 2017-07-25 21:07:26.988 - Thread: 1 -> GC Memory: 3,574,740,248 B
  1276. 2017-07-25 21:07:27.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1277. 2017-07-25 21:07:28.592 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1278. 2017-07-25 21:07:37.953 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1279. 2017-07-25 21:07:38.210 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1280. 2017-07-25 21:07:47.990 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1281. 2017-07-25 21:07:48.050 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1282. 2017-07-25 21:07:56.997 - Thread: 1 -> GC Memory: 3,419,165,288 B
  1283. 2017-07-25 21:07:58.032 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1284. 2017-07-25 21:07:58.069 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1285. 2017-07-25 21:07:58.069 - Thread: 1 -> Next activation in 00:15:14.8264650
  1286. 2017-07-25 21:08:17.752 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1287. 2017-07-25 21:08:27.006 - Thread: 1 -> GC Memory: 3,503,062,112 B
  1288. 2017-07-25 21:08:57.013 - Thread: 1 -> GC Memory: 3,529,291,384 B
  1289. 2017-07-25 21:09:27.022 - Thread: 1 -> GC Memory: 5,686,836,688 B
  1290. 2017-07-25 21:09:57.030 - Thread: 1 -> GC Memory: 3,492,615,160 B
  1291. 2017-07-25 21:10:27.038 - Thread: 1 -> GC Memory: 3,552,797,360 B
  1292. 2017-07-25 21:10:27.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1293. 2017-07-25 21:10:27.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1294. 2017-07-25 21:10:29.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1295. 2017-07-25 21:10:29.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1296. 2017-07-25 21:10:37.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1297. 2017-07-25 21:10:37.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1298. 2017-07-25 21:10:37.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1299. 2017-07-25 21:10:37.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1300. 2017-07-25 21:10:43.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1301. 2017-07-25 21:10:43.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1302. 2017-07-25 21:10:57.042 - Thread: 1 -> GC Memory: 3,638,153,664 B
  1303. 2017-07-25 21:11:27.049 - Thread: 1 -> GC Memory: 3,493,671,632 B
  1304. 2017-07-25 21:11:37.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1305. 2017-07-25 21:11:37.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1306. 2017-07-25 21:11:47.531 - Thread: 1 -> Autosave initiated
  1307. 2017-07-25 21:11:47.531 - Thread: 1 -> Character state: True
  1308. 2017-07-25 21:11:47.531 - Thread: 1 -> IsServer: True
  1309. 2017-07-25 21:11:47.531 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1310. 2017-07-25 21:11:47.531 - Thread: 1 -> Autosave
  1311. 2017-07-25 21:11:47.531 - Thread: 1 -> Saving world - START
  1312. 2017-07-25 21:11:47.532 - Thread: 1 -> Making world state snapshot.
  1313. 2017-07-25 21:11:47.532 - Thread: 1 -> Before snapshot.: GC Memory: 3,496,048,968 B
  1314. 2017-07-25 21:11:47.683 - Thread: 1 -> After snapshot.: GC Memory: 3,512,292,536 B
  1315. 2017-07-25 21:11:47.684 - Thread: 1 -> Directory cleanup: GC Memory: 3,512,292,536 B
  1316. 2017-07-25 21:11:47.684 - Thread: 1 -> Saving world - END
  1317. 2017-07-25 21:11:47.684 - Thread: 9 -> Session snapshot save - START
  1318. 2017-07-25 21:11:47.685 - Thread: 9 -> Checking file access for files in target dir.
  1319. 2017-07-25 21:11:50.556 - Thread: 9 -> Session snapshot save - END
  1320. 2017-07-25 21:11:57.060 - Thread: 1 -> GC Memory: 3,514,067,784 B
  1321. 2017-07-25 21:12:27.075 - Thread: 1 -> GC Memory: 3,519,348,576 B
  1322. 2017-07-25 21:12:57.083 - Thread: 1 -> GC Memory: 3,561,582,792 B
  1323. 2017-07-25 21:13:27.092 - Thread: 1 -> GC Memory: 3,563,050,760 B
  1324. 2017-07-25 21:13:40.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1325. 2017-07-25 21:13:40.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1326. 2017-07-25 21:13:57.101 - Thread: 1 -> GC Memory: 3,566,707,088 B
  1327. 2017-07-25 21:14:06.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1328. 2017-07-25 21:14:06.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1329. 2017-07-25 21:14:27.111 - Thread: 1 -> GC Memory: 3,573,362,712 B
  1330. 2017-07-25 21:14:50.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1331. 2017-07-25 21:14:50.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1332. 2017-07-25 21:14:50.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1333. 2017-07-25 21:14:50.826 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1334. 2017-07-25 21:14:56.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1335. 2017-07-25 21:14:56.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1336. 2017-07-25 21:14:57.118 - Thread: 1 -> GC Memory: 3,503,603,168 B
  1337. 2017-07-25 21:15:27.126 - Thread: 1 -> GC Memory: 3,569,787,088 B
  1338. 2017-07-25 21:15:57.153 - Thread: 1 -> GC Memory: 3,573,073,328 B
  1339. 2017-07-25 21:16:27.157 - Thread: 1 -> GC Memory: 3,497,150,080 B
  1340. 2017-07-25 21:16:38.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1341. 2017-07-25 21:16:38.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1342. 2017-07-25 21:16:47.540 - Thread: 1 -> Autosave initiated
  1343. 2017-07-25 21:16:47.540 - Thread: 1 -> Character state: True
  1344. 2017-07-25 21:16:47.540 - Thread: 1 -> IsServer: True
  1345. 2017-07-25 21:16:47.540 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1346. 2017-07-25 21:16:47.540 - Thread: 1 -> Autosave
  1347. 2017-07-25 21:16:47.540 - Thread: 1 -> Saving world - START
  1348. 2017-07-25 21:16:47.541 - Thread: 1 -> Making world state snapshot.
  1349. 2017-07-25 21:16:47.541 - Thread: 1 -> Before snapshot.: GC Memory: 3,498,307,688 B
  1350. 2017-07-25 21:16:47.697 - Thread: 1 -> After snapshot.: GC Memory: 3,513,413,504 B
  1351. 2017-07-25 21:16:47.697 - Thread: 1 -> Directory cleanup: GC Memory: 3,513,413,504 B
  1352. 2017-07-25 21:16:47.697 - Thread: 1 -> Saving world - END
  1353. 2017-07-25 21:16:47.698 - Thread: 10 -> Session snapshot save - START
  1354. 2017-07-25 21:16:47.699 - Thread: 10 -> Checking file access for files in target dir.
  1355. 2017-07-25 21:16:50.583 - Thread: 10 -> Session snapshot save - END
  1356. 2017-07-25 21:16:57.160 - Thread: 1 -> GC Memory: 3,518,920,352 B
  1357. 2017-07-25 21:17:26.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1358. 2017-07-25 21:17:26.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1359. 2017-07-25 21:17:27.166 - Thread: 1 -> GC Memory: 3,522,735,088 B
  1360. 2017-07-25 21:17:57.169 - Thread: 1 -> GC Memory: 3,499,876,904 B
  1361. 2017-07-25 21:18:27.176 - Thread: 1 -> GC Memory: 3,503,020,752 B
  1362. 2017-07-25 21:18:31.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1363. 2017-07-25 21:18:31.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1364. 2017-07-25 21:18:57.184 - Thread: 1 -> GC Memory: 3,502,978,720 B
  1365. 2017-07-25 21:19:01.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1366. 2017-07-25 21:19:01.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1367. 2017-07-25 21:19:27.196 - Thread: 1 -> GC Memory: 3,505,455,720 B
  1368. 2017-07-25 21:19:57.210 - Thread: 1 -> GC Memory: 3,497,642,824 B
  1369. 2017-07-25 21:20:27.227 - Thread: 1 -> GC Memory: 3,568,777,984 B
  1370. 2017-07-25 21:20:57.239 - Thread: 1 -> GC Memory: 3,577,571,248 B
  1371. 2017-07-25 21:21:27.247 - Thread: 1 -> GC Memory: 3,503,683,568 B
  1372. 2017-07-25 21:21:39.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1373. 2017-07-25 21:21:39.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1374. 2017-07-25 21:21:47.549 - Thread: 1 -> Autosave initiated
  1375. 2017-07-25 21:21:47.549 - Thread: 1 -> Character state: True
  1376. 2017-07-25 21:21:47.549 - Thread: 1 -> IsServer: True
  1377. 2017-07-25 21:21:47.549 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1378. 2017-07-25 21:21:47.549 - Thread: 1 -> Autosave
  1379. 2017-07-25 21:21:47.549 - Thread: 1 -> Saving world - START
  1380. 2017-07-25 21:21:47.550 - Thread: 1 -> Making world state snapshot.
  1381. 2017-07-25 21:21:47.550 - Thread: 1 -> Before snapshot.: GC Memory: 3,504,818,328 B
  1382. 2017-07-25 21:21:47.810 - Thread: 1 -> After snapshot.: GC Memory: 3,520,885,392 B
  1383. 2017-07-25 21:21:47.810 - Thread: 1 -> Directory cleanup: GC Memory: 3,520,886,072 B
  1384. 2017-07-25 21:21:47.810 - Thread: 1 -> Saving world - END
  1385. 2017-07-25 21:21:47.811 - Thread: 10 -> Session snapshot save - START
  1386. 2017-07-25 21:21:47.813 - Thread: 10 -> Checking file access for files in target dir.
  1387. 2017-07-25 21:21:50.867 - Thread: 10 -> Session snapshot save - END
  1388. 2017-07-25 21:21:57.256 - Thread: 1 -> GC Memory: 3,524,338,992 B
  1389. 2017-07-25 21:22:27.264 - Thread: 1 -> GC Memory: 3,536,852,328 B
  1390. 2017-07-25 21:22:32.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1391. 2017-07-25 21:22:32.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1392. 2017-07-25 21:22:57.275 - Thread: 1 -> GC Memory: 3,505,905,984 B
  1393. 2017-07-25 21:23:14.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1394. 2017-07-25 21:23:14.242 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1395. 2017-07-25 21:23:24.216 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1396. 2017-07-25 21:23:24.216 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1397. 2017-07-25 21:23:27.284 - Thread: 1 -> GC Memory: 3,514,773,224 B
  1398. 2017-07-25 21:23:34.258 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1399. 2017-07-25 21:23:34.333 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1400. 2017-07-25 21:23:42.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1401. 2017-07-25 21:23:42.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1402. 2017-07-25 21:23:44.299 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1403. 2017-07-25 21:23:44.299 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1404. 2017-07-25 21:23:44.299 - Thread: 1 -> Next activation in 00:16:28.3934965
  1405. 2017-07-25 21:23:57.284 - Thread: 1 -> GC Memory: 3,518,484,864 B
  1406. 2017-07-25 21:24:27.298 - Thread: 1 -> GC Memory: 3,527,718,968 B
  1407. 2017-07-25 21:24:57.302 - Thread: 1 -> GC Memory: 3,503,597,192 B
  1408. 2017-07-25 21:25:27.310 - Thread: 1 -> GC Memory: 3,516,715,944 B
  1409. 2017-07-25 21:25:57.312 - Thread: 1 -> GC Memory: 3,535,914,520 B
  1410. 2017-07-25 21:26:03.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1411. 2017-07-25 21:26:03.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1412. 2017-07-25 21:26:27.320 - Thread: 1 -> GC Memory: 3,515,727,352 B
  1413. 2017-07-25 21:26:47.554 - Thread: 1 -> Autosave initiated
  1414. 2017-07-25 21:26:47.554 - Thread: 1 -> Character state: True
  1415. 2017-07-25 21:26:47.554 - Thread: 1 -> IsServer: True
  1416. 2017-07-25 21:26:47.554 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1417. 2017-07-25 21:26:47.554 - Thread: 1 -> Autosave
  1418. 2017-07-25 21:26:47.554 - Thread: 1 -> Saving world - START
  1419. 2017-07-25 21:26:47.555 - Thread: 1 -> Making world state snapshot.
  1420. 2017-07-25 21:26:47.555 - Thread: 1 -> Before snapshot.: GC Memory: 3,517,224,272 B
  1421. 2017-07-25 21:26:47.734 - Thread: 1 -> After snapshot.: GC Memory: 3,532,946,984 B
  1422. 2017-07-25 21:26:47.734 - Thread: 1 -> Directory cleanup: GC Memory: 3,532,946,984 B
  1423. 2017-07-25 21:26:47.734 - Thread: 1 -> Saving world - END
  1424. 2017-07-25 21:26:47.735 - Thread: 9 -> Session snapshot save - START
  1425. 2017-07-25 21:26:47.736 - Thread: 9 -> Checking file access for files in target dir.
  1426. 2017-07-25 21:26:50.725 - Thread: 9 -> Session snapshot save - END
  1427. 2017-07-25 21:26:57.330 - Thread: 1 -> GC Memory: 3,536,381,400 B
  1428. 2017-07-25 21:27:27.341 - Thread: 1 -> GC Memory: 3,542,767,288 B
  1429. 2017-07-25 21:27:57.347 - Thread: 1 -> GC Memory: 3,512,432,048 B
  1430. 2017-07-25 21:28:27.356 - Thread: 1 -> GC Memory: 3,521,971,376 B
  1431. 2017-07-25 21:28:57.365 - Thread: 1 -> GC Memory: 3,526,079,896 B
  1432. 2017-07-25 21:29:27.374 - Thread: 1 -> GC Memory: 3,543,781,776 B
  1433. 2017-07-25 21:29:57.381 - Thread: 1 -> GC Memory: 3,517,523,528 B
  1434. 2017-07-25 21:30:27.390 - Thread: 1 -> GC Memory: 3,523,111,176 B
  1435. 2017-07-25 21:30:57.401 - Thread: 1 -> GC Memory: 3,533,007,760 B
  1436. 2017-07-25 21:31:27.402 - Thread: 1 -> GC Memory: 3,506,542,960 B
  1437. 2017-07-25 21:31:47.553 - Thread: 1 -> Autosave initiated
  1438. 2017-07-25 21:31:47.553 - Thread: 1 -> Character state: True
  1439. 2017-07-25 21:31:47.553 - Thread: 1 -> IsServer: True
  1440. 2017-07-25 21:31:47.553 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1441. 2017-07-25 21:31:47.553 - Thread: 1 -> Autosave
  1442. 2017-07-25 21:31:47.553 - Thread: 1 -> Saving world - START
  1443. 2017-07-25 21:31:47.554 - Thread: 1 -> Making world state snapshot.
  1444. 2017-07-25 21:31:47.554 - Thread: 1 -> Before snapshot.: GC Memory: 3,510,691,960 B
  1445. 2017-07-25 21:31:47.713 - Thread: 1 -> After snapshot.: GC Memory: 3,525,004,800 B
  1446. 2017-07-25 21:31:47.713 - Thread: 1 -> Directory cleanup: GC Memory: 3,525,004,800 B
  1447. 2017-07-25 21:31:47.713 - Thread: 1 -> Saving world - END
  1448. 2017-07-25 21:31:47.714 - Thread: 10 -> Session snapshot save - START
  1449. 2017-07-25 21:31:47.715 - Thread: 10 -> Checking file access for files in target dir.
  1450. 2017-07-25 21:31:50.607 - Thread: 10 -> Session snapshot save - END
  1451. 2017-07-25 21:31:50.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1452. 2017-07-25 21:31:50.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1453. 2017-07-25 21:31:57.409 - Thread: 1 -> GC Memory: 3,526,743,640 B
  1454. 2017-07-25 21:32:27.412 - Thread: 1 -> GC Memory: 3,528,139,168 B
  1455. 2017-07-25 21:32:57.423 - Thread: 1 -> GC Memory: 3,513,797,136 B
  1456. 2017-07-25 21:33:26.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1457. 2017-07-25 21:33:26.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1458. 2017-07-25 21:33:27.430 - Thread: 1 -> GC Memory: 3,515,873,200 B
  1459. 2017-07-25 21:33:57.439 - Thread: 1 -> GC Memory: 3,524,374,464 B
  1460. 2017-07-25 21:34:22.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1461. 2017-07-25 21:34:22.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1462. 2017-07-25 21:34:27.447 - Thread: 1 -> GC Memory: 3,527,107,224 B
  1463. 2017-07-25 21:34:42.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1464. 2017-07-25 21:34:42.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1465. 2017-07-25 21:34:57.456 - Thread: 1 -> GC Memory: 3,509,089,400 B
  1466. 2017-07-25 21:35:21.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1467. 2017-07-25 21:35:21.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1468. 2017-07-25 21:35:27.464 - Thread: 1 -> GC Memory: 3,516,449,408 B
  1469. 2017-07-25 21:35:57.472 - Thread: 1 -> GC Memory: 3,519,256,832 B
  1470. 2017-07-25 21:36:27.480 - Thread: 1 -> GC Memory: 3,511,039,688 B
  1471. 2017-07-25 21:36:47.564 - Thread: 1 -> Autosave initiated
  1472. 2017-07-25 21:36:47.564 - Thread: 1 -> Character state: True
  1473. 2017-07-25 21:36:47.564 - Thread: 1 -> IsServer: True
  1474. 2017-07-25 21:36:47.564 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1475. 2017-07-25 21:36:47.564 - Thread: 1 -> Autosave
  1476. 2017-07-25 21:36:47.564 - Thread: 1 -> Saving world - START
  1477. 2017-07-25 21:36:47.565 - Thread: 1 -> Making world state snapshot.
  1478. 2017-07-25 21:36:47.565 - Thread: 1 -> Before snapshot.: GC Memory: 3,512,100,336 B
  1479. 2017-07-25 21:36:47.731 - Thread: 1 -> After snapshot.: GC Memory: 3,526,492,984 B
  1480. 2017-07-25 21:36:47.731 - Thread: 1 -> Directory cleanup: GC Memory: 3,526,492,984 B
  1481. 2017-07-25 21:36:47.731 - Thread: 1 -> Saving world - END
  1482. 2017-07-25 21:36:47.731 - Thread: 9 -> Session snapshot save - START
  1483. 2017-07-25 21:36:47.732 - Thread: 9 -> Checking file access for files in target dir.
  1484. 2017-07-25 21:36:50.696 - Thread: 9 -> Session snapshot save - END
  1485. 2017-07-25 21:36:53.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1486. 2017-07-25 21:36:53.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1487. 2017-07-25 21:36:57.494 - Thread: 1 -> GC Memory: 3,529,886,744 B
  1488. 2017-07-25 21:37:27.504 - Thread: 1 -> GC Memory: 3,532,040,024 B
  1489. 2017-07-25 21:37:57.510 - Thread: 1 -> GC Memory: 3,510,513,272 B
  1490. 2017-07-25 21:38:27.519 - Thread: 1 -> GC Memory: 3,517,229,968 B
  1491. 2017-07-25 21:38:57.526 - Thread: 1 -> GC Memory: 3,516,768,912 B
  1492. 2017-07-25 21:39:27.537 - Thread: 1 -> GC Memory: 3,528,200,520 B
  1493. 2017-07-25 21:39:43.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1494. 2017-07-25 21:39:43.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1495. 2017-07-25 21:39:57.548 - Thread: 1 -> GC Memory: 3,516,024,288 B
  1496. 2017-07-25 21:40:14.411 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1497. 2017-07-25 21:40:14.411 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1498. 2017-07-25 21:40:24.452 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1499. 2017-07-25 21:40:24.453 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1500. 2017-07-25 21:40:27.553 - Thread: 1 -> GC Memory: 3,528,264,560 B
  1501. 2017-07-25 21:40:34.495 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1502. 2017-07-25 21:40:35.337 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1503. 2017-07-25 21:40:41.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1504. 2017-07-25 21:40:41.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1505. 2017-07-25 21:40:44.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1506. 2017-07-25 21:40:44.530 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1507. 2017-07-25 21:40:44.530 - Thread: 1 -> Next activation in 00:14:01.4194657
  1508. 2017-07-25 21:40:57.555 - Thread: 1 -> GC Memory: 3,530,593,432 B
  1509. 2017-07-25 21:41:27.562 - Thread: 1 -> GC Memory: 3,516,135,328 B
  1510. 2017-07-25 21:41:30.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1511. 2017-07-25 21:41:30.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1512. 2017-07-25 21:41:47.578 - Thread: 1 -> Autosave initiated
  1513. 2017-07-25 21:41:47.579 - Thread: 1 -> Character state: True
  1514. 2017-07-25 21:41:47.579 - Thread: 1 -> IsServer: True
  1515. 2017-07-25 21:41:47.579 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1516. 2017-07-25 21:41:47.579 - Thread: 1 -> Autosave
  1517. 2017-07-25 21:41:47.579 - Thread: 1 -> Saving world - START
  1518. 2017-07-25 21:41:47.579 - Thread: 1 -> Making world state snapshot.
  1519. 2017-07-25 21:41:47.579 - Thread: 1 -> Before snapshot.: GC Memory: 3,513,568,952 B
  1520. 2017-07-25 21:41:47.747 - Thread: 1 -> After snapshot.: GC Memory: 3,529,772,696 B
  1521. 2017-07-25 21:41:47.747 - Thread: 1 -> Directory cleanup: GC Memory: 3,529,772,696 B
  1522. 2017-07-25 21:41:47.747 - Thread: 1 -> Saving world - END
  1523. 2017-07-25 21:41:47.748 - Thread: 9 -> Session snapshot save - START
  1524. 2017-07-25 21:41:47.749 - Thread: 9 -> Checking file access for files in target dir.
  1525. 2017-07-25 21:41:50.713 - Thread: 9 -> Session snapshot save - END
  1526. 2017-07-25 21:41:57.563 - Thread: 1 -> GC Memory: 3,534,421,640 B
  1527. 2017-07-25 21:42:27.571 - Thread: 1 -> GC Memory: 3,544,451,672 B
  1528. 2017-07-25 21:42:57.578 - Thread: 1 -> GC Memory: 3,516,214,608 B
  1529. 2017-07-25 21:43:27.586 - Thread: 1 -> GC Memory: 3,522,731,224 B
  1530. 2017-07-25 21:43:30.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1531. 2017-07-25 21:43:30.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1532. 2017-07-25 21:43:57.596 - Thread: 1 -> GC Memory: 3,525,874,568 B
  1533. 2017-07-25 21:44:24.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1534. 2017-07-25 21:44:24.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1535. 2017-07-25 21:44:27.602 - Thread: 1 -> GC Memory: 3,532,034,456 B
  1536. 2017-07-25 21:44:57.612 - Thread: 1 -> GC Memory: 3,515,903,128 B
  1537. 2017-07-25 21:45:27.622 - Thread: 1 -> GC Memory: 3,533,875,008 B
  1538. 2017-07-25 21:45:57.628 - Thread: 1 -> GC Memory: 3,537,722,976 B
  1539. 2017-07-25 21:46:27.635 - Thread: 1 -> GC Memory: 3,513,468,792 B
  1540. 2017-07-25 21:46:47.586 - Thread: 1 -> Autosave initiated
  1541. 2017-07-25 21:46:47.587 - Thread: 1 -> Character state: True
  1542. 2017-07-25 21:46:47.587 - Thread: 1 -> IsServer: True
  1543. 2017-07-25 21:46:47.587 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1544. 2017-07-25 21:46:47.587 - Thread: 1 -> Autosave
  1545. 2017-07-25 21:46:47.587 - Thread: 1 -> Saving world - START
  1546. 2017-07-25 21:46:47.587 - Thread: 1 -> Making world state snapshot.
  1547. 2017-07-25 21:46:47.588 - Thread: 1 -> Before snapshot.: GC Memory: 3,518,532,480 B
  1548. 2017-07-25 21:46:47.773 - Thread: 1 -> After snapshot.: GC Memory: 3,531,584,984 B
  1549. 2017-07-25 21:46:47.773 - Thread: 1 -> Directory cleanup: GC Memory: 3,531,584,984 B
  1550. 2017-07-25 21:46:47.773 - Thread: 1 -> Saving world - END
  1551. 2017-07-25 21:46:47.773 - Thread: 9 -> Session snapshot save - START
  1552. 2017-07-25 21:46:47.774 - Thread: 9 -> Checking file access for files in target dir.
  1553. 2017-07-25 21:46:49.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1554. 2017-07-25 21:46:49.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1555. 2017-07-25 21:46:50.714 - Thread: 9 -> Session snapshot save - END
  1556. 2017-07-25 21:46:57.637 - Thread: 1 -> GC Memory: 3,536,165,816 B
  1557. 2017-07-25 21:47:06.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1558. 2017-07-25 21:47:06.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1559. 2017-07-25 21:47:09.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1560. 2017-07-25 21:47:09.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1561. 2017-07-25 21:47:12.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1562. 2017-07-25 21:47:12.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1563. 2017-07-25 21:47:15.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1564. 2017-07-25 21:47:15.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1565. 2017-07-25 21:47:17.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1566. 2017-07-25 21:47:17.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1567. 2017-07-25 21:47:19.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1568. 2017-07-25 21:47:19.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1569. 2017-07-25 21:47:24.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1570. 2017-07-25 21:47:24.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1571. 2017-07-25 21:47:27.644 - Thread: 1 -> GC Memory: 3,537,152,392 B
  1572. 2017-07-25 21:47:57.653 - Thread: 1 -> GC Memory: 3,512,574,104 B
  1573. 2017-07-25 21:48:27.662 - Thread: 1 -> GC Memory: 3,518,858,064 B
  1574. 2017-07-25 21:48:57.671 - Thread: 1 -> GC Memory: 3,529,282,512 B
  1575. 2017-07-25 21:49:27.679 - Thread: 1 -> GC Memory: 3,547,344,480 B
  1576. 2017-07-25 21:49:57.689 - Thread: 1 -> GC Memory: 3,526,917,536 B
  1577. 2017-07-25 21:50:26.034 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1578. 2017-07-25 21:50:26.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1579. 2017-07-25 21:50:27.695 - Thread: 1 -> GC Memory: 3,529,192,160 B
  1580. 2017-07-25 21:50:57.706 - Thread: 1 -> GC Memory: 3,543,476,984 B
  1581. 2017-07-25 21:51:21.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1582. 2017-07-25 21:51:21.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1583. 2017-07-25 21:51:27.712 - Thread: 1 -> GC Memory: 3,518,862,264 B
  1584. 2017-07-25 21:51:36.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1585. 2017-07-25 21:51:36.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1586. 2017-07-25 21:51:47.594 - Thread: 1 -> Autosave initiated
  1587. 2017-07-25 21:51:47.594 - Thread: 1 -> Character state: True
  1588. 2017-07-25 21:51:47.594 - Thread: 1 -> IsServer: True
  1589. 2017-07-25 21:51:47.594 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1590. 2017-07-25 21:51:47.594 - Thread: 1 -> Autosave
  1591. 2017-07-25 21:51:47.594 - Thread: 1 -> Saving world - START
  1592. 2017-07-25 21:51:47.595 - Thread: 1 -> Making world state snapshot.
  1593. 2017-07-25 21:51:47.595 - Thread: 1 -> Before snapshot.: GC Memory: 3,517,619,200 B
  1594. 2017-07-25 21:51:47.762 - Thread: 1 -> After snapshot.: GC Memory: 3,534,115,968 B
  1595. 2017-07-25 21:51:47.762 - Thread: 1 -> Directory cleanup: GC Memory: 3,534,115,968 B
  1596. 2017-07-25 21:51:47.762 - Thread: 1 -> Saving world - END
  1597. 2017-07-25 21:51:47.762 - Thread: 9 -> Session snapshot save - START
  1598. 2017-07-25 21:51:47.763 - Thread: 9 -> Checking file access for files in target dir.
  1599. 2017-07-25 21:51:50.832 - Thread: 9 -> Session snapshot save - END
  1600. 2017-07-25 21:51:57.728 - Thread: 1 -> GC Memory: 3,543,812,624 B
  1601. 2017-07-25 21:52:27.736 - Thread: 1 -> GC Memory: 3,548,864,704 B
  1602. 2017-07-25 21:52:39.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1603. 2017-07-25 21:52:39.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1604. 2017-07-25 21:52:43.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1605. 2017-07-25 21:52:43.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1606. 2017-07-25 21:52:57.744 - Thread: 1 -> GC Memory: 3,520,135,592 B
  1607. 2017-07-25 21:53:17.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1608. 2017-07-25 21:53:17.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1609. 2017-07-25 21:53:27.751 - Thread: 1 -> GC Memory: 3,527,234,680 B
  1610. 2017-07-25 21:53:57.760 - Thread: 1 -> GC Memory: 3,539,295,664 B
  1611. 2017-07-25 21:54:16.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1612. 2017-07-25 21:54:16.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1613. 2017-07-25 21:54:27.767 - Thread: 1 -> GC Memory: 3,537,983,768 B
  1614. 2017-07-25 21:54:46.040 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1615. 2017-07-25 21:54:46.040 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1616. 2017-07-25 21:54:56.084 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1617. 2017-07-25 21:54:56.084 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1618. 2017-07-25 21:54:57.777 - Thread: 1 -> GC Memory: 3,518,897,888 B
  1619. 2017-07-25 21:54:59.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1620. 2017-07-25 21:54:59.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1621. 2017-07-25 21:55:06.125 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1622. 2017-07-25 21:55:06.125 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1623. 2017-07-25 21:55:16.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1624. 2017-07-25 21:55:16.224 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1625. 2017-07-25 21:55:16.224 - Thread: 1 -> Next activation in 00:16:09.0999938
  1626. 2017-07-25 21:55:27.783 - Thread: 1 -> GC Memory: 3,519,520,896 B
  1627. 2017-07-25 21:55:57.791 - Thread: 1 -> GC Memory: 3,521,812,928 B
  1628. 2017-07-25 21:56:27.867 - Thread: 1 -> GC Memory: 3,528,061,960 B
  1629. 2017-07-25 21:56:47.602 - Thread: 1 -> Autosave initiated
  1630. 2017-07-25 21:56:47.602 - Thread: 1 -> Character state: True
  1631. 2017-07-25 21:56:47.602 - Thread: 1 -> IsServer: True
  1632. 2017-07-25 21:56:47.602 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1633. 2017-07-25 21:56:47.602 - Thread: 1 -> Autosave
  1634. 2017-07-25 21:56:47.602 - Thread: 1 -> Saving world - START
  1635. 2017-07-25 21:56:47.603 - Thread: 1 -> Making world state snapshot.
  1636. 2017-07-25 21:56:47.603 - Thread: 1 -> Before snapshot.: GC Memory: 3,539,747,024 B
  1637. 2017-07-25 21:56:47.767 - Thread: 1 -> After snapshot.: GC Memory: 3,551,623,656 B
  1638. 2017-07-25 21:56:47.767 - Thread: 1 -> Directory cleanup: GC Memory: 3,551,631,824 B
  1639. 2017-07-25 21:56:47.767 - Thread: 1 -> Saving world - END
  1640. 2017-07-25 21:56:47.768 - Thread: 9 -> Session snapshot save - START
  1641. 2017-07-25 21:56:47.769 - Thread: 9 -> Checking file access for files in target dir.
  1642. 2017-07-25 21:56:51.310 - Thread: 9 -> Session snapshot save - END
  1643. 2017-07-25 21:56:57.881 - Thread: 1 -> GC Memory: 3,554,359,200 B
  1644. 2017-07-25 21:57:27.892 - Thread: 1 -> GC Memory: 3,568,235,280 B
  1645. 2017-07-25 21:57:33.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1646. 2017-07-25 21:57:33.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1647. 2017-07-25 21:57:51.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1648. 2017-07-25 21:57:51.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1649. 2017-07-25 21:57:57.898 - Thread: 1 -> GC Memory: 3,517,719,576 B
  1650. 2017-07-25 21:58:27.906 - Thread: 1 -> GC Memory: 3,519,974,032 B
  1651. 2017-07-25 21:58:38.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1652. 2017-07-25 21:58:38.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1653. 2017-07-25 21:58:57.921 - Thread: 1 -> GC Memory: 3,524,906,016 B
  1654. 2017-07-25 21:59:27.926 - Thread: 1 -> GC Memory: 3,559,927,384 B
  1655. 2017-07-25 21:59:51.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1656. 2017-07-25 21:59:51.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1657. 2017-07-25 21:59:56.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1658. 2017-07-25 21:59:56.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1659. 2017-07-25 21:59:57.940 - Thread: 1 -> GC Memory: 3,525,098,072 B
  1660. 2017-07-25 22:00:27.949 - Thread: 1 -> GC Memory: 3,533,726,752 B
  1661. 2017-07-25 22:00:57.957 - Thread: 1 -> GC Memory: 3,552,754,704 B
  1662. 2017-07-25 22:01:07.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1663. 2017-07-25 22:01:07.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1664. 2017-07-25 22:01:22.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1665. 2017-07-25 22:01:22.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1666. 2017-07-25 22:01:27.965 - Thread: 1 -> GC Memory: 3,525,040,192 B
  1667. 2017-07-25 22:01:34.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1668. 2017-07-25 22:01:34.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1669. 2017-07-25 22:01:47.613 - Thread: 1 -> Autosave initiated
  1670. 2017-07-25 22:01:47.613 - Thread: 1 -> Character state: True
  1671. 2017-07-25 22:01:47.613 - Thread: 1 -> IsServer: True
  1672. 2017-07-25 22:01:47.613 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1673. 2017-07-25 22:01:47.613 - Thread: 1 -> Autosave
  1674. 2017-07-25 22:01:47.613 - Thread: 1 -> Saving world - START
  1675. 2017-07-25 22:01:47.614 - Thread: 1 -> Making world state snapshot.
  1676. 2017-07-25 22:01:47.614 - Thread: 1 -> Before snapshot.: GC Memory: 3,526,668,392 B
  1677. 2017-07-25 22:01:47.795 - Thread: 1 -> After snapshot.: GC Memory: 3,540,448,168 B
  1678. 2017-07-25 22:01:47.795 - Thread: 1 -> Directory cleanup: GC Memory: 3,540,448,168 B
  1679. 2017-07-25 22:01:47.795 - Thread: 1 -> Saving world - END
  1680. 2017-07-25 22:01:47.796 - Thread: 9 -> Session snapshot save - START
  1681. 2017-07-25 22:01:47.797 - Thread: 9 -> Checking file access for files in target dir.
  1682. 2017-07-25 22:01:51.198 - Thread: 9 -> Session snapshot save - END
  1683. 2017-07-25 22:01:57.979 - Thread: 1 -> GC Memory: 3,558,924,912 B
  1684. 2017-07-25 22:02:27.987 - Thread: 1 -> GC Memory: 3,577,895,448 B
  1685. 2017-07-25 22:02:57.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1686. 2017-07-25 22:02:57.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1687. 2017-07-25 22:02:57.994 - Thread: 1 -> GC Memory: 3,523,578,752 B
  1688. 2017-07-25 22:03:28.001 - Thread: 1 -> GC Memory: 3,537,126,496 B
  1689. 2017-07-25 22:03:42.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1690. 2017-07-25 22:03:42.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1691. 2017-07-25 22:03:58.011 - Thread: 1 -> GC Memory: 3,547,416,416 B
  1692. 2017-07-25 22:04:25.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1693. 2017-07-25 22:04:25.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1694. 2017-07-25 22:04:28.019 - Thread: 1 -> GC Memory: 3,554,665,416 B
  1695. 2017-07-25 22:04:58.026 - Thread: 1 -> GC Memory: 3,531,056,112 B
  1696. 2017-07-25 22:05:28.040 - Thread: 1 -> GC Memory: 3,534,664,400 B
  1697. 2017-07-25 22:05:58.048 - Thread: 1 -> GC Memory: 3,538,526,360 B
  1698. 2017-07-25 22:06:20.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1699. 2017-07-25 22:06:20.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1700. 2017-07-25 22:06:28.054 - Thread: 1 -> GC Memory: 3,527,085,304 B
  1701. 2017-07-25 22:06:47.619 - Thread: 1 -> Autosave initiated
  1702. 2017-07-25 22:06:47.619 - Thread: 1 -> Character state: True
  1703. 2017-07-25 22:06:47.619 - Thread: 1 -> IsServer: True
  1704. 2017-07-25 22:06:47.619 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1705. 2017-07-25 22:06:47.619 - Thread: 1 -> Autosave
  1706. 2017-07-25 22:06:47.619 - Thread: 1 -> Saving world - START
  1707. 2017-07-25 22:06:47.620 - Thread: 1 -> Making world state snapshot.
  1708. 2017-07-25 22:06:47.620 - Thread: 1 -> Before snapshot.: GC Memory: 3,526,147,824 B
  1709. 2017-07-25 22:06:47.815 - Thread: 1 -> After snapshot.: GC Memory: 3,542,814,624 B
  1710. 2017-07-25 22:06:47.816 - Thread: 1 -> Directory cleanup: GC Memory: 3,542,814,624 B
  1711. 2017-07-25 22:06:47.816 - Thread: 1 -> Saving world - END
  1712. 2017-07-25 22:06:47.816 - Thread: 9 -> Session snapshot save - START
  1713. 2017-07-25 22:06:47.817 - Thread: 9 -> Checking file access for files in target dir.
  1714. 2017-07-25 22:06:50.812 - Thread: 9 -> Session snapshot save - END
  1715. 2017-07-25 22:06:58.066 - Thread: 1 -> GC Memory: 3,548,814,336 B
  1716. 2017-07-25 22:07:28.073 - Thread: 1 -> GC Memory: 3,558,035,200 B
  1717. 2017-07-25 22:07:58.081 - Thread: 1 -> GC Memory: 3,526,461,432 B
  1718. 2017-07-25 22:08:16.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1719. 2017-07-25 22:08:16.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1720. 2017-07-25 22:08:28.094 - Thread: 1 -> GC Memory: 3,533,395,256 B
  1721. 2017-07-25 22:08:45.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1722. 2017-07-25 22:08:45.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1723. 2017-07-25 22:08:58.098 - Thread: 1 -> GC Memory: 3,546,053,680 B
  1724. 2017-07-25 22:09:28.105 - Thread: 1 -> GC Memory: 3,554,041,416 B
  1725. 2017-07-25 22:09:58.115 - Thread: 1 -> GC Memory: 3,541,982,008 B
  1726. 2017-07-25 22:10:28.123 - Thread: 1 -> GC Memory: 3,556,179,968 B
  1727. 2017-07-25 22:10:47.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1728. 2017-07-25 22:10:47.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1729. 2017-07-25 22:10:58.125 - Thread: 1 -> GC Memory: 3,555,605,144 B
  1730. 2017-07-25 22:11:26.222 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1731. 2017-07-25 22:11:26.222 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1732. 2017-07-25 22:11:28.132 - Thread: 1 -> GC Memory: 3,531,629,448 B
  1733. 2017-07-25 22:11:36.263 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1734. 2017-07-25 22:11:36.264 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1735. 2017-07-25 22:11:45.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1736. 2017-07-25 22:11:45.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1737. 2017-07-25 22:11:46.305 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1738. 2017-07-25 22:11:46.306 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1739. 2017-07-25 22:11:47.631 - Thread: 1 -> Autosave initiated
  1740. 2017-07-25 22:11:47.631 - Thread: 1 -> Character state: True
  1741. 2017-07-25 22:11:47.631 - Thread: 1 -> IsServer: True
  1742. 2017-07-25 22:11:47.631 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1743. 2017-07-25 22:11:47.631 - Thread: 1 -> Autosave
  1744. 2017-07-25 22:11:47.631 - Thread: 1 -> Saving world - START
  1745. 2017-07-25 22:11:47.632 - Thread: 1 -> Making world state snapshot.
  1746. 2017-07-25 22:11:47.632 - Thread: 1 -> Before snapshot.: GC Memory: 3,535,922,208 B
  1747. 2017-07-25 22:11:47.827 - Thread: 1 -> After snapshot.: GC Memory: 3,546,602,080 B
  1748. 2017-07-25 22:11:47.828 - Thread: 1 -> Directory cleanup: GC Memory: 3,546,602,080 B
  1749. 2017-07-25 22:11:47.828 - Thread: 1 -> Saving world - END
  1750. 2017-07-25 22:11:47.828 - Thread: 9 -> Session snapshot save - START
  1751. 2017-07-25 22:11:47.829 - Thread: 9 -> Checking file access for files in target dir.
  1752. 2017-07-25 22:11:50.825 - Thread: 9 -> Session snapshot save - END
  1753. 2017-07-25 22:11:56.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1754. 2017-07-25 22:11:56.349 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1755. 2017-07-25 22:11:56.349 - Thread: 1 -> Next activation in 00:15:49.7850144
  1756. 2017-07-25 22:11:58.143 - Thread: 1 -> GC Memory: 3,549,688,064 B
  1757. 2017-07-25 22:12:28.151 - Thread: 1 -> GC Memory: 3,552,146,368 B
  1758. 2017-07-25 22:12:58.163 - Thread: 1 -> GC Memory: 3,531,399,608 B
  1759. 2017-07-25 22:13:28.168 - Thread: 1 -> GC Memory: 3,533,743,784 B
  1760. 2017-07-25 22:13:58.175 - Thread: 1 -> GC Memory: 3,537,512,576 B
  1761. 2017-07-25 22:14:01.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1762. 2017-07-25 22:14:01.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1763. 2017-07-25 22:14:28.184 - Thread: 1 -> GC Memory: 3,550,650,792 B
  1764. 2017-07-25 22:14:58.192 - Thread: 1 -> GC Memory: 3,578,734,232 B
  1765. 2017-07-25 22:15:28.201 - Thread: 1 -> GC Memory: 3,575,110,160 B
  1766. 2017-07-25 22:15:58.209 - Thread: 1 -> GC Memory: 3,581,627,328 B
  1767. 2017-07-25 22:16:28.219 - Thread: 1 -> GC Memory: 3,552,304,896 B
  1768. 2017-07-25 22:16:47.633 - Thread: 1 -> Autosave initiated
  1769. 2017-07-25 22:16:47.633 - Thread: 1 -> Character state: True
  1770. 2017-07-25 22:16:47.633 - Thread: 1 -> IsServer: True
  1771. 2017-07-25 22:16:47.633 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1772. 2017-07-25 22:16:47.633 - Thread: 1 -> Autosave
  1773. 2017-07-25 22:16:47.633 - Thread: 1 -> Saving world - START
  1774. 2017-07-25 22:16:47.634 - Thread: 1 -> Making world state snapshot.
  1775. 2017-07-25 22:16:47.634 - Thread: 1 -> Before snapshot.: GC Memory: 3,550,599,552 B
  1776. 2017-07-25 22:16:47.829 - Thread: 1 -> After snapshot.: GC Memory: 3,566,345,640 B
  1777. 2017-07-25 22:16:47.829 - Thread: 1 -> Directory cleanup: GC Memory: 3,566,345,640 B
  1778. 2017-07-25 22:16:47.829 - Thread: 1 -> Saving world - END
  1779. 2017-07-25 22:16:47.830 - Thread: 10 -> Session snapshot save - START
  1780. 2017-07-25 22:16:47.831 - Thread: 10 -> Checking file access for files in target dir.
  1781. 2017-07-25 22:16:50.782 - Thread: 10 -> Session snapshot save - END
  1782. 2017-07-25 22:16:58.229 - Thread: 1 -> GC Memory: 3,569,552,312 B
  1783. 2017-07-25 22:17:28.238 - Thread: 1 -> GC Memory: 3,573,920,336 B
  1784. 2017-07-25 22:17:40.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1785. 2017-07-25 22:17:40.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1786. 2017-07-25 22:17:58.244 - Thread: 1 -> GC Memory: 3,545,176,864 B
  1787. 2017-07-25 22:18:28.253 - Thread: 1 -> GC Memory: 3,551,386,768 B
  1788. 2017-07-25 22:18:58.264 - Thread: 1 -> GC Memory: 3,552,178,496 B
  1789. 2017-07-25 22:19:16.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1790. 2017-07-25 22:19:16.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1791. 2017-07-25 22:19:28.270 - Thread: 1 -> GC Memory: 3,554,629,424 B
  1792. 2017-07-25 22:19:58.279 - Thread: 1 -> GC Memory: 3,545,891,480 B
  1793. 2017-07-25 22:20:19.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1794. 2017-07-25 22:20:19.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1795. 2017-07-25 22:20:28.287 - Thread: 1 -> GC Memory: 3,547,265,656 B
  1796. 2017-07-25 22:20:58.295 - Thread: 1 -> GC Memory: 3,552,041,320 B
  1797. 2017-07-25 22:21:28.303 - Thread: 1 -> GC Memory: 3,543,320,744 B
  1798. 2017-07-25 22:21:36.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1799. 2017-07-25 22:21:36.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1800. 2017-07-25 22:21:47.634 - Thread: 1 -> Autosave initiated
  1801. 2017-07-25 22:21:47.634 - Thread: 1 -> Character state: True
  1802. 2017-07-25 22:21:47.634 - Thread: 1 -> IsServer: True
  1803. 2017-07-25 22:21:47.634 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1804. 2017-07-25 22:21:47.634 - Thread: 1 -> Autosave
  1805. 2017-07-25 22:21:47.634 - Thread: 1 -> Saving world - START
  1806. 2017-07-25 22:21:47.635 - Thread: 1 -> Making world state snapshot.
  1807. 2017-07-25 22:21:47.635 - Thread: 1 -> Before snapshot.: GC Memory: 3,545,517,808 B
  1808. 2017-07-25 22:21:47.840 - Thread: 1 -> After snapshot.: GC Memory: 3,561,703,832 B
  1809. 2017-07-25 22:21:47.840 - Thread: 1 -> Directory cleanup: GC Memory: 3,561,703,832 B
  1810. 2017-07-25 22:21:47.840 - Thread: 1 -> Saving world - END
  1811. 2017-07-25 22:21:47.841 - Thread: 9 -> Session snapshot save - START
  1812. 2017-07-25 22:21:47.841 - Thread: 9 -> Checking file access for files in target dir.
  1813. 2017-07-25 22:21:50.847 - Thread: 9 -> Session snapshot save - END
  1814. 2017-07-25 22:21:58.305 - Thread: 1 -> GC Memory: 3,562,191,120 B
  1815. 2017-07-25 22:22:28.314 - Thread: 1 -> GC Memory: 3,567,302,992 B
  1816. 2017-07-25 22:22:43.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1817. 2017-07-25 22:22:43.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1818. 2017-07-25 22:22:58.322 - Thread: 1 -> GC Memory: 3,541,789,640 B
  1819. 2017-07-25 22:23:28.330 - Thread: 1 -> GC Memory: 3,547,182,912 B
  1820. 2017-07-25 22:23:34.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1821. 2017-07-25 22:23:34.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1822. 2017-07-25 22:23:58.340 - Thread: 1 -> GC Memory: 3,555,229,816 B
  1823. 2017-07-25 22:24:28.349 - Thread: 1 -> GC Memory: 3,560,640,888 B
  1824. 2017-07-25 22:24:53.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1825. 2017-07-25 22:24:53.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1826. 2017-07-25 22:24:58.357 - Thread: 1 -> GC Memory: 3,546,841,480 B
  1827. 2017-07-25 22:25:28.364 - Thread: 1 -> GC Memory: 3,548,155,712 B
  1828. 2017-07-25 22:25:48.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1829. 2017-07-25 22:25:48.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1830. 2017-07-25 22:25:58.372 - Thread: 1 -> GC Memory: 3,550,771,384 B
  1831. 2017-07-25 22:26:28.382 - Thread: 1 -> GC Memory: 3,547,350,632 B
  1832. 2017-07-25 22:26:47.645 - Thread: 1 -> Autosave initiated
  1833. 2017-07-25 22:26:47.645 - Thread: 1 -> Character state: True
  1834. 2017-07-25 22:26:47.645 - Thread: 1 -> IsServer: True
  1835. 2017-07-25 22:26:47.645 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1836. 2017-07-25 22:26:47.645 - Thread: 1 -> Autosave
  1837. 2017-07-25 22:26:47.645 - Thread: 1 -> Saving world - START
  1838. 2017-07-25 22:26:47.646 - Thread: 1 -> Making world state snapshot.
  1839. 2017-07-25 22:26:47.646 - Thread: 1 -> Before snapshot.: GC Memory: 3,557,799,528 B
  1840. 2017-07-25 22:26:47.851 - Thread: 1 -> After snapshot.: GC Memory: 3,573,272,632 B
  1841. 2017-07-25 22:26:47.852 - Thread: 1 -> Directory cleanup: GC Memory: 3,573,272,632 B
  1842. 2017-07-25 22:26:47.852 - Thread: 1 -> Saving world - END
  1843. 2017-07-25 22:26:47.852 - Thread: 9 -> Session snapshot save - START
  1844. 2017-07-25 22:26:47.853 - Thread: 9 -> Checking file access for files in target dir.
  1845. 2017-07-25 22:26:51.216 - Thread: 9 -> Session snapshot save - END
  1846. 2017-07-25 22:26:58.385 - Thread: 1 -> GC Memory: 3,585,977,096 B
  1847. 2017-07-25 22:27:11.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1848. 2017-07-25 22:27:11.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1849. 2017-07-25 22:27:11.903 - Thread: 1 -> Player character died. Id : 76561198031086704
  1850. 2017-07-25 22:27:16.877 - Thread: 1 -> RequestRespawn
  1851. 2017-07-25 22:27:16.900 - Thread: 1 -> Updating stopped.
  1852. 2017-07-25 22:27:34.061 - Thread: 1 -> Updating continues.
  1853. 2017-07-25 22:27:34.067 - Thread: 1 -> GC Memory: 3,587,044,296 B
  1854. 2017-07-25 22:27:34.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1855. 2017-07-25 22:27:34.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1856. 2017-07-25 22:27:40.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1857. 2017-07-25 22:27:40.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1858. 2017-07-25 22:28:03.485 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1859. 2017-07-25 22:28:03.485 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1860. 2017-07-25 22:28:04.072 - Thread: 1 -> GC Memory: 3,545,873,560 B
  1861. 2017-07-25 22:28:13.527 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1862. 2017-07-25 22:28:13.527 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1863. 2017-07-25 22:28:23.568 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1864. 2017-07-25 22:28:23.568 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1865. 2017-07-25 22:28:33.610 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1866. 2017-07-25 22:28:33.610 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1867. 2017-07-25 22:28:33.610 - Thread: 1 -> Next activation in 00:14:39.9621047
  1868. 2017-07-25 22:28:34.081 - Thread: 1 -> GC Memory: 3,547,159,560 B
  1869. 2017-07-25 22:29:04.091 - Thread: 1 -> GC Memory: 3,548,600,184 B
  1870. 2017-07-25 22:29:05.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1871. 2017-07-25 22:29:05.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1872. 2017-07-25 22:29:34.098 - Thread: 1 -> GC Memory: 3,553,803,376 B
  1873. 2017-07-25 22:29:59.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1874. 2017-07-25 22:29:59.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1875. 2017-07-25 22:30:04.107 - Thread: 1 -> GC Memory: 3,550,476,696 B
  1876. 2017-07-25 22:30:34.117 - Thread: 1 -> GC Memory: 3,568,640,064 B
  1877. 2017-07-25 22:31:04.126 - Thread: 1 -> GC Memory: 3,588,336,392 B
  1878. 2017-07-25 22:31:34.134 - Thread: 1 -> GC Memory: 3,560,234,912 B
  1879. 2017-07-25 22:31:47.656 - Thread: 1 -> Autosave initiated
  1880. 2017-07-25 22:31:47.656 - Thread: 1 -> Character state: True
  1881. 2017-07-25 22:31:47.656 - Thread: 1 -> IsServer: True
  1882. 2017-07-25 22:31:47.656 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1883. 2017-07-25 22:31:47.656 - Thread: 1 -> Autosave
  1884. 2017-07-25 22:31:47.656 - Thread: 1 -> Saving world - START
  1885. 2017-07-25 22:31:47.657 - Thread: 1 -> Making world state snapshot.
  1886. 2017-07-25 22:31:47.657 - Thread: 1 -> Before snapshot.: GC Memory: 3,570,014,416 B
  1887. 2017-07-25 22:31:47.864 - Thread: 1 -> After snapshot.: GC Memory: 3,582,744,040 B
  1888. 2017-07-25 22:31:47.864 - Thread: 1 -> Directory cleanup: GC Memory: 3,582,744,040 B
  1889. 2017-07-25 22:31:47.864 - Thread: 1 -> Saving world - END
  1890. 2017-07-25 22:31:47.865 - Thread: 9 -> Session snapshot save - START
  1891. 2017-07-25 22:31:47.866 - Thread: 9 -> Checking file access for files in target dir.
  1892. 2017-07-25 22:31:51.028 - Thread: 9 -> Session snapshot save - END
  1893. 2017-07-25 22:32:04.139 - Thread: 1 -> GC Memory: 3,592,112,056 B
  1894. 2017-07-25 22:32:34.148 - Thread: 1 -> GC Memory: 3,607,028,136 B
  1895. 2017-07-25 22:33:04.156 - Thread: 1 -> GC Memory: 3,553,832,072 B
  1896. 2017-07-25 22:33:34.167 - Thread: 1 -> GC Memory: 3,563,983,088 B
  1897. 2017-07-25 22:34:04.173 - Thread: 1 -> GC Memory: 3,571,625,792 B
  1898. 2017-07-25 22:34:34.181 - Thread: 1 -> GC Memory: 3,586,058,528 B
  1899. 2017-07-25 22:35:04.190 - Thread: 1 -> GC Memory: 3,567,120,384 B
  1900. 2017-07-25 22:35:34.197 - Thread: 1 -> GC Memory: 3,576,439,416 B
  1901. 2017-07-25 22:35:38.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1902. 2017-07-25 22:35:38.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1903. 2017-07-25 22:36:01.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1904. 2017-07-25 22:36:01.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1905. 2017-07-25 22:36:04.205 - Thread: 1 -> GC Memory: 3,579,049,568 B
  1906. 2017-07-25 22:36:34.216 - Thread: 1 -> GC Memory: 3,561,365,896 B
  1907. 2017-07-25 22:36:47.671 - Thread: 1 -> Autosave initiated
  1908. 2017-07-25 22:36:47.671 - Thread: 1 -> Character state: True
  1909. 2017-07-25 22:36:47.671 - Thread: 1 -> IsServer: True
  1910. 2017-07-25 22:36:47.671 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1911. 2017-07-25 22:36:47.671 - Thread: 1 -> Autosave
  1912. 2017-07-25 22:36:47.671 - Thread: 1 -> Saving world - START
  1913. 2017-07-25 22:36:47.672 - Thread: 1 -> Making world state snapshot.
  1914. 2017-07-25 22:36:47.672 - Thread: 1 -> Before snapshot.: GC Memory: 3,567,147,224 B
  1915. 2017-07-25 22:36:47.877 - Thread: 1 -> After snapshot.: GC Memory: 3,584,084,176 B
  1916. 2017-07-25 22:36:47.877 - Thread: 1 -> Directory cleanup: GC Memory: 3,584,092,368 B
  1917. 2017-07-25 22:36:47.877 - Thread: 1 -> Saving world - END
  1918. 2017-07-25 22:36:47.878 - Thread: 9 -> Session snapshot save - START
  1919. 2017-07-25 22:36:47.879 - Thread: 9 -> Checking file access for files in target dir.
  1920. 2017-07-25 22:36:51.436 - Thread: 9 -> Session snapshot save - END
  1921. 2017-07-25 22:37:04.220 - Thread: 1 -> GC Memory: 3,595,375,744 B
  1922. 2017-07-25 22:37:34.226 - Thread: 1 -> GC Memory: 3,605,307,624 B
  1923. 2017-07-25 22:38:04.236 - Thread: 1 -> GC Memory: 3,553,368,064 B
  1924. 2017-07-25 22:38:34.244 - Thread: 1 -> GC Memory: 3,568,819,328 B
  1925. 2017-07-25 22:38:50.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1926. 2017-07-25 22:38:50.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1927. 2017-07-25 22:39:04.254 - Thread: 1 -> GC Memory: 3,577,371,904 B
  1928. 2017-07-25 22:39:34.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1929. 2017-07-25 22:39:34.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1930. 2017-07-25 22:39:34.262 - Thread: 1 -> GC Memory: 3,580,730,672 B
  1931. 2017-07-25 22:40:04.270 - Thread: 1 -> GC Memory: 3,573,621,928 B
  1932. 2017-07-25 22:40:20.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1933. 2017-07-25 22:40:20.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1934. 2017-07-25 22:40:33.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1935. 2017-07-25 22:40:33.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1936. 2017-07-25 22:40:34.279 - Thread: 1 -> GC Memory: 3,571,572,384 B
  1937. 2017-07-25 22:40:44.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1938. 2017-07-25 22:40:44.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1939. 2017-07-25 22:41:04.286 - Thread: 1 -> GC Memory: 3,580,816,664 B
  1940. 2017-07-25 22:41:34.301 - Thread: 1 -> GC Memory: 3,556,847,144 B
  1941. 2017-07-25 22:41:47.674 - Thread: 1 -> Autosave initiated
  1942. 2017-07-25 22:41:47.674 - Thread: 1 -> Character state: True
  1943. 2017-07-25 22:41:47.674 - Thread: 1 -> IsServer: True
  1944. 2017-07-25 22:41:47.674 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1945. 2017-07-25 22:41:47.674 - Thread: 1 -> Autosave
  1946. 2017-07-25 22:41:47.674 - Thread: 1 -> Saving world - START
  1947. 2017-07-25 22:41:47.675 - Thread: 1 -> Making world state snapshot.
  1948. 2017-07-25 22:41:47.675 - Thread: 1 -> Before snapshot.: GC Memory: 3,558,792,504 B
  1949. 2017-07-25 22:41:47.892 - Thread: 1 -> After snapshot.: GC Memory: 3,572,847,784 B
  1950. 2017-07-25 22:41:47.892 - Thread: 1 -> Directory cleanup: GC Memory: 3,572,847,784 B
  1951. 2017-07-25 22:41:47.892 - Thread: 1 -> Saving world - END
  1952. 2017-07-25 22:41:47.893 - Thread: 9 -> Session snapshot save - START
  1953. 2017-07-25 22:41:47.895 - Thread: 9 -> Checking file access for files in target dir.
  1954. 2017-07-25 22:41:51.081 - Thread: 9 -> Session snapshot save - END
  1955. 2017-07-25 22:42:04.317 - Thread: 1 -> GC Memory: 3,574,097,800 B
  1956. 2017-07-25 22:42:34.325 - Thread: 1 -> GC Memory: 3,576,844,824 B
  1957. 2017-07-25 22:43:04.334 - Thread: 1 -> GC Memory: 3,559,417,240 B
  1958. 2017-07-25 22:43:15.293 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1959. 2017-07-25 22:43:15.293 - Thread: 1 -> Could not spawn event. Try 1 of 3
  1960. 2017-07-25 22:43:25.335 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1961. 2017-07-25 22:43:25.335 - Thread: 1 -> Could not spawn event. Try 2 of 3
  1962. 2017-07-25 22:43:34.341 - Thread: 1 -> GC Memory: 3,560,022,656 B
  1963. 2017-07-25 22:43:35.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1964. 2017-07-25 22:43:35.376 - Thread: 1 -> Could not spawn event. Try 3 of 3
  1965. 2017-07-25 22:43:45.418 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1966. 2017-07-25 22:43:45.418 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  1967. 2017-07-25 22:43:45.418 - Thread: 1 -> Next activation in 00:12:55.0928361
  1968. 2017-07-25 22:44:04.349 - Thread: 1 -> GC Memory: 3,560,820,976 B
  1969. 2017-07-25 22:44:34.359 - Thread: 1 -> GC Memory: 3,562,038,704 B
  1970. 2017-07-25 22:45:04.366 - Thread: 1 -> GC Memory: 3,557,803,376 B
  1971. 2017-07-25 22:45:34.375 - Thread: 1 -> GC Memory: 3,561,579,136 B
  1972. 2017-07-25 22:46:04.383 - Thread: 1 -> GC Memory: 3,562,046,872 B
  1973. 2017-07-25 22:46:34.392 - Thread: 1 -> GC Memory: 3,555,475,720 B
  1974. 2017-07-25 22:46:47.681 - Thread: 1 -> Autosave initiated
  1975. 2017-07-25 22:46:47.681 - Thread: 1 -> Character state: True
  1976. 2017-07-25 22:46:47.681 - Thread: 1 -> IsServer: True
  1977. 2017-07-25 22:46:47.681 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1978. 2017-07-25 22:46:47.681 - Thread: 1 -> Autosave
  1979. 2017-07-25 22:46:47.681 - Thread: 1 -> Saving world - START
  1980. 2017-07-25 22:46:47.682 - Thread: 1 -> Making world state snapshot.
  1981. 2017-07-25 22:46:47.682 - Thread: 1 -> Before snapshot.: GC Memory: 3,559,017,120 B
  1982. 2017-07-25 22:46:47.895 - Thread: 1 -> After snapshot.: GC Memory: 3,572,999,808 B
  1983. 2017-07-25 22:46:47.895 - Thread: 1 -> Directory cleanup: GC Memory: 3,572,999,808 B
  1984. 2017-07-25 22:46:47.895 - Thread: 1 -> Saving world - END
  1985. 2017-07-25 22:46:47.896 - Thread: 9 -> Session snapshot save - START
  1986. 2017-07-25 22:46:47.897 - Thread: 9 -> Checking file access for files in target dir.
  1987. 2017-07-25 22:46:51.107 - Thread: 9 -> Session snapshot save - END
  1988. 2017-07-25 22:47:04.403 - Thread: 1 -> GC Memory: 3,576,738,480 B
  1989. 2017-07-25 22:47:34.406 - Thread: 1 -> GC Memory: 3,578,063,504 B
  1990. 2017-07-25 22:48:04.415 - Thread: 1 -> GC Memory: 3,557,155,784 B
  1991. 2017-07-25 22:48:34.423 - Thread: 1 -> GC Memory: 3,560,353,184 B
  1992. 2017-07-25 22:48:46.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1993. 2017-07-25 22:48:46.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1994. 2017-07-25 22:49:04.431 - Thread: 1 -> GC Memory: 3,562,151,488 B
  1995. 2017-07-25 22:49:34.440 - Thread: 1 -> GC Memory: 3,562,953,472 B
  1996. 2017-07-25 22:50:04.448 - Thread: 1 -> GC Memory: 3,558,868,544 B
  1997. 2017-07-25 22:50:34.456 - Thread: 1 -> GC Memory: 3,566,700,584 B
  1998. 2017-07-25 22:50:40.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1999. 2017-07-25 22:50:40.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2000. 2017-07-25 22:50:55.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2001. 2017-07-25 22:50:55.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2002. 2017-07-25 22:51:04.465 - Thread: 1 -> GC Memory: 3,574,130,008 B
  2003. 2017-07-25 22:51:13.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2004. 2017-07-25 22:51:13.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2005. 2017-07-25 22:51:19.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2006. 2017-07-25 22:51:19.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2007. 2017-07-25 22:51:34.473 - Thread: 1 -> GC Memory: 3,558,467,416 B
  2008. 2017-07-25 22:51:47.695 - Thread: 1 -> Autosave initiated
  2009. 2017-07-25 22:51:47.695 - Thread: 1 -> Character state: True
  2010. 2017-07-25 22:51:47.695 - Thread: 1 -> IsServer: True
  2011. 2017-07-25 22:51:47.695 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2012. 2017-07-25 22:51:47.695 - Thread: 1 -> Autosave
  2013. 2017-07-25 22:51:47.695 - Thread: 1 -> Saving world - START
  2014. 2017-07-25 22:51:47.696 - Thread: 1 -> Making world state snapshot.
  2015. 2017-07-25 22:51:47.696 - Thread: 1 -> Before snapshot.: GC Memory: 3,560,897,712 B
  2016. 2017-07-25 22:51:47.906 - Thread: 1 -> After snapshot.: GC Memory: 3,575,751,520 B
  2017. 2017-07-25 22:51:47.906 - Thread: 1 -> Directory cleanup: GC Memory: 3,575,751,520 B
  2018. 2017-07-25 22:51:47.906 - Thread: 1 -> Saving world - END
  2019. 2017-07-25 22:51:47.907 - Thread: 9 -> Session snapshot save - START
  2020. 2017-07-25 22:51:47.908 - Thread: 9 -> Checking file access for files in target dir.
  2021. 2017-07-25 22:51:50.906 - Thread: 9 -> Session snapshot save - END
  2022. 2017-07-25 22:52:04.481 - Thread: 1 -> GC Memory: 3,577,975,144 B
  2023. 2017-07-25 22:52:31.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2024. 2017-07-25 22:52:31.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2025. 2017-07-25 22:52:34.489 - Thread: 1 -> GC Memory: 3,579,271,352 B
  2026. 2017-07-25 22:53:04.498 - Thread: 1 -> GC Memory: 3,558,024,080 B
  2027. 2017-07-25 22:53:34.508 - Thread: 1 -> GC Memory: 3,567,714,800 B
  2028. 2017-07-25 22:54:02.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2029. 2017-07-25 22:54:02.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2030. 2017-07-25 22:54:04.515 - Thread: 1 -> GC Memory: 3,573,197,216 B
  2031. 2017-07-25 22:54:34.523 - Thread: 1 -> GC Memory: 3,573,995,856 B
  2032. 2017-07-25 22:55:04.531 - Thread: 1 -> GC Memory: 3,565,597,832 B
  2033. 2017-07-25 22:55:08.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2034. 2017-07-25 22:55:08.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2035. 2017-07-25 22:55:34.539 - Thread: 1 -> GC Memory: 3,563,125,816 B
  2036. 2017-07-25 22:56:04.548 - Thread: 1 -> GC Memory: 3,571,147,904 B
  2037. 2017-07-25 22:56:29.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2038. 2017-07-25 22:56:29.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2039. 2017-07-25 22:56:34.557 - Thread: 1 -> GC Memory: 3,559,759,032 B
  2040. 2017-07-25 22:56:40.645 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2041. 2017-07-25 22:56:40.646 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2042. 2017-07-25 22:56:47.710 - Thread: 1 -> Autosave initiated
  2043. 2017-07-25 22:56:47.710 - Thread: 1 -> Character state: True
  2044. 2017-07-25 22:56:47.710 - Thread: 1 -> IsServer: True
  2045. 2017-07-25 22:56:47.710 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2046. 2017-07-25 22:56:47.710 - Thread: 1 -> Autosave
  2047. 2017-07-25 22:56:47.711 - Thread: 1 -> Saving world - START
  2048. 2017-07-25 22:56:47.711 - Thread: 1 -> Making world state snapshot.
  2049. 2017-07-25 22:56:47.711 - Thread: 1 -> Before snapshot.: GC Memory: 3,559,609,896 B
  2050. 2017-07-25 22:56:47.928 - Thread: 1 -> After snapshot.: GC Memory: 3,577,259,416 B
  2051. 2017-07-25 22:56:47.928 - Thread: 1 -> Directory cleanup: GC Memory: 3,577,259,416 B
  2052. 2017-07-25 22:56:47.928 - Thread: 1 -> Saving world - END
  2053. 2017-07-25 22:56:47.929 - Thread: 10 -> Session snapshot save - START
  2054. 2017-07-25 22:56:47.930 - Thread: 10 -> Checking file access for files in target dir.
  2055. 2017-07-25 22:56:50.693 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2056. 2017-07-25 22:56:50.693 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2057. 2017-07-25 22:56:50.936 - Thread: 10 -> Session snapshot save - END
  2058. 2017-07-25 22:57:00.735 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2059. 2017-07-25 22:57:00.735 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2060. 2017-07-25 22:57:04.571 - Thread: 1 -> GC Memory: 3,578,037,600 B
  2061. 2017-07-25 22:57:10.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2062. 2017-07-25 22:57:10.776 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2063. 2017-07-25 22:57:10.776 - Thread: 1 -> Next activation in 00:15:56.7011804
  2064. 2017-07-25 22:57:34.578 - Thread: 1 -> GC Memory: 3,580,215,768 B
  2065. 2017-07-25 22:57:37.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2066. 2017-07-25 22:57:37.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2067. 2017-07-25 22:58:04.586 - Thread: 1 -> GC Memory: 3,562,193,104 B
  2068. 2017-07-25 22:58:33.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2069. 2017-07-25 22:58:33.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2070. 2017-07-25 22:58:34.595 - Thread: 1 -> GC Memory: 3,565,328,256 B
  2071. 2017-07-25 22:58:41.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2072. 2017-07-25 22:58:41.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2073. 2017-07-25 22:58:41.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2074. 2017-07-25 22:58:41.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2075. 2017-07-25 22:59:06.744 - Thread: 1 -> GC Memory: 3,564,837,968 B
  2076. 2017-07-25 22:59:08.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2077. 2017-07-25 22:59:08.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2078. 2017-07-25 22:59:36.749 - Thread: 1 -> GC Memory: 3,570,201,600 B
  2079. 2017-07-25 23:00:06.758 - Thread: 1 -> GC Memory: 3,560,878,344 B
  2080. 2017-07-25 23:00:28.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2081. 2017-07-25 23:00:28.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2082. 2017-07-25 23:00:36.767 - Thread: 1 -> GC Memory: 3,564,536,256 B
  2083. 2017-07-25 23:00:49.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2084. 2017-07-25 23:00:49.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2085. 2017-07-25 23:01:03.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2086. 2017-07-25 23:01:03.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2087. 2017-07-25 23:01:06.776 - Thread: 1 -> GC Memory: 3,566,231,568 B
  2088. 2017-07-25 23:01:36.783 - Thread: 1 -> GC Memory: 3,562,450,808 B
  2089. 2017-07-25 23:01:39.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2090. 2017-07-25 23:01:39.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2091. 2017-07-25 23:01:47.712 - Thread: 1 -> Autosave initiated
  2092. 2017-07-25 23:01:47.712 - Thread: 1 -> Character state: True
  2093. 2017-07-25 23:01:47.712 - Thread: 1 -> IsServer: True
  2094. 2017-07-25 23:01:47.712 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2095. 2017-07-25 23:01:47.712 - Thread: 1 -> Autosave
  2096. 2017-07-25 23:01:47.712 - Thread: 1 -> Saving world - START
  2097. 2017-07-25 23:01:47.713 - Thread: 1 -> Making world state snapshot.
  2098. 2017-07-25 23:01:47.713 - Thread: 1 -> Before snapshot.: GC Memory: 3,564,701,456 B
  2099. 2017-07-25 23:01:47.909 - Thread: 1 -> After snapshot.: GC Memory: 3,579,427,512 B
  2100. 2017-07-25 23:01:47.909 - Thread: 1 -> Directory cleanup: GC Memory: 3,579,427,512 B
  2101. 2017-07-25 23:01:47.909 - Thread: 1 -> Saving world - END
  2102. 2017-07-25 23:01:47.910 - Thread: 9 -> Session snapshot save - START
  2103. 2017-07-25 23:01:47.910 - Thread: 9 -> Checking file access for files in target dir.
  2104. 2017-07-25 23:01:50.913 - Thread: 9 -> Session snapshot save - END
  2105. 2017-07-25 23:01:51.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2106. 2017-07-25 23:01:51.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2107. 2017-07-25 23:02:06.794 - Thread: 1 -> GC Memory: 3,585,774,288 B
  2108. 2017-07-25 23:02:23.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2109. 2017-07-25 23:02:23.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2110. 2017-07-25 23:02:36.802 - Thread: 1 -> GC Memory: 3,584,362,144 B
  2111. 2017-07-25 23:03:06.809 - Thread: 1 -> GC Memory: 3,563,165,744 B
  2112. 2017-07-25 23:03:36.818 - Thread: 1 -> GC Memory: 3,567,685,880 B
  2113. 2017-07-25 23:04:06.825 - Thread: 1 -> GC Memory: 3,575,141,888 B
  2114. 2017-07-25 23:04:36.838 - Thread: 1 -> GC Memory: 3,604,395,096 B
  2115. 2017-07-25 23:05:06.846 - Thread: 1 -> GC Memory: 3,607,658,256 B
  2116. 2017-07-25 23:05:36.850 - Thread: 1 -> GC Memory: 3,627,379,656 B
  2117. 2017-07-25 23:06:06.859 - Thread: 1 -> GC Memory: 3,626,109,888 B
  2118. 2017-07-25 23:06:36.869 - Thread: 1 -> GC Memory: 3,605,661,352 B
  2119. 2017-07-25 23:06:47.716 - Thread: 1 -> Autosave initiated
  2120. 2017-07-25 23:06:47.716 - Thread: 1 -> Character state: True
  2121. 2017-07-25 23:06:47.716 - Thread: 1 -> IsServer: True
  2122. 2017-07-25 23:06:47.716 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2123. 2017-07-25 23:06:47.716 - Thread: 1 -> Autosave
  2124. 2017-07-25 23:06:47.716 - Thread: 1 -> Saving world - START
  2125. 2017-07-25 23:06:47.717 - Thread: 1 -> Making world state snapshot.
  2126. 2017-07-25 23:06:47.717 - Thread: 1 -> Before snapshot.: GC Memory: 3,605,839,096 B
  2127. 2017-07-25 23:06:47.913 - Thread: 1 -> After snapshot.: GC Memory: 3,622,095,872 B
  2128. 2017-07-25 23:06:47.913 - Thread: 1 -> Directory cleanup: GC Memory: 3,622,095,872 B
  2129. 2017-07-25 23:06:47.913 - Thread: 1 -> Saving world - END
  2130. 2017-07-25 23:06:47.914 - Thread: 9 -> Session snapshot save - START
  2131. 2017-07-25 23:06:47.915 - Thread: 9 -> Checking file access for files in target dir.
  2132. 2017-07-25 23:06:51.046 - Thread: 9 -> Session snapshot save - END
  2133. 2017-07-25 23:07:06.882 - Thread: 1 -> GC Memory: 3,625,480,400 B
  2134. 2017-07-25 23:07:36.889 - Thread: 1 -> GC Memory: 3,634,357,120 B
  2135. 2017-07-25 23:08:06.899 - Thread: 1 -> GC Memory: 3,603,321,288 B
  2136. 2017-07-25 23:08:36.906 - Thread: 1 -> GC Memory: 3,622,411,024 B
  2137. 2017-07-25 23:08:51.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2138. 2017-07-25 23:08:51.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2139. 2017-07-25 23:09:06.914 - Thread: 1 -> GC Memory: 3,622,734,408 B
  2140. 2017-07-25 23:09:36.926 - Thread: 1 -> GC Memory: 3,656,124,784 B
  2141. 2017-07-25 23:10:06.934 - Thread: 1 -> GC Memory: 3,627,395,984 B
  2142. 2017-07-25 23:10:36.941 - Thread: 1 -> GC Memory: 3,647,200,472 B
  2143. 2017-07-25 23:11:06.949 - Thread: 1 -> GC Memory: 3,661,101,016 B
  2144. 2017-07-25 23:11:26.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2145. 2017-07-25 23:11:26.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2146. 2017-07-25 23:11:36.154 - Thread: 1 -> Player character died. Id : 76561198031086704
  2147. 2017-07-25 23:11:36.957 - Thread: 1 -> GC Memory: 3,612,768,520 B
  2148. 2017-07-25 23:11:45.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2149. 2017-07-25 23:11:45.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2150. 2017-07-25 23:11:47.718 - Thread: 1 -> Autosave initiated
  2151. 2017-07-25 23:11:47.718 - Thread: 1 -> Character state: True
  2152. 2017-07-25 23:11:47.718 - Thread: 1 -> IsServer: True
  2153. 2017-07-25 23:11:47.718 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2154. 2017-07-25 23:11:47.718 - Thread: 1 -> Autosave
  2155. 2017-07-25 23:11:47.718 - Thread: 1 -> Saving world - START
  2156. 2017-07-25 23:11:47.719 - Thread: 1 -> Making world state snapshot.
  2157. 2017-07-25 23:11:47.719 - Thread: 1 -> Before snapshot.: GC Memory: 3,616,623,112 B
  2158. 2017-07-25 23:11:47.957 - Thread: 1 -> After snapshot.: GC Memory: 3,630,402,568 B
  2159. 2017-07-25 23:11:47.957 - Thread: 1 -> Directory cleanup: GC Memory: 3,630,402,568 B
  2160. 2017-07-25 23:11:47.957 - Thread: 1 -> Saving world - END
  2161. 2017-07-25 23:11:47.958 - Thread: 9 -> Session snapshot save - START
  2162. 2017-07-25 23:11:47.959 - Thread: 9 -> Checking file access for files in target dir.
  2163. 2017-07-25 23:11:50.970 - Thread: 9 -> Session snapshot save - END
  2164. 2017-07-25 23:11:53.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2165. 2017-07-25 23:11:53.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2166. 2017-07-25 23:12:06.959 - Thread: 1 -> GC Memory: 3,631,504,776 B
  2167. 2017-07-25 23:12:36.967 - Thread: 1 -> GC Memory: 3,639,427,048 B
  2168. 2017-07-25 23:12:45.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2169. 2017-07-25 23:12:45.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2170. 2017-07-25 23:13:06.976 - Thread: 1 -> GC Memory: 3,612,288,944 B
  2171. 2017-07-25 23:13:08.295 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2172. 2017-07-25 23:13:08.295 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2173. 2017-07-25 23:13:18.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2174. 2017-07-25 23:13:18.477 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2175. 2017-07-25 23:13:28.374 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2176. 2017-07-25 23:13:28.375 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2177. 2017-07-25 23:13:36.980 - Thread: 1 -> GC Memory: 3,620,399,384 B
  2178. 2017-07-25 23:13:38.417 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2179. 2017-07-25 23:13:38.417 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2180. 2017-07-25 23:13:38.417 - Thread: 1 -> Next activation in 00:10:12.2147032
  2181. 2017-07-25 23:13:52.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2182. 2017-07-25 23:13:52.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2183. 2017-07-25 23:14:06.988 - Thread: 1 -> GC Memory: 3,622,954,696 B
  2184. 2017-07-25 23:14:34.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2185. 2017-07-25 23:14:34.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2186. 2017-07-25 23:14:36.996 - Thread: 1 -> GC Memory: 3,628,050,256 B
  2187. 2017-07-25 23:15:07.005 - Thread: 1 -> GC Memory: 3,613,602,896 B
  2188. 2017-07-25 23:15:24.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2189. 2017-07-25 23:15:24.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2190. 2017-07-25 23:15:37.013 - Thread: 1 -> GC Memory: 3,618,581,144 B
  2191. 2017-07-25 23:15:40.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2192. 2017-07-25 23:15:40.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2193. 2017-07-25 23:16:07.023 - Thread: 1 -> GC Memory: 3,621,972,584 B
  2194. 2017-07-25 23:16:37.030 - Thread: 1 -> GC Memory: 3,611,131,504 B
  2195. 2017-07-25 23:16:47.724 - Thread: 1 -> Autosave initiated
  2196. 2017-07-25 23:16:47.724 - Thread: 1 -> Character state: True
  2197. 2017-07-25 23:16:47.724 - Thread: 1 -> IsServer: True
  2198. 2017-07-25 23:16:47.724 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2199. 2017-07-25 23:16:47.724 - Thread: 1 -> Autosave
  2200. 2017-07-25 23:16:47.724 - Thread: 1 -> Saving world - START
  2201. 2017-07-25 23:16:47.725 - Thread: 1 -> Making world state snapshot.
  2202. 2017-07-25 23:16:47.725 - Thread: 1 -> Before snapshot.: GC Memory: 3,614,293,392 B
  2203. 2017-07-25 23:16:47.955 - Thread: 1 -> After snapshot.: GC Memory: 3,631,705,960 B
  2204. 2017-07-25 23:16:47.955 - Thread: 1 -> Directory cleanup: GC Memory: 3,631,705,960 B
  2205. 2017-07-25 23:16:47.955 - Thread: 1 -> Saving world - END
  2206. 2017-07-25 23:16:47.956 - Thread: 9 -> Session snapshot save - START
  2207. 2017-07-25 23:16:47.957 - Thread: 9 -> Checking file access for files in target dir.
  2208. 2017-07-25 23:16:51.050 - Thread: 9 -> Session snapshot save - END
  2209. 2017-07-25 23:16:52.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2210. 2017-07-25 23:16:52.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2211. 2017-07-25 23:17:07.042 - Thread: 1 -> GC Memory: 3,635,466,752 B
  2212. 2017-07-25 23:17:37.049 - Thread: 1 -> GC Memory: 3,642,910,968 B
  2213. 2017-07-25 23:17:55.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2214. 2017-07-25 23:17:55.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2215. 2017-07-25 23:18:07.059 - Thread: 1 -> GC Memory: 3,612,435,040 B
  2216. 2017-07-25 23:18:37.067 - Thread: 1 -> GC Memory: 3,623,851,912 B
  2217. 2017-07-25 23:19:07.073 - Thread: 1 -> GC Memory: 3,630,436,632 B
  2218. 2017-07-25 23:19:21.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2219. 2017-07-25 23:19:21.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2220. 2017-07-25 23:19:37.083 - Thread: 1 -> GC Memory: 3,630,466,736 B
  2221. 2017-07-25 23:20:07.091 - Thread: 1 -> GC Memory: 3,630,743,168 B
  2222. 2017-07-25 23:20:35.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2223. 2017-07-25 23:20:35.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2224. 2017-07-25 23:20:37.099 - Thread: 1 -> GC Memory: 3,632,917,344 B
  2225. 2017-07-25 23:21:07.108 - Thread: 1 -> GC Memory: 3,638,040,624 B
  2226. 2017-07-25 23:21:35.123 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
  2227. 2017-07-25 23:21:37.117 - Thread: 1 -> GC Memory: 3,637,306,904 B
  2228. 2017-07-25 23:21:47.728 - Thread: 1 -> Autosave initiated
  2229. 2017-07-25 23:21:47.728 - Thread: 1 -> Character state: True
  2230. 2017-07-25 23:21:47.728 - Thread: 1 -> IsServer: True
  2231. 2017-07-25 23:21:47.728 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2232. 2017-07-25 23:21:47.728 - Thread: 1 -> Autosave
  2233. 2017-07-25 23:21:47.728 - Thread: 1 -> Saving world - START
  2234. 2017-07-25 23:21:47.729 - Thread: 1 -> Making world state snapshot.
  2235. 2017-07-25 23:21:47.729 - Thread: 1 -> Before snapshot.: GC Memory: 3,649,344,424 B
  2236. 2017-07-25 23:21:47.963 - Thread: 1 -> After snapshot.: GC Memory: 3,663,257,096 B
  2237. 2017-07-25 23:21:47.963 - Thread: 1 -> Directory cleanup: GC Memory: 3,663,257,096 B
  2238. 2017-07-25 23:21:47.963 - Thread: 1 -> Saving world - END
  2239. 2017-07-25 23:21:47.964 - Thread: 9 -> Session snapshot save - START
  2240. 2017-07-25 23:21:47.965 - Thread: 9 -> Checking file access for files in target dir.
  2241. 2017-07-25 23:21:51.034 - Thread: 9 -> Session snapshot save - END
  2242. 2017-07-25 23:22:07.119 - Thread: 1 -> GC Memory: 3,682,086,800 B
  2243. 2017-07-25 23:22:37.124 - Thread: 1 -> GC Memory: 3,714,114,344 B
  2244. 2017-07-25 23:23:07.132 - Thread: 1 -> GC Memory: 3,654,772,728 B
  2245. 2017-07-25 23:23:37.142 - Thread: 1 -> GC Memory: 3,651,641,184 B
  2246. 2017-07-25 23:23:46.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2247. 2017-07-25 23:23:46.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2248. 2017-07-25 23:23:49.330 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START
  2249. 2017-07-25 23:23:49.330 - Thread: 9 -> Asking steam for 21 subscribed items
  2250. 2017-07-25 23:23:49.330 - Thread: 9 -> Steam returned 21 subscribed items
  2251. 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 792841373
  2252. 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 454075333
  2253. 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 713653017
  2254. 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 971004781
  2255. 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 925157194
  2256. 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 921640928
  2257. 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 554650209
  2258. 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 632115227
  2259. 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 857339048
  2260. 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 822950976
  2261. 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 673472325
  2262. 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 782912712
  2263. 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 454230024
  2264. 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 454229970
  2265. 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 421590179
  2266. 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 390176024
  2267. 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 423894882
  2268. 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 931064413
  2269. 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 968738307
  2270. 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 958691239
  2271. 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 1070971308
  2272. 2017-07-25 23:23:49.823 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
  2273. 2017-07-25 23:23:49.824 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
  2274. 2017-07-25 23:23:49.990 - Thread: 1 -> Obtained details: Id=971004781; Result=OK; ugcHandle=839209486472965615; title='AU-13c Mud-Wasp Miner'; tags='blueprint,exploration'
  2275. 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=925157194; Result=OK; ugcHandle=776155680303248262; title='Mall-E'; tags='blueprint,exploration'
  2276. 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=632115227; Result=OK; ugcHandle=293104665804829341; title='Dawnstar - Rover'; tags='blueprint'
  2277. 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=554650209; Result=OK; ugcHandle=401182814307708324; title='RCSP Raven Hovercopter (blueprint)'; tags='blueprint,exploration'
  2278. 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=851591856368168438; title='Whip's Artificial Horizon Script'; tags='ingameScript'
  2279. 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=921640928; Result=OK; ugcHandle=833574397670226948; title='SPHERIC Universal colony module Mk2'; tags='blueprint,exploration'
  2280. 2017-07-25 23:23:50.241 - Thread: 1 -> Obtained details: Id=782912712; Result=OK; ugcHandle=107355289211431314; title='Mobile Mining Base [Modless]'; tags='blueprint,exploration'
  2281. 2017-07-25 23:23:50.242 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
  2282. 2017-07-25 23:23:50.242 - Thread: 1 -> Obtained details: Id=857339048; Result=OK; ugcHandle=81465294114903787; title='Turret Deployment Vehicle (TDV)'; tags='blueprint,development'
  2283. 2017-07-25 23:23:50.242 - Thread: 1 -> Obtained details: Id=673472325; Result=OK; ugcHandle=499148155510902842; title='SG-G Pathfinder Mobile Command Crawler'; tags='blueprint'
  2284. 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=454230024; Result=OK; ugcHandle=34121686729805567; title='VC Heavy Mining Drone'; tags='blueprint,exploration'
  2285. 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=421590179; Result=OK; ugcHandle=270596815982950955; title='VC Processing Station'; tags='blueprint,exploration'
  2286. 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=454229970; Result=OK; ugcHandle=440575616535397240; title='VC Mining Barge MKII'; tags='blueprint,exploration'
  2287. 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=390176024; Result=OK; ugcHandle=34110908167588124; title='VC Transfer Station'; tags='blueprint,exploration'
  2288. 2017-07-25 23:23:50.442 - Thread: 1 -> Obtained details: Id=931064413; Result=OK; ugcHandle=769399542982573531; title='RED SHIP - HARPER VARIANT'; tags='blueprint,exploration'
  2289. 2017-07-25 23:23:50.442 - Thread: 1 -> Obtained details: Id=423894882; Result=OK; ugcHandle=714160316294169316; title='IMDC Defense Platform 6540'; tags='blueprint,exploration'
  2290. 2017-07-25 23:23:50.442 - Thread: 1 -> Obtained details: Id=968738307; Result=OK; ugcHandle=827950416973204116; title='Planetarium (no mods)'; tags='blueprint,exploration'
  2291. 2017-07-25 23:23:50.443 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
  2292. 2017-07-25 23:23:50.443 - Thread: 1 -> Obtained details: Id=1070971308; Result=OK; ugcHandle=829077126819230181; title='Imperial Kittah Atmosphere Tigers Lips'; tags='blueprint,exploration'
  2293. 2017-07-25 23:23:50.443 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END
  2294. 2017-07-25 23:23:50.963 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2295. 2017-07-25 23:23:50.963 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2296. 2017-07-25 23:23:51.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2297. 2017-07-25 23:23:51.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2298. 2017-07-25 23:23:57.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2299. 2017-07-25 23:23:57.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2300. 2017-07-25 23:24:01.004 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2301. 2017-07-25 23:24:01.004 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2302. 2017-07-25 23:24:07.149 - Thread: 1 -> GC Memory: 3,655,417,688 B
  2303. 2017-07-25 23:24:08.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2304. 2017-07-25 23:24:08.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2305. 2017-07-25 23:24:11.051 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2306. 2017-07-25 23:24:11.051 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2307. 2017-07-25 23:24:21.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2308. 2017-07-25 23:24:21.092 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2309. 2017-07-25 23:24:21.093 - Thread: 1 -> Next activation in 00:10:24.1202360
  2310. 2017-07-25 23:24:22.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2311. 2017-07-25 23:24:22.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2312. 2017-07-25 23:24:27.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2313. 2017-07-25 23:24:27.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2314. 2017-07-25 23:24:37.166 - Thread: 1 -> GC Memory: 3,661,100,912 B
  2315. 2017-07-25 23:25:07.176 - Thread: 1 -> GC Memory: 3,649,892,464 B
  2316. 2017-07-25 23:25:37.181 - Thread: 1 -> GC Memory: 3,653,287,776 B
  2317. 2017-07-25 23:26:07.190 - Thread: 1 -> GC Memory: 3,655,998,504 B
  2318. 2017-07-25 23:26:08.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2319. 2017-07-25 23:26:08.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2320. 2017-07-25 23:26:37.199 - Thread: 1 -> GC Memory: 3,649,329,056 B
  2321. 2017-07-25 23:26:47.744 - Thread: 1 -> Autosave initiated
  2322. 2017-07-25 23:26:47.744 - Thread: 1 -> Character state: True
  2323. 2017-07-25 23:26:47.744 - Thread: 1 -> IsServer: True
  2324. 2017-07-25 23:26:47.744 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2325. 2017-07-25 23:26:47.744 - Thread: 1 -> Autosave
  2326. 2017-07-25 23:26:47.744 - Thread: 1 -> Saving world - START
  2327. 2017-07-25 23:26:47.745 - Thread: 1 -> Making world state snapshot.
  2328. 2017-07-25 23:26:47.745 - Thread: 1 -> Before snapshot.: GC Memory: 3,656,783,488 B
  2329. 2017-07-25 23:26:47.995 - Thread: 1 -> After snapshot.: GC Memory: 3,670,602,920 B
  2330. 2017-07-25 23:26:47.995 - Thread: 1 -> Directory cleanup: GC Memory: 3,670,602,920 B
  2331. 2017-07-25 23:26:47.995 - Thread: 1 -> Saving world - END
  2332. 2017-07-25 23:26:47.995 - Thread: 9 -> Session snapshot save - START
  2333. 2017-07-25 23:26:47.997 - Thread: 9 -> Checking file access for files in target dir.
  2334. 2017-07-25 23:26:51.293 - Thread: 9 -> Session snapshot save - END
  2335. 2017-07-25 23:27:07.206 - Thread: 1 -> GC Memory: 3,692,365,168 B
  2336. 2017-07-25 23:27:37.209 - Thread: 1 -> GC Memory: 3,705,348,296 B
  2337. 2017-07-25 23:27:45.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2338. 2017-07-25 23:27:45.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2339. 2017-07-25 23:28:07.218 - Thread: 1 -> GC Memory: 3,646,967,968 B
  2340. 2017-07-25 23:28:18.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2341. 2017-07-25 23:28:18.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2342. 2017-07-25 23:28:37.223 - Thread: 1 -> GC Memory: 3,655,344,712 B
  2343. 2017-07-25 23:29:07.230 - Thread: 1 -> GC Memory: 3,657,344,904 B
  2344. 2017-07-25 23:29:16.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2345. 2017-07-25 23:29:16.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2346. 2017-07-25 23:29:37.238 - Thread: 1 -> GC Memory: 3,658,682,968 B
  2347. 2017-07-25 23:30:07.247 - Thread: 1 -> GC Memory: 3,664,738,016 B
  2348. 2017-07-25 23:30:37.256 - Thread: 1 -> GC Memory: 3,679,710,488 B
  2349. 2017-07-25 23:31:02.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2350. 2017-07-25 23:31:02.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2351. 2017-07-25 23:31:07.262 - Thread: 1 -> GC Memory: 3,681,593,472 B
  2352. 2017-07-25 23:31:37.271 - Thread: 1 -> GC Memory: 3,659,137,264 B
  2353. 2017-07-25 23:31:47.749 - Thread: 1 -> Autosave initiated
  2354. 2017-07-25 23:31:47.749 - Thread: 1 -> Character state: True
  2355. 2017-07-25 23:31:47.749 - Thread: 1 -> IsServer: True
  2356. 2017-07-25 23:31:47.749 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2357. 2017-07-25 23:31:47.749 - Thread: 1 -> Autosave
  2358. 2017-07-25 23:31:47.749 - Thread: 1 -> Saving world - START
  2359. 2017-07-25 23:31:47.750 - Thread: 1 -> Making world state snapshot.
  2360. 2017-07-25 23:31:47.750 - Thread: 1 -> Before snapshot.: GC Memory: 3,652,127,064 B
  2361. 2017-07-25 23:31:48.018 - Thread: 1 -> After snapshot.: GC Memory: 3,669,536,224 B
  2362. 2017-07-25 23:31:48.018 - Thread: 1 -> Directory cleanup: GC Memory: 3,669,536,224 B
  2363. 2017-07-25 23:31:48.018 - Thread: 1 -> Saving world - END
  2364. 2017-07-25 23:31:48.020 - Thread: 9 -> Session snapshot save - START
  2365. 2017-07-25 23:31:48.021 - Thread: 9 -> Checking file access for files in target dir.
  2366. 2017-07-25 23:31:51.294 - Thread: 9 -> Session snapshot save - END
  2367. 2017-07-25 23:32:07.273 - Thread: 1 -> GC Memory: 3,675,405,568 B
  2368. 2017-07-25 23:32:16.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2369. 2017-07-25 23:32:16.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2370. 2017-07-25 23:32:37.279 - Thread: 1 -> GC Memory: 3,677,941,024 B
  2371. 2017-07-25 23:33:07.290 - Thread: 1 -> GC Memory: 3,657,374,904 B
  2372. 2017-07-25 23:33:37.306 - Thread: 1 -> GC Memory: 3,667,587,648 B
  2373. 2017-07-25 23:33:41.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2374. 2017-07-25 23:33:41.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2375. 2017-07-25 23:34:07.312 - Thread: 1 -> GC Memory: 3,674,005,392 B
  2376. 2017-07-25 23:34:24.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2377. 2017-07-25 23:34:24.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2378. 2017-07-25 23:34:37.320 - Thread: 1 -> GC Memory: 3,670,601,512 B
  2379. 2017-07-25 23:34:44.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2380. 2017-07-25 23:34:44.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2381. 2017-07-25 23:34:45.702 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2382. 2017-07-25 23:34:45.703 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2383. 2017-07-25 23:34:55.743 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2384. 2017-07-25 23:34:55.744 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2385. 2017-07-25 23:35:05.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2386. 2017-07-25 23:35:05.786 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2387. 2017-07-25 23:35:07.330 - Thread: 1 -> GC Memory: 3,660,711,208 B
  2388. 2017-07-25 23:35:15.827 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2389. 2017-07-25 23:35:15.828 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2390. 2017-07-25 23:35:15.828 - Thread: 1 -> Next activation in 00:13:48.4798497
  2391. 2017-07-25 23:35:37.339 - Thread: 1 -> GC Memory: 3,683,958,240 B
  2392. 2017-07-25 23:35:55.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2393. 2017-07-25 23:35:55.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2394. 2017-07-25 23:36:07.345 - Thread: 1 -> GC Memory: 3,681,504,088 B
  2395. 2017-07-25 23:36:18.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2396. 2017-07-25 23:36:18.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2397. 2017-07-25 23:36:37.355 - Thread: 1 -> GC Memory: 3,651,560,856 B
  2398. 2017-07-25 23:36:47.764 - Thread: 1 -> Autosave initiated
  2399. 2017-07-25 23:36:47.764 - Thread: 1 -> Character state: True
  2400. 2017-07-25 23:36:47.764 - Thread: 1 -> IsServer: True
  2401. 2017-07-25 23:36:47.764 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2402. 2017-07-25 23:36:47.764 - Thread: 1 -> Autosave
  2403. 2017-07-25 23:36:47.764 - Thread: 1 -> Saving world - START
  2404. 2017-07-25 23:36:47.765 - Thread: 1 -> Making world state snapshot.
  2405. 2017-07-25 23:36:47.765 - Thread: 1 -> Before snapshot.: GC Memory: 3,655,544,488 B
  2406. 2017-07-25 23:36:48.006 - Thread: 1 -> After snapshot.: GC Memory: 3,669,735,672 B
  2407. 2017-07-25 23:36:48.006 - Thread: 1 -> Directory cleanup: GC Memory: 3,669,735,672 B
  2408. 2017-07-25 23:36:48.006 - Thread: 1 -> Saving world - END
  2409. 2017-07-25 23:36:48.006 - Thread: 10 -> Session snapshot save - START
  2410. 2017-07-25 23:36:48.007 - Thread: 10 -> Checking file access for files in target dir.
  2411. 2017-07-25 23:36:51.421 - Thread: 10 -> Session snapshot save - END
  2412. 2017-07-25 23:37:07.360 - Thread: 1 -> GC Memory: 3,695,161,128 B
  2413. 2017-07-25 23:37:37.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2414. 2017-07-25 23:37:37.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2415. 2017-07-25 23:37:37.367 - Thread: 1 -> GC Memory: 3,696,756,072 B
  2416. 2017-07-25 23:38:07.376 - Thread: 1 -> GC Memory: 3,653,823,456 B
  2417. 2017-07-25 23:38:33.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2418. 2017-07-25 23:38:33.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2419. 2017-07-25 23:38:37.384 - Thread: 1 -> GC Memory: 3,656,336,560 B
  2420. 2017-07-25 23:39:07.394 - Thread: 1 -> GC Memory: 3,660,296,608 B
  2421. 2017-07-25 23:39:17.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2422. 2017-07-25 23:39:17.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2423. 2017-07-25 23:39:37.402 - Thread: 1 -> GC Memory: 3,667,267,416 B
  2424. 2017-07-25 23:40:07.413 - Thread: 1 -> GC Memory: 3,658,923,944 B
  2425. 2017-07-25 23:40:22.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2426. 2017-07-25 23:40:22.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2427. 2017-07-25 23:40:37.419 - Thread: 1 -> GC Memory: 3,661,085,688 B
  2428. 2017-07-25 23:40:49.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2429. 2017-07-25 23:40:49.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2430. 2017-07-25 23:41:07.428 - Thread: 1 -> GC Memory: 3,666,831,392 B
  2431. 2017-07-25 23:41:37.439 - Thread: 1 -> GC Memory: 3,662,387,600 B
  2432. 2017-07-25 23:41:47.782 - Thread: 1 -> Autosave initiated
  2433. 2017-07-25 23:41:47.782 - Thread: 1 -> Character state: True
  2434. 2017-07-25 23:41:47.782 - Thread: 1 -> IsServer: True
  2435. 2017-07-25 23:41:47.782 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2436. 2017-07-25 23:41:47.782 - Thread: 1 -> Autosave
  2437. 2017-07-25 23:41:47.782 - Thread: 1 -> Saving world - START
  2438. 2017-07-25 23:41:47.783 - Thread: 1 -> Making world state snapshot.
  2439. 2017-07-25 23:41:47.783 - Thread: 1 -> Before snapshot.: GC Memory: 3,666,685,056 B
  2440. 2017-07-25 23:41:48.058 - Thread: 1 -> After snapshot.: GC Memory: 3,682,983,240 B
  2441. 2017-07-25 23:41:48.058 - Thread: 1 -> Directory cleanup: GC Memory: 3,682,983,240 B
  2442. 2017-07-25 23:41:48.058 - Thread: 1 -> Saving world - END
  2443. 2017-07-25 23:41:48.059 - Thread: 10 -> Session snapshot save - START
  2444. 2017-07-25 23:41:48.060 - Thread: 10 -> Checking file access for files in target dir.
  2445. 2017-07-25 23:41:51.344 - Thread: 10 -> Session snapshot save - END
  2446. 2017-07-25 23:42:07.445 - Thread: 1 -> GC Memory: 3,686,819,160 B
  2447. 2017-07-25 23:42:21.131 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2448. 2017-07-25 23:42:21.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2449. 2017-07-25 23:42:37.456 - Thread: 1 -> GC Memory: 3,696,722,376 B
  2450. 2017-07-25 23:43:07.462 - Thread: 1 -> GC Memory: 3,660,195,168 B
  2451. 2017-07-25 23:43:37.471 - Thread: 1 -> GC Memory: 3,662,177,480 B
  2452. 2017-07-25 23:43:47.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2453. 2017-07-25 23:43:47.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2454. 2017-07-25 23:44:07.472 - Thread: 1 -> GC Memory: 3,661,815,232 B
  2455. 2017-07-25 23:44:37.482 - Thread: 1 -> GC Memory: 3,678,100,256 B
  2456. 2017-07-25 23:44:52.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2457. 2017-07-25 23:44:52.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2458. 2017-07-25 23:45:07.489 - Thread: 1 -> GC Memory: 3,654,410,024 B
  2459. 2017-07-25 23:45:24.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2460. 2017-07-25 23:45:24.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2461. 2017-07-25 23:45:37.498 - Thread: 1 -> GC Memory: 3,657,196,600 B
  2462. 2017-07-25 23:46:07.506 - Thread: 1 -> GC Memory: 3,669,952,648 B
  2463. 2017-07-25 23:46:26.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2464. 2017-07-25 23:46:26.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2465. 2017-07-25 23:46:37.515 - Thread: 1 -> GC Memory: 3,657,026,960 B
  2466. 2017-07-25 23:46:47.792 - Thread: 1 -> Autosave initiated
  2467. 2017-07-25 23:46:47.792 - Thread: 1 -> Character state: True
  2468. 2017-07-25 23:46:47.792 - Thread: 1 -> IsServer: True
  2469. 2017-07-25 23:46:47.792 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2470. 2017-07-25 23:46:47.792 - Thread: 1 -> Autosave
  2471. 2017-07-25 23:46:47.792 - Thread: 1 -> Saving world - START
  2472. 2017-07-25 23:46:47.793 - Thread: 1 -> Making world state snapshot.
  2473. 2017-07-25 23:46:47.793 - Thread: 1 -> Before snapshot.: GC Memory: 3,663,911,368 B
  2474. 2017-07-25 23:46:48.081 - Thread: 1 -> After snapshot.: GC Memory: 3,678,275,584 B
  2475. 2017-07-25 23:46:48.081 - Thread: 1 -> Directory cleanup: GC Memory: 3,678,275,584 B
  2476. 2017-07-25 23:46:48.081 - Thread: 1 -> Saving world - END
  2477. 2017-07-25 23:46:48.082 - Thread: 9 -> Session snapshot save - START
  2478. 2017-07-25 23:46:48.083 - Thread: 9 -> Checking file access for files in target dir.
  2479. 2017-07-25 23:46:51.672 - Thread: 9 -> Session snapshot save - END
  2480. 2017-07-25 23:47:06.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2481. 2017-07-25 23:47:06.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2482. 2017-07-25 23:47:07.518 - Thread: 1 -> GC Memory: 3,688,926,440 B
  2483. 2017-07-25 23:47:26.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2484. 2017-07-25 23:47:26.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2485. 2017-07-25 23:47:37.528 - Thread: 1 -> GC Memory: 3,696,125,448 B
  2486. 2017-07-25 23:48:07.535 - Thread: 1 -> GC Memory: 3,653,275,856 B
  2487. 2017-07-25 23:48:15.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2488. 2017-07-25 23:48:15.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2489. 2017-07-25 23:48:37.544 - Thread: 1 -> GC Memory: 3,655,638,544 B
  2490. 2017-07-25 23:49:05.274 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2491. 2017-07-25 23:49:05.274 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2492. 2017-07-25 23:49:07.553 - Thread: 1 -> GC Memory: 3,676,551,992 B
  2493. 2017-07-25 23:49:12.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2494. 2017-07-25 23:49:12.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2495. 2017-07-25 23:49:15.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2496. 2017-07-25 23:49:15.314 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2497. 2017-07-25 23:49:25.356 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2498. 2017-07-25 23:49:25.356 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2499. 2017-07-25 23:49:28.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2500. 2017-07-25 23:49:28.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2501. 2017-07-25 23:49:35.399 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2502. 2017-07-25 23:49:35.399 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2503. 2017-07-25 23:49:35.399 - Thread: 1 -> Next activation in 00:10:45.7311089
  2504. 2017-07-25 23:49:37.561 - Thread: 1 -> GC Memory: 3,677,087,592 B
  2505. 2017-07-25 23:50:07.569 - Thread: 1 -> GC Memory: 3,657,995,648 B
  2506. 2017-07-25 23:50:17.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2507. 2017-07-25 23:50:17.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2508. 2017-07-25 23:50:37.579 - Thread: 1 -> GC Memory: 3,660,704,616 B
  2509. 2017-07-25 23:51:07.588 - Thread: 1 -> GC Memory: 3,675,045,248 B
  2510. 2017-07-25 23:51:30.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2511. 2017-07-25 23:51:30.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2512. 2017-07-25 23:51:37.593 - Thread: 1 -> GC Memory: 3,657,744,032 B
  2513. 2017-07-25 23:51:47.805 - Thread: 1 -> Autosave initiated
  2514. 2017-07-25 23:51:47.805 - Thread: 1 -> Character state: True
  2515. 2017-07-25 23:51:47.805 - Thread: 1 -> IsServer: True
  2516. 2017-07-25 23:51:47.805 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2517. 2017-07-25 23:51:47.805 - Thread: 1 -> Autosave
  2518. 2017-07-25 23:51:47.805 - Thread: 1 -> Saving world - START
  2519. 2017-07-25 23:51:47.806 - Thread: 1 -> Making world state snapshot.
  2520. 2017-07-25 23:51:47.806 - Thread: 1 -> Before snapshot.: GC Memory: 3,655,996,920 B
  2521. 2017-07-25 23:51:48.081 - Thread: 1 -> After snapshot.: GC Memory: 3,673,536,336 B
  2522. 2017-07-25 23:51:48.081 - Thread: 1 -> Directory cleanup: GC Memory: 3,673,544,480 B
  2523. 2017-07-25 23:51:48.081 - Thread: 1 -> Saving world - END
  2524. 2017-07-25 23:51:48.082 - Thread: 9 -> Session snapshot save - START
  2525. 2017-07-25 23:51:48.083 - Thread: 9 -> Checking file access for files in target dir.
  2526. 2017-07-25 23:51:51.197 - Thread: 9 -> Session snapshot save - END
  2527. 2017-07-25 23:52:07.603 - Thread: 1 -> GC Memory: 3,677,058,888 B
  2528. 2017-07-25 23:52:15.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2529. 2017-07-25 23:52:15.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2530. 2017-07-25 23:52:37.612 - Thread: 1 -> GC Memory: 3,680,248,528 B
  2531. 2017-07-25 23:53:07.622 - Thread: 1 -> GC Memory: 3,655,373,672 B
  2532. 2017-07-25 23:53:13.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2533. 2017-07-25 23:53:13.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2534. 2017-07-25 23:53:37.627 - Thread: 1 -> GC Memory: 3,658,792,528 B
  2535. 2017-07-25 23:53:43.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2536. 2017-07-25 23:53:43.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2537. 2017-07-25 23:54:07.636 - Thread: 1 -> GC Memory: 3,663,315,768 B
  2538. 2017-07-25 23:54:37.644 - Thread: 1 -> GC Memory: 3,671,955,616 B
  2539. 2017-07-25 23:54:38.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2540. 2017-07-25 23:54:38.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2541. 2017-07-25 23:55:07.654 - Thread: 1 -> GC Memory: 3,663,044,280 B
  2542. 2017-07-25 23:55:37.661 - Thread: 1 -> GC Memory: 3,673,726,448 B
  2543. 2017-07-25 23:55:45.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2544. 2017-07-25 23:55:45.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2545. 2017-07-25 23:56:07.669 - Thread: 1 -> GC Memory: 3,678,222,856 B
  2546. 2017-07-25 23:56:37.678 - Thread: 1 -> GC Memory: 3,667,647,456 B
  2547. 2017-07-25 23:56:47.804 - Thread: 1 -> Autosave initiated
  2548. 2017-07-25 23:56:47.804 - Thread: 1 -> Character state: True
  2549. 2017-07-25 23:56:47.804 - Thread: 1 -> IsServer: True
  2550. 2017-07-25 23:56:47.804 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2551. 2017-07-25 23:56:47.804 - Thread: 1 -> Autosave
  2552. 2017-07-25 23:56:47.804 - Thread: 1 -> Saving world - START
  2553. 2017-07-25 23:56:47.805 - Thread: 1 -> Making world state snapshot.
  2554. 2017-07-25 23:56:47.805 - Thread: 1 -> Before snapshot.: GC Memory: 3,665,894,032 B
  2555. 2017-07-25 23:56:48.102 - Thread: 1 -> After snapshot.: GC Memory: 3,683,766,984 B
  2556. 2017-07-25 23:56:48.102 - Thread: 1 -> Directory cleanup: GC Memory: 3,683,766,984 B
  2557. 2017-07-25 23:56:48.102 - Thread: 1 -> Saving world - END
  2558. 2017-07-25 23:56:48.103 - Thread: 10 -> Session snapshot save - START
  2559. 2017-07-25 23:56:48.104 - Thread: 10 -> Checking file access for files in target dir.
  2560. 2017-07-25 23:56:51.175 - Thread: 10 -> Session snapshot save - END
  2561. 2017-07-25 23:57:07.690 - Thread: 1 -> GC Memory: 3,684,524,224 B
  2562. 2017-07-25 23:57:37.698 - Thread: 1 -> GC Memory: 3,686,519,224 B
  2563. 2017-07-25 23:58:07.707 - Thread: 1 -> GC Memory: 3,667,089,024 B
  2564. 2017-07-25 23:58:37.716 - Thread: 1 -> GC Memory: 3,668,303,392 B
  2565. 2017-07-25 23:59:07.723 - Thread: 1 -> GC Memory: 3,669,970,816 B
  2566. 2017-07-25 23:59:37.731 - Thread: 1 -> GC Memory: 3,679,987,984 B
  2567. 2017-07-26 00:00:07.738 - Thread: 1 -> GC Memory: 3,724,685,800 B
  2568. 2017-07-26 00:00:22.265 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2569. 2017-07-26 00:00:22.265 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2570. 2017-07-26 00:00:32.307 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2571. 2017-07-26 00:00:32.307 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2572. 2017-07-26 00:00:37.747 - Thread: 1 -> GC Memory: 3,811,172,416 B
  2573. 2017-07-26 00:00:42.351 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2574. 2017-07-26 00:00:42.351 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2575. 2017-07-26 00:00:52.391 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2576. 2017-07-26 00:00:52.391 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2577. 2017-07-26 00:00:52.391 - Thread: 1 -> Next activation in 00:11:20.5413922
  2578. 2017-07-26 00:01:07.750 - Thread: 1 -> GC Memory: 3,899,553,616 B
  2579. 2017-07-26 00:01:37.766 - Thread: 1 -> GC Memory: 3,838,522,808 B
  2580. 2017-07-26 00:01:47.805 - Thread: 1 -> Autosave initiated
  2581. 2017-07-26 00:01:47.805 - Thread: 1 -> Character state: True
  2582. 2017-07-26 00:01:47.805 - Thread: 1 -> IsServer: True
  2583. 2017-07-26 00:01:47.805 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2584. 2017-07-26 00:01:47.805 - Thread: 1 -> Autosave
  2585. 2017-07-26 00:01:47.805 - Thread: 1 -> Saving world - START
  2586. 2017-07-26 00:01:47.806 - Thread: 1 -> Making world state snapshot.
  2587. 2017-07-26 00:01:47.806 - Thread: 1 -> Before snapshot.: GC Memory: 3,865,373,632 B
  2588. 2017-07-26 00:01:48.091 - Thread: 1 -> After snapshot.: GC Memory: 3,880,054,448 B
  2589. 2017-07-26 00:01:48.091 - Thread: 1 -> Directory cleanup: GC Memory: 3,880,054,448 B
  2590. 2017-07-26 00:01:48.091 - Thread: 1 -> Saving world - END
  2591. 2017-07-26 00:01:48.092 - Thread: 9 -> Session snapshot save - START
  2592. 2017-07-26 00:01:48.093 - Thread: 9 -> Checking file access for files in target dir.
  2593. 2017-07-26 00:01:51.316 - Thread: 9 -> Session snapshot save - END
  2594. 2017-07-26 00:02:07.780 - Thread: 1 -> GC Memory: 3,891,677,216 B
  2595. 2017-07-26 00:02:37.788 - Thread: 1 -> GC Memory: 3,896,190,952 B
  2596. 2017-07-26 00:03:07.796 - Thread: 1 -> GC Memory: 3,807,775,360 B
  2597. 2017-07-26 00:03:37.807 - Thread: 1 -> GC Memory: 3,831,475,248 B
  2598. 2017-07-26 00:04:07.813 - Thread: 1 -> GC Memory: 3,855,957,048 B
  2599. 2017-07-26 00:04:37.818 - Thread: 1 -> GC Memory: 3,865,165,384 B
  2600. 2017-07-26 00:05:07.825 - Thread: 1 -> GC Memory: 3,825,035,904 B
  2601. 2017-07-26 00:05:37.833 - Thread: 1 -> GC Memory: 3,843,606,240 B
  2602. 2017-07-26 00:06:07.848 - Thread: 1 -> GC Memory: 3,848,369,432 B
  2603. 2017-07-26 00:06:10.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2604. 2017-07-26 00:06:10.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2605. 2017-07-26 00:06:24.066 - Thread: 1 -> Player character died. Id : 76561198031086704
  2606. 2017-07-26 00:06:25.523 - Thread: 1 -> Player character died. Id : 76561198031086704
  2607. 2017-07-26 00:06:29.038 - Thread: 1 -> Player character died. Id : 76561198031086704
  2608. 2017-07-26 00:06:37.857 - Thread: 1 -> GC Memory: 3,807,609,856 B
  2609. 2017-07-26 00:06:39.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2610. 2017-07-26 00:06:39.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2611. 2017-07-26 00:06:47.816 - Thread: 1 -> Autosave initiated
  2612. 2017-07-26 00:06:47.816 - Thread: 1 -> Character state: True
  2613. 2017-07-26 00:06:47.816 - Thread: 1 -> IsServer: True
  2614. 2017-07-26 00:06:47.816 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2615. 2017-07-26 00:06:47.816 - Thread: 1 -> Autosave
  2616. 2017-07-26 00:06:47.816 - Thread: 1 -> Saving world - START
  2617. 2017-07-26 00:06:47.817 - Thread: 1 -> Making world state snapshot.
  2618. 2017-07-26 00:06:47.817 - Thread: 1 -> Before snapshot.: GC Memory: 3,809,476,136 B
  2619. 2017-07-26 00:06:48.130 - Thread: 1 -> After snapshot.: GC Memory: 3,825,869,016 B
  2620. 2017-07-26 00:06:48.130 - Thread: 1 -> Directory cleanup: GC Memory: 3,825,869,016 B
  2621. 2017-07-26 00:06:48.130 - Thread: 1 -> Saving world - END
  2622. 2017-07-26 00:06:48.131 - Thread: 9 -> Session snapshot save - START
  2623. 2017-07-26 00:06:48.132 - Thread: 9 -> Checking file access for files in target dir.
  2624. 2017-07-26 00:06:49.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2625. 2017-07-26 00:06:49.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2626. 2017-07-26 00:06:51.275 - Thread: 9 -> Session snapshot save - END
  2627. 2017-07-26 00:06:56.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2628. 2017-07-26 00:06:56.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2629. 2017-07-26 00:07:07.869 - Thread: 1 -> GC Memory: 3,826,566,944 B
  2630. 2017-07-26 00:07:13.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2631. 2017-07-26 00:07:13.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2632. 2017-07-26 00:07:37.877 - Thread: 1 -> GC Memory: 3,829,516,760 B
  2633. 2017-07-26 00:08:07.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2634. 2017-07-26 00:08:07.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2635. 2017-07-26 00:08:07.887 - Thread: 1 -> GC Memory: 3,801,658,432 B
  2636. 2017-07-26 00:08:27.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2637. 2017-07-26 00:08:27.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2638. 2017-07-26 00:08:37.894 - Thread: 1 -> GC Memory: 3,808,172,360 B
  2639. 2017-07-26 00:08:52.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2640. 2017-07-26 00:08:52.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2641. 2017-07-26 00:09:07.903 - Thread: 1 -> GC Memory: 3,814,920,512 B
  2642. 2017-07-26 00:09:30.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2643. 2017-07-26 00:09:30.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2644. 2017-07-26 00:09:37.910 - Thread: 1 -> GC Memory: 3,818,154,336 B
  2645. 2017-07-26 00:10:06.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2646. 2017-07-26 00:10:06.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2647. 2017-07-26 00:10:07.919 - Thread: 1 -> GC Memory: 3,808,328,480 B
  2648. 2017-07-26 00:10:37.927 - Thread: 1 -> GC Memory: 3,815,816,280 B
  2649. 2017-07-26 00:10:42.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2650. 2017-07-26 00:10:42.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2651. 2017-07-26 00:11:07.936 - Thread: 1 -> GC Memory: 3,822,571,896 B
  2652. 2017-07-26 00:11:37.945 - Thread: 1 -> GC Memory: 3,812,064,800 B
  2653. 2017-07-26 00:11:47.820 - Thread: 1 -> Autosave initiated
  2654. 2017-07-26 00:11:47.820 - Thread: 1 -> Character state: True
  2655. 2017-07-26 00:11:47.820 - Thread: 1 -> IsServer: True
  2656. 2017-07-26 00:11:47.820 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2657. 2017-07-26 00:11:47.820 - Thread: 1 -> Autosave
  2658. 2017-07-26 00:11:47.820 - Thread: 1 -> Saving world - START
  2659. 2017-07-26 00:11:47.821 - Thread: 1 -> Making world state snapshot.
  2660. 2017-07-26 00:11:47.821 - Thread: 1 -> Before snapshot.: GC Memory: 3,815,982,088 B
  2661. 2017-07-26 00:11:48.138 - Thread: 1 -> After snapshot.: GC Memory: 3,830,587,264 B
  2662. 2017-07-26 00:11:48.138 - Thread: 1 -> Directory cleanup: GC Memory: 3,830,587,264 B
  2663. 2017-07-26 00:11:48.138 - Thread: 1 -> Saving world - END
  2664. 2017-07-26 00:11:48.139 - Thread: 9 -> Session snapshot save - START
  2665. 2017-07-26 00:11:48.140 - Thread: 9 -> Checking file access for files in target dir.
  2666. 2017-07-26 00:11:51.415 - Thread: 9 -> Session snapshot save - END
  2667. 2017-07-26 00:12:07.961 - Thread: 1 -> GC Memory: 3,849,560,032 B
  2668. 2017-07-26 00:12:13.480 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2669. 2017-07-26 00:12:13.480 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2670. 2017-07-26 00:12:23.522 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2671. 2017-07-26 00:12:23.522 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2672. 2017-07-26 00:12:33.564 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2673. 2017-07-26 00:12:33.565 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2674. 2017-07-26 00:12:37.968 - Thread: 1 -> GC Memory: 3,851,981,168 B
  2675. 2017-07-26 00:12:41.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2676. 2017-07-26 00:12:41.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2677. 2017-07-26 00:12:43.605 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2678. 2017-07-26 00:12:43.606 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2679. 2017-07-26 00:12:43.606 - Thread: 1 -> Next activation in 00:15:48.8370558
  2680. 2017-07-26 00:12:52.264 - Thread: 1 -> Player character died. Id : 76561198031086704
  2681. 2017-07-26 00:13:07.980 - Thread: 1 -> GC Memory: 3,804,833,200 B
  2682. 2017-07-26 00:13:10.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2683. 2017-07-26 00:13:10.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2684. 2017-07-26 00:13:19.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2685. 2017-07-26 00:13:19.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2686. 2017-07-26 00:13:37.993 - Thread: 1 -> GC Memory: 3,806,512,792 B
  2687. 2017-07-26 00:14:08.002 - Thread: 1 -> GC Memory: 3,809,312,696 B
  2688. 2017-07-26 00:14:38.010 - Thread: 1 -> GC Memory: 3,811,619,896 B
  2689. 2017-07-26 00:15:08.018 - Thread: 1 -> GC Memory: 3,804,183,456 B
  2690. 2017-07-26 00:15:38.028 - Thread: 1 -> GC Memory: 3,807,040,456 B
  2691. 2017-07-26 00:16:08.035 - Thread: 1 -> GC Memory: 3,811,572,608 B
  2692. 2017-07-26 00:16:38.044 - Thread: 1 -> GC Memory: 3,806,011,224 B
  2693. 2017-07-26 00:16:47.821 - Thread: 1 -> Autosave initiated
  2694. 2017-07-26 00:16:47.821 - Thread: 1 -> Character state: True
  2695. 2017-07-26 00:16:47.821 - Thread: 1 -> IsServer: True
  2696. 2017-07-26 00:16:47.821 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2697. 2017-07-26 00:16:47.821 - Thread: 1 -> Autosave
  2698. 2017-07-26 00:16:47.821 - Thread: 1 -> Saving world - START
  2699. 2017-07-26 00:16:47.822 - Thread: 1 -> Making world state snapshot.
  2700. 2017-07-26 00:16:47.822 - Thread: 1 -> Before snapshot.: GC Memory: 3,804,831,768 B
  2701. 2017-07-26 00:16:48.149 - Thread: 1 -> After snapshot.: GC Memory: 3,822,656,928 B
  2702. 2017-07-26 00:16:48.149 - Thread: 1 -> Directory cleanup: GC Memory: 3,822,656,928 B
  2703. 2017-07-26 00:16:48.149 - Thread: 1 -> Saving world - END
  2704. 2017-07-26 00:16:48.149 - Thread: 9 -> Session snapshot save - START
  2705. 2017-07-26 00:16:48.150 - Thread: 9 -> Checking file access for files in target dir.
  2706. 2017-07-26 00:16:51.263 - Thread: 9 -> Session snapshot save - END
  2707. 2017-07-26 00:17:08.055 - Thread: 1 -> GC Memory: 3,824,189,224 B
  2708. 2017-07-26 00:17:38.062 - Thread: 1 -> GC Memory: 3,829,560,464 B
  2709. 2017-07-26 00:18:08.071 - Thread: 1 -> GC Memory: 3,805,898,424 B
  2710. 2017-07-26 00:18:38.080 - Thread: 1 -> GC Memory: 3,806,174,904 B
  2711. 2017-07-26 00:19:08.089 - Thread: 1 -> GC Memory: 3,809,069,176 B
  2712. 2017-07-26 00:19:38.096 - Thread: 1 -> GC Memory: 3,825,496,168 B
  2713. 2017-07-26 00:20:08.105 - Thread: 1 -> GC Memory: 3,814,188,816 B
  2714. 2017-07-26 00:20:38.112 - Thread: 1 -> GC Memory: 3,824,320,160 B
  2715. 2017-07-26 00:21:08.121 - Thread: 1 -> GC Memory: 3,835,234,552 B
  2716. 2017-07-26 00:21:38.129 - Thread: 1 -> GC Memory: 3,812,793,496 B
  2717. 2017-07-26 00:21:45.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2718. 2017-07-26 00:21:45.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2719. 2017-07-26 00:21:47.821 - Thread: 1 -> Autosave initiated
  2720. 2017-07-26 00:21:47.821 - Thread: 1 -> Character state: True
  2721. 2017-07-26 00:21:47.821 - Thread: 1 -> IsServer: True
  2722. 2017-07-26 00:21:47.821 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2723. 2017-07-26 00:21:47.821 - Thread: 1 -> Autosave
  2724. 2017-07-26 00:21:47.821 - Thread: 1 -> Saving world - START
  2725. 2017-07-26 00:21:47.822 - Thread: 1 -> Making world state snapshot.
  2726. 2017-07-26 00:21:47.822 - Thread: 1 -> Before snapshot.: GC Memory: 3,813,508,416 B
  2727. 2017-07-26 00:21:48.155 - Thread: 1 -> After snapshot.: GC Memory: 3,828,063,056 B
  2728. 2017-07-26 00:21:48.155 - Thread: 1 -> Directory cleanup: GC Memory: 3,828,063,056 B
  2729. 2017-07-26 00:21:48.155 - Thread: 1 -> Saving world - END
  2730. 2017-07-26 00:21:48.156 - Thread: 9 -> Session snapshot save - START
  2731. 2017-07-26 00:21:48.156 - Thread: 9 -> Checking file access for files in target dir.
  2732. 2017-07-26 00:21:51.267 - Thread: 9 -> Session snapshot save - END
  2733. 2017-07-26 00:22:08.144 - Thread: 1 -> GC Memory: 3,831,864,344 B
  2734. 2017-07-26 00:22:19.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2735. 2017-07-26 00:22:19.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2736. 2017-07-26 00:22:38.153 - Thread: 1 -> GC Memory: 3,836,754,768 B
  2737. 2017-07-26 00:22:55.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2738. 2017-07-26 00:22:55.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2739. 2017-07-26 00:23:08.159 - Thread: 1 -> GC Memory: 3,806,632,544 B
  2740. 2017-07-26 00:23:09.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2741. 2017-07-26 00:23:09.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2742. 2017-07-26 00:23:38.168 - Thread: 1 -> GC Memory: 3,817,642,240 B
  2743. 2017-07-26 00:23:49.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2744. 2017-07-26 00:23:49.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2745. 2017-07-26 00:24:08.178 - Thread: 1 -> GC Memory: 3,826,694,144 B
  2746. 2017-07-26 00:24:38.185 - Thread: 1 -> GC Memory: 3,832,629,368 B
  2747. 2017-07-26 00:25:08.195 - Thread: 1 -> GC Memory: 3,815,189,744 B
  2748. 2017-07-26 00:25:38.202 - Thread: 1 -> GC Memory: 3,818,602,096 B
  2749. 2017-07-26 00:25:42.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2750. 2017-07-26 00:25:42.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2751. 2017-07-26 00:25:56.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2752. 2017-07-26 00:25:56.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2753. 2017-07-26 00:26:08.209 - Thread: 1 -> GC Memory: 3,820,160,896 B
  2754. 2017-07-26 00:26:34.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2755. 2017-07-26 00:26:34.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2756. 2017-07-26 00:26:38.217 - Thread: 1 -> GC Memory: 3,809,261,808 B
  2757. 2017-07-26 00:26:44.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2758. 2017-07-26 00:26:44.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2759. 2017-07-26 00:26:47.827 - Thread: 1 -> Autosave initiated
  2760. 2017-07-26 00:26:47.827 - Thread: 1 -> Character state: True
  2761. 2017-07-26 00:26:47.827 - Thread: 1 -> IsServer: True
  2762. 2017-07-26 00:26:47.827 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2763. 2017-07-26 00:26:47.827 - Thread: 1 -> Autosave
  2764. 2017-07-26 00:26:47.827 - Thread: 1 -> Saving world - START
  2765. 2017-07-26 00:26:47.829 - Thread: 1 -> Making world state snapshot.
  2766. 2017-07-26 00:26:47.829 - Thread: 1 -> Before snapshot.: GC Memory: 3,811,094,152 B
  2767. 2017-07-26 00:26:48.177 - Thread: 1 -> After snapshot.: GC Memory: 3,827,095,584 B
  2768. 2017-07-26 00:26:48.177 - Thread: 1 -> Directory cleanup: GC Memory: 3,827,095,584 B
  2769. 2017-07-26 00:26:48.177 - Thread: 1 -> Saving world - END
  2770. 2017-07-26 00:26:48.178 - Thread: 9 -> Session snapshot save - START
  2771. 2017-07-26 00:26:48.179 - Thread: 9 -> Checking file access for files in target dir.
  2772. 2017-07-26 00:26:51.464 - Thread: 9 -> Session snapshot save - END
  2773. 2017-07-26 00:27:08.220 - Thread: 1 -> GC Memory: 3,845,557,056 B
  2774. 2017-07-26 00:27:38.226 - Thread: 1 -> GC Memory: 3,850,597,328 B
  2775. 2017-07-26 00:28:04.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2776. 2017-07-26 00:28:04.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2777. 2017-07-26 00:28:08.233 - Thread: 1 -> GC Memory: 3,806,852,744 B
  2778. 2017-07-26 00:28:33.854 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2779. 2017-07-26 00:28:33.854 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2780. 2017-07-26 00:28:38.242 - Thread: 1 -> GC Memory: 3,821,860,224 B
  2781. 2017-07-26 00:28:43.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2782. 2017-07-26 00:28:43.896 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2783. 2017-07-26 00:28:53.938 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2784. 2017-07-26 00:28:53.938 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2785. 2017-07-26 00:29:03.979 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2786. 2017-07-26 00:29:03.979 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2787. 2017-07-26 00:29:03.979 - Thread: 1 -> Next activation in 00:14:09.2253414
  2788. 2017-07-26 00:29:08.251 - Thread: 1 -> GC Memory: 3,827,315,672 B
  2789. 2017-07-26 00:29:38.259 - Thread: 1 -> GC Memory: 3,834,183,000 B
  2790. 2017-07-26 00:30:00.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2791. 2017-07-26 00:30:00.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2792. 2017-07-26 00:30:08.266 - Thread: 1 -> GC Memory: 3,808,574,736 B
  2793. 2017-07-26 00:30:36.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2794. 2017-07-26 00:30:36.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2795. 2017-07-26 00:30:38.275 - Thread: 1 -> GC Memory: 3,813,893,576 B
  2796. 2017-07-26 00:31:08.284 - Thread: 1 -> GC Memory: 3,825,004,072 B
  2797. 2017-07-26 00:31:38.294 - Thread: 1 -> GC Memory: 3,807,563,112 B
  2798. 2017-07-26 00:31:47.831 - Thread: 1 -> Autosave initiated
  2799. 2017-07-26 00:31:47.831 - Thread: 1 -> Character state: True
  2800. 2017-07-26 00:31:47.831 - Thread: 1 -> IsServer: True
  2801. 2017-07-26 00:31:47.831 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2802. 2017-07-26 00:31:47.831 - Thread: 1 -> Autosave
  2803. 2017-07-26 00:31:47.831 - Thread: 1 -> Saving world - START
  2804. 2017-07-26 00:31:47.832 - Thread: 1 -> Making world state snapshot.
  2805. 2017-07-26 00:31:47.832 - Thread: 1 -> Before snapshot.: GC Memory: 3,809,260,816 B
  2806. 2017-07-26 00:31:48.160 - Thread: 1 -> After snapshot.: GC Memory: 3,825,072,656 B
  2807. 2017-07-26 00:31:48.161 - Thread: 1 -> Directory cleanup: GC Memory: 3,825,072,656 B
  2808. 2017-07-26 00:31:48.161 - Thread: 1 -> Saving world - END
  2809. 2017-07-26 00:31:48.161 - Thread: 9 -> Session snapshot save - START
  2810. 2017-07-26 00:31:48.162 - Thread: 9 -> Checking file access for files in target dir.
  2811. 2017-07-26 00:31:51.357 - Thread: 9 -> Session snapshot save - END
  2812. 2017-07-26 00:32:08.300 - Thread: 1 -> GC Memory: 3,831,153,384 B
  2813. 2017-07-26 00:32:38.309 - Thread: 1 -> GC Memory: 3,841,237,024 B
  2814. 2017-07-26 00:33:08.317 - Thread: 1 -> GC Memory: 3,771,811,792 B
  2815. 2017-07-26 00:33:38.325 - Thread: 1 -> GC Memory: 3,776,533,808 B
  2816. 2017-07-26 00:34:08.334 - Thread: 1 -> GC Memory: 3,779,204,072 B
  2817. 2017-07-26 00:34:38.342 - Thread: 1 -> GC Memory: 3,791,762,192 B
  2818. 2017-07-26 00:35:08.350 - Thread: 1 -> GC Memory: 3,768,439,600 B
  2819. 2017-07-26 00:35:28.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2820. 2017-07-26 00:35:28.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2821. 2017-07-26 00:35:38.360 - Thread: 1 -> GC Memory: 3,773,359,008 B
  2822. 2017-07-26 00:36:08.367 - Thread: 1 -> GC Memory: 3,776,351,352 B
  2823. 2017-07-26 00:36:38.378 - Thread: 1 -> GC Memory: 3,771,953,840 B
  2824. 2017-07-26 00:36:47.849 - Thread: 1 -> Autosave initiated
  2825. 2017-07-26 00:36:47.849 - Thread: 1 -> Character state: True
  2826. 2017-07-26 00:36:47.849 - Thread: 1 -> IsServer: True
  2827. 2017-07-26 00:36:47.849 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2828. 2017-07-26 00:36:47.849 - Thread: 1 -> Autosave
  2829. 2017-07-26 00:36:47.849 - Thread: 1 -> Saving world - START
  2830. 2017-07-26 00:36:47.850 - Thread: 1 -> Making world state snapshot.
  2831. 2017-07-26 00:36:47.850 - Thread: 1 -> Before snapshot.: GC Memory: 3,770,768,120 B
  2832. 2017-07-26 00:36:48.157 - Thread: 1 -> After snapshot.: GC Memory: 3,787,761,256 B
  2833. 2017-07-26 00:36:48.157 - Thread: 1 -> Directory cleanup: GC Memory: 3,787,769,272 B
  2834. 2017-07-26 00:36:48.157 - Thread: 1 -> Saving world - END
  2835. 2017-07-26 00:36:48.158 - Thread: 9 -> Session snapshot save - START
  2836. 2017-07-26 00:36:48.159 - Thread: 9 -> Checking file access for files in target dir.
  2837. 2017-07-26 00:36:51.277 - Thread: 9 -> Session snapshot save - END
  2838. 2017-07-26 00:37:08.382 - Thread: 1 -> GC Memory: 3,791,257,352 B
  2839. 2017-07-26 00:37:38.389 - Thread: 1 -> GC Memory: 3,794,550,160 B
  2840. 2017-07-26 00:38:08.398 - Thread: 1 -> GC Memory: 3,770,093,808 B
  2841. 2017-07-26 00:38:38.407 - Thread: 1 -> GC Memory: 3,774,060,552 B
  2842. 2017-07-26 00:39:08.416 - Thread: 1 -> GC Memory: 3,776,484,728 B
  2843. 2017-07-26 00:39:38.424 - Thread: 1 -> GC Memory: 3,781,195,392 B
  2844. 2017-07-26 00:40:08.430 - Thread: 1 -> GC Memory: 3,773,435,280 B
  2845. 2017-07-26 00:40:38.440 - Thread: 1 -> GC Memory: 3,771,791,704 B
  2846. 2017-07-26 00:41:08.448 - Thread: 1 -> GC Memory: 3,774,029,072 B
  2847. 2017-07-26 00:41:27.009 - Thread: 1 -> Player character died. Id : 76561198031086704
  2848. 2017-07-26 00:41:38.457 - Thread: 1 -> GC Memory: 3,772,649,584 B
  2849. 2017-07-26 00:41:47.862 - Thread: 1 -> Autosave initiated
  2850. 2017-07-26 00:41:47.862 - Thread: 1 -> Character state: True
  2851. 2017-07-26 00:41:47.862 - Thread: 1 -> IsServer: True
  2852. 2017-07-26 00:41:47.862 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2853. 2017-07-26 00:41:47.862 - Thread: 1 -> Autosave
  2854. 2017-07-26 00:41:47.862 - Thread: 1 -> Saving world - START
  2855. 2017-07-26 00:41:47.863 - Thread: 1 -> Making world state snapshot.
  2856. 2017-07-26 00:41:47.863 - Thread: 1 -> Before snapshot.: GC Memory: 3,773,210,944 B
  2857. 2017-07-26 00:41:48.168 - Thread: 1 -> After snapshot.: GC Memory: 3,788,374,752 B
  2858. 2017-07-26 00:41:48.168 - Thread: 1 -> Directory cleanup: GC Memory: 3,788,374,752 B
  2859. 2017-07-26 00:41:48.168 - Thread: 1 -> Saving world - END
  2860. 2017-07-26 00:41:48.169 - Thread: 9 -> Session snapshot save - START
  2861. 2017-07-26 00:41:48.170 - Thread: 9 -> Checking file access for files in target dir.
  2862. 2017-07-26 00:41:51.291 - Thread: 9 -> Session snapshot save - END
  2863. 2017-07-26 00:42:08.459 - Thread: 1 -> GC Memory: 3,790,576,792 B
  2864. 2017-07-26 00:42:38.468 - Thread: 1 -> GC Memory: 3,791,848,688 B
  2865. 2017-07-26 00:43:08.476 - Thread: 1 -> GC Memory: 3,769,850,704 B
  2866. 2017-07-26 00:43:13.761 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2867. 2017-07-26 00:43:13.761 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2868. 2017-07-26 00:43:23.803 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2869. 2017-07-26 00:43:23.803 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2870. 2017-07-26 00:43:33.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2871. 2017-07-26 00:43:34.325 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2872. 2017-07-26 00:43:38.488 - Thread: 1 -> GC Memory: 3,772,092,328 B
  2873. 2017-07-26 00:43:43.888 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2874. 2017-07-26 00:43:43.888 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2875. 2017-07-26 00:43:43.888 - Thread: 1 -> Next activation in 00:11:36.6647082
  2876. 2017-07-26 00:44:08.493 - Thread: 1 -> GC Memory: 3,774,447,232 B
  2877. 2017-07-26 00:44:38.502 - Thread: 1 -> GC Memory: 3,780,506,464 B
  2878. 2017-07-26 00:45:08.510 - Thread: 1 -> GC Memory: 3,773,959,000 B
  2879. 2017-07-26 00:45:38.519 - Thread: 1 -> GC Memory: 3,776,984,600 B
  2880. 2017-07-26 00:46:08.527 - Thread: 1 -> GC Memory: 3,776,244,312 B
  2881. 2017-07-26 00:46:38.536 - Thread: 1 -> GC Memory: 3,773,198,408 B
  2882. 2017-07-26 00:46:44.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2883. 2017-07-26 00:46:44.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2884. 2017-07-26 00:46:47.875 - Thread: 1 -> Autosave initiated
  2885. 2017-07-26 00:46:47.875 - Thread: 1 -> Character state: True
  2886. 2017-07-26 00:46:47.875 - Thread: 1 -> IsServer: True
  2887. 2017-07-26 00:46:47.875 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2888. 2017-07-26 00:46:47.875 - Thread: 1 -> Autosave
  2889. 2017-07-26 00:46:47.875 - Thread: 1 -> Saving world - START
  2890. 2017-07-26 00:46:47.876 - Thread: 1 -> Making world state snapshot.
  2891. 2017-07-26 00:46:47.876 - Thread: 1 -> Before snapshot.: GC Memory: 3,775,249,456 B
  2892. 2017-07-26 00:46:48.212 - Thread: 1 -> After snapshot.: GC Memory: 3,790,203,688 B
  2893. 2017-07-26 00:46:48.213 - Thread: 1 -> Directory cleanup: GC Memory: 3,790,261,672 B
  2894. 2017-07-26 00:46:48.213 - Thread: 1 -> Saving world - END
  2895. 2017-07-26 00:46:48.213 - Thread: 9 -> Session snapshot save - START
  2896. 2017-07-26 00:46:48.215 - Thread: 9 -> Checking file access for files in target dir.
  2897. 2017-07-26 00:46:51.354 - Thread: 9 -> Session snapshot save - END
  2898. 2017-07-26 00:47:08.539 - Thread: 1 -> GC Memory: 3,793,664,744 B
  2899. 2017-07-26 00:47:38.547 - Thread: 1 -> GC Memory: 3,795,486,472 B
  2900. 2017-07-26 00:48:08.556 - Thread: 1 -> GC Memory: 3,773,412,584 B
  2901. 2017-07-26 00:48:17.710 - Thread: 1 -> Player character died. Id : 76561198031086704
  2902. 2017-07-26 00:48:38.563 - Thread: 1 -> GC Memory: 3,775,679,272 B
  2903. 2017-07-26 00:49:08.572 - Thread: 1 -> GC Memory: 3,776,629,152 B
  2904. 2017-07-26 00:49:38.580 - Thread: 1 -> GC Memory: 3,779,382,600 B
  2905. 2017-07-26 00:50:01.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2906. 2017-07-26 00:50:01.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2907. 2017-07-26 00:50:01.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2908. 2017-07-26 00:50:01.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2909. 2017-07-26 00:50:08.589 - Thread: 1 -> GC Memory: 3,780,623,160 B
  2910. 2017-07-26 00:50:13.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2911. 2017-07-26 00:50:13.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2912. 2017-07-26 00:50:38.596 - Thread: 1 -> GC Memory: 3,787,158,472 B
  2913. 2017-07-26 00:50:40.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2914. 2017-07-26 00:50:40.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2915. 2017-07-26 00:50:44.187 - Thread: 1 -> Player character died. Id : 76561198031086704
  2916. 2017-07-26 00:51:08.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2917. 2017-07-26 00:51:08.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2918. 2017-07-26 00:51:08.605 - Thread: 1 -> GC Memory: 3,790,389,736 B
  2919. 2017-07-26 00:51:38.613 - Thread: 1 -> GC Memory: 3,778,040,784 B
  2920. 2017-07-26 00:51:47.885 - Thread: 1 -> Autosave initiated
  2921. 2017-07-26 00:51:47.885 - Thread: 1 -> Character state: True
  2922. 2017-07-26 00:51:47.885 - Thread: 1 -> IsServer: True
  2923. 2017-07-26 00:51:47.885 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2924. 2017-07-26 00:51:47.885 - Thread: 1 -> Autosave
  2925. 2017-07-26 00:51:47.885 - Thread: 1 -> Saving world - START
  2926. 2017-07-26 00:51:47.886 - Thread: 1 -> Making world state snapshot.
  2927. 2017-07-26 00:51:47.886 - Thread: 1 -> Before snapshot.: GC Memory: 3,776,865,856 B
  2928. 2017-07-26 00:51:48.215 - Thread: 1 -> After snapshot.: GC Memory: 3,793,670,728 B
  2929. 2017-07-26 00:51:48.215 - Thread: 1 -> Directory cleanup: GC Memory: 3,793,670,728 B
  2930. 2017-07-26 00:51:48.215 - Thread: 1 -> Saving world - END
  2931. 2017-07-26 00:51:48.216 - Thread: 9 -> Session snapshot save - START
  2932. 2017-07-26 00:51:48.217 - Thread: 9 -> Checking file access for files in target dir.
  2933. 2017-07-26 00:51:51.348 - Thread: 9 -> Session snapshot save - END
  2934. 2017-07-26 00:52:08.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2935. 2017-07-26 00:52:08.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2936. 2017-07-26 00:52:08.624 - Thread: 1 -> GC Memory: 3,798,132,944 B
  2937. 2017-07-26 00:52:38.631 - Thread: 1 -> GC Memory: 3,801,223,200 B
  2938. 2017-07-26 00:52:47.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2939. 2017-07-26 00:52:47.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2940. 2017-07-26 00:52:48.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2941. 2017-07-26 00:52:48.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2942. 2017-07-26 00:52:48.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2943. 2017-07-26 00:52:48.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2944. 2017-07-26 00:53:00.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2945. 2017-07-26 00:53:00.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2946. 2017-07-26 00:53:08.640 - Thread: 1 -> GC Memory: 3,777,442,360 B
  2947. 2017-07-26 00:53:38.648 - Thread: 1 -> GC Memory: 3,777,904,648 B
  2948. 2017-07-26 00:54:03.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2949. 2017-07-26 00:54:03.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2950. 2017-07-26 00:54:08.657 - Thread: 1 -> GC Memory: 3,781,798,760 B
  2951. 2017-07-26 00:54:38.666 - Thread: 1 -> GC Memory: 3,781,847,512 B
  2952. 2017-07-26 00:54:59.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2953. 2017-07-26 00:54:59.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2954. 2017-07-26 00:55:08.673 - Thread: 1 -> GC Memory: 3,779,086,504 B
  2955. 2017-07-26 00:55:20.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2956. 2017-07-26 00:55:20.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2957. 2017-07-26 00:55:21.106 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2958. 2017-07-26 00:55:24.700 - Thread: 1 -> Could not spawn event. Try 1 of 3
  2959. 2017-07-26 00:55:32.740 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2960. 2017-07-26 00:55:32.741 - Thread: 1 -> Could not spawn event. Try 2 of 3
  2961. 2017-07-26 00:55:38.684 - Thread: 1 -> GC Memory: 3,784,632,920 B
  2962. 2017-07-26 00:55:42.784 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2963. 2017-07-26 00:55:42.784 - Thread: 1 -> Could not spawn event. Try 3 of 3
  2964. 2017-07-26 00:55:52.824 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  2965. 2017-07-26 00:55:52.825 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  2966. 2017-07-26 00:55:52.825 - Thread: 1 -> Next activation in 00:16:42.2814677
  2967. 2017-07-26 00:56:08.693 - Thread: 1 -> GC Memory: 3,788,699,120 B
  2968. 2017-07-26 00:56:38.700 - Thread: 1 -> GC Memory: 3,777,337,672 B
  2969. 2017-07-26 00:56:47.891 - Thread: 1 -> Autosave initiated
  2970. 2017-07-26 00:56:47.891 - Thread: 1 -> Character state: True
  2971. 2017-07-26 00:56:47.891 - Thread: 1 -> IsServer: True
  2972. 2017-07-26 00:56:47.891 - Thread: 1 -> MyAsyncSaving.InProgress: False
  2973. 2017-07-26 00:56:47.891 - Thread: 1 -> Autosave
  2974. 2017-07-26 00:56:47.891 - Thread: 1 -> Saving world - START
  2975. 2017-07-26 00:56:47.892 - Thread: 1 -> Making world state snapshot.
  2976. 2017-07-26 00:56:47.892 - Thread: 1 -> Before snapshot.: GC Memory: 3,779,940,424 B
  2977. 2017-07-26 00:56:48.229 - Thread: 1 -> After snapshot.: GC Memory: 3,795,432,008 B
  2978. 2017-07-26 00:56:48.229 - Thread: 1 -> Directory cleanup: GC Memory: 3,795,432,008 B
  2979. 2017-07-26 00:56:48.229 - Thread: 1 -> Saving world - END
  2980. 2017-07-26 00:56:48.230 - Thread: 9 -> Session snapshot save - START
  2981. 2017-07-26 00:56:48.230 - Thread: 9 -> Checking file access for files in target dir.
  2982. 2017-07-26 00:56:51.343 - Thread: 9 -> Session snapshot save - END
  2983. 2017-07-26 00:57:08.705 - Thread: 1 -> GC Memory: 3,798,038,656 B
  2984. 2017-07-26 00:57:38.713 - Thread: 1 -> GC Memory: 3,797,101,304 B
  2985. 2017-07-26 00:57:48.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2986. 2017-07-26 00:57:48.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2987. 2017-07-26 00:58:08.721 - Thread: 1 -> GC Memory: 3,779,129,688 B
  2988. 2017-07-26 00:58:36.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2989. 2017-07-26 00:58:36.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2990. 2017-07-26 00:58:38.730 - Thread: 1 -> GC Memory: 3,780,211,504 B
  2991. 2017-07-26 00:59:08.738 - Thread: 1 -> GC Memory: 3,782,514,664 B
  2992. 2017-07-26 00:59:38.746 - Thread: 1 -> GC Memory: 3,786,135,728 B
  2993. 2017-07-26 01:00:08.754 - Thread: 1 -> GC Memory: 3,780,360,144 B
  2994. 2017-07-26 01:00:38.762 - Thread: 1 -> GC Memory: 3,779,320,144 B
  2995. 2017-07-26 01:01:08.773 - Thread: 1 -> GC Memory: 3,779,595,224 B
  2996. 2017-07-26 01:01:38.779 - Thread: 1 -> GC Memory: 3,780,888,488 B
  2997. 2017-07-26 01:01:47.900 - Thread: 1 -> Autosave initiated
  2998. 2017-07-26 01:01:47.900 - Thread: 1 -> Character state: True
  2999. 2017-07-26 01:01:47.900 - Thread: 1 -> IsServer: True
  3000. 2017-07-26 01:01:47.900 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3001. 2017-07-26 01:01:47.900 - Thread: 1 -> Autosave
  3002. 2017-07-26 01:01:47.900 - Thread: 1 -> Saving world - START
  3003. 2017-07-26 01:01:47.901 - Thread: 1 -> Making world state snapshot.
  3004. 2017-07-26 01:01:47.901 - Thread: 1 -> Before snapshot.: GC Memory: 3,780,231,384 B
  3005. 2017-07-26 01:01:48.227 - Thread: 1 -> After snapshot.: GC Memory: 3,794,052,632 B
  3006. 2017-07-26 01:01:48.227 - Thread: 1 -> Directory cleanup: GC Memory: 3,794,052,632 B
  3007. 2017-07-26 01:01:48.227 - Thread: 1 -> Saving world - END
  3008. 2017-07-26 01:01:48.228 - Thread: 10 -> Session snapshot save - START
  3009. 2017-07-26 01:01:48.229 - Thread: 10 -> Checking file access for files in target dir.
  3010. 2017-07-26 01:01:51.352 - Thread: 10 -> Session snapshot save - END
  3011. 2017-07-26 01:02:00.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3012. 2017-07-26 01:02:00.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3013. 2017-07-26 01:02:08.786 - Thread: 1 -> GC Memory: 3,798,832,744 B
  3014. 2017-07-26 01:02:28.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3015. 2017-07-26 01:02:28.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3016. 2017-07-26 01:02:38.794 - Thread: 1 -> GC Memory: 3,804,890,952 B
  3017. 2017-07-26 01:02:52.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3018. 2017-07-26 01:02:52.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3019. 2017-07-26 01:03:08.802 - Thread: 1 -> GC Memory: 3,781,202,544 B
  3020. 2017-07-26 01:03:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3021. 2017-07-26 01:03:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3022. 2017-07-26 01:03:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3023. 2017-07-26 01:03:33.889 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3024. 2017-07-26 01:03:38.812 - Thread: 1 -> GC Memory: 3,787,696,624 B
  3025. 2017-07-26 01:03:45.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3026. 2017-07-26 01:03:45.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3027. 2017-07-26 01:04:08.819 - Thread: 1 -> GC Memory: 3,791,274,992 B
  3028. 2017-07-26 01:04:31.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3029. 2017-07-26 01:04:31.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3030. 2017-07-26 01:04:38.828 - Thread: 1 -> GC Memory: 3,788,901,264 B
  3031. 2017-07-26 01:05:08.835 - Thread: 1 -> GC Memory: 3,783,155,456 B
  3032. 2017-07-26 01:05:16.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3033. 2017-07-26 01:05:16.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3034. 2017-07-26 01:05:32.049 - Thread: 1 -> Player character died. Id : 76561198031086704
  3035. 2017-07-26 01:05:38.846 - Thread: 1 -> GC Memory: 3,784,689,928 B
  3036. 2017-07-26 01:06:08.853 - Thread: 1 -> GC Memory: 3,788,136,640 B
  3037. 2017-07-26 01:06:38.862 - Thread: 1 -> GC Memory: 3,782,294,192 B
  3038. 2017-07-26 01:06:47.915 - Thread: 1 -> Autosave initiated
  3039. 2017-07-26 01:06:47.915 - Thread: 1 -> Character state: True
  3040. 2017-07-26 01:06:47.915 - Thread: 1 -> IsServer: True
  3041. 2017-07-26 01:06:47.915 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3042. 2017-07-26 01:06:47.915 - Thread: 1 -> Autosave
  3043. 2017-07-26 01:06:47.915 - Thread: 1 -> Saving world - START
  3044. 2017-07-26 01:06:47.915 - Thread: 1 -> Making world state snapshot.
  3045. 2017-07-26 01:06:47.915 - Thread: 1 -> Before snapshot.: GC Memory: 3,781,844,376 B
  3046. 2017-07-26 01:06:48.250 - Thread: 1 -> After snapshot.: GC Memory: 3,798,468,344 B
  3047. 2017-07-26 01:06:48.250 - Thread: 1 -> Directory cleanup: GC Memory: 3,798,468,344 B
  3048. 2017-07-26 01:06:48.250 - Thread: 1 -> Saving world - END
  3049. 2017-07-26 01:06:48.251 - Thread: 9 -> Session snapshot save - START
  3050. 2017-07-26 01:06:48.252 - Thread: 9 -> Checking file access for files in target dir.
  3051. 2017-07-26 01:06:51.479 - Thread: 9 -> Session snapshot save - END
  3052. 2017-07-26 01:06:56.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3053. 2017-07-26 01:06:56.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3054. 2017-07-26 01:07:08.876 - Thread: 1 -> GC Memory: 3,800,214,424 B
  3055. 2017-07-26 01:07:16.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3056. 2017-07-26 01:07:16.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3057. 2017-07-26 01:07:34.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3058. 2017-07-26 01:07:34.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3059. 2017-07-26 01:07:38.885 - Thread: 1 -> GC Memory: 3,803,509,168 B
  3060. 2017-07-26 01:08:08.894 - Thread: 1 -> GC Memory: 6,108,424,432 B
  3061. 2017-07-26 01:08:26.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3062. 2017-07-26 01:08:26.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3063. 2017-07-26 01:08:35.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3064. 2017-07-26 01:08:35.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3065. 2017-07-26 01:08:38.901 - Thread: 1 -> GC Memory: 3,785,543,376 B
  3066. 2017-07-26 01:08:55.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3067. 2017-07-26 01:08:55.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3068. 2017-07-26 01:09:08.909 - Thread: 1 -> GC Memory: 3,786,958,184 B
  3069. 2017-07-26 01:09:31.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3070. 2017-07-26 01:09:31.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3071. 2017-07-26 01:09:38.917 - Thread: 1 -> GC Memory: 3,789,096,808 B
  3072. 2017-07-26 01:09:59.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3073. 2017-07-26 01:09:59.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3074. 2017-07-26 01:10:06.181 - Thread: 1 -> Player character died. Id : 76561198031086704
  3075. 2017-07-26 01:10:08.926 - Thread: 1 -> GC Memory: 3,784,396,216 B
  3076. 2017-07-26 01:10:38.934 - Thread: 1 -> GC Memory: 3,785,214,648 B
  3077. 2017-07-26 01:11:08.943 - Thread: 1 -> GC Memory: 3,787,299,376 B
  3078. 2017-07-26 01:11:38.951 - Thread: 1 -> GC Memory: 3,780,660,224 B
  3079. 2017-07-26 01:11:47.921 - Thread: 1 -> Autosave initiated
  3080. 2017-07-26 01:11:47.921 - Thread: 1 -> Character state: True
  3081. 2017-07-26 01:11:47.921 - Thread: 1 -> IsServer: True
  3082. 2017-07-26 01:11:47.921 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3083. 2017-07-26 01:11:47.921 - Thread: 1 -> Autosave
  3084. 2017-07-26 01:11:47.921 - Thread: 1 -> Saving world - START
  3085. 2017-07-26 01:11:47.922 - Thread: 1 -> Making world state snapshot.
  3086. 2017-07-26 01:11:47.922 - Thread: 1 -> Before snapshot.: GC Memory: 3,781,655,472 B
  3087. 2017-07-26 01:11:48.251 - Thread: 1 -> After snapshot.: GC Memory: 3,799,086,768 B
  3088. 2017-07-26 01:11:48.252 - Thread: 1 -> Directory cleanup: GC Memory: 3,799,086,768 B
  3089. 2017-07-26 01:11:48.252 - Thread: 1 -> Saving world - END
  3090. 2017-07-26 01:11:48.252 - Thread: 9 -> Session snapshot save - START
  3091. 2017-07-26 01:11:48.253 - Thread: 9 -> Checking file access for files in target dir.
  3092. 2017-07-26 01:11:51.348 - Thread: 9 -> Session snapshot save - END
  3093. 2017-07-26 01:12:08.961 - Thread: 1 -> GC Memory: 3,805,579,288 B
  3094. 2017-07-26 01:12:25.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3095. 2017-07-26 01:12:25.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3096. 2017-07-26 01:12:37.008 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3097. 2017-07-26 01:12:37.008 - Thread: 1 -> Could not spawn event. Try 1 of 3
  3098. 2017-07-26 01:12:38.969 - Thread: 1 -> GC Memory: 3,803,727,128 B
  3099. 2017-07-26 01:12:47.050 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3100. 2017-07-26 01:12:47.050 - Thread: 1 -> Could not spawn event. Try 2 of 3
  3101. 2017-07-26 01:12:57.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3102. 2017-07-26 01:12:57.092 - Thread: 1 -> Could not spawn event. Try 3 of 3
  3103. 2017-07-26 01:13:07.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3104. 2017-07-26 01:13:07.134 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  3105. 2017-07-26 01:13:07.134 - Thread: 1 -> Next activation in 00:09:22.5102674
  3106. 2017-07-26 01:13:08.978 - Thread: 1 -> GC Memory: 6,618,232,600 B
  3107. 2017-07-26 01:13:30.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3108. 2017-07-26 01:13:30.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3109. 2017-07-26 01:13:38.986 - Thread: 1 -> GC Memory: 3,783,439,896 B
  3110. 2017-07-26 01:14:08.995 - Thread: 1 -> GC Memory: 3,786,141,664 B
  3111. 2017-07-26 01:14:39.004 - Thread: 1 -> GC Memory: 3,789,085,032 B
  3112. 2017-07-26 01:15:09.011 - Thread: 1 -> GC Memory: 3,782,732,568 B
  3113. 2017-07-26 01:15:21.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3114. 2017-07-26 01:15:21.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3115. 2017-07-26 01:15:39.020 - Thread: 1 -> GC Memory: 3,787,538,736 B
  3116. 2017-07-26 01:16:01.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3117. 2017-07-26 01:16:01.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3118. 2017-07-26 01:16:09.028 - Thread: 1 -> GC Memory: 3,787,744,584 B
  3119. 2017-07-26 01:16:09.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3120. 2017-07-26 01:16:09.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3121. 2017-07-26 01:16:23.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3122. 2017-07-26 01:16:23.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3123. 2017-07-26 01:16:32.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3124. 2017-07-26 01:16:32.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3125. 2017-07-26 01:16:39.036 - Thread: 1 -> GC Memory: 3,782,893,376 B
  3126. 2017-07-26 01:16:44.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3127. 2017-07-26 01:16:44.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3128. 2017-07-26 01:16:47.923 - Thread: 1 -> Autosave initiated
  3129. 2017-07-26 01:16:47.923 - Thread: 1 -> Character state: True
  3130. 2017-07-26 01:16:47.923 - Thread: 1 -> IsServer: True
  3131. 2017-07-26 01:16:47.923 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3132. 2017-07-26 01:16:47.923 - Thread: 1 -> Autosave
  3133. 2017-07-26 01:16:47.923 - Thread: 1 -> Saving world - START
  3134. 2017-07-26 01:16:47.924 - Thread: 1 -> Making world state snapshot.
  3135. 2017-07-26 01:16:47.924 - Thread: 1 -> Before snapshot.: GC Memory: 3,784,516,712 B
  3136. 2017-07-26 01:16:48.249 - Thread: 1 -> After snapshot.: GC Memory: 3,800,338,464 B
  3137. 2017-07-26 01:16:48.249 - Thread: 1 -> Directory cleanup: GC Memory: 3,800,338,464 B
  3138. 2017-07-26 01:16:48.249 - Thread: 1 -> Saving world - END
  3139. 2017-07-26 01:16:48.250 - Thread: 9 -> Session snapshot save - START
  3140. 2017-07-26 01:16:48.250 - Thread: 9 -> Checking file access for files in target dir.
  3141. 2017-07-26 01:16:51.400 - Thread: 9 -> Session snapshot save - END
  3142. 2017-07-26 01:17:09.042 - Thread: 1 -> GC Memory: 3,803,348,424 B
  3143. 2017-07-26 01:17:12.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3144. 2017-07-26 01:17:12.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3145. 2017-07-26 01:17:22.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3146. 2017-07-26 01:17:22.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3147. 2017-07-26 01:17:39.051 - Thread: 1 -> GC Memory: 3,805,075,176 B
  3148. 2017-07-26 01:17:39.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3149. 2017-07-26 01:17:39.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3150. 2017-07-26 01:17:49.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3151. 2017-07-26 01:17:49.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3152. 2017-07-26 01:17:56.239 - Thread: 1 -> Player character died. Id : 76561198031086704
  3153. 2017-07-26 01:18:09.059 - Thread: 1 -> GC Memory: 3,808,258,680 B
  3154. 2017-07-26 01:18:39.067 - Thread: 1 -> GC Memory: 3,785,161,944 B
  3155. 2017-07-26 01:19:09.075 - Thread: 1 -> GC Memory: 3,785,282,544 B
  3156. 2017-07-26 01:19:39.084 - Thread: 1 -> GC Memory: 3,786,890,128 B
  3157. 2017-07-26 01:20:05.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3158. 2017-07-26 01:20:05.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3159. 2017-07-26 01:20:09.092 - Thread: 1 -> GC Memory: 3,781,720,536 B
  3160. 2017-07-26 01:20:23.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3161. 2017-07-26 01:20:23.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3162. 2017-07-26 01:20:35.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3163. 2017-07-26 01:20:36.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3164. 2017-07-26 01:20:39.100 - Thread: 1 -> GC Memory: 3,785,309,552 B
  3165. 2017-07-26 01:20:46.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3166. 2017-07-26 01:20:46.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3167. 2017-07-26 01:21:09.109 - Thread: 1 -> GC Memory: 3,789,390,056 B
  3168. 2017-07-26 01:21:39.117 - Thread: 1 -> GC Memory: 3,782,442,432 B
  3169. 2017-07-26 01:21:47.938 - Thread: 1 -> Autosave initiated
  3170. 2017-07-26 01:21:47.938 - Thread: 1 -> Character state: True
  3171. 2017-07-26 01:21:47.938 - Thread: 1 -> IsServer: True
  3172. 2017-07-26 01:21:47.938 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3173. 2017-07-26 01:21:47.938 - Thread: 1 -> Autosave
  3174. 2017-07-26 01:21:47.938 - Thread: 1 -> Saving world - START
  3175. 2017-07-26 01:21:47.939 - Thread: 1 -> Making world state snapshot.
  3176. 2017-07-26 01:21:47.939 - Thread: 1 -> Before snapshot.: GC Memory: 3,782,091,744 B
  3177. 2017-07-26 01:21:48.277 - Thread: 1 -> After snapshot.: GC Memory: 3,799,837,536 B
  3178. 2017-07-26 01:21:48.278 - Thread: 1 -> Directory cleanup: GC Memory: 3,799,837,536 B
  3179. 2017-07-26 01:21:48.278 - Thread: 1 -> Saving world - END
  3180. 2017-07-26 01:21:48.278 - Thread: 9 -> Session snapshot save - START
  3181. 2017-07-26 01:21:48.279 - Thread: 9 -> Checking file access for files in target dir.
  3182. 2017-07-26 01:21:51.395 - Thread: 9 -> Session snapshot save - END
  3183. 2017-07-26 01:22:09.121 - Thread: 1 -> GC Memory: 3,804,405,440 B
  3184. 2017-07-26 01:22:29.671 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3185. 2017-07-26 01:22:29.672 - Thread: 1 -> Could not spawn event. Try 1 of 3
  3186. 2017-07-26 01:22:39.130 - Thread: 1 -> GC Memory: 3,803,787,992 B
  3187. 2017-07-26 01:22:39.713 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3188. 2017-07-26 01:22:39.713 - Thread: 1 -> Could not spawn event. Try 2 of 3
  3189. 2017-07-26 01:22:49.754 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3190. 2017-07-26 01:22:49.754 - Thread: 1 -> Could not spawn event. Try 3 of 3
  3191. 2017-07-26 01:22:59.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3192. 2017-07-26 01:22:59.797 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  3193. 2017-07-26 01:22:59.797 - Thread: 1 -> Next activation in 00:09:08.7729829
  3194. 2017-07-26 01:23:00.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3195. 2017-07-26 01:23:00.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3196. 2017-07-26 01:23:09.139 - Thread: 1 -> GC Memory: 3,803,333,440 B
  3197. 2017-07-26 01:23:39.146 - Thread: 1 -> GC Memory: 3,785,574,232 B
  3198. 2017-07-26 01:24:02.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3199. 2017-07-26 01:24:02.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3200. 2017-07-26 01:24:02.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3201. 2017-07-26 01:24:02.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3202. 2017-07-26 01:24:09.155 - Thread: 1 -> GC Memory: 3,792,687,320 B
  3203. 2017-07-26 01:24:13.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3204. 2017-07-26 01:24:13.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3205. 2017-07-26 01:24:39.163 - Thread: 1 -> GC Memory: 3,791,512,904 B
  3206. 2017-07-26 01:25:09.172 - Thread: 1 -> GC Memory: 3,783,186,456 B
  3207. 2017-07-26 01:25:16.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3208. 2017-07-26 01:25:16.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3209. 2017-07-26 01:25:39.180 - Thread: 1 -> GC Memory: 3,785,490,888 B
  3210. 2017-07-26 01:25:40.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3211. 2017-07-26 01:25:40.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3212. 2017-07-26 01:25:59.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3213. 2017-07-26 01:25:59.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3214. 2017-07-26 01:26:09.190 - Thread: 1 -> GC Memory: 3,788,558,328 B
  3215. 2017-07-26 01:26:19.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3216. 2017-07-26 01:26:19.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3217. 2017-07-26 01:26:23.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3218. 2017-07-26 01:26:23.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3219. 2017-07-26 01:26:39.197 - Thread: 1 -> GC Memory: 3,785,341,400 B
  3220. 2017-07-26 01:26:42.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3221. 2017-07-26 01:26:42.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3222. 2017-07-26 01:26:47.950 - Thread: 1 -> Autosave initiated
  3223. 2017-07-26 01:26:47.950 - Thread: 1 -> Character state: True
  3224. 2017-07-26 01:26:47.950 - Thread: 1 -> IsServer: True
  3225. 2017-07-26 01:26:47.950 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3226. 2017-07-26 01:26:47.950 - Thread: 1 -> Autosave
  3227. 2017-07-26 01:26:47.950 - Thread: 1 -> Saving world - START
  3228. 2017-07-26 01:26:47.951 - Thread: 1 -> Making world state snapshot.
  3229. 2017-07-26 01:26:47.951 - Thread: 1 -> Before snapshot.: GC Memory: 3,785,844,264 B
  3230. 2017-07-26 01:26:48.311 - Thread: 1 -> After snapshot.: GC Memory: 3,799,801,952 B
  3231. 2017-07-26 01:26:48.311 - Thread: 1 -> Directory cleanup: GC Memory: 3,799,801,952 B
  3232. 2017-07-26 01:26:48.311 - Thread: 1 -> Saving world - END
  3233. 2017-07-26 01:26:48.312 - Thread: 10 -> Session snapshot save - START
  3234. 2017-07-26 01:26:48.313 - Thread: 10 -> Checking file access for files in target dir.
  3235. 2017-07-26 01:26:51.487 - Thread: 10 -> Session snapshot save - END
  3236. 2017-07-26 01:27:09.208 - Thread: 1 -> GC Memory: 3,846,801,008 B
  3237. 2017-07-26 01:27:20.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3238. 2017-07-26 01:27:20.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3239. 2017-07-26 01:27:39.218 - Thread: 1 -> GC Memory: 3,843,078,184 B
  3240. 2017-07-26 01:28:09.226 - Thread: 1 -> GC Memory: 3,842,343,328 B
  3241. 2017-07-26 01:28:16.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3242. 2017-07-26 01:28:16.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3243. 2017-07-26 01:28:33.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3244. 2017-07-26 01:28:33.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3245. 2017-07-26 01:28:33.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3246. 2017-07-26 01:28:33.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3247. 2017-07-26 01:28:39.232 - Thread: 1 -> GC Memory: 3,787,749,408 B
  3248. 2017-07-26 01:28:41.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3249. 2017-07-26 01:28:41.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3250. 2017-07-26 01:29:09.240 - Thread: 1 -> GC Memory: 3,791,269,256 B
  3251. 2017-07-26 01:29:39.244 - Thread: 1 -> GC Memory: 3,793,742,768 B
  3252. 2017-07-26 01:30:09.252 - Thread: 1 -> GC Memory: 3,788,409,880 B
  3253. 2017-07-26 01:30:09.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3254. 2017-07-26 01:30:09.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3255. 2017-07-26 01:30:20.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3256. 2017-07-26 01:30:20.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3257. 2017-07-26 01:30:39.268 - Thread: 1 -> GC Memory: 3,793,347,096 B
  3258. 2017-07-26 01:30:55.318 - Thread: 1 -> Player character died. Id : 76561198031086704
  3259. 2017-07-26 01:30:58.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3260. 2017-07-26 01:30:58.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3261. 2017-07-26 01:31:09.275 - Thread: 1 -> GC Memory: 3,792,881,240 B
  3262. 2017-07-26 01:31:14.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3263. 2017-07-26 01:31:14.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3264. 2017-07-26 01:31:39.284 - Thread: 1 -> GC Memory: 3,786,825,600 B
  3265. 2017-07-26 01:31:47.953 - Thread: 1 -> Autosave initiated
  3266. 2017-07-26 01:31:47.953 - Thread: 1 -> Character state: True
  3267. 2017-07-26 01:31:47.953 - Thread: 1 -> IsServer: True
  3268. 2017-07-26 01:31:47.953 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3269. 2017-07-26 01:31:47.953 - Thread: 1 -> Autosave
  3270. 2017-07-26 01:31:47.953 - Thread: 1 -> Saving world - START
  3271. 2017-07-26 01:31:47.954 - Thread: 1 -> Making world state snapshot.
  3272. 2017-07-26 01:31:47.954 - Thread: 1 -> Before snapshot.: GC Memory: 3,785,632,552 B
  3273. 2017-07-26 01:31:48.299 - Thread: 1 -> After snapshot.: GC Memory: 3,801,691,808 B
  3274. 2017-07-26 01:31:48.300 - Thread: 1 -> Directory cleanup: GC Memory: 3,801,691,808 B
  3275. 2017-07-26 01:31:48.300 - Thread: 1 -> Saving world - END
  3276. 2017-07-26 01:31:48.300 - Thread: 9 -> Session snapshot save - START
  3277. 2017-07-26 01:31:48.301 - Thread: 9 -> Checking file access for files in target dir.
  3278. 2017-07-26 01:31:51.502 - Thread: 9 -> Session snapshot save - END
  3279. 2017-07-26 01:32:09.295 - Thread: 1 -> GC Memory: 3,804,225,584 B
  3280. 2017-07-26 01:32:10.397 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3281. 2017-07-26 01:32:10.397 - Thread: 1 -> Could not spawn event. Try 1 of 3
  3282. 2017-07-26 01:32:20.438 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3283. 2017-07-26 01:32:20.438 - Thread: 1 -> Could not spawn event. Try 2 of 3
  3284. 2017-07-26 01:32:30.480 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3285. 2017-07-26 01:32:30.480 - Thread: 1 -> Could not spawn event. Try 3 of 3
  3286. 2017-07-26 01:32:39.303 - Thread: 1 -> GC Memory: 3,804,804,224 B
  3287. 2017-07-26 01:32:40.521 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3288. 2017-07-26 01:32:40.521 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  3289. 2017-07-26 01:32:40.521 - Thread: 1 -> Next activation in 00:10:53.9134012
  3290. 2017-07-26 01:33:09.311 - Thread: 1 -> GC Memory: 3,809,349,712 B
  3291. 2017-07-26 01:33:26.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3292. 2017-07-26 01:33:26.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3293. 2017-07-26 01:33:39.319 - Thread: 1 -> GC Memory: 3,791,984,656 B
  3294. 2017-07-26 01:34:09.329 - Thread: 1 -> GC Memory: 3,793,561,040 B
  3295. 2017-07-26 01:34:39.336 - Thread: 1 -> GC Memory: 3,793,405,120 B
  3296. 2017-07-26 01:34:53.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3297. 2017-07-26 01:34:53.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3298. 2017-07-26 01:35:08.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3299. 2017-07-26 01:35:08.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3300. 2017-07-26 01:35:09.346 - Thread: 1 -> GC Memory: 3,792,183,360 B
  3301. 2017-07-26 01:35:31.103 - Thread: 1 -> Player character died. Id : 76561198031086704
  3302. 2017-07-26 01:35:39.355 - Thread: 1 -> GC Memory: 3,792,054,520 B
  3303. 2017-07-26 01:35:54.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3304. 2017-07-26 01:35:54.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3305. 2017-07-26 01:35:54.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3306. 2017-07-26 01:35:54.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3307. 2017-07-26 01:36:02.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3308. 2017-07-26 01:36:02.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3309. 2017-07-26 01:36:09.362 - Thread: 1 -> GC Memory: 3,792,169,824 B
  3310. 2017-07-26 01:36:39.371 - Thread: 1 -> GC Memory: 3,788,815,936 B
  3311. 2017-07-26 01:36:47.958 - Thread: 1 -> Autosave initiated
  3312. 2017-07-26 01:36:47.958 - Thread: 1 -> Character state: True
  3313. 2017-07-26 01:36:47.958 - Thread: 1 -> IsServer: True
  3314. 2017-07-26 01:36:47.958 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3315. 2017-07-26 01:36:47.958 - Thread: 1 -> Autosave
  3316. 2017-07-26 01:36:47.958 - Thread: 1 -> Saving world - START
  3317. 2017-07-26 01:36:47.959 - Thread: 1 -> Making world state snapshot.
  3318. 2017-07-26 01:36:47.959 - Thread: 1 -> Before snapshot.: GC Memory: 3,789,660,608 B
  3319. 2017-07-26 01:36:48.310 - Thread: 1 -> After snapshot.: GC Memory: 3,805,140,736 B
  3320. 2017-07-26 01:36:48.310 - Thread: 1 -> Directory cleanup: GC Memory: 3,805,140,736 B
  3321. 2017-07-26 01:36:48.310 - Thread: 1 -> Saving world - END
  3322. 2017-07-26 01:36:48.311 - Thread: 9 -> Session snapshot save - START
  3323. 2017-07-26 01:36:48.312 - Thread: 9 -> Checking file access for files in target dir.
  3324. 2017-07-26 01:36:51.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3325. 2017-07-26 01:36:51.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3326. 2017-07-26 01:36:51.530 - Thread: 9 -> Session snapshot save - END
  3327. 2017-07-26 01:37:09.375 - Thread: 1 -> GC Memory: 3,808,918,144 B
  3328. 2017-07-26 01:37:13.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3329. 2017-07-26 01:37:13.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3330. 2017-07-26 01:37:39.381 - Thread: 1 -> GC Memory: 3,809,414,720 B
  3331. 2017-07-26 01:37:47.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3332. 2017-07-26 01:37:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3333. 2017-07-26 01:38:09.390 - Thread: 1 -> GC Memory: 3,812,735,096 B
  3334. 2017-07-26 01:38:33.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3335. 2017-07-26 01:38:33.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3336. 2017-07-26 01:38:39.397 - Thread: 1 -> GC Memory: 3,789,447,136 B
  3337. 2017-07-26 01:39:09.409 - Thread: 1 -> GC Memory: 3,790,130,640 B
  3338. 2017-07-26 01:39:29.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3339. 2017-07-26 01:39:29.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3340. 2017-07-26 01:39:33.004 - Thread: 1 -> Player character died. Id : 76561198031086704
  3341. 2017-07-26 01:39:39.416 - Thread: 1 -> GC Memory: 3,795,770,352 B
  3342. 2017-07-26 01:40:02.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3343. 2017-07-26 01:40:02.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3344. 2017-07-26 01:40:09.422 - Thread: 1 -> GC Memory: 3,792,019,104 B
  3345. 2017-07-26 01:40:11.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3346. 2017-07-26 01:40:11.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3347. 2017-07-26 01:40:17.692 - Thread: 1 -> Clusters reordered
  3348. 2017-07-26 01:40:19.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3349. 2017-07-26 01:40:19.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3350. 2017-07-26 01:40:31.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3351. 2017-07-26 01:40:31.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3352. 2017-07-26 01:40:39.430 - Thread: 1 -> GC Memory: 3,793,587,368 B
  3353. 2017-07-26 01:40:40.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3354. 2017-07-26 01:40:40.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3355. 2017-07-26 01:40:47.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3356. 2017-07-26 01:40:47.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3357. 2017-07-26 01:40:56.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3358. 2017-07-26 01:40:56.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3359. 2017-07-26 01:41:01.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3360. 2017-07-26 01:41:01.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3361. 2017-07-26 01:41:09.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3362. 2017-07-26 01:41:09.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3363. 2017-07-26 01:41:09.439 - Thread: 1 -> GC Memory: 3,799,207,320 B
  3364. 2017-07-26 01:41:14.329 - Thread: 1 -> Clusters reordered
  3365. 2017-07-26 01:41:27.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3366. 2017-07-26 01:41:27.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3367. 2017-07-26 01:41:28.268 - Thread: 1 -> Player character died. Id : 76561198031086704
  3368. 2017-07-26 01:41:33.274 - Thread: 1 -> RequestRespawn
  3369. 2017-07-26 01:41:33.293 - Thread: 1 -> Updating stopped.
  3370. 2017-07-26 01:41:38.505 - Thread: 1 -> Updating continues.
  3371. 2017-07-26 01:41:38.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3372. 2017-07-26 01:41:38.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3373. 2017-07-26 01:41:39.448 - Thread: 1 -> GC Memory: 3,809,938,656 B
  3374. 2017-07-26 01:41:47.515 - Thread: 1 -> Player character died. Id : 76561198031086704
  3375. 2017-07-26 01:41:47.967 - Thread: 1 -> Autosave initiated
  3376. 2017-07-26 01:41:47.967 - Thread: 1 -> Character state: False
  3377. 2017-07-26 01:41:47.967 - Thread: 1 -> IsServer: True
  3378. 2017-07-26 01:41:47.967 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3379. 2017-07-26 01:41:52.517 - Thread: 1 -> RequestRespawn
  3380. 2017-07-26 01:41:52.540 - Thread: 1 -> Updating stopped.
  3381. 2017-07-26 01:41:54.706 - Thread: 1 -> Updating continues.
  3382. 2017-07-26 01:41:54.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3383. 2017-07-26 01:41:54.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3384. 2017-07-26 01:41:56.468 - Thread: 1 -> Player character died. Id : 76561198031086704
  3385. 2017-07-26 01:42:01.472 - Thread: 1 -> RequestRespawn
  3386. 2017-07-26 01:42:01.490 - Thread: 1 -> Updating stopped.
  3387. 2017-07-26 01:42:05.249 - Thread: 1 -> Updating continues.
  3388. 2017-07-26 01:42:05.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3389. 2017-07-26 01:42:05.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3390. 2017-07-26 01:42:05.458 - Thread: 1 -> Player character died. Id : 76561198031086704
  3391. 2017-07-26 01:42:09.456 - Thread: 1 -> GC Memory: 3,817,154,688 B
  3392. 2017-07-26 01:42:10.461 - Thread: 1 -> RequestRespawn
  3393. 2017-07-26 01:42:10.482 - Thread: 1 -> Updating stopped.
  3394. 2017-07-26 01:42:12.630 - Thread: 1 -> Updating continues.
  3395. 2017-07-26 01:42:12.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3396. 2017-07-26 01:42:12.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3397. 2017-07-26 01:42:12.671 - Thread: 1 -> Player character died. Id : 76561198031086704
  3398. 2017-07-26 01:42:17.673 - Thread: 1 -> RequestRespawn
  3399. 2017-07-26 01:42:17.692 - Thread: 1 -> Updating stopped.
  3400. 2017-07-26 01:42:28.731 - Thread: 1 -> Updating continues.
  3401. 2017-07-26 01:42:28.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3402. 2017-07-26 01:42:28.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3403. 2017-07-26 01:42:28.939 - Thread: 1 -> Player character died. Id : 76561198031086704
  3404. 2017-07-26 01:42:33.940 - Thread: 1 -> RequestRespawn
  3405. 2017-07-26 01:42:33.960 - Thread: 1 -> Updating stopped.
  3406. 2017-07-26 01:42:39.994 - Thread: 1 -> Updating continues.
  3407. 2017-07-26 01:42:40.002 - Thread: 1 -> GC Memory: 3,818,237,472 B
  3408. 2017-07-26 01:42:40.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3409. 2017-07-26 01:42:40.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3410. 2017-07-26 01:42:41.393 - Thread: 1 -> Clusters reordered
  3411. 2017-07-26 01:42:42.344 - Thread: 1 -> Player character died. Id : 76561198031086704
  3412. 2017-07-26 01:42:46.379 - Thread: 1 -> Clusters reordered
  3413. 2017-07-26 01:42:47.347 - Thread: 1 -> RequestRespawn
  3414. 2017-07-26 01:42:47.366 - Thread: 1 -> Updating stopped.
  3415. 2017-07-26 01:43:00.931 - Thread: 1 -> Updating continues.
  3416. 2017-07-26 01:43:00.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3417. 2017-07-26 01:43:00.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3418. 2017-07-26 01:43:00.957 - Thread: 1 -> Player character died. Id : 76561198031086704
  3419. 2017-07-26 01:43:05.960 - Thread: 1 -> RequestRespawn
  3420. 2017-07-26 01:43:05.978 - Thread: 1 -> Updating stopped.
  3421. 2017-07-26 01:43:11.074 - Thread: 1 -> Updating continues.
  3422. 2017-07-26 01:43:11.083 - Thread: 1 -> GC Memory: 5,994,072,416 B
  3423. 2017-07-26 01:43:11.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3424. 2017-07-26 01:43:11.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3425. 2017-07-26 01:43:11.232 - Thread: 1 -> Player character died. Id : 76561198031086704
  3426. 2017-07-26 01:43:16.235 - Thread: 1 -> RequestRespawn
  3427. 2017-07-26 01:43:16.253 - Thread: 1 -> Updating stopped.
  3428. 2017-07-26 01:43:19.827 - Thread: 1 -> Updating continues.
  3429. 2017-07-26 01:43:19.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3430. 2017-07-26 01:43:19.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3431. 2017-07-26 01:43:19.869 - Thread: 1 -> Player character died. Id : 76561198031086704
  3432. 2017-07-26 01:43:24.872 - Thread: 1 -> RequestRespawn
  3433. 2017-07-26 01:43:24.893 - Thread: 1 -> Updating stopped.
  3434. 2017-07-26 01:43:41.286 - Thread: 1 -> Updating continues.
  3435. 2017-07-26 01:43:41.299 - Thread: 1 -> GC Memory: 3,798,273,120 B
  3436. 2017-07-26 01:43:41.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3437. 2017-07-26 01:43:41.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3438. 2017-07-26 01:43:41.890 - Thread: 1 -> Clusters reordered
  3439. 2017-07-26 01:44:11.312 - Thread: 1 -> GC Memory: 4,092,997,184 B
  3440. 2017-07-26 01:44:16.917 - Thread: 1 -> Clusters reordered
  3441. 2017-07-26 01:44:41.320 - Thread: 1 -> GC Memory: 4,097,843,736 B
  3442. 2017-07-26 01:44:44.482 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3443. 2017-07-26 01:44:44.482 - Thread: 1 -> Could not spawn event. Try 1 of 3
  3444. 2017-07-26 01:44:54.524 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3445. 2017-07-26 01:44:54.524 - Thread: 1 -> Could not spawn event. Try 2 of 3
  3446. 2017-07-26 01:45:04.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3447. 2017-07-26 01:45:04.566 - Thread: 1 -> Could not spawn event. Try 3 of 3
  3448. 2017-07-26 01:45:11.331 - Thread: 1 -> GC Memory: 3,665,003,032 B
  3449. 2017-07-26 01:45:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3450. 2017-07-26 01:45:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3451. 2017-07-26 01:45:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3452. 2017-07-26 01:45:12.801 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3453. 2017-07-26 01:45:13.573 - Thread: 1 -> Clusters reordered
  3454. 2017-07-26 01:45:14.607 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  3455. 2017-07-26 01:45:14.607 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
  3456. 2017-07-26 01:45:14.607 - Thread: 1 -> Next activation in 00:15:18.9273973
  3457. 2017-07-26 01:45:18.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3458. 2017-07-26 01:45:18.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3459. 2017-07-26 01:45:41.338 - Thread: 1 -> GC Memory: 3,704,851,824 B
  3460. 2017-07-26 01:45:48.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3461. 2017-07-26 01:45:48.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3462. 2017-07-26 01:45:48.947 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  3463. 2017-07-26 01:45:51.100 - Thread: 1 -> Clusters reordered
  3464. 2017-07-26 01:45:56.917 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  3465. 2017-07-26 01:46:02.917 - Thread: 1 -> Player character died. Id : 76561198031086704
  3466. 2017-07-26 01:46:08.348 - Thread: 1 -> RequestRespawn
  3467. 2017-07-26 01:46:08.371 - Thread: 1 -> Updating stopped.
  3468. 2017-07-26 01:46:17.158 - Thread: 1 -> Clusters reordered
  3469. 2017-07-26 01:46:17.245 - Thread: 1 -> Updating continues.
  3470. 2017-07-26 01:46:17.290 - Thread: 1 -> GC Memory: 3,935,982,648 B
  3471. 2017-07-26 01:46:17.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3472. 2017-07-26 01:46:17.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3473. 2017-07-26 01:46:18.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3474. 2017-07-26 01:46:18.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3475. 2017-07-26 01:46:18.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  3476. 2017-07-26 01:46:18.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  3477. 2017-07-26 01:46:24.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3478. 2017-07-26 01:46:24.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3479. 2017-07-26 01:46:47.307 - Thread: 1 -> GC Memory: 3,501,486,104 B
  3480. 2017-07-26 01:46:47.979 - Thread: 1 -> Autosave initiated
  3481. 2017-07-26 01:46:47.979 - Thread: 1 -> Character state: True
  3482. 2017-07-26 01:46:47.979 - Thread: 1 -> IsServer: True
  3483. 2017-07-26 01:46:47.979 - Thread: 1 -> MyAsyncSaving.InProgress: False
  3484. 2017-07-26 01:46:47.979 - Thread: 1 -> Autosave
  3485. 2017-07-26 01:46:47.979 - Thread: 1 -> Saving world - START
  3486. 2017-07-26 01:46:47.979 - Thread: 1 -> Making world state snapshot.
  3487. 2017-07-26 01:46:47.979 - Thread: 1 -> Before snapshot.: GC Memory: 3,504,149,664 B
  3488. 2017-07-26 01:46:48.389 - Thread: 1 -> After snapshot.: GC Memory: 3,519,196,224 B
  3489. 2017-07-26 01:46:48.389 - Thread: 1 -> Directory cleanup: GC Memory: 3,519,196,224 B
  3490. 2017-07-26 01:46:48.389 - Thread: 1 -> Saving world - END
  3491. 2017-07-26 01:46:48.390 - Thread: 9 -> Session snapshot save - START
  3492. 2017-07-26 01:46:48.391 - Thread: 9 -> Checking file access for files in target dir.
  3493. 2017-07-26 01:46:49.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3494. 2017-07-26 01:46:49.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3495. 2017-07-26 01:46:51.495 - Thread: 9 -> Session snapshot save - END
  3496. 2017-07-26 01:47:17.315 - Thread: 1 -> GC Memory: 3,524,478,920 B
  3497. 2017-07-26 01:47:47.327 - Thread: 1 -> GC Memory: 3,540,613,896 B
  3498. 2017-07-26 01:48:17.334 - Thread: 1 -> GC Memory: 3,349,246,656 B
  3499. 2017-07-26 01:48:28.382 - Thread: 1 -> Clusters reordered
  3500. 2017-07-26 01:48:47.343 - Thread: 1 -> GC Memory: 3,471,767,632 B
  3501. 2017-07-26 01:48:51.128 - Thread: 1 -> Player character died. Id : 76561198031086704
  3502. 2017-07-26 01:49:17.358 - Thread: 1 -> GC Memory: 3,529,455,432 B
  3503. 2017-07-26 01:49:19.945 - Thread: 1 -> Updating stopped.
  3504. 2017-07-26 01:49:20.832 - Thread: 1 -> Updating continues.
  3505. 2017-07-26 01:49:21.058 - Thread: 18 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  3506. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  3507. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  3508. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  3509. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  3510. at System.Xml.XmlReader.MoveToContent()
  3511. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  3512. --- End of inner exception stack trace ---
  3513. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  3514. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  3515. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  3516. 2017-07-26 01:49:21.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3517. 2017-07-26 01:49:21.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3518. 2017-07-26 01:49:25.803 - Thread: 1 -> Updating stopped.
  3519. 2017-07-26 01:49:26.413 - Thread: 18 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  3520. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  3521. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  3522. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  3523. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  3524. at System.Xml.XmlReader.MoveToContent()
  3525. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  3526. --- End of inner exception stack trace ---
  3527. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  3528. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  3529. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  3530. 2017-07-26 01:49:26.439 - Thread: 1 -> Updating continues.
  3531. 2017-07-26 01:49:26.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3532. 2017-07-26 01:49:26.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3533. 2017-07-26 01:49:44.163 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  3534. 2017-07-26 01:49:47.362 - Thread: 1 -> GC Memory: 3,532,578,336 B
  3535. 2017-07-26 01:50:02.163 - Thread: 1 -> Updating stopped.
  3536. 2017-07-26 01:50:02.857 - Thread: 1 -> Updating continues.
  3537. 2017-07-26 01:50:02.897 - Thread: 22 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  3538. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  3539. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  3540. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  3541. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  3542. at System.Xml.XmlReader.MoveToContent()
  3543. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  3544. --- End of inner exception stack trace ---
  3545. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  3546. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  3547. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  3548. 2017-07-26 01:50:03.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3549. 2017-07-26 01:50:03.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3550. 2017-07-26 01:50:17.375 - Thread: 1 -> GC Memory: 3,535,237,280 B
  3551. 2017-07-26 01:50:47.384 - Thread: 1 -> GC Memory: 3,528,178,776 B
  3552. 2017-07-26 01:50:50.372 - Thread: 1 -> Updating stopped.
  3553. 2017-07-26 01:50:50.858 - Thread: 21 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  3554. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  3555. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  3556. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  3557. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  3558. at System.Xml.XmlReader.MoveToContent()
  3559. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  3560. --- End of inner exception stack trace ---
  3561. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  3562. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  3563. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  3564. 2017-07-26 01:50:54.322 - Thread: 1 -> Saving world - START
  3565. 2017-07-26 01:50:54.322 - Thread: 1 -> Making world state snapshot.
  3566. 2017-07-26 01:50:54.322 - Thread: 1 -> Before snapshot.: GC Memory: 3,525,644,584 B
  3567. 2017-07-26 01:50:54.719 - Thread: 1 -> After snapshot.: GC Memory: 3,543,097,976 B
  3568. 2017-07-26 01:50:54.720 - Thread: 1 -> Directory cleanup: GC Memory: 3,543,097,976 B
  3569. 2017-07-26 01:50:54.720 - Thread: 1 -> Saving world - END
  3570. 2017-07-26 01:50:54.720 - Thread: 9 -> Session snapshot save - START
  3571. 2017-07-26 01:50:54.721 - Thread: 9 -> Checking file access for files in target dir.
  3572. 2017-07-26 01:50:54.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3573. 2017-07-26 01:50:54.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3574. 2017-07-26 01:50:54.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3575. 2017-07-26 01:50:54.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3576. 2017-07-26 01:50:54.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3577. 2017-07-26 01:50:54.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3578. 2017-07-26 01:50:54.813 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
  3579. 2017-07-26 01:50:54.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3580. 2017-07-26 01:50:54.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3581. 2017-07-26 01:50:58.091 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
  3582. 2017-07-26 01:50:58.091 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
  3583. 2017-07-26 01:50:58.092 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
  3584. 2017-07-26 01:50:58.095 - Thread: 1 -> MySession::Unload START
  3585. 2017-07-26 01:51:01.117 - Thread: 9 -> Session snapshot save - END
  3586. 2017-07-26 01:51:01.117 - Thread: 1 -> AutoSaveInMinutes: 5
  3587. 2017-07-26 01:51:01.117 - Thread: 1 -> MySandboxGame.IsDedicated: False
  3588. 2017-07-26 01:51:01.117 - Thread: 1 -> IsServer: True
  3589. 2017-07-26 01:51:01.329 - Thread: 1 -> MyConfig.Save() - START
  3590. 2017-07-26 01:51:01.329 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  3591. 2017-07-26 01:51:01.404 - Thread: 1 -> MyConfig.Save() - END
  3592. 2017-07-26 01:51:03.343 - Thread: 1 -> Unloading Procedural World Generator
  3593. 2017-07-26 01:51:03.365 - Thread: 1 -> Network readers disposed
  3594. 2017-07-26 01:51:03.365 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  3595. 2017-07-26 01:51:03.448 - Thread: 1 -> Loading sound definitions
  3596. 2017-07-26 01:51:04.368 - Thread: 1 -> Loading shadow textures definitions
  3597. 2017-07-26 01:51:04.368 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  3598. 2017-07-26 01:51:04.368 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  3599. 2017-07-26 01:51:04.369 - Thread: 1 -> MyAudio.UnloadData - START
  3600. 2017-07-26 01:51:04.397 - Thread: 1 -> MyAudio.UnloadData - END
  3601. 2017-07-26 01:51:04.397 - Thread: 1 -> MyAudio.LoadData - START
  3602. 2017-07-26 01:51:04.464 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  3603. 2017-07-26 01:51:04.467 - Thread: 1 -> MyAudio.LoadData - END
  3604. 2017-07-26 01:51:05.796 - Thread: 1 -> MySession::Unload END
  3605. 2017-07-26 01:51:06.067 - Thread: 29 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  3606. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  3607. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  3608. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  3609. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  3610. at System.Xml.XmlReader.MoveToContent()
  3611. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  3612. --- End of inner exception stack trace ---
  3613. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  3614. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  3615. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  3616. 2017-07-26 01:51:08.515 - Thread: 1 -> LoadSession() - Start
  3617. 2017-07-26 01:51:08.515 - Thread: 1 -> C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
  3618. 2017-07-26 01:51:08.810 - Thread: 9 -> Downloading world mods - START
  3619. 2017-07-26 01:51:08.811 - Thread: 9 -> MySteamWorkshop.GetItemsBlocking: getting 3 items
  3620. 2017-07-26 01:51:08.811 - Thread: 9 -> Querying details of file 454075333
  3621. 2017-07-26 01:51:08.811 - Thread: 9 -> Querying details of file 792841373
  3622. 2017-07-26 01:51:08.811 - Thread: 9 -> Querying details of file 958691239
  3623. 2017-07-26 01:51:09.330 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
  3624. 2017-07-26 01:51:09.330 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
  3625. 2017-07-26 01:51:09.429 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
  3626. 2017-07-26 01:51:09.898 - Thread: 10 -> Up to date mod: Id = 792841373, title = 'StarsAndGalaxiesDX11'
  3627. 2017-07-26 01:51:09.898 - Thread: 9 -> Up to date mod: Id = 454075333, title = 'Female Armor "Tungsten" [DX11]'
  3628. 2017-07-26 01:51:10.417 - Thread: 10 -> Up to date mod: Id = 958691239, title = 'KRH Basic Explorer v3 Respawn Mod'
  3629. 2017-07-26 01:51:10.417 - Thread: 9 -> Mod download time: 0.99 seconds
  3630. 2017-07-26 01:51:10.417 - Thread: 9 -> Downloading world mods - END
  3631. 2017-07-26 01:51:10.434 - Thread: 1 -> LoadSession() - End
  3632. 2017-07-26 01:51:10.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3633. 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3634. 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3635. 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3636. 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  3637. 2017-07-26 01:51:10.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  3638. 2017-07-26 01:51:10.452 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  3639. 2017-07-26 01:51:10.454 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  3640. 2017-07-26 01:51:10.869 - Thread: 1 -> RunLoadingAction - START
  3641. 2017-07-26 01:51:10.869 - Thread: 1 -> Loading session: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
  3642. 2017-07-26 01:51:31.272 - Thread: 1 -> GC Memory: 2,336,516,088 B
  3643. 2017-07-26 01:51:31.279 - Thread: 1 -> Process Memory: 10,046,140,416 B
  3644. 2017-07-26 01:51:31.281 - Thread: 1 -> MyScriptManager.LoadData() - START
  3645. 2017-07-26 01:51:31.305 - Thread: 1 -> MyScriptManager.LoadData() - END
  3646. 2017-07-26 01:51:31.305 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  3647. 2017-07-26 01:51:31.305 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  3648. 2017-07-26 01:51:31.308 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
  3649. 2017-07-26 01:51:31.451 - Thread: 1 -> Loading scenarios
  3650. 2017-07-26 01:51:31.452 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  3651. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading voxel material definitions
  3652. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading voxel material definitions
  3653. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading voxel map storage definitions
  3654. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading transparent material properties
  3655. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading grid creators
  3656. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading stat definitions
  3657. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading sound categories
  3658. 2017-07-26 01:51:31.460 - Thread: 1 -> Loading ship sound groups
  3659. 2017-07-26 01:51:31.461 - Thread: 1 -> Loading ship sound groups
  3660. 2017-07-26 01:51:31.461 - Thread: 1 -> Loading shadow textures definitions
  3661. 2017-07-26 01:51:31.461 - Thread: 1 -> Loading resource distribution groups
  3662. 2017-07-26 01:51:31.461 - Thread: 1 -> Loading pirate antennas
  3663. 2017-07-26 01:51:31.461 - Thread: 1 -> Loading physical material properties
  3664. 2017-07-26 01:51:31.461 - Thread: 1 -> Loading physical items
  3665. 2017-07-26 01:51:31.461 - Thread: 1 -> Loading LCD texture categories
  3666. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading physical items
  3667. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading event definitions
  3668. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading gas property definitions
  3669. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading flare definitions
  3670. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading factions
  3671. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading environment items entries
  3672. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading component containers
  3673. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading entity components
  3674. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading emissive color definitions
  3675. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading emissive color default states
  3676. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading edges
  3677. 2017-07-26 01:51:31.487 - Thread: 1 -> Loading drone behaviors
  3678. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading decal global definitions
  3679. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading decal definitions
  3680. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading environment items entries
  3681. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading debris
  3682. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading curve definitions
  3683. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading block positions
  3684. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading container types
  3685. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading configuration
  3686. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading components
  3687. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading character definitions
  3688. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading character definitions
  3689. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading agent definitions
  3690. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading blueprints
  3691. 2017-07-26 01:51:31.488 - Thread: 1 -> Loading blueprint classes
  3692. 2017-07-26 01:51:31.489 - Thread: 1 -> Loading blueprint class entries
  3693. 2017-07-26 01:51:31.489 - Thread: 1 -> Loading category classes
  3694. 2017-07-26 01:51:31.489 - Thread: 1 -> Loading sound definitions
  3695. 2017-07-26 01:51:31.489 - Thread: 1 -> Loading sound definitions
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  3700. 2017-07-26 01:51:31.489 - Thread: 1 -> Loading animations
  3701. 2017-07-26 01:51:31.490 - Thread: 1 -> Loading ammo definitions
  3702. 2017-07-26 01:51:31.490 - Thread: 1 -> Loading ammo magazines
  3703. 2017-07-26 01:51:31.490 - Thread: 1 -> Loading behaviors
  3704. 2017-07-26 01:51:31.490 - Thread: 1 -> Loading weapon definitions
  3705. 2017-07-26 01:51:31.491 - Thread: 1 -> Loading environment item definitions
  3706. 2017-07-26 01:51:31.491 - Thread: 1 -> Loading particle effect definitions
  3707. 2017-07-26 01:51:31.512 - Thread: 1 -> Loading physical material properties
  3708. 2017-07-26 01:51:31.512 - Thread: 1 -> Loading environment items definitions
  3709. 2017-07-26 01:51:31.513 - Thread: 1 -> Loading environment items definitions
  3710. 2017-07-26 01:51:31.514 - Thread: 1 -> Audio effects definitions
  3711. 2017-07-26 01:51:31.514 - Thread: 1 -> Loading cube blocks
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  3713. 2017-07-26 01:51:31.554 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
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  3747. 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
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  3753. 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
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  3763. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
  3764. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
  3765. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
  3766. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
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  3768. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
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  3773. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
  3774. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
  3775. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
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  3779. 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
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  3829. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  3830. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
  3831. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
  3832. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
  3833. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
  3834. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
  3835. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
  3836. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
  3837. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
  3838. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  3839. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
  3840. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  3841. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  3842. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  3843. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  3844. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  3845. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  3846. 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  3847. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  3848. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
  3849. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  3850. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
  3851. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
  3852. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  3853. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  3854. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  3855. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  3856. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  3857. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  3858. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  3859. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  3860. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  3861. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  3862. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  3863. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  3864. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  3865. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  3866. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  3867. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
  3868. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  3869. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  3870. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  3871. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  3872. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  3873. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  3874. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  3875. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  3876. 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  3877. 2017-07-26 01:51:31.560 - Thread: 1 -> Loading spawn groups
  3878. 2017-07-26 01:51:31.560 - Thread: 1 -> Loading respawn ships
  3879. 2017-07-26 01:51:31.561 - Thread: 1 -> List of used mods (3) - START
  3880. 2017-07-26 01:51:31.561 - Thread: 1 -> Id = 958691239, Filename = '958691239.sbm', Name = 'KRH Basic Explorer v3 Respawn Mod'
  3881. 2017-07-26 01:51:31.562 - Thread: 1 -> Id = 454075333, Filename = '454075333.sbm', Name = 'Female Armor "Tungsten" [DX11]'
  3882. 2017-07-26 01:51:31.562 - Thread: 1 -> Id = 792841373, Filename = '792841373.sbm', Name = 'StarsAndGalaxiesDX11'
  3883. 2017-07-26 01:51:31.562 - Thread: 1 -> List of used mods - END
  3884. 2017-07-26 01:51:31.570 - Thread: 1 -> Loading prefab: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Mods\958691239.sbm\Data\Prefabs\KRH-Basic-Explorer-3.sbc
  3885. 2017-07-26 01:51:31.572 - Thread: 1 -> Loading respawn ships
  3886. 2017-07-26 01:51:31.642 - Thread: 1 -> Loading entity components
  3887. 2017-07-26 01:51:31.643 - Thread: 1 -> Loading component containers
  3888. 2017-07-26 01:51:31.643 - Thread: 1 -> Loading sound definitions
  3889. 2017-07-26 01:51:31.665 - Thread: 1 -> Loading character definitions
  3890. 2017-07-26 01:51:31.685 - Thread: 1 -> Loading animations
  3891. 2017-07-26 01:51:32.562 - Thread: 1 -> MyAudio.UnloadData - START
  3892. 2017-07-26 01:51:32.567 - Thread: 1 -> MyAudio.UnloadData - END
  3893. 2017-07-26 01:51:32.567 - Thread: 1 -> MyAudio.LoadData - START
  3894. 2017-07-26 01:51:32.619 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  3895. 2017-07-26 01:51:32.677 - Thread: 1 -> MyAudio.LoadData - END
  3896. 2017-07-26 01:51:32.680 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  3897. 2017-07-26 01:51:32.681 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  3898. 2017-07-26 01:51:32.687 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6415.23828, Culture=neutral, PublicKeyToken=null
  3899. 2017-07-26 01:51:32.688 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  3900. 2017-07-26 01:51:32.688 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  3901. 2017-07-26 01:51:32.689 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
  3902. 2017-07-26 01:51:32.705 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  3903. 2017-07-26 01:51:32.708 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
  3904. 2017-07-26 01:51:32.710 - Thread: 1 -> MyExplosions.LoadData() - START
  3905. 2017-07-26 01:51:32.711 - Thread: 1 -> MyExplosions.LoadData() - END
  3906. 2017-07-26 01:51:32.711 - Thread: 1 -> MyMissiles.LoadContent() - START
  3907. 2017-07-26 01:51:32.712 - Thread: 1 -> MyMissiles.LoadContent() - END
  3908. 2017-07-26 01:51:32.719 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  3909. 2017-07-26 01:51:32.719 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  3910. 2017-07-26 01:51:32.719 - Thread: 1 -> MyLights.LoadData() - START
  3911. 2017-07-26 01:51:32.721 - Thread: 1 -> MyLights.LoadData() - END
  3912. 2017-07-26 01:51:32.722 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  3913. 2017-07-26 01:51:32.723 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-481732255d19000 storage?:False
  3914. 2017-07-26 01:51:32.723 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Titan-481732255d19000.vx2'
  3915. 2017-07-26 01:51:32.723 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-440180431d120000-0 storage?:False
  3916. 2017-07-26 01:51:32.723 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-790680961d19000 storage?:False
  3917. 2017-07-26 01:51:32.723 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\EarthLike-440180431d120000-0.vx2'
  3918. 2017-07-26 01:51:32.723 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Moon-790680961d19000.vx2'
  3919. 2017-07-26 01:51:32.726 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-532745135d120000 storage?:False
  3920. 2017-07-26 01:51:32.726 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Alien-532745135d120000.vx2'
  3921. 2017-07-26 01:51:34.864 - Thread: 9 -> Info: Planet generator name: Titan
  3922. 2017-07-26 01:51:34.864 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  3923. Storage name: Titan-481732255d19000
  3924. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3925. PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  3926. Radius: 0
  3927. AtmosphereRadius: 16625
  3928. MaxRadius: 0
  3929. MinRadius: 0
  3930. HasAtmosphere: True
  3931. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3932. GravityFalloff: 7
  3933. MarkAreaEmpty: True
  3934. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3935. SurfaceGravity: 0.25
  3936. AddGps: False
  3937. SpherizeWithDistance: True
  3938. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  3939. EnvironmentId = <null>
  3940. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  3941. HasAtmosphere = True
  3942. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  3943. PlanetMaps = VRage.Game.MyPlanetMaps
  3944. HillParams = Range[-0.03, 0.03]
  3945. MaterialsMaxDepth = Range[4000, 4000]
  3946. MaterialsMinDepth = Range[20, 20]
  3947. OreMappings = VRage.Game.MyPlanetOreMapping[]
  3948. GravityFalloffPower = 7
  3949. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  3950. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  3951. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  3952. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3953. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  3954. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  3955. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  3956. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  3957. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  3958. SurfaceGravity = 0.25
  3959. AtmosphereHeight = 0
  3960. SectorDensity = 0.0017
  3961. Atmosphere = VRage.Game.MyPlanetAtmosphere
  3962. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  3963. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  3964. FolderName = Titan
  3965. Detail = VRage.Game.MyPlanetSurfaceDetail
  3966. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  3967. NightAnimalSpawnInfo = <null>
  3968. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  3969. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  3970. DisplayNameEnum = <null>
  3971. DescriptionEnum = <null>
  3972. DisplayNameString = <null>
  3973. DescriptionString = <null>
  3974. Icons = <null>
  3975. Enabled = True
  3976. Public = True
  3977. AvailableInSurvival = True
  3978. Context = VRage.Game.MyModContext
  3979. DisplayNameText = <null>
  3980. DescriptionText = <null>
  3981. UserCreated: False
  3982. InitializeComponents: False
  3983. 2017-07-26 01:51:34.879 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-1369131746d120000 storage?:False
  3984. 2017-07-26 01:51:34.879 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Mars-1369131746d120000.vx2'
  3985. 2017-07-26 01:51:35.227 - Thread: 10 -> Info: Planet generator name: Moon
  3986. 2017-07-26 01:51:35.228 - Thread: 10 -> Info: Planet init values: Planet init arguments:
  3987. Storage name: Moon-790680961d19000
  3988. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  3989. PositionMinCorner: {X:0 Y:120000 Z:-130000}
  3990. Radius: 0
  3991. AtmosphereRadius: 16625
  3992. MaxRadius: 0
  3993. MinRadius: 0
  3994. HasAtmosphere: False
  3995. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  3996. GravityFalloff: 7
  3997. MarkAreaEmpty: True
  3998. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  3999. SurfaceGravity: 0.25
  4000. AddGps: False
  4001. SpherizeWithDistance: True
  4002. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  4003. EnvironmentId = <null>
  4004. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  4005. HasAtmosphere = False
  4006. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4007. PlanetMaps = VRage.Game.MyPlanetMaps
  4008. HillParams = Range[-0.03, 0.03]
  4009. MaterialsMaxDepth = Range[4000, 4000]
  4010. MaterialsMinDepth = Range[20, 20]
  4011. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4012. GravityFalloffPower = 7
  4013. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4014. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4015. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4016. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4017. DefaultSubSurfaceMaterial = <null>
  4018. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4019. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4020. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4021. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4022. SurfaceGravity = 0.25
  4023. AtmosphereHeight = 0
  4024. SectorDensity = 0.0017
  4025. Atmosphere = VRage.Game.MyPlanetAtmosphere
  4026. AtmosphereSettings = <null>
  4027. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  4028. FolderName = Moon
  4029. Detail = VRage.Game.MyPlanetSurfaceDetail
  4030. AnimalSpawnInfo = <null>
  4031. NightAnimalSpawnInfo = <null>
  4032. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  4033. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  4034. DisplayNameEnum = <null>
  4035. DescriptionEnum = <null>
  4036. DisplayNameString = <null>
  4037. DescriptionString = <null>
  4038. Icons = <null>
  4039. Enabled = True
  4040. Public = True
  4041. AvailableInSurvival = True
  4042. Context = VRage.Game.MyModContext
  4043. DisplayNameText = <null>
  4044. DescriptionText = <null>
  4045. UserCreated: False
  4046. InitializeComponents: False
  4047. 2017-07-26 01:51:35.991 - Thread: 12 -> Info: Planet generator name: Alien
  4048. 2017-07-26 01:51:35.995 - Thread: 12 -> Info: Planet init values: Planet init arguments:
  4049. Storage name: Alien-532745135d120000
  4050. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  4051. PositionMinCorner: {X:0 Y:0 Z:5600000}
  4052. Radius: 0
  4053. AtmosphereRadius: 105000
  4054. MaxRadius: 0
  4055. MinRadius: 0
  4056. HasAtmosphere: True
  4057. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  4058. GravityFalloff: 7
  4059. MarkAreaEmpty: True
  4060. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  4061. SurfaceGravity: 1.1
  4062. AddGps: False
  4063. SpherizeWithDistance: True
  4064. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  4065. EnvironmentId = <null>
  4066. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  4067. HasAtmosphere = True
  4068. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4069. PlanetMaps = VRage.Game.MyPlanetMaps
  4070. HillParams = Range[-0.01, 0.12]
  4071. MaterialsMaxDepth = Range[4000, 4000]
  4072. MaterialsMinDepth = Range[20, 20]
  4073. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4074. GravityFalloffPower = 7
  4075. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4076. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4077. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4078. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4079. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4080. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4081. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4082. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4083. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4084. SurfaceGravity = 1.1
  4085. AtmosphereHeight = 0
  4086. SectorDensity = 0.0017
  4087. Atmosphere = VRage.Game.MyPlanetAtmosphere
  4088. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  4089. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  4090. FolderName = Alien
  4091. Detail = VRage.Game.MyPlanetSurfaceDetail
  4092. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  4093. NightAnimalSpawnInfo = <null>
  4094. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  4095. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  4096. DisplayNameEnum = <null>
  4097. DescriptionEnum = <null>
  4098. DisplayNameString = <null>
  4099. DescriptionString = <null>
  4100. Icons = <null>
  4101. Enabled = True
  4102. Public = True
  4103. AvailableInSurvival = True
  4104. Context = VRage.Game.MyModContext
  4105. DisplayNameText = <null>
  4106. DescriptionText = <null>
  4107. UserCreated: False
  4108. InitializeComponents: False
  4109. 2017-07-26 01:51:36.082 - Thread: 11 -> Info: Planet generator name: EarthLike
  4110. 2017-07-26 01:51:36.082 - Thread: 11 -> Info: Planet init values: Planet init arguments:
  4111. Storage name: EarthLike-440180431d120000-0
  4112. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  4113. PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  4114. Radius: 0
  4115. AtmosphereRadius: 105000
  4116. MaxRadius: 0
  4117. MinRadius: 0
  4118. HasAtmosphere: True
  4119. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  4120. GravityFalloff: 7
  4121. MarkAreaEmpty: True
  4122. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  4123. SurfaceGravity: 1
  4124. AddGps: False
  4125. SpherizeWithDistance: True
  4126. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  4127. EnvironmentId = <null>
  4128. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  4129. HasAtmosphere = True
  4130. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4131. PlanetMaps = VRage.Game.MyPlanetMaps
  4132. HillParams = Range[-0.01, 0.12]
  4133. MaterialsMaxDepth = Range[4000, 4000]
  4134. MaterialsMinDepth = Range[20, 20]
  4135. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4136. GravityFalloffPower = 7
  4137. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4138. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4139. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4140. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4141. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4142. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4143. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4144. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4145. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4146. SurfaceGravity = 1
  4147. AtmosphereHeight = 0
  4148. SectorDensity = 0.0017
  4149. Atmosphere = VRage.Game.MyPlanetAtmosphere
  4150. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  4151. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  4152. FolderName = EarthLike
  4153. Detail = VRage.Game.MyPlanetSurfaceDetail
  4154. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  4155. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  4156. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  4157. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  4158. DisplayNameEnum = <null>
  4159. DescriptionEnum = <null>
  4160. DisplayNameString = <null>
  4161. DescriptionString = <null>
  4162. Icons = <null>
  4163. Enabled = True
  4164. Public = True
  4165. AvailableInSurvival = True
  4166. Context = VRage.Game.MyModContext
  4167. DisplayNameText = <null>
  4168. DescriptionText = <null>
  4169. UserCreated: False
  4170. InitializeComponents: False
  4171. 2017-07-26 01:51:37.435 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-1439720316d19000 storage?:False
  4172. 2017-07-26 01:51:37.435 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Europa-1439720316d19000.vx2'
  4173. 2017-07-26 01:51:37.620 - Thread: 9 -> Info: Planet generator name: Mars
  4174. 2017-07-26 01:51:37.624 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  4175. Storage name: Mars-1369131746d120000
  4176. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  4177. PositionMinCorner: {X:900000 Y:0 Z:1500000}
  4178. Radius: 0
  4179. AtmosphereRadius: 105000
  4180. MaxRadius: 0
  4181. MinRadius: 0
  4182. HasAtmosphere: True
  4183. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  4184. GravityFalloff: 7
  4185. MarkAreaEmpty: True
  4186. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  4187. SurfaceGravity: 0.9
  4188. AddGps: False
  4189. SpherizeWithDistance: True
  4190. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  4191. EnvironmentId = <null>
  4192. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  4193. HasAtmosphere = True
  4194. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4195. PlanetMaps = VRage.Game.MyPlanetMaps
  4196. HillParams = Range[-0.01, 0.12]
  4197. MaterialsMaxDepth = Range[4000, 4000]
  4198. MaterialsMinDepth = Range[20, 20]
  4199. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4200. GravityFalloffPower = 7
  4201. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4202. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4203. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4204. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4205. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4206. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4207. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4208. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4209. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4210. SurfaceGravity = 0.9
  4211. AtmosphereHeight = 0
  4212. SectorDensity = 0.0017
  4213. Atmosphere = VRage.Game.MyPlanetAtmosphere
  4214. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  4215. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  4216. FolderName = Mars
  4217. Detail = VRage.Game.MyPlanetSurfaceDetail
  4218. AnimalSpawnInfo = <null>
  4219. NightAnimalSpawnInfo = <null>
  4220. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  4221. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  4222. DisplayNameEnum = <null>
  4223. DescriptionEnum = <null>
  4224. DisplayNameString = <null>
  4225. DescriptionString = <null>
  4226. Icons = <null>
  4227. Enabled = True
  4228. Public = True
  4229. AvailableInSurvival = True
  4230. Context = VRage.Game.MyModContext
  4231. DisplayNameText = <null>
  4232. DescriptionText = <null>
  4233. UserCreated: False
  4234. InitializeComponents: False
  4235. 2017-07-26 01:51:39.905 - Thread: 12 -> Info: Planet generator name: Europa
  4236. 2017-07-26 01:51:39.905 - Thread: 12 -> Info: Planet init values: Planet init arguments:
  4237. Storage name: Europa-1439720316d19000
  4238. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  4239. PositionMinCorner: {X:900000 Y:0 Z:1600000}
  4240. Radius: 0
  4241. AtmosphereRadius: 16625
  4242. MaxRadius: 0
  4243. MinRadius: 0
  4244. HasAtmosphere: True
  4245. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  4246. GravityFalloff: 7
  4247. MarkAreaEmpty: True
  4248. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  4249. SurfaceGravity: 0.25
  4250. AddGps: False
  4251. SpherizeWithDistance: True
  4252. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  4253. EnvironmentId = <null>
  4254. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  4255. HasAtmosphere = True
  4256. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4257. PlanetMaps = VRage.Game.MyPlanetMaps
  4258. HillParams = Range[-0.03, 0.06]
  4259. MaterialsMaxDepth = Range[4000, 4000]
  4260. MaterialsMinDepth = Range[20, 20]
  4261. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4262. GravityFalloffPower = 7
  4263. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4264. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4265. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4266. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4267. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4268. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4269. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4270. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4271. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4272. SurfaceGravity = 0.25
  4273. AtmosphereHeight = 0
  4274. SectorDensity = 0.0017
  4275. Atmosphere = VRage.Game.MyPlanetAtmosphere
  4276. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  4277. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  4278. FolderName = Europa
  4279. Detail = VRage.Game.MyPlanetSurfaceDetail
  4280. AnimalSpawnInfo = <null>
  4281. NightAnimalSpawnInfo = <null>
  4282. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  4283. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  4284. DisplayNameEnum = <null>
  4285. DescriptionEnum = <null>
  4286. DisplayNameString = <null>
  4287. DescriptionString = <null>
  4288. Icons = <null>
  4289. Enabled = True
  4290. Public = True
  4291. AvailableInSurvival = True
  4292. Context = VRage.Game.MyModContext
  4293. DisplayNameText = <null>
  4294. DescriptionText = <null>
  4295. UserCreated: False
  4296. InitializeComponents: False
  4297. 2017-07-26 01:51:41.188 - Thread: 1 -> Clusters reordered
  4298. 2017-07-26 01:51:41.631 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
  4299. 2017-07-26 01:51:41.634 - Thread: 1 -> MySession.Static.LogSettings - START
  4300. 2017-07-26 01:51:41.635 - Thread: 1 -> Name = Easy Start Mars 2017-07-25 21:01
  4301. 2017-07-26 01:51:41.635 - Thread: 1 -> Description = test
  4302. 2017-07-26 01:51:41.635 - Thread: 1 -> GameDateTime = 01/01/2081 04:40:28
  4303. 2017-07-26 01:51:41.635 - Thread: 1 -> Password =
  4304. 2017-07-26 01:51:41.635 - Thread: 1 -> CurrentPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
  4305. 2017-07-26 01:51:41.635 - Thread: 1 -> WorkshopId =
  4306. 2017-07-26 01:51:41.635 - Thread: 1 -> CameraController = MyCockpit {11884AD919C9776} Flight Seat
  4307. 2017-07-26 01:51:41.635 - Thread: 1 -> ThumbPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\thumb.jpg
  4308. 2017-07-26 01:51:41.635 - Thread: 1 -> Settings:
  4309. 2017-07-26 01:51:41.636 - Thread: 1 -> GameMode = Survival
  4310. 2017-07-26 01:51:41.636 - Thread: 1 -> MaxPlayers = 4
  4311. 2017-07-26 01:51:41.636 - Thread: 1 -> OnlineMode = OFFLINE
  4312. 2017-07-26 01:51:41.636 - Thread: 1 -> AutoHealing = True
  4313. 2017-07-26 01:51:41.636 - Thread: 1 -> WeaponsEnabled = True
  4314. 2017-07-26 01:51:41.636 - Thread: 1 -> ThrusterDamage = True
  4315. 2017-07-26 01:51:41.636 - Thread: 1 -> EnableSpectator = False
  4316. 2017-07-26 01:51:41.636 - Thread: 1 -> EnableCopyPaste = False
  4317. 2017-07-26 01:51:41.636 - Thread: 1 -> MaxFloatingObjects = 56
  4318. 2017-07-26 01:51:41.636 - Thread: 1 -> MaxGridSize = 50000
  4319. 2017-07-26 01:51:41.636 - Thread: 1 -> MaxBlocksPerPlayer = 100000
  4320. 2017-07-26 01:51:41.636 - Thread: 1 -> CargoShipsEnabled = True
  4321. 2017-07-26 01:51:41.636 - Thread: 1 -> EnvironmentHostility = SAFE
  4322. 2017-07-26 01:51:41.636 - Thread: 1 -> ShowPlayerNamesOnHud = True
  4323. 2017-07-26 01:51:41.636 - Thread: 1 -> InventorySizeMultiplier = 10
  4324. 2017-07-26 01:51:41.636 - Thread: 1 -> RefinerySpeedMultiplier = 3
  4325. 2017-07-26 01:51:41.636 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  4326. 2017-07-26 01:51:41.636 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  4327. 2017-07-26 01:51:41.636 - Thread: 1 -> WelderSpeedMultiplier = 2
  4328. 2017-07-26 01:51:41.636 - Thread: 1 -> GrinderSpeedMultiplier = 2
  4329. 2017-07-26 01:51:41.636 - Thread: 1 -> ClientCanSave = False
  4330. 2017-07-26 01:51:41.636 - Thread: 1 -> HackSpeedMultiplier = 0.33
  4331. 2017-07-26 01:51:41.636 - Thread: 1 -> PermanentDeath = False
  4332. 2017-07-26 01:51:41.636 - Thread: 1 -> DestructibleBlocks = True
  4333. 2017-07-26 01:51:41.636 - Thread: 1 -> EnableScripts = True
  4334. 2017-07-26 01:51:41.636 - Thread: 1 -> AutoSaveInMinutes = 5
  4335. 2017-07-26 01:51:41.636 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  4336. 2017-07-26 01:51:41.636 - Thread: 1 -> ProceduralDensity = 0.25
  4337. 2017-07-26 01:51:41.636 - Thread: 1 -> ProceduralSeed = 0
  4338. 2017-07-26 01:51:41.636 - Thread: 1 -> DestructibleBlocks = True
  4339. 2017-07-26 01:51:41.636 - Thread: 1 -> EnableIngameScripts = True
  4340. 2017-07-26 01:51:41.636 - Thread: 1 -> ViewDistance = 15000
  4341. 2017-07-26 01:51:41.636 - Thread: 1 -> Voxel destruction = True
  4342. 2017-07-26 01:51:41.636 - Thread: 1 -> EnableStructuralSimulation = False
  4343. 2017-07-26 01:51:41.636 - Thread: 1 -> MaxActiveFracturePieces = 50
  4344. 2017-07-26 01:51:41.636 - Thread: 1 -> MySession.Static.LogSettings - END
  4345. 2017-07-26 01:51:41.715 - Thread: 1 -> Session loaded
  4346. 2017-07-26 01:51:41.715 - Thread: 1 -> RunLoadingAction - END
  4347. 2017-07-26 01:51:41.715 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  4348. 2017-07-26 01:51:41.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  4349. 2017-07-26 01:51:41.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  4350. 2017-07-26 01:51:41.717 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  4351. 2017-07-26 01:51:41.717 - Thread: 1 -> Updating continues.
  4352. 2017-07-26 01:51:41.732 - Thread: 1 -> GC Memory: 3,708,705,656 B
  4353. 2017-07-26 01:52:03.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4354. 2017-07-26 01:52:03.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4355. 2017-07-26 01:52:05.472 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  4356. 2017-07-26 01:52:05.475 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  4357. 2017-07-26 01:52:05.478 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  4358. 2017-07-26 01:52:05.480 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  4359. 2017-07-26 01:52:05.483 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  4360. 2017-07-26 01:52:05.486 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  4361. 2017-07-26 01:52:11.743 - Thread: 1 -> GC Memory: 6,857,709,832 B
  4362. 2017-07-26 01:52:34.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4363. 2017-07-26 01:52:34.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4364. 2017-07-26 01:52:41.756 - Thread: 1 -> GC Memory: 6,859,918,432 B
  4365. 2017-07-26 01:53:11.764 - Thread: 1 -> GC Memory: 6,862,027,408 B
  4366. 2017-07-26 01:53:41.768 - Thread: 1 -> GC Memory: 3,504,331,952 B
  4367. 2017-07-26 01:54:11.779 - Thread: 1 -> GC Memory: 3,510,698,256 B
  4368. 2017-07-26 01:54:21.106 - Thread: 1 -> MyGuiScreenChat.ctor START
  4369. 2017-07-26 01:54:21.106 - Thread: 1 -> MyGuiScreenChat.ctor END
  4370. 2017-07-26 01:54:22.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4371. 2017-07-26 01:54:22.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4372. 2017-07-26 01:54:22.945 - Thread: 1 -> MyGuiScreenChat.ctor START
  4373. 2017-07-26 01:54:22.945 - Thread: 1 -> MyGuiScreenChat.ctor END
  4374. 2017-07-26 01:54:23.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4375. 2017-07-26 01:54:23.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4376. 2017-07-26 01:54:23.765 - Thread: 1 -> MyGuiScreenChat.ctor START
  4377. 2017-07-26 01:54:23.765 - Thread: 1 -> MyGuiScreenChat.ctor END
  4378. 2017-07-26 01:54:24.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4379. 2017-07-26 01:54:24.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4380. 2017-07-26 01:54:37.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4381. 2017-07-26 01:54:37.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4382. 2017-07-26 01:54:41.794 - Thread: 1 -> GC Memory: 3,508,613,704 B
  4383. 2017-07-26 01:54:42.745 - Thread: 1 -> Updating stopped.
  4384. 2017-07-26 01:54:44.091 - Thread: 33 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  4385. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  4386. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  4387. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  4388. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  4389. at System.Xml.XmlReader.MoveToContent()
  4390. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  4391. --- End of inner exception stack trace ---
  4392. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  4393. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  4394. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  4395. 2017-07-26 01:54:52.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4396. 2017-07-26 01:54:52.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4397. 2017-07-26 01:54:54.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4398. 2017-07-26 01:54:54.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4399. 2017-07-26 01:54:56.035 - Thread: 1 -> Updating continues.
  4400. 2017-07-26 01:54:56.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4401. 2017-07-26 01:54:56.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4402. 2017-07-26 01:55:04.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4403. 2017-07-26 01:55:04.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4404. 2017-07-26 01:55:07.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4405. 2017-07-26 01:55:07.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4406. 2017-07-26 01:55:07.618 - Thread: 1 -> Updating stopped.
  4407. 2017-07-26 01:55:07.955 - Thread: 4 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  4408. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  4409. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  4410. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  4411. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  4412. at System.Xml.XmlReader.MoveToContent()
  4413. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  4414. --- End of inner exception stack trace ---
  4415. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  4416. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  4417. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  4418. 2017-07-26 01:55:08.923 - Thread: 1 -> Updating continues.
  4419. 2017-07-26 01:55:09.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4420. 2017-07-26 01:55:09.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4421. 2017-07-26 01:55:11.804 - Thread: 1 -> GC Memory: 3,504,378,176 B
  4422. 2017-07-26 01:55:12.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4423. 2017-07-26 01:55:12.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4424. 2017-07-26 01:55:41.814 - Thread: 1 -> GC Memory: 3,505,967,344 B
  4425. 2017-07-26 01:55:42.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4426. 2017-07-26 01:55:42.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4427. 2017-07-26 01:55:49.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4428. 2017-07-26 01:55:49.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4429. 2017-07-26 01:55:54.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4430. 2017-07-26 01:55:54.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4431. 2017-07-26 01:56:00.085 - Thread: 1 -> Updating stopped.
  4432. 2017-07-26 01:56:00.454 - Thread: 1 -> Updating continues.
  4433. 2017-07-26 01:56:00.462 - Thread: 26 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  4434. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  4435. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  4436. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  4437. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  4438. at System.Xml.XmlReader.MoveToContent()
  4439. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  4440. --- End of inner exception stack trace ---
  4441. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  4442. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  4443. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  4444. 2017-07-26 01:56:00.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4445. 2017-07-26 01:56:00.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4446. 2017-07-26 01:56:01.123 - Thread: 1 -> Updating stopped.
  4447. 2017-07-26 01:56:01.410 - Thread: 26 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  4448. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  4449. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  4450. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  4451. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  4452. at System.Xml.XmlReader.MoveToContent()
  4453. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  4454. --- End of inner exception stack trace ---
  4455. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  4456. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  4457. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  4458. 2017-07-26 01:56:01.524 - Thread: 1 -> Updating continues.
  4459. 2017-07-26 01:56:01.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4460. 2017-07-26 01:56:01.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4461. 2017-07-26 01:56:02.512 - Thread: 1 -> Updating stopped.
  4462. 2017-07-26 01:56:02.840 - Thread: 23 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  4463. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  4464. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  4465. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  4466. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  4467. at System.Xml.XmlReader.MoveToContent()
  4468. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  4469. --- End of inner exception stack trace ---
  4470. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  4471. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  4472. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  4473. 2017-07-26 01:56:27.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4474. 2017-07-26 01:56:27.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4475. 2017-07-26 01:56:29.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4476. 2017-07-26 01:56:29.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4477. 2017-07-26 01:56:36.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4478. 2017-07-26 01:56:36.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4479. 2017-07-26 01:56:39.668 - Thread: 1 -> Saving world - START
  4480. 2017-07-26 01:56:39.668 - Thread: 1 -> Making world state snapshot.
  4481. 2017-07-26 01:56:39.668 - Thread: 1 -> Before snapshot.: GC Memory: 3,509,264,776 B
  4482. 2017-07-26 01:56:40.057 - Thread: 1 -> After snapshot.: GC Memory: 3,525,974,112 B
  4483. 2017-07-26 01:56:40.057 - Thread: 1 -> Directory cleanup: GC Memory: 3,525,974,112 B
  4484. 2017-07-26 01:56:40.057 - Thread: 1 -> Saving world - END
  4485. 2017-07-26 01:56:40.058 - Thread: 9 -> Session snapshot save - START
  4486. 2017-07-26 01:56:40.059 - Thread: 9 -> Checking file access for files in target dir.
  4487. 2017-07-26 01:56:40.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4488. 2017-07-26 01:56:40.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4489. 2017-07-26 01:56:40.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4490. 2017-07-26 01:56:40.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4491. 2017-07-26 01:56:40.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4492. 2017-07-26 01:56:40.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4493. 2017-07-26 01:56:40.194 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
  4494. 2017-07-26 01:56:40.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4495. 2017-07-26 01:56:40.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4496. 2017-07-26 01:56:41.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
  4497. 2017-07-26 01:56:41.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
  4498. 2017-07-26 01:56:41.225 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
  4499. 2017-07-26 01:56:41.225 - Thread: 1 -> MySession::Unload START
  4500. 2017-07-26 01:56:44.101 - Thread: 9 -> Session snapshot save - END
  4501. 2017-07-26 01:56:44.101 - Thread: 1 -> AutoSaveInMinutes: 5
  4502. 2017-07-26 01:56:44.101 - Thread: 1 -> MySandboxGame.IsDedicated: False
  4503. 2017-07-26 01:56:44.101 - Thread: 1 -> IsServer: True
  4504. 2017-07-26 01:56:44.304 - Thread: 1 -> MyConfig.Save() - START
  4505. 2017-07-26 01:56:44.305 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  4506. 2017-07-26 01:56:44.348 - Thread: 1 -> MyConfig.Save() - END
  4507. 2017-07-26 01:56:46.110 - Thread: 1 -> Unloading Procedural World Generator
  4508. 2017-07-26 01:56:46.111 - Thread: 1 -> Network readers disposed
  4509. 2017-07-26 01:56:46.111 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  4510. 2017-07-26 01:56:46.232 - Thread: 1 -> Loading shadow textures definitions
  4511. 2017-07-26 01:56:46.232 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  4512. 2017-07-26 01:56:47.008 - Thread: 1 -> Loading sound definitions
  4513. 2017-07-26 01:56:47.008 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  4514. 2017-07-26 01:56:47.008 - Thread: 1 -> MyAudio.UnloadData - START
  4515. 2017-07-26 01:56:47.021 - Thread: 1 -> MyAudio.UnloadData - END
  4516. 2017-07-26 01:56:47.021 - Thread: 1 -> MyAudio.LoadData - START
  4517. 2017-07-26 01:56:47.077 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  4518. 2017-07-26 01:56:47.080 - Thread: 1 -> MyAudio.LoadData - END
  4519. 2017-07-26 01:56:48.595 - Thread: 1 -> MySession::Unload END
  4520. 2017-07-26 01:56:49.122 - Thread: 22 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  4521. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  4522. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  4523. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  4524. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  4525. at System.Xml.XmlReader.MoveToContent()
  4526. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  4527. --- End of inner exception stack trace ---
  4528. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  4529. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  4530. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  4531. 2017-07-26 01:56:51.864 - Thread: 1 -> LoadSession() - Start
  4532. 2017-07-26 01:56:51.864 - Thread: 1 -> C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
  4533. 2017-07-26 01:56:52.135 - Thread: 9 -> Downloading world mods - START
  4534. 2017-07-26 01:56:52.135 - Thread: 9 -> MySteamWorkshop.GetItemsBlocking: getting 3 items
  4535. 2017-07-26 01:56:52.135 - Thread: 9 -> Querying details of file 454075333
  4536. 2017-07-26 01:56:52.136 - Thread: 9 -> Querying details of file 792841373
  4537. 2017-07-26 01:56:52.136 - Thread: 9 -> Querying details of file 958691239
  4538. 2017-07-26 01:56:52.704 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
  4539. 2017-07-26 01:56:52.738 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
  4540. 2017-07-26 01:56:52.838 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
  4541. 2017-07-26 01:56:53.340 - Thread: 10 -> Up to date mod: Id = 792841373, title = 'StarsAndGalaxiesDX11'
  4542. 2017-07-26 01:56:53.340 - Thread: 9 -> Up to date mod: Id = 454075333, title = 'Female Armor "Tungsten" [DX11]'
  4543. 2017-07-26 01:56:53.775 - Thread: 10 -> Up to date mod: Id = 958691239, title = 'KRH Basic Explorer v3 Respawn Mod'
  4544. 2017-07-26 01:56:53.775 - Thread: 9 -> Mod download time: 0.94 seconds
  4545. 2017-07-26 01:56:53.775 - Thread: 9 -> Downloading world mods - END
  4546. 2017-07-26 01:56:53.792 - Thread: 1 -> LoadSession() - End
  4547. 2017-07-26 01:56:53.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4548. 2017-07-26 01:56:53.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4549. 2017-07-26 01:56:53.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4550. 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4551. 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  4552. 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  4553. 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  4554. 2017-07-26 01:56:53.811 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  4555. 2017-07-26 01:56:54.227 - Thread: 1 -> RunLoadingAction - START
  4556. 2017-07-26 01:56:54.227 - Thread: 1 -> Loading session: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
  4557. 2017-07-26 01:57:13.817 - Thread: 1 -> GC Memory: 2,569,778,704 B
  4558. 2017-07-26 01:57:13.823 - Thread: 1 -> Process Memory: 10,895,822,848 B
  4559. 2017-07-26 01:57:13.826 - Thread: 1 -> MyScriptManager.LoadData() - START
  4560. 2017-07-26 01:57:13.841 - Thread: 1 -> MyScriptManager.LoadData() - END
  4561. 2017-07-26 01:57:13.841 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  4562. 2017-07-26 01:57:13.841 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  4563. 2017-07-26 01:57:13.844 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
  4564. 2017-07-26 01:57:13.983 - Thread: 1 -> Loading scenarios
  4565. 2017-07-26 01:57:13.983 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  4566. 2017-07-26 01:57:13.991 - Thread: 1 -> Loading voxel material definitions
  4567. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading voxel material definitions
  4568. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading voxel map storage definitions
  4569. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading transparent material properties
  4570. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading grid creators
  4571. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading stat definitions
  4572. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading sound categories
  4573. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading ship sound groups
  4574. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading ship sound groups
  4575. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading shadow textures definitions
  4576. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading resource distribution groups
  4577. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading pirate antennas
  4578. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading physical material properties
  4579. 2017-07-26 01:57:13.992 - Thread: 1 -> Loading physical items
  4580. 2017-07-26 01:57:13.993 - Thread: 1 -> Loading LCD texture categories
  4581. 2017-07-26 01:57:14.011 - Thread: 1 -> Loading physical items
  4582. 2017-07-26 01:57:14.011 - Thread: 1 -> Loading event definitions
  4583. 2017-07-26 01:57:14.011 - Thread: 1 -> Loading gas property definitions
  4584. 2017-07-26 01:57:14.011 - Thread: 1 -> Loading flare definitions
  4585. 2017-07-26 01:57:14.011 - Thread: 1 -> Loading factions
  4586. 2017-07-26 01:57:14.011 - Thread: 1 -> Loading environment items entries
  4587. 2017-07-26 01:57:14.011 - Thread: 1 -> Loading component containers
  4588. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading entity components
  4589. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading emissive color definitions
  4590. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading emissive color default states
  4591. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading edges
  4592. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading drone behaviors
  4593. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading decal global definitions
  4594. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading decal definitions
  4595. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading environment items entries
  4596. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading debris
  4597. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading curve definitions
  4598. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading block positions
  4599. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading container types
  4600. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading configuration
  4601. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading components
  4602. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading character definitions
  4603. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading character definitions
  4604. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading agent definitions
  4605. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading blueprints
  4606. 2017-07-26 01:57:14.012 - Thread: 1 -> Loading blueprint classes
  4607. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading blueprint class entries
  4608. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading category classes
  4609. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
  4610. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
  4611. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
  4612. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
  4613. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
  4614. 2017-07-26 01:57:14.013 - Thread: 1 -> Loading animations
  4615. 2017-07-26 01:57:14.014 - Thread: 1 -> Loading animations
  4616. 2017-07-26 01:57:14.014 - Thread: 1 -> Loading ammo definitions
  4617. 2017-07-26 01:57:14.014 - Thread: 1 -> Loading ammo magazines
  4618. 2017-07-26 01:57:14.014 - Thread: 1 -> Loading behaviors
  4619. 2017-07-26 01:57:14.014 - Thread: 1 -> Loading weapon definitions
  4620. 2017-07-26 01:57:14.015 - Thread: 1 -> Loading environment item definitions
  4621. 2017-07-26 01:57:14.015 - Thread: 1 -> Loading particle effect definitions
  4622. 2017-07-26 01:57:14.032 - Thread: 1 -> Loading physical material properties
  4623. 2017-07-26 01:57:14.033 - Thread: 1 -> Loading environment items definitions
  4624. 2017-07-26 01:57:14.034 - Thread: 1 -> Loading environment items definitions
  4625. 2017-07-26 01:57:14.034 - Thread: 1 -> Audio effects definitions
  4626. 2017-07-26 01:57:14.035 - Thread: 1 -> Loading cube blocks
  4627. 2017-07-26 01:57:14.067 - Thread: 1 -> Created block definitions
  4628. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  4629. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  4630. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  4631. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  4632. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  4633. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  4634. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  4635. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  4636. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  4637. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  4638. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  4639. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  4640. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  4641. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  4642. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
  4643. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
  4644. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  4645. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  4646. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  4647. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  4648. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  4649. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  4650. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  4651. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
  4652. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
  4653. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
  4654. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
  4655. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
  4656. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
  4657. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
  4658. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
  4659. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  4660. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  4661. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  4662. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  4663. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  4664. 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
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  4670. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
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  4685. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
  4686. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
  4687. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
  4688. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
  4689. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
  4690. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
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  4692. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
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  4694. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
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  4696. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
  4697. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
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  4700. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
  4701. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
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  4704. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
  4705. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
  4706. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
  4707. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
  4708. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
  4709. 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
  4710. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
  4711. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
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  4713. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
  4714. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
  4715. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
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  4717. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
  4718. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
  4719. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
  4720. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
  4721. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
  4722. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
  4723. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
  4724. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  4725. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
  4726. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
  4727. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
  4728. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
  4729. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
  4730. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
  4731. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
  4732. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
  4733. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
  4734. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
  4735. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
  4736. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
  4737. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
  4738. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
  4739. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
  4740. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
  4741. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
  4742. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
  4743. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  4744. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  4745. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
  4746. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
  4747. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
  4748. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
  4749. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
  4750. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
  4751. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
  4752. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
  4753. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  4754. 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
  4755. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  4756. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  4757. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  4758. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  4759. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  4760. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  4761. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  4762. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  4763. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
  4764. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  4765. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
  4766. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
  4767. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  4768. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  4769. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  4770. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  4771. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  4772. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  4773. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  4774. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  4775. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  4776. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  4777. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  4778. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  4779. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  4780. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  4781. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  4782. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
  4783. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  4784. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  4785. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  4786. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  4787. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  4788. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  4789. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  4790. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  4791. 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  4792. 2017-07-26 01:57:14.083 - Thread: 1 -> Loading spawn groups
  4793. 2017-07-26 01:57:14.083 - Thread: 1 -> Loading respawn ships
  4794. 2017-07-26 01:57:14.084 - Thread: 1 -> List of used mods (3) - START
  4795. 2017-07-26 01:57:14.085 - Thread: 1 -> Id = 958691239, Filename = '958691239.sbm', Name = 'KRH Basic Explorer v3 Respawn Mod'
  4796. 2017-07-26 01:57:14.085 - Thread: 1 -> Id = 454075333, Filename = '454075333.sbm', Name = 'Female Armor "Tungsten" [DX11]'
  4797. 2017-07-26 01:57:14.085 - Thread: 1 -> Id = 792841373, Filename = '792841373.sbm', Name = 'StarsAndGalaxiesDX11'
  4798. 2017-07-26 01:57:14.085 - Thread: 1 -> List of used mods - END
  4799. 2017-07-26 01:57:14.093 - Thread: 1 -> Loading prefab: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Mods\958691239.sbm\Data\Prefabs\KRH-Basic-Explorer-3.sbc
  4800. 2017-07-26 01:57:14.095 - Thread: 1 -> Loading respawn ships
  4801. 2017-07-26 01:57:14.166 - Thread: 1 -> Loading entity components
  4802. 2017-07-26 01:57:14.166 - Thread: 1 -> Loading component containers
  4803. 2017-07-26 01:57:14.166 - Thread: 1 -> Loading sound definitions
  4804. 2017-07-26 01:57:14.188 - Thread: 1 -> Loading character definitions
  4805. 2017-07-26 01:57:14.207 - Thread: 1 -> Loading animations
  4806. 2017-07-26 01:57:15.105 - Thread: 1 -> MyAudio.UnloadData - START
  4807. 2017-07-26 01:57:15.109 - Thread: 1 -> MyAudio.UnloadData - END
  4808. 2017-07-26 01:57:15.109 - Thread: 1 -> MyAudio.LoadData - START
  4809. 2017-07-26 01:57:15.164 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  4810. 2017-07-26 01:57:15.224 - Thread: 1 -> MyAudio.LoadData - END
  4811. 2017-07-26 01:57:15.227 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  4812. 2017-07-26 01:57:15.227 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  4813. 2017-07-26 01:57:15.235 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6415.23828, Culture=neutral, PublicKeyToken=null
  4814. 2017-07-26 01:57:15.236 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  4815. 2017-07-26 01:57:15.236 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  4816. 2017-07-26 01:57:15.237 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
  4817. 2017-07-26 01:57:15.253 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  4818. 2017-07-26 01:57:15.254 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
  4819. 2017-07-26 01:57:15.256 - Thread: 1 -> MyExplosions.LoadData() - START
  4820. 2017-07-26 01:57:15.257 - Thread: 1 -> MyExplosions.LoadData() - END
  4821. 2017-07-26 01:57:15.257 - Thread: 1 -> MyMissiles.LoadContent() - START
  4822. 2017-07-26 01:57:15.257 - Thread: 1 -> MyMissiles.LoadContent() - END
  4823. 2017-07-26 01:57:15.265 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  4824. 2017-07-26 01:57:15.265 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  4825. 2017-07-26 01:57:15.265 - Thread: 1 -> MyLights.LoadData() - START
  4826. 2017-07-26 01:57:15.268 - Thread: 1 -> MyLights.LoadData() - END
  4827. 2017-07-26 01:57:15.269 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  4828. 2017-07-26 01:57:15.269 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-481732255d19000 storage?:False
  4829. 2017-07-26 01:57:15.270 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Titan-481732255d19000.vx2'
  4830. 2017-07-26 01:57:15.278 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-790680961d19000 storage?:False
  4831. 2017-07-26 01:57:15.278 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Moon-790680961d19000.vx2'
  4832. 2017-07-26 01:57:15.526 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-532745135d120000 storage?:False
  4833. 2017-07-26 01:57:15.526 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Alien-532745135d120000.vx2'
  4834. 2017-07-26 01:57:15.803 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-440180431d120000-0 storage?:False
  4835. 2017-07-26 01:57:15.803 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\EarthLike-440180431d120000-0.vx2'
  4836. 2017-07-26 01:57:17.418 - Thread: 9 -> Info: Planet generator name: Titan
  4837. 2017-07-26 01:57:17.419 - Thread: 9 -> Info: Planet init values: Planet init arguments:
  4838. Storage name: Titan-481732255d19000
  4839. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  4840. PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  4841. Radius: 0
  4842. AtmosphereRadius: 16625
  4843. MaxRadius: 0
  4844. MinRadius: 0
  4845. HasAtmosphere: True
  4846. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  4847. GravityFalloff: 7
  4848. MarkAreaEmpty: True
  4849. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  4850. SurfaceGravity: 0.25
  4851. AddGps: False
  4852. SpherizeWithDistance: True
  4853. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  4854. EnvironmentId = <null>
  4855. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  4856. HasAtmosphere = True
  4857. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4858. PlanetMaps = VRage.Game.MyPlanetMaps
  4859. HillParams = Range[-0.03, 0.03]
  4860. MaterialsMaxDepth = Range[4000, 4000]
  4861. MaterialsMinDepth = Range[20, 20]
  4862. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4863. GravityFalloffPower = 7
  4864. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4865. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4866. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4867. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4868. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4869. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4870. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4871. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4872. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4873. SurfaceGravity = 0.25
  4874. AtmosphereHeight = 0
  4875. SectorDensity = 0.0017
  4876. Atmosphere = VRage.Game.MyPlanetAtmosphere
  4877. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  4878. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  4879. FolderName = Titan
  4880. Detail = VRage.Game.MyPlanetSurfaceDetail
  4881. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  4882. NightAnimalSpawnInfo = <null>
  4883. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  4884. Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  4885. DisplayNameEnum = <null>
  4886. DescriptionEnum = <null>
  4887. DisplayNameString = <null>
  4888. DescriptionString = <null>
  4889. Icons = <null>
  4890. Enabled = True
  4891. Public = True
  4892. AvailableInSurvival = True
  4893. Context = VRage.Game.MyModContext
  4894. DisplayNameText = <null>
  4895. DescriptionText = <null>
  4896. UserCreated: False
  4897. InitializeComponents: False
  4898. 2017-07-26 01:57:17.681 - Thread: 12 -> Info: Planet generator name: Moon
  4899. 2017-07-26 01:57:17.682 - Thread: 12 -> Info: Planet init values: Planet init arguments:
  4900. Storage name: Moon-790680961d19000
  4901. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  4902. PositionMinCorner: {X:0 Y:120000 Z:-130000}
  4903. Radius: 0
  4904. AtmosphereRadius: 16625
  4905. MaxRadius: 0
  4906. MinRadius: 0
  4907. HasAtmosphere: False
  4908. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  4909. GravityFalloff: 7
  4910. MarkAreaEmpty: True
  4911. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  4912. SurfaceGravity: 0.25
  4913. AddGps: False
  4914. SpherizeWithDistance: True
  4915. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  4916. EnvironmentId = <null>
  4917. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  4918. HasAtmosphere = False
  4919. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4920. PlanetMaps = VRage.Game.MyPlanetMaps
  4921. HillParams = Range[-0.03, 0.03]
  4922. MaterialsMaxDepth = Range[4000, 4000]
  4923. MaterialsMinDepth = Range[20, 20]
  4924. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4925. GravityFalloffPower = 7
  4926. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4927. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4928. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4929. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4930. DefaultSubSurfaceMaterial = <null>
  4931. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4932. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4933. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4934. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4935. SurfaceGravity = 0.25
  4936. AtmosphereHeight = 0
  4937. SectorDensity = 0.0017
  4938. Atmosphere = VRage.Game.MyPlanetAtmosphere
  4939. AtmosphereSettings = <null>
  4940. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  4941. FolderName = Moon
  4942. Detail = VRage.Game.MyPlanetSurfaceDetail
  4943. AnimalSpawnInfo = <null>
  4944. NightAnimalSpawnInfo = <null>
  4945. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  4946. Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  4947. DisplayNameEnum = <null>
  4948. DescriptionEnum = <null>
  4949. DisplayNameString = <null>
  4950. DescriptionString = <null>
  4951. Icons = <null>
  4952. Enabled = True
  4953. Public = True
  4954. AvailableInSurvival = True
  4955. Context = VRage.Game.MyModContext
  4956. DisplayNameText = <null>
  4957. DescriptionText = <null>
  4958. UserCreated: False
  4959. InitializeComponents: False
  4960. 2017-07-26 01:57:18.444 - Thread: 10 -> Info: Planet generator name: Alien
  4961. 2017-07-26 01:57:18.445 - Thread: 10 -> Info: Planet init values: Planet init arguments:
  4962. Storage name: Alien-532745135d120000
  4963. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  4964. PositionMinCorner: {X:0 Y:0 Z:5600000}
  4965. Radius: 0
  4966. AtmosphereRadius: 105000
  4967. MaxRadius: 0
  4968. MinRadius: 0
  4969. HasAtmosphere: True
  4970. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  4971. GravityFalloff: 7
  4972. MarkAreaEmpty: True
  4973. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  4974. SurfaceGravity: 1.1
  4975. AddGps: False
  4976. SpherizeWithDistance: True
  4977. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  4978. EnvironmentId = <null>
  4979. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  4980. HasAtmosphere = True
  4981. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  4982. PlanetMaps = VRage.Game.MyPlanetMaps
  4983. HillParams = Range[-0.01, 0.12]
  4984. MaterialsMaxDepth = Range[4000, 4000]
  4985. MaterialsMinDepth = Range[20, 20]
  4986. OreMappings = VRage.Game.MyPlanetOreMapping[]
  4987. GravityFalloffPower = 7
  4988. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  4989. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  4990. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  4991. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4992. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  4993. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  4994. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  4995. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  4996. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  4997. SurfaceGravity = 1.1
  4998. AtmosphereHeight = 0
  4999. SectorDensity = 0.0017
  5000. Atmosphere = VRage.Game.MyPlanetAtmosphere
  5001. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  5002. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  5003. FolderName = Alien
  5004. Detail = VRage.Game.MyPlanetSurfaceDetail
  5005. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  5006. NightAnimalSpawnInfo = <null>
  5007. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  5008. Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  5009. DisplayNameEnum = <null>
  5010. DescriptionEnum = <null>
  5011. DisplayNameString = <null>
  5012. DescriptionString = <null>
  5013. Icons = <null>
  5014. Enabled = True
  5015. Public = True
  5016. AvailableInSurvival = True
  5017. Context = VRage.Game.MyModContext
  5018. DisplayNameText = <null>
  5019. DescriptionText = <null>
  5020. UserCreated: False
  5021. InitializeComponents: False
  5022. 2017-07-26 01:57:18.797 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1369131746d120000 storage?:False
  5023. 2017-07-26 01:57:18.798 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Mars-1369131746d120000.vx2'
  5024. 2017-07-26 01:57:18.800 - Thread: 11 -> Info: Planet generator name: EarthLike
  5025. 2017-07-26 01:57:18.801 - Thread: 11 -> Info: Planet init values: Planet init arguments:
  5026. Storage name: EarthLike-440180431d120000-0
  5027. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  5028. PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  5029. Radius: 0
  5030. AtmosphereRadius: 105000
  5031. MaxRadius: 0
  5032. MinRadius: 0
  5033. HasAtmosphere: True
  5034. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  5035. GravityFalloff: 7
  5036. MarkAreaEmpty: True
  5037. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  5038. SurfaceGravity: 1
  5039. AddGps: False
  5040. SpherizeWithDistance: True
  5041. Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  5042. EnvironmentId = <null>
  5043. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  5044. HasAtmosphere = True
  5045. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  5046. PlanetMaps = VRage.Game.MyPlanetMaps
  5047. HillParams = Range[-0.01, 0.12]
  5048. MaterialsMaxDepth = Range[4000, 4000]
  5049. MaterialsMinDepth = Range[20, 20]
  5050. OreMappings = VRage.Game.MyPlanetOreMapping[]
  5051. GravityFalloffPower = 7
  5052. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  5053. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  5054. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  5055. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  5056. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  5057. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  5058. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  5059. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  5060. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  5061. SurfaceGravity = 1
  5062. AtmosphereHeight = 0
  5063. SectorDensity = 0.0017
  5064. Atmosphere = VRage.Game.MyPlanetAtmosphere
  5065. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  5066. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  5067. FolderName = EarthLike
  5068. Detail = VRage.Game.MyPlanetSurfaceDetail
  5069. AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  5070. NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  5071. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  5072. Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  5073. DisplayNameEnum = <null>
  5074. DescriptionEnum = <null>
  5075. DisplayNameString = <null>
  5076. DescriptionString = <null>
  5077. Icons = <null>
  5078. Enabled = True
  5079. Public = True
  5080. AvailableInSurvival = True
  5081. Context = VRage.Game.MyModContext
  5082. DisplayNameText = <null>
  5083. DescriptionText = <null>
  5084. UserCreated: False
  5085. InitializeComponents: False
  5086. 2017-07-26 01:57:19.696 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-1439720316d19000 storage?:False
  5087. 2017-07-26 01:57:19.697 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Europa-1439720316d19000.vx2'
  5088. 2017-07-26 01:57:21.010 - Thread: 10 -> Info: Planet generator name: Mars
  5089. 2017-07-26 01:57:21.011 - Thread: 10 -> Info: Planet init values: Planet init arguments:
  5090. Storage name: Mars-1369131746d120000
  5091. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  5092. PositionMinCorner: {X:900000 Y:0 Z:1500000}
  5093. Radius: 0
  5094. AtmosphereRadius: 105000
  5095. MaxRadius: 0
  5096. MinRadius: 0
  5097. HasAtmosphere: True
  5098. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  5099. GravityFalloff: 7
  5100. MarkAreaEmpty: True
  5101. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  5102. SurfaceGravity: 0.9
  5103. AddGps: False
  5104. SpherizeWithDistance: True
  5105. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  5106. EnvironmentId = <null>
  5107. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  5108. HasAtmosphere = True
  5109. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  5110. PlanetMaps = VRage.Game.MyPlanetMaps
  5111. HillParams = Range[-0.01, 0.12]
  5112. MaterialsMaxDepth = Range[4000, 4000]
  5113. MaterialsMinDepth = Range[20, 20]
  5114. OreMappings = VRage.Game.MyPlanetOreMapping[]
  5115. GravityFalloffPower = 7
  5116. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  5117. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  5118. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  5119. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  5120. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  5121. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  5122. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  5123. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  5124. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  5125. SurfaceGravity = 0.9
  5126. AtmosphereHeight = 0
  5127. SectorDensity = 0.0017
  5128. Atmosphere = VRage.Game.MyPlanetAtmosphere
  5129. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  5130. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  5131. FolderName = Mars
  5132. Detail = VRage.Game.MyPlanetSurfaceDetail
  5133. AnimalSpawnInfo = <null>
  5134. NightAnimalSpawnInfo = <null>
  5135. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  5136. Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  5137. DisplayNameEnum = <null>
  5138. DescriptionEnum = <null>
  5139. DisplayNameString = <null>
  5140. DescriptionString = <null>
  5141. Icons = <null>
  5142. Enabled = True
  5143. Public = True
  5144. AvailableInSurvival = True
  5145. Context = VRage.Game.MyModContext
  5146. DisplayNameText = <null>
  5147. DescriptionText = <null>
  5148. UserCreated: False
  5149. InitializeComponents: False
  5150. 2017-07-26 01:57:21.888 - Thread: 12 -> Info: Planet generator name: Europa
  5151. 2017-07-26 01:57:21.889 - Thread: 12 -> Info: Planet init values: Planet init arguments:
  5152. Storage name: Europa-1439720316d19000
  5153. Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  5154. PositionMinCorner: {X:900000 Y:0 Z:1600000}
  5155. Radius: 0
  5156. AtmosphereRadius: 16625
  5157. MaxRadius: 0
  5158. MinRadius: 0
  5159. HasAtmosphere: True
  5160. AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  5161. GravityFalloff: 7
  5162. MarkAreaEmpty: True
  5163. AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  5164. SurfaceGravity: 0.25
  5165. AddGps: False
  5166. SpherizeWithDistance: True
  5167. Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  5168. EnvironmentId = <null>
  5169. EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  5170. HasAtmosphere = True
  5171. CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  5172. PlanetMaps = VRage.Game.MyPlanetMaps
  5173. HillParams = Range[-0.03, 0.06]
  5174. MaterialsMaxDepth = Range[4000, 4000]
  5175. MaterialsMinDepth = Range[20, 20]
  5176. OreMappings = VRage.Game.MyPlanetOreMapping[]
  5177. GravityFalloffPower = 7
  5178. HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  5179. SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  5180. DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  5181. DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  5182. DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  5183. SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  5184. MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  5185. MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  5186. MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  5187. SurfaceGravity = 0.25
  5188. AtmosphereHeight = 0
  5189. SectorDensity = 0.0017
  5190. Atmosphere = VRage.Game.MyPlanetAtmosphere
  5191. AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  5192. MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  5193. FolderName = Europa
  5194. Detail = VRage.Game.MyPlanetSurfaceDetail
  5195. AnimalSpawnInfo = <null>
  5196. NightAnimalSpawnInfo = <null>
  5197. EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  5198. Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  5199. DisplayNameEnum = <null>
  5200. DescriptionEnum = <null>
  5201. DisplayNameString = <null>
  5202. DescriptionString = <null>
  5203. Icons = <null>
  5204. Enabled = True
  5205. Public = True
  5206. AvailableInSurvival = True
  5207. Context = VRage.Game.MyModContext
  5208. DisplayNameText = <null>
  5209. DescriptionText = <null>
  5210. UserCreated: False
  5211. InitializeComponents: False
  5212. 2017-07-26 01:57:23.408 - Thread: 1 -> Clusters reordered
  5213. 2017-07-26 01:57:23.792 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
  5214. 2017-07-26 01:57:23.794 - Thread: 1 -> MySession.Static.LogSettings - START
  5215. 2017-07-26 01:57:23.795 - Thread: 1 -> Name = Easy Start Mars 2017-07-25 21:01
  5216. 2017-07-26 01:57:23.795 - Thread: 1 -> Description = test
  5217. 2017-07-26 01:57:23.795 - Thread: 1 -> GameDateTime = 01/01/2081 04:44:15
  5218. 2017-07-26 01:57:23.795 - Thread: 1 -> Password =
  5219. 2017-07-26 01:57:23.795 - Thread: 1 -> CurrentPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
  5220. 2017-07-26 01:57:23.795 - Thread: 1 -> WorkshopId =
  5221. 2017-07-26 01:57:23.795 - Thread: 1 -> CameraController = MyCockpit {11884AD919C9776} Flight Seat
  5222. 2017-07-26 01:57:23.795 - Thread: 1 -> ThumbPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\thumb.jpg
  5223. 2017-07-26 01:57:23.795 - Thread: 1 -> Settings:
  5224. 2017-07-26 01:57:23.796 - Thread: 1 -> GameMode = Survival
  5225. 2017-07-26 01:57:23.796 - Thread: 1 -> MaxPlayers = 4
  5226. 2017-07-26 01:57:23.796 - Thread: 1 -> OnlineMode = OFFLINE
  5227. 2017-07-26 01:57:23.796 - Thread: 1 -> AutoHealing = True
  5228. 2017-07-26 01:57:23.796 - Thread: 1 -> WeaponsEnabled = True
  5229. 2017-07-26 01:57:23.796 - Thread: 1 -> ThrusterDamage = True
  5230. 2017-07-26 01:57:23.796 - Thread: 1 -> EnableSpectator = False
  5231. 2017-07-26 01:57:23.796 - Thread: 1 -> EnableCopyPaste = False
  5232. 2017-07-26 01:57:23.796 - Thread: 1 -> MaxFloatingObjects = 56
  5233. 2017-07-26 01:57:23.796 - Thread: 1 -> MaxGridSize = 50000
  5234. 2017-07-26 01:57:23.796 - Thread: 1 -> MaxBlocksPerPlayer = 100000
  5235. 2017-07-26 01:57:23.796 - Thread: 1 -> CargoShipsEnabled = True
  5236. 2017-07-26 01:57:23.796 - Thread: 1 -> EnvironmentHostility = SAFE
  5237. 2017-07-26 01:57:23.796 - Thread: 1 -> ShowPlayerNamesOnHud = True
  5238. 2017-07-26 01:57:23.796 - Thread: 1 -> InventorySizeMultiplier = 10
  5239. 2017-07-26 01:57:23.796 - Thread: 1 -> RefinerySpeedMultiplier = 3
  5240. 2017-07-26 01:57:23.796 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  5241. 2017-07-26 01:57:23.796 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  5242. 2017-07-26 01:57:23.796 - Thread: 1 -> WelderSpeedMultiplier = 2
  5243. 2017-07-26 01:57:23.796 - Thread: 1 -> GrinderSpeedMultiplier = 2
  5244. 2017-07-26 01:57:23.796 - Thread: 1 -> ClientCanSave = False
  5245. 2017-07-26 01:57:23.796 - Thread: 1 -> HackSpeedMultiplier = 0.33
  5246. 2017-07-26 01:57:23.796 - Thread: 1 -> PermanentDeath = False
  5247. 2017-07-26 01:57:23.796 - Thread: 1 -> DestructibleBlocks = True
  5248. 2017-07-26 01:57:23.796 - Thread: 1 -> EnableScripts = True
  5249. 2017-07-26 01:57:23.796 - Thread: 1 -> AutoSaveInMinutes = 5
  5250. 2017-07-26 01:57:23.796 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
  5251. 2017-07-26 01:57:23.796 - Thread: 1 -> ProceduralDensity = 0.25
  5252. 2017-07-26 01:57:23.796 - Thread: 1 -> ProceduralSeed = 0
  5253. 2017-07-26 01:57:23.796 - Thread: 1 -> DestructibleBlocks = True
  5254. 2017-07-26 01:57:23.796 - Thread: 1 -> EnableIngameScripts = True
  5255. 2017-07-26 01:57:23.796 - Thread: 1 -> ViewDistance = 15000
  5256. 2017-07-26 01:57:23.796 - Thread: 1 -> Voxel destruction = True
  5257. 2017-07-26 01:57:23.796 - Thread: 1 -> EnableStructuralSimulation = False
  5258. 2017-07-26 01:57:23.796 - Thread: 1 -> MaxActiveFracturePieces = 50
  5259. 2017-07-26 01:57:23.796 - Thread: 1 -> MySession.Static.LogSettings - END
  5260. 2017-07-26 01:57:23.874 - Thread: 1 -> Session loaded
  5261. 2017-07-26 01:57:23.874 - Thread: 1 -> RunLoadingAction - END
  5262. 2017-07-26 01:57:23.874 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  5263. 2017-07-26 01:57:23.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  5264. 2017-07-26 01:57:23.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  5265. 2017-07-26 01:57:23.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  5266. 2017-07-26 01:57:23.876 - Thread: 1 -> Updating continues.
  5267. 2017-07-26 01:57:23.877 - Thread: 1 -> GC Memory: 3,940,690,784 B
  5268. 2017-07-26 01:57:44.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5269. 2017-07-26 01:57:44.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5270. 2017-07-26 01:57:46.916 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  5271. 2017-07-26 01:57:46.918 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  5272. 2017-07-26 01:57:46.929 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  5273. 2017-07-26 01:57:46.933 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  5274. 2017-07-26 01:57:46.935 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  5275. 2017-07-26 01:57:46.938 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  5276. 2017-07-26 01:57:53.894 - Thread: 1 -> GC Memory: 7,085,516,336 B
  5277. 2017-07-26 01:58:23.778 - Thread: 1 -> Updating stopped.
  5278. 2017-07-26 01:58:24.958 - Thread: 34 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  5279. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  5280. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  5281. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  5282. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  5283. at System.Xml.XmlReader.MoveToContent()
  5284. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  5285. --- End of inner exception stack trace ---
  5286. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  5287. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  5288. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  5289. 2017-07-26 01:58:31.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5290. 2017-07-26 01:58:31.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5291. 2017-07-26 01:58:35.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5292. 2017-07-26 01:58:35.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5293. 2017-07-26 01:58:36.716 - Thread: 1 -> Updating continues.
  5294. 2017-07-26 01:58:36.722 - Thread: 1 -> GC Memory: 7,085,784,768 B
  5295. 2017-07-26 01:58:36.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5296. 2017-07-26 01:58:36.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5297. 2017-07-26 01:58:37.920 - Thread: 1 -> Updating stopped.
  5298. 2017-07-26 01:58:38.483 - Thread: 34 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  5299. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  5300. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  5301. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  5302. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  5303. at System.Xml.XmlReader.MoveToContent()
  5304. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  5305. --- End of inner exception stack trace ---
  5306. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  5307. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  5308. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  5309. 2017-07-26 01:58:40.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5310. 2017-07-26 01:58:40.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5311. 2017-07-26 01:58:40.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5312. 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5313. 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5314. 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5315. 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
  5316. 2017-07-26 01:58:40.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5317. 2017-07-26 01:58:40.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5318. 2017-07-26 01:58:41.543 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
  5319. 2017-07-26 01:58:41.543 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
  5320. 2017-07-26 01:58:41.544 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
  5321. 2017-07-26 01:58:41.545 - Thread: 1 -> MySession::Unload START
  5322. 2017-07-26 01:58:41.545 - Thread: 1 -> AutoSaveInMinutes: 5
  5323. 2017-07-26 01:58:41.545 - Thread: 1 -> MySandboxGame.IsDedicated: False
  5324. 2017-07-26 01:58:41.545 - Thread: 1 -> IsServer: True
  5325. 2017-07-26 01:58:41.546 - Thread: 1 -> MyConfig.Save() - START
  5326. 2017-07-26 01:58:41.548 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  5327. 2017-07-26 01:58:41.604 - Thread: 1 -> MyConfig.Save() - END
  5328. 2017-07-26 01:58:43.399 - Thread: 1 -> Unloading Procedural World Generator
  5329. 2017-07-26 01:58:43.400 - Thread: 1 -> Network readers disposed
  5330. 2017-07-26 01:58:43.400 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  5331. 2017-07-26 01:58:43.496 - Thread: 1 -> Loading shadow textures definitions
  5332. 2017-07-26 01:58:43.496 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  5333. 2017-07-26 01:58:44.253 - Thread: 1 -> Loading sound definitions
  5334. 2017-07-26 01:58:44.254 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  5335. 2017-07-26 01:58:44.254 - Thread: 1 -> MyAudio.UnloadData - START
  5336. 2017-07-26 01:58:44.267 - Thread: 1 -> MyAudio.UnloadData - END
  5337. 2017-07-26 01:58:44.267 - Thread: 1 -> MyAudio.LoadData - START
  5338. 2017-07-26 01:58:44.325 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
  5339. 2017-07-26 01:58:44.328 - Thread: 1 -> MyAudio.LoadData - END
  5340. 2017-07-26 01:58:45.978 - Thread: 1 -> MySession::Unload END
  5341. 2017-07-26 01:58:46.274 - Thread: 20 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
  5342. at System.Xml.XmlTextReaderImpl.Throw(Exception e)
  5343. at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
  5344. at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
  5345. at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
  5346. at System.Xml.XmlReader.MoveToContent()
  5347. at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
  5348. --- End of inner exception stack trace ---
  5349. at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
  5350. at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
  5351. at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
  5352. 2017-07-26 01:58:51.722 - Thread: 1 -> Application closed by user
  5353. 2017-07-26 01:58:51.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5354. 2017-07-26 01:58:51.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5355. 2017-07-26 01:58:51.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5356. 2017-07-26 01:58:51.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5357. 2017-07-26 01:58:51.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  5358. 2017-07-26 01:58:51.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  5359. 2017-07-26 01:58:51.742 - Thread: 1 -> Exiting..
  5360. 2017-07-26 01:58:51.744 - Thread: 1 -> MySandboxGame.UnloadData() - START
  5361. 2017-07-26 01:58:51.949 - Thread: 1 -> MyAudio.UnloadData - START
  5362. 2017-07-26 01:58:51.961 - Thread: 1 -> MyAudio.UnloadData - END
  5363. 2017-07-26 01:58:51.961 - Thread: 1 -> MySandboxGame.UnloadData() - END
  5364. 2017-07-26 01:58:54.042 - Thread: 1 -> Steam closed
  5365. 2017-07-26 01:58:54.071 - Thread: 1 -> Log Closed
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