Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 2017-07-25 20:59:30.712 - Thread: 1 -> Log Started
- 2017-07-25 20:59:30.715 - Thread: 1 -> Timezone (local - UTC): -5h
- 2017-07-25 20:59:30.715 - Thread: 1 -> App Version: 01_182_019
- 2017-07-25 20:59:30.715 - Thread: 1 -> Steam build: Always true
- 2017-07-25 20:59:30.715 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-07-25 20:59:30.715 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home Insider Preview (Microsoft Windows NT 10.0.16241.0)
- 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.CommandLine: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-07-25 20:59:30.777 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-07-25 20:59:30.778 - Thread: 1 -> Environment.Version: 4.6.2 or later (461280)
- 2017-07-25 20:59:30.778 - Thread: 1 -> Environment.CurrentDirectory: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2017-07-25 20:59:31.791 - Thread: 1 -> CPU Info: AMD FX(tm)-8150 Eight-Core Processor
- 2017-07-25 20:59:31.791 - Thread: 1 -> IntPtr.Size: 8
- 2017-07-25 20:59:31.791 - Thread: 1 -> Default Culture: en-US
- 2017-07-25 20:59:31.791 - Thread: 1 -> Default UI Culture: en-US
- 2017-07-25 20:59:31.791 - Thread: 1 -> IsAdmin: False
- 2017-07-25 20:59:31.796 - Thread: 1 -> MyConfig.Load() - START
- 2017-07-25 20:59:31.800 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-25 20:59:31.856 - Thread: 1 -> MemoryLimits: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-25 20:59:31.856 - Thread: 1 -> VideoAdapter: 0
- 2017-07-25 20:59:31.856 - Thread: 1 -> ScreenWidth: 1600
- 2017-07-25 20:59:31.856 - Thread: 1 -> ScreenHeight: 900
- 2017-07-25 20:59:31.856 - Thread: 1 -> WindowMode: 2
- 2017-07-25 20:59:31.856 - Thread: 1 -> VerticalSync: False
- 2017-07-25 20:59:31.856 - Thread: 1 -> HardwareCursor: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> RenderQuality: 2
- 2017-07-25 20:59:31.856 - Thread: 1 -> FieldOfView: 60
- 2017-07-25 20:59:31.856 - Thread: 1 -> RefreshRate: 50
- 2017-07-25 20:59:31.856 - Thread: 1 -> MusicVolume: 0
- 2017-07-25 20:59:31.856 - Thread: 1 -> GameVolume: 1
- 2017-07-25 20:59:31.856 - Thread: 1 -> Language: 0
- 2017-07-25 20:59:31.856 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-07-25 20:59:31.856 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarCharacter: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarSelectedIndex: 9
- 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarLarge: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-25 20:59:31.856 - Thread: 1 -> MinimalHud: False
- 2017-07-25 20:59:31.856 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBarSmall: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderUseSymmetry: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-25 20:59:31.856 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-07-25 20:59:31.856 - Thread: 1 -> ControlsHints: False
- 2017-07-25 20:59:31.856 - Thread: 1 -> RotationHints: False
- 2017-07-25 20:59:31.856 - Thread: 1 -> ShowCrosshair: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> DisableHeadbob: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> CompressSaveGames: False
- 2017-07-25 20:59:31.856 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-07-25 20:59:31.856 - Thread: 1 -> UiTransparency: 1
- 2017-07-25 20:59:31.856 - Thread: 1 -> UiBkTransparency: 1
- 2017-07-25 20:59:31.856 - Thread: 1 -> RenderInterpolation: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> ShadowMapResolution: 0
- 2017-07-25 20:59:31.856 - Thread: 1 -> FirstTimeRun: False
- 2017-07-25 20:59:31.856 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2017-07-25 20:59:31.856 - Thread: 1 -> GrassDensity: 1
- 2017-07-25 20:59:31.856 - Thread: 1 -> FoliageDetails: 1
- 2017-07-25 20:59:31.856 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-07-25 20:59:31.856 - Thread: 1 -> AnimatedRotation: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> MutedPlayers:
- 2017-07-25 20:59:31.856 - Thread: 1 -> EnableDamageEffects: True
- 2017-07-25 20:59:31.856 - Thread: 1 -> VegetationViewDistance: 100
- 2017-07-25 20:59:31.858 - Thread: 1 -> MyConfig.Load() - END
- 2017-07-25 20:59:31.860 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-07-25 20:59:37.791 - Thread: 1 -> AdapterInfo = {
- 2017-07-25 20:59:37.792 - Thread: 1 -> Name = AMD Radeon R9 200 Series + DISPLAY2
- 2017-07-25 20:59:37.792 - Thread: 1 -> Description = dev id: 26640, mem: 2127720448, shared mem: 12872435712, Luid: 44679, rev: 0, subsys id: -495904949, vendor id: 4098
- 2017-07-25 20:59:37.792 - Thread: 1 -> Driver version = 22.19.162.4
- 2017-07-25 20:59:37.792 - Thread: 1 -> Driver date = 20170424000000.000000-000
- 2017-07-25 20:59:37.792 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-07-25 20:59:37.792 - Thread: 1 -> Adapter id = 0
- 2017-07-25 20:59:37.792 - Thread: 1 -> Supported = True
- 2017-07-25 20:59:37.792 - Thread: 1 -> RAM = 2127720448
- 2017-07-25 20:59:37.792 - Thread: 1 -> Priority = 2
- 2017-07-25 20:59:37.792 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-07-25 20:59:37.792 - Thread: 1 -> Output is attached = True
- 2017-07-25 20:59:37.792 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1600 Height:900}
- 2017-07-25 20:59:37.792 - Thread: 1 -> Display modes = {
- 2017-07-25 20:59:37.793 - Thread: 1 -> DXGIOutput id = 0
- 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@72Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@67Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 640x480@59.94006Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@72Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@72Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@56Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@56Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x480@59.94006Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@72Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@72Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@50Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@56Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 720x576@56Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@72Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 800x600@56Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1024x768@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1024x768@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1024x768@70Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1152x864@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1152x864@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1152x864@75Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@50Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x768@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x768@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x800@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x960@60Hz
- 2017-07-25 20:59:37.793 - Thread: 1 -> 1280x960@60Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x960@75Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x960@75Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x1024@60Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> 1280x1024@75Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> 1440x900@60Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> 1440x900@75Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> 1600x900@60Hz
- 2017-07-25 20:59:37.794 - Thread: 1 -> }
- 2017-07-25 20:59:37.794 - Thread: 1 -> }
- 2017-07-25 20:59:37.814 - Thread: 1 -> Steam.IsActive: True
- 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.IsOnline: True
- 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.OwnsGame: True
- 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.UserId: 76561198031086704
- 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.UserName: HaTsUnE_NeKo
- 2017-07-25 20:59:37.815 - Thread: 1 -> Steam.Branch:
- 2017-07-25 20:59:37.815 - Thread: 1 -> Build date: 2017-07-25 01:14
- 2017-07-25 20:59:37.815 - Thread: 1 -> Build version: 0.1.6415.23830
- 2017-07-25 20:59:37.874 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-07-25 20:59:37.875 - Thread: 1 -> Game dir: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2017-07-25 20:59:37.875 - Thread: 1 -> Content dir: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2017-07-25 20:59:37.876 - Thread: 1 -> Found processor count: 8
- 2017-07-25 20:59:37.876 - Thread: 1 -> Using processor count: 8
- 2017-07-25 20:59:40.415 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-25 20:59:40.428 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
- 2017-07-25 20:59:41.076 - Thread: 1 -> Loading scenarios
- 2017-07-25 20:59:41.128 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-25 20:59:41.130 - Thread: 1 -> Preallocate - START
- 2017-07-25 20:59:41.132 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-07-25 20:59:41.132 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-07-25 20:59:41.132 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-07-25 20:59:41.143 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-07-25 20:59:41.143 - Thread: 1 -> MyEntities - START
- 2017-07-25 20:59:41.172 - Thread: 1 -> MyEntities - END
- 2017-07-25 20:59:41.172 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-07-25 20:59:41.172 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-07-25 20:59:41.172 - Thread: 1 -> MyTransparentGeometry - START
- 2017-07-25 20:59:41.180 - Thread: 1 -> MyTransparentGeometry - END
- 2017-07-25 20:59:41.180 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-07-25 20:59:41.190 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-07-25 20:59:41.190 - Thread: 1 -> MyMath - START
- 2017-07-25 20:59:41.190 - Thread: 1 -> MyMath - END
- 2017-07-25 20:59:41.190 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-07-25 20:59:41.192 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-07-25 20:59:41.203 - Thread: 1 -> MyDefinitionManager - START
- 2017-07-25 20:59:41.203 - Thread: 1 -> MyDefinitionManager - END
- 2017-07-25 20:59:41.203 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyAIActionsParser - START
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyAIActionsParser - END
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerBase - START
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerBase - END
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-07-25 20:59:41.262 - Thread: 1 -> MyServerDebugCommands - START
- 2017-07-25 20:59:41.273 - Thread: 1 -> MyServerDebugCommands - END
- 2017-07-25 20:59:41.273 - Thread: 1 -> MyClientDebugCommands - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyClientDebugCommands - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerClient - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerClient - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyDedicatedServer - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyDedicatedServer - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyAiTargetManager - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyAiTargetManager - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyChatHistory - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyChatHistory - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MySyncDestructions - START
- 2017-07-25 20:59:41.274 - Thread: 1 -> MySyncDestructions - END
- 2017-07-25 20:59:41.274 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-07-25 20:59:41.315 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-07-25 20:59:41.315 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-07-25 20:59:41.316 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-07-25 20:59:41.316 - Thread: 1 -> MyCommandCharacter - START
- 2017-07-25 20:59:41.318 - Thread: 1 -> MyCommandCharacter - END
- 2017-07-25 20:59:41.318 - Thread: 1 -> MyCommandConsole - START
- 2017-07-25 20:59:41.319 - Thread: 1 -> MyCommandConsole - END
- 2017-07-25 20:59:41.319 - Thread: 1 -> MyCommandEntity - START
- 2017-07-25 20:59:41.321 - Thread: 1 -> MyCommandEntity - END
- 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncScenario - START
- 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncScenario - END
- 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncEntity - START
- 2017-07-25 20:59:41.321 - Thread: 1 -> MySyncEntity - END
- 2017-07-25 20:59:41.321 - Thread: 1 -> Preallocate - END
- 2017-07-25 20:59:41.333 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-07-25 20:59:41.409 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-07-25 20:59:41.409 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-07-25 20:59:41.410 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
- 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
- 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.Location: J:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-07-25 20:59:41.411 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-07-25 20:59:41.411 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-07-25 20:59:41.415 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-07-25 20:59:41.424 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
- 2017-07-25 20:59:41.424 - Thread: 1 -> Win32_ComputerSystem.Model: GA-990XA-UD3
- 2017-07-25 20:59:41.424 - Thread: 1 -> Virtualized: False
- 2017-07-25 20:59:41.428 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-8150 Eight-Core Processor
- 2017-07-25 20:59:41.430 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,744,871,424 bytes
- 2017-07-25 20:59:41.430 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-07-25 20:59:41.431 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 17,719,590,912 bytes
- 2017-07-25 20:59:41.431 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,439,201,792 bytes
- 2017-07-25 20:59:41.435 - Thread: 1 -> Drive C: | Capacity: 2,998,229,295,104 bytes | Free space: 869,992,591,360 bytes
- 2017-07-25 20:59:41.435 - Thread: 1 -> Drive J: | Capacity: 5,000,845,586,432 bytes | Free space: 3,221,496,020,992 bytes
- 2017-07-25 20:59:41.435 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-07-25 20:59:41.436 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-07-25 20:59:41.527 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-07-25 20:59:41.679 - Thread: 1 -> Havok: Physics.Init
- 2017-07-25 20:59:41.679 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-07-25 20:59:41.687 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-07-25 20:59:41.713 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-07-25 20:59:41.715 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-25 20:59:42.103 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-25 20:59:42.103 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-25 20:59:43.365 - Thread: 1 -> Loading sound definitions
- 2017-07-25 20:59:43.374 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-25 20:59:43.387 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-25 20:59:43.808 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-25 20:59:45.330 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-25 20:59:45.347 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-25 20:59:45.348 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-25 20:59:45.403 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-25 20:59:45.441 - Thread: 1 -> MyGuiManager()
- 2017-07-25 20:59:45.654 - Thread: 1 -> MyScreenManager()
- 2017-07-25 20:59:45.744 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-25 20:59:45.744 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-25 20:59:45.788 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-25 20:59:45.798 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-25 20:59:45.974 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-07-25 20:59:51.060 - Thread: 9 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-07-25 20:59:54.878 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-25 20:59:54.879 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-25 20:59:54.880 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-25 20:59:55.047 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-07-25 20:59:57.552 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-07-25 20:59:57.561 - Thread: 1 -> Timer Frequency: 3539238
- 2017-07-25 20:59:57.561 - Thread: 1 -> Ticks per frame: 59234
- 2017-07-25 20:59:57.994 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-07-25 20:59:57.995 - Thread: 1 -> Flares Intensity: 1
- 2017-07-25 20:59:57.995 - Thread: 1 -> Field of view: 1.047198
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.GrassDensityFactor: 1
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.GrassDrawDistance: 160
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.ShadowQuality: LOW
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.TextureQuality: MEDIUM
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
- 2017-07-25 20:59:57.995 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
- 2017-07-25 20:59:58.959 - Thread: 20 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-25 21:00:02.196 - Thread: 9 -> Loading available saves - START
- 2017-07-25 21:00:02.198 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704'
- 2017-07-25 21:00:04.119 - Thread: 9 -> Loading available saves - END
- 2017-07-25 21:00:04.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:04.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:10.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:10.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:13.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:13.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:16.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:16.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:18.652 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:18.653 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:21.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:21.568 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:25.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:25.104 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:27.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:27.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:31.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:31.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:33.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:33.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:35.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:35.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:38.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:38.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:40.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:40.694 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:42.785 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:42.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:45.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:45.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:47.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:47.455 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:50.367 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:50.368 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:54.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:54.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:56.224 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
- 2017-07-25 21:00:56.232 - Thread: 9 -> Asking steam for 21 subscribed items
- 2017-07-25 21:00:56.233 - Thread: 9 -> Steam returned 21 subscribed items
- 2017-07-25 21:00:56.233 - Thread: 9 -> Querying details of file 792841373
- 2017-07-25 21:00:56.235 - Thread: 9 -> Querying details of file 454075333
- 2017-07-25 21:00:56.235 - Thread: 9 -> Querying details of file 713653017
- 2017-07-25 21:00:56.235 - Thread: 9 -> Querying details of file 971004781
- 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 925157194
- 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 921640928
- 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 554650209
- 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 632115227
- 2017-07-25 21:00:56.236 - Thread: 9 -> Querying details of file 857339048
- 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 822950976
- 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 673472325
- 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 782912712
- 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 454230024
- 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 454229970
- 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 421590179
- 2017-07-25 21:00:56.237 - Thread: 9 -> Querying details of file 390176024
- 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 423894882
- 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 931064413
- 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 968738307
- 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 958691239
- 2017-07-25 21:00:56.238 - Thread: 9 -> Querying details of file 1070971308
- 2017-07-25 21:00:56.748 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
- 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
- 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=971004781; Result=OK; ugcHandle=839209486472965615; title='AU-13c Mud-Wasp Miner'; tags='blueprint,exploration'
- 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=921640928; Result=OK; ugcHandle=833574397670226948; title='SPHERIC Universal colony module Mk2'; tags='blueprint,exploration'
- 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=851591856368168438; title='Whip's Artificial Horizon Script'; tags='ingameScript'
- 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=925157194; Result=OK; ugcHandle=776155680303248262; title='Mall-E'; tags='blueprint,exploration'
- 2017-07-25 21:00:56.749 - Thread: 1 -> Obtained details: Id=554650209; Result=OK; ugcHandle=401182814307708324; title='RCSP Raven Hovercopter (blueprint)'; tags='blueprint,exploration'
- 2017-07-25 21:00:56.995 - Thread: 1 -> Obtained details: Id=632115227; Result=OK; ugcHandle=293104665804829341; title='Dawnstar - Rover'; tags='blueprint'
- 2017-07-25 21:00:56.995 - Thread: 1 -> Obtained details: Id=857339048; Result=OK; ugcHandle=81465294114903787; title='Turret Deployment Vehicle (TDV)'; tags='blueprint,development'
- 2017-07-25 21:00:56.995 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
- 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=673472325; Result=OK; ugcHandle=499148155510902842; title='SG-G Pathfinder Mobile Command Crawler'; tags='blueprint'
- 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=782912712; Result=OK; ugcHandle=107355289211431314; title='Mobile Mining Base [Modless]'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=423894882; Result=OK; ugcHandle=714160316294169316; title='IMDC Defense Platform 6540'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.229 - Thread: 1 -> Obtained details: Id=454230024; Result=OK; ugcHandle=34121686729805567; title='VC Heavy Mining Drone'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.230 - Thread: 1 -> Obtained details: Id=454229970; Result=OK; ugcHandle=440575616535397240; title='VC Mining Barge MKII'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.230 - Thread: 1 -> Obtained details: Id=390176024; Result=OK; ugcHandle=34110908167588124; title='VC Transfer Station'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.230 - Thread: 1 -> Obtained details: Id=421590179; Result=OK; ugcHandle=270596815982950955; title='VC Processing Station'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=931064413; Result=OK; ugcHandle=769399542982573531; title='RED SHIP - HARPER VARIANT'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=968738307; Result=OK; ugcHandle=827950416973204116; title='Planetarium (no mods)'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
- 2017-07-25 21:00:57.447 - Thread: 1 -> Obtained details: Id=1070971308; Result=OK; ugcHandle=829077126819230181; title='Imperial Kittah Atmosphere Tigers Lips'; tags='blueprint,exploration'
- 2017-07-25 21:00:57.448 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
- 2017-07-25 21:00:57.456 - Thread: 9 -> Mod download time: 0.01 seconds
- 2017-07-25 21:00:58.419 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2017-07-25 21:00:58.453 - Thread: 9 -> Loading available saves - START
- 2017-07-25 21:00:58.454 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds'
- 2017-07-25 21:00:58.458 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2017-07-25 21:00:58.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:00:58.467 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:00:58.736 - Thread: 9 -> Loading available saves - END
- 2017-07-25 21:01:25.636 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2017-07-25 21:01:25.636 - Thread: 11 -> Asking steam for 21 subscribed items
- 2017-07-25 21:01:25.636 - Thread: 11 -> Steam returned 21 subscribed items
- 2017-07-25 21:01:25.636 - Thread: 11 -> Querying details of file 792841373
- 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 454075333
- 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 713653017
- 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 971004781
- 2017-07-25 21:01:25.637 - Thread: 11 -> Querying details of file 925157194
- 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 921640928
- 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 554650209
- 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 632115227
- 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 857339048
- 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 822950976
- 2017-07-25 21:01:25.638 - Thread: 11 -> Querying details of file 673472325
- 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 782912712
- 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 454230024
- 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 454229970
- 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 421590179
- 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 390176024
- 2017-07-25 21:01:25.639 - Thread: 11 -> Querying details of file 423894882
- 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 931064413
- 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 968738307
- 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 958691239
- 2017-07-25 21:01:25.640 - Thread: 11 -> Querying details of file 1070971308
- 2017-07-25 21:01:26.137 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
- 2017-07-25 21:01:26.137 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
- 2017-07-25 21:01:26.137 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=851591856368168438; title='Whip's Artificial Horizon Script'; tags='ingameScript'
- 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=921640928; Result=OK; ugcHandle=833574397670226948; title='SPHERIC Universal colony module Mk2'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=632115227; Result=OK; ugcHandle=293104665804829341; title='Dawnstar - Rover'; tags='blueprint'
- 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=971004781; Result=OK; ugcHandle=839209486472965615; title='AU-13c Mud-Wasp Miner'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=925157194; Result=OK; ugcHandle=776155680303248262; title='Mall-E'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.237 - Thread: 1 -> Obtained details: Id=554650209; Result=OK; ugcHandle=401182814307708324; title='RCSP Raven Hovercopter (blueprint)'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.437 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
- 2017-07-25 21:01:26.437 - Thread: 1 -> Obtained details: Id=673472325; Result=OK; ugcHandle=499148155510902842; title='SG-G Pathfinder Mobile Command Crawler'; tags='blueprint'
- 2017-07-25 21:01:26.438 - Thread: 1 -> Obtained details: Id=857339048; Result=OK; ugcHandle=81465294114903787; title='Turret Deployment Vehicle (TDV)'; tags='blueprint,development'
- 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=421590179; Result=OK; ugcHandle=270596815982950955; title='VC Processing Station'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=782912712; Result=OK; ugcHandle=107355289211431314; title='Mobile Mining Base [Modless]'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=454230024; Result=OK; ugcHandle=34121686729805567; title='VC Heavy Mining Drone'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.672 - Thread: 1 -> Obtained details: Id=454229970; Result=OK; ugcHandle=440575616535397240; title='VC Mining Barge MKII'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=390176024; Result=OK; ugcHandle=34110908167588124; title='VC Transfer Station'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=931064413; Result=OK; ugcHandle=769399542982573531; title='RED SHIP - HARPER VARIANT'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=968738307; Result=OK; ugcHandle=827950416973204116; title='Planetarium (no mods)'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=423894882; Result=OK; ugcHandle=714160316294169316; title='IMDC Defense Platform 6540'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=1070971308; Result=OK; ugcHandle=829077126819230181; title='Imperial Kittah Atmosphere Tigers Lips'; tags='blueprint,exploration'
- 2017-07-25 21:01:26.673 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
- 2017-07-25 21:01:26.673 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2017-07-25 21:01:26.906 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:26.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:29.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:29.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:30.573 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2017-07-25 21:01:30.634 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2017-07-25 21:01:34.119 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:34.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:42.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:42.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:45.654 - Thread: 1 -> StartNewSandbox - Start
- 2017-07-25 21:01:45.680 - Thread: 9 -> Downloading world mods - START
- 2017-07-25 21:01:45.687 - Thread: 9 -> MySteamWorkshop.GetItemsBlocking: getting 3 items
- 2017-07-25 21:01:45.688 - Thread: 9 -> Querying details of file 454075333
- 2017-07-25 21:01:45.688 - Thread: 9 -> Querying details of file 792841373
- 2017-07-25 21:01:45.688 - Thread: 9 -> Querying details of file 958691239
- 2017-07-25 21:01:46.171 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
- 2017-07-25 21:01:46.221 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
- 2017-07-25 21:01:46.270 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
- 2017-07-25 21:01:46.727 - Thread: 9 -> Up to date mod: Id = 454075333, title = 'Female Armor "Tungsten" [DX11]'
- 2017-07-25 21:01:46.728 - Thread: 10 -> Up to date mod: Id = 792841373, title = 'StarsAndGalaxiesDX11'
- 2017-07-25 21:01:47.270 - Thread: 9 -> Up to date mod: Id = 958691239, title = 'KRH Basic Explorer v3 Respawn Mod'
- 2017-07-25 21:01:47.270 - Thread: 9 -> Mod download time: 1.00 seconds
- 2017-07-25 21:01:47.272 - Thread: 9 -> Downloading world mods - END
- 2017-07-25 21:01:47.275 - Thread: 1 -> LoadSession() - End
- 2017-07-25 21:01:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:47.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:47.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:47.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:47.297 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:01:47.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:01:47.314 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-25 21:01:47.315 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-25 21:01:47.712 - Thread: 1 -> RunLoadingAction - START
- 2017-07-25 21:01:47.714 - Thread: 1 -> Loading session: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars
- 2017-07-25 21:01:49.068 - Thread: 1 -> GC Memory: 839,507,280 B
- 2017-07-25 21:01:49.078 - Thread: 1 -> Process Memory: 1,436,442,624 B
- 2017-07-25 21:01:49.093 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-25 21:01:49.180 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-25 21:01:49.186 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-25 21:01:49.187 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-25 21:01:49.189 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
- 2017-07-25 21:01:49.328 - Thread: 1 -> Loading scenarios
- 2017-07-25 21:01:49.329 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-25 21:01:49.361 - Thread: 1 -> Loading voxel material definitions
- 2017-07-25 21:01:49.365 - Thread: 1 -> Loading voxel material definitions
- 2017-07-25 21:01:49.365 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-25 21:01:49.366 - Thread: 1 -> Loading transparent material properties
- 2017-07-25 21:01:49.368 - Thread: 1 -> Loading grid creators
- 2017-07-25 21:01:49.370 - Thread: 1 -> Loading stat definitions
- 2017-07-25 21:01:49.372 - Thread: 1 -> Loading sound categories
- 2017-07-25 21:01:49.374 - Thread: 1 -> Loading ship sound groups
- 2017-07-25 21:01:49.383 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
- 2017-07-25 21:01:49.385 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
- 2017-07-25 21:01:49.385 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
- 2017-07-25 21:01:49.385 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
- 2017-07-25 21:01:49.386 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
- 2017-07-25 21:01:49.393 - Thread: 1 -> Loading ship sound groups
- 2017-07-25 21:01:49.394 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-25 21:01:49.394 - Thread: 1 -> Loading resource distribution groups
- 2017-07-25 21:01:49.403 - Thread: 1 -> Loading pirate antennas
- 2017-07-25 21:01:49.405 - Thread: 1 -> Loading physical material properties
- 2017-07-25 21:01:49.412 - Thread: 1 -> Loading physical items
- 2017-07-25 21:01:49.417 - Thread: 1 -> Loading LCD texture categories
- 2017-07-25 21:01:49.448 - Thread: 1 -> Loading physical items
- 2017-07-25 21:01:49.454 - Thread: 1 -> Loading event definitions
- 2017-07-25 21:01:49.457 - Thread: 1 -> Loading gas property definitions
- 2017-07-25 21:01:49.458 - Thread: 1 -> Loading flare definitions
- 2017-07-25 21:01:49.460 - Thread: 1 -> Loading factions
- 2017-07-25 21:01:49.461 - Thread: 1 -> Loading environment items entries
- 2017-07-25 21:01:49.464 - Thread: 1 -> Loading component containers
- 2017-07-25 21:01:49.466 - Thread: 1 -> Loading entity components
- 2017-07-25 21:01:49.472 - Thread: 1 -> Loading emissive color definitions
- 2017-07-25 21:01:49.478 - Thread: 1 -> Loading emissive color default states
- 2017-07-25 21:01:49.481 - Thread: 1 -> Loading edges
- 2017-07-25 21:01:49.482 - Thread: 1 -> Loading drone behaviors
- 2017-07-25 21:01:49.487 - Thread: 1 -> Loading decal global definitions
- 2017-07-25 21:01:49.487 - Thread: 1 -> Loading decal definitions
- 2017-07-25 21:01:49.492 - Thread: 1 -> Loading environment items entries
- 2017-07-25 21:01:49.492 - Thread: 1 -> Loading debris
- 2017-07-25 21:01:49.493 - Thread: 1 -> Loading curve definitions
- 2017-07-25 21:01:49.497 - Thread: 1 -> Loading block positions
- 2017-07-25 21:01:49.501 - Thread: 1 -> Loading container types
- 2017-07-25 21:01:49.504 - Thread: 1 -> Loading configuration
- 2017-07-25 21:01:49.506 - Thread: 1 -> Loading components
- 2017-07-25 21:01:49.508 - Thread: 1 -> Loading character definitions
- 2017-07-25 21:01:49.525 - Thread: 1 -> Loading character definitions
- 2017-07-25 21:01:49.530 - Thread: 1 -> Loading agent definitions
- 2017-07-25 21:01:49.532 - Thread: 1 -> Loading blueprints
- 2017-07-25 21:01:49.535 - Thread: 1 -> Loading blueprint classes
- 2017-07-25 21:01:49.537 - Thread: 1 -> Loading blueprint class entries
- 2017-07-25 21:01:49.538 - Thread: 1 -> Loading category classes
- 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
- 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
- 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
- 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
- 2017-07-25 21:01:49.539 - Thread: 1 -> Loading sound definitions
- 2017-07-25 21:01:49.540 - Thread: 1 -> Loading animations
- 2017-07-25 21:01:49.543 - Thread: 1 -> Loading animations
- 2017-07-25 21:01:49.543 - Thread: 1 -> Loading ammo definitions
- 2017-07-25 21:01:49.546 - Thread: 1 -> Loading ammo magazines
- 2017-07-25 21:01:49.548 - Thread: 1 -> Loading behaviors
- 2017-07-25 21:01:49.553 - Thread: 1 -> Loading weapon definitions
- 2017-07-25 21:01:49.562 - Thread: 1 -> Loading environment item definitions
- 2017-07-25 21:01:49.569 - Thread: 1 -> Loading particle effect definitions
- 2017-07-25 21:01:49.687 - Thread: 1 -> Loading physical material properties
- 2017-07-25 21:01:49.695 - Thread: 1 -> Loading environment items definitions
- 2017-07-25 21:01:49.697 - Thread: 1 -> Loading environment items definitions
- 2017-07-25 21:01:49.697 - Thread: 1 -> Audio effects definitions
- 2017-07-25 21:01:49.703 - Thread: 1 -> Loading cube blocks
- 2017-07-25 21:01:49.869 - Thread: 1 -> Created block definitions
- 2017-07-25 21:01:49.885 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-07-25 21:01:49.886 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-07-25 21:01:49.887 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-07-25 21:01:49.888 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-07-25 21:01:49.889 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-07-25 21:01:49.890 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-07-25 21:01:49.891 - Thread: 1 -> Loading spawn groups
- 2017-07-25 21:01:49.897 - Thread: 1 -> Loading respawn ships
- 2017-07-25 21:01:49.909 - Thread: 1 -> List of used mods (3) - START
- 2017-07-25 21:01:49.910 - Thread: 1 -> Id = 958691239, Filename = '958691239.sbm', Name = 'KRH Basic Explorer v3 Respawn Mod'
- 2017-07-25 21:01:49.910 - Thread: 1 -> Id = 454075333, Filename = '454075333.sbm', Name = 'Female Armor "Tungsten" [DX11]'
- 2017-07-25 21:01:49.910 - Thread: 1 -> Id = 792841373, Filename = '792841373.sbm', Name = 'StarsAndGalaxiesDX11'
- 2017-07-25 21:01:49.910 - Thread: 1 -> List of used mods - END
- 2017-07-25 21:01:49.921 - Thread: 1 -> Loading prefab: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Mods\958691239.sbm\Data\Prefabs\KRH-Basic-Explorer-3.sbc
- 2017-07-25 21:01:49.927 - Thread: 1 -> Loading respawn ships
- 2017-07-25 21:01:50.003 - Thread: 1 -> Loading sound definitions
- 2017-07-25 21:01:50.027 - Thread: 1 -> Loading component containers
- 2017-07-25 21:01:50.027 - Thread: 1 -> Loading entity components
- 2017-07-25 21:01:50.028 - Thread: 1 -> Loading character definitions
- 2017-07-25 21:01:50.050 - Thread: 1 -> Loading animations
- 2017-07-25 21:01:51.021 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-25 21:01:51.037 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-25 21:01:51.037 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-25 21:01:51.088 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-25 21:01:51.150 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-25 21:01:51.215 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-25 21:01:51.221 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-25 21:01:51.240 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6415.23828, Culture=neutral, PublicKeyToken=null
- 2017-07-25 21:01:51.241 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-25 21:01:51.241 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-25 21:01:51.255 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
- 2017-07-25 21:01:51.404 - Thread: 30 -> External debugger: listening...
- 2017-07-25 21:01:51.406 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-25 21:01:51.472 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-25 21:01:51.522 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-25 21:01:51.532 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-25 21:01:51.532 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-25 21:01:51.533 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-25 21:01:51.539 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-25 21:01:51.539 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-25 21:01:51.540 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-25 21:01:51.547 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-25 21:01:51.620 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-25 21:01:51.713 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-790680961d19000 storage?:False
- 2017-07-25 21:01:51.714 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-532745135d120000 storage?:False
- 2017-07-25 21:01:51.714 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-481732255d19000 storage?:False
- 2017-07-25 21:01:51.714 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-440180431d120000 storage?:False
- 2017-07-25 21:01:51.719 - Thread: 12 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Alien-532745135d120000.vx2'
- 2017-07-25 21:01:51.719 - Thread: 10 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Titan-481732255d19000.vx2'
- 2017-07-25 21:01:51.719 - Thread: 11 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Moon-790680961d19000.vx2'
- 2017-07-25 21:01:51.719 - Thread: 9 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\EarthLike-440180431d120000.vx2'
- 2017-07-25 21:01:54.558 - Thread: 10 -> Info: Planet generator name: Titan
- 2017-07-25 21:01:54.570 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-481732255d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-25 21:01:54.598 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1369131746d120000 storage?:False
- 2017-07-25 21:01:54.598 - Thread: 10 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Mars-1369131746d120000.vx2'
- 2017-07-25 21:01:54.601 - Thread: 11 -> Info: Planet generator name: Moon
- 2017-07-25 21:01:54.601 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-790680961d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-25 21:01:55.042 - Thread: 9 -> Info: Planet generator name: EarthLike
- 2017-07-25 21:01:55.047 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-440180431d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-25 21:01:55.163 - Thread: 12 -> Info: Planet generator name: Alien
- 2017-07-25 21:01:55.163 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-532745135d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-25 21:01:55.202 - Thread: 12 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-07-25 21:01:55.208 - Thread: 9 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-07-25 21:01:56.701 - Thread: 10 -> Info: Planet generator name: Mars
- 2017-07-25 21:01:56.701 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1369131746d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-25 21:01:59.405 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-1439720316d19000 storage?:False
- 2017-07-25 21:01:59.405 - Thread: 9 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\Europa-1439720316d19000.vx2'
- 2017-07-25 21:02:01.539 - Thread: 9 -> Info: Planet generator name: Europa
- 2017-07-25 21:02:01.539 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-1439720316d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-25 21:02:04.949 - Thread: 1 -> Clusters reordered
- 2017-07-25 21:02:05.349 - Thread: 1 -> Checkpoint.CameraAttachedTo: 126824547308753515
- 2017-07-25 21:02:05.380 - Thread: 1 -> RequestRespawn
- 2017-07-25 21:02:05.529 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-25 21:02:05.529 - Thread: 1 -> Name = Easy Start Mars 2017-07-25 21:01
- 2017-07-25 21:02:05.529 - Thread: 1 -> Description = test
- 2017-07-25 21:02:05.530 - Thread: 1 -> GameDateTime = 01/01/2081 00:07:12
- 2017-07-25 21:02:05.530 - Thread: 1 -> Password =
- 2017-07-25 21:02:05.530 - Thread: 1 -> CurrentPath = J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars
- 2017-07-25 21:02:05.530 - Thread: 1 -> WorkshopId =
- 2017-07-25 21:02:05.530 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
- 2017-07-25 21:02:05.530 - Thread: 1 -> ThumbPath = J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Easy Start Mars\thumb.jpg
- 2017-07-25 21:02:05.533 - Thread: 1 -> Settings:
- 2017-07-25 21:02:05.534 - Thread: 1 -> GameMode = Survival
- 2017-07-25 21:02:05.534 - Thread: 1 -> MaxPlayers = 4
- 2017-07-25 21:02:05.534 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-07-25 21:02:05.534 - Thread: 1 -> AutoHealing = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> ThrusterDamage = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> EnableSpectator = False
- 2017-07-25 21:02:05.534 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-25 21:02:05.534 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-25 21:02:05.534 - Thread: 1 -> MaxGridSize = 50000
- 2017-07-25 21:02:05.534 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-07-25 21:02:05.534 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-25 21:02:05.534 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-25 21:02:05.534 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-07-25 21:02:05.534 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-07-25 21:02:05.534 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-07-25 21:02:05.534 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-25 21:02:05.534 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-25 21:02:05.534 - Thread: 1 -> ClientCanSave = False
- 2017-07-25 21:02:05.534 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-25 21:02:05.534 - Thread: 1 -> PermanentDeath = False
- 2017-07-25 21:02:05.534 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> EnableScripts = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-25 21:02:05.534 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-07-25 21:02:05.534 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-25 21:02:05.534 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-25 21:02:05.534 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> ViewDistance = 15000
- 2017-07-25 21:02:05.534 - Thread: 1 -> Voxel destruction = True
- 2017-07-25 21:02:05.534 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-25 21:02:05.534 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-25 21:02:05.534 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-25 21:02:08.632 - Thread: 1 -> Session loaded
- 2017-07-25 21:02:08.635 - Thread: 1 -> Saving world - START
- 2017-07-25 21:02:08.636 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:02:08.636 - Thread: 1 -> Before snapshot.: GC Memory: 2,069,442,432 B
- 2017-07-25 21:02:08.902 - Thread: 1 -> After snapshot.: GC Memory: 2,084,816,568 B
- 2017-07-25 21:02:08.905 - Thread: 1 -> Directory cleanup: GC Memory: 2,084,816,568 B
- 2017-07-25 21:02:08.905 - Thread: 1 -> Saving world - END
- 2017-07-25 21:02:08.908 - Thread: 1 -> RunLoadingAction - END
- 2017-07-25 21:02:08.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-25 21:02:08.912 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:02:08.913 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:02:09.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-25 21:02:09.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-25 21:02:09.894 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-25 21:02:15.633 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:02:26.836 - Thread: 1 -> Updating continues.
- 2017-07-25 21:02:26.896 - Thread: 1 -> GC Memory: 3,789,420,144 B
- 2017-07-25 21:02:26.897 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:02:26.898 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:02:32.854 - Thread: 1 -> Clusters reordered
- 2017-07-25 21:02:46.699 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:02:46.700 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:02:49.790 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:02:49.943 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:02:49.946 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:02:56.906 - Thread: 1 -> GC Memory: 3,368,911,896 B
- 2017-07-25 21:03:26.919 - Thread: 1 -> GC Memory: 3,392,985,512 B
- 2017-07-25 21:03:56.930 - Thread: 1 -> GC Memory: 3,470,335,360 B
- 2017-07-25 21:04:08.320 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-25 21:04:08.349 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-25 21:04:26.936 - Thread: 1 -> GC Memory: 3,718,620,200 B
- 2017-07-25 21:04:28.571 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:04:30.990 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:04:30.993 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:04:56.941 - Thread: 1 -> GC Memory: 3,481,471,320 B
- 2017-07-25 21:05:04.007 - Thread: 1 -> Clusters reordered
- 2017-07-25 21:05:26.950 - Thread: 1 -> GC Memory: 3,536,875,080 B
- 2017-07-25 21:05:36.503 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-25 21:05:46.082 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-25 21:05:49.393 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-25 21:05:56.959 - Thread: 1 -> GC Memory: 3,601,228,096 B
- 2017-07-25 21:06:17.005 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:06:26.967 - Thread: 1 -> GC Memory: 3,425,669,280 B
- 2017-07-25 21:06:35.973 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:06:47.522 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:06:47.522 - Thread: 1 -> Character state: True
- 2017-07-25 21:06:47.523 - Thread: 1 -> IsServer: True
- 2017-07-25 21:06:47.523 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:06:47.523 - Thread: 1 -> Autosave
- 2017-07-25 21:06:47.523 - Thread: 1 -> Saving world - START
- 2017-07-25 21:06:47.523 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:06:47.523 - Thread: 1 -> Before snapshot.: GC Memory: 3,499,634,152 B
- 2017-07-25 21:06:47.685 - Thread: 1 -> After snapshot.: GC Memory: 3,515,275,576 B
- 2017-07-25 21:06:47.685 - Thread: 1 -> Directory cleanup: GC Memory: 3,515,275,576 B
- 2017-07-25 21:06:47.685 - Thread: 1 -> Saving world - END
- 2017-07-25 21:06:47.686 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:06:47.687 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:06:48.645 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-25 21:06:51.517 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:06:52.209 - Thread: 1 -> Clusters reordered
- 2017-07-25 21:06:56.979 - Thread: 1 -> GC Memory: 3,549,555,976 B
- 2017-07-25 21:07:26.988 - Thread: 1 -> GC Memory: 3,574,740,248 B
- 2017-07-25 21:07:27.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:07:28.592 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 21:07:37.953 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:07:38.210 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 21:07:47.990 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:07:48.050 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 21:07:56.997 - Thread: 1 -> GC Memory: 3,419,165,288 B
- 2017-07-25 21:07:58.032 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:07:58.069 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 21:07:58.069 - Thread: 1 -> Next activation in 00:15:14.8264650
- 2017-07-25 21:08:17.752 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-25 21:08:27.006 - Thread: 1 -> GC Memory: 3,503,062,112 B
- 2017-07-25 21:08:57.013 - Thread: 1 -> GC Memory: 3,529,291,384 B
- 2017-07-25 21:09:27.022 - Thread: 1 -> GC Memory: 5,686,836,688 B
- 2017-07-25 21:09:57.030 - Thread: 1 -> GC Memory: 3,492,615,160 B
- 2017-07-25 21:10:27.038 - Thread: 1 -> GC Memory: 3,552,797,360 B
- 2017-07-25 21:10:27.319 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:10:27.320 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:10:29.729 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:10:29.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:10:37.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-25 21:10:37.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-25 21:10:37.844 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-25 21:10:37.985 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-25 21:10:43.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:10:43.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:10:57.042 - Thread: 1 -> GC Memory: 3,638,153,664 B
- 2017-07-25 21:11:27.049 - Thread: 1 -> GC Memory: 3,493,671,632 B
- 2017-07-25 21:11:37.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:11:37.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:11:47.531 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:11:47.531 - Thread: 1 -> Character state: True
- 2017-07-25 21:11:47.531 - Thread: 1 -> IsServer: True
- 2017-07-25 21:11:47.531 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:11:47.531 - Thread: 1 -> Autosave
- 2017-07-25 21:11:47.531 - Thread: 1 -> Saving world - START
- 2017-07-25 21:11:47.532 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:11:47.532 - Thread: 1 -> Before snapshot.: GC Memory: 3,496,048,968 B
- 2017-07-25 21:11:47.683 - Thread: 1 -> After snapshot.: GC Memory: 3,512,292,536 B
- 2017-07-25 21:11:47.684 - Thread: 1 -> Directory cleanup: GC Memory: 3,512,292,536 B
- 2017-07-25 21:11:47.684 - Thread: 1 -> Saving world - END
- 2017-07-25 21:11:47.684 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:11:47.685 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:11:50.556 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:11:57.060 - Thread: 1 -> GC Memory: 3,514,067,784 B
- 2017-07-25 21:12:27.075 - Thread: 1 -> GC Memory: 3,519,348,576 B
- 2017-07-25 21:12:57.083 - Thread: 1 -> GC Memory: 3,561,582,792 B
- 2017-07-25 21:13:27.092 - Thread: 1 -> GC Memory: 3,563,050,760 B
- 2017-07-25 21:13:40.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:13:40.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:13:57.101 - Thread: 1 -> GC Memory: 3,566,707,088 B
- 2017-07-25 21:14:06.737 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:14:06.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:14:27.111 - Thread: 1 -> GC Memory: 3,573,362,712 B
- 2017-07-25 21:14:50.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-25 21:14:50.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-25 21:14:50.821 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-25 21:14:50.826 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-25 21:14:56.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:14:56.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:14:57.118 - Thread: 1 -> GC Memory: 3,503,603,168 B
- 2017-07-25 21:15:27.126 - Thread: 1 -> GC Memory: 3,569,787,088 B
- 2017-07-25 21:15:57.153 - Thread: 1 -> GC Memory: 3,573,073,328 B
- 2017-07-25 21:16:27.157 - Thread: 1 -> GC Memory: 3,497,150,080 B
- 2017-07-25 21:16:38.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:16:38.501 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:16:47.540 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:16:47.540 - Thread: 1 -> Character state: True
- 2017-07-25 21:16:47.540 - Thread: 1 -> IsServer: True
- 2017-07-25 21:16:47.540 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:16:47.540 - Thread: 1 -> Autosave
- 2017-07-25 21:16:47.540 - Thread: 1 -> Saving world - START
- 2017-07-25 21:16:47.541 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:16:47.541 - Thread: 1 -> Before snapshot.: GC Memory: 3,498,307,688 B
- 2017-07-25 21:16:47.697 - Thread: 1 -> After snapshot.: GC Memory: 3,513,413,504 B
- 2017-07-25 21:16:47.697 - Thread: 1 -> Directory cleanup: GC Memory: 3,513,413,504 B
- 2017-07-25 21:16:47.697 - Thread: 1 -> Saving world - END
- 2017-07-25 21:16:47.698 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 21:16:47.699 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 21:16:50.583 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 21:16:57.160 - Thread: 1 -> GC Memory: 3,518,920,352 B
- 2017-07-25 21:17:26.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:17:26.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:17:27.166 - Thread: 1 -> GC Memory: 3,522,735,088 B
- 2017-07-25 21:17:57.169 - Thread: 1 -> GC Memory: 3,499,876,904 B
- 2017-07-25 21:18:27.176 - Thread: 1 -> GC Memory: 3,503,020,752 B
- 2017-07-25 21:18:31.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:18:31.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:18:57.184 - Thread: 1 -> GC Memory: 3,502,978,720 B
- 2017-07-25 21:19:01.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:19:01.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:19:27.196 - Thread: 1 -> GC Memory: 3,505,455,720 B
- 2017-07-25 21:19:57.210 - Thread: 1 -> GC Memory: 3,497,642,824 B
- 2017-07-25 21:20:27.227 - Thread: 1 -> GC Memory: 3,568,777,984 B
- 2017-07-25 21:20:57.239 - Thread: 1 -> GC Memory: 3,577,571,248 B
- 2017-07-25 21:21:27.247 - Thread: 1 -> GC Memory: 3,503,683,568 B
- 2017-07-25 21:21:39.763 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:21:39.764 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:21:47.549 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:21:47.549 - Thread: 1 -> Character state: True
- 2017-07-25 21:21:47.549 - Thread: 1 -> IsServer: True
- 2017-07-25 21:21:47.549 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:21:47.549 - Thread: 1 -> Autosave
- 2017-07-25 21:21:47.549 - Thread: 1 -> Saving world - START
- 2017-07-25 21:21:47.550 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:21:47.550 - Thread: 1 -> Before snapshot.: GC Memory: 3,504,818,328 B
- 2017-07-25 21:21:47.810 - Thread: 1 -> After snapshot.: GC Memory: 3,520,885,392 B
- 2017-07-25 21:21:47.810 - Thread: 1 -> Directory cleanup: GC Memory: 3,520,886,072 B
- 2017-07-25 21:21:47.810 - Thread: 1 -> Saving world - END
- 2017-07-25 21:21:47.811 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 21:21:47.813 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 21:21:50.867 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 21:21:57.256 - Thread: 1 -> GC Memory: 3,524,338,992 B
- 2017-07-25 21:22:27.264 - Thread: 1 -> GC Memory: 3,536,852,328 B
- 2017-07-25 21:22:32.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:22:32.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:22:57.275 - Thread: 1 -> GC Memory: 3,505,905,984 B
- 2017-07-25 21:23:14.174 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:23:14.242 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 21:23:24.216 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:23:24.216 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 21:23:27.284 - Thread: 1 -> GC Memory: 3,514,773,224 B
- 2017-07-25 21:23:34.258 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:23:34.333 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 21:23:42.189 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:23:42.190 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:23:44.299 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:23:44.299 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 21:23:44.299 - Thread: 1 -> Next activation in 00:16:28.3934965
- 2017-07-25 21:23:57.284 - Thread: 1 -> GC Memory: 3,518,484,864 B
- 2017-07-25 21:24:27.298 - Thread: 1 -> GC Memory: 3,527,718,968 B
- 2017-07-25 21:24:57.302 - Thread: 1 -> GC Memory: 3,503,597,192 B
- 2017-07-25 21:25:27.310 - Thread: 1 -> GC Memory: 3,516,715,944 B
- 2017-07-25 21:25:57.312 - Thread: 1 -> GC Memory: 3,535,914,520 B
- 2017-07-25 21:26:03.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:26:03.533 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:26:27.320 - Thread: 1 -> GC Memory: 3,515,727,352 B
- 2017-07-25 21:26:47.554 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:26:47.554 - Thread: 1 -> Character state: True
- 2017-07-25 21:26:47.554 - Thread: 1 -> IsServer: True
- 2017-07-25 21:26:47.554 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:26:47.554 - Thread: 1 -> Autosave
- 2017-07-25 21:26:47.554 - Thread: 1 -> Saving world - START
- 2017-07-25 21:26:47.555 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:26:47.555 - Thread: 1 -> Before snapshot.: GC Memory: 3,517,224,272 B
- 2017-07-25 21:26:47.734 - Thread: 1 -> After snapshot.: GC Memory: 3,532,946,984 B
- 2017-07-25 21:26:47.734 - Thread: 1 -> Directory cleanup: GC Memory: 3,532,946,984 B
- 2017-07-25 21:26:47.734 - Thread: 1 -> Saving world - END
- 2017-07-25 21:26:47.735 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:26:47.736 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:26:50.725 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:26:57.330 - Thread: 1 -> GC Memory: 3,536,381,400 B
- 2017-07-25 21:27:27.341 - Thread: 1 -> GC Memory: 3,542,767,288 B
- 2017-07-25 21:27:57.347 - Thread: 1 -> GC Memory: 3,512,432,048 B
- 2017-07-25 21:28:27.356 - Thread: 1 -> GC Memory: 3,521,971,376 B
- 2017-07-25 21:28:57.365 - Thread: 1 -> GC Memory: 3,526,079,896 B
- 2017-07-25 21:29:27.374 - Thread: 1 -> GC Memory: 3,543,781,776 B
- 2017-07-25 21:29:57.381 - Thread: 1 -> GC Memory: 3,517,523,528 B
- 2017-07-25 21:30:27.390 - Thread: 1 -> GC Memory: 3,523,111,176 B
- 2017-07-25 21:30:57.401 - Thread: 1 -> GC Memory: 3,533,007,760 B
- 2017-07-25 21:31:27.402 - Thread: 1 -> GC Memory: 3,506,542,960 B
- 2017-07-25 21:31:47.553 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:31:47.553 - Thread: 1 -> Character state: True
- 2017-07-25 21:31:47.553 - Thread: 1 -> IsServer: True
- 2017-07-25 21:31:47.553 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:31:47.553 - Thread: 1 -> Autosave
- 2017-07-25 21:31:47.553 - Thread: 1 -> Saving world - START
- 2017-07-25 21:31:47.554 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:31:47.554 - Thread: 1 -> Before snapshot.: GC Memory: 3,510,691,960 B
- 2017-07-25 21:31:47.713 - Thread: 1 -> After snapshot.: GC Memory: 3,525,004,800 B
- 2017-07-25 21:31:47.713 - Thread: 1 -> Directory cleanup: GC Memory: 3,525,004,800 B
- 2017-07-25 21:31:47.713 - Thread: 1 -> Saving world - END
- 2017-07-25 21:31:47.714 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 21:31:47.715 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 21:31:50.607 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 21:31:50.995 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:31:50.996 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:31:57.409 - Thread: 1 -> GC Memory: 3,526,743,640 B
- 2017-07-25 21:32:27.412 - Thread: 1 -> GC Memory: 3,528,139,168 B
- 2017-07-25 21:32:57.423 - Thread: 1 -> GC Memory: 3,513,797,136 B
- 2017-07-25 21:33:26.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:33:26.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:33:27.430 - Thread: 1 -> GC Memory: 3,515,873,200 B
- 2017-07-25 21:33:57.439 - Thread: 1 -> GC Memory: 3,524,374,464 B
- 2017-07-25 21:34:22.421 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:34:22.422 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:34:27.447 - Thread: 1 -> GC Memory: 3,527,107,224 B
- 2017-07-25 21:34:42.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:34:42.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:34:57.456 - Thread: 1 -> GC Memory: 3,509,089,400 B
- 2017-07-25 21:35:21.149 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:35:21.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:35:27.464 - Thread: 1 -> GC Memory: 3,516,449,408 B
- 2017-07-25 21:35:57.472 - Thread: 1 -> GC Memory: 3,519,256,832 B
- 2017-07-25 21:36:27.480 - Thread: 1 -> GC Memory: 3,511,039,688 B
- 2017-07-25 21:36:47.564 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:36:47.564 - Thread: 1 -> Character state: True
- 2017-07-25 21:36:47.564 - Thread: 1 -> IsServer: True
- 2017-07-25 21:36:47.564 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:36:47.564 - Thread: 1 -> Autosave
- 2017-07-25 21:36:47.564 - Thread: 1 -> Saving world - START
- 2017-07-25 21:36:47.565 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:36:47.565 - Thread: 1 -> Before snapshot.: GC Memory: 3,512,100,336 B
- 2017-07-25 21:36:47.731 - Thread: 1 -> After snapshot.: GC Memory: 3,526,492,984 B
- 2017-07-25 21:36:47.731 - Thread: 1 -> Directory cleanup: GC Memory: 3,526,492,984 B
- 2017-07-25 21:36:47.731 - Thread: 1 -> Saving world - END
- 2017-07-25 21:36:47.731 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:36:47.732 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:36:50.696 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:36:53.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:36:53.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:36:57.494 - Thread: 1 -> GC Memory: 3,529,886,744 B
- 2017-07-25 21:37:27.504 - Thread: 1 -> GC Memory: 3,532,040,024 B
- 2017-07-25 21:37:57.510 - Thread: 1 -> GC Memory: 3,510,513,272 B
- 2017-07-25 21:38:27.519 - Thread: 1 -> GC Memory: 3,517,229,968 B
- 2017-07-25 21:38:57.526 - Thread: 1 -> GC Memory: 3,516,768,912 B
- 2017-07-25 21:39:27.537 - Thread: 1 -> GC Memory: 3,528,200,520 B
- 2017-07-25 21:39:43.012 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:39:43.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:39:57.548 - Thread: 1 -> GC Memory: 3,516,024,288 B
- 2017-07-25 21:40:14.411 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:40:14.411 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 21:40:24.452 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:40:24.453 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 21:40:27.553 - Thread: 1 -> GC Memory: 3,528,264,560 B
- 2017-07-25 21:40:34.495 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:40:35.337 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 21:40:41.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:40:41.768 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:40:44.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:40:44.530 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 21:40:44.530 - Thread: 1 -> Next activation in 00:14:01.4194657
- 2017-07-25 21:40:57.555 - Thread: 1 -> GC Memory: 3,530,593,432 B
- 2017-07-25 21:41:27.562 - Thread: 1 -> GC Memory: 3,516,135,328 B
- 2017-07-25 21:41:30.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:41:30.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:41:47.578 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:41:47.579 - Thread: 1 -> Character state: True
- 2017-07-25 21:41:47.579 - Thread: 1 -> IsServer: True
- 2017-07-25 21:41:47.579 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:41:47.579 - Thread: 1 -> Autosave
- 2017-07-25 21:41:47.579 - Thread: 1 -> Saving world - START
- 2017-07-25 21:41:47.579 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:41:47.579 - Thread: 1 -> Before snapshot.: GC Memory: 3,513,568,952 B
- 2017-07-25 21:41:47.747 - Thread: 1 -> After snapshot.: GC Memory: 3,529,772,696 B
- 2017-07-25 21:41:47.747 - Thread: 1 -> Directory cleanup: GC Memory: 3,529,772,696 B
- 2017-07-25 21:41:47.747 - Thread: 1 -> Saving world - END
- 2017-07-25 21:41:47.748 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:41:47.749 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:41:50.713 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:41:57.563 - Thread: 1 -> GC Memory: 3,534,421,640 B
- 2017-07-25 21:42:27.571 - Thread: 1 -> GC Memory: 3,544,451,672 B
- 2017-07-25 21:42:57.578 - Thread: 1 -> GC Memory: 3,516,214,608 B
- 2017-07-25 21:43:27.586 - Thread: 1 -> GC Memory: 3,522,731,224 B
- 2017-07-25 21:43:30.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:43:30.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:43:57.596 - Thread: 1 -> GC Memory: 3,525,874,568 B
- 2017-07-25 21:44:24.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:44:24.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:44:27.602 - Thread: 1 -> GC Memory: 3,532,034,456 B
- 2017-07-25 21:44:57.612 - Thread: 1 -> GC Memory: 3,515,903,128 B
- 2017-07-25 21:45:27.622 - Thread: 1 -> GC Memory: 3,533,875,008 B
- 2017-07-25 21:45:57.628 - Thread: 1 -> GC Memory: 3,537,722,976 B
- 2017-07-25 21:46:27.635 - Thread: 1 -> GC Memory: 3,513,468,792 B
- 2017-07-25 21:46:47.586 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:46:47.587 - Thread: 1 -> Character state: True
- 2017-07-25 21:46:47.587 - Thread: 1 -> IsServer: True
- 2017-07-25 21:46:47.587 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:46:47.587 - Thread: 1 -> Autosave
- 2017-07-25 21:46:47.587 - Thread: 1 -> Saving world - START
- 2017-07-25 21:46:47.587 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:46:47.588 - Thread: 1 -> Before snapshot.: GC Memory: 3,518,532,480 B
- 2017-07-25 21:46:47.773 - Thread: 1 -> After snapshot.: GC Memory: 3,531,584,984 B
- 2017-07-25 21:46:47.773 - Thread: 1 -> Directory cleanup: GC Memory: 3,531,584,984 B
- 2017-07-25 21:46:47.773 - Thread: 1 -> Saving world - END
- 2017-07-25 21:46:47.773 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:46:47.774 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:46:49.063 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:46:49.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:46:50.714 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:46:57.637 - Thread: 1 -> GC Memory: 3,536,165,816 B
- 2017-07-25 21:47:06.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:47:06.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:47:09.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:47:09.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:47:12.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:47:12.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:47:15.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:47:15.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:47:17.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:47:17.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:47:19.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:47:19.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:47:24.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:47:24.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:47:27.644 - Thread: 1 -> GC Memory: 3,537,152,392 B
- 2017-07-25 21:47:57.653 - Thread: 1 -> GC Memory: 3,512,574,104 B
- 2017-07-25 21:48:27.662 - Thread: 1 -> GC Memory: 3,518,858,064 B
- 2017-07-25 21:48:57.671 - Thread: 1 -> GC Memory: 3,529,282,512 B
- 2017-07-25 21:49:27.679 - Thread: 1 -> GC Memory: 3,547,344,480 B
- 2017-07-25 21:49:57.689 - Thread: 1 -> GC Memory: 3,526,917,536 B
- 2017-07-25 21:50:26.034 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:50:26.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:50:27.695 - Thread: 1 -> GC Memory: 3,529,192,160 B
- 2017-07-25 21:50:57.706 - Thread: 1 -> GC Memory: 3,543,476,984 B
- 2017-07-25 21:51:21.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:51:21.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:51:27.712 - Thread: 1 -> GC Memory: 3,518,862,264 B
- 2017-07-25 21:51:36.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:51:36.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:51:47.594 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:51:47.594 - Thread: 1 -> Character state: True
- 2017-07-25 21:51:47.594 - Thread: 1 -> IsServer: True
- 2017-07-25 21:51:47.594 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:51:47.594 - Thread: 1 -> Autosave
- 2017-07-25 21:51:47.594 - Thread: 1 -> Saving world - START
- 2017-07-25 21:51:47.595 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:51:47.595 - Thread: 1 -> Before snapshot.: GC Memory: 3,517,619,200 B
- 2017-07-25 21:51:47.762 - Thread: 1 -> After snapshot.: GC Memory: 3,534,115,968 B
- 2017-07-25 21:51:47.762 - Thread: 1 -> Directory cleanup: GC Memory: 3,534,115,968 B
- 2017-07-25 21:51:47.762 - Thread: 1 -> Saving world - END
- 2017-07-25 21:51:47.762 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:51:47.763 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:51:50.832 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:51:57.728 - Thread: 1 -> GC Memory: 3,543,812,624 B
- 2017-07-25 21:52:27.736 - Thread: 1 -> GC Memory: 3,548,864,704 B
- 2017-07-25 21:52:39.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:52:39.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:52:43.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:52:43.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:52:57.744 - Thread: 1 -> GC Memory: 3,520,135,592 B
- 2017-07-25 21:53:17.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:53:17.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:53:27.751 - Thread: 1 -> GC Memory: 3,527,234,680 B
- 2017-07-25 21:53:57.760 - Thread: 1 -> GC Memory: 3,539,295,664 B
- 2017-07-25 21:54:16.851 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:54:16.852 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:54:27.767 - Thread: 1 -> GC Memory: 3,537,983,768 B
- 2017-07-25 21:54:46.040 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:54:46.040 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 21:54:56.084 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:54:56.084 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 21:54:57.777 - Thread: 1 -> GC Memory: 3,518,897,888 B
- 2017-07-25 21:54:59.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:54:59.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:55:06.125 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:55:06.125 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 21:55:16.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 21:55:16.224 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 21:55:16.224 - Thread: 1 -> Next activation in 00:16:09.0999938
- 2017-07-25 21:55:27.783 - Thread: 1 -> GC Memory: 3,519,520,896 B
- 2017-07-25 21:55:57.791 - Thread: 1 -> GC Memory: 3,521,812,928 B
- 2017-07-25 21:56:27.867 - Thread: 1 -> GC Memory: 3,528,061,960 B
- 2017-07-25 21:56:47.602 - Thread: 1 -> Autosave initiated
- 2017-07-25 21:56:47.602 - Thread: 1 -> Character state: True
- 2017-07-25 21:56:47.602 - Thread: 1 -> IsServer: True
- 2017-07-25 21:56:47.602 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 21:56:47.602 - Thread: 1 -> Autosave
- 2017-07-25 21:56:47.602 - Thread: 1 -> Saving world - START
- 2017-07-25 21:56:47.603 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 21:56:47.603 - Thread: 1 -> Before snapshot.: GC Memory: 3,539,747,024 B
- 2017-07-25 21:56:47.767 - Thread: 1 -> After snapshot.: GC Memory: 3,551,623,656 B
- 2017-07-25 21:56:47.767 - Thread: 1 -> Directory cleanup: GC Memory: 3,551,631,824 B
- 2017-07-25 21:56:47.767 - Thread: 1 -> Saving world - END
- 2017-07-25 21:56:47.768 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 21:56:47.769 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 21:56:51.310 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 21:56:57.881 - Thread: 1 -> GC Memory: 3,554,359,200 B
- 2017-07-25 21:57:27.892 - Thread: 1 -> GC Memory: 3,568,235,280 B
- 2017-07-25 21:57:33.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:57:33.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:57:51.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:57:51.970 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:57:57.898 - Thread: 1 -> GC Memory: 3,517,719,576 B
- 2017-07-25 21:58:27.906 - Thread: 1 -> GC Memory: 3,519,974,032 B
- 2017-07-25 21:58:38.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:58:38.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:58:57.921 - Thread: 1 -> GC Memory: 3,524,906,016 B
- 2017-07-25 21:59:27.926 - Thread: 1 -> GC Memory: 3,559,927,384 B
- 2017-07-25 21:59:51.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:59:51.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:59:56.378 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 21:59:56.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 21:59:57.940 - Thread: 1 -> GC Memory: 3,525,098,072 B
- 2017-07-25 22:00:27.949 - Thread: 1 -> GC Memory: 3,533,726,752 B
- 2017-07-25 22:00:57.957 - Thread: 1 -> GC Memory: 3,552,754,704 B
- 2017-07-25 22:01:07.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:01:07.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:01:22.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:01:22.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:01:27.965 - Thread: 1 -> GC Memory: 3,525,040,192 B
- 2017-07-25 22:01:34.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:01:34.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:01:47.613 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:01:47.613 - Thread: 1 -> Character state: True
- 2017-07-25 22:01:47.613 - Thread: 1 -> IsServer: True
- 2017-07-25 22:01:47.613 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:01:47.613 - Thread: 1 -> Autosave
- 2017-07-25 22:01:47.613 - Thread: 1 -> Saving world - START
- 2017-07-25 22:01:47.614 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:01:47.614 - Thread: 1 -> Before snapshot.: GC Memory: 3,526,668,392 B
- 2017-07-25 22:01:47.795 - Thread: 1 -> After snapshot.: GC Memory: 3,540,448,168 B
- 2017-07-25 22:01:47.795 - Thread: 1 -> Directory cleanup: GC Memory: 3,540,448,168 B
- 2017-07-25 22:01:47.795 - Thread: 1 -> Saving world - END
- 2017-07-25 22:01:47.796 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:01:47.797 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:01:51.198 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:01:57.979 - Thread: 1 -> GC Memory: 3,558,924,912 B
- 2017-07-25 22:02:27.987 - Thread: 1 -> GC Memory: 3,577,895,448 B
- 2017-07-25 22:02:57.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:02:57.856 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:02:57.994 - Thread: 1 -> GC Memory: 3,523,578,752 B
- 2017-07-25 22:03:28.001 - Thread: 1 -> GC Memory: 3,537,126,496 B
- 2017-07-25 22:03:42.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:03:42.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:03:58.011 - Thread: 1 -> GC Memory: 3,547,416,416 B
- 2017-07-25 22:04:25.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:04:25.555 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:04:28.019 - Thread: 1 -> GC Memory: 3,554,665,416 B
- 2017-07-25 22:04:58.026 - Thread: 1 -> GC Memory: 3,531,056,112 B
- 2017-07-25 22:05:28.040 - Thread: 1 -> GC Memory: 3,534,664,400 B
- 2017-07-25 22:05:58.048 - Thread: 1 -> GC Memory: 3,538,526,360 B
- 2017-07-25 22:06:20.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:06:20.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:06:28.054 - Thread: 1 -> GC Memory: 3,527,085,304 B
- 2017-07-25 22:06:47.619 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:06:47.619 - Thread: 1 -> Character state: True
- 2017-07-25 22:06:47.619 - Thread: 1 -> IsServer: True
- 2017-07-25 22:06:47.619 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:06:47.619 - Thread: 1 -> Autosave
- 2017-07-25 22:06:47.619 - Thread: 1 -> Saving world - START
- 2017-07-25 22:06:47.620 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:06:47.620 - Thread: 1 -> Before snapshot.: GC Memory: 3,526,147,824 B
- 2017-07-25 22:06:47.815 - Thread: 1 -> After snapshot.: GC Memory: 3,542,814,624 B
- 2017-07-25 22:06:47.816 - Thread: 1 -> Directory cleanup: GC Memory: 3,542,814,624 B
- 2017-07-25 22:06:47.816 - Thread: 1 -> Saving world - END
- 2017-07-25 22:06:47.816 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:06:47.817 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:06:50.812 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:06:58.066 - Thread: 1 -> GC Memory: 3,548,814,336 B
- 2017-07-25 22:07:28.073 - Thread: 1 -> GC Memory: 3,558,035,200 B
- 2017-07-25 22:07:58.081 - Thread: 1 -> GC Memory: 3,526,461,432 B
- 2017-07-25 22:08:16.035 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:08:16.036 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:08:28.094 - Thread: 1 -> GC Memory: 3,533,395,256 B
- 2017-07-25 22:08:45.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:08:45.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:08:58.098 - Thread: 1 -> GC Memory: 3,546,053,680 B
- 2017-07-25 22:09:28.105 - Thread: 1 -> GC Memory: 3,554,041,416 B
- 2017-07-25 22:09:58.115 - Thread: 1 -> GC Memory: 3,541,982,008 B
- 2017-07-25 22:10:28.123 - Thread: 1 -> GC Memory: 3,556,179,968 B
- 2017-07-25 22:10:47.667 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:10:47.668 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:10:58.125 - Thread: 1 -> GC Memory: 3,555,605,144 B
- 2017-07-25 22:11:26.222 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:11:26.222 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 22:11:28.132 - Thread: 1 -> GC Memory: 3,531,629,448 B
- 2017-07-25 22:11:36.263 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:11:36.264 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 22:11:45.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:11:45.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:11:46.305 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:11:46.306 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 22:11:47.631 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:11:47.631 - Thread: 1 -> Character state: True
- 2017-07-25 22:11:47.631 - Thread: 1 -> IsServer: True
- 2017-07-25 22:11:47.631 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:11:47.631 - Thread: 1 -> Autosave
- 2017-07-25 22:11:47.631 - Thread: 1 -> Saving world - START
- 2017-07-25 22:11:47.632 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:11:47.632 - Thread: 1 -> Before snapshot.: GC Memory: 3,535,922,208 B
- 2017-07-25 22:11:47.827 - Thread: 1 -> After snapshot.: GC Memory: 3,546,602,080 B
- 2017-07-25 22:11:47.828 - Thread: 1 -> Directory cleanup: GC Memory: 3,546,602,080 B
- 2017-07-25 22:11:47.828 - Thread: 1 -> Saving world - END
- 2017-07-25 22:11:47.828 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:11:47.829 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:11:50.825 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:11:56.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:11:56.349 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 22:11:56.349 - Thread: 1 -> Next activation in 00:15:49.7850144
- 2017-07-25 22:11:58.143 - Thread: 1 -> GC Memory: 3,549,688,064 B
- 2017-07-25 22:12:28.151 - Thread: 1 -> GC Memory: 3,552,146,368 B
- 2017-07-25 22:12:58.163 - Thread: 1 -> GC Memory: 3,531,399,608 B
- 2017-07-25 22:13:28.168 - Thread: 1 -> GC Memory: 3,533,743,784 B
- 2017-07-25 22:13:58.175 - Thread: 1 -> GC Memory: 3,537,512,576 B
- 2017-07-25 22:14:01.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:14:01.252 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:14:28.184 - Thread: 1 -> GC Memory: 3,550,650,792 B
- 2017-07-25 22:14:58.192 - Thread: 1 -> GC Memory: 3,578,734,232 B
- 2017-07-25 22:15:28.201 - Thread: 1 -> GC Memory: 3,575,110,160 B
- 2017-07-25 22:15:58.209 - Thread: 1 -> GC Memory: 3,581,627,328 B
- 2017-07-25 22:16:28.219 - Thread: 1 -> GC Memory: 3,552,304,896 B
- 2017-07-25 22:16:47.633 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:16:47.633 - Thread: 1 -> Character state: True
- 2017-07-25 22:16:47.633 - Thread: 1 -> IsServer: True
- 2017-07-25 22:16:47.633 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:16:47.633 - Thread: 1 -> Autosave
- 2017-07-25 22:16:47.633 - Thread: 1 -> Saving world - START
- 2017-07-25 22:16:47.634 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:16:47.634 - Thread: 1 -> Before snapshot.: GC Memory: 3,550,599,552 B
- 2017-07-25 22:16:47.829 - Thread: 1 -> After snapshot.: GC Memory: 3,566,345,640 B
- 2017-07-25 22:16:47.829 - Thread: 1 -> Directory cleanup: GC Memory: 3,566,345,640 B
- 2017-07-25 22:16:47.829 - Thread: 1 -> Saving world - END
- 2017-07-25 22:16:47.830 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 22:16:47.831 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 22:16:50.782 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 22:16:58.229 - Thread: 1 -> GC Memory: 3,569,552,312 B
- 2017-07-25 22:17:28.238 - Thread: 1 -> GC Memory: 3,573,920,336 B
- 2017-07-25 22:17:40.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:17:40.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:17:58.244 - Thread: 1 -> GC Memory: 3,545,176,864 B
- 2017-07-25 22:18:28.253 - Thread: 1 -> GC Memory: 3,551,386,768 B
- 2017-07-25 22:18:58.264 - Thread: 1 -> GC Memory: 3,552,178,496 B
- 2017-07-25 22:19:16.417 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:19:16.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:19:28.270 - Thread: 1 -> GC Memory: 3,554,629,424 B
- 2017-07-25 22:19:58.279 - Thread: 1 -> GC Memory: 3,545,891,480 B
- 2017-07-25 22:20:19.563 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:20:19.564 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:20:28.287 - Thread: 1 -> GC Memory: 3,547,265,656 B
- 2017-07-25 22:20:58.295 - Thread: 1 -> GC Memory: 3,552,041,320 B
- 2017-07-25 22:21:28.303 - Thread: 1 -> GC Memory: 3,543,320,744 B
- 2017-07-25 22:21:36.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:21:36.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:21:47.634 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:21:47.634 - Thread: 1 -> Character state: True
- 2017-07-25 22:21:47.634 - Thread: 1 -> IsServer: True
- 2017-07-25 22:21:47.634 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:21:47.634 - Thread: 1 -> Autosave
- 2017-07-25 22:21:47.634 - Thread: 1 -> Saving world - START
- 2017-07-25 22:21:47.635 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:21:47.635 - Thread: 1 -> Before snapshot.: GC Memory: 3,545,517,808 B
- 2017-07-25 22:21:47.840 - Thread: 1 -> After snapshot.: GC Memory: 3,561,703,832 B
- 2017-07-25 22:21:47.840 - Thread: 1 -> Directory cleanup: GC Memory: 3,561,703,832 B
- 2017-07-25 22:21:47.840 - Thread: 1 -> Saving world - END
- 2017-07-25 22:21:47.841 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:21:47.841 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:21:50.847 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:21:58.305 - Thread: 1 -> GC Memory: 3,562,191,120 B
- 2017-07-25 22:22:28.314 - Thread: 1 -> GC Memory: 3,567,302,992 B
- 2017-07-25 22:22:43.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:22:43.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:22:58.322 - Thread: 1 -> GC Memory: 3,541,789,640 B
- 2017-07-25 22:23:28.330 - Thread: 1 -> GC Memory: 3,547,182,912 B
- 2017-07-25 22:23:34.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:23:34.771 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:23:58.340 - Thread: 1 -> GC Memory: 3,555,229,816 B
- 2017-07-25 22:24:28.349 - Thread: 1 -> GC Memory: 3,560,640,888 B
- 2017-07-25 22:24:53.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:24:53.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:24:58.357 - Thread: 1 -> GC Memory: 3,546,841,480 B
- 2017-07-25 22:25:28.364 - Thread: 1 -> GC Memory: 3,548,155,712 B
- 2017-07-25 22:25:48.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:25:48.344 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:25:58.372 - Thread: 1 -> GC Memory: 3,550,771,384 B
- 2017-07-25 22:26:28.382 - Thread: 1 -> GC Memory: 3,547,350,632 B
- 2017-07-25 22:26:47.645 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:26:47.645 - Thread: 1 -> Character state: True
- 2017-07-25 22:26:47.645 - Thread: 1 -> IsServer: True
- 2017-07-25 22:26:47.645 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:26:47.645 - Thread: 1 -> Autosave
- 2017-07-25 22:26:47.645 - Thread: 1 -> Saving world - START
- 2017-07-25 22:26:47.646 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:26:47.646 - Thread: 1 -> Before snapshot.: GC Memory: 3,557,799,528 B
- 2017-07-25 22:26:47.851 - Thread: 1 -> After snapshot.: GC Memory: 3,573,272,632 B
- 2017-07-25 22:26:47.852 - Thread: 1 -> Directory cleanup: GC Memory: 3,573,272,632 B
- 2017-07-25 22:26:47.852 - Thread: 1 -> Saving world - END
- 2017-07-25 22:26:47.852 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:26:47.853 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:26:51.216 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:26:58.385 - Thread: 1 -> GC Memory: 3,585,977,096 B
- 2017-07-25 22:27:11.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:27:11.788 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:27:11.903 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-25 22:27:16.877 - Thread: 1 -> RequestRespawn
- 2017-07-25 22:27:16.900 - Thread: 1 -> Updating stopped.
- 2017-07-25 22:27:34.061 - Thread: 1 -> Updating continues.
- 2017-07-25 22:27:34.067 - Thread: 1 -> GC Memory: 3,587,044,296 B
- 2017-07-25 22:27:34.078 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:27:34.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:27:40.388 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:27:40.389 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:28:03.485 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:28:03.485 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 22:28:04.072 - Thread: 1 -> GC Memory: 3,545,873,560 B
- 2017-07-25 22:28:13.527 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:28:13.527 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 22:28:23.568 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:28:23.568 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 22:28:33.610 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:28:33.610 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 22:28:33.610 - Thread: 1 -> Next activation in 00:14:39.9621047
- 2017-07-25 22:28:34.081 - Thread: 1 -> GC Memory: 3,547,159,560 B
- 2017-07-25 22:29:04.091 - Thread: 1 -> GC Memory: 3,548,600,184 B
- 2017-07-25 22:29:05.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:29:05.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:29:34.098 - Thread: 1 -> GC Memory: 3,553,803,376 B
- 2017-07-25 22:29:59.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:29:59.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:30:04.107 - Thread: 1 -> GC Memory: 3,550,476,696 B
- 2017-07-25 22:30:34.117 - Thread: 1 -> GC Memory: 3,568,640,064 B
- 2017-07-25 22:31:04.126 - Thread: 1 -> GC Memory: 3,588,336,392 B
- 2017-07-25 22:31:34.134 - Thread: 1 -> GC Memory: 3,560,234,912 B
- 2017-07-25 22:31:47.656 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:31:47.656 - Thread: 1 -> Character state: True
- 2017-07-25 22:31:47.656 - Thread: 1 -> IsServer: True
- 2017-07-25 22:31:47.656 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:31:47.656 - Thread: 1 -> Autosave
- 2017-07-25 22:31:47.656 - Thread: 1 -> Saving world - START
- 2017-07-25 22:31:47.657 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:31:47.657 - Thread: 1 -> Before snapshot.: GC Memory: 3,570,014,416 B
- 2017-07-25 22:31:47.864 - Thread: 1 -> After snapshot.: GC Memory: 3,582,744,040 B
- 2017-07-25 22:31:47.864 - Thread: 1 -> Directory cleanup: GC Memory: 3,582,744,040 B
- 2017-07-25 22:31:47.864 - Thread: 1 -> Saving world - END
- 2017-07-25 22:31:47.865 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:31:47.866 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:31:51.028 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:32:04.139 - Thread: 1 -> GC Memory: 3,592,112,056 B
- 2017-07-25 22:32:34.148 - Thread: 1 -> GC Memory: 3,607,028,136 B
- 2017-07-25 22:33:04.156 - Thread: 1 -> GC Memory: 3,553,832,072 B
- 2017-07-25 22:33:34.167 - Thread: 1 -> GC Memory: 3,563,983,088 B
- 2017-07-25 22:34:04.173 - Thread: 1 -> GC Memory: 3,571,625,792 B
- 2017-07-25 22:34:34.181 - Thread: 1 -> GC Memory: 3,586,058,528 B
- 2017-07-25 22:35:04.190 - Thread: 1 -> GC Memory: 3,567,120,384 B
- 2017-07-25 22:35:34.197 - Thread: 1 -> GC Memory: 3,576,439,416 B
- 2017-07-25 22:35:38.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:35:38.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:36:01.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:36:01.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:36:04.205 - Thread: 1 -> GC Memory: 3,579,049,568 B
- 2017-07-25 22:36:34.216 - Thread: 1 -> GC Memory: 3,561,365,896 B
- 2017-07-25 22:36:47.671 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:36:47.671 - Thread: 1 -> Character state: True
- 2017-07-25 22:36:47.671 - Thread: 1 -> IsServer: True
- 2017-07-25 22:36:47.671 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:36:47.671 - Thread: 1 -> Autosave
- 2017-07-25 22:36:47.671 - Thread: 1 -> Saving world - START
- 2017-07-25 22:36:47.672 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:36:47.672 - Thread: 1 -> Before snapshot.: GC Memory: 3,567,147,224 B
- 2017-07-25 22:36:47.877 - Thread: 1 -> After snapshot.: GC Memory: 3,584,084,176 B
- 2017-07-25 22:36:47.877 - Thread: 1 -> Directory cleanup: GC Memory: 3,584,092,368 B
- 2017-07-25 22:36:47.877 - Thread: 1 -> Saving world - END
- 2017-07-25 22:36:47.878 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:36:47.879 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:36:51.436 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:37:04.220 - Thread: 1 -> GC Memory: 3,595,375,744 B
- 2017-07-25 22:37:34.226 - Thread: 1 -> GC Memory: 3,605,307,624 B
- 2017-07-25 22:38:04.236 - Thread: 1 -> GC Memory: 3,553,368,064 B
- 2017-07-25 22:38:34.244 - Thread: 1 -> GC Memory: 3,568,819,328 B
- 2017-07-25 22:38:50.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:38:50.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:39:04.254 - Thread: 1 -> GC Memory: 3,577,371,904 B
- 2017-07-25 22:39:34.038 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:39:34.039 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:39:34.262 - Thread: 1 -> GC Memory: 3,580,730,672 B
- 2017-07-25 22:40:04.270 - Thread: 1 -> GC Memory: 3,573,621,928 B
- 2017-07-25 22:40:20.414 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:40:20.415 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:40:33.569 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:40:33.570 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:40:34.279 - Thread: 1 -> GC Memory: 3,571,572,384 B
- 2017-07-25 22:40:44.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:40:44.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:41:04.286 - Thread: 1 -> GC Memory: 3,580,816,664 B
- 2017-07-25 22:41:34.301 - Thread: 1 -> GC Memory: 3,556,847,144 B
- 2017-07-25 22:41:47.674 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:41:47.674 - Thread: 1 -> Character state: True
- 2017-07-25 22:41:47.674 - Thread: 1 -> IsServer: True
- 2017-07-25 22:41:47.674 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:41:47.674 - Thread: 1 -> Autosave
- 2017-07-25 22:41:47.674 - Thread: 1 -> Saving world - START
- 2017-07-25 22:41:47.675 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:41:47.675 - Thread: 1 -> Before snapshot.: GC Memory: 3,558,792,504 B
- 2017-07-25 22:41:47.892 - Thread: 1 -> After snapshot.: GC Memory: 3,572,847,784 B
- 2017-07-25 22:41:47.892 - Thread: 1 -> Directory cleanup: GC Memory: 3,572,847,784 B
- 2017-07-25 22:41:47.892 - Thread: 1 -> Saving world - END
- 2017-07-25 22:41:47.893 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:41:47.895 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:41:51.081 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:42:04.317 - Thread: 1 -> GC Memory: 3,574,097,800 B
- 2017-07-25 22:42:34.325 - Thread: 1 -> GC Memory: 3,576,844,824 B
- 2017-07-25 22:43:04.334 - Thread: 1 -> GC Memory: 3,559,417,240 B
- 2017-07-25 22:43:15.293 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:43:15.293 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 22:43:25.335 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:43:25.335 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 22:43:34.341 - Thread: 1 -> GC Memory: 3,560,022,656 B
- 2017-07-25 22:43:35.376 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:43:35.376 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 22:43:45.418 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:43:45.418 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 22:43:45.418 - Thread: 1 -> Next activation in 00:12:55.0928361
- 2017-07-25 22:44:04.349 - Thread: 1 -> GC Memory: 3,560,820,976 B
- 2017-07-25 22:44:34.359 - Thread: 1 -> GC Memory: 3,562,038,704 B
- 2017-07-25 22:45:04.366 - Thread: 1 -> GC Memory: 3,557,803,376 B
- 2017-07-25 22:45:34.375 - Thread: 1 -> GC Memory: 3,561,579,136 B
- 2017-07-25 22:46:04.383 - Thread: 1 -> GC Memory: 3,562,046,872 B
- 2017-07-25 22:46:34.392 - Thread: 1 -> GC Memory: 3,555,475,720 B
- 2017-07-25 22:46:47.681 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:46:47.681 - Thread: 1 -> Character state: True
- 2017-07-25 22:46:47.681 - Thread: 1 -> IsServer: True
- 2017-07-25 22:46:47.681 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:46:47.681 - Thread: 1 -> Autosave
- 2017-07-25 22:46:47.681 - Thread: 1 -> Saving world - START
- 2017-07-25 22:46:47.682 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:46:47.682 - Thread: 1 -> Before snapshot.: GC Memory: 3,559,017,120 B
- 2017-07-25 22:46:47.895 - Thread: 1 -> After snapshot.: GC Memory: 3,572,999,808 B
- 2017-07-25 22:46:47.895 - Thread: 1 -> Directory cleanup: GC Memory: 3,572,999,808 B
- 2017-07-25 22:46:47.895 - Thread: 1 -> Saving world - END
- 2017-07-25 22:46:47.896 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:46:47.897 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:46:51.107 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:47:04.403 - Thread: 1 -> GC Memory: 3,576,738,480 B
- 2017-07-25 22:47:34.406 - Thread: 1 -> GC Memory: 3,578,063,504 B
- 2017-07-25 22:48:04.415 - Thread: 1 -> GC Memory: 3,557,155,784 B
- 2017-07-25 22:48:34.423 - Thread: 1 -> GC Memory: 3,560,353,184 B
- 2017-07-25 22:48:46.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:48:46.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:49:04.431 - Thread: 1 -> GC Memory: 3,562,151,488 B
- 2017-07-25 22:49:34.440 - Thread: 1 -> GC Memory: 3,562,953,472 B
- 2017-07-25 22:50:04.448 - Thread: 1 -> GC Memory: 3,558,868,544 B
- 2017-07-25 22:50:34.456 - Thread: 1 -> GC Memory: 3,566,700,584 B
- 2017-07-25 22:50:40.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:50:40.244 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:50:55.440 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:50:55.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:51:04.465 - Thread: 1 -> GC Memory: 3,574,130,008 B
- 2017-07-25 22:51:13.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:51:13.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:51:19.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:51:19.005 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:51:34.473 - Thread: 1 -> GC Memory: 3,558,467,416 B
- 2017-07-25 22:51:47.695 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:51:47.695 - Thread: 1 -> Character state: True
- 2017-07-25 22:51:47.695 - Thread: 1 -> IsServer: True
- 2017-07-25 22:51:47.695 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:51:47.695 - Thread: 1 -> Autosave
- 2017-07-25 22:51:47.695 - Thread: 1 -> Saving world - START
- 2017-07-25 22:51:47.696 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:51:47.696 - Thread: 1 -> Before snapshot.: GC Memory: 3,560,897,712 B
- 2017-07-25 22:51:47.906 - Thread: 1 -> After snapshot.: GC Memory: 3,575,751,520 B
- 2017-07-25 22:51:47.906 - Thread: 1 -> Directory cleanup: GC Memory: 3,575,751,520 B
- 2017-07-25 22:51:47.906 - Thread: 1 -> Saving world - END
- 2017-07-25 22:51:47.907 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 22:51:47.908 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 22:51:50.906 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 22:52:04.481 - Thread: 1 -> GC Memory: 3,577,975,144 B
- 2017-07-25 22:52:31.807 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:52:31.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:52:34.489 - Thread: 1 -> GC Memory: 3,579,271,352 B
- 2017-07-25 22:53:04.498 - Thread: 1 -> GC Memory: 3,558,024,080 B
- 2017-07-25 22:53:34.508 - Thread: 1 -> GC Memory: 3,567,714,800 B
- 2017-07-25 22:54:02.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:54:02.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:54:04.515 - Thread: 1 -> GC Memory: 3,573,197,216 B
- 2017-07-25 22:54:34.523 - Thread: 1 -> GC Memory: 3,573,995,856 B
- 2017-07-25 22:55:04.531 - Thread: 1 -> GC Memory: 3,565,597,832 B
- 2017-07-25 22:55:08.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:55:08.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:55:34.539 - Thread: 1 -> GC Memory: 3,563,125,816 B
- 2017-07-25 22:56:04.548 - Thread: 1 -> GC Memory: 3,571,147,904 B
- 2017-07-25 22:56:29.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:56:29.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:56:34.557 - Thread: 1 -> GC Memory: 3,559,759,032 B
- 2017-07-25 22:56:40.645 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:56:40.646 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 22:56:47.710 - Thread: 1 -> Autosave initiated
- 2017-07-25 22:56:47.710 - Thread: 1 -> Character state: True
- 2017-07-25 22:56:47.710 - Thread: 1 -> IsServer: True
- 2017-07-25 22:56:47.710 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 22:56:47.710 - Thread: 1 -> Autosave
- 2017-07-25 22:56:47.711 - Thread: 1 -> Saving world - START
- 2017-07-25 22:56:47.711 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 22:56:47.711 - Thread: 1 -> Before snapshot.: GC Memory: 3,559,609,896 B
- 2017-07-25 22:56:47.928 - Thread: 1 -> After snapshot.: GC Memory: 3,577,259,416 B
- 2017-07-25 22:56:47.928 - Thread: 1 -> Directory cleanup: GC Memory: 3,577,259,416 B
- 2017-07-25 22:56:47.928 - Thread: 1 -> Saving world - END
- 2017-07-25 22:56:47.929 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 22:56:47.930 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 22:56:50.693 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:56:50.693 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 22:56:50.936 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 22:57:00.735 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:57:00.735 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 22:57:04.571 - Thread: 1 -> GC Memory: 3,578,037,600 B
- 2017-07-25 22:57:10.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 22:57:10.776 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 22:57:10.776 - Thread: 1 -> Next activation in 00:15:56.7011804
- 2017-07-25 22:57:34.578 - Thread: 1 -> GC Memory: 3,580,215,768 B
- 2017-07-25 22:57:37.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:57:37.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:58:04.586 - Thread: 1 -> GC Memory: 3,562,193,104 B
- 2017-07-25 22:58:33.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:58:33.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:58:34.595 - Thread: 1 -> GC Memory: 3,565,328,256 B
- 2017-07-25 22:58:41.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-25 22:58:41.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-25 22:58:41.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-25 22:58:41.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-25 22:59:06.744 - Thread: 1 -> GC Memory: 3,564,837,968 B
- 2017-07-25 22:59:08.294 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 22:59:08.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 22:59:36.749 - Thread: 1 -> GC Memory: 3,570,201,600 B
- 2017-07-25 23:00:06.758 - Thread: 1 -> GC Memory: 3,560,878,344 B
- 2017-07-25 23:00:28.679 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:00:28.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:00:36.767 - Thread: 1 -> GC Memory: 3,564,536,256 B
- 2017-07-25 23:00:49.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:00:49.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:01:03.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:01:03.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:01:06.776 - Thread: 1 -> GC Memory: 3,566,231,568 B
- 2017-07-25 23:01:36.783 - Thread: 1 -> GC Memory: 3,562,450,808 B
- 2017-07-25 23:01:39.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:01:39.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:01:47.712 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:01:47.712 - Thread: 1 -> Character state: True
- 2017-07-25 23:01:47.712 - Thread: 1 -> IsServer: True
- 2017-07-25 23:01:47.712 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:01:47.712 - Thread: 1 -> Autosave
- 2017-07-25 23:01:47.712 - Thread: 1 -> Saving world - START
- 2017-07-25 23:01:47.713 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:01:47.713 - Thread: 1 -> Before snapshot.: GC Memory: 3,564,701,456 B
- 2017-07-25 23:01:47.909 - Thread: 1 -> After snapshot.: GC Memory: 3,579,427,512 B
- 2017-07-25 23:01:47.909 - Thread: 1 -> Directory cleanup: GC Memory: 3,579,427,512 B
- 2017-07-25 23:01:47.909 - Thread: 1 -> Saving world - END
- 2017-07-25 23:01:47.910 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:01:47.910 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:01:50.913 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:01:51.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:01:51.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:02:06.794 - Thread: 1 -> GC Memory: 3,585,774,288 B
- 2017-07-25 23:02:23.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:02:23.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:02:36.802 - Thread: 1 -> GC Memory: 3,584,362,144 B
- 2017-07-25 23:03:06.809 - Thread: 1 -> GC Memory: 3,563,165,744 B
- 2017-07-25 23:03:36.818 - Thread: 1 -> GC Memory: 3,567,685,880 B
- 2017-07-25 23:04:06.825 - Thread: 1 -> GC Memory: 3,575,141,888 B
- 2017-07-25 23:04:36.838 - Thread: 1 -> GC Memory: 3,604,395,096 B
- 2017-07-25 23:05:06.846 - Thread: 1 -> GC Memory: 3,607,658,256 B
- 2017-07-25 23:05:36.850 - Thread: 1 -> GC Memory: 3,627,379,656 B
- 2017-07-25 23:06:06.859 - Thread: 1 -> GC Memory: 3,626,109,888 B
- 2017-07-25 23:06:36.869 - Thread: 1 -> GC Memory: 3,605,661,352 B
- 2017-07-25 23:06:47.716 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:06:47.716 - Thread: 1 -> Character state: True
- 2017-07-25 23:06:47.716 - Thread: 1 -> IsServer: True
- 2017-07-25 23:06:47.716 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:06:47.716 - Thread: 1 -> Autosave
- 2017-07-25 23:06:47.716 - Thread: 1 -> Saving world - START
- 2017-07-25 23:06:47.717 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:06:47.717 - Thread: 1 -> Before snapshot.: GC Memory: 3,605,839,096 B
- 2017-07-25 23:06:47.913 - Thread: 1 -> After snapshot.: GC Memory: 3,622,095,872 B
- 2017-07-25 23:06:47.913 - Thread: 1 -> Directory cleanup: GC Memory: 3,622,095,872 B
- 2017-07-25 23:06:47.913 - Thread: 1 -> Saving world - END
- 2017-07-25 23:06:47.914 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:06:47.915 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:06:51.046 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:07:06.882 - Thread: 1 -> GC Memory: 3,625,480,400 B
- 2017-07-25 23:07:36.889 - Thread: 1 -> GC Memory: 3,634,357,120 B
- 2017-07-25 23:08:06.899 - Thread: 1 -> GC Memory: 3,603,321,288 B
- 2017-07-25 23:08:36.906 - Thread: 1 -> GC Memory: 3,622,411,024 B
- 2017-07-25 23:08:51.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:08:51.799 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:09:06.914 - Thread: 1 -> GC Memory: 3,622,734,408 B
- 2017-07-25 23:09:36.926 - Thread: 1 -> GC Memory: 3,656,124,784 B
- 2017-07-25 23:10:06.934 - Thread: 1 -> GC Memory: 3,627,395,984 B
- 2017-07-25 23:10:36.941 - Thread: 1 -> GC Memory: 3,647,200,472 B
- 2017-07-25 23:11:06.949 - Thread: 1 -> GC Memory: 3,661,101,016 B
- 2017-07-25 23:11:26.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:11:26.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:11:36.154 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-25 23:11:36.957 - Thread: 1 -> GC Memory: 3,612,768,520 B
- 2017-07-25 23:11:45.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:11:45.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:11:47.718 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:11:47.718 - Thread: 1 -> Character state: True
- 2017-07-25 23:11:47.718 - Thread: 1 -> IsServer: True
- 2017-07-25 23:11:47.718 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:11:47.718 - Thread: 1 -> Autosave
- 2017-07-25 23:11:47.718 - Thread: 1 -> Saving world - START
- 2017-07-25 23:11:47.719 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:11:47.719 - Thread: 1 -> Before snapshot.: GC Memory: 3,616,623,112 B
- 2017-07-25 23:11:47.957 - Thread: 1 -> After snapshot.: GC Memory: 3,630,402,568 B
- 2017-07-25 23:11:47.957 - Thread: 1 -> Directory cleanup: GC Memory: 3,630,402,568 B
- 2017-07-25 23:11:47.957 - Thread: 1 -> Saving world - END
- 2017-07-25 23:11:47.958 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:11:47.959 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:11:50.970 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:11:53.515 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:11:53.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:12:06.959 - Thread: 1 -> GC Memory: 3,631,504,776 B
- 2017-07-25 23:12:36.967 - Thread: 1 -> GC Memory: 3,639,427,048 B
- 2017-07-25 23:12:45.766 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:12:45.767 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:13:06.976 - Thread: 1 -> GC Memory: 3,612,288,944 B
- 2017-07-25 23:13:08.295 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:13:08.295 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 23:13:18.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:13:18.477 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 23:13:28.374 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:13:28.375 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 23:13:36.980 - Thread: 1 -> GC Memory: 3,620,399,384 B
- 2017-07-25 23:13:38.417 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:13:38.417 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 23:13:38.417 - Thread: 1 -> Next activation in 00:10:12.2147032
- 2017-07-25 23:13:52.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:13:52.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:14:06.988 - Thread: 1 -> GC Memory: 3,622,954,696 B
- 2017-07-25 23:14:34.114 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:14:34.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:14:36.996 - Thread: 1 -> GC Memory: 3,628,050,256 B
- 2017-07-25 23:15:07.005 - Thread: 1 -> GC Memory: 3,613,602,896 B
- 2017-07-25 23:15:24.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:15:24.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:15:37.013 - Thread: 1 -> GC Memory: 3,618,581,144 B
- 2017-07-25 23:15:40.105 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:15:40.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:16:07.023 - Thread: 1 -> GC Memory: 3,621,972,584 B
- 2017-07-25 23:16:37.030 - Thread: 1 -> GC Memory: 3,611,131,504 B
- 2017-07-25 23:16:47.724 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:16:47.724 - Thread: 1 -> Character state: True
- 2017-07-25 23:16:47.724 - Thread: 1 -> IsServer: True
- 2017-07-25 23:16:47.724 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:16:47.724 - Thread: 1 -> Autosave
- 2017-07-25 23:16:47.724 - Thread: 1 -> Saving world - START
- 2017-07-25 23:16:47.725 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:16:47.725 - Thread: 1 -> Before snapshot.: GC Memory: 3,614,293,392 B
- 2017-07-25 23:16:47.955 - Thread: 1 -> After snapshot.: GC Memory: 3,631,705,960 B
- 2017-07-25 23:16:47.955 - Thread: 1 -> Directory cleanup: GC Memory: 3,631,705,960 B
- 2017-07-25 23:16:47.955 - Thread: 1 -> Saving world - END
- 2017-07-25 23:16:47.956 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:16:47.957 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:16:51.050 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:16:52.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:16:52.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:17:07.042 - Thread: 1 -> GC Memory: 3,635,466,752 B
- 2017-07-25 23:17:37.049 - Thread: 1 -> GC Memory: 3,642,910,968 B
- 2017-07-25 23:17:55.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:17:55.305 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:18:07.059 - Thread: 1 -> GC Memory: 3,612,435,040 B
- 2017-07-25 23:18:37.067 - Thread: 1 -> GC Memory: 3,623,851,912 B
- 2017-07-25 23:19:07.073 - Thread: 1 -> GC Memory: 3,630,436,632 B
- 2017-07-25 23:19:21.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:19:21.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:19:37.083 - Thread: 1 -> GC Memory: 3,630,466,736 B
- 2017-07-25 23:20:07.091 - Thread: 1 -> GC Memory: 3,630,743,168 B
- 2017-07-25 23:20:35.121 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:20:35.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:20:37.099 - Thread: 1 -> GC Memory: 3,632,917,344 B
- 2017-07-25 23:21:07.108 - Thread: 1 -> GC Memory: 3,638,040,624 B
- 2017-07-25 23:21:35.123 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
- 2017-07-25 23:21:37.117 - Thread: 1 -> GC Memory: 3,637,306,904 B
- 2017-07-25 23:21:47.728 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:21:47.728 - Thread: 1 -> Character state: True
- 2017-07-25 23:21:47.728 - Thread: 1 -> IsServer: True
- 2017-07-25 23:21:47.728 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:21:47.728 - Thread: 1 -> Autosave
- 2017-07-25 23:21:47.728 - Thread: 1 -> Saving world - START
- 2017-07-25 23:21:47.729 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:21:47.729 - Thread: 1 -> Before snapshot.: GC Memory: 3,649,344,424 B
- 2017-07-25 23:21:47.963 - Thread: 1 -> After snapshot.: GC Memory: 3,663,257,096 B
- 2017-07-25 23:21:47.963 - Thread: 1 -> Directory cleanup: GC Memory: 3,663,257,096 B
- 2017-07-25 23:21:47.963 - Thread: 1 -> Saving world - END
- 2017-07-25 23:21:47.964 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:21:47.965 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:21:51.034 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:22:07.119 - Thread: 1 -> GC Memory: 3,682,086,800 B
- 2017-07-25 23:22:37.124 - Thread: 1 -> GC Memory: 3,714,114,344 B
- 2017-07-25 23:23:07.132 - Thread: 1 -> GC Memory: 3,654,772,728 B
- 2017-07-25 23:23:37.142 - Thread: 1 -> GC Memory: 3,651,641,184 B
- 2017-07-25 23:23:46.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:23:46.811 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:23:49.330 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2017-07-25 23:23:49.330 - Thread: 9 -> Asking steam for 21 subscribed items
- 2017-07-25 23:23:49.330 - Thread: 9 -> Steam returned 21 subscribed items
- 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 792841373
- 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 454075333
- 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 713653017
- 2017-07-25 23:23:49.331 - Thread: 9 -> Querying details of file 971004781
- 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 925157194
- 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 921640928
- 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 554650209
- 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 632115227
- 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 857339048
- 2017-07-25 23:23:49.332 - Thread: 9 -> Querying details of file 822950976
- 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 673472325
- 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 782912712
- 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 454230024
- 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 454229970
- 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 421590179
- 2017-07-25 23:23:49.333 - Thread: 9 -> Querying details of file 390176024
- 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 423894882
- 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 931064413
- 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 968738307
- 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 958691239
- 2017-07-25 23:23:49.334 - Thread: 9 -> Querying details of file 1070971308
- 2017-07-25 23:23:49.823 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
- 2017-07-25 23:23:49.824 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
- 2017-07-25 23:23:49.990 - Thread: 1 -> Obtained details: Id=971004781; Result=OK; ugcHandle=839209486472965615; title='AU-13c Mud-Wasp Miner'; tags='blueprint,exploration'
- 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=925157194; Result=OK; ugcHandle=776155680303248262; title='Mall-E'; tags='blueprint,exploration'
- 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=632115227; Result=OK; ugcHandle=293104665804829341; title='Dawnstar - Rover'; tags='blueprint'
- 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=554650209; Result=OK; ugcHandle=401182814307708324; title='RCSP Raven Hovercopter (blueprint)'; tags='blueprint,exploration'
- 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=851591856368168438; title='Whip's Artificial Horizon Script'; tags='ingameScript'
- 2017-07-25 23:23:49.991 - Thread: 1 -> Obtained details: Id=921640928; Result=OK; ugcHandle=833574397670226948; title='SPHERIC Universal colony module Mk2'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.241 - Thread: 1 -> Obtained details: Id=782912712; Result=OK; ugcHandle=107355289211431314; title='Mobile Mining Base [Modless]'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.242 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
- 2017-07-25 23:23:50.242 - Thread: 1 -> Obtained details: Id=857339048; Result=OK; ugcHandle=81465294114903787; title='Turret Deployment Vehicle (TDV)'; tags='blueprint,development'
- 2017-07-25 23:23:50.242 - Thread: 1 -> Obtained details: Id=673472325; Result=OK; ugcHandle=499148155510902842; title='SG-G Pathfinder Mobile Command Crawler'; tags='blueprint'
- 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=454230024; Result=OK; ugcHandle=34121686729805567; title='VC Heavy Mining Drone'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=421590179; Result=OK; ugcHandle=270596815982950955; title='VC Processing Station'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=454229970; Result=OK; ugcHandle=440575616535397240; title='VC Mining Barge MKII'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.275 - Thread: 1 -> Obtained details: Id=390176024; Result=OK; ugcHandle=34110908167588124; title='VC Transfer Station'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.442 - Thread: 1 -> Obtained details: Id=931064413; Result=OK; ugcHandle=769399542982573531; title='RED SHIP - HARPER VARIANT'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.442 - Thread: 1 -> Obtained details: Id=423894882; Result=OK; ugcHandle=714160316294169316; title='IMDC Defense Platform 6540'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.442 - Thread: 1 -> Obtained details: Id=968738307; Result=OK; ugcHandle=827950416973204116; title='Planetarium (no mods)'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.443 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
- 2017-07-25 23:23:50.443 - Thread: 1 -> Obtained details: Id=1070971308; Result=OK; ugcHandle=829077126819230181; title='Imperial Kittah Atmosphere Tigers Lips'; tags='blueprint,exploration'
- 2017-07-25 23:23:50.443 - Thread: 9 -> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2017-07-25 23:23:50.963 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:23:50.963 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 23:23:51.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:23:51.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:23:57.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:23:57.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:24:01.004 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:24:01.004 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 23:24:07.149 - Thread: 1 -> GC Memory: 3,655,417,688 B
- 2017-07-25 23:24:08.606 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:24:08.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:24:11.051 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:24:11.051 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 23:24:21.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:24:21.092 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 23:24:21.093 - Thread: 1 -> Next activation in 00:10:24.1202360
- 2017-07-25 23:24:22.280 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:24:22.281 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:24:27.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:24:27.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:24:37.166 - Thread: 1 -> GC Memory: 3,661,100,912 B
- 2017-07-25 23:25:07.176 - Thread: 1 -> GC Memory: 3,649,892,464 B
- 2017-07-25 23:25:37.181 - Thread: 1 -> GC Memory: 3,653,287,776 B
- 2017-07-25 23:26:07.190 - Thread: 1 -> GC Memory: 3,655,998,504 B
- 2017-07-25 23:26:08.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:26:08.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:26:37.199 - Thread: 1 -> GC Memory: 3,649,329,056 B
- 2017-07-25 23:26:47.744 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:26:47.744 - Thread: 1 -> Character state: True
- 2017-07-25 23:26:47.744 - Thread: 1 -> IsServer: True
- 2017-07-25 23:26:47.744 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:26:47.744 - Thread: 1 -> Autosave
- 2017-07-25 23:26:47.744 - Thread: 1 -> Saving world - START
- 2017-07-25 23:26:47.745 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:26:47.745 - Thread: 1 -> Before snapshot.: GC Memory: 3,656,783,488 B
- 2017-07-25 23:26:47.995 - Thread: 1 -> After snapshot.: GC Memory: 3,670,602,920 B
- 2017-07-25 23:26:47.995 - Thread: 1 -> Directory cleanup: GC Memory: 3,670,602,920 B
- 2017-07-25 23:26:47.995 - Thread: 1 -> Saving world - END
- 2017-07-25 23:26:47.995 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:26:47.997 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:26:51.293 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:27:07.206 - Thread: 1 -> GC Memory: 3,692,365,168 B
- 2017-07-25 23:27:37.209 - Thread: 1 -> GC Memory: 3,705,348,296 B
- 2017-07-25 23:27:45.186 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:27:45.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:28:07.218 - Thread: 1 -> GC Memory: 3,646,967,968 B
- 2017-07-25 23:28:18.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:28:18.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:28:37.223 - Thread: 1 -> GC Memory: 3,655,344,712 B
- 2017-07-25 23:29:07.230 - Thread: 1 -> GC Memory: 3,657,344,904 B
- 2017-07-25 23:29:16.095 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:29:16.096 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:29:37.238 - Thread: 1 -> GC Memory: 3,658,682,968 B
- 2017-07-25 23:30:07.247 - Thread: 1 -> GC Memory: 3,664,738,016 B
- 2017-07-25 23:30:37.256 - Thread: 1 -> GC Memory: 3,679,710,488 B
- 2017-07-25 23:31:02.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:31:02.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:31:07.262 - Thread: 1 -> GC Memory: 3,681,593,472 B
- 2017-07-25 23:31:37.271 - Thread: 1 -> GC Memory: 3,659,137,264 B
- 2017-07-25 23:31:47.749 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:31:47.749 - Thread: 1 -> Character state: True
- 2017-07-25 23:31:47.749 - Thread: 1 -> IsServer: True
- 2017-07-25 23:31:47.749 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:31:47.749 - Thread: 1 -> Autosave
- 2017-07-25 23:31:47.749 - Thread: 1 -> Saving world - START
- 2017-07-25 23:31:47.750 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:31:47.750 - Thread: 1 -> Before snapshot.: GC Memory: 3,652,127,064 B
- 2017-07-25 23:31:48.018 - Thread: 1 -> After snapshot.: GC Memory: 3,669,536,224 B
- 2017-07-25 23:31:48.018 - Thread: 1 -> Directory cleanup: GC Memory: 3,669,536,224 B
- 2017-07-25 23:31:48.018 - Thread: 1 -> Saving world - END
- 2017-07-25 23:31:48.020 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:31:48.021 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:31:51.294 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:32:07.273 - Thread: 1 -> GC Memory: 3,675,405,568 B
- 2017-07-25 23:32:16.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:32:16.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:32:37.279 - Thread: 1 -> GC Memory: 3,677,941,024 B
- 2017-07-25 23:33:07.290 - Thread: 1 -> GC Memory: 3,657,374,904 B
- 2017-07-25 23:33:37.306 - Thread: 1 -> GC Memory: 3,667,587,648 B
- 2017-07-25 23:33:41.282 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:33:41.283 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:34:07.312 - Thread: 1 -> GC Memory: 3,674,005,392 B
- 2017-07-25 23:34:24.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:34:24.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:34:37.320 - Thread: 1 -> GC Memory: 3,670,601,512 B
- 2017-07-25 23:34:44.512 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:34:44.513 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:34:45.702 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:34:45.703 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 23:34:55.743 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:34:55.744 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 23:35:05.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:35:05.786 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 23:35:07.330 - Thread: 1 -> GC Memory: 3,660,711,208 B
- 2017-07-25 23:35:15.827 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:35:15.828 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 23:35:15.828 - Thread: 1 -> Next activation in 00:13:48.4798497
- 2017-07-25 23:35:37.339 - Thread: 1 -> GC Memory: 3,683,958,240 B
- 2017-07-25 23:35:55.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:35:55.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:36:07.345 - Thread: 1 -> GC Memory: 3,681,504,088 B
- 2017-07-25 23:36:18.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:36:18.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:36:37.355 - Thread: 1 -> GC Memory: 3,651,560,856 B
- 2017-07-25 23:36:47.764 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:36:47.764 - Thread: 1 -> Character state: True
- 2017-07-25 23:36:47.764 - Thread: 1 -> IsServer: True
- 2017-07-25 23:36:47.764 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:36:47.764 - Thread: 1 -> Autosave
- 2017-07-25 23:36:47.764 - Thread: 1 -> Saving world - START
- 2017-07-25 23:36:47.765 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:36:47.765 - Thread: 1 -> Before snapshot.: GC Memory: 3,655,544,488 B
- 2017-07-25 23:36:48.006 - Thread: 1 -> After snapshot.: GC Memory: 3,669,735,672 B
- 2017-07-25 23:36:48.006 - Thread: 1 -> Directory cleanup: GC Memory: 3,669,735,672 B
- 2017-07-25 23:36:48.006 - Thread: 1 -> Saving world - END
- 2017-07-25 23:36:48.006 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 23:36:48.007 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 23:36:51.421 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 23:37:07.360 - Thread: 1 -> GC Memory: 3,695,161,128 B
- 2017-07-25 23:37:37.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:37:37.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:37:37.367 - Thread: 1 -> GC Memory: 3,696,756,072 B
- 2017-07-25 23:38:07.376 - Thread: 1 -> GC Memory: 3,653,823,456 B
- 2017-07-25 23:38:33.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:38:33.398 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:38:37.384 - Thread: 1 -> GC Memory: 3,656,336,560 B
- 2017-07-25 23:39:07.394 - Thread: 1 -> GC Memory: 3,660,296,608 B
- 2017-07-25 23:39:17.246 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:39:17.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:39:37.402 - Thread: 1 -> GC Memory: 3,667,267,416 B
- 2017-07-25 23:40:07.413 - Thread: 1 -> GC Memory: 3,658,923,944 B
- 2017-07-25 23:40:22.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:40:22.537 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:40:37.419 - Thread: 1 -> GC Memory: 3,661,085,688 B
- 2017-07-25 23:40:49.399 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:40:49.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:41:07.428 - Thread: 1 -> GC Memory: 3,666,831,392 B
- 2017-07-25 23:41:37.439 - Thread: 1 -> GC Memory: 3,662,387,600 B
- 2017-07-25 23:41:47.782 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:41:47.782 - Thread: 1 -> Character state: True
- 2017-07-25 23:41:47.782 - Thread: 1 -> IsServer: True
- 2017-07-25 23:41:47.782 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:41:47.782 - Thread: 1 -> Autosave
- 2017-07-25 23:41:47.782 - Thread: 1 -> Saving world - START
- 2017-07-25 23:41:47.783 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:41:47.783 - Thread: 1 -> Before snapshot.: GC Memory: 3,666,685,056 B
- 2017-07-25 23:41:48.058 - Thread: 1 -> After snapshot.: GC Memory: 3,682,983,240 B
- 2017-07-25 23:41:48.058 - Thread: 1 -> Directory cleanup: GC Memory: 3,682,983,240 B
- 2017-07-25 23:41:48.058 - Thread: 1 -> Saving world - END
- 2017-07-25 23:41:48.059 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 23:41:48.060 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 23:41:51.344 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 23:42:07.445 - Thread: 1 -> GC Memory: 3,686,819,160 B
- 2017-07-25 23:42:21.131 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:42:21.132 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:42:37.456 - Thread: 1 -> GC Memory: 3,696,722,376 B
- 2017-07-25 23:43:07.462 - Thread: 1 -> GC Memory: 3,660,195,168 B
- 2017-07-25 23:43:37.471 - Thread: 1 -> GC Memory: 3,662,177,480 B
- 2017-07-25 23:43:47.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:43:47.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:44:07.472 - Thread: 1 -> GC Memory: 3,661,815,232 B
- 2017-07-25 23:44:37.482 - Thread: 1 -> GC Memory: 3,678,100,256 B
- 2017-07-25 23:44:52.187 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:44:52.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:45:07.489 - Thread: 1 -> GC Memory: 3,654,410,024 B
- 2017-07-25 23:45:24.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:45:24.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:45:37.498 - Thread: 1 -> GC Memory: 3,657,196,600 B
- 2017-07-25 23:46:07.506 - Thread: 1 -> GC Memory: 3,669,952,648 B
- 2017-07-25 23:46:26.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:46:26.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:46:37.515 - Thread: 1 -> GC Memory: 3,657,026,960 B
- 2017-07-25 23:46:47.792 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:46:47.792 - Thread: 1 -> Character state: True
- 2017-07-25 23:46:47.792 - Thread: 1 -> IsServer: True
- 2017-07-25 23:46:47.792 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:46:47.792 - Thread: 1 -> Autosave
- 2017-07-25 23:46:47.792 - Thread: 1 -> Saving world - START
- 2017-07-25 23:46:47.793 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:46:47.793 - Thread: 1 -> Before snapshot.: GC Memory: 3,663,911,368 B
- 2017-07-25 23:46:48.081 - Thread: 1 -> After snapshot.: GC Memory: 3,678,275,584 B
- 2017-07-25 23:46:48.081 - Thread: 1 -> Directory cleanup: GC Memory: 3,678,275,584 B
- 2017-07-25 23:46:48.081 - Thread: 1 -> Saving world - END
- 2017-07-25 23:46:48.082 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:46:48.083 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:46:51.672 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:47:06.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:47:06.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:47:07.518 - Thread: 1 -> GC Memory: 3,688,926,440 B
- 2017-07-25 23:47:26.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:47:26.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:47:37.528 - Thread: 1 -> GC Memory: 3,696,125,448 B
- 2017-07-25 23:48:07.535 - Thread: 1 -> GC Memory: 3,653,275,856 B
- 2017-07-25 23:48:15.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:48:15.715 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:48:37.544 - Thread: 1 -> GC Memory: 3,655,638,544 B
- 2017-07-25 23:49:05.274 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:49:05.274 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-25 23:49:07.553 - Thread: 1 -> GC Memory: 3,676,551,992 B
- 2017-07-25 23:49:12.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:49:12.736 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:49:15.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:49:15.314 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-25 23:49:25.356 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:49:25.356 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-25 23:49:28.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:49:28.235 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:49:35.399 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-25 23:49:35.399 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-25 23:49:35.399 - Thread: 1 -> Next activation in 00:10:45.7311089
- 2017-07-25 23:49:37.561 - Thread: 1 -> GC Memory: 3,677,087,592 B
- 2017-07-25 23:50:07.569 - Thread: 1 -> GC Memory: 3,657,995,648 B
- 2017-07-25 23:50:17.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:50:17.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:50:37.579 - Thread: 1 -> GC Memory: 3,660,704,616 B
- 2017-07-25 23:51:07.588 - Thread: 1 -> GC Memory: 3,675,045,248 B
- 2017-07-25 23:51:30.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:51:30.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:51:37.593 - Thread: 1 -> GC Memory: 3,657,744,032 B
- 2017-07-25 23:51:47.805 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:51:47.805 - Thread: 1 -> Character state: True
- 2017-07-25 23:51:47.805 - Thread: 1 -> IsServer: True
- 2017-07-25 23:51:47.805 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:51:47.805 - Thread: 1 -> Autosave
- 2017-07-25 23:51:47.805 - Thread: 1 -> Saving world - START
- 2017-07-25 23:51:47.806 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:51:47.806 - Thread: 1 -> Before snapshot.: GC Memory: 3,655,996,920 B
- 2017-07-25 23:51:48.081 - Thread: 1 -> After snapshot.: GC Memory: 3,673,536,336 B
- 2017-07-25 23:51:48.081 - Thread: 1 -> Directory cleanup: GC Memory: 3,673,544,480 B
- 2017-07-25 23:51:48.081 - Thread: 1 -> Saving world - END
- 2017-07-25 23:51:48.082 - Thread: 9 -> Session snapshot save - START
- 2017-07-25 23:51:48.083 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-25 23:51:51.197 - Thread: 9 -> Session snapshot save - END
- 2017-07-25 23:52:07.603 - Thread: 1 -> GC Memory: 3,677,058,888 B
- 2017-07-25 23:52:15.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:52:15.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:52:37.612 - Thread: 1 -> GC Memory: 3,680,248,528 B
- 2017-07-25 23:53:07.622 - Thread: 1 -> GC Memory: 3,655,373,672 B
- 2017-07-25 23:53:13.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:53:13.205 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:53:37.627 - Thread: 1 -> GC Memory: 3,658,792,528 B
- 2017-07-25 23:53:43.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:53:43.967 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:54:07.636 - Thread: 1 -> GC Memory: 3,663,315,768 B
- 2017-07-25 23:54:37.644 - Thread: 1 -> GC Memory: 3,671,955,616 B
- 2017-07-25 23:54:38.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:54:38.728 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:55:07.654 - Thread: 1 -> GC Memory: 3,663,044,280 B
- 2017-07-25 23:55:37.661 - Thread: 1 -> GC Memory: 3,673,726,448 B
- 2017-07-25 23:55:45.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-25 23:55:45.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-25 23:56:07.669 - Thread: 1 -> GC Memory: 3,678,222,856 B
- 2017-07-25 23:56:37.678 - Thread: 1 -> GC Memory: 3,667,647,456 B
- 2017-07-25 23:56:47.804 - Thread: 1 -> Autosave initiated
- 2017-07-25 23:56:47.804 - Thread: 1 -> Character state: True
- 2017-07-25 23:56:47.804 - Thread: 1 -> IsServer: True
- 2017-07-25 23:56:47.804 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-25 23:56:47.804 - Thread: 1 -> Autosave
- 2017-07-25 23:56:47.804 - Thread: 1 -> Saving world - START
- 2017-07-25 23:56:47.805 - Thread: 1 -> Making world state snapshot.
- 2017-07-25 23:56:47.805 - Thread: 1 -> Before snapshot.: GC Memory: 3,665,894,032 B
- 2017-07-25 23:56:48.102 - Thread: 1 -> After snapshot.: GC Memory: 3,683,766,984 B
- 2017-07-25 23:56:48.102 - Thread: 1 -> Directory cleanup: GC Memory: 3,683,766,984 B
- 2017-07-25 23:56:48.102 - Thread: 1 -> Saving world - END
- 2017-07-25 23:56:48.103 - Thread: 10 -> Session snapshot save - START
- 2017-07-25 23:56:48.104 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-25 23:56:51.175 - Thread: 10 -> Session snapshot save - END
- 2017-07-25 23:57:07.690 - Thread: 1 -> GC Memory: 3,684,524,224 B
- 2017-07-25 23:57:37.698 - Thread: 1 -> GC Memory: 3,686,519,224 B
- 2017-07-25 23:58:07.707 - Thread: 1 -> GC Memory: 3,667,089,024 B
- 2017-07-25 23:58:37.716 - Thread: 1 -> GC Memory: 3,668,303,392 B
- 2017-07-25 23:59:07.723 - Thread: 1 -> GC Memory: 3,669,970,816 B
- 2017-07-25 23:59:37.731 - Thread: 1 -> GC Memory: 3,679,987,984 B
- 2017-07-26 00:00:07.738 - Thread: 1 -> GC Memory: 3,724,685,800 B
- 2017-07-26 00:00:22.265 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:00:22.265 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 00:00:32.307 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:00:32.307 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 00:00:37.747 - Thread: 1 -> GC Memory: 3,811,172,416 B
- 2017-07-26 00:00:42.351 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:00:42.351 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 00:00:52.391 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:00:52.391 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 00:00:52.391 - Thread: 1 -> Next activation in 00:11:20.5413922
- 2017-07-26 00:01:07.750 - Thread: 1 -> GC Memory: 3,899,553,616 B
- 2017-07-26 00:01:37.766 - Thread: 1 -> GC Memory: 3,838,522,808 B
- 2017-07-26 00:01:47.805 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:01:47.805 - Thread: 1 -> Character state: True
- 2017-07-26 00:01:47.805 - Thread: 1 -> IsServer: True
- 2017-07-26 00:01:47.805 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:01:47.805 - Thread: 1 -> Autosave
- 2017-07-26 00:01:47.805 - Thread: 1 -> Saving world - START
- 2017-07-26 00:01:47.806 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:01:47.806 - Thread: 1 -> Before snapshot.: GC Memory: 3,865,373,632 B
- 2017-07-26 00:01:48.091 - Thread: 1 -> After snapshot.: GC Memory: 3,880,054,448 B
- 2017-07-26 00:01:48.091 - Thread: 1 -> Directory cleanup: GC Memory: 3,880,054,448 B
- 2017-07-26 00:01:48.091 - Thread: 1 -> Saving world - END
- 2017-07-26 00:01:48.092 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:01:48.093 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:01:51.316 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:02:07.780 - Thread: 1 -> GC Memory: 3,891,677,216 B
- 2017-07-26 00:02:37.788 - Thread: 1 -> GC Memory: 3,896,190,952 B
- 2017-07-26 00:03:07.796 - Thread: 1 -> GC Memory: 3,807,775,360 B
- 2017-07-26 00:03:37.807 - Thread: 1 -> GC Memory: 3,831,475,248 B
- 2017-07-26 00:04:07.813 - Thread: 1 -> GC Memory: 3,855,957,048 B
- 2017-07-26 00:04:37.818 - Thread: 1 -> GC Memory: 3,865,165,384 B
- 2017-07-26 00:05:07.825 - Thread: 1 -> GC Memory: 3,825,035,904 B
- 2017-07-26 00:05:37.833 - Thread: 1 -> GC Memory: 3,843,606,240 B
- 2017-07-26 00:06:07.848 - Thread: 1 -> GC Memory: 3,848,369,432 B
- 2017-07-26 00:06:10.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:06:10.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:06:24.066 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 00:06:25.523 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 00:06:29.038 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 00:06:37.857 - Thread: 1 -> GC Memory: 3,807,609,856 B
- 2017-07-26 00:06:39.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:06:39.611 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:06:47.816 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:06:47.816 - Thread: 1 -> Character state: True
- 2017-07-26 00:06:47.816 - Thread: 1 -> IsServer: True
- 2017-07-26 00:06:47.816 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:06:47.816 - Thread: 1 -> Autosave
- 2017-07-26 00:06:47.816 - Thread: 1 -> Saving world - START
- 2017-07-26 00:06:47.817 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:06:47.817 - Thread: 1 -> Before snapshot.: GC Memory: 3,809,476,136 B
- 2017-07-26 00:06:48.130 - Thread: 1 -> After snapshot.: GC Memory: 3,825,869,016 B
- 2017-07-26 00:06:48.130 - Thread: 1 -> Directory cleanup: GC Memory: 3,825,869,016 B
- 2017-07-26 00:06:48.130 - Thread: 1 -> Saving world - END
- 2017-07-26 00:06:48.131 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:06:48.132 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:06:49.772 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:06:49.773 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:06:51.275 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:06:56.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:06:56.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:07:07.869 - Thread: 1 -> GC Memory: 3,826,566,944 B
- 2017-07-26 00:07:13.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:07:13.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:07:37.877 - Thread: 1 -> GC Memory: 3,829,516,760 B
- 2017-07-26 00:08:07.496 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:08:07.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:08:07.887 - Thread: 1 -> GC Memory: 3,801,658,432 B
- 2017-07-26 00:08:27.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:08:27.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:08:37.894 - Thread: 1 -> GC Memory: 3,808,172,360 B
- 2017-07-26 00:08:52.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:08:52.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:09:07.903 - Thread: 1 -> GC Memory: 3,814,920,512 B
- 2017-07-26 00:09:30.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:09:30.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:09:37.910 - Thread: 1 -> GC Memory: 3,818,154,336 B
- 2017-07-26 00:10:06.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:10:06.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:10:07.919 - Thread: 1 -> GC Memory: 3,808,328,480 B
- 2017-07-26 00:10:37.927 - Thread: 1 -> GC Memory: 3,815,816,280 B
- 2017-07-26 00:10:42.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:10:42.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:11:07.936 - Thread: 1 -> GC Memory: 3,822,571,896 B
- 2017-07-26 00:11:37.945 - Thread: 1 -> GC Memory: 3,812,064,800 B
- 2017-07-26 00:11:47.820 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:11:47.820 - Thread: 1 -> Character state: True
- 2017-07-26 00:11:47.820 - Thread: 1 -> IsServer: True
- 2017-07-26 00:11:47.820 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:11:47.820 - Thread: 1 -> Autosave
- 2017-07-26 00:11:47.820 - Thread: 1 -> Saving world - START
- 2017-07-26 00:11:47.821 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:11:47.821 - Thread: 1 -> Before snapshot.: GC Memory: 3,815,982,088 B
- 2017-07-26 00:11:48.138 - Thread: 1 -> After snapshot.: GC Memory: 3,830,587,264 B
- 2017-07-26 00:11:48.138 - Thread: 1 -> Directory cleanup: GC Memory: 3,830,587,264 B
- 2017-07-26 00:11:48.138 - Thread: 1 -> Saving world - END
- 2017-07-26 00:11:48.139 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:11:48.140 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:11:51.415 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:12:07.961 - Thread: 1 -> GC Memory: 3,849,560,032 B
- 2017-07-26 00:12:13.480 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:12:13.480 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 00:12:23.522 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:12:23.522 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 00:12:33.564 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:12:33.565 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 00:12:37.968 - Thread: 1 -> GC Memory: 3,851,981,168 B
- 2017-07-26 00:12:41.010 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:12:41.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:12:43.605 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:12:43.606 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 00:12:43.606 - Thread: 1 -> Next activation in 00:15:48.8370558
- 2017-07-26 00:12:52.264 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 00:13:07.980 - Thread: 1 -> GC Memory: 3,804,833,200 B
- 2017-07-26 00:13:10.886 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:13:10.887 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:13:19.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:13:19.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:13:37.993 - Thread: 1 -> GC Memory: 3,806,512,792 B
- 2017-07-26 00:14:08.002 - Thread: 1 -> GC Memory: 3,809,312,696 B
- 2017-07-26 00:14:38.010 - Thread: 1 -> GC Memory: 3,811,619,896 B
- 2017-07-26 00:15:08.018 - Thread: 1 -> GC Memory: 3,804,183,456 B
- 2017-07-26 00:15:38.028 - Thread: 1 -> GC Memory: 3,807,040,456 B
- 2017-07-26 00:16:08.035 - Thread: 1 -> GC Memory: 3,811,572,608 B
- 2017-07-26 00:16:38.044 - Thread: 1 -> GC Memory: 3,806,011,224 B
- 2017-07-26 00:16:47.821 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:16:47.821 - Thread: 1 -> Character state: True
- 2017-07-26 00:16:47.821 - Thread: 1 -> IsServer: True
- 2017-07-26 00:16:47.821 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:16:47.821 - Thread: 1 -> Autosave
- 2017-07-26 00:16:47.821 - Thread: 1 -> Saving world - START
- 2017-07-26 00:16:47.822 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:16:47.822 - Thread: 1 -> Before snapshot.: GC Memory: 3,804,831,768 B
- 2017-07-26 00:16:48.149 - Thread: 1 -> After snapshot.: GC Memory: 3,822,656,928 B
- 2017-07-26 00:16:48.149 - Thread: 1 -> Directory cleanup: GC Memory: 3,822,656,928 B
- 2017-07-26 00:16:48.149 - Thread: 1 -> Saving world - END
- 2017-07-26 00:16:48.149 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:16:48.150 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:16:51.263 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:17:08.055 - Thread: 1 -> GC Memory: 3,824,189,224 B
- 2017-07-26 00:17:38.062 - Thread: 1 -> GC Memory: 3,829,560,464 B
- 2017-07-26 00:18:08.071 - Thread: 1 -> GC Memory: 3,805,898,424 B
- 2017-07-26 00:18:38.080 - Thread: 1 -> GC Memory: 3,806,174,904 B
- 2017-07-26 00:19:08.089 - Thread: 1 -> GC Memory: 3,809,069,176 B
- 2017-07-26 00:19:38.096 - Thread: 1 -> GC Memory: 3,825,496,168 B
- 2017-07-26 00:20:08.105 - Thread: 1 -> GC Memory: 3,814,188,816 B
- 2017-07-26 00:20:38.112 - Thread: 1 -> GC Memory: 3,824,320,160 B
- 2017-07-26 00:21:08.121 - Thread: 1 -> GC Memory: 3,835,234,552 B
- 2017-07-26 00:21:38.129 - Thread: 1 -> GC Memory: 3,812,793,496 B
- 2017-07-26 00:21:45.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:21:45.589 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:21:47.821 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:21:47.821 - Thread: 1 -> Character state: True
- 2017-07-26 00:21:47.821 - Thread: 1 -> IsServer: True
- 2017-07-26 00:21:47.821 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:21:47.821 - Thread: 1 -> Autosave
- 2017-07-26 00:21:47.821 - Thread: 1 -> Saving world - START
- 2017-07-26 00:21:47.822 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:21:47.822 - Thread: 1 -> Before snapshot.: GC Memory: 3,813,508,416 B
- 2017-07-26 00:21:48.155 - Thread: 1 -> After snapshot.: GC Memory: 3,828,063,056 B
- 2017-07-26 00:21:48.155 - Thread: 1 -> Directory cleanup: GC Memory: 3,828,063,056 B
- 2017-07-26 00:21:48.155 - Thread: 1 -> Saving world - END
- 2017-07-26 00:21:48.156 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:21:48.156 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:21:51.267 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:22:08.144 - Thread: 1 -> GC Memory: 3,831,864,344 B
- 2017-07-26 00:22:19.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:22:19.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:22:38.153 - Thread: 1 -> GC Memory: 3,836,754,768 B
- 2017-07-26 00:22:55.989 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:22:55.990 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:23:08.159 - Thread: 1 -> GC Memory: 3,806,632,544 B
- 2017-07-26 00:23:09.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:23:09.618 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:23:38.168 - Thread: 1 -> GC Memory: 3,817,642,240 B
- 2017-07-26 00:23:49.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:23:49.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:24:08.178 - Thread: 1 -> GC Memory: 3,826,694,144 B
- 2017-07-26 00:24:38.185 - Thread: 1 -> GC Memory: 3,832,629,368 B
- 2017-07-26 00:25:08.195 - Thread: 1 -> GC Memory: 3,815,189,744 B
- 2017-07-26 00:25:38.202 - Thread: 1 -> GC Memory: 3,818,602,096 B
- 2017-07-26 00:25:42.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:25:42.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:25:56.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:25:56.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:26:08.209 - Thread: 1 -> GC Memory: 3,820,160,896 B
- 2017-07-26 00:26:34.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:26:34.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:26:38.217 - Thread: 1 -> GC Memory: 3,809,261,808 B
- 2017-07-26 00:26:44.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:26:44.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:26:47.827 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:26:47.827 - Thread: 1 -> Character state: True
- 2017-07-26 00:26:47.827 - Thread: 1 -> IsServer: True
- 2017-07-26 00:26:47.827 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:26:47.827 - Thread: 1 -> Autosave
- 2017-07-26 00:26:47.827 - Thread: 1 -> Saving world - START
- 2017-07-26 00:26:47.829 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:26:47.829 - Thread: 1 -> Before snapshot.: GC Memory: 3,811,094,152 B
- 2017-07-26 00:26:48.177 - Thread: 1 -> After snapshot.: GC Memory: 3,827,095,584 B
- 2017-07-26 00:26:48.177 - Thread: 1 -> Directory cleanup: GC Memory: 3,827,095,584 B
- 2017-07-26 00:26:48.177 - Thread: 1 -> Saving world - END
- 2017-07-26 00:26:48.178 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:26:48.179 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:26:51.464 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:27:08.220 - Thread: 1 -> GC Memory: 3,845,557,056 B
- 2017-07-26 00:27:38.226 - Thread: 1 -> GC Memory: 3,850,597,328 B
- 2017-07-26 00:28:04.882 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:28:04.883 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:28:08.233 - Thread: 1 -> GC Memory: 3,806,852,744 B
- 2017-07-26 00:28:33.854 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:28:33.854 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 00:28:38.242 - Thread: 1 -> GC Memory: 3,821,860,224 B
- 2017-07-26 00:28:43.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:28:43.896 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 00:28:53.938 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:28:53.938 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 00:29:03.979 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:29:03.979 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 00:29:03.979 - Thread: 1 -> Next activation in 00:14:09.2253414
- 2017-07-26 00:29:08.251 - Thread: 1 -> GC Memory: 3,827,315,672 B
- 2017-07-26 00:29:38.259 - Thread: 1 -> GC Memory: 3,834,183,000 B
- 2017-07-26 00:30:00.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:30:00.666 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:30:08.266 - Thread: 1 -> GC Memory: 3,808,574,736 B
- 2017-07-26 00:30:36.380 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:30:36.381 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:30:38.275 - Thread: 1 -> GC Memory: 3,813,893,576 B
- 2017-07-26 00:31:08.284 - Thread: 1 -> GC Memory: 3,825,004,072 B
- 2017-07-26 00:31:38.294 - Thread: 1 -> GC Memory: 3,807,563,112 B
- 2017-07-26 00:31:47.831 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:31:47.831 - Thread: 1 -> Character state: True
- 2017-07-26 00:31:47.831 - Thread: 1 -> IsServer: True
- 2017-07-26 00:31:47.831 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:31:47.831 - Thread: 1 -> Autosave
- 2017-07-26 00:31:47.831 - Thread: 1 -> Saving world - START
- 2017-07-26 00:31:47.832 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:31:47.832 - Thread: 1 -> Before snapshot.: GC Memory: 3,809,260,816 B
- 2017-07-26 00:31:48.160 - Thread: 1 -> After snapshot.: GC Memory: 3,825,072,656 B
- 2017-07-26 00:31:48.161 - Thread: 1 -> Directory cleanup: GC Memory: 3,825,072,656 B
- 2017-07-26 00:31:48.161 - Thread: 1 -> Saving world - END
- 2017-07-26 00:31:48.161 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:31:48.162 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:31:51.357 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:32:08.300 - Thread: 1 -> GC Memory: 3,831,153,384 B
- 2017-07-26 00:32:38.309 - Thread: 1 -> GC Memory: 3,841,237,024 B
- 2017-07-26 00:33:08.317 - Thread: 1 -> GC Memory: 3,771,811,792 B
- 2017-07-26 00:33:38.325 - Thread: 1 -> GC Memory: 3,776,533,808 B
- 2017-07-26 00:34:08.334 - Thread: 1 -> GC Memory: 3,779,204,072 B
- 2017-07-26 00:34:38.342 - Thread: 1 -> GC Memory: 3,791,762,192 B
- 2017-07-26 00:35:08.350 - Thread: 1 -> GC Memory: 3,768,439,600 B
- 2017-07-26 00:35:28.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:35:28.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:35:38.360 - Thread: 1 -> GC Memory: 3,773,359,008 B
- 2017-07-26 00:36:08.367 - Thread: 1 -> GC Memory: 3,776,351,352 B
- 2017-07-26 00:36:38.378 - Thread: 1 -> GC Memory: 3,771,953,840 B
- 2017-07-26 00:36:47.849 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:36:47.849 - Thread: 1 -> Character state: True
- 2017-07-26 00:36:47.849 - Thread: 1 -> IsServer: True
- 2017-07-26 00:36:47.849 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:36:47.849 - Thread: 1 -> Autosave
- 2017-07-26 00:36:47.849 - Thread: 1 -> Saving world - START
- 2017-07-26 00:36:47.850 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:36:47.850 - Thread: 1 -> Before snapshot.: GC Memory: 3,770,768,120 B
- 2017-07-26 00:36:48.157 - Thread: 1 -> After snapshot.: GC Memory: 3,787,761,256 B
- 2017-07-26 00:36:48.157 - Thread: 1 -> Directory cleanup: GC Memory: 3,787,769,272 B
- 2017-07-26 00:36:48.157 - Thread: 1 -> Saving world - END
- 2017-07-26 00:36:48.158 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:36:48.159 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:36:51.277 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:37:08.382 - Thread: 1 -> GC Memory: 3,791,257,352 B
- 2017-07-26 00:37:38.389 - Thread: 1 -> GC Memory: 3,794,550,160 B
- 2017-07-26 00:38:08.398 - Thread: 1 -> GC Memory: 3,770,093,808 B
- 2017-07-26 00:38:38.407 - Thread: 1 -> GC Memory: 3,774,060,552 B
- 2017-07-26 00:39:08.416 - Thread: 1 -> GC Memory: 3,776,484,728 B
- 2017-07-26 00:39:38.424 - Thread: 1 -> GC Memory: 3,781,195,392 B
- 2017-07-26 00:40:08.430 - Thread: 1 -> GC Memory: 3,773,435,280 B
- 2017-07-26 00:40:38.440 - Thread: 1 -> GC Memory: 3,771,791,704 B
- 2017-07-26 00:41:08.448 - Thread: 1 -> GC Memory: 3,774,029,072 B
- 2017-07-26 00:41:27.009 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 00:41:38.457 - Thread: 1 -> GC Memory: 3,772,649,584 B
- 2017-07-26 00:41:47.862 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:41:47.862 - Thread: 1 -> Character state: True
- 2017-07-26 00:41:47.862 - Thread: 1 -> IsServer: True
- 2017-07-26 00:41:47.862 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:41:47.862 - Thread: 1 -> Autosave
- 2017-07-26 00:41:47.862 - Thread: 1 -> Saving world - START
- 2017-07-26 00:41:47.863 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:41:47.863 - Thread: 1 -> Before snapshot.: GC Memory: 3,773,210,944 B
- 2017-07-26 00:41:48.168 - Thread: 1 -> After snapshot.: GC Memory: 3,788,374,752 B
- 2017-07-26 00:41:48.168 - Thread: 1 -> Directory cleanup: GC Memory: 3,788,374,752 B
- 2017-07-26 00:41:48.168 - Thread: 1 -> Saving world - END
- 2017-07-26 00:41:48.169 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:41:48.170 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:41:51.291 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:42:08.459 - Thread: 1 -> GC Memory: 3,790,576,792 B
- 2017-07-26 00:42:38.468 - Thread: 1 -> GC Memory: 3,791,848,688 B
- 2017-07-26 00:43:08.476 - Thread: 1 -> GC Memory: 3,769,850,704 B
- 2017-07-26 00:43:13.761 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:43:13.761 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 00:43:23.803 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:43:23.803 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 00:43:33.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:43:34.325 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 00:43:38.488 - Thread: 1 -> GC Memory: 3,772,092,328 B
- 2017-07-26 00:43:43.888 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:43:43.888 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 00:43:43.888 - Thread: 1 -> Next activation in 00:11:36.6647082
- 2017-07-26 00:44:08.493 - Thread: 1 -> GC Memory: 3,774,447,232 B
- 2017-07-26 00:44:38.502 - Thread: 1 -> GC Memory: 3,780,506,464 B
- 2017-07-26 00:45:08.510 - Thread: 1 -> GC Memory: 3,773,959,000 B
- 2017-07-26 00:45:38.519 - Thread: 1 -> GC Memory: 3,776,984,600 B
- 2017-07-26 00:46:08.527 - Thread: 1 -> GC Memory: 3,776,244,312 B
- 2017-07-26 00:46:38.536 - Thread: 1 -> GC Memory: 3,773,198,408 B
- 2017-07-26 00:46:44.053 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:46:44.054 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:46:47.875 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:46:47.875 - Thread: 1 -> Character state: True
- 2017-07-26 00:46:47.875 - Thread: 1 -> IsServer: True
- 2017-07-26 00:46:47.875 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:46:47.875 - Thread: 1 -> Autosave
- 2017-07-26 00:46:47.875 - Thread: 1 -> Saving world - START
- 2017-07-26 00:46:47.876 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:46:47.876 - Thread: 1 -> Before snapshot.: GC Memory: 3,775,249,456 B
- 2017-07-26 00:46:48.212 - Thread: 1 -> After snapshot.: GC Memory: 3,790,203,688 B
- 2017-07-26 00:46:48.213 - Thread: 1 -> Directory cleanup: GC Memory: 3,790,261,672 B
- 2017-07-26 00:46:48.213 - Thread: 1 -> Saving world - END
- 2017-07-26 00:46:48.213 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:46:48.215 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:46:51.354 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:47:08.539 - Thread: 1 -> GC Memory: 3,793,664,744 B
- 2017-07-26 00:47:38.547 - Thread: 1 -> GC Memory: 3,795,486,472 B
- 2017-07-26 00:48:08.556 - Thread: 1 -> GC Memory: 3,773,412,584 B
- 2017-07-26 00:48:17.710 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 00:48:38.563 - Thread: 1 -> GC Memory: 3,775,679,272 B
- 2017-07-26 00:49:08.572 - Thread: 1 -> GC Memory: 3,776,629,152 B
- 2017-07-26 00:49:38.580 - Thread: 1 -> GC Memory: 3,779,382,600 B
- 2017-07-26 00:50:01.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 00:50:01.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 00:50:01.689 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 00:50:01.693 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 00:50:08.589 - Thread: 1 -> GC Memory: 3,780,623,160 B
- 2017-07-26 00:50:13.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:50:13.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:50:38.596 - Thread: 1 -> GC Memory: 3,787,158,472 B
- 2017-07-26 00:50:40.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:50:40.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:50:44.187 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 00:51:08.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:51:08.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:51:08.605 - Thread: 1 -> GC Memory: 3,790,389,736 B
- 2017-07-26 00:51:38.613 - Thread: 1 -> GC Memory: 3,778,040,784 B
- 2017-07-26 00:51:47.885 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:51:47.885 - Thread: 1 -> Character state: True
- 2017-07-26 00:51:47.885 - Thread: 1 -> IsServer: True
- 2017-07-26 00:51:47.885 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:51:47.885 - Thread: 1 -> Autosave
- 2017-07-26 00:51:47.885 - Thread: 1 -> Saving world - START
- 2017-07-26 00:51:47.886 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:51:47.886 - Thread: 1 -> Before snapshot.: GC Memory: 3,776,865,856 B
- 2017-07-26 00:51:48.215 - Thread: 1 -> After snapshot.: GC Memory: 3,793,670,728 B
- 2017-07-26 00:51:48.215 - Thread: 1 -> Directory cleanup: GC Memory: 3,793,670,728 B
- 2017-07-26 00:51:48.215 - Thread: 1 -> Saving world - END
- 2017-07-26 00:51:48.216 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:51:48.217 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:51:51.348 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:52:08.418 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:52:08.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:52:08.624 - Thread: 1 -> GC Memory: 3,798,132,944 B
- 2017-07-26 00:52:38.631 - Thread: 1 -> GC Memory: 3,801,223,200 B
- 2017-07-26 00:52:47.598 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:52:47.599 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:52:48.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 00:52:48.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 00:52:48.552 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 00:52:48.559 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 00:53:00.200 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:53:00.201 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:53:08.640 - Thread: 1 -> GC Memory: 3,777,442,360 B
- 2017-07-26 00:53:38.648 - Thread: 1 -> GC Memory: 3,777,904,648 B
- 2017-07-26 00:54:03.531 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:54:03.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:54:08.657 - Thread: 1 -> GC Memory: 3,781,798,760 B
- 2017-07-26 00:54:38.666 - Thread: 1 -> GC Memory: 3,781,847,512 B
- 2017-07-26 00:54:59.731 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:54:59.732 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:55:08.673 - Thread: 1 -> GC Memory: 3,779,086,504 B
- 2017-07-26 00:55:20.150 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:55:20.151 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:55:21.106 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:55:24.700 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 00:55:32.740 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:55:32.741 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 00:55:38.684 - Thread: 1 -> GC Memory: 3,784,632,920 B
- 2017-07-26 00:55:42.784 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:55:42.784 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 00:55:52.824 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 00:55:52.825 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 00:55:52.825 - Thread: 1 -> Next activation in 00:16:42.2814677
- 2017-07-26 00:56:08.693 - Thread: 1 -> GC Memory: 3,788,699,120 B
- 2017-07-26 00:56:38.700 - Thread: 1 -> GC Memory: 3,777,337,672 B
- 2017-07-26 00:56:47.891 - Thread: 1 -> Autosave initiated
- 2017-07-26 00:56:47.891 - Thread: 1 -> Character state: True
- 2017-07-26 00:56:47.891 - Thread: 1 -> IsServer: True
- 2017-07-26 00:56:47.891 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 00:56:47.891 - Thread: 1 -> Autosave
- 2017-07-26 00:56:47.891 - Thread: 1 -> Saving world - START
- 2017-07-26 00:56:47.892 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 00:56:47.892 - Thread: 1 -> Before snapshot.: GC Memory: 3,779,940,424 B
- 2017-07-26 00:56:48.229 - Thread: 1 -> After snapshot.: GC Memory: 3,795,432,008 B
- 2017-07-26 00:56:48.229 - Thread: 1 -> Directory cleanup: GC Memory: 3,795,432,008 B
- 2017-07-26 00:56:48.229 - Thread: 1 -> Saving world - END
- 2017-07-26 00:56:48.230 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 00:56:48.230 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 00:56:51.343 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 00:57:08.705 - Thread: 1 -> GC Memory: 3,798,038,656 B
- 2017-07-26 00:57:38.713 - Thread: 1 -> GC Memory: 3,797,101,304 B
- 2017-07-26 00:57:48.097 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:57:48.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:58:08.721 - Thread: 1 -> GC Memory: 3,779,129,688 B
- 2017-07-26 00:58:36.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 00:58:36.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 00:58:38.730 - Thread: 1 -> GC Memory: 3,780,211,504 B
- 2017-07-26 00:59:08.738 - Thread: 1 -> GC Memory: 3,782,514,664 B
- 2017-07-26 00:59:38.746 - Thread: 1 -> GC Memory: 3,786,135,728 B
- 2017-07-26 01:00:08.754 - Thread: 1 -> GC Memory: 3,780,360,144 B
- 2017-07-26 01:00:38.762 - Thread: 1 -> GC Memory: 3,779,320,144 B
- 2017-07-26 01:01:08.773 - Thread: 1 -> GC Memory: 3,779,595,224 B
- 2017-07-26 01:01:38.779 - Thread: 1 -> GC Memory: 3,780,888,488 B
- 2017-07-26 01:01:47.900 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:01:47.900 - Thread: 1 -> Character state: True
- 2017-07-26 01:01:47.900 - Thread: 1 -> IsServer: True
- 2017-07-26 01:01:47.900 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:01:47.900 - Thread: 1 -> Autosave
- 2017-07-26 01:01:47.900 - Thread: 1 -> Saving world - START
- 2017-07-26 01:01:47.901 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:01:47.901 - Thread: 1 -> Before snapshot.: GC Memory: 3,780,231,384 B
- 2017-07-26 01:01:48.227 - Thread: 1 -> After snapshot.: GC Memory: 3,794,052,632 B
- 2017-07-26 01:01:48.227 - Thread: 1 -> Directory cleanup: GC Memory: 3,794,052,632 B
- 2017-07-26 01:01:48.227 - Thread: 1 -> Saving world - END
- 2017-07-26 01:01:48.228 - Thread: 10 -> Session snapshot save - START
- 2017-07-26 01:01:48.229 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-26 01:01:51.352 - Thread: 10 -> Session snapshot save - END
- 2017-07-26 01:02:00.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:02:00.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:02:08.786 - Thread: 1 -> GC Memory: 3,798,832,744 B
- 2017-07-26 01:02:28.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:02:28.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:02:38.794 - Thread: 1 -> GC Memory: 3,804,890,952 B
- 2017-07-26 01:02:52.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:02:52.966 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:03:08.802 - Thread: 1 -> GC Memory: 3,781,202,544 B
- 2017-07-26 01:03:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:03:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:03:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:03:33.889 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:03:38.812 - Thread: 1 -> GC Memory: 3,787,696,624 B
- 2017-07-26 01:03:45.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:03:45.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:04:08.819 - Thread: 1 -> GC Memory: 3,791,274,992 B
- 2017-07-26 01:04:31.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:04:31.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:04:38.828 - Thread: 1 -> GC Memory: 3,788,901,264 B
- 2017-07-26 01:05:08.835 - Thread: 1 -> GC Memory: 3,783,155,456 B
- 2017-07-26 01:05:16.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:05:16.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:05:32.049 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:05:38.846 - Thread: 1 -> GC Memory: 3,784,689,928 B
- 2017-07-26 01:06:08.853 - Thread: 1 -> GC Memory: 3,788,136,640 B
- 2017-07-26 01:06:38.862 - Thread: 1 -> GC Memory: 3,782,294,192 B
- 2017-07-26 01:06:47.915 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:06:47.915 - Thread: 1 -> Character state: True
- 2017-07-26 01:06:47.915 - Thread: 1 -> IsServer: True
- 2017-07-26 01:06:47.915 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:06:47.915 - Thread: 1 -> Autosave
- 2017-07-26 01:06:47.915 - Thread: 1 -> Saving world - START
- 2017-07-26 01:06:47.915 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:06:47.915 - Thread: 1 -> Before snapshot.: GC Memory: 3,781,844,376 B
- 2017-07-26 01:06:48.250 - Thread: 1 -> After snapshot.: GC Memory: 3,798,468,344 B
- 2017-07-26 01:06:48.250 - Thread: 1 -> Directory cleanup: GC Memory: 3,798,468,344 B
- 2017-07-26 01:06:48.250 - Thread: 1 -> Saving world - END
- 2017-07-26 01:06:48.251 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:06:48.252 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:06:51.479 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:06:56.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:06:56.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:07:08.876 - Thread: 1 -> GC Memory: 3,800,214,424 B
- 2017-07-26 01:07:16.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:07:16.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:07:34.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:07:34.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:07:38.885 - Thread: 1 -> GC Memory: 3,803,509,168 B
- 2017-07-26 01:08:08.894 - Thread: 1 -> GC Memory: 6,108,424,432 B
- 2017-07-26 01:08:26.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:08:26.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:08:35.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:08:35.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:08:38.901 - Thread: 1 -> GC Memory: 3,785,543,376 B
- 2017-07-26 01:08:55.716 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:08:55.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:09:08.909 - Thread: 1 -> GC Memory: 3,786,958,184 B
- 2017-07-26 01:09:31.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:09:31.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:09:38.917 - Thread: 1 -> GC Memory: 3,789,096,808 B
- 2017-07-26 01:09:59.465 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:09:59.466 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:10:06.181 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:10:08.926 - Thread: 1 -> GC Memory: 3,784,396,216 B
- 2017-07-26 01:10:38.934 - Thread: 1 -> GC Memory: 3,785,214,648 B
- 2017-07-26 01:11:08.943 - Thread: 1 -> GC Memory: 3,787,299,376 B
- 2017-07-26 01:11:38.951 - Thread: 1 -> GC Memory: 3,780,660,224 B
- 2017-07-26 01:11:47.921 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:11:47.921 - Thread: 1 -> Character state: True
- 2017-07-26 01:11:47.921 - Thread: 1 -> IsServer: True
- 2017-07-26 01:11:47.921 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:11:47.921 - Thread: 1 -> Autosave
- 2017-07-26 01:11:47.921 - Thread: 1 -> Saving world - START
- 2017-07-26 01:11:47.922 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:11:47.922 - Thread: 1 -> Before snapshot.: GC Memory: 3,781,655,472 B
- 2017-07-26 01:11:48.251 - Thread: 1 -> After snapshot.: GC Memory: 3,799,086,768 B
- 2017-07-26 01:11:48.252 - Thread: 1 -> Directory cleanup: GC Memory: 3,799,086,768 B
- 2017-07-26 01:11:48.252 - Thread: 1 -> Saving world - END
- 2017-07-26 01:11:48.252 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:11:48.253 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:11:51.348 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:12:08.961 - Thread: 1 -> GC Memory: 3,805,579,288 B
- 2017-07-26 01:12:25.006 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:12:25.007 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:12:37.008 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:12:37.008 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 01:12:38.969 - Thread: 1 -> GC Memory: 3,803,727,128 B
- 2017-07-26 01:12:47.050 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:12:47.050 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 01:12:57.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:12:57.092 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 01:13:07.134 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:13:07.134 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 01:13:07.134 - Thread: 1 -> Next activation in 00:09:22.5102674
- 2017-07-26 01:13:08.978 - Thread: 1 -> GC Memory: 6,618,232,600 B
- 2017-07-26 01:13:30.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:13:30.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:13:38.986 - Thread: 1 -> GC Memory: 3,783,439,896 B
- 2017-07-26 01:14:08.995 - Thread: 1 -> GC Memory: 3,786,141,664 B
- 2017-07-26 01:14:39.004 - Thread: 1 -> GC Memory: 3,789,085,032 B
- 2017-07-26 01:15:09.011 - Thread: 1 -> GC Memory: 3,782,732,568 B
- 2017-07-26 01:15:21.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:15:21.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:15:39.020 - Thread: 1 -> GC Memory: 3,787,538,736 B
- 2017-07-26 01:16:01.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:16:01.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:16:09.028 - Thread: 1 -> GC Memory: 3,787,744,584 B
- 2017-07-26 01:16:09.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:16:09.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:16:23.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:16:23.684 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:16:32.370 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:16:32.371 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:16:39.036 - Thread: 1 -> GC Memory: 3,782,893,376 B
- 2017-07-26 01:16:44.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:16:44.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:16:47.923 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:16:47.923 - Thread: 1 -> Character state: True
- 2017-07-26 01:16:47.923 - Thread: 1 -> IsServer: True
- 2017-07-26 01:16:47.923 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:16:47.923 - Thread: 1 -> Autosave
- 2017-07-26 01:16:47.923 - Thread: 1 -> Saving world - START
- 2017-07-26 01:16:47.924 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:16:47.924 - Thread: 1 -> Before snapshot.: GC Memory: 3,784,516,712 B
- 2017-07-26 01:16:48.249 - Thread: 1 -> After snapshot.: GC Memory: 3,800,338,464 B
- 2017-07-26 01:16:48.249 - Thread: 1 -> Directory cleanup: GC Memory: 3,800,338,464 B
- 2017-07-26 01:16:48.249 - Thread: 1 -> Saving world - END
- 2017-07-26 01:16:48.250 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:16:48.250 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:16:51.400 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:17:09.042 - Thread: 1 -> GC Memory: 3,803,348,424 B
- 2017-07-26 01:17:12.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:17:12.703 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:17:22.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:17:22.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:17:39.051 - Thread: 1 -> GC Memory: 3,805,075,176 B
- 2017-07-26 01:17:39.079 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:17:39.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:17:49.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:17:49.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:17:56.239 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:18:09.059 - Thread: 1 -> GC Memory: 3,808,258,680 B
- 2017-07-26 01:18:39.067 - Thread: 1 -> GC Memory: 3,785,161,944 B
- 2017-07-26 01:19:09.075 - Thread: 1 -> GC Memory: 3,785,282,544 B
- 2017-07-26 01:19:39.084 - Thread: 1 -> GC Memory: 3,786,890,128 B
- 2017-07-26 01:20:05.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:20:05.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:20:09.092 - Thread: 1 -> GC Memory: 3,781,720,536 B
- 2017-07-26 01:20:23.932 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:20:23.933 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:20:35.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:20:36.000 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:20:39.100 - Thread: 1 -> GC Memory: 3,785,309,552 B
- 2017-07-26 01:20:46.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:20:46.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:21:09.109 - Thread: 1 -> GC Memory: 3,789,390,056 B
- 2017-07-26 01:21:39.117 - Thread: 1 -> GC Memory: 3,782,442,432 B
- 2017-07-26 01:21:47.938 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:21:47.938 - Thread: 1 -> Character state: True
- 2017-07-26 01:21:47.938 - Thread: 1 -> IsServer: True
- 2017-07-26 01:21:47.938 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:21:47.938 - Thread: 1 -> Autosave
- 2017-07-26 01:21:47.938 - Thread: 1 -> Saving world - START
- 2017-07-26 01:21:47.939 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:21:47.939 - Thread: 1 -> Before snapshot.: GC Memory: 3,782,091,744 B
- 2017-07-26 01:21:48.277 - Thread: 1 -> After snapshot.: GC Memory: 3,799,837,536 B
- 2017-07-26 01:21:48.278 - Thread: 1 -> Directory cleanup: GC Memory: 3,799,837,536 B
- 2017-07-26 01:21:48.278 - Thread: 1 -> Saving world - END
- 2017-07-26 01:21:48.278 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:21:48.279 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:21:51.395 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:22:09.121 - Thread: 1 -> GC Memory: 3,804,405,440 B
- 2017-07-26 01:22:29.671 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:22:29.672 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 01:22:39.130 - Thread: 1 -> GC Memory: 3,803,787,992 B
- 2017-07-26 01:22:39.713 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:22:39.713 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 01:22:49.754 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:22:49.754 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 01:22:59.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:22:59.797 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 01:22:59.797 - Thread: 1 -> Next activation in 00:09:08.7729829
- 2017-07-26 01:23:00.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:23:00.665 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:23:09.139 - Thread: 1 -> GC Memory: 3,803,333,440 B
- 2017-07-26 01:23:39.146 - Thread: 1 -> GC Memory: 3,785,574,232 B
- 2017-07-26 01:24:02.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:24:02.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:24:02.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:24:02.761 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:24:09.155 - Thread: 1 -> GC Memory: 3,792,687,320 B
- 2017-07-26 01:24:13.903 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:24:13.904 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:24:39.163 - Thread: 1 -> GC Memory: 3,791,512,904 B
- 2017-07-26 01:25:09.172 - Thread: 1 -> GC Memory: 3,783,186,456 B
- 2017-07-26 01:25:16.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:25:16.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:25:39.180 - Thread: 1 -> GC Memory: 3,785,490,888 B
- 2017-07-26 01:25:40.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:25:40.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:25:59.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:25:59.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:26:09.190 - Thread: 1 -> GC Memory: 3,788,558,328 B
- 2017-07-26 01:26:19.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:26:19.862 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:26:23.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:26:23.845 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:26:39.197 - Thread: 1 -> GC Memory: 3,785,341,400 B
- 2017-07-26 01:26:42.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:26:42.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:26:47.950 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:26:47.950 - Thread: 1 -> Character state: True
- 2017-07-26 01:26:47.950 - Thread: 1 -> IsServer: True
- 2017-07-26 01:26:47.950 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:26:47.950 - Thread: 1 -> Autosave
- 2017-07-26 01:26:47.950 - Thread: 1 -> Saving world - START
- 2017-07-26 01:26:47.951 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:26:47.951 - Thread: 1 -> Before snapshot.: GC Memory: 3,785,844,264 B
- 2017-07-26 01:26:48.311 - Thread: 1 -> After snapshot.: GC Memory: 3,799,801,952 B
- 2017-07-26 01:26:48.311 - Thread: 1 -> Directory cleanup: GC Memory: 3,799,801,952 B
- 2017-07-26 01:26:48.311 - Thread: 1 -> Saving world - END
- 2017-07-26 01:26:48.312 - Thread: 10 -> Session snapshot save - START
- 2017-07-26 01:26:48.313 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-26 01:26:51.487 - Thread: 10 -> Session snapshot save - END
- 2017-07-26 01:27:09.208 - Thread: 1 -> GC Memory: 3,846,801,008 B
- 2017-07-26 01:27:20.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:27:20.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:27:39.218 - Thread: 1 -> GC Memory: 3,843,078,184 B
- 2017-07-26 01:28:09.226 - Thread: 1 -> GC Memory: 3,842,343,328 B
- 2017-07-26 01:28:16.332 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:28:16.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:28:33.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:28:33.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:28:33.722 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:28:33.727 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:28:39.232 - Thread: 1 -> GC Memory: 3,787,749,408 B
- 2017-07-26 01:28:41.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:28:41.554 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:29:09.240 - Thread: 1 -> GC Memory: 3,791,269,256 B
- 2017-07-26 01:29:39.244 - Thread: 1 -> GC Memory: 3,793,742,768 B
- 2017-07-26 01:30:09.252 - Thread: 1 -> GC Memory: 3,788,409,880 B
- 2017-07-26 01:30:09.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:30:09.615 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:30:20.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:30:20.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:30:39.268 - Thread: 1 -> GC Memory: 3,793,347,096 B
- 2017-07-26 01:30:55.318 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:30:58.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:30:58.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:31:09.275 - Thread: 1 -> GC Memory: 3,792,881,240 B
- 2017-07-26 01:31:14.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:31:14.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:31:39.284 - Thread: 1 -> GC Memory: 3,786,825,600 B
- 2017-07-26 01:31:47.953 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:31:47.953 - Thread: 1 -> Character state: True
- 2017-07-26 01:31:47.953 - Thread: 1 -> IsServer: True
- 2017-07-26 01:31:47.953 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:31:47.953 - Thread: 1 -> Autosave
- 2017-07-26 01:31:47.953 - Thread: 1 -> Saving world - START
- 2017-07-26 01:31:47.954 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:31:47.954 - Thread: 1 -> Before snapshot.: GC Memory: 3,785,632,552 B
- 2017-07-26 01:31:48.299 - Thread: 1 -> After snapshot.: GC Memory: 3,801,691,808 B
- 2017-07-26 01:31:48.300 - Thread: 1 -> Directory cleanup: GC Memory: 3,801,691,808 B
- 2017-07-26 01:31:48.300 - Thread: 1 -> Saving world - END
- 2017-07-26 01:31:48.300 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:31:48.301 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:31:51.502 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:32:09.295 - Thread: 1 -> GC Memory: 3,804,225,584 B
- 2017-07-26 01:32:10.397 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:32:10.397 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 01:32:20.438 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:32:20.438 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 01:32:30.480 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:32:30.480 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 01:32:39.303 - Thread: 1 -> GC Memory: 3,804,804,224 B
- 2017-07-26 01:32:40.521 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:32:40.521 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 01:32:40.521 - Thread: 1 -> Next activation in 00:10:53.9134012
- 2017-07-26 01:33:09.311 - Thread: 1 -> GC Memory: 3,809,349,712 B
- 2017-07-26 01:33:26.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:33:26.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:33:39.319 - Thread: 1 -> GC Memory: 3,791,984,656 B
- 2017-07-26 01:34:09.329 - Thread: 1 -> GC Memory: 3,793,561,040 B
- 2017-07-26 01:34:39.336 - Thread: 1 -> GC Memory: 3,793,405,120 B
- 2017-07-26 01:34:53.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:34:53.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:35:08.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:35:08.404 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:35:09.346 - Thread: 1 -> GC Memory: 3,792,183,360 B
- 2017-07-26 01:35:31.103 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:35:39.355 - Thread: 1 -> GC Memory: 3,792,054,520 B
- 2017-07-26 01:35:54.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:35:54.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:35:54.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:35:54.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:36:02.645 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:36:02.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:36:09.362 - Thread: 1 -> GC Memory: 3,792,169,824 B
- 2017-07-26 01:36:39.371 - Thread: 1 -> GC Memory: 3,788,815,936 B
- 2017-07-26 01:36:47.958 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:36:47.958 - Thread: 1 -> Character state: True
- 2017-07-26 01:36:47.958 - Thread: 1 -> IsServer: True
- 2017-07-26 01:36:47.958 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:36:47.958 - Thread: 1 -> Autosave
- 2017-07-26 01:36:47.958 - Thread: 1 -> Saving world - START
- 2017-07-26 01:36:47.959 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:36:47.959 - Thread: 1 -> Before snapshot.: GC Memory: 3,789,660,608 B
- 2017-07-26 01:36:48.310 - Thread: 1 -> After snapshot.: GC Memory: 3,805,140,736 B
- 2017-07-26 01:36:48.310 - Thread: 1 -> Directory cleanup: GC Memory: 3,805,140,736 B
- 2017-07-26 01:36:48.310 - Thread: 1 -> Saving world - END
- 2017-07-26 01:36:48.311 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:36:48.312 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:36:51.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:36:51.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:36:51.530 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:37:09.375 - Thread: 1 -> GC Memory: 3,808,918,144 B
- 2017-07-26 01:37:13.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:37:13.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:37:39.381 - Thread: 1 -> GC Memory: 3,809,414,720 B
- 2017-07-26 01:37:47.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:37:47.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:38:09.390 - Thread: 1 -> GC Memory: 3,812,735,096 B
- 2017-07-26 01:38:33.115 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:38:33.116 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:38:39.397 - Thread: 1 -> GC Memory: 3,789,447,136 B
- 2017-07-26 01:39:09.409 - Thread: 1 -> GC Memory: 3,790,130,640 B
- 2017-07-26 01:39:29.400 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:39:29.401 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:39:33.004 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:39:39.416 - Thread: 1 -> GC Memory: 3,795,770,352 B
- 2017-07-26 01:40:02.220 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:40:02.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:40:09.422 - Thread: 1 -> GC Memory: 3,792,019,104 B
- 2017-07-26 01:40:11.777 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:40:11.778 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:40:17.692 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:40:19.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:40:19.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:40:31.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:40:31.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:40:39.430 - Thread: 1 -> GC Memory: 3,793,587,368 B
- 2017-07-26 01:40:40.346 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:40:40.347 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:40:47.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:40:47.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:40:56.295 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:40:56.296 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:41:01.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:41:01.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:41:09.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:41:09.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:41:09.439 - Thread: 1 -> GC Memory: 3,799,207,320 B
- 2017-07-26 01:41:14.329 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:41:27.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:41:27.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:41:28.268 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:41:33.274 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:41:33.293 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:41:38.505 - Thread: 1 -> Updating continues.
- 2017-07-26 01:41:38.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:41:38.522 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:41:39.448 - Thread: 1 -> GC Memory: 3,809,938,656 B
- 2017-07-26 01:41:47.515 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:41:47.967 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:41:47.967 - Thread: 1 -> Character state: False
- 2017-07-26 01:41:47.967 - Thread: 1 -> IsServer: True
- 2017-07-26 01:41:47.967 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:41:52.517 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:41:52.540 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:41:54.706 - Thread: 1 -> Updating continues.
- 2017-07-26 01:41:54.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:41:54.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:41:56.468 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:42:01.472 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:42:01.490 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:42:05.249 - Thread: 1 -> Updating continues.
- 2017-07-26 01:42:05.266 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:42:05.267 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:42:05.458 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:42:09.456 - Thread: 1 -> GC Memory: 3,817,154,688 B
- 2017-07-26 01:42:10.461 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:42:10.482 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:42:12.630 - Thread: 1 -> Updating continues.
- 2017-07-26 01:42:12.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:42:12.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:42:12.671 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:42:17.673 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:42:17.692 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:42:28.731 - Thread: 1 -> Updating continues.
- 2017-07-26 01:42:28.747 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:42:28.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:42:28.939 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:42:33.940 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:42:33.960 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:42:39.994 - Thread: 1 -> Updating continues.
- 2017-07-26 01:42:40.002 - Thread: 1 -> GC Memory: 3,818,237,472 B
- 2017-07-26 01:42:40.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:42:40.011 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:42:41.393 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:42:42.344 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:42:46.379 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:42:47.347 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:42:47.366 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:43:00.931 - Thread: 1 -> Updating continues.
- 2017-07-26 01:43:00.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:43:00.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:43:00.957 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:43:05.960 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:43:05.978 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:43:11.074 - Thread: 1 -> Updating continues.
- 2017-07-26 01:43:11.083 - Thread: 1 -> GC Memory: 5,994,072,416 B
- 2017-07-26 01:43:11.090 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:43:11.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:43:11.232 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:43:16.235 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:43:16.253 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:43:19.827 - Thread: 1 -> Updating continues.
- 2017-07-26 01:43:19.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:43:19.844 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:43:19.869 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:43:24.872 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:43:24.893 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:43:41.286 - Thread: 1 -> Updating continues.
- 2017-07-26 01:43:41.299 - Thread: 1 -> GC Memory: 3,798,273,120 B
- 2017-07-26 01:43:41.300 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:43:41.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:43:41.890 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:44:11.312 - Thread: 1 -> GC Memory: 4,092,997,184 B
- 2017-07-26 01:44:16.917 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:44:41.320 - Thread: 1 -> GC Memory: 4,097,843,736 B
- 2017-07-26 01:44:44.482 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:44:44.482 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-26 01:44:54.524 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:44:54.524 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-26 01:45:04.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:45:04.566 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-07-26 01:45:11.331 - Thread: 1 -> GC Memory: 3,665,003,032 B
- 2017-07-26 01:45:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:45:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:45:12.780 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:45:12.801 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:45:13.573 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:45:14.607 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-26 01:45:14.607 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-07-26 01:45:14.607 - Thread: 1 -> Next activation in 00:15:18.9273973
- 2017-07-26 01:45:18.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:45:18.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:45:41.338 - Thread: 1 -> GC Memory: 3,704,851,824 B
- 2017-07-26 01:45:48.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:45:48.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:45:48.947 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:45:51.100 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:45:56.917 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:46:02.917 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:46:08.348 - Thread: 1 -> RequestRespawn
- 2017-07-26 01:46:08.371 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:46:17.158 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:46:17.245 - Thread: 1 -> Updating continues.
- 2017-07-26 01:46:17.290 - Thread: 1 -> GC Memory: 3,935,982,648 B
- 2017-07-26 01:46:17.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:46:17.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:46:18.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:46:18.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:46:18.868 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-07-26 01:46:18.872 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-07-26 01:46:24.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:46:24.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:46:47.307 - Thread: 1 -> GC Memory: 3,501,486,104 B
- 2017-07-26 01:46:47.979 - Thread: 1 -> Autosave initiated
- 2017-07-26 01:46:47.979 - Thread: 1 -> Character state: True
- 2017-07-26 01:46:47.979 - Thread: 1 -> IsServer: True
- 2017-07-26 01:46:47.979 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-26 01:46:47.979 - Thread: 1 -> Autosave
- 2017-07-26 01:46:47.979 - Thread: 1 -> Saving world - START
- 2017-07-26 01:46:47.979 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:46:47.979 - Thread: 1 -> Before snapshot.: GC Memory: 3,504,149,664 B
- 2017-07-26 01:46:48.389 - Thread: 1 -> After snapshot.: GC Memory: 3,519,196,224 B
- 2017-07-26 01:46:48.389 - Thread: 1 -> Directory cleanup: GC Memory: 3,519,196,224 B
- 2017-07-26 01:46:48.389 - Thread: 1 -> Saving world - END
- 2017-07-26 01:46:48.390 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:46:48.391 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:46:49.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:46:49.228 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:46:51.495 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:47:17.315 - Thread: 1 -> GC Memory: 3,524,478,920 B
- 2017-07-26 01:47:47.327 - Thread: 1 -> GC Memory: 3,540,613,896 B
- 2017-07-26 01:48:17.334 - Thread: 1 -> GC Memory: 3,349,246,656 B
- 2017-07-26 01:48:28.382 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:48:47.343 - Thread: 1 -> GC Memory: 3,471,767,632 B
- 2017-07-26 01:48:51.128 - Thread: 1 -> Player character died. Id : 76561198031086704
- 2017-07-26 01:49:17.358 - Thread: 1 -> GC Memory: 3,529,455,432 B
- 2017-07-26 01:49:19.945 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:49:20.832 - Thread: 1 -> Updating continues.
- 2017-07-26 01:49:21.058 - Thread: 18 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:49:21.066 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:49:21.067 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:49:25.803 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:49:26.413 - Thread: 18 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:49:26.439 - Thread: 1 -> Updating continues.
- 2017-07-26 01:49:26.673 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:49:26.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:49:44.163 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:49:47.362 - Thread: 1 -> GC Memory: 3,532,578,336 B
- 2017-07-26 01:50:02.163 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:50:02.857 - Thread: 1 -> Updating continues.
- 2017-07-26 01:50:02.897 - Thread: 22 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:50:03.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:50:03.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:50:17.375 - Thread: 1 -> GC Memory: 3,535,237,280 B
- 2017-07-26 01:50:47.384 - Thread: 1 -> GC Memory: 3,528,178,776 B
- 2017-07-26 01:50:50.372 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:50:50.858 - Thread: 21 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:50:54.322 - Thread: 1 -> Saving world - START
- 2017-07-26 01:50:54.322 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:50:54.322 - Thread: 1 -> Before snapshot.: GC Memory: 3,525,644,584 B
- 2017-07-26 01:50:54.719 - Thread: 1 -> After snapshot.: GC Memory: 3,543,097,976 B
- 2017-07-26 01:50:54.720 - Thread: 1 -> Directory cleanup: GC Memory: 3,543,097,976 B
- 2017-07-26 01:50:54.720 - Thread: 1 -> Saving world - END
- 2017-07-26 01:50:54.720 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:50:54.721 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:50:54.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:50:54.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:50:54.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:50:54.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:50:54.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:50:54.812 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:50:54.813 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-26 01:50:54.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:50:54.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:50:58.091 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-26 01:50:58.091 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-26 01:50:58.092 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-26 01:50:58.095 - Thread: 1 -> MySession::Unload START
- 2017-07-26 01:51:01.117 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:51:01.117 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-26 01:51:01.117 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-26 01:51:01.117 - Thread: 1 -> IsServer: True
- 2017-07-26 01:51:01.329 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-26 01:51:01.329 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-26 01:51:01.404 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-26 01:51:03.343 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-26 01:51:03.365 - Thread: 1 -> Network readers disposed
- 2017-07-26 01:51:03.365 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-26 01:51:03.448 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:51:04.368 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-26 01:51:04.368 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-26 01:51:04.368 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-26 01:51:04.369 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-26 01:51:04.397 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-26 01:51:04.397 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-26 01:51:04.464 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-26 01:51:04.467 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-26 01:51:05.796 - Thread: 1 -> MySession::Unload END
- 2017-07-26 01:51:06.067 - Thread: 29 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:51:08.515 - Thread: 1 -> LoadSession() - Start
- 2017-07-26 01:51:08.515 - Thread: 1 -> C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
- 2017-07-26 01:51:08.810 - Thread: 9 -> Downloading world mods - START
- 2017-07-26 01:51:08.811 - Thread: 9 -> MySteamWorkshop.GetItemsBlocking: getting 3 items
- 2017-07-26 01:51:08.811 - Thread: 9 -> Querying details of file 454075333
- 2017-07-26 01:51:08.811 - Thread: 9 -> Querying details of file 792841373
- 2017-07-26 01:51:08.811 - Thread: 9 -> Querying details of file 958691239
- 2017-07-26 01:51:09.330 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
- 2017-07-26 01:51:09.330 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
- 2017-07-26 01:51:09.429 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
- 2017-07-26 01:51:09.898 - Thread: 10 -> Up to date mod: Id = 792841373, title = 'StarsAndGalaxiesDX11'
- 2017-07-26 01:51:09.898 - Thread: 9 -> Up to date mod: Id = 454075333, title = 'Female Armor "Tungsten" [DX11]'
- 2017-07-26 01:51:10.417 - Thread: 10 -> Up to date mod: Id = 958691239, title = 'KRH Basic Explorer v3 Respawn Mod'
- 2017-07-26 01:51:10.417 - Thread: 9 -> Mod download time: 0.99 seconds
- 2017-07-26 01:51:10.417 - Thread: 9 -> Downloading world mods - END
- 2017-07-26 01:51:10.434 - Thread: 1 -> LoadSession() - End
- 2017-07-26 01:51:10.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:51:10.451 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:51:10.452 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:51:10.452 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-26 01:51:10.454 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-26 01:51:10.869 - Thread: 1 -> RunLoadingAction - START
- 2017-07-26 01:51:10.869 - Thread: 1 -> Loading session: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
- 2017-07-26 01:51:31.272 - Thread: 1 -> GC Memory: 2,336,516,088 B
- 2017-07-26 01:51:31.279 - Thread: 1 -> Process Memory: 10,046,140,416 B
- 2017-07-26 01:51:31.281 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-26 01:51:31.305 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-26 01:51:31.305 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-26 01:51:31.305 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-26 01:51:31.308 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
- 2017-07-26 01:51:31.451 - Thread: 1 -> Loading scenarios
- 2017-07-26 01:51:31.452 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading voxel material definitions
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading voxel material definitions
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading transparent material properties
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading grid creators
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading stat definitions
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading sound categories
- 2017-07-26 01:51:31.460 - Thread: 1 -> Loading ship sound groups
- 2017-07-26 01:51:31.461 - Thread: 1 -> Loading ship sound groups
- 2017-07-26 01:51:31.461 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-26 01:51:31.461 - Thread: 1 -> Loading resource distribution groups
- 2017-07-26 01:51:31.461 - Thread: 1 -> Loading pirate antennas
- 2017-07-26 01:51:31.461 - Thread: 1 -> Loading physical material properties
- 2017-07-26 01:51:31.461 - Thread: 1 -> Loading physical items
- 2017-07-26 01:51:31.461 - Thread: 1 -> Loading LCD texture categories
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading physical items
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading event definitions
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading gas property definitions
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading flare definitions
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading factions
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading environment items entries
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading component containers
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading entity components
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading emissive color definitions
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading emissive color default states
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading edges
- 2017-07-26 01:51:31.487 - Thread: 1 -> Loading drone behaviors
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading decal global definitions
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading decal definitions
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading environment items entries
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading debris
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading curve definitions
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading block positions
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading container types
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading configuration
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading components
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading character definitions
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading character definitions
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading agent definitions
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading blueprints
- 2017-07-26 01:51:31.488 - Thread: 1 -> Loading blueprint classes
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading blueprint class entries
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading category classes
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading animations
- 2017-07-26 01:51:31.489 - Thread: 1 -> Loading animations
- 2017-07-26 01:51:31.490 - Thread: 1 -> Loading ammo definitions
- 2017-07-26 01:51:31.490 - Thread: 1 -> Loading ammo magazines
- 2017-07-26 01:51:31.490 - Thread: 1 -> Loading behaviors
- 2017-07-26 01:51:31.490 - Thread: 1 -> Loading weapon definitions
- 2017-07-26 01:51:31.491 - Thread: 1 -> Loading environment item definitions
- 2017-07-26 01:51:31.491 - Thread: 1 -> Loading particle effect definitions
- 2017-07-26 01:51:31.512 - Thread: 1 -> Loading physical material properties
- 2017-07-26 01:51:31.512 - Thread: 1 -> Loading environment items definitions
- 2017-07-26 01:51:31.513 - Thread: 1 -> Loading environment items definitions
- 2017-07-26 01:51:31.514 - Thread: 1 -> Audio effects definitions
- 2017-07-26 01:51:31.514 - Thread: 1 -> Loading cube blocks
- 2017-07-26 01:51:31.551 - Thread: 1 -> Created block definitions
- 2017-07-26 01:51:31.554 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-07-26 01:51:31.554 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-07-26 01:51:31.554 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-07-26 01:51:31.554 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-07-26 01:51:31.554 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-07-26 01:51:31.555 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-07-26 01:51:31.556 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2017-07-26 01:51:31.557 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-07-26 01:51:31.558 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-07-26 01:51:31.560 - Thread: 1 -> Loading spawn groups
- 2017-07-26 01:51:31.560 - Thread: 1 -> Loading respawn ships
- 2017-07-26 01:51:31.561 - Thread: 1 -> List of used mods (3) - START
- 2017-07-26 01:51:31.561 - Thread: 1 -> Id = 958691239, Filename = '958691239.sbm', Name = 'KRH Basic Explorer v3 Respawn Mod'
- 2017-07-26 01:51:31.562 - Thread: 1 -> Id = 454075333, Filename = '454075333.sbm', Name = 'Female Armor "Tungsten" [DX11]'
- 2017-07-26 01:51:31.562 - Thread: 1 -> Id = 792841373, Filename = '792841373.sbm', Name = 'StarsAndGalaxiesDX11'
- 2017-07-26 01:51:31.562 - Thread: 1 -> List of used mods - END
- 2017-07-26 01:51:31.570 - Thread: 1 -> Loading prefab: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Mods\958691239.sbm\Data\Prefabs\KRH-Basic-Explorer-3.sbc
- 2017-07-26 01:51:31.572 - Thread: 1 -> Loading respawn ships
- 2017-07-26 01:51:31.642 - Thread: 1 -> Loading entity components
- 2017-07-26 01:51:31.643 - Thread: 1 -> Loading component containers
- 2017-07-26 01:51:31.643 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:51:31.665 - Thread: 1 -> Loading character definitions
- 2017-07-26 01:51:31.685 - Thread: 1 -> Loading animations
- 2017-07-26 01:51:32.562 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-26 01:51:32.567 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-26 01:51:32.567 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-26 01:51:32.619 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-26 01:51:32.677 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-26 01:51:32.680 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-26 01:51:32.681 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:51:32.687 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6415.23828, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:51:32.688 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:51:32.688 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:51:32.689 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:51:32.705 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-26 01:51:32.708 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-26 01:51:32.710 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-26 01:51:32.711 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-26 01:51:32.711 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-26 01:51:32.712 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-26 01:51:32.719 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-26 01:51:32.719 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-26 01:51:32.719 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-26 01:51:32.721 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-26 01:51:32.722 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-26 01:51:32.723 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-481732255d19000 storage?:False
- 2017-07-26 01:51:32.723 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Titan-481732255d19000.vx2'
- 2017-07-26 01:51:32.723 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-440180431d120000-0 storage?:False
- 2017-07-26 01:51:32.723 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-790680961d19000 storage?:False
- 2017-07-26 01:51:32.723 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\EarthLike-440180431d120000-0.vx2'
- 2017-07-26 01:51:32.723 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Moon-790680961d19000.vx2'
- 2017-07-26 01:51:32.726 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-532745135d120000 storage?:False
- 2017-07-26 01:51:32.726 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Alien-532745135d120000.vx2'
- 2017-07-26 01:51:34.864 - Thread: 9 -> Info: Planet generator name: Titan
- 2017-07-26 01:51:34.864 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-481732255d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:51:34.879 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-1369131746d120000 storage?:False
- 2017-07-26 01:51:34.879 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Mars-1369131746d120000.vx2'
- 2017-07-26 01:51:35.227 - Thread: 10 -> Info: Planet generator name: Moon
- 2017-07-26 01:51:35.228 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-790680961d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:51:35.991 - Thread: 12 -> Info: Planet generator name: Alien
- 2017-07-26 01:51:35.995 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-532745135d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:51:36.082 - Thread: 11 -> Info: Planet generator name: EarthLike
- 2017-07-26 01:51:36.082 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-440180431d120000-0
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:51:37.435 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-1439720316d19000 storage?:False
- 2017-07-26 01:51:37.435 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Europa-1439720316d19000.vx2'
- 2017-07-26 01:51:37.620 - Thread: 9 -> Info: Planet generator name: Mars
- 2017-07-26 01:51:37.624 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1369131746d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:51:39.905 - Thread: 12 -> Info: Planet generator name: Europa
- 2017-07-26 01:51:39.905 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-1439720316d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:51:41.188 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:51:41.631 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-07-26 01:51:41.634 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-26 01:51:41.635 - Thread: 1 -> Name = Easy Start Mars 2017-07-25 21:01
- 2017-07-26 01:51:41.635 - Thread: 1 -> Description = test
- 2017-07-26 01:51:41.635 - Thread: 1 -> GameDateTime = 01/01/2081 04:40:28
- 2017-07-26 01:51:41.635 - Thread: 1 -> Password =
- 2017-07-26 01:51:41.635 - Thread: 1 -> CurrentPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
- 2017-07-26 01:51:41.635 - Thread: 1 -> WorkshopId =
- 2017-07-26 01:51:41.635 - Thread: 1 -> CameraController = MyCockpit {11884AD919C9776} Flight Seat
- 2017-07-26 01:51:41.635 - Thread: 1 -> ThumbPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\thumb.jpg
- 2017-07-26 01:51:41.635 - Thread: 1 -> Settings:
- 2017-07-26 01:51:41.636 - Thread: 1 -> GameMode = Survival
- 2017-07-26 01:51:41.636 - Thread: 1 -> MaxPlayers = 4
- 2017-07-26 01:51:41.636 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-07-26 01:51:41.636 - Thread: 1 -> AutoHealing = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> ThrusterDamage = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> EnableSpectator = False
- 2017-07-26 01:51:41.636 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-26 01:51:41.636 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-26 01:51:41.636 - Thread: 1 -> MaxGridSize = 50000
- 2017-07-26 01:51:41.636 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-07-26 01:51:41.636 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-26 01:51:41.636 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-26 01:51:41.636 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-07-26 01:51:41.636 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-07-26 01:51:41.636 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-07-26 01:51:41.636 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-26 01:51:41.636 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-26 01:51:41.636 - Thread: 1 -> ClientCanSave = False
- 2017-07-26 01:51:41.636 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-26 01:51:41.636 - Thread: 1 -> PermanentDeath = False
- 2017-07-26 01:51:41.636 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> EnableScripts = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-26 01:51:41.636 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-07-26 01:51:41.636 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-26 01:51:41.636 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-26 01:51:41.636 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> ViewDistance = 15000
- 2017-07-26 01:51:41.636 - Thread: 1 -> Voxel destruction = True
- 2017-07-26 01:51:41.636 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-26 01:51:41.636 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-26 01:51:41.636 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-26 01:51:41.715 - Thread: 1 -> Session loaded
- 2017-07-26 01:51:41.715 - Thread: 1 -> RunLoadingAction - END
- 2017-07-26 01:51:41.715 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-26 01:51:41.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-26 01:51:41.716 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-26 01:51:41.717 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-26 01:51:41.717 - Thread: 1 -> Updating continues.
- 2017-07-26 01:51:41.732 - Thread: 1 -> GC Memory: 3,708,705,656 B
- 2017-07-26 01:52:03.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:52:03.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:52:05.472 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:52:05.475 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:52:05.478 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:52:05.480 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:52:05.483 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:52:05.486 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:52:11.743 - Thread: 1 -> GC Memory: 6,857,709,832 B
- 2017-07-26 01:52:34.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:52:34.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:52:41.756 - Thread: 1 -> GC Memory: 6,859,918,432 B
- 2017-07-26 01:53:11.764 - Thread: 1 -> GC Memory: 6,862,027,408 B
- 2017-07-26 01:53:41.768 - Thread: 1 -> GC Memory: 3,504,331,952 B
- 2017-07-26 01:54:11.779 - Thread: 1 -> GC Memory: 3,510,698,256 B
- 2017-07-26 01:54:21.106 - Thread: 1 -> MyGuiScreenChat.ctor START
- 2017-07-26 01:54:21.106 - Thread: 1 -> MyGuiScreenChat.ctor END
- 2017-07-26 01:54:22.895 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:54:22.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:54:22.945 - Thread: 1 -> MyGuiScreenChat.ctor START
- 2017-07-26 01:54:22.945 - Thread: 1 -> MyGuiScreenChat.ctor END
- 2017-07-26 01:54:23.447 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:54:23.448 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:54:23.765 - Thread: 1 -> MyGuiScreenChat.ctor START
- 2017-07-26 01:54:23.765 - Thread: 1 -> MyGuiScreenChat.ctor END
- 2017-07-26 01:54:24.619 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:54:24.620 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:54:37.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:54:37.439 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:54:41.794 - Thread: 1 -> GC Memory: 3,508,613,704 B
- 2017-07-26 01:54:42.745 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:54:44.091 - Thread: 33 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:54:52.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:54:52.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:54:54.361 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:54:54.362 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:54:56.035 - Thread: 1 -> Updating continues.
- 2017-07-26 01:54:56.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:54:56.269 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:55:04.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:55:04.470 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:55:07.616 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:55:07.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:55:07.618 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:55:07.955 - Thread: 4 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:55:08.923 - Thread: 1 -> Updating continues.
- 2017-07-26 01:55:09.156 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:55:09.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:55:11.804 - Thread: 1 -> GC Memory: 3,504,378,176 B
- 2017-07-26 01:55:12.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:55:12.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:55:41.814 - Thread: 1 -> GC Memory: 3,505,967,344 B
- 2017-07-26 01:55:42.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:55:42.931 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:55:49.407 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:55:49.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:55:54.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:55:54.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:00.085 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:56:00.454 - Thread: 1 -> Updating continues.
- 2017-07-26 01:56:00.462 - Thread: 26 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:56:00.687 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:00.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:01.123 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:56:01.410 - Thread: 26 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:56:01.524 - Thread: 1 -> Updating continues.
- 2017-07-26 01:56:01.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:01.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:02.512 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:56:02.840 - Thread: 23 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:56:27.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:27.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:29.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:29.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:36.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:36.587 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:39.668 - Thread: 1 -> Saving world - START
- 2017-07-26 01:56:39.668 - Thread: 1 -> Making world state snapshot.
- 2017-07-26 01:56:39.668 - Thread: 1 -> Before snapshot.: GC Memory: 3,509,264,776 B
- 2017-07-26 01:56:40.057 - Thread: 1 -> After snapshot.: GC Memory: 3,525,974,112 B
- 2017-07-26 01:56:40.057 - Thread: 1 -> Directory cleanup: GC Memory: 3,525,974,112 B
- 2017-07-26 01:56:40.057 - Thread: 1 -> Saving world - END
- 2017-07-26 01:56:40.058 - Thread: 9 -> Session snapshot save - START
- 2017-07-26 01:56:40.059 - Thread: 9 -> Checking file access for files in target dir.
- 2017-07-26 01:56:40.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:40.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:40.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:40.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:40.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:40.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:40.194 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-26 01:56:40.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:40.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:41.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-26 01:56:41.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-26 01:56:41.225 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-26 01:56:41.225 - Thread: 1 -> MySession::Unload START
- 2017-07-26 01:56:44.101 - Thread: 9 -> Session snapshot save - END
- 2017-07-26 01:56:44.101 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-26 01:56:44.101 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-26 01:56:44.101 - Thread: 1 -> IsServer: True
- 2017-07-26 01:56:44.304 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-26 01:56:44.305 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-26 01:56:44.348 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-26 01:56:46.110 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-26 01:56:46.111 - Thread: 1 -> Network readers disposed
- 2017-07-26 01:56:46.111 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-26 01:56:46.232 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-26 01:56:46.232 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-26 01:56:47.008 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:56:47.008 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-26 01:56:47.008 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-26 01:56:47.021 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-26 01:56:47.021 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-26 01:56:47.077 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-26 01:56:47.080 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-26 01:56:48.595 - Thread: 1 -> MySession::Unload END
- 2017-07-26 01:56:49.122 - Thread: 22 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:56:51.864 - Thread: 1 -> LoadSession() - Start
- 2017-07-26 01:56:51.864 - Thread: 1 -> C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
- 2017-07-26 01:56:52.135 - Thread: 9 -> Downloading world mods - START
- 2017-07-26 01:56:52.135 - Thread: 9 -> MySteamWorkshop.GetItemsBlocking: getting 3 items
- 2017-07-26 01:56:52.135 - Thread: 9 -> Querying details of file 454075333
- 2017-07-26 01:56:52.136 - Thread: 9 -> Querying details of file 792841373
- 2017-07-26 01:56:52.136 - Thread: 9 -> Querying details of file 958691239
- 2017-07-26 01:56:52.704 - Thread: 1 -> Obtained details: Id=454075333; Result=OK; ugcHandle=90478291041773828; title='Female Armor "Tungsten" [DX11]'; tags='mod,character'
- 2017-07-26 01:56:52.738 - Thread: 1 -> Obtained details: Id=792841373; Result=OK; ugcHandle=366309245419434431; title='StarsAndGalaxiesDX11'; tags='mod,skybox'
- 2017-07-26 01:56:52.838 - Thread: 1 -> Obtained details: Id=958691239; Result=OK; ugcHandle=852719494097593996; title='KRH Basic Explorer v3 Respawn Mod'; tags='mod,respawn ship'
- 2017-07-26 01:56:53.340 - Thread: 10 -> Up to date mod: Id = 792841373, title = 'StarsAndGalaxiesDX11'
- 2017-07-26 01:56:53.340 - Thread: 9 -> Up to date mod: Id = 454075333, title = 'Female Armor "Tungsten" [DX11]'
- 2017-07-26 01:56:53.775 - Thread: 10 -> Up to date mod: Id = 958691239, title = 'KRH Basic Explorer v3 Respawn Mod'
- 2017-07-26 01:56:53.775 - Thread: 9 -> Mod download time: 0.94 seconds
- 2017-07-26 01:56:53.775 - Thread: 9 -> Downloading world mods - END
- 2017-07-26 01:56:53.792 - Thread: 1 -> LoadSession() - End
- 2017-07-26 01:56:53.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:53.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:53.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:56:53.810 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-26 01:56:53.811 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-26 01:56:54.227 - Thread: 1 -> RunLoadingAction - START
- 2017-07-26 01:56:54.227 - Thread: 1 -> Loading session: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
- 2017-07-26 01:57:13.817 - Thread: 1 -> GC Memory: 2,569,778,704 B
- 2017-07-26 01:57:13.823 - Thread: 1 -> Process Memory: 10,895,822,848 B
- 2017-07-26 01:57:13.826 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-26 01:57:13.841 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-26 01:57:13.841 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-26 01:57:13.841 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-26 01:57:13.844 - Thread: 1 -> f9f35d2bfc34f3c6d3091b0bcdf10a6acc7d00af
- 2017-07-26 01:57:13.983 - Thread: 1 -> Loading scenarios
- 2017-07-26 01:57:13.983 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-26 01:57:13.991 - Thread: 1 -> Loading voxel material definitions
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading voxel material definitions
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading transparent material properties
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading grid creators
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading stat definitions
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading sound categories
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading ship sound groups
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading ship sound groups
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading resource distribution groups
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading pirate antennas
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading physical material properties
- 2017-07-26 01:57:13.992 - Thread: 1 -> Loading physical items
- 2017-07-26 01:57:13.993 - Thread: 1 -> Loading LCD texture categories
- 2017-07-26 01:57:14.011 - Thread: 1 -> Loading physical items
- 2017-07-26 01:57:14.011 - Thread: 1 -> Loading event definitions
- 2017-07-26 01:57:14.011 - Thread: 1 -> Loading gas property definitions
- 2017-07-26 01:57:14.011 - Thread: 1 -> Loading flare definitions
- 2017-07-26 01:57:14.011 - Thread: 1 -> Loading factions
- 2017-07-26 01:57:14.011 - Thread: 1 -> Loading environment items entries
- 2017-07-26 01:57:14.011 - Thread: 1 -> Loading component containers
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading entity components
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading emissive color definitions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading emissive color default states
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading edges
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading drone behaviors
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading decal global definitions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading decal definitions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading environment items entries
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading debris
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading curve definitions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading block positions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading container types
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading configuration
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading components
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading character definitions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading character definitions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading agent definitions
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading blueprints
- 2017-07-26 01:57:14.012 - Thread: 1 -> Loading blueprint classes
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading blueprint class entries
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading category classes
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:57:14.013 - Thread: 1 -> Loading animations
- 2017-07-26 01:57:14.014 - Thread: 1 -> Loading animations
- 2017-07-26 01:57:14.014 - Thread: 1 -> Loading ammo definitions
- 2017-07-26 01:57:14.014 - Thread: 1 -> Loading ammo magazines
- 2017-07-26 01:57:14.014 - Thread: 1 -> Loading behaviors
- 2017-07-26 01:57:14.014 - Thread: 1 -> Loading weapon definitions
- 2017-07-26 01:57:14.015 - Thread: 1 -> Loading environment item definitions
- 2017-07-26 01:57:14.015 - Thread: 1 -> Loading particle effect definitions
- 2017-07-26 01:57:14.032 - Thread: 1 -> Loading physical material properties
- 2017-07-26 01:57:14.033 - Thread: 1 -> Loading environment items definitions
- 2017-07-26 01:57:14.034 - Thread: 1 -> Loading environment items definitions
- 2017-07-26 01:57:14.034 - Thread: 1 -> Audio effects definitions
- 2017-07-26 01:57:14.035 - Thread: 1 -> Loading cube blocks
- 2017-07-26 01:57:14.067 - Thread: 1 -> Created block definitions
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-07-26 01:57:14.078 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-07-26 01:57:14.079 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-26 01:57:14.080 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
- 2017-07-26 01:57:14.081 - Thread: 1 -> Loading prefab: J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
- 2017-07-26 01:57:14.083 - Thread: 1 -> Loading spawn groups
- 2017-07-26 01:57:14.083 - Thread: 1 -> Loading respawn ships
- 2017-07-26 01:57:14.084 - Thread: 1 -> List of used mods (3) - START
- 2017-07-26 01:57:14.085 - Thread: 1 -> Id = 958691239, Filename = '958691239.sbm', Name = 'KRH Basic Explorer v3 Respawn Mod'
- 2017-07-26 01:57:14.085 - Thread: 1 -> Id = 454075333, Filename = '454075333.sbm', Name = 'Female Armor "Tungsten" [DX11]'
- 2017-07-26 01:57:14.085 - Thread: 1 -> Id = 792841373, Filename = '792841373.sbm', Name = 'StarsAndGalaxiesDX11'
- 2017-07-26 01:57:14.085 - Thread: 1 -> List of used mods - END
- 2017-07-26 01:57:14.093 - Thread: 1 -> Loading prefab: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Mods\958691239.sbm\Data\Prefabs\KRH-Basic-Explorer-3.sbc
- 2017-07-26 01:57:14.095 - Thread: 1 -> Loading respawn ships
- 2017-07-26 01:57:14.166 - Thread: 1 -> Loading entity components
- 2017-07-26 01:57:14.166 - Thread: 1 -> Loading component containers
- 2017-07-26 01:57:14.166 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:57:14.188 - Thread: 1 -> Loading character definitions
- 2017-07-26 01:57:14.207 - Thread: 1 -> Loading animations
- 2017-07-26 01:57:15.105 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-26 01:57:15.109 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-26 01:57:15.109 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-26 01:57:15.164 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-26 01:57:15.224 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-26 01:57:15.227 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-26 01:57:15.227 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:57:15.235 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6415.23828, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:57:15.236 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:57:15.236 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:57:15.237 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6415.23830, Culture=neutral, PublicKeyToken=null
- 2017-07-26 01:57:15.253 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-26 01:57:15.254 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-26 01:57:15.256 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-26 01:57:15.257 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-26 01:57:15.257 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-26 01:57:15.257 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-26 01:57:15.265 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-26 01:57:15.265 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-26 01:57:15.265 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-26 01:57:15.268 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-26 01:57:15.269 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-26 01:57:15.269 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-481732255d19000 storage?:False
- 2017-07-26 01:57:15.270 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Titan-481732255d19000.vx2'
- 2017-07-26 01:57:15.278 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-790680961d19000 storage?:False
- 2017-07-26 01:57:15.278 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Moon-790680961d19000.vx2'
- 2017-07-26 01:57:15.526 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-532745135d120000 storage?:False
- 2017-07-26 01:57:15.526 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Alien-532745135d120000.vx2'
- 2017-07-26 01:57:15.803 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-440180431d120000-0 storage?:False
- 2017-07-26 01:57:15.803 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\EarthLike-440180431d120000-0.vx2'
- 2017-07-26 01:57:17.418 - Thread: 9 -> Info: Planet generator name: Titan
- 2017-07-26 01:57:17.419 - Thread: 9 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-481732255d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:57:17.681 - Thread: 12 -> Info: Planet generator name: Moon
- 2017-07-26 01:57:17.682 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-790680961d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:57:18.444 - Thread: 10 -> Info: Planet generator name: Alien
- 2017-07-26 01:57:18.445 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-532745135d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:57:18.797 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1369131746d120000 storage?:False
- 2017-07-26 01:57:18.798 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Mars-1369131746d120000.vx2'
- 2017-07-26 01:57:18.800 - Thread: 11 -> Info: Planet generator name: EarthLike
- 2017-07-26 01:57:18.801 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-440180431d120000-0
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:57:19.696 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-1439720316d19000 storage?:False
- 2017-07-26 01:57:19.697 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\Europa-1439720316d19000.vx2'
- 2017-07-26 01:57:21.010 - Thread: 10 -> Info: Planet generator name: Mars
- 2017-07-26 01:57:21.011 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-1369131746d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:57:21.888 - Thread: 12 -> Info: Planet generator name: Europa
- 2017-07-26 01:57:21.889 - Thread: 12 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-1439720316d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-26 01:57:23.408 - Thread: 1 -> Clusters reordered
- 2017-07-26 01:57:23.792 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-07-26 01:57:23.794 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-26 01:57:23.795 - Thread: 1 -> Name = Easy Start Mars 2017-07-25 21:01
- 2017-07-26 01:57:23.795 - Thread: 1 -> Description = test
- 2017-07-26 01:57:23.795 - Thread: 1 -> GameDateTime = 01/01/2081 04:44:15
- 2017-07-26 01:57:23.795 - Thread: 1 -> Password =
- 2017-07-26 01:57:23.795 - Thread: 1 -> CurrentPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01
- 2017-07-26 01:57:23.795 - Thread: 1 -> WorkshopId =
- 2017-07-26 01:57:23.795 - Thread: 1 -> CameraController = MyCockpit {11884AD919C9776} Flight Seat
- 2017-07-26 01:57:23.795 - Thread: 1 -> ThumbPath = C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\Saves\76561198031086704\Easy Start Mars 2017-07-25 21-01\thumb.jpg
- 2017-07-26 01:57:23.795 - Thread: 1 -> Settings:
- 2017-07-26 01:57:23.796 - Thread: 1 -> GameMode = Survival
- 2017-07-26 01:57:23.796 - Thread: 1 -> MaxPlayers = 4
- 2017-07-26 01:57:23.796 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-07-26 01:57:23.796 - Thread: 1 -> AutoHealing = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> ThrusterDamage = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> EnableSpectator = False
- 2017-07-26 01:57:23.796 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-26 01:57:23.796 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-26 01:57:23.796 - Thread: 1 -> MaxGridSize = 50000
- 2017-07-26 01:57:23.796 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-07-26 01:57:23.796 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-26 01:57:23.796 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-26 01:57:23.796 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-07-26 01:57:23.796 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-07-26 01:57:23.796 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-07-26 01:57:23.796 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-26 01:57:23.796 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-26 01:57:23.796 - Thread: 1 -> ClientCanSave = False
- 2017-07-26 01:57:23.796 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-26 01:57:23.796 - Thread: 1 -> PermanentDeath = False
- 2017-07-26 01:57:23.796 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> EnableScripts = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-26 01:57:23.796 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-07-26 01:57:23.796 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-26 01:57:23.796 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-26 01:57:23.796 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> ViewDistance = 15000
- 2017-07-26 01:57:23.796 - Thread: 1 -> Voxel destruction = True
- 2017-07-26 01:57:23.796 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-26 01:57:23.796 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-26 01:57:23.796 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-26 01:57:23.874 - Thread: 1 -> Session loaded
- 2017-07-26 01:57:23.874 - Thread: 1 -> RunLoadingAction - END
- 2017-07-26 01:57:23.874 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-26 01:57:23.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-26 01:57:23.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-26 01:57:23.876 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-26 01:57:23.876 - Thread: 1 -> Updating continues.
- 2017-07-26 01:57:23.877 - Thread: 1 -> GC Memory: 3,940,690,784 B
- 2017-07-26 01:57:44.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:57:44.628 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:57:46.916 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:57:46.918 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:57:46.929 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:57:46.933 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:57:46.935 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:57:46.938 - Thread: 1 -> Loading voxel storage from file 'J:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-26 01:57:53.894 - Thread: 1 -> GC Memory: 7,085,516,336 B
- 2017-07-26 01:58:23.778 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:58:24.958 - Thread: 34 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:58:31.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:31.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:35.911 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:35.912 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:36.716 - Thread: 1 -> Updating continues.
- 2017-07-26 01:58:36.722 - Thread: 1 -> GC Memory: 7,085,784,768 B
- 2017-07-26 01:58:36.949 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:36.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:37.920 - Thread: 1 -> Updating stopped.
- 2017-07-26 01:58:38.483 - Thread: 34 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:58:40.382 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:40.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:40.383 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:40.384 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-26 01:58:40.385 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:40.386 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:41.543 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-26 01:58:41.543 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-26 01:58:41.544 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-26 01:58:41.545 - Thread: 1 -> MySession::Unload START
- 2017-07-26 01:58:41.545 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-26 01:58:41.545 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-26 01:58:41.545 - Thread: 1 -> IsServer: True
- 2017-07-26 01:58:41.546 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-26 01:58:41.548 - Thread: 1 -> Path: C:\Users\Krista HL Kenneth\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-26 01:58:41.604 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-26 01:58:43.399 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-26 01:58:43.400 - Thread: 1 -> Network readers disposed
- 2017-07-26 01:58:43.400 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-26 01:58:43.496 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-26 01:58:43.496 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-26 01:58:44.253 - Thread: 1 -> Loading sound definitions
- 2017-07-26 01:58:44.254 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-26 01:58:44.254 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-26 01:58:44.267 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-26 01:58:44.267 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-26 01:58:44.325 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-26 01:58:44.328 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-26 01:58:45.978 - Thread: 1 -> MySession::Unload END
- 2017-07-26 01:58:46.274 - Thread: 20 -> Error while downloading news: System.InvalidOperationException: There is an error in XML document (1, 1). ---> System.Xml.XmlException: '', hexadecimal value 0x1F, is an invalid character. Line 1, position 1.
- at System.Xml.XmlTextReaderImpl.Throw(Exception e)
- at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos)
- at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
- at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
- at System.Xml.XmlReader.MoveToContent()
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1076_News()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at System.Xml.Serialization.XmlSerializer.Deserialize(TextReader textReader)
- at Sandbox.Game.Screens.Helpers.MyGuiControlNews.DownloadNewsAsync()
- 2017-07-26 01:58:51.722 - Thread: 1 -> Application closed by user
- 2017-07-26 01:58:51.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:51.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:51.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:51.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:51.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-26 01:58:51.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-26 01:58:51.742 - Thread: 1 -> Exiting..
- 2017-07-26 01:58:51.744 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-07-26 01:58:51.949 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-26 01:58:51.961 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-26 01:58:51.961 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-07-26 01:58:54.042 - Thread: 1 -> Steam closed
- 2017-07-26 01:58:54.071 - Thread: 1 -> Log Closed
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement