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- The abyssan/undead faction can be divided into 3 flavours, by the general. Cassyva could be flavoured as a swamp/poison fog type of creature, with creep tiles being the main focus here. Lilithe is obviosuly a good fit for a Necromancer as she can raise skeletons (i.e. wraithlings) and her driving force is death (deathwatch, sacrifices etc). Maehv is more of a cthulu/chaos/demonic entity as she transforms one type of being into horror and fear beings (her bbs and abomination spell). Alternatively or additionally fungii might be considered as they thrive on decay.
- (search for "*" to find groups)
- *Generals:
- Cassyva Soulreaper
- Lilithe Blightchaser
- Maehv Skinsolder
- *Minions:
- Abyssal Crawler Living Swamp / Corruptor (corrupts ground into poisonous swamp) / Poison Cloud
- Abyssal Juggernaut Mucksoul / Swamp Entity / Mudglob
- Abyssal Tormentor Resonator (resonance cascade effect)
- Arcane Devourer Regurgitator (spits out another thing gor 1 mana)
- Black Solus Skeletal Construct (a pillar/moster made out of bones, every time you summon a skeleton it grows in power)
- Blood Baronette Calcinic Multiplier (calcium is good for the bones ^^)
- Blood Siren Shrieking Wight (a horrible shriek that strikes fear into enemies)
- Bloodtide Priestess Crypt Keeper (skeletons are stored in crpyts)
- Bonecrusher Swarmling (the swarm becoes stronger the more time oyu summon it)
- Bound Tormentor Cursed Mirror / Soul Stealer (self explanatory)
- Cacophynos Bloated Horror (a monster bloated from corruption, ready to explode upon death)
- Carrion Collector Soul Channeler / Endless Soul / Soul Collector (reaps souls for the master making things cheaper)
- Chittering Tiller Swamp Syren (lures enemies forward with her song)
- Darkspine Elemental Depth Dweller (deepends the swamp, making it hit harder)
- Death Knell Lich (it's a mage/arcanyst, it's undead)
- Deepfire Devourer Soul Eater (eats the souls of sourrounding minions, becoming stornger)
- Desolator Ethereal Bat / Spectral Vampire (since it transfers hp, vampirism is a good fit)
- Furiosa Bone Mother (takes care of her brood)
- Gate to the Undervault Rift Gate (because rift is in the lore)
- Gibbet Zombie (turns victims into zombies)
- Gloomchaser Skeletal Knight (comes with a free skeletal squire)
- Gor Tormented Soul / Mindless Apparition (due to a tormented mind or just being mindless it is a good fit for a non controlable battle pet)
- Grandmaster Variax Lich King (royaly screws the opponents)
- Hexclaw Cursed Sacrifice / Curse Currator (gives the enemy a curce, hitting them each turn)
- Horror Burster Spore Carrier (carries a spore that releases upon death)
- Klaxon Bubbling Cauldron / Mud Spire (releases a torrent of swamp everywhere upon death)
- Moonrider Rift Mage / Rift Seeker (makes small rifts through which reinforcements arrive)
- Nekomata Soul Linker / Death Wailer (calls forth friends upon death with it's dying breath/wail)
- Night Fiend Igniter (ignites vapours that arise from the swamplands)
- Nightmare Operant Mechanical Skeleton (because it calls a mechazor)
- Nightshroud Vampiric Mage (steals health and is an arcanyst)
- Nightsorrow Assassin Soul Searcher (searches through your soul to judge if you are a worthy opponent)
- Nocturne Vapour Shaper / Living Swamp (makes monsters out of swamp gasses)
- Ooz Oozing Fungus (oozes mud and decay)
- Phantasm Soul Watcher (watches what the enemy is doing, giving souls to its master)
- Reaper of the Nine Moons Trapped Soul (it's a soul trapped in the minion body, upon death it is given release)
- Shadow Sister Kelaino Succubus (not really a vampire but close enough for goverment work)
- Shadow Watcher Gatherer of the Dead / Soul Carrier / The Boatman (gathers dead souls and the boatman is a reference to the greek myth of the Styx Boatman)
- Shadowdancer Vampiric Gazer (it watches for death and it is a vampire)
- Skullprophet Diseased Carrion (makes the opponent general sick)
- Spectral Revenant Bone Dragon (wow such original much effort)
- Stygian Observer Well of Souls / Soulstorm (a buncha souls everywhere)
- Underlord Xor'Xuul Riftmaster (uses the rift to multiply the dead)
- Void Talon Waiting Gargoyle (it's a statue at first, then it becomes a monster)
- Vorpal Reaver Bone Giant (explodes into normal skeletons)
- Xerroloth Rift Conjurer (conjures reinforcements from the rift)
- *Spells:
- Abhorrent Unbirth
- Aphotic Drain
- Betrayal
- Blood Echoes
- Breath Of The Unborn
- Choking Tendrils
- Consuming Rebirth
- Corporeal Cadence
- Daemonic Lure
- Dark Seed
- Dark Transformation
- Darkfire Sacrifice
- Deathfire Crescendo
- Deathmark
- Demonic Conversion
- Doom
- Echoing Shriek
- Grasp of Agony
- Horrific Visage
- Infest
- Inkhorn Gaze
- Inkling Surge
- Lurking Fear
- Munch
- Necrotic Sphere
- Nether Summoning
- Nethermeld
- Obliterate
- Painful Pluck
- Punish
- Rite Of The Undervault
- Ritual Banishing
- Shadow Nova
- Shadow Reflection
- Shadowstalk
- Soulshatter Pact
- Sphere of Darkness
- Unfathomable Rite
- Unleash the Evil
- Vellumscry
- Void Pulse
- Void Steal
- Wraithling Fury
- Wraithling Swarm
- Yielding Depths
- *Artifacts:
- Furor Chakram
- Ghost Azalea
- Horn of the Forsaken
- Mindlathe
- Soul Grimwar
- Spectral Blade
- The Releaser
- Wraithcrown
- *Tokens:
- Abomination
- Fiend
- Horror
- Husk
- Void Relic
- Watchful Sentinel
- Wraithling
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