GraceCB

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Nov 3rd, 2021
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  1. Overview:
  2. This is a perk pack inspired by Disco Elysium, and it's thought cabinet in particular.
  3. If you like RPGs and haven't played Disco Elysium yet, you should. It's one of the best games ever made, and it's such a breath of fresh air with the state of the video game industry right now.
  4.  
  5. Features:
  6. If you're not familiar with Disco Elysium and it's thought cabinet, here's an overview:
  7. [spoiler]
  8. In DE, by coming across a certain item, saying enough dialog options of a particular flavor, or learning about a revelatory new piece of information, the player is presented with the option to "internalize" a thought, which grants stat changes during the period of time when it is internalizing. Some of these stat changes are buffs, some are debuffs. To completely internalize a skill, you must select it for inclusion in your "thought cabinet", which has limited slots, then gain enough xp while the thought is active to complete it's internalization. Upon doing so, the player is presented with the "answer" to the thought, which generally provides a substantial benefit or buff of some kind. Some of these thoughts have conclusions, which function the same way, providing another function once the player has hit an additional xp threshold after the thought is internalized.
  9. [/spoiler]
  10. The thought cabinet vernacular is a little different than traditional perk text; It consists of some flavor text, followed by a couple lines detailing each effect and making a comment about them one way or another. That format will be maintained here, as I feel it's a great place for writing and tone to shine.
  11.  
  12. Many perks available will *debuff* you for a period of time, until you can choose to internalize a thought's "answer" or discard the perk entirely.
  13.  
  14. None of the political thoughts will be included here, and any discussion of politics in the posts will be promptly removed. I don't want this to be the place for that, and I don't want to moderate discussions on that topic. This extends to economic topics as well.
  15.  
  16. Perks:
  17. Unlike my other perk mods, there are actually some custom icons in here! Credit to ItsMeJesusHChrist of Consistent Pip Boy Icons for the excellent upscaled source icons that I used in composing the new ones. New perk icons are 512 x 512. They look a little different than the other ones, cause I can't figure out how to get the icon into the alpha channel or whatever I'm supposed to do.
  18.  
  19. Who Killed The World? (Trait)
  20. It wasn't the animals; it wasn't the robots; You know who killed the world.
  21. +25% damage against humans
  22. -35% damage to non-humans
  23.  
  24. Capitalist (Trait)
  25. Req: Barter skill tagged, Luck 6+
  26. You know how to make your money worth it's weight. For each 1000 caps you hold above 3000, you have increasingly reduced purchase prices, up to a maximum of -17%. However, while you have less than 3000 caps, your buy price is increased.
  27.  
  28. What Are You, Stupid? (Trait)
  29. Req: INT 6+, PER 8+
  30. You're so smart. Nobody has ever been smarter than you. Literally the pinnacle of humanity right here.
  31. +Crit chance against targets stupider than you.
  32. -Crit chance against targets smarter than you.
  33.  
  34. Bad Influence (Trait)
  35. Req: CHA 4-, INT 8-, Evil or Very Evil karma
  36. You really bring out people's vulnerabilities. When you're loaded up (9+ alcoholic drinks) and rolling with at least one companion, your chems and meds last 20% longer, but you deal double damage to any teammates that wander into your line of fire.
  37.  
  38. Patriot (Trait)
  39. Req: INT 7-
  40. Echoing through the desolate wastelands, the voice of true authority still speaks.
  41. -Damage against Enclave.
  42. +Charisma bonus while Intelligence is below 4.
  43.  
  44. I Don't Believe In Luck (Trait)
  45. You've always been beset by misfortune; good thing you don't believe in Luck.
  46. -Crit chance has been reduced to 0.
  47.  
  48. Card Counter (Requires I Don't Believe In Luck)
  49. Req: PER 7+, INT 6+, lvl 12
  50. All it takes is a keen eye and the discretion to not call attention to yourself.
  51. +Better results while gambling
  52.  
  53. Architect (Trait)
  54. Look at all those glorious buildings, left to ruin and decay, buried in the dessicated husk of humanity.
  55. +2 Perception while indoors.
  56. -2 Perception while outdoors.
  57.  
  58. Blood Bag
  59. Req: END 7+, Survival 25+, lvl 2
  60. You're a universal donor! Not that you'd ever give any of it away.
  61. +5 Survival and +8 Medicine while holding more than 8 blood bags.
  62.  
  63. The Game Was Rigged From The Start (Trait)
  64. Your 18-karat run of bad luck isn't quite over. You still have that asshole in the flashy suit to contend with.
  65. -Enemies gain +50% crit chance.
  66.  
  67. You're Holding All The Cards (Requires The Game Was Rigged From The Start)
  68. Req: Have the Platinum Chip
  69. But now the chips have come in, and you're a winner! You retrieved the Platinum Chip and took back your own destiny.
  70. +50% crit chance.
  71.  
  72. Prohibition
  73. Req: INT 7-, PER 8-. lvl 8
  74. They're still out there. Looking for booze... Your booze. Well, the only way they'll take it is from your cold, dead hands!
  75. Your human enemies gain +20% crit chance while you hold any alcoholic drinks, but you gain +5 Sneak/+1 Perception/+5 Sneak and +1 Luck while you hold 4/8/12 alcoholic drinks.
  76.  
  77. Doom Spiral (Trait)
  78. Req: INT 7-, PER 8-
  79. Oh no! This is the start of it all! The final collapse!
  80. -Increasing penalties as your health gets lower. This may be fatal!
  81. +All chem duration is increased by 40%.
  82.  
  83. Physical Instrument (Trait)
  84. Req: END 7+, STR 8+, CHA 5-
  85. You solve your problems with the most reliable tool; your own flesh. Things will be easier to straighten out once everyone else is unconscious or dead.
  86. -3 Charisma.
  87. +5 Unarmed damage every 5 levels.
  88.  
  89. Desert Rose (Trait)
  90. Req:
  91. You're a beautiful soul, in a desolate place.
  92. -1 Endurance.
  93. +1 Charisma while your health is above 50%.
  94.  
  95. Empath (Trait)
  96. Req: END 4+, AGI 4+, CHA 6+
  97. All it takes is a little time, and you come to truly understand those around you.
  98. +1 Charisma at level 15
  99. +1 Charisma at level 25
  100.  
  101. Bankrupt
  102. Req: Barter is tagged skill, Luck 3-
  103. People go easy on you when you're broke. Maybe it's manipulation, or maybe they just feel bad for you. Your buying prices are reduced substantially while you have low amounts of money, but once your bag of caps begins to refill, they start to expect you to pay more and more, in return for their previous generosity,
  104.  
  105. Boiadero
  106. Req: CHA 5+, Survival 35+, END 3+, lvl 10
  107. Smoking, Courier. It will take a lot of tobacco-smoking for you to become a *boiadeiro*.
  108. In these wild, uncultured times, with a gun in one hand and two lit, unfiltered cigarettes in the other, you make your own rules.
  109. +5 Crit Chance while holding 10+ individual cigarettes.
  110. +5 Speech while holding 8+ cigarette packs.
  111. +1 Charisma while holding 5+ cigarette cartons.
  112.  
  113. Law-Jaw
  114. Req: Guns 45+, Int 4-, have been shot by Benny
  115. Every time you say “I am the law“ - and you say it *a lot*, it's basically *hello* for you - your jaw does this *weird thing*. It sort of shifts sideways, hanging off your face at a jaunty angle, while the word *law* sounds oddly guttural and low. It's... strange. Maybe it's a side effect of getting shot in the head by ol' Benny, but it sure helps with intimidation.
  116. -15 Speech
  117. +5% improved prices while at Good Karma
  118. +10% improved prices while at Very Good Karma
  119.  
  120. (Inexplicable) Feminist Agenda
  121. Req: Male only, no Confirmed Bachelor or Lady Killer, CHA 4+, INT 5+, PER 6+, lvl 6
  122. Something stirs within in you - something *interdisciplinary*. Is it a newly formed reaction to getting your head ventilated by a dashing rogue, or something you've always had? One thing is for sure: you're not a *mild* feminist. You're ready to let loose, on each and every member of the un-fairer sex!
  123. +Women appreciate your attitude. +5 Speech and Barter when speaking to women.
  124. +5% damage against men.
  125.  
  126. Trembling in Titanium (Trait)
  127. Req: END 4+
  128. Just look at those glorious, gleaming metal shells covering those dashing Power Armored soldiers! Just thinking about being enclosed in that tight titanium, close around your whole body, makes you feel unsafe in comparison.
  129. You've become obsessed with finding and wearing Power Armor:
  130. +20% lower chance of setting off mines.
  131. +10% reduction in limb damage.
  132. +20% XP.
  133. +10% carry weight.
  134. +20% equip speed.
  135. However, while you aren't encased in tough titanium, you suffer a penalty to each of those stats, and an additional 20% reduction in AP regeneration speed.
  136.  
  137. Fatalist
  138. Req: INT 9-, Luck 8-, END 7-, STR 7-, lvl 2
  139. Just face it. It's all fucked. You, the world, the people, the animals. All of it. Humanity burned it all, and for nothing. And you're a monster just like the rest of them. You deserve to die.
  140. -25% aid item duration.
  141. -50% natural healing rate.
  142. While below 10% health:
  143. -Increased chance to set off mines.
  144. -25 Medicine and Survival.
  145. +No limb damage.
  146. +2 skill points.
  147. +x2 AP regen.
  148. +7 Luck.
  149.  
  150. Freeze!
  151. Req: PER 5+, lvl 2
  152. Hands in the air! Keep 'em there! Don't move a muscle! One wrong move, and I'll blow you away, punk!
  153. -25% accuracy outside of V.A.T.S.
  154. +25% accuracy in V.A.T.S.
  155.  
  156. Rigorous Self Critique
  157. Req: Evil or Very Evil, lvl 8
  158. Your hands may not be clean, but with lots of soap and a change in behavior, you can wash away your past to start anew.
  159. +1 Luck and -10% buy prices while at Good karma.
  160. +2 Luck and -20% buy prices while at Very Good karma.
  161. -1 Luck and +10% buy prices while at Bad karma.
  162. -2 Luck and +20% buy prices while at Very Bad karma.
  163.  
  164. Sleepwalker
  165. Req: AGI 4+, END 4+, hardcore mode is on, lvl 2
  166. Left foot, right foot. Left leg, right leg. Once you get going, you can practically sleep on your feet.
  167. +Penalties for the first three stages of sleep deprivation are removed while moving.
  168.  
  169. Contact Courier (Trait)
  170. Req: STR 8+, ENT 7+, INT 7-
  171. You only know one way to solve your problems - with your fists.
  172. +50% damage with Unarmed weapons.
  173. -50% damage with all other weapon types.
  174.  
  175. Spotlight
  176. Req: PER 7+, INT 7+, CHA 8-, lvl 10
  177. Your eyes pierce through people's lies.
  178. -1 Charisma while addressing humans.
  179. +2 Perception while addressing humans.
  180.  
  181. Torque Dork (Trait)
  182. Req: STR 8+
  183. You just can't get enough of that leverage.
  184. +50% damage with Melee Weapons.
  185. -50% damage with all other weapon types.
  186.  
  187. Hip Shooter (Trait)
  188. Req: INT 6-, Luck 3+, PER 5+
  189. Like a true gunslinger, you can fire your weapon from any angle; only you can't seem to aim down the sights worth a damn.
  190. -25% accuracy while aiming down the sights.
  191. +25% accuracy while firing from the hip.
  192.  
  193. Radiant Echo
  194. Req: END 8+, lvl 6
  195. You're positively glowing with charm!
  196. +1 Charisma while above 200 rads.
  197. +2 Charisma while above 400 rads.
  198.  
  199.  
  200. Requirements:
  201. JIP LN, xNVSE, Johnny, the usual stuff
  202.  
  203. Installation:
  204. Regular installation.
  205.  
  206. Patches:
  207. Shouldn't need any patches.
  208.  
  209. Compatibility:
  210. Should be compatible with anything.
  211.  
  212. Limitations:
  213. My writing skill.
  214.  
  215. Bugs:
  216. Centipedes
  217. Beetles
  218. Gnats
  219.  
  220. Questions:
  221. Should I play Disco Elysium?
  222. If you like RPGs, yes. It's one of the best.
  223. Will I be missing information or references if I haven't played it?
  224. No. There's some extra flavor you might pick up on if you've played DE, but the content here is clearly Fallout flavored.
  225.  
  226. Upcoming Versions:
  227.  
  228. Credits:
  229. Disco Elysium for being so good.
  230. David D contributed some perk ideas and description text edits from the original DE though descriptions.
  231.  
  232. Permissions:
  233. Please just credit me if you use any of my stuff.
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