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- <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
- <!-- $Change: 599229 $ (must be within the first 200 characters of the file) -->
- <View xmlns:template = "template.dtd"
- name = "left_portrait"
- view_layout = "stacked"
- h_alignment = "LEFT"
- energy_empty_gfx="PortraitGUI/bar_energy_target/bar_energy_target_00.tga"
- energy_low_gfx="PortraitGUI/bar_energy_target/bar_energy_target_33.tga"
- energy_high_gfx="PortraitGUI/bar_energy_target/bar_energy_target_66.tga"
- energy_full_gfx="PortraitGUI/bar_energy_target/bar_energy_target_100.tga">
- <template:ProgressBar template:name = "ManaBarShort"
- bg_gfx = "PortraitGUI/portraitsbottom/bar_mana_empty.tga"
- fg_gfx = "PortraitGUI/portraitsbottom/bar_mana.tga"
- />
- <template:ProgressBar template:name = "ManaBarLong"
- bg_gfx = "PortraitGUI/portraitsbottom/bar_long_empty.tga"
- fg_gfx = "PortraitGUI/portraitsbottom/bar_mana_long.tga"
- />
- <template:ProgressBar template:name = "StaminaBarShort"
- bg_gfx = "PortraitGUI/portraitsbottom/bar_stamina_empty.tga"
- fg_gfx = "PortraitGUI/portraitsbottom/bar_stamina.tga"
- />
- <template:ProgressBar template:name = "StaminaBarLong"
- bg_gfx = "PortraitGUI/portraitsbottom/bar_long_empty.tga"
- fg_gfx = "PortraitGUI/portraitsbottom/bar_stamina_long.tga"
- />
- <View view_layout="stacked" h_alignment="CENTER" v_alignment="BOTTOM">
- <View view_layout="vertical" h_alignment="CENTER">
- <BuffListView name = "BuffListView"
- h_local_alignment = "CENTER"
- layout_borders = "Rect(15,0,0,0)"
- icon_size = "Point(31,31)"
- icon_spacing = "Point(3,3)"
- full_size_limit = "6"
- max_columns = "10"
- filter = "hostile"/>
- <View view_layout="horizontal" h_local_alignment="CENTER" layout_borders="Rect(0,0,0,-3)">
- <View view_layout="horizontal">
- <BitmapView name = "SkullLeft"
- bitmap_gfx = "PortraitGUI/little_skull.tga"
- view_flags = "WID_IGNORE_WHEN_HIDDEN"/>
- <TextView name = "NameView"
- view_flags = "WID_IGNORE_WHEN_HIDDEN"
- feature_flags = "TVF_RENDER_SHADOW|TVF_RENDER_HALO"
- default_color = "active"
- font = "LARGE"
- layout_borders = "Rect(0,0,0,0)"/>
- <TextView name = "LevelView"
- view_flags = "WID_IGNORE_WHEN_HIDDEN"
- feature_flags = "TVF_RENDER_SHADOW|TVF_RENDER_HALO"
- default_color = "active"
- font = "LARGE"
- layout_borders = "Rect(5,0,0,0)"/>
- <BitmapView name = "LockView"
- bitmap_gfx = "PortraitGUI/lock_white.tga"
- max_size_limit = "Point(25, 25)"
- view_flags = "WID_IGNORE_WHEN_HIDDEN"/>
- <BitmapView name = "SkullRight"
- bitmap_gfx = "PortraitGUI/little_skull.tga"
- view_flags = "WID_IGNORE_WHEN_HIDDEN"/>
- </View>
- </View>
- <View view_layout="stacked">
- <View view_layout="vertical">
- <BitmapView name = "StatBarsContainer"
- view_layout = "vertical"
- layout_borders = "Rect(-6,0,0,6)"
- layout_inner_borders = "Rect(0,14,10,0)"
- interaction_borders = "Rect(15,12,22,0)"
- h_alignment = "RIGHT"
- view_flags = "WID_HANDLE_MOUSE">
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_minion.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_normal.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_miniboss.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_boss.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_group_minion.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_group_normal.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_group_boss.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_raid_minion.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_raid_subnormal.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_raid_normal.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_raid_boss.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_player_right.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_object.tga"/>
- <ProgressBar name = "HealthBar"
- orientation = "right"
- slider_mode = "clip"
- slide_down_time = "0.1"
- slide_up_time = "0.0"
- left_margin = "0"
- right_margin = "0"
- flash_on_reduce = "false"
- bg_gfx = "PortraitGUI/portraitsbottom/bar_health_empty.tga"
- fg_gfx = "PortraitGUI/portraitsbottom/bar_health.tga"
- layout_borders = "Rect(0,10,26,0)"
- label_color = "white"
- />
- <View view_layout="horizontal" layout_borders="Rect(0,2,21,0)">
- <ProgressBar name = "StaminaBar"
- view_flags = "WID_IGNORE_WHEN_HIDDEN"
- orientation = "right"
- slider_mode = "clip"
- slide_down_time = "0.1"
- slide_up_time = "0.0"
- left_margin = "0"
- bg_gfx = ""
- fg_gfx = ""
- label_font = "SMALL"
- label_color = "white"
- />
- <View name="BarSpacer" view_flags="WID_IGNORE_WHEN_HIDDEN" layout_borders="Rect(2,0,0,0)"/>
- <ProgressBar name = "ManaBar"
- view_flags = "WID_IGNORE_WHEN_HIDDEN"
- orientation = "right"
- slider_mode = "clip"
- slide_down_time = "0.1"
- slide_up_time = "0.0"
- left_margin = "0"
- bg_gfx = ""
- fg_gfx = ""
- label_font = "SMALL"
- label_color = "white"
- />
- </View>
- <VLayoutSpacer/>
- </BitmapView>
- </View>
- <BitmapView name = "BossOverlay"
- layout_borders = "Rect(0,0,10,4)">
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_boss_overlay.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_group_boss_overlay.tga"/>
- <nocreate:Bitmap name="PortraitGUI/portraitsbottom/portrait_background_raid_boss_overlay.tga"/>
- </BitmapView>
- </View>
- </View>
- <View name = "TargetContainerView"
- view_layout = "vertical"
- h_alignment = "LEFT"
- layout_borders = "Rect(462,0,0,12)"
- min_size_extend = "Point(300,0)"
- view_flags = "WID_IGNORE_WHEN_HIDDEN">
- <TextView name = "TargetNameView"
- layout_borders = "Rect(22,0,0,0)"
- default_color = "silver"
- font = "LARGE_BOLD"
- default_font = "LARGE_BOLD"
- feature_flags = "TVF_RENDER_SHADOW|TVF_RENDER_HALO"/>
- <BitmapView name = "TargetHealthBarBg"
- view_layout = "stacked"
- bitmap_gfx = "PortraitGUI/portraitsbottom/targettarget_bg.tga">
- <CharStatBar name = "TargetHealthBar"
- stat_type = "health"
- slide_down_time = "0.1"
- slide_up_time = "0.0"
- flash_on_reduce = "false"
- bg_gfx = ""
- fg_gfx = "PortraitGUI/portraitsbottom/targettarget_health.tga"
- flash_gfx = "PortraitGUI/portraitsbottom/targettarget_flash.tga"
- label_color = "white"/>
- </BitmapView>
- </View>
- <BitmapView name="EnergyIcon" layout_borders="Rect(67,0,0,57)" v_local_alignment="BOTTOM"/>
- </View>
- </View>
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