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- 1>------ Build started: Project: UnrealBuildTool, Configuration: Development Any CPU ------
- 1> UnrealBuildTool -> D:\Unreal\Team6_2\Engine\Binaries\DotNET\UnrealBuildTool.exe
- 2>------ Build started: Project: Taxi, Configuration: Development_Editor x64 ------
- 2>C:\Users\Team6-A\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml(2): warning : The element 'Configuration' in namespace 'https://www.unrealengine.com/BuildConfiguration' cannot contain text. List of possible elements expected: 'PS4Platform, CMakefileGenerator, WindowsPlatform, XboxOnePlatform, XcodeProjectFileGenerator, BuildMode, VCMacProjectFileGenerator, LocalExecutor, SNDBS, CLionGenerator, VCProjectFileGenerator, PS4ProjectGenerator, BuildConfiguration, RiderProjectFileGenerator, RemoteMac, SourceFileWorkingSet, HybridExecutor, ModuleConfiguration, QMakefileGenerator, WindowsTargetRules, ProjectFileGenerator, ParallelExecutor, MakefileGenerator, XboxOneProjectGenerator, EddieProjectFileGenerator, VSCodeProjectFileGenerator, CodeLiteGenerator, UEBuildConfiguration, KDevelopGenerator, IOSToolChain' in namespace 'https://www.unrealengine.com/BuildConfiguration'.
- 2>Creating makefile for TaxiEditor (no existing makefile)
- 2>While compiling D:\Unreal\Team6_2\Games\Taxi\Intermediate\Build\BuildRules\TaxiModuleRules.dll:
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(55,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicAdditionalShadowFiles' is obsolete: 'To specify files to be transferred to a remote Mac for compilation, create a [Project]/Build/Rsync/RsyncProject.txt file. See https://linux.die.net/man/1/rsync for more information about Rsync filter rules.'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(56,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicAdditionalShadowFiles' is obsolete: 'To specify files to be transferred to a remote Mac for compilation, create a [Project]/Build/Rsync/RsyncProject.txt file. See https://linux.die.net/man/1/rsync for more information about Rsync filter rules.'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(57,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicAdditionalShadowFiles' is obsolete: 'To specify files to be transferred to a remote Mac for compilation, create a [Project]/Build/Rsync/RsyncProject.txt file. See https://linux.die.net/man/1/rsync for more information about Rsync filter rules.'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(58,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicAdditionalShadowFiles' is obsolete: 'To specify files to be transferred to a remote Mac for compilation, create a [Project]/Build/Rsync/RsyncProject.txt file. See https://linux.die.net/man/1/rsync for more information about Rsync filter rules.'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(59,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicAdditionalShadowFiles' is obsolete: 'To specify files to be transferred to a remote Mac for compilation, create a [Project]/Build/Rsync/RsyncProject.txt file. See https://linux.die.net/man/1/rsync for more information about Rsync filter rules.'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(13,4): warning CS0618: 'UnrealBuildTool.ModuleRules.bEnableShadowVariableWarnings' is obsolete: 'The bEnableShadowVariableWarnings setting is deprecated in UE 4.24. Please use ShadowVariableWarningLevel = WarningLevel.Warning/Off; instead.'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(33,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(36,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(39,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(40,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(41,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(42,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(47,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(52,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(62,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(63,6): warning CS0618: 'UnrealBuildTool.ModuleRules.PublicLibraryPaths' is obsolete: 'For external libraries use the full path in PublicAdditionalLibraries, if its a system library then use PublicSystemLibraries/PublicSystemLibraryPaths'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\Coroutines\Coroutines.Build.cs(9,4): warning CS0618: 'UnrealBuildTool.ModuleRules.bEnableShadowVariableWarnings' is obsolete: 'The bEnableShadowVariableWarnings setting is deprecated in UE 4.24. Please use ShadowVariableWarningLevel = WarningLevel.Warning/Off; instead.'
- 2>d:\Unreal\Team6_2\Games\Taxi\Plugins\Coroutines\Source\CoreCoroutines\CoreCoroutines.Build.cs(9,8): warning CS0414: The field 'UnrealBuildTool.Rules.CoreCoroutines.bPreferBoost' is assigned but its value is never used
- 2>Houdini Engine : Looking for Houdini Engine 18.0.327 in C:/Program Files/Side Effects Software/Houdini Engine 18.0.327
- 2>Houdini Engine : Looking for Houdini 18.0.327 in C:/Program Files/Side Effects Software/Houdini 18.0.327
- 2>Houdini Engine: Found Houdini in C:/Program Files/Side Effects Software/Houdini 18.0.327
- 2>Creating makefile for UnrealHeaderTool (.uproject file is newer)
- 2>D:\Unreal\Team6_2\Engine\Plugins\ScriptPlugin\Source\ScriptGeneratorPlugin\ScriptGeneratorPlugin.Build.cs : warning : Referenced directory 'D:\Unreal\Team6_2\Engine\Plugins\ScriptPlugin\Source\Developer\ScriptGeneratorPlugin\Private' does not exist.
- 2>Building 4 actions with 12 processes...
- 2> [1/4] Module.Core.8_of_32.cpp
- 2>D:/Unreal/Team6_2/Engine/Source/Runtime/Core/Private/HAL/MallocTBB.cpp(123): error C2065: 'full': undeclared identifier
- 2>D:/Unreal/Team6_2/Engine/Source/Runtime/Core/Private/HAL/MallocTBB.cpp(123): error C2143: syntax error: missing ';' before 'if'
- 2>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command "..\..\Build\BatchFiles\Build.bat -Target="TaxiEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild -2019" exited with code 5. Please verify that you have sufficient rights to run this command.
- 2>Done building project "Taxi.vcxproj" -- FAILED.
- ========== Build: 1 succeeded, 1 failed, 1 up-to-date, 0 skipped ==========
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