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ghostteen14

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Apr 17th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  84.  
  85. --[[
  86. User: TheDarkRevenant
  87. Script: DSSJ3
  88. Pass: CENSORED
  89.  
  90. ]]
  91.  
  92. local p = game.Players.LocalPlayer
  93. local char = p.Character
  94. local mouse = p:GetMouse()
  95. local larm = char["Left Arm"]
  96. local rarm = char["Right Arm"]
  97. local lleg = char["Left Leg"]
  98. local rleg = char["Right Leg"]
  99. local hed = char.Head
  100. local torso = char.Torso
  101. local hum = char.Humanoid
  102. local cam = game.Workspace.CurrentCamera
  103. local root = char.HumanoidRootPart
  104. local deb = false
  105. local shot = 0
  106. local debris=game:service"Debris"
  107. local l = game:GetService("Lighting")
  108. local rs = game:GetService("RunService").RenderStepped
  109. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  110. math.randomseed(os.time())
  111. for i,v in pairs(char:children()) do
  112. if v:IsA("Hat") then
  113. v:Destroy()
  114. end
  115. end
  116. for i,v in pairs (hed:GetChildren()) do
  117. if v:IsA("Sound") then
  118. v:Destroy()
  119. end
  120. end
  121. ----------------------------------------------------
  122. Debounces = {
  123. CanAttack = true;
  124. NoIdl = false;
  125. Slashing = false;
  126. Slashed = false;
  127. RPunch = false;
  128. RPunched = false;
  129. LPunch = false;
  130. LPunched = false;
  131. }
  132. local Touche = {char.Name, }
  133. ----------------------------------------------------
  134. hed.face.Texture = "rbxassetid://34668268"
  135. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  136. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  137. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  138. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  139. ----------------------------------------------------
  140. ypcall(function()
  141. char.Shirt:Destroy()
  142. char.Pants:Destroy()
  143. shirt = Instance.new("Shirt", char)
  144. shirt.Name = "Shirt"
  145. pants = Instance.new("Pants", char)
  146. pants.Name = "Pants"
  147. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  148. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  149. end)
  150. ----------------------------------------------------
  151. function lerp(a, b, t) -- Linear interpolation
  152. return a + (b - a)*t
  153. end
  154.  
  155. function slerp(a, b, t) --Spherical interpolation
  156. dot = a:Dot(b)
  157. if dot > 0.99999 or dot < -0.99999 then
  158. return t <= 0.5 and a or b
  159. else
  160. r = math.acos(dot)
  161. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  162. end
  163. end
  164.  
  165. function matrixInterpolate(a, b, t)
  166. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  167. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  168. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  169. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  170. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  171. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  172. local t = v1:Dot(v2)
  173. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  174. return CFrame.new()
  175. end
  176. return CFrame.new(
  177. v0.x, v0.y, v0.z,
  178. v1.x, v1.y, v1.z,
  179. v2.x, v2.y, v2.z,
  180. v3.x, v3.y, v3.z)
  181. end
  182. ----------------------------------------------------
  183. function genWeld(a,b)
  184. local w = Instance.new("Weld",a)
  185. w.Part0 = a
  186. w.Part1 = b
  187. return w
  188. end
  189. function weld(a, b)
  190. local weld = Instance.new("Weld")
  191. weld.Name = "W"
  192. weld.Part0 = a
  193. weld.Part1 = b
  194. weld.C0 = a.CFrame:inverse() * b.CFrame
  195. weld.Parent = a
  196. return weld;
  197. end
  198. ----------------------------------------------------
  199. function Lerp(c1,c2,al)
  200. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  201. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  202. for i,v in pairs(com1) do
  203. com1[i] = v+(com2[i]-v)*al
  204. end
  205. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  206. end
  207. ----------------------------------------------------
  208. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  209. local wld = Instance.new("Weld", wp1)
  210. wld.Part0 = wp0
  211. wld.Part1 = wp1
  212. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  213. end
  214. ----------------------------------------------------
  215. function weld5(part0, part1, c0, c1)
  216. weeld=Instance.new("Weld", part0)
  217. weeld.Part0=part0
  218. weeld.Part1=part1
  219. weeld.C0=c0
  220. weeld.C1=c1
  221. return weeld
  222. end
  223. ----------------------------------------------------
  224. function HasntTouched(plrname)
  225. local ret = true
  226. for _, v in pairs(Touche) do
  227. if v == plrname then
  228. ret = false
  229. end
  230. end
  231. return ret
  232. end
  233. ----------------------------------------------------
  234. newWeld(torso, larm, -1.5, 0.5, 0)
  235. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  236. newWeld(torso, rarm, 1.5, 0.5, 0)
  237. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  238. newWeld(torso, hed, 0, 1.5, 0)
  239. newWeld(torso, lleg, -0.5, -1, 0)
  240. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  241. newWeld(torso, rleg, 0.5, -1, 0)
  242. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  243. newWeld(root, torso, 0, -1, 0)
  244. torso.Weld.C1 = CFrame.new(0, -1, 0)
  245. ----------------------------------------------------
  246. z = Instance.new("Sound", char)
  247. z.SoundId = "rbxassetid://303570180"--303570180
  248. z.Looped = true
  249. z.Pitch = 1
  250. z.Volume = 1
  251. wait(.1)
  252. z:Play()
  253. ----------------------------------------------------
  254. local Transforming = true
  255. hum.WalkSpeed = 0
  256. local fx = Instance.new("Part",torso)
  257. fx.Anchored = true
  258. fx.Material = "Neon"
  259. fx.CanCollide = false
  260. fx.Locked = true
  261. fx.Transparency = 1
  262. fx.Material = "SmoothPlastic"
  263. fx.Size = Vector3.new(1,1,1)
  264. fx.TopSurface = "SmoothNoOutlines"
  265. fx.BottomSurface = "SmoothNoOutlines"
  266. fx.BrickColor = BrickColor.new("New Yeller")
  267. fxm = Instance.new("SpecialMesh",fx)
  268. fxm.MeshType = "Sphere"
  269. fxm.Scale = Vector3.new(1,1,1)
  270. for i = 1, 20 do rs:wait()
  271. fx.Transparency = fx.Transparency - (1/20)
  272. fx.CFrame = torso.CFrame
  273. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  274. rs:wait()
  275. end
  276. ----------------------------------------------------
  277. local m = Instance.new("Model")
  278. m.Name = "Hair"
  279. p1 = Instance.new("Part", m)
  280. p1.BrickColor = BrickColor.new("New Yeller")
  281. p1.FormFactor = Enum.FormFactor.Symmetric
  282. p1.Size = Vector3.new(1, 1, 1)
  283. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  284. p1.CanCollide = false
  285. p1.Locked = true
  286. p1.BottomSurface = Enum.SurfaceType.Smooth
  287. p1.TopSurface = Enum.SurfaceType.Smooth
  288. b1 = Instance.new("SpecialMesh", p1)
  289. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  290. b1.TextureId = ""
  291. b1.MeshType = Enum.MeshType.FileMesh
  292. b1.Name = "Mesh"
  293. b1.VertexColor = Vector3.new(0, 0, 0)
  294. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  295. p2 = Instance.new("Part", m)
  296. p2.BrickColor = BrickColor.new("Pastel brown")
  297. p2.Transparency = 1
  298. p2.Name = "Head"
  299. p2.FormFactor = Enum.FormFactor.Symmetric
  300. p2.Size = Vector3.new(2, 1, 1)
  301. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  302. p2.CanCollide = false
  303. p2.Locked = true
  304. p2.TopSurface = Enum.SurfaceType.Smooth
  305. b2 = Instance.new("SpecialMesh", p2)
  306. b2.MeshType = Enum.MeshType.Head
  307. b2.Name = "Mesh"
  308. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  309. p3 = Instance.new("Part", m)
  310. p3.BrickColor = BrickColor.new("New Yeller")
  311. p3.FormFactor = Enum.FormFactor.Symmetric
  312. p3.Size = Vector3.new(2, 2, 2)
  313. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  314. p3.CanCollide = false
  315. p3.Locked = true
  316. p3.BottomSurface = Enum.SurfaceType.Smooth
  317. p3.TopSurface = Enum.SurfaceType.Smooth
  318. b3 = Instance.new("SpecialMesh", p3)
  319. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  320. b3.TextureId = ""
  321. b3.MeshType = Enum.MeshType.FileMesh
  322. b3.Name = "Mesh"
  323. b3.VertexColor = Vector3.new(0, 0, 0)
  324. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  325. p4 = Instance.new("Part", m)
  326. p4.BrickColor = BrickColor.new("New Yeller")
  327. p4.FormFactor = Enum.FormFactor.Symmetric
  328. p4.Size = Vector3.new(1, 1, 1)
  329. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  330. p4.CanCollide = false
  331. p4.Locked = true
  332. p4.BottomSurface = Enum.SurfaceType.Smooth
  333. p4.TopSurface = Enum.SurfaceType.Smooth
  334. b4 = Instance.new("SpecialMesh", p4)
  335. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  336. b4.TextureId = ""
  337. b4.MeshType = Enum.MeshType.FileMesh
  338. b4.Name = "Mesh"
  339. b4.VertexColor = Vector3.new(0, 0, 0)
  340. p5 = Instance.new("Part", m)
  341. p5.BrickColor = BrickColor.new("New Yeller")
  342. p5.FormFactor = Enum.FormFactor.Symmetric
  343. p5.Size = Vector3.new(1, 1, 1)
  344. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  345. p5.CanCollide = false
  346. p5.Locked = true
  347. p5.BottomSurface = Enum.SurfaceType.Smooth
  348. p5.TopSurface = Enum.SurfaceType.Smooth
  349. b5 = Instance.new("SpecialMesh", p5)
  350. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  351. b5.TextureId = ""
  352. b5.MeshType = Enum.MeshType.FileMesh
  353. b5.Name = "Mesh"
  354. b5.VertexColor = Vector3.new(0, 0, 0)
  355. b5.Scale = Vector3.new(1, 0.899999976, 1)
  356. p6 = Instance.new("Part", m)
  357. p6.BrickColor = BrickColor.new("New Yeller")
  358. p6.FormFactor = Enum.FormFactor.Symmetric
  359. p6.Size = Vector3.new(1, 1, 1)
  360. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  361. p6.CanCollide = false
  362. p6.Locked = true
  363. p6.BottomSurface = Enum.SurfaceType.Smooth
  364. p6.TopSurface = Enum.SurfaceType.Smooth
  365. b6 = Instance.new("SpecialMesh", p6)
  366. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  367. b6.TextureId = ""
  368. b6.MeshType = Enum.MeshType.FileMesh
  369. b6.Name = "Mesh"
  370. b6.VertexColor = Vector3.new(0, 0, 0)
  371. p7 = Instance.new("Part", m)
  372. p7.BrickColor = BrickColor.new("New Yeller")
  373. p7.FormFactor = Enum.FormFactor.Symmetric
  374. p7.Size = Vector3.new(1, 1, 1)
  375. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  376. p7.CanCollide = false
  377. p7.Locked = true
  378. p7.BottomSurface = Enum.SurfaceType.Smooth
  379. p7.TopSurface = Enum.SurfaceType.Smooth
  380. b7 = Instance.new("SpecialMesh", p7)
  381. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  382. b7.TextureId = ""
  383. b7.MeshType = Enum.MeshType.FileMesh
  384. b7.Name = "Mesh"
  385. b7.VertexColor = Vector3.new(0, 0, 0)
  386. p8 = Instance.new("Part", m)
  387. p8.BrickColor = BrickColor.new("New Yeller")
  388. p8.FormFactor = Enum.FormFactor.Symmetric
  389. p8.Size = Vector3.new(1, 1, 1)
  390. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  391. p8.CanCollide = false
  392. p8.Locked = true
  393. p8.BottomSurface = Enum.SurfaceType.Smooth
  394. p8.TopSurface = Enum.SurfaceType.Smooth
  395. b8 = Instance.new("SpecialMesh", p8)
  396. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  397. b8.TextureId = ""
  398. b8.MeshType = Enum.MeshType.FileMesh
  399. b8.Name = "Mesh"
  400. b8.VertexColor = Vector3.new(0, 0, 0)
  401. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  402. p9 = Instance.new("Part", m)
  403. p9.BrickColor = BrickColor.new("New Yeller")
  404. p9.FormFactor = Enum.FormFactor.Symmetric
  405. p9.Size = Vector3.new(2, 1, 2)
  406. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  407. p9.CanCollide = false
  408. p9.Locked = true
  409. p9.BottomSurface = Enum.SurfaceType.Smooth
  410. p9.TopSurface = Enum.SurfaceType.Smooth
  411. b9 = Instance.new("SpecialMesh", p9)
  412. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  413. b9.TextureId = ""
  414. b9.MeshType = Enum.MeshType.FileMesh
  415. b9.Name = "Mesh"
  416. b9.VertexColor = Vector3.new(0, 0, 0)
  417. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  418. p10 = Instance.new("Part", m)
  419. p10.BrickColor = BrickColor.new("New Yeller")
  420. p10.FormFactor = Enum.FormFactor.Symmetric
  421. p10.Size = Vector3.new(1, 1, 1)
  422. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  423. p10.CanCollide = false
  424. p10.Locked = true
  425. p10.BottomSurface = Enum.SurfaceType.Smooth
  426. p10.TopSurface = Enum.SurfaceType.Smooth
  427. b10 = Instance.new("SpecialMesh", p10)
  428. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  429. b10.TextureId = ""
  430. b10.MeshType = Enum.MeshType.FileMesh
  431. b10.Name = "Mesh"
  432. b10.VertexColor = Vector3.new(0, 0, 0)
  433. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  434. p11 = Instance.new("Part", m)
  435. p11.BrickColor = BrickColor.new("New Yeller")
  436. p11.FormFactor = Enum.FormFactor.Symmetric
  437. p11.Size = Vector3.new(1, 1, 1)
  438. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  439. p11.CanCollide = false
  440. p11.Locked = true
  441. p11.BottomSurface = Enum.SurfaceType.Smooth
  442. p11.TopSurface = Enum.SurfaceType.Smooth
  443. b11 = Instance.new("SpecialMesh", p11)
  444. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  445. b11.TextureId = ""
  446. b11.MeshType = Enum.MeshType.FileMesh
  447. b11.Name = "Mesh"
  448. b11.VertexColor = Vector3.new(0, 0, 0)
  449. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  450. p12 = Instance.new("Part", m)
  451. p12.BrickColor = BrickColor.new("New Yeller")
  452. p12.FormFactor = Enum.FormFactor.Custom
  453. p12.Size = Vector3.new(1, 3.5, 1)
  454. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  455. p12.CanCollide = false
  456. p12.Locked = true
  457. p12.BottomSurface = Enum.SurfaceType.Smooth
  458. p12.TopSurface = Enum.SurfaceType.Smooth
  459. b12 = Instance.new("SpecialMesh", p12)
  460. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  461. b12.TextureId = ""
  462. b12.MeshType = Enum.MeshType.FileMesh
  463. b12.Name = "Mesh"
  464. b12.VertexColor = Vector3.new(0, 0, 0)
  465. b12.Scale = Vector3.new(1, 3, 1.29999995)
  466. p13 = Instance.new("Part", m)
  467. p13.BrickColor = BrickColor.new("New Yeller")
  468. p13.FormFactor = Enum.FormFactor.Custom
  469. p13.Size = Vector3.new(1, 2, 1)
  470. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  471. p13.CanCollide = false
  472. p13.Locked = true
  473. p13.BottomSurface = Enum.SurfaceType.Smooth
  474. p13.TopSurface = Enum.SurfaceType.Smooth
  475. b13 = Instance.new("SpecialMesh", p13)
  476. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  477. b13.TextureId = ""
  478. b13.MeshType = Enum.MeshType.FileMesh
  479. b13.Name = "Mesh"
  480. b13.VertexColor = Vector3.new(0, 0, 0)
  481. b13.Scale = Vector3.new(1, 3, 1.29999995)
  482. p14 = Instance.new("Part", m)
  483. p14.BrickColor = BrickColor.new("New Yeller")
  484. p14.FormFactor = Enum.FormFactor.Custom
  485. p14.Size = Vector3.new(1, 2, 1)
  486. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  487. p14.CanCollide = false
  488. p14.Locked = true
  489. p14.BottomSurface = Enum.SurfaceType.Smooth
  490. p14.TopSurface = Enum.SurfaceType.Smooth
  491. b14 = Instance.new("SpecialMesh", p14)
  492. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  493. b14.TextureId = ""
  494. b14.MeshType = Enum.MeshType.FileMesh
  495. b14.Name = "Mesh"
  496. b14.VertexColor = Vector3.new(0, 0, 0)
  497. b14.Scale = Vector3.new(1, 3, 1.29999995)
  498. p15 = Instance.new("Part", m)
  499. p15.BrickColor = BrickColor.new("New Yeller")
  500. p15.FormFactor = Enum.FormFactor.Custom
  501. p15.Size = Vector3.new(1, 2.5, 1)
  502. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  503. p15.CanCollide = false
  504. p15.Locked = true
  505. p15.BottomSurface = Enum.SurfaceType.Smooth
  506. p15.TopSurface = Enum.SurfaceType.Smooth
  507. b15 = Instance.new("SpecialMesh", p15)
  508. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  509. b15.TextureId = ""
  510. b15.MeshType = Enum.MeshType.FileMesh
  511. b15.Name = "Mesh"
  512. b15.VertexColor = Vector3.new(0, 0, 0)
  513. b15.Scale = Vector3.new(1, 3, 1.29999995)
  514. p16 = Instance.new("Part", m)
  515. p16.BrickColor = BrickColor.new("New Yeller")
  516. p16.FormFactor = Enum.FormFactor.Custom
  517. p16.Size = Vector3.new(1, 2.5, 1)
  518. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  519. p16.CanCollide = false
  520. p16.Locked = true
  521. p16.BottomSurface = Enum.SurfaceType.Smooth
  522. p16.TopSurface = Enum.SurfaceType.Smooth
  523. b16 = Instance.new("SpecialMesh", p16)
  524. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  525. b16.TextureId = ""
  526. b16.MeshType = Enum.MeshType.FileMesh
  527. b16.Name = "Mesh"
  528. b16.VertexColor = Vector3.new(0, 0, 0)
  529. b16.Scale = Vector3.new(1, 3, 1.29999995)
  530. p17 = Instance.new("Part", m)
  531. p17.BrickColor = BrickColor.new("New Yeller")
  532. p17.FormFactor = Enum.FormFactor.Custom
  533. p17.Size = Vector3.new(1, 2.4000001, 1)
  534. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  535. p17.CanCollide = false
  536. p17.Locked = true
  537. p17.BottomSurface = Enum.SurfaceType.Smooth
  538. p17.TopSurface = Enum.SurfaceType.Smooth
  539. b17 = Instance.new("SpecialMesh", p17)
  540. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  541. b17.TextureId = ""
  542. b17.MeshType = Enum.MeshType.FileMesh
  543. b17.Name = "Mesh"
  544. b17.VertexColor = Vector3.new(0, 0, 0)
  545. b17.Scale = Vector3.new(1, 3, 1.29999995)
  546. p18 = Instance.new("Part", m)
  547. p18.BrickColor = BrickColor.new("New Yeller")
  548. p18.FormFactor = Enum.FormFactor.Custom
  549. p18.Size = Vector3.new(2, 2, 2)
  550. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  551. p18.CanCollide = false
  552. p18.Locked = true
  553. p18.BottomSurface = Enum.SurfaceType.Smooth
  554. p18.TopSurface = Enum.SurfaceType.Smooth
  555. b18 = Instance.new("SpecialMesh", p18)
  556. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  557. b18.TextureId = ""
  558. b18.MeshType = Enum.MeshType.FileMesh
  559. b18.Name = "Mesh"
  560. b18.VertexColor = Vector3.new(0, 0, 0)
  561. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  562. w1 = Instance.new("Weld", p1)
  563. w1.Name = "Head_Weld"
  564. w1.Part0 = p1
  565. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  566. w1.Part1 = p2
  567. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  568. w2 = Instance.new("Weld", p2)
  569. w2.Name = "Part_Weld"
  570. w2.Part0 = p2
  571. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  572. w2.Part1 = p3
  573. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  574. w3 = Instance.new("Weld", p3)
  575. w3.Name = "Part_Weld"
  576. w3.Part0 = p3
  577. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  578. w3.Part1 = p4
  579. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  580. w4 = Instance.new("Weld", p4)
  581. w4.Name = "Part_Weld"
  582. w4.Part0 = p4
  583. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  584. w4.Part1 = p5
  585. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  586. w5 = Instance.new("Weld", p5)
  587. w5.Name = "Part_Weld"
  588. w5.Part0 = p5
  589. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  590. w5.Part1 = p6
  591. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  592. w6 = Instance.new("Weld", p6)
  593. w6.Name = "Part_Weld"
  594. w6.Part0 = p6
  595. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  596. w6.Part1 = p7
  597. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  598. w7 = Instance.new("Weld", p7)
  599. w7.Name = "Part_Weld"
  600. w7.Part0 = p7
  601. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  602. w7.Part1 = p8
  603. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  604. w8 = Instance.new("Weld", p8)
  605. w8.Name = "Part_Weld"
  606. w8.Part0 = p8
  607. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  608. w8.Part1 = p9
  609. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  610. w9 = Instance.new("Weld", p9)
  611. w9.Name = "Part_Weld"
  612. w9.Part0 = p9
  613. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  614. w9.Part1 = p10
  615. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  616. w10 = Instance.new("Weld", p10)
  617. w10.Name = "Part_Weld"
  618. w10.Part0 = p10
  619. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  620. w10.Part1 = p11
  621. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  622. w11 = Instance.new("Weld", p11)
  623. w11.Name = "Part_Weld"
  624. w11.Part0 = p11
  625. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  626. w11.Part1 = p12
  627. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  628. w12 = Instance.new("Weld", p12)
  629. w12.Name = "Part_Weld"
  630. w12.Part0 = p12
  631. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  632. w12.Part1 = p13
  633. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  634. w13 = Instance.new("Weld", p13)
  635. w13.Name = "Part_Weld"
  636. w13.Part0 = p13
  637. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  638. w13.Part1 = p14
  639. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  640. w14 = Instance.new("Weld", p14)
  641. w14.Name = "Part_Weld"
  642. w14.Part0 = p14
  643. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  644. w14.Part1 = p15
  645. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  646. w15 = Instance.new("Weld", p15)
  647. w15.Name = "Part_Weld"
  648. w15.Part0 = p15
  649. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  650. w15.Part1 = p16
  651. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  652. w16 = Instance.new("Weld", p16)
  653. w16.Name = "Part_Weld"
  654. w16.Part0 = p16
  655. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  656. w16.Part1 = p17
  657. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  658. w17 = Instance.new("Weld", p17)
  659. w17.Name = "Part_Weld"
  660. w17.Part0 = p17
  661. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  662. w17.Part1 = p18
  663. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  664. m.Parent = char
  665. m:MakeJoints()
  666. ----------------------------------------------------
  667. local cor = Instance.new("Part", char.Hair)
  668. cor.Name = "Link"
  669. cor.Locked = true
  670. cor.BottomSurface = 0
  671. cor.CanCollide = false
  672. cor.Size = Vector3.new(1, 9, 1)
  673. cor.Transparency = 1
  674. cor.TopSurface = 0
  675. corw = Instance.new("Weld", cor)
  676. corw.Part0 = hed
  677. corw.Part1 = cor
  678. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  679. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  680. weld1 = Instance.new("Weld", char.Hair)
  681. weld1.Part0 = cor
  682. weld1.Part1 = char.Hair.Head
  683. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  684. ----------------------------------------------------
  685. GroundWave1 = function()
  686. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  687. local Colors = {"New Yeller", "New Yeller"}
  688. local wave = Instance.new("Part", torso)
  689. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  690. wave.Anchored = true
  691. wave.CanCollide = false
  692. wave.Locked = true
  693. wave.Size = Vector3.new(1, 1, 1)
  694. wave.TopSurface = "Smooth"
  695. wave.BottomSurface = "Smooth"
  696. wave.Transparency = 0.35
  697. wave.CFrame = HandCF
  698. wm = Instance.new("SpecialMesh", wave)
  699. wm.MeshId = "rbxassetid://3270017"
  700. coroutine.wrap(function()
  701. for i = 1, 30, 1 do
  702. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  703. wave.Size = wm.Scale
  704. wave.CFrame = HandCF
  705. wave.Transparency = i/30
  706. wait()
  707. end
  708. wait()
  709. wave:Destroy()
  710. end)()
  711. end
  712. ----------------------------------------------------
  713. GroundWave = function()
  714. if Transforming == true then
  715. local wave = Instance.new("Part", torso)
  716. wave.BrickColor = BrickColor.new("New Yeller")
  717. wave.Anchored = true
  718. wave.CanCollide = false
  719. wave.Locked = true
  720. wave.Size = Vector3.new(1, 1, 1)
  721. wave.TopSurface = "Smooth"
  722. wave.BottomSurface = "Smooth"
  723. wave.Transparency = 0.35
  724. wave.CFrame = fx.CFrame
  725. wm = Instance.new("SpecialMesh", wave)
  726. wm.MeshType = "Sphere"
  727. wm.Scale = Vector3.new(1,1,1)
  728. coroutine.wrap(function()
  729. for i = 1, 18, 1 do
  730. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  731. --wave.Size = wm.Scale
  732. wave.CFrame = fx.CFrame
  733. wave.Transparency = i/14
  734. wait()
  735. end
  736. wait()
  737. wave:Destroy()
  738. end)()
  739. elseif Transforming == false then
  740. wait()
  741. end
  742. end
  743.  
  744. for i = 1, 100 do rs:wait()
  745. fx.CFrame = torso.CFrame
  746. end
  747.  
  748. Spawn(function()
  749. while wait(1) do
  750. GroundWave()
  751. end
  752. end)
  753.  
  754. wait(4)
  755.  
  756. Transforming = false
  757.  
  758. for i = 1, 20 do rs:wait()
  759. fx.Transparency = fx.Transparency + (1/20)
  760. fx.CFrame = torso.CFrame
  761. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  762. rs:wait()
  763. end
  764.  
  765. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  766. local wave = Instance.new("Part", torso)
  767. wave.BrickColor = BrickColor.new("Institutional white")
  768. wave.Anchored = true
  769. wave.CanCollide = false
  770. wave.Locked = true
  771. wave.Size = Vector3.new(1, 1, 1)
  772. wave.TopSurface = "Smooth"
  773. wave.BottomSurface = "Smooth"
  774. wave.Transparency = 0.35
  775. wave.CFrame = HandCF
  776. wm = Instance.new("SpecialMesh", wave)
  777. wm.MeshId = "rbxassetid://3270017"
  778. coroutine.wrap(function()
  779. for i = 1, 14, 1 do
  780. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  781. wave.Size = wm.Scale
  782. wave.CFrame = HandCF
  783. wave.Transparency = i/14
  784. wait()
  785. end
  786. wait()
  787. wave:Destroy()
  788. end)()
  789. hum.WalkSpeed = 16
  790. ----------------------------------------------------
  791. Blast = function()
  792. local Colors = {"New Yeller", "New Yeller"}
  793. local wave = Instance.new("Part", torso)
  794. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  795. wave.Anchored = true
  796. wave.CanCollide = false
  797. wave.Locked = true
  798. wave.Size = Vector3.new(1, 1, 1)
  799. wave.TopSurface = "Smooth"
  800. wave.BottomSurface = "Smooth"
  801. wave.Transparency = 0.35
  802. wave.CFrame = rarm.CFrame
  803. wm = Instance.new("SpecialMesh", wave)
  804. wm.MeshType = "Sphere"
  805. wm.Scale = Vector3.new(1,1,1)
  806. z = Instance.new("Sound",wave)
  807. z.SoundId = "rbxassetid://237035051"
  808. z.Volume = 1
  809. z.Pitch = .9
  810. z:Play()
  811. coroutine.wrap(function()
  812. for i = 1, 30, 1 do
  813. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  814. --wave.Size = wm.Scale
  815. wave.CFrame = rarm.CFrame
  816. wave.Transparency = (1/14)
  817. rs:wait()
  818. end
  819. rs:wait()
  820. wave:Destroy()
  821. z:Destroy()
  822. end)()
  823. end
  824. ----------------------------------------------------
  825. rarm.Touched:connect(function(ht)
  826. hit = ht.Parent
  827. if ht and hit:IsA("Model") then
  828. if hit:FindFirstChild("Humanoid") then
  829. if hit.Name ~= p.Name then
  830. if Debounces.RPunch == true and Debounces.RPunched == false then
  831. Debounces.RPunched = true
  832. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  833. if Debounces.ks==true then
  834. z = Instance.new("Sound",hed)
  835. z.SoundId = "rbxassetid://169380525"
  836. z.Pitch = ptz[math.random(1,#ptz)]
  837. z.Volume = 1
  838. z:Play()
  839. end
  840. wait(.2)
  841. Debounces.RPunched = false
  842. end
  843. end
  844. end
  845. elseif ht and hit:IsA("Hat") then
  846. if hit.Parent.Name ~= p.Name then
  847. if hit.Parent:FindFirstChild("Humanoid") then
  848. if Debounces.RPunch == true and Debounces.RPunched == false then
  849. Debounces.RPunched = true
  850. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  851. if Debounces.ks==true then
  852. z = Instance.new("Sound",hed)
  853. z.SoundId = "rbxassetid://169380525"
  854. z.Pitch = ptz[math.random(1,#ptz)]
  855. z.Volume = 1
  856. z:Play()
  857. end
  858. wait(.2)
  859. Debounces.RPunched = false
  860. end
  861. end
  862. end
  863. end
  864. end)
  865. larm.Touched:connect(function(ht)
  866. hit = ht.Parent
  867. if ht and hit:IsA("Model") then
  868. if hit:FindFirstChild("Humanoid") then
  869. if hit.Name ~= p.Name then
  870. if Debounces.LPunch == true and Debounces.LPunched == false then
  871. Debounces.LPunched = true
  872. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  873. if Debounces.ks2==true then
  874. z = Instance.new("Sound",hed)
  875. z.SoundId = "rbxassetid://169380525"
  876. z.Pitch = ptz[math.random(1,#ptz)]
  877. z.Volume = 1
  878. z:Play()
  879. end
  880. wait(.2)
  881. Debounces.LPunched = false
  882. end
  883. end
  884. end
  885. elseif ht and hit:IsA("Hat") then
  886. if hit.Parent.Name ~= p.Name then
  887. if hit.Parent:FindFirstChild("Humanoid") then
  888. if Debounces.LPunch == true and Debounces.LPunched == false then
  889. Debounces.LPunched = true
  890. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  891. if Debounces.ks2==true then
  892. z = Instance.new("Sound",hed)
  893. z.SoundId = "rbxassetid://169380525"
  894. z.Pitch = ptz[math.random(1,#ptz)]
  895. z.Volume = 1
  896. z:Play()
  897. end
  898. wait(.2)
  899. Debounces.LPunched = false
  900. end
  901. end
  902. end
  903. end
  904. end)
  905. ----------------------------------------------------
  906. mod4 = Instance.new("Model",char)
  907.  
  908. ptez = {0.7, 0.8, 0.9, 1}
  909.  
  910. function FindNearestTorso(Position,Distance,SinglePlayer)
  911. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  912. local List = {}
  913. for i,v in pairs(workspace:GetChildren())do
  914. if v:IsA("Model")then
  915. if v:findFirstChild("Torso")then
  916. if v ~= char then
  917. if(v.Torso.Position -Position).magnitude <= Distance then
  918. table.insert(List,v)
  919. end
  920. end
  921. end
  922. end
  923. end
  924. return List
  925. end
  926.  
  927. function Punch()
  928. part=Instance.new('Part',mod4)
  929. part.Anchored=true
  930. part.CanCollide=false
  931. part.FormFactor='Custom'
  932. part.Size=Vector3.new(.2,.2,.2)
  933. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  934. part.Transparency=.7
  935. part.BrickColor=BrickColor.new('New Yeller')
  936. mesh=Instance.new('SpecialMesh',part)
  937. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  938. mesh.Scale=Vector3.new(3,3,3)
  939. part2=Instance.new('Part',mod4)
  940. part2.Anchored=true
  941. part2.CanCollide=false
  942. part2.FormFactor='Custom'
  943. part2.Size=Vector3.new(.2,.2,.2)
  944. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  945. part2.Transparency=.7
  946. part2.BrickColor=BrickColor.new('New Yeller')
  947. mesh2=Instance.new('SpecialMesh',part2)
  948. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  949. mesh2.Scale=Vector3.new(3,1.5,3)
  950. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  951. if v:FindFirstChild('Humanoid') then
  952. v.Humanoid:TakeDamage(math.random(2,6))
  953. end
  954. end
  955. coroutine.resume(coroutine.create(function()
  956. for i=0,0.62,0.4 do
  957. wait()
  958. part.CFrame=part.CFrame
  959. part.Transparency=i
  960. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  961. part2.CFrame=part2.CFrame
  962. part2.Transparency=i
  963. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  964. end
  965. part.Parent=nil
  966. part2.Parent=nil
  967. end))
  968. end
  969. ----------------------------------------------------
  970. rarm.Touched:connect(function(ht)
  971. hit = ht.Parent
  972. if ht and hit:IsA("Model") then
  973. if hit:FindFirstChild("Humanoid") then
  974. if hit.Name ~= p.Name then
  975. if Debounces.RPunch == true and Debounces.RPunched == false then
  976. Debounces.RPunched = true
  977. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  978. if Debounces.ks==true then
  979. z = Instance.new("Sound",hed)
  980. z.SoundId = "rbxassetid://169380525"
  981. z.Pitch = ptz[math.random(1,#ptz)]
  982. z.Volume = 1
  983. z:Play()
  984. end
  985. wait(.2)
  986. Debounces.RPunched = false
  987. end
  988. end
  989. end
  990. elseif ht and hit:IsA("Hat") then
  991. if hit.Parent.Name ~= p.Name then
  992. if hit.Parent:FindFirstChild("Humanoid") then
  993. if Debounces.RPunch == true and Debounces.RPunched == false then
  994. Debounces.RPunched = true
  995. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  996. if Debounces.ks==true then
  997. z = Instance.new("Sound",hed)
  998. z.SoundId = "rbxassetid://169380525"
  999. z.Pitch = ptz[math.random(1,#ptz)]
  1000. z.Volume = 1
  1001. z:Play()
  1002. end
  1003. wait(.2)
  1004. Debounces.RPunched = false
  1005. end
  1006. end
  1007. end
  1008. end
  1009. end)
  1010. larm.Touched:connect(function(ht)
  1011. hit = ht.Parent
  1012. if ht and hit:IsA("Model") then
  1013. if hit:FindFirstChild("Humanoid") then
  1014. if hit.Name ~= p.Name then
  1015. if Debounces.LPunch == true and Debounces.LPunched == false then
  1016. Debounces.LPunched = true
  1017. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1018. if Debounces.ks2==true then
  1019. z = Instance.new("Sound",hed)
  1020. z.SoundId = "rbxassetid://169380525"
  1021. z.Pitch = ptz[math.random(1,#ptz)]
  1022. z.Volume = 1
  1023. z:Play()
  1024. end
  1025. wait(.2)
  1026. Debounces.LPunched = false
  1027. end
  1028. end
  1029. end
  1030. elseif ht and hit:IsA("Hat") then
  1031. if hit.Parent.Name ~= p.Name then
  1032. if hit.Parent:FindFirstChild("Humanoid") then
  1033. if Debounces.LPunch == true and Debounces.LPunched == false then
  1034. Debounces.LPunched = true
  1035. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1036. if Debounces.ks2==true then
  1037. z = Instance.new("Sound",hed)
  1038. z.SoundId = "rbxassetid://169380525"
  1039. z.Pitch = ptz[math.random(1,#ptz)]
  1040. z.Volume = 1
  1041. z:Play()
  1042. end
  1043. wait(.2)
  1044. Debounces.LPunched = false
  1045. end
  1046. end
  1047. end
  1048. end
  1049. end)
  1050. ----------------------------------------------------
  1051. local player = game.Players.LocalPlayer
  1052. local pchar = player.Character
  1053. local mouse = player:GetMouse()
  1054. local cam = workspace.CurrentCamera
  1055.  
  1056. local rad = math.rad
  1057.  
  1058. local keysDown = {}
  1059. local flySpeed = 0
  1060. local MAX_FLY_SPEED = 150
  1061.  
  1062. local canFly = false
  1063. local flyToggled = false
  1064.  
  1065. local forward, side = 0, 0
  1066. local lastForward, lastSide = 0, 0
  1067.  
  1068. local floatBP = Instance.new("BodyPosition")
  1069. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1070. local flyBV = Instance.new("BodyVelocity")
  1071. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1072. local turnBG = Instance.new("BodyGyro")
  1073. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1074.  
  1075. mouse.KeyDown:connect(function(key)
  1076. keysDown[key] = true
  1077.  
  1078. if key == "f" then
  1079. flyToggled = not flyToggled
  1080.  
  1081. if not flyToggled then
  1082. stanceToggle = "Normal"
  1083. floatBP.Parent = nil
  1084. flyBV.Parent = nil
  1085. turnBG.Parent = nil
  1086. root.Velocity = Vector3.new()
  1087. pchar.Humanoid.PlatformStand = false
  1088. end
  1089. end
  1090.  
  1091. end)
  1092. mouse.KeyUp:connect(function(key)
  1093. keysDown[key] = nil
  1094. end)
  1095.  
  1096. local function updateFly()
  1097.  
  1098. if not flyToggled then return end
  1099.  
  1100. lastForward = forward
  1101. lastSide = side
  1102.  
  1103. forward = 0
  1104. side = 0
  1105.  
  1106. if keysDown.w then
  1107. forward = forward + 1
  1108. end
  1109. if keysDown.s then
  1110. forward = forward - 1
  1111. end
  1112. if keysDown.a then
  1113. side = side - 1
  1114. end
  1115. if keysDown.d then
  1116. side = side + 1
  1117. end
  1118.  
  1119. canFly = (forward ~= 0 or side ~= 0)
  1120.  
  1121. if canFly then
  1122. stanceToggle = "Floating"
  1123. turnBG.Parent = root
  1124. floatBP.Parent = nil
  1125. flyBV.Parent = root
  1126.  
  1127. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1128. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1129. else
  1130. floatBP.position = root.Position
  1131. floatBP.Parent = root
  1132.  
  1133. flySpeed = flySpeed - 1
  1134. if flySpeed < 0 then flySpeed = 0 end
  1135. end
  1136.  
  1137. local camCF = cam.CoordinateFrame
  1138. local in_forward = canFly and forward or lastForward
  1139. local in_side = canFly and side or lastSide
  1140.  
  1141. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1142. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1143.  
  1144. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1145. 0)
  1146. end
  1147.  
  1148. game:service'RunService'.RenderStepped:connect(function()
  1149. if flyToggled then
  1150. pchar.Humanoid.PlatformStand = true
  1151. end
  1152. updateFly()
  1153. end)
  1154. -------------------------------
  1155. mouse.KeyDown:connect(function(key)
  1156. if key == "q" then
  1157. if Debounces.CanAttack == true then
  1158. Debounces.CanAttack = false
  1159. Debounces.NoIdl = true
  1160. Debounces.on = true
  1161. function FindNearestTorso(Position,Distance,SinglePlayer)
  1162. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1163. local List = {}
  1164. for i,v in pairs(workspace:GetChildren())do
  1165. if v:IsA("Model")then
  1166. if v:findFirstChild("Torso")then
  1167. if v ~= char then
  1168. if(v.Torso.Position -Position).magnitude <= Distance then
  1169. table.insert(List,v)
  1170. end
  1171. end
  1172. end
  1173. end
  1174. end
  1175. return List
  1176. end
  1177. z = Instance.new("Sound",hed)
  1178. z.SoundId = "rbxassetid://232213955"
  1179. z.Pitch = 1
  1180. z.Volume = 1
  1181. wait(0.2)
  1182. z:Play()
  1183. sp = Instance.new("Part",rarm)
  1184. sp.Anchored = true
  1185. sp.CanCollide = false
  1186. sp.Locked = true
  1187. sp.Transparency = 0
  1188. sp.Material = "Neon"
  1189. sp.Size = Vector3.new(1,1,1)
  1190. sp.TopSurface = "SmoothNoOutlines"
  1191. sp.BottomSurface = "SmoothNoOutlines"
  1192. sp.BrickColor = BrickColor.new("New Yeller")
  1193. spm = Instance.new("SpecialMesh",sp)
  1194. spm.MeshType = "Sphere"
  1195. spm.Scale = Vector3.new(21,21,21)
  1196. sp2 = Instance.new("Part", rarm)
  1197. sp2.Name = "Energy"
  1198. sp2.BrickColor = BrickColor.new("New Yeller")
  1199. sp2.Size = Vector3.new(1, 1, 1)
  1200. sp2.Shape = "Ball"
  1201. sp2.CanCollide = false
  1202. sp2.Anchored = true
  1203. sp2.Locked = true
  1204. sp2.TopSurface = 0
  1205. sp2.BottomSurface = 0
  1206. sp2.Transparency = 1
  1207. spm2 = Instance.new("SpecialMesh",sp2)
  1208. spm2.MeshId = "rbxassetid://9982590"
  1209. spm2.Scale = Vector3.new(2,2,2)
  1210. for i = 1, 20 do
  1211. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1212. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1219. if Debounces.on == false then break end
  1220. rs:wait()
  1221. end
  1222. for i = 1, 100, 20 do rs:wait()
  1223. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1224. end
  1225. for i = 1, 20 do
  1226. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1227. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1229. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1230. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1233. if Debounces.on == false then break end
  1234. rs:wait()
  1235. end
  1236. sp.Transparency = 1
  1237. for i = 1, 20 do
  1238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1240. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1244. if Debounces.on == false then break end
  1245. rs:wait()
  1246. end
  1247. wait(1)
  1248. sp.Transparency = 0
  1249. sp2.Transparency = 0.84
  1250. for i = 1, 20 do
  1251. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1252. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1253. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1254. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1255. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1257. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1258. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1259. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1260. if Debounces.on == false then break end
  1261. rs:wait()
  1262. end
  1263. for i = 1, 2880, 50 do
  1264. rs:wait()
  1265. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1266. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1267. rs:wait()
  1268. end
  1269. sp:Destroy()
  1270. sp2:Destroy()
  1271. local X = Instance.new("Part",char)
  1272. local O = Instance.new("ObjectValue",X)
  1273. O.Name = "creator"
  1274. X.Locked = true
  1275. X.Name = "Shell"
  1276. X.Anchored = false
  1277. X.CanCollide = false
  1278. X.Transparency = 0
  1279. X.Reflectance = 0
  1280. X.BottomSurface = 0
  1281. X.TopSurface = 0
  1282. X.Shape = 0
  1283. local V = Instance.new("ObjectValue",X)
  1284. V.Value = char
  1285. V.Name = "creator"
  1286. X.BrickColor = BrickColor.new("New Yeller")
  1287. X.Size = Vector3.new(2,2,2)
  1288. X.Material = "Neon"
  1289. local Z = Instance.new("SpecialMesh",X)
  1290. Z.MeshType = "Sphere"
  1291. Z.Scale = Vector3.new(0.5,0.5,1)
  1292. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1293. local bv = Instance.new("BodyVelocity",X)
  1294. bv.maxForce = Vector3.new(99999,99999,99999)
  1295. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1296. bv.velocity = X.CFrame.lookVector*65
  1297.  
  1298. Explode = X.Touched:connect(function(hit)
  1299. if hit ~= char and hit.Name ~= "Shell" then
  1300. local cf = X.CFrame
  1301. bv:Destroy()
  1302. X.Anchored = true
  1303. Z:Remove()
  1304. Explode:disconnect()
  1305. X.Size = Vector3.new(3,3,3)
  1306. X.Touched:connect(function(hit) end)
  1307. X.CanCollide = false
  1308. local part3 = Instance.new("Part", rarm)
  1309. part3.Anchored=true
  1310. part3.CanCollide=false
  1311. part3.Locked = true
  1312. part3.TopSurface = "SmoothNoOutlines"
  1313. part3.BottomSurface = "SmoothNoOutlines"
  1314. part3.FormFactor='Custom'
  1315. part3.Size=Vector3.new(1,1, 1)
  1316. part3.CFrame=X.CFrame
  1317. part3.Transparency=0
  1318. part3.BrickColor=BrickColor.new("New Yeller")
  1319. local mesh3 = Instance.new("SpecialMesh",part3)
  1320. mesh3.MeshType = "Sphere"
  1321. mesh3.Scale = Vector3.new(1,1,1)
  1322. --debris:AddItem(X,8)
  1323. local part4 = Instance.new("Part", rarm)
  1324. part4.Material = "Neon"
  1325. part4.Anchored=true
  1326. part4.CanCollide=false
  1327. part4.Locked = true
  1328. part4.TopSurface = "SmoothNoOutlines"
  1329. part4.BottomSurface = "SmoothNoOutlines"
  1330. part4.FormFactor='Custom'
  1331. part4.Size=Vector3.new(1,1, 1)
  1332. part4.CFrame=X.CFrame
  1333. part4.Transparency=0
  1334. part4.BrickColor=BrickColor.new("Hot pink")
  1335. local mesh4 = Instance.new("SpecialMesh",part4)
  1336. mesh4.MeshType = "Sphere"
  1337. mesh4.Scale = Vector3.new(.5,.5,.5)
  1338. local part7 = Instance.new("Part", rarm)
  1339. part7.Material = "Neon"
  1340. part7.Anchored=true
  1341. part7.CanCollide=false
  1342. part7.Locked = true
  1343. part7.TopSurface = "SmoothNoOutlines"
  1344. part7.BottomSurface = "SmoothNoOutlines"
  1345. part7.FormFactor='Custom'
  1346. part7.Size=Vector3.new(1,1, 1)
  1347. part7.CFrame=X.CFrame
  1348. part7.Transparency=0
  1349. part7.BrickColor=BrickColor.new("New Yeller")
  1350. local mesh7 = Instance.new("SpecialMesh",part7)
  1351. mesh7.MeshType = "Sphere"
  1352. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1353. --[[X.Touched:connect(function(ht)
  1354. hit = ht.Parent
  1355. if ht and hit:IsA("Model") then
  1356. if hit:FindFirstChild("Humanoid") then
  1357. if hit.Name ~= p.Name then
  1358. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1359. wait(.3)
  1360. end
  1361. end
  1362. elseif ht and hit:IsA("Hat") then
  1363. if hit.Parent.Name ~= p.Name then
  1364. if hit.Parent:FindFirstChild("Humanoid") then
  1365. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1366. wait(.3)
  1367. end
  1368. end
  1369. end
  1370. end)
  1371. part3.Touched:connect(function(ht)
  1372. hit = ht.Parent
  1373. if ht and hit:IsA("Model") then
  1374. if hit:FindFirstChild("Humanoid") then
  1375. if hit.Name ~= p.Name then
  1376. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1377. wait(.3)
  1378. end
  1379. end
  1380. elseif ht and hit:IsA("Hat") then
  1381. if hit.Parent.Name ~= p.Name then
  1382. if hit.Parent:FindFirstChild("Humanoid") then
  1383. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1384. wait(.3)
  1385. end
  1386. end
  1387. end
  1388. end)]]--
  1389. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1390. if v:FindFirstChild('Humanoid') then
  1391. v.Humanoid:TakeDamage(math.random(60,90))
  1392. v.Humanoid.PlatformStand = true
  1393. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1394. end
  1395. end
  1396.  
  1397. local acos = math.acos
  1398. local sqrt = math.sqrt
  1399. local Vec3 = Vector3.new
  1400. local fromAxisAngle = CFrame.fromAxisAngle
  1401.  
  1402. local function toAxisAngle(CFr)
  1403. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1404. local Angle = math.acos((R00+R11+R22-1)/2)
  1405. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1406. A = A == 0 and 0.00001 or A
  1407. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1408. B = B == 0 and 0.00001 or B
  1409. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1410. C = C == 0 and 0.00001 or C
  1411. local x = (R21-R12)/sqrt(A)
  1412. local y = (R02-R20)/sqrt(B)
  1413. local z = (R10-R01)/sqrt(C)
  1414. return Vec3(x,y,z),Angle
  1415. end
  1416.  
  1417. function ApplyTrig(Num,Func)
  1418. local Min,Max = Func(0),Func(1)
  1419. local i = Func(Num)
  1420. return (i-Min)/(Max-Min)
  1421. end
  1422.  
  1423. function LerpCFrame(CFrame1,CFrame2,Num)
  1424. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1425. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1426. end
  1427.  
  1428. function Crater(Torso,Radius)
  1429. Spawn(function()
  1430. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1431. local Ignore = {}
  1432. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1433. if v.Character ~= nil then
  1434. Ignore[#Ignore+1] = v.Character
  1435. end
  1436. end
  1437. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1438. if Hit == nil then return end
  1439. local Parts = {}
  1440. for i = 1,360,10 do
  1441. local P = Instance.new("Part",Torso.Parent)
  1442. P.Anchored = true
  1443. P.FormFactor = "Custom"
  1444. P.BrickColor = Hit.BrickColor
  1445. P.Material = Hit.Material
  1446. P.TopSurface = "Smooth"
  1447. P.BottomSurface = "Smooth"
  1448. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1449. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1450. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1451. if math.random(0,5) == 0 then -- rubble
  1452. local P = Instance.new("Part",Torso.Parent)
  1453. P.Anchored = true
  1454. P.FormFactor = "Custom"
  1455. P.BrickColor = Hit.BrickColor
  1456. P.Material = Hit.Material
  1457. P.TopSurface = "Smooth"
  1458. P.BottomSurface = "Smooth"
  1459. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1460. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1461. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1462. end
  1463. end
  1464. for i = 0,1,0.05 do
  1465. for i2,v in pairs(Parts) do
  1466. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1467. end
  1468. wait(0.02)
  1469. end
  1470. for i,v in pairs(Parts) do
  1471. if v[1].Size.X > 2.1 then
  1472. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1473. end
  1474. v[1].Anchored = false
  1475. end
  1476. for i = 0,1,0.05 do
  1477. for i2,v in pairs(Parts) do
  1478. v[1].Transparency = i
  1479. if i == 1 then
  1480. v[1]:Destroy()
  1481. elseif i >= 0.25 then
  1482. v[1].CanCollide = false
  1483. end
  1484. end
  1485. wait(0.02)
  1486. end
  1487. Parts = nil
  1488. end)
  1489. end
  1490.  
  1491. ROW = function(out, trans, s, wt, t, ang, plus)
  1492. for i = 1, 360, 360/t do
  1493. local c = Instance.new("Part", game.Workspace)
  1494. c.FormFactor = 3
  1495. c.TopSurface = 0
  1496. c.BottomSurface = 0
  1497. c.Size = s
  1498. c.Anchored = true
  1499. c.CanCollide = wt
  1500. c.Material=workspace.Base.Material
  1501. c.Transparency = trans
  1502. c.BrickColor = workspace.Base.BrickColor
  1503. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1504. c.Locked=true
  1505. game.Debris:AddItem(c,15)
  1506. end
  1507. end
  1508.  
  1509. Part = function(x,y,z,color,tr,cc,an,parent)
  1510. local p = Instance.new('Part',parent or Weapon)
  1511. p.formFactor = 'Custom'
  1512. p.Size = Vector3.new(x,y,z)
  1513. p.BrickColor = BrickColor.new(color)
  1514. p.CanCollide = cc
  1515. p.Transparency = tr
  1516. p.Anchored = an
  1517. p.TopSurface,p.BottomSurface = 0,0
  1518. p.Locked=true
  1519. p:BreakJoints()
  1520. return p end
  1521.  
  1522. Mesh = function(par,num,x,y,z)
  1523. local msh = _
  1524. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1525. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1526. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1527. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1528. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1529. end msh.Scale = Vector3.new(x,y,z)
  1530. return msh end
  1531.  
  1532. function explosion(col1,col2,cfr,sz,rng,dmg)
  1533. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1534. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1535. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1536. v1,v2,v3=sz.x,sz.y,sz.z
  1537. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1538. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1539. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1540. a.CFrame=cfr
  1541. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1542. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1543.  
  1544. Spawn(function()
  1545. while wait() do
  1546. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1547. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1548. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1549. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1550. a.Transparency=a.Transparency+0.05
  1551. a2.Transparency=a2.Transparency+0.05
  1552. a3.Transparency=a3.Transparency+0.05
  1553. end
  1554. end)
  1555. end
  1556.  
  1557. Crater(X,20)
  1558. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1559. z = Instance.new("Sound",X)
  1560. z.SoundId = "rbxassetid://231917744"
  1561. z.Pitch = .5
  1562. z.Volume = 10
  1563. z1 = Instance.new("Sound",X)
  1564. z1.SoundId = "rbxassetid://231917744"
  1565. z1.Pitch = .5
  1566. z1.Volume = 10
  1567. z2 = Instance.new("Sound",X)
  1568. z2.SoundId = "rbxassetid://231917744"
  1569. z2.Pitch = .5
  1570. z2.Volume = 10
  1571. z3 = Instance.new("Sound",X)
  1572. z3.SoundId = "rbxassetid://245537790"
  1573. z3.Pitch = .7
  1574. z3.Volume = 1
  1575. z4 = Instance.new("Sound",X)
  1576. z4.SoundId = "rbxassetid://245537790"
  1577. z4.Pitch = .7
  1578. z4.Volume = 1
  1579. wait(0.1)
  1580. z:Play()
  1581. z1:Play()
  1582. z2:Play()
  1583. z3:Play()
  1584. z4:Play()
  1585.  
  1586. local part=Instance.new('Part',rarm)
  1587. part.Anchored=true
  1588. part.CanCollide=false
  1589. part.Locked = true
  1590. part.FormFactor='Custom'
  1591. part.Size=Vector3.new(1,1,1)
  1592. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1593. part.Transparency=0
  1594. part.BrickColor=BrickColor.new('New Yeller')
  1595. local mesh=Instance.new('SpecialMesh',part)
  1596. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1597. mesh.Scale=Vector3.new(2,2,2)
  1598. local part2=part:clone()
  1599. part2.Parent = rarm
  1600. part2.BrickColor=BrickColor.new("New Yeller")
  1601. local part5=part:clone()
  1602. part5.Parent = rarm
  1603. part5.BrickColor=BrickColor.new("Magenta")
  1604. local part6=part:clone()
  1605. part6.Parent = rarm
  1606. part6.BrickColor=BrickColor.new("Black")
  1607. local mesh2=mesh:clone()
  1608. mesh2.Parent=part2
  1609. mesh2.Scale=Vector3.new(3, 3, 3)
  1610. local mesh5=mesh:clone()
  1611. mesh5.Parent=part5
  1612. mesh5.Scale=Vector3.new(3, 3, 3)
  1613. local mesh6=mesh:clone()
  1614. mesh6.Parent=part6
  1615. mesh6.Scale=Vector3.new(3, 3, 3)
  1616. local blast = Instance.new("Part", rarm)
  1617. blast.BrickColor = BrickColor.new("New Yeller")
  1618. blast.Anchored = true
  1619. blast.CanCollide = false
  1620. blast.Locked = true
  1621. blast.Size = Vector3.new(1, 1, 1)
  1622. blast.TopSurface = "Smooth"
  1623. blast.BottomSurface = "Smooth"
  1624. blast.Transparency = 0
  1625. blast.CFrame = HandCF
  1626. local bm = Instance.new("SpecialMesh", blast)
  1627. bm.Scale = Vector3.new(5,1,5)
  1628. bm.MeshId = "rbxassetid://3270017"
  1629. local blast2 = Instance.new("Part", rarm)
  1630. blast2.BrickColor = BrickColor.new("New Yeller")
  1631. blast2.Anchored = true
  1632. blast2.CanCollide = false
  1633. blast2.Locked = true
  1634. blast2.Size = Vector3.new(1, 1, 1)
  1635. blast2.TopSurface = "Smooth"
  1636. blast2.BottomSurface = "Smooth"
  1637. blast2.Transparency = 0
  1638. blast2.CFrame = HandCF
  1639. local bm2 = Instance.new("SpecialMesh", blast2)
  1640. bm2.Scale = Vector3.new(3,1,3)
  1641. bm2.MeshId = "rbxassetid://3270017"
  1642. local blast3 = Instance.new("Part", rarm)
  1643. blast3.BrickColor = BrickColor.new("New Yeller")
  1644. blast3.Anchored = true
  1645. blast3.CanCollide = false
  1646. blast3.Locked = true
  1647. blast3.Size = Vector3.new(1, 1, 1)
  1648. blast3.TopSurface = "Smooth"
  1649. blast3.BottomSurface = "Smooth"
  1650. blast3.Transparency = 0
  1651. blast3.CFrame = HandCF
  1652. local bm3 = Instance.new("SpecialMesh", blast3)
  1653. bm3.Scale = Vector3.new(3,1,3)
  1654. bm3.MeshId = "rbxassetid://3270017"
  1655. for i = 1,120 do rs:wait()
  1656. X.Transparency = X.Transparency + (1/120)
  1657. part.Transparency = part.Transparency + (1/120)
  1658. part2.Transparency = part2.Transparency + (1/120)
  1659. part3.Transparency = part3.Transparency + (1/120)
  1660. part4.Transparency = part4.Transparency + (1/120)
  1661. part5.Transparency = part5.Transparency + (1/120)
  1662. part6.Transparency = part6.Transparency + (1/120)
  1663. part7.Transparency = part7.Transparency + (1/120)
  1664. blast.Transparency = blast.Transparency + (1/120)
  1665. blast2.Transparency = blast2.Transparency + (1/120)
  1666. blast3.Transparency = blast3.Transparency + (1/120)
  1667. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1668. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1669. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1670. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1671. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1672. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1673. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1674. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1675. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1676. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1677. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1678. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1679. X.CFrame = cf
  1680. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1681. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1682. part3.CFrame=X.CFrame
  1683. part4.CFrame=X.CFrame
  1684. part7.CFrame=X.CFrame
  1685. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1686. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1687. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1688. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1689. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1690. rs:wait()
  1691. end
  1692. X:Destroy()
  1693. part:Destroy()
  1694. part2:Destroy()
  1695. part3:Destroy()
  1696. part4:Destroy()
  1697. part5:Destroy()
  1698. part6:Destroy()
  1699. blast:Destroy()
  1700. blast2:Destroy()
  1701. blast3:Destroy()
  1702. z:Destroy()
  1703. z1:Destroy()
  1704. z2:Destroy()
  1705. z3:Destroy()
  1706. z4:Destroy()
  1707. end
  1708. end)
  1709. for i = 1, 20 do
  1710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1716. if Debounces.on == false then break end
  1717. rs:wait()
  1718. end
  1719. if Debounces.CanAttack == false then
  1720. Debounces.CanAttack = true
  1721. Debounces.NoIdl = false
  1722. Debounces.on = false
  1723. end
  1724. end
  1725. end
  1726. end)
  1727. ----------------------------------------------------
  1728. mouse.KeyDown:connect(function(key)
  1729. if key == "e" then
  1730. if Debounces.CanAttack == true then
  1731. Debounces.CanAttack = false
  1732. Debounces.on = true
  1733. Debounces.NoIdl = true
  1734. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1735. z = Instance.new("Sound", rarm)
  1736. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1737. z.Volume = .6
  1738. z.Pitch = pt[math.random(1,#pt)]
  1739. z.Looped = false
  1740. z:Play()
  1741. Debounces.RPunch = true
  1742. Debounces.LPunch = true
  1743. Debounces.ks = true
  1744. Debounces.ks2 = true
  1745. for i = 1, 3 do
  1746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1752. if Debounces.on == false then break end
  1753. wait()
  1754. end
  1755. z2 = Instance.new("Sound", larm)
  1756. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1757. z2.Volume = .6
  1758. z2.Pitch = pt[math.random(1,#pt)]
  1759. z2.Looped = false
  1760. z2:Play()
  1761. for i = 1, 3 do
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1768. if Debounces.on == false then break end
  1769. wait()
  1770. end
  1771. z3 = Instance.new("Sound", rarm)
  1772. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1773. z3.Volume = 0.6
  1774. z3.Pitch = pt[math.random(1,#pt)]
  1775. z3.Looped = false
  1776. z3:Play()
  1777. for i = 1, 3 do
  1778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1784. if Debounces.on == false then break end
  1785. wait()
  1786. end
  1787. z4 = Instance.new("Sound", larm)
  1788. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1789. z4.Volume = .6
  1790. z4.Pitch = pt[math.random(1,#pt)]
  1791. z4.Looped = false
  1792. z4:Play()
  1793. for i = 1, 3 do
  1794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1800. if Debounces.on == false then break end
  1801. wait()
  1802. end
  1803. z5 = Instance.new("Sound", rarm)
  1804. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1805. z5.Volume = .6
  1806. z5.Pitch = pt[math.random(1,#pt)]
  1807. z5.Looped = false
  1808. z5:Play()
  1809. for i = 1, 3 do
  1810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1816. if Debounces.on == false then break end
  1817. wait()
  1818. end
  1819. z6 = Instance.new("Sound", larm)
  1820. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1821. z6.Volume = .6
  1822. z6.Pitch = pt[math.random(1,#pt)]
  1823. z6.Looped = false
  1824. z6:Play()
  1825. for i = 1, 3 do
  1826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1832. if Debounces.on == false then break end
  1833. wait()
  1834. end
  1835. z7 = Instance.new("Sound", rarm)
  1836. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1837. z7.Volume = .6
  1838. z7.Pitch = pt[math.random(1,#pt)]
  1839. z7.Looped = false
  1840. z7:Play()
  1841. for i = 1, 3 do
  1842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1848. if Debounces.on == false then break end
  1849. wait()
  1850. end
  1851. z8 = Instance.new("Sound", larm)
  1852. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1853. z8.Volume = .6
  1854. z8.Pitch = pt[math.random(1,#pt)]
  1855. z8.Looped = false
  1856. z8:Play()
  1857. for i = 1, 3 do
  1858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1864. if Debounces.on == false then break end
  1865. wait()
  1866. end
  1867. z9 = Instance.new("Sound", rarm)
  1868. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1869. z9.Volume = 0.6
  1870. z9.Pitch = pt[math.random(1,#pt)]
  1871. z9.Looped = false
  1872. z9:Play()
  1873. for i = 1, 3 do
  1874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1880. if Debounces.on == false then break end
  1881. wait()
  1882. end
  1883. z10 = Instance.new("Sound", larm)
  1884. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1885. z10.Volume = .6
  1886. z10.Pitch = pt[math.random(1,#pt)]
  1887. z10.Looped = false
  1888. z10:Play()
  1889. for i = 1, 3 do
  1890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1894. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1895. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1896. if Debounces.on == false then break end
  1897. wait()
  1898. end
  1899. z11 = Instance.new("Sound", rarm)
  1900. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1901. z11.Volume = .6
  1902. z11.Pitch = pt[math.random(1,#pt)]
  1903. z11.Looped = false
  1904. z11:Play()
  1905. for i = 1, 3 do
  1906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1908. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1912. if Debounces.on == false then break end
  1913. wait()
  1914. end
  1915. z12 = Instance.new("Sound", larm)
  1916. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1917. z12.Volume = .6
  1918. z12.Pitch = pt[math.random(1,#pt)]
  1919. z12.Looped = false
  1920. z12:Play()
  1921. for i = 1, 3 do
  1922. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1923. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1924. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1925. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1928. if Debounces.on == false then break end
  1929. wait()
  1930. end
  1931. z13 = Instance.new("Sound", rarm)
  1932. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1933. z13.Volume = 0.6
  1934. z13.Pitch = pt[math.random(1,#pt)]
  1935. z13.Looped = false
  1936. z13:Play()
  1937. for i = 1, 3 do
  1938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1944. if Debounces.on == false then break end
  1945. wait()
  1946. end
  1947. z14 = Instance.new("Sound", larm)
  1948. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1949. z14.Volume = .6
  1950. z14.Pitch = pt[math.random(1,#pt)]
  1951. z14.Looped = false
  1952. z14:Play()
  1953. for i = 1, 3 do
  1954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1958. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1959. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1960. if Debounces.on == false then break end
  1961. wait()
  1962. end
  1963. z15 = Instance.new("Sound", rarm)
  1964. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1965. z15.Volume = .6
  1966. z15.Pitch = pt[math.random(1,#pt)]
  1967. z15.Looped = false
  1968. z15:Play()
  1969. for i = 1, 3 do
  1970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1972. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1973. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1974. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1976. if Debounces.on == false then break end
  1977. wait()
  1978. end
  1979. z16 = Instance.new("Sound", larm)
  1980. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1981. z16.Volume = .6
  1982. z16.Pitch = pt[math.random(1,#pt)]
  1983. z16.Looped = false
  1984. z16:Play()
  1985. for i = 1, 3 do
  1986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1992. if Debounces.on == false then break end
  1993. wait()
  1994. end
  1995. z17 = Instance.new("Sound", rarm)
  1996. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1997. z17.Volume = .6
  1998. z17.Pitch = pt[math.random(1,#pt)]
  1999. z17.Looped = false
  2000. z17:Play()
  2001. for i = 1, 3 do
  2002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2008. if Debounces.on == false then break end
  2009. wait()
  2010. end
  2011. z18 = Instance.new("Sound", larm)
  2012. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2013. z18.Volume = .6
  2014. z18.Pitch = pt[math.random(1,#pt)]
  2015. z18.Looped = false
  2016. z18:Play()
  2017. for i = 1, 3 do
  2018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2024. if Debounces.on == false then break end
  2025. wait()
  2026. end
  2027. z19 = Instance.new("Sound", rarm)
  2028. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2029. z19.Volume = 0.6
  2030. z19.Pitch = pt[math.random(1,#pt)]
  2031. z19.Looped = false
  2032. z19:Play()
  2033. for i = 1, 3 do
  2034. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2038. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2039. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2040. if Debounces.on == false then break end
  2041. wait()
  2042. end
  2043. z20 = Instance.new("Sound", larm)
  2044. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2045. z20.Volume = .6
  2046. z20.Pitch = pt[math.random(1,#pt)]
  2047. z20.Looped = false
  2048. z20:Play()
  2049. for i = 1, 3 do
  2050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2052. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2053. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2056. if Debounces.on == false then break end
  2057. wait()
  2058. end
  2059. z:Destroy()
  2060. z2:Destroy()
  2061. z3:Destroy()
  2062. z4:Destroy()
  2063. z5:Destroy()
  2064. z6:Destroy()
  2065. z7:Destroy()
  2066. z8:Destroy()
  2067. z9:Destroy()
  2068. z10:Destroy()
  2069. z11:Destroy()
  2070. z12:Destroy()
  2071. z13:Destroy()
  2072. z14:Destroy()
  2073. z15:Destroy()
  2074. z16:Destroy()
  2075. z17:Destroy()
  2076. z18:Destroy()
  2077. z19:Destroy()
  2078. z20:Destroy()
  2079. Debounces.LPunch = false
  2080. Debounces.RPunch = false
  2081. Debounces.ks = false
  2082. Debounces.ks2 = false
  2083. if Debounces.CanAttack == false then
  2084. Debounces.CanAttack = true
  2085. Debounces.on = false
  2086. Debounces.NoIdl = false
  2087. end
  2088. end
  2089. end
  2090. end)
  2091. -------------------------------
  2092. mouse.KeyDown:connect(function(key)
  2093. if key == "t" then
  2094. if Debounces.CanAttack == true then
  2095. Debounces.CanAttack = false
  2096. Debounces.NoIdl = true
  2097. Debounces.on = true
  2098. Debounces.ks = true
  2099. kik = rleg.Touched:connect(function(ht)
  2100. hit = ht.Parent
  2101. if ht and hit:IsA("Model") then
  2102. if hit:FindFirstChild("Humanoid") then
  2103. if hit.Name ~= p.Name then
  2104. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2105. Debounces.Slashed = true]]--
  2106. if Debounces.ks==true then
  2107. z = Instance.new("Sound",hed)
  2108. z.SoundId = "rbxassetid://169380525"
  2109. z.Volume = 1
  2110. z:Play()
  2111. Debounces.ks=false
  2112. end
  2113. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2114. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2115. --Debounces.Slashed = false
  2116. --end
  2117. end
  2118. end
  2119. elseif ht and hit:IsA("Hat") then
  2120. if hit.Parent.Name ~= p.Name then
  2121. if hit.Parent:FindFirstChild("Humanoid") then
  2122. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2123. Debounces.Slashed = true]]--
  2124. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2125. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2126. --Debounces.Slashed = false
  2127. --end
  2128. end
  2129. end
  2130. end
  2131. end)
  2132. for i = 1,20 do
  2133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2139. if Debounces.on == false then break end
  2140. rs:wait()
  2141. end
  2142. kik:disconnect()
  2143. if Debounces.CanAttack == false then
  2144. Debounces.CanAttack = true
  2145. Debounces.NoIdl = false
  2146. Debounces.on = false
  2147. end
  2148. end
  2149. end
  2150. end)
  2151. ----------------------------------------------------
  2152. mouse.KeyDown:connect(function(key)
  2153. if key == "y" then
  2154. if Debounces.CanAttack == true then
  2155. Debounces.CanAttack = false
  2156. Debounces.on = true
  2157. Debounces.NoIdl = true
  2158. for i = 1, 15 do
  2159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2161. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2165. if Debounces.on == false then break end
  2166. rs:wait(2.7)
  2167. end
  2168. x = Instance.new("Sound",char)
  2169. x.SoundId = "rbxassetid://228343271"
  2170. x.Pitch = 1
  2171. x.Volume = .8
  2172. wait(.1)
  2173. x:Play()
  2174. Debounces.on = false
  2175. Debounces.Here = false
  2176. shot = shot + 1
  2177. local rng = Instance.new("Part", larm)
  2178. rng.Anchored = true
  2179. rng.BrickColor = BrickColor.new("New Yeller")
  2180. rng.CanCollide = false
  2181. rng.FormFactor = 3
  2182. rng.Name = "Ring"
  2183. rng.Size = Vector3.new(1, 1, 1)
  2184. rng.Transparency = 0.35
  2185. rng.TopSurface = 0
  2186. rng.BottomSurface = 0
  2187. rng2 = rng:clone()
  2188. rng3 = rng2:clone()
  2189. rng4 = rng2:clone()
  2190. local rngm = Instance.new("SpecialMesh", rng)
  2191. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2192. rngm.Scale = Vector3.new(10, 10, 1)
  2193. rngm2 = rngm:clone()
  2194. rngm2.Scale = Vector3.new(5, 5, 3)
  2195. rngm3=rngm2:clone()
  2196. rngm3.Parent = rng3
  2197. rngm3.Scale = Vector3.new(8, 8, 1)
  2198. rngm4 = rngm2:clone()
  2199. rngm4.Parent = rng4
  2200. rngm4.Scale = Vector3.new(6, 6, 1)
  2201. local bem = Instance.new("Part", larm)
  2202. bem.Anchored = true
  2203. bem.BrickColor = BrickColor.new("New Yeller")
  2204. bem.CanCollide = false
  2205. bem.FormFactor = 3
  2206. bem.Name = "Beam" .. shot
  2207. bem.Size = Vector3.new(1, 1, 1)
  2208. bem.Transparency = 0.35
  2209. bem.TopSurface = 0
  2210. bem.BottomSurface = 0
  2211. local bemm = Instance.new("SpecialMesh", bem)
  2212. bemm.MeshType = 4
  2213. bemm.Scale = Vector3.new(1, 4, 4)
  2214. local out = Instance.new("Part", larm)
  2215. out.Anchored = true
  2216. out.BrickColor = BrickColor.new("New Yeller")
  2217. out.CanCollide = false
  2218. out.FormFactor = 3
  2219. out.Name = "Out"
  2220. out.Size = Vector3.new(4, 4, 4)
  2221. out.Transparency = 0.35
  2222. out.TopSurface = 0
  2223. out.BottomSurface = 0
  2224. local outm = Instance.new("SpecialMesh", out)
  2225. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2226. outm.Scale = Vector3.new(6, 4, 6)
  2227. local bnd = Instance.new("Part", larm)
  2228. bnd.Anchored = true
  2229. bnd.BrickColor = BrickColor.new("New Yeller")
  2230. bnd.CanCollide = false
  2231. bnd.FormFactor = 3
  2232. bnd.Name = "Bend"
  2233. bnd.Size = Vector3.new(1, 1, 1)
  2234. bnd.Transparency = 1
  2235. bnd.TopSurface = 0
  2236. bnd.BottomSurface = 0
  2237. local bndm = Instance.new("SpecialMesh", bnd)
  2238. bndm.MeshType = 3
  2239. bndm.Scale = Vector3.new(8, 8, 8)
  2240. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2241. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2242. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2243. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2244. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2245. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2246. Debounces.Shewt = true
  2247. coroutine.wrap(function()
  2248. for i = 1, 20, 0.2 do
  2249. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2250. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2251. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2252. rng.Transparency = i/20
  2253. rng3.Transparency = 1/24
  2254. rng4.Transparency = i/26
  2255. wait()
  2256. end
  2257. wait()
  2258. rng:Destroy()
  2259. end)()
  2260. if Debounces.Shewt == true then
  2261. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2262. hit = ht.Parent
  2263. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2264. if HasntTouched(hit.Name) == true and deb == false then
  2265. deb = true
  2266. coroutine.wrap(function()
  2267. hit:FindFirstChild("Humanoid").PlatformStand = true
  2268. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2269. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2270. end)()
  2271. table.insert(Touche, hit.Name)
  2272. deb = false
  2273. end
  2274. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2275. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2276. deb = true
  2277. coroutine.wrap(function()
  2278. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2279. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2280. wait(1)
  2281. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2282. end)()
  2283. table.insert(Touche, hit.Parent.Name)
  2284. deb = false
  2285. for i, v in pairs(Touche) do
  2286. print(v)
  2287. end
  2288. end
  2289. end
  2290. end)
  2291. end
  2292. for i = 0, 260, 8 do
  2293. bem.Size = Vector3.new(i, 3, 3)
  2294. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2295. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2296. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2297. bnd.Size = Vector3.new(1,1,1)
  2298. bndm.Scale = Vector3.new(8,8,8)
  2299. if i % 10 == 0 then
  2300. local newRng = rng2:Clone()
  2301. newRng.Parent = larm
  2302. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2303. local newRngm = rngm2:clone()
  2304. newRngm.Parent=newRng
  2305. coroutine.wrap(function()
  2306. for i = 1, 10, 0.2 do
  2307. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2308. newRng.Transparency = i/10
  2309. wait()
  2310. end
  2311. wait()
  2312. newRng:Destroy()
  2313. end)()
  2314. end
  2315. wait()
  2316. end
  2317. wait()
  2318. Debounces.Shewt = false
  2319. bem:Destroy()
  2320. out:Destroy()
  2321. bnd:Destroy()
  2322. Debounces.Ready = false
  2323. for i, v in pairs(Touche) do
  2324. table.remove(Touche, i)
  2325. end
  2326. wait()
  2327. table.insert(Touche, char.Name)
  2328. Debounces.NoIdl = false
  2329. if Debounces.CanAttack == false then
  2330. Debounces.CanAttack = true
  2331. end
  2332. end
  2333. end
  2334. end)
  2335. ----------------------------------------------------
  2336. --[[mouse.KeyDown:connect(function(key)
  2337. if key == "y" then
  2338. if Debounces.CanAttack == true then
  2339. Debounces.CanAttack = false
  2340. Debounces.NoIdl = true
  2341. Debounces.on = true
  2342. local shell = Instance.new("Part",torso)
  2343. shell.BrickColor = BrickColor.new("New Yeller")
  2344. shell.Anchored = false
  2345. shell.CanCollide = false
  2346. shell.Locked = true
  2347. shell.TopSurface = "SmoothNoOutlines"
  2348. shell.BottomSurface = "SmoothNoOutlines"
  2349. shell.Size = Vector3.new(1.2,1.2,1.2)
  2350. shell.FormFactor = 3
  2351. local shellm = Instance.new("SpecialMesh",shell)
  2352. shellm.MeshType = "Sphere"
  2353. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2354. Omega = function()
  2355. local X = Instance.new("Part",char)
  2356. local O = Instance.new("ObjectValue",X)
  2357. O.Name = "creator"
  2358. X.Locked = true
  2359. X.Name = "Shell"
  2360. X.Anchored = false
  2361. X.CanCollide = false
  2362. X.Transparency = 0.5
  2363. X.Reflectance = 0
  2364. X.BottomSurface = 0
  2365. X.TopSurface = 0
  2366. X.Shape = 0
  2367. local V = Instance.new("ObjectValue",X)
  2368. V.Value = char
  2369. V.Name = "creator"
  2370. X.BrickColor = BrickColor.new("New Yeller")
  2371. X.Size = Vector3.new(40,40,40)
  2372. --X.Material = "Neon"
  2373. local Z = Instance.new("SpecialMesh",X)
  2374. Z.MeshType = "Sphere"
  2375. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2376. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2377. local bv = Instance.new("BodyVelocity",X)
  2378. bv.maxForce = Vector3.new(99999,99999,99999)
  2379. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2380. bv.velocity = root.CFrame.lookVector*10
  2381. Explode = X.Touched:connect(function(hit)
  2382. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2383. local cf = X.CFrame
  2384. bv:Destroy()
  2385. X.Anchored = true
  2386. Z:Remove()
  2387. Explode:disconnect()
  2388. X.Size = Vector3.new(3,3,3)
  2389. X.Touched:connect(function(hit) end)
  2390. X.CanCollide = false
  2391. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2392. if v:FindFirstChild('Humanoid') then
  2393. v.Humanoid:TakeDamage(math.random(80,120))
  2394. end
  2395. end
  2396. for i = 1, (40) do rs:wait()
  2397. X.Transparency = X.Transparency + (1/40)
  2398. X.Size = X.Size + Vector3.new(1,1,1)
  2399. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2400. end
  2401. X:Destroy()
  2402. end
  2403. end)
  2404. end
  2405. for i = 1,200 do
  2406. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2413. if Debounces.on == false then break end
  2414. rs:wait()
  2415. end
  2416. for i = 1,30 do
  2417. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2424. if Debounces.on == false then break end
  2425. rs:wait()
  2426. end
  2427. for i = 1,40 do
  2428. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2429. shell.Size = shell.Size + Vector3.new(1,1,1)
  2430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2436. if Debounces.on == false then break end
  2437. rs:wait()
  2438. end
  2439. for i = 1,40 do
  2440. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2447. if Debounces.on == false then break end
  2448. rs:wait()
  2449. end
  2450. for i = 1,60 do
  2451. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2458. if Debounces.on == false then break end
  2459. rs:wait()
  2460. end
  2461. for i = 1,60 do
  2462. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2463. shell.Size = shell.Size + Vector3.new(1,1,1)
  2464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2470. if Debounces.on == false then break end
  2471. rs:wait()
  2472. end
  2473. if Debounces.CanAttack == false then
  2474. Debounces.CanAttack = true
  2475. Debounces.NoIdl = false
  2476. Debounces.on = false
  2477. end
  2478. end
  2479. end
  2480. end)]]--
  2481. ----------------------------------------------------
  2482. Charging = false
  2483. mouse.KeyDown:connect(function(key)
  2484. if key == "r" then
  2485. if Charging == false then
  2486. Charging = true
  2487. if Debounces.CanAttack == true then
  2488. Debounces.CanAttack = false
  2489. Debounces.NoIdl = true
  2490. Debounces.on = true
  2491. for i = 1,20 do
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2498. if Debounces.on == false then break end
  2499. rs:wait()
  2500. end
  2501. --[[for i = 1,20 do
  2502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2508. if Debounces.on == false then break end
  2509. rs:wait()
  2510. end]]--
  2511. pt=Instance.new('Part',torso)
  2512. pt.Anchored=true
  2513. pt.CanCollide=false
  2514. pt.Locked = true
  2515. pt.FormFactor='Custom'
  2516. pt.Size=Vector3.new(1,1,1)
  2517. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2518. pt.Transparency=.6
  2519. pt.BrickColor=BrickColor.new('New Yeller')
  2520. msh=Instance.new('SpecialMesh',pt)
  2521. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2522. msh.Scale=Vector3.new(8,4,8)
  2523. pt2=pt:clone()
  2524. pt2.Parent = torso
  2525. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2526. pt2.BrickColor=BrickColor.new("New Yeller")
  2527. msh2=msh:clone()
  2528. msh2.Parent=pt2
  2529. msh2.Scale=Vector3.new(10,5,10)
  2530.  
  2531. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2532.  
  2533. bl = Instance.new("Part", char)
  2534. bl.Locked = true
  2535. bl.Name = "Shell"
  2536. bl.BrickColor = BrickColor.new("New Yeller")
  2537. bl.Anchored = true
  2538. bl.CanCollide = false
  2539. bl.Transparency = 0
  2540. bl.Reflectance = 0
  2541. bl.BottomSurface = 0
  2542. bl.TopSurface = 0
  2543. bl.Shape = 0
  2544. blm = Instance.new("SpecialMesh",bl)
  2545. blm.MeshType = "Sphere"
  2546. blm.Scale = Vector3.new(1,1,1)
  2547. blm.MeshId = "rbxassetid://9982590"
  2548.  
  2549. coroutine.resume(coroutine.create(function()
  2550. for i=1, math.huge, 4 do
  2551. if Charging == true then
  2552. rs:wait()
  2553. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2554. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2555. bl.Transparency = bl.Transparency + 0.005
  2556. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2557. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2558. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2559. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2560. elseif Charging == false then break
  2561. end
  2562. end
  2563. end))
  2564.  
  2565. repeat
  2566. local p = Instance.new('Part',torso)
  2567. p.formFactor = 'Custom'
  2568. p.Size = Vector3.new(1,1,1)
  2569. p.BrickColor = workspace.Base.BrickColor
  2570. p.CanCollide = false
  2571. p.Transparency = 0
  2572. p.Anchored = true
  2573. p.Locked=true
  2574. p.Material = workspace.Base.Material
  2575. s = math.random(1,40)/10
  2576. local m = Instance.new("BlockMesh",p)
  2577. m.Scale = Vector3.new(s,s,s)
  2578. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2579. --[[coroutine.wrap(function()
  2580. wait(2)
  2581. while Charging == true do
  2582. wait(2)
  2583. GroundWave1()
  2584. wait(2)
  2585. end
  2586. end)()]]--
  2587. Spawn(function()
  2588. while rs:wait() do
  2589. if Charging == true then
  2590. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2591. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2592. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2593. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2594. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2595. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2596. elseif Charging == false then break
  2597. end
  2598. end
  2599. end)
  2600. Spawn(function()
  2601. while rs:wait() do
  2602. if p.Transparency >= 1 then p:Destroy() break end
  2603. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2604. p.Transparency = p.Transparency+0.01
  2605. end
  2606. end)
  2607. wait(.3)
  2608. until Charging == false
  2609. end
  2610. end
  2611. end
  2612. end)
  2613. ----------------------------------------------------
  2614. mouse.KeyUp:connect(function(key)
  2615. if key == "r" then
  2616. if Charging == true then
  2617. Charging = false
  2618. pt:Destroy()
  2619. pt2:Destroy()
  2620. bl:Destroy()
  2621. if Debounces.CanAttack == false then
  2622. Debounces.CanAttack = true
  2623. Debounces.NoIdl = false
  2624. Debounces.on = false
  2625. end
  2626. end
  2627. end
  2628. end)
  2629. ----------------------------------------------------
  2630. mouse.KeyDown:connect(function(key)
  2631. if key == "g" then
  2632. if Debounces.CanAttack == true then
  2633. Debounces.CanAttack = false
  2634. Debounces.NoIdl = true
  2635. Debounces.on = true
  2636. local shell = Instance.new("Part",torso)
  2637. shell.BrickColor = BrickColor.new("New Yeller")
  2638. shell.Anchored = true
  2639. shell.CanCollide = false
  2640. shell.Locked = true
  2641. shell.TopSurface = "SmoothNoOutlines"
  2642. shell.BottomSurface = "SmoothNoOutlines"
  2643. shell.Size = Vector3.new(1,1,1)
  2644. shellm = Instance.new("SpecialMesh",shell)
  2645. shellm.MeshType = "Sphere"
  2646. shellm.Scale = Vector3.new(1,1,1)
  2647. local shell2 = Instance.new("Part",torso)
  2648. shell2.BrickColor = BrickColor.new("New Yeller")
  2649. shell2.Anchored = true
  2650. shell2.CanCollide = false
  2651. shell2.Locked = true
  2652. shell2.TopSurface = "SmoothNoOutlines"
  2653. shell2.BottomSurface = "SmoothNoOutlines"
  2654. shell2.Size = Vector3.new(1,1,1)
  2655. shellm2 = Instance.new("SpecialMesh",shell2)
  2656. shellm2.MeshType = "Sphere"
  2657. shellm2.Scale = Vector3.new(1,1,1)
  2658.  
  2659. function FindNearestTorso(Position,Distance,SinglePlayer)
  2660. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2661. local List = {}
  2662. for i,v in pairs(workspace:GetChildren())do
  2663. if v:IsA("Model")then
  2664. if v:findFirstChild("Torso")then
  2665. if v ~= char then
  2666. if(v.Torso.Position -Position).magnitude <= Distance then
  2667. table.insert(List,v)
  2668. end
  2669. end
  2670. end
  2671. end
  2672. end
  2673. return List
  2674. end
  2675.  
  2676. Shell = function()
  2677. local X = Instance.new("Part",char)
  2678. local O = Instance.new("ObjectValue",X)
  2679. O.Name = "creator"
  2680. X.Locked = true
  2681. X.Name = "Shell"
  2682. X.Anchored = false
  2683. X.CanCollide = false
  2684. X.Transparency = 0
  2685. X.Reflectance = 0
  2686. X.BottomSurface = 0
  2687. X.TopSurface = 0
  2688. X.Shape = 0
  2689. local V = Instance.new("ObjectValue",X)
  2690. V.Value = char
  2691. V.Name = "creator"
  2692. X.BrickColor = BrickColor.new("New Yeller")
  2693. X.Size = Vector3.new(1,1,1)
  2694. --X.Material = "Neon"
  2695. local Z = Instance.new("SpecialMesh",X)
  2696. Z.MeshType = "Sphere"
  2697. Z.Scale = Vector3.new(1,1,1)
  2698. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2699. local bv = Instance.new("BodyVelocity",X)
  2700. bv.maxForce = Vector3.new(99999,99999,99999)
  2701. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2702. bv.velocity = root.CFrame.lookVector*65
  2703. Explode = X.Touched:connect(function(hit)
  2704. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2705. local cf = X.CFrame
  2706. bv:Destroy()
  2707. X.Anchored = true
  2708. Z:Remove()
  2709. Explode:disconnect()
  2710. X.Size = Vector3.new(3,3,3)
  2711. X.Touched:connect(function(hit) end)
  2712. X.CanCollide = false
  2713. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2714. if v:FindFirstChild('Humanoid') then
  2715. v.Humanoid:TakeDamage(math.random(6,12))
  2716. end
  2717. end
  2718. for i = 1, (40) do rs:wait()
  2719. X.Transparency = X.Transparency + (1/40)
  2720. X.Size = X.Size + Vector3.new(1,1,1)
  2721. X.CFrame = cf
  2722. end
  2723. X:Destroy()
  2724. end
  2725. end)
  2726. end
  2727. Shell()
  2728. for i = 1, 10 do
  2729. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2730. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2737. if Debounces.on == false then break end
  2738. rs:wait()
  2739. end
  2740. Shell()
  2741. shell.Transparency = 1
  2742. for i = 1, 10 do
  2743. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2744. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2751. if Debounces.on == false then break end
  2752. rs:wait()
  2753. end
  2754. Shell()
  2755. shell.Transparency = 0
  2756. shell2.Transparency = 1
  2757. for i = 1, 10 do
  2758. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2759. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2760. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2761. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2766. if Debounces.on == false then break end
  2767. rs:wait()
  2768. end
  2769. Shell()
  2770. shell2.Transparency = 0
  2771. shell.Transparency = 1
  2772. for i = 1, 10 do
  2773. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2774. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2781. if Debounces.on == false then break end
  2782. rs:wait()
  2783. end
  2784. Shell()
  2785. shell.Transparency = 0
  2786. shell2.Transparency = 1
  2787. for i = 1, 10 do
  2788. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2789. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2796. if Debounces.on == false then break end
  2797. rs:wait()
  2798. end
  2799. Shell()
  2800. shell2.Transparency = 0
  2801. shell.Transparency = 1
  2802. for i = 1, 10 do
  2803. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2804. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2811. if Debounces.on == false then break end
  2812. rs:wait()
  2813. end
  2814. Shell()
  2815. shell.Transparency = 0
  2816. shell2.Transparency = 1
  2817. for i = 1, 10 do
  2818. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2819. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2826. if Debounces.on == false then break end
  2827. rs:wait()
  2828. end
  2829. Shell()
  2830. shell2.Transparency = 0
  2831. shell.Transparency = 1
  2832. for i = 1, 10 do
  2833. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2834. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2841. if Debounces.on == false then break end
  2842. rs:wait()
  2843. end
  2844. Shell()
  2845. shell.Transparency = 0
  2846. shell2.Transparency = 1
  2847. for i = 1, 10 do
  2848. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2849. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2852. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2853. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2856. if Debounces.on == false then break end
  2857. rs:wait()
  2858. end
  2859. Shell()
  2860. shell2.Transparency = 0
  2861. shell.Transparency = 1
  2862. for i = 1, 10 do
  2863. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2864. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2871. if Debounces.on == false then break end
  2872. rs:wait()
  2873. end
  2874. Shell()
  2875. shell.Transparency = 0
  2876. shell2.Transparency = 1
  2877. for i = 1, 10 do
  2878. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2879. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2882. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2883. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2884. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2885. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2886. if Debounces.on == false then break end
  2887. rs:wait()
  2888. end
  2889. Shell()
  2890. shell2.Transparency = 0
  2891. shell.Transparency = 1
  2892. for i = 1, 10 do
  2893. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2894. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2901. if Debounces.on == false then break end
  2902. rs:wait()
  2903. end
  2904. Shell()
  2905. shell.Transparency = 0
  2906. shell2.Transparency = 1
  2907. for i = 1, 10 do
  2908. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2909. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2916. if Debounces.on == false then break end
  2917. rs:wait()
  2918. end
  2919. shell.Transparency = 1
  2920. if Debounces.CanAttack == false then
  2921. Debounces.CanAttack = true
  2922. Debounces.NoIdl = false
  2923. Debounces.on = false
  2924. end
  2925. end
  2926. end
  2927. end)
  2928. ----------------------------------------------------
  2929. Search = false
  2930. mouse.KeyDown:connect(function(key)
  2931. if key == "n" then
  2932. if Search == false then
  2933. Search = true
  2934. for i,v in pairs(game.Players:getPlayers()) do
  2935. if v.Name~=char.Name then
  2936. for j,k in pairs(v.Character:GetChildren()) do
  2937. if k:IsA("BasePart") and k.Transparency >= 1 then
  2938. bawx=Instance.new("SelectionBox",cam)
  2939. bawx.Color = BrickColor.new("Bright red")
  2940. bawx.Transparency = .5
  2941. bawx.Adornee = k
  2942. end
  2943. end
  2944. end
  2945. end
  2946. elseif Search == true then
  2947. Search = false
  2948. for i, v in pairs(cam:GetChildren()) do
  2949. if v:IsA("SelectionBox") then
  2950. v:Destroy()
  2951. end
  2952. end
  2953. end
  2954. end
  2955. end)
  2956. ----------------------------------------------------
  2957. Grab = false
  2958. mouse.KeyDown:connect(function(key)
  2959. if key == "z" then
  2960. Debounces.on = true
  2961. Debounces.NoIdl = true
  2962. Debounces.ks = true
  2963. if Grab == false then
  2964. gp = nil
  2965. for i = 1, 20 do
  2966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2972. if Debounces.on == false then break end
  2973. rs:wait()
  2974. end
  2975. con1=larm.Touched:connect(function(hit) -- this is grab
  2976. ht = hit.Parent
  2977. hum1=ht:FindFirstChild('Humanoid')
  2978. if hum1 ~= nil then
  2979. if Debounces.ks==true then
  2980. z = Instance.new("Sound",hed)
  2981. z.SoundId = "rbxassetid://169380525"
  2982. z.Volume = 1
  2983. z:Play()
  2984. Debounces.ks=false
  2985. end
  2986. hum1.PlatformStand=true
  2987. gp = ht
  2988. Grab = true
  2989. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2990. asd.Parent = larm
  2991. asd.Name = "asd"
  2992. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2993. --[[elseif hum1 == nil then
  2994. con1:disconnect()
  2995. wait() return]]--
  2996. end
  2997. end)
  2998. for i = 1, 20 do
  2999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3005. if Debounces.on == false then break end
  3006. rs:wait()
  3007. end
  3008. if hum1 == nil then
  3009. Debounces.on = false
  3010. Debounces.NoIdl = false
  3011. end
  3012. con1:disconnect()
  3013. elseif Grab == true then
  3014. Grab = false
  3015. Punch()
  3016. z = Instance.new("Sound",hed)
  3017. z.SoundId = "rbxassetid://169380525"
  3018. z.Pitch = ptz[math.random(1,#ptz)]
  3019. z.Volume = 1
  3020. z:Play()
  3021. for i = 1, 10 do
  3022. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3023. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3026. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3027. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3028. if Debounces.on == false then break end
  3029. rs:wait()
  3030. end
  3031. Punch()
  3032. z = Instance.new("Sound",hed)
  3033. z.SoundId = "rbxassetid://169380525"
  3034. z.Pitch = ptz[math.random(1,#ptz)]
  3035. z.Volume = 1
  3036. z:Play()
  3037. for i = 1, 10 do
  3038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3040. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3041. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3042. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3043. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3044. if Debounces.on == false then break end
  3045. rs:wait()
  3046. end
  3047. Punch()
  3048. z = Instance.new("Sound",hed)
  3049. z.SoundId = "rbxassetid://169380525"
  3050. z.Pitch = ptz[math.random(1,#ptz)]
  3051. z.Volume = 1
  3052. z:Play()
  3053. for i = 1, 10 do
  3054. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3055. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3056. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3058. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3059. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3060. if Debounces.on == false then break end
  3061. rs:wait()
  3062. end
  3063. Punch()
  3064. z = Instance.new("Sound",hed)
  3065. z.SoundId = "rbxassetid://169380525"
  3066. z.Pitch = ptz[math.random(1,#ptz)]
  3067. z.Volume = 1
  3068. z:Play()
  3069. for i = 1, 10 do
  3070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3076. if Debounces.on == false then break end
  3077. rs:wait()
  3078. end
  3079. Punch()
  3080. z = Instance.new("Sound",hed)
  3081. z.SoundId = "rbxassetid://169380525"
  3082. z.Pitch = ptz[math.random(1,#ptz)]
  3083. z.Volume = 1
  3084. z:Play()
  3085. for i = 1, 10 do
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3092. if Debounces.on == false then break end
  3093. rs:wait()
  3094. end
  3095. Punch()
  3096. z = Instance.new("Sound",hed)
  3097. z.SoundId = "rbxassetid://169380525"
  3098. z.Pitch = ptz[math.random(1,#ptz)]
  3099. z.Volume = 1
  3100. z:Play()
  3101. for i = 1, 10 do
  3102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3108. if Debounces.on == false then break end
  3109. rs:wait()
  3110. end
  3111. Punch()
  3112. z = Instance.new("Sound",hed)
  3113. z.SoundId = "rbxassetid://169380525"
  3114. z.Pitch = ptz[math.random(1,#ptz)]
  3115. z.Volume = 1
  3116. z:Play()
  3117. for i = 1, 10 do
  3118. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3119. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3120. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3121. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3122. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3123. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3124. if Debounces.on == false then break end
  3125. rs:wait()
  3126. end
  3127. Punch()
  3128. z = Instance.new("Sound",hed)
  3129. z.SoundId = "rbxassetid://169380525"
  3130. z.Pitch = ptz[math.random(1,#ptz)]
  3131. z.Volume = 1
  3132. z:Play()
  3133. for i = 1, 10 do
  3134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3140. if Debounces.on == false then break end
  3141. rs:wait()
  3142. end
  3143. Punch()
  3144. z = Instance.new("Sound",hed)
  3145. z.SoundId = "rbxassetid://169380525"
  3146. z.Pitch = ptz[math.random(1,#ptz)]
  3147. z.Volume = 1
  3148. z:Play()
  3149. for i = 1, 10 do
  3150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3156. if Debounces.on == false then break end
  3157. rs:wait()
  3158. end
  3159. Punch()
  3160. z = Instance.new("Sound",hed)
  3161. z.SoundId = "rbxassetid://169380525"
  3162. z.Pitch = ptz[math.random(1,#ptz)]
  3163. z.Volume = 1
  3164. z:Play()
  3165. for i = 1, 10 do
  3166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3172. if Debounces.on == false then break end
  3173. rs:wait()
  3174. end
  3175. Punch()
  3176. z = Instance.new("Sound",hed)
  3177. z.SoundId = "rbxassetid://169380525"
  3178. z.Pitch = ptz[math.random(1,#ptz)]
  3179. z.Volume = 1
  3180. z:Play()
  3181. for i = 1, 10 do
  3182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3186. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3188. if Debounces.on == false then break end
  3189. rs:wait()
  3190. end
  3191. Punch()
  3192. z = Instance.new("Sound",hed)
  3193. z.SoundId = "rbxassetid://169380525"
  3194. z.Pitch = ptz[math.random(1,#ptz)]
  3195. z.Volume = 1
  3196. z:Play()
  3197. for i = 1, 10 do
  3198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3204. if Debounces.on == false then break end
  3205. rs:wait()
  3206. end
  3207. con1:disconnect()
  3208. Debounces.on = false
  3209. Debounces.NoIdl = false
  3210. if gp ~= nil then
  3211. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3212. for i,v in pairs(larm:GetChildren()) do
  3213. if v.Name == "asd" and v:IsA("Weld") then
  3214. v:Remove()
  3215. end
  3216. end
  3217. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3218. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3219. bv.P = 125000
  3220. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3221. hum1=nil
  3222. ht=nil
  3223. Debounces.on = false
  3224. Debounces.NoIdl = false
  3225. elseif ht == nil then wait()
  3226. Grab = false
  3227. Debounces.on = false
  3228. Debounces.NoIdl = false
  3229. end
  3230. end
  3231. end
  3232. end)
  3233. ----------------------------------------------------
  3234. mouse.KeyDown:connect(function(key)
  3235. if string.byte(key) == 52 then
  3236. char.Humanoid.WalkSpeed = 60
  3237. end
  3238. end)
  3239. mouse.KeyUp:connect(function(key)
  3240. if string.byte(key) == 52 then
  3241. char.Humanoid.WalkSpeed = 8
  3242. end
  3243. end)
  3244. -------------------------------
  3245. local animpose = "Idle"
  3246. local lastanimpose = "Idle"
  3247. local sine = 0
  3248. local change = 1
  3249. local val = 0
  3250. local ffing = false
  3251. -------------------------------
  3252. game:GetService("RunService").RenderStepped:connect(function()
  3253. --[[if char.Humanoid.Jump == true then
  3254. jump = true
  3255. else
  3256. jump = false
  3257. end]]
  3258. char.Humanoid.FreeFalling:connect(function(f)
  3259. if f then
  3260. ffing = true
  3261. else
  3262. ffing = false
  3263. end
  3264. end)
  3265. sine = sine + change
  3266. if jumpn == true then
  3267. animpose = "Jumping"
  3268. elseif ffing == true then
  3269. animpose = "Freefalling"
  3270. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3271. animpose = "Idle"
  3272. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3273. animpose = "Walking"
  3274. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3275. animpose = "Running"
  3276. end
  3277. if animpose ~= lastanimpose then
  3278. sine = 0
  3279. if Debounces.NoIdl == false then
  3280. if animpose == "Idle" then
  3281. for i = 1, 2 do
  3282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3288. end
  3289. elseif animpose == "Walking" then
  3290. for i = 1, 2 do
  3291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3297. end
  3298. elseif animpose == "Running" then
  3299. for i = 1, 2 do
  3300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3306. wait()
  3307. end
  3308. end
  3309. else
  3310. end
  3311. end
  3312. lastanimpose = animpose
  3313. if Debounces.NoIdl == false then
  3314. if animpose == "Idle" then
  3315. change = 0.5
  3316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3322. elseif animpose == "Walking" then
  3323. change = 1
  3324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3330. elseif animpose == "Running" then
  3331. change = 1
  3332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3338. end
  3339. end
  3340. end)
  3341.  
  3342. hum.MaxHealth = 9001
  3343. wait(3)
  3344. hum.Health = 9001
  3345.  
  3346. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3347. --[[Part0 = Vector3 (Start pos)
  3348. Part1 = Vector3 (End pos)
  3349. Times = number (Amount of lightning parts)
  3350. Offset = number (Offset)
  3351. Color = color (brickcolor value)
  3352. Thickness = number (thickness)
  3353. Trans = number (transparency)
  3354. ]]--
  3355. local magz = (Part0 - Part1).magnitude
  3356. local curpos = Part0
  3357. local trz = {-Offset,Offset}
  3358. for i=1,Times do
  3359. local li = Instance.new("Part", torso)
  3360. li.Name = "Lightning"
  3361. li.TopSurface =0
  3362. li.Material = "Neon"
  3363. li.BottomSurface = 0
  3364. li.Anchored = true
  3365. li.Locked = true
  3366. li.Transparency = Trans or 0.4
  3367. li.BrickColor = BrickColor.new(Color)
  3368. li.formFactor = "Custom"
  3369. li.CanCollide = false
  3370. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3371. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3372. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3373. if Times == i then
  3374. local magz2 = (curpos - Part1).magnitude
  3375. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3376. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3377. else
  3378. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3379. end
  3380. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3381. game.Debris:AddItem(li,.1)
  3382. end
  3383. end
  3384.  
  3385. BodyParts = {} -- Parts to emit lightning effects from
  3386. for _, v in pairs(char:GetChildren()) do
  3387. if v:IsA("Part") then
  3388. table.insert(BodyParts, v)
  3389. end
  3390. end
  3391.  
  3392. Bounding = {} -- Calculate the bounding boxes
  3393. for _, v in pairs(BodyParts) do
  3394. local temp = {X=nil, Y=nil, Z=nil}
  3395. temp.X = v.Size.X/2 * 10
  3396. temp.Y = v.Size.Y/2 * 10
  3397. temp.Z = v.Size.Z/2 * 10
  3398. Bounding[v.Name] = temp
  3399. --table.insert(Bounding, v.Name, temp)
  3400. end
  3401.  
  3402. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3403. local Body1 = BodyParts[math.random(#BodyParts)]
  3404. local Body2 = BodyParts[math.random(#BodyParts)]
  3405. local Pos1 = Vector3.new(
  3406. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3407. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3408. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3409. )
  3410. local Pos2 = Vector3.new(
  3411. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3412. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3413. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3414. )
  3415. local SPos1 = Body1.Position + Pos1
  3416. local SPos2 = Body2.Position + Pos2
  3417. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3418. end
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