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Ryziken

Pokemon XD New Early-Game Experience Route Timings

Aug 8th, 2019
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  1. Teddy-Deposit Strat Timings:
  2.  
  3.  
  4.  
  5. Timings (Shorthand): --------------------------------
  6.  
  7. - Deposit into PC: +8
  8. - Withdraw from PC: +7
  9.  
  10. - Mt. Battle 1: -8
  11. - Mt. Battle 2: -5
  12. - Mt. Battle 3: -4
  13. - Browsix: +9
  14.  
  15. - Corla: +3
  16. - Javion: -3
  17. - extra movement: +4
  18. - Tekot: -3
  19. - Fossils: -10
  20. - Nexir: -13
  21. - Solox: +5
  22.  
  23. - Crink: -6
  24. - Cabol: +11
  25. - Klots: -10
  26. - Naps: -2
  27. - Lovrina: -15
  28.  
  29. - Miror B: +13
  30. - Pyrite shopping: -1
  31.  
  32. - Rett: -4
  33. - Torkin: +14
  34. - Mesin: -0
  35. - Lobar: +4
  36. - Feldas: -0
  37. - Exol: -0
  38.  
  39. - Exinn / Gonrag: -1
  40. - Eloin / Fasin: -0
  41. - Fostin: -5
  42. - Greck: -0
  43. - Ezin / Faltly: -0
  44. - Egrog: -8
  45. - Snattle: -0
  46.  
  47. - Chobin 1: -3
  48.  
  49. Total: -23 (average)
  50.  
  51.  
  52.  
  53.  
  54. In detail: ----------------------------------
  55.  
  56. - Deposit into PC: +8 seconds
  57. - Withdraw from PC: +7 seconds
  58.  
  59. - Mt. Battle 1: ~1:00 (-13 compared to not OHKOing w/ Bear; -4 if you would have)
  60. * -8 seconds on average
  61.  
  62. - Mt. Battle 2: 17.8 secs (send-outs) + 53 secs (Growl, Peck; no level-up) = 1:10.8
  63. * -5 seconds (due to no Fury Swipe/level up text)
  64.  
  65. - Mt. Battle 3: ~1:00 on average *level up
  66. * -4 seconds (no level up on standard route)
  67. (saves less if Psywave miss, but this is rare)
  68.  
  69. So timewise, you'll pretty much break even on the Mt. Battle section
  70.  
  71.  
  72.  
  73. - Browsix: basically the same except level-up differences? (no level ups)
  74. * +9 seconds (likely need a 3rd turn if cannot 2HKO Hoots)
  75. ^ almost always outsped by Hoots; Growl more likely
  76. (1.5 animations) to screw over a 2HKO
  77.  
  78.  
  79. - Corla: 1:18 (flinch + Foresight) level-ups here (Fury Swipes, too)
  80. ~1:22 if averaging out the flinch chance + Duskull AI
  81.  
  82. *1:14 on normal route if you OHKO Duskull (~1:19 if standard fight)
  83.  
  84. +3 seconds on average
  85.  
  86.  
  87. - Javion: Lv15 strat - Bite both birds, Lick to save frames? (Teddy never kills Taillow at 13)
  88. ~1:07 (assumes no 2nd turn QA, hit both Bite ranges)
  89.  
  90. *1:19 on normal strat; ~1:13 on average fight
  91.  
  92. -3 seconds (average)
  93.  
  94.  
  95. *extra movement if doing Javion before Tekot:
  96. normal movement: ~4.4 seconds
  97. added movement: ~8 seconds (so less than 4 seconds slower: worth it!)
  98.  
  99. +4 seconds
  100.  
  101. - Tekot:
  102. ~1:52 (flinch; Iron Defense)
  103. - learns Confusion here; Teddy also levels once
  104.  
  105. *1:55 on normal route (assumes flinch); obviously no Confusion teach text, etc
  106.  
  107. -3 seconds (will make up more later on)
  108.  
  109. - Fossil guy:
  110. ~1:32 if miss Anorith range
  111. ~1:18 if GET the Anorith range (one Teddy level)
  112.  
  113. ~1:21 (average)
  114.  
  115. *1:31 on normal route (no levels)
  116.  
  117. -10 seconds
  118.  
  119. - Nexir:
  120. *Now have the option of OHKOing Swinub and 2HKOing Shuppet w/ Metal Claws
  121. (slower, but less damage, and good for slow Bears)
  122.  
  123. ~1:36 (no level ups)
  124. *1:49 (2 levels & Confusion teach text)
  125.  
  126. -13 seconds
  127.  
  128.  
  129. - Solox: one more level up
  130. * better 2-hit chance on Numel
  131. * Ralts still BARELY guaranteed at Lv15
  132.  
  133. Teddy range: 34 - 59
  134.  
  135. Espy 16 range: 44 - 76 (~62 % range)
  136. Espy 17 range: 48 - 79 (~68 % range)
  137.  
  138. +5 seconds (accounts for better Numel range)
  139.  
  140.  
  141. *** -10 seconds overall up to this point
  142.  
  143.  
  144. - Crink: Save the level back
  145. *same speed range w/ Barboach
  146.  
  147. -6 seconds
  148.  
  149.  
  150. - Cabol: (breaks even timewise) (2 level-ups w/ newer route)
  151. *Guaranteed 2HKO Magnemite!
  152. ~91 % range w/ Bite + Confusion
  153.  
  154. *Worse range on Carvanha; potentially higher damage on Teddy from Carvanha
  155. Treat the two ranges as cancelling out, timewise
  156. Extra flinch chance on Magnemite: ~3 seconds
  157. Harder to outspeed Psyduck: +3 seconds
  158.  
  159. +11 seconds (just the level ups, really)
  160.  
  161.  
  162. - Klots:
  163. * Snubbull 75% range (thought it was better tbh)
  164.  
  165. FASTEST FIGHT: (no level ups on this newer route)
  166.  
  167. 1. Confusion Snub + Return Kecleon
  168. 2. Tail Whip + Return Kec (get the KO)
  169. 3. Conf + Return Shroom
  170. ~1:58 optimally (probably ~2:15 if miss a range somewhere)
  171. ~2:06 (average)
  172.  
  173. * 2:06 for high Attack strat (optimal)
  174. * 2:22 for standard 3.5-turn fight (one flinch)
  175. * ~2:16 (average)
  176.  
  177. -10 seconds (average)
  178.  
  179.  
  180. - Naps:
  181. * 63 % range on Slakoth at Lv19! (same amount of level ups)
  182. (can save frames while healing near the end of the fight maybe?)
  183.  
  184. ~8 seconds to learn Fake Tears on normal strat (subtract this off Lovrina)
  185.  
  186. -2 seconds (ignoring Fake Tears difference)
  187.  
  188.  
  189. - Lovrina:
  190. Strat
  191. 1. Bite Beautifly + Return Luvdisc
  192. 2. Repeat (KO both; teach Fake Tears over Lick)
  193. 3. Confusion Roselia + Fake Tears Delcatty
  194. 4. Confusion Delcatty + Return / heal for safety
  195.  
  196. ~2:47 (averaging out the flinch chance)
  197. ~2:39 (subtracting Fake Tears teach)
  198.  
  199. * 2:32 (crit Beautifly tho)
  200. * 2:59 (more typical of a fight)
  201. * 2:57 (averaged out flinch chance)
  202.  
  203. -15 seconds (could be slightly more or less depending on ranges)
  204.  
  205.  
  206. OVERALL TIMESAVE UP TO THIS POINT:
  207. ~32 seconds or so ideally (average)
  208.  
  209. (still ~15 seconds if not going for risky Lovrina strat)
  210.  
  211.  
  212. - Miror B:
  213. *Bad Return range at Lv19 unless very high Attack
  214. *Outspeed ALL neutral speed Voltorbs at Lv21
  215.  
  216. 1. Bite + Return top Lombre
  217. 2. Tail Whip + Return top Lombre
  218. *If get the range: *same fight; 1 extra level-up
  219. (proceed as normal)
  220. *If missed the range (Rain): *loses ~25 seconds total
  221. 3. Bite + Fake Tears top Lombre
  222. 4. Confusion Voltorb (favorable) + Return Lombre
  223.  
  224. +15 seconds on average (+4 at a minimum)
  225.  
  226.  
  227. - Rett: - 4 seconds (1 less level-up)
  228.  
  229. - Torkin: 2 extra level-ups on new route
  230. Less favorable Kecleon 2-hit range
  231.  
  232. +14 seconds (2 levels + chance to miss Kecleon 2-hit)
  233.  
  234. - Mesin: *Espeon has Lv22 for Dustox
  235. (favorable range w/o the boost)
  236.  
  237. 1. Confusion Spinarak + Return Beautifly
  238. 2. Confusion Dustox + Return Beautifly
  239. *If Dustox died:
  240. 3. Bite + Return Vulpix
  241. *If Dustox lived:
  242. 3. Bite Dustox + Return Vulpix
  243. 4. Bite + Return Vulpix
  244.  
  245. - 0 (lose a bit in animations, but 2 fewer level-ups)
  246. *Not easy to determine timesave here; frees up some
  247. money tho!
  248.  
  249.  
  250. - Lobar: *Still favorable 2-hit on Sneasel
  251.  
  252. *Same fight; same animations; 1 extra level-up
  253.  
  254. +4 seconds
  255.  
  256.  
  257. - Feldas: - 0
  258.  
  259. - Exol: - 0 Now at -2 seconds overall (average)
  260.  
  261.  
  262.  
  263.  
  264. - Exinn & Gonrag: - 1 (better Snorunt range w/o Fake Tears)
  265.  
  266. - Pre-Gym: - 0 (easier to outspeed Remoraid for safe Fasin strat)
  267.  
  268. - Fostin: - 5 (more runs will go for yolo strat here)
  269.  
  270. - Ezin: - 1 (better Bite damage on Pelipper)
  271. - Faltly: + 1 (more likely outsped if miss Chimecho range)
  272.  
  273. - Egrog: -8 seconds (much better Seel range; almost like having Spoon)
  274.  
  275. - Snattle: - 0 (should play out the same)
  276.  
  277. - Chobin: -3 (improved Gyarados range)
  278.  
  279. *Routes mostly converge here, since you equip the Share before Chobin 1 now
  280. (so Teddy still evolves, etc)
  281.  
  282. *Happiness on Bear should end up the same
  283. (Soothe Bell bonus for Lv20, but not for Lv29)
  284.  
  285.  
  286. FINAL TALLY:
  287. Saves ~ 23 seconds (average)
  288.  
  289. Can save ~ 45-55 seconds (realistically possible)
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