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- using UnityEngine;
- using System.Collections;
- public enum BiomeType
- {
- Desert,
- Savanna,
- TropicalRainforest,
- Grassland,
- Woodland,
- SeasonalForest,
- TemperateRainforest,
- BorealForest,
- Tundra,
- Ice
- }
- public enum MoistureType
- {
- Dryest,
- Dryer,
- Dry,
- Wet,
- Wetter,
- Wettest
- }
- public enum HeatType
- {
- Coldest,
- Colder,
- Cold,
- Hot,
- Hotter,
- Hottest
- }
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