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star-lord1988

Crystal Chamber

Jun 2nd, 2024 (edited)
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  1. Original code:
  2. StylePtr<Layers<RotateColorsX<Variation,Green>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrInstant,TrInstant,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Green>,3000>,TrDelay<80000>,Pulsing<Black,RotateColorsX<Variation,Green>,3000>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Green>,3000>,TrDelay<80000>,Pulsing<Black,RotateColorsX<Variation,Green>,3000>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Green>,3000>,TrDelay<80000>,Pulsing<Black,RotateColorsX<Variation,Green>,3000>,TrFade<500>>,EFFECT_BOOT>>>>>(),
  3.  
  4. code with altered color:
  5. StylePtr<Layers<RotateColorsX<Variation,Rgb<0,135,255>>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrInstant,TrInstant,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Rgb<0,135,255>>,3000>,TrDelay<80000>,Pulsing<Black,RotateColorsX<Variation,Rgb<0,135,255>>,3000>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Rgb<0,135,255>>,3000>,TrDelay<80000>,Pulsing<Black,RotateColorsX<Variation,Rgb<0,135,255>>,3000>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Pulsing<Black,RotateColorsX<Variation,Rgb<0,135,255>>,3000>,TrDelay<80000>,Pulsing<Black,RotateColorsX<Variation,Rgb<0,135,255>>,3000>,TrFade<500>>,EFFECT_BOOT>>>>>(),
  6.  
  7. Blade Configuration:
  8. BladeConfig blades[] = {
  9. { 0, WS281XBladePtr<138, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), //Main Blade and Board LEDs
  10. WS281XBladePtr<1, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(), //Crystal Chamber
  11. CONFIGARRAY(presets) },
  12. };
  13. #endif
  14.  
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