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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Intel(R) HD Graphics 530 (ID=0x1912)
  8. Vendor:
  9. VRAM: 8239 MB
  10. Driver: 26.20.100.7584
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.118 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.288100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 11:28:38 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 17d4 -> priority: 1
  32. Thread -> id: 1e50 -> priority: 1
  33. Thread -> id: 2614 -> priority: 1
  34. Thread -> id: 1d38 -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174001.
  41. Total: 380.672000 ms (FindLiveObjects: 35.639000 ms CreateObjectMapping: 55.022900 ms MarkObjects: 289.626000 ms DeleteObjects: 0.383900 ms)
  42.  
  43. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  44. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  45. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  46. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  47. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  48. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  49. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  50. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  51. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  52. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  53. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  54. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  55. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  56. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  57. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  58. Tamer ID: 350003
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  63.  
  64. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193961.
  65. Total: 291.714200 ms (FindLiveObjects: 12.679600 ms CreateObjectMapping: 13.737500 ms MarkObjects: 264.313400 ms DeleteObjects: 0.983400 ms)
  66.  
  67. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  68.  
  69. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199810.
  70. Total: 288.444800 ms (FindLiveObjects: 11.160200 ms CreateObjectMapping: 15.664400 ms MarkObjects: 260.938400 ms DeleteObjects: 0.681600 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  73.  
  74. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206870.
  75. Total: 287.226300 ms (FindLiveObjects: 11.762200 ms CreateObjectMapping: 13.637200 ms MarkObjects: 261.332000 ms DeleteObjects: 0.494500 ms)
  76.  
  77. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  78.  
  79. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211474.
  80. Total: 290.010600 ms (FindLiveObjects: 11.949400 ms CreateObjectMapping: 13.859700 ms MarkObjects: 263.454900 ms DeleteObjects: 0.746200 ms)
  81.  
  82. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  83.  
  84. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211569.
  85. Total: 294.562500 ms (FindLiveObjects: 10.899100 ms CreateObjectMapping: 16.289100 ms MarkObjects: 267.191400 ms DeleteObjects: 0.182600 ms)
  86.  
  87. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  88.  
  89. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219349.
  90. Total: 296.474600 ms (FindLiveObjects: 12.247900 ms CreateObjectMapping: 17.920700 ms MarkObjects: 265.633000 ms DeleteObjects: 0.672700 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  93.  
  94. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224841.
  95. Total: 300.300500 ms (FindLiveObjects: 12.615600 ms CreateObjectMapping: 17.955000 ms MarkObjects: 269.532200 ms DeleteObjects: 0.197400 ms)
  96.  
  97. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  98.  
  99. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230924.
  100. Total: 299.047300 ms (FindLiveObjects: 12.876400 ms CreateObjectMapping: 17.792000 ms MarkObjects: 267.912200 ms DeleteObjects: 0.466000 ms)
  101.  
  102. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240104.
  105. Total: 303.338800 ms (FindLiveObjects: 13.832900 ms CreateObjectMapping: 17.767900 ms MarkObjects: 271.468700 ms DeleteObjects: 0.269100 ms)
  106.  
  107. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  108.  
  109. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240104.
  110. Total: 304.097000 ms (FindLiveObjects: 13.140100 ms CreateObjectMapping: 18.068400 ms MarkObjects: 272.639200 ms DeleteObjects: 0.248900 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240104.
  115. Total: 303.780000 ms (FindLiveObjects: 13.473700 ms CreateObjectMapping: 18.650800 ms MarkObjects: 271.392300 ms DeleteObjects: 0.262800 ms)
  116.  
  117. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  118.  
  119. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240128.
  120. Total: 309.759700 ms (FindLiveObjects: 11.932000 ms CreateObjectMapping: 21.901200 ms MarkObjects: 275.657000 ms DeleteObjects: 0.269200 ms)
  121.  
  122. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  123.  
  124. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241584.
  125. Total: 310.350800 ms (FindLiveObjects: 11.744400 ms CreateObjectMapping: 19.964000 ms MarkObjects: 278.350700 ms DeleteObjects: 0.291400 ms)
  126.  
  127. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  128.  
  129. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241602.
  130. Total: 324.246300 ms (FindLiveObjects: 12.198100 ms CreateObjectMapping: 25.651500 ms MarkObjects: 286.110600 ms DeleteObjects: 0.285700 ms)
  131.  
  132. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  133.  
  134. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241602.
  135. Total: 311.760700 ms (FindLiveObjects: 14.062000 ms CreateObjectMapping: 26.855900 ms MarkObjects: 270.584700 ms DeleteObjects: 0.257900 ms)
  136.  
  137. Close Time: 1/23/2020 11:36:09 PM
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  140.  
  141. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
  142. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  143. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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