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- -- Made by Chriss
- local strucid = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local ChatSpam = Instance.new("TextButton")
- local bigheadall = Instance.new("TextButton")
- local revizadmin = Instance.new("TextButton")
- local godmodegui = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local exit = Instance.new("TextButton")
- local antikick = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- -- Properties
- strucid.Name = "strucid"
- strucid.Parent = game.CoreGui
- strucid.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.Name = "main"
- main.Parent = strucid
- main.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- main.BorderColor3 = Color3.new(0, 0, 0)
- main.Position = UDim2.new(0.792727292, 0, 0.367948711, 0)
- main.Size = UDim2.new(0, 197, 0, 402)
- main.Visible = false
- ChatSpam.Name = "ChatSpam"
- ChatSpam.Parent = main
- ChatSpam.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- ChatSpam.BorderColor3 = Color3.new(0, 0, 0)
- ChatSpam.Position = UDim2.new(0, 0, 0.560213089, 0)
- ChatSpam.Size = UDim2.new(0, 197, 0, 49)
- ChatSpam.Font = Enum.Font.SciFi
- ChatSpam.Text = "Chat Spam"
- ChatSpam.TextColor3 = Color3.new(0, 0, 0)
- ChatSpam.TextSize = 18
- ChatSpam.MouseButton1Down:connect(function()
- while true do wait(1)
- local A_1 = "Buy Synapse" local A_2 = "All"
- local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2) end
- end)
- bigheadall.Name = "bigheadall"
- bigheadall.Parent = main
- bigheadall.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- bigheadall.BorderColor3 = Color3.new(0, 0, 0)
- bigheadall.Position = UDim2.new(0, 0, 0.414541543, 0)
- bigheadall.Size = UDim2.new(0, 197, 0, 49)
- bigheadall.Font = Enum.Font.SciFi
- bigheadall.Text = "Big Head All [Aimbot]"
- bigheadall.TextColor3 = Color3.new(0, 0, 0)
- bigheadall.TextSize = 18
- bigheadall.MouseButton1Down:connect(function()
- S = Vector3.new(20, 20, 20)
- Players = game:GetService("Players")
- meta = getrawmetatable(game)
- id = meta.__index
- make_writeable(meta)
- function GetF(Tab)
- return id(Tab.script, "Parent")
- end
- function GetThing(Par, Nam)
- return id(Par, Nam)
- end
- meta.__index = newcclosure(function(rc, ...)
- args = {...}
- if GetF(getfenv(2)) == nil then
- return id(rc, unpack(args))
- end
- if rc:IsA("BasePart") and args[1] == "Size" and Players:FindFirstChild(tostring(GetThing(rc, "Parent"))) then
- return Vector3.new(0.1, 0.1, 0.1)
- end
- return id(rc, ...)
- end)
- while wait(1) do
- for i, v in pairs(Players:GetPlayers()) do
- if v ~= Players.LocalPlayer and (Players.LocalPlayer.Team == nil or Players.LocalPlayer.Team ~= v.Team) and v.Character ~= nil then
- for a, b in pairs(v.Character:GetChildren()) do
- if b:IsA("BasePart") then
- b.Size = S
- end
- end
- end
- end
- end
- end)
- revizadmin.Name = "revizadmin"
- revizadmin.Parent = main
- revizadmin.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- revizadmin.BorderColor3 = Color3.new(0, 0, 0)
- revizadmin.Position = UDim2.new(0, 0, 0.275116831, 0)
- revizadmin.Size = UDim2.new(0, 197, 0, 49)
- revizadmin.Font = Enum.Font.SciFi
- revizadmin.Text = "Gun Mod"
- revizadmin.TextColor3 = Color3.new(0, 0, 0)
- revizadmin.TextSize = 18
- revizadmin.MouseButton1Down:connect(function()
- if getgenv().GunMod then
- return
- end
- local __namecall = getrawmetatable(game).__namecall
- setreadonly(getrawmetatable(game), false)
- getrawmetatable(game).__namecall = newcclosure(function(Argument_1, Argument_2, Argument_3, ...)
- if Argument_2 == 1 and Argument_3 == 21 or Argument_2 == "Recoil" then
- return
- end
- return __namecall(Argument_1, Argument_2, Argument_3, ...)
- end)
- local GlobalStuffTable = {}
- for a,b in pairs(require(game:GetService("ReplicatedStorage").GlobalStuff)) do
- GlobalStuffTable[a] = b
- end
- --No Spread
- GlobalStuffTable.ConeOfFire = function(Argument_1, Argument_2, Argument_3)
- return Argument_3
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- pcall(function()
- debug.setupvalue(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Shoot, 36, GlobalStuffTable)
- --Firerate 1
- getfenv(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Shoot).wait = function()
- return game:GetService("RunService").RenderStepped:Wait()
- end
- --Inf ammo
- require(game:GetService("ReplicatedStorage").NetworkModule):FireServer("Animate", "Reload", nil, math.huge)
- for a,b in pairs(debug.getupvalue(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload, 7)) do
- if not debug.getupvalue(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload, 3).Pickaxe then
- b[2] = math.huge
- --Firerate 2
- b[5] = 0
- end
- end
- -- No Recoil
- getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil = function() end
- end)
- end)
- getgenv().GunMod = true
- end)
- godmodegui.Name = "godmodegui"
- godmodegui.Parent = main
- godmodegui.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- godmodegui.BorderColor3 = Color3.new(0, 0, 0)
- godmodegui.Position = UDim2.new(0, 0, 0.136565819, 0)
- godmodegui.Size = UDim2.new(0, 197, 0, 49)
- godmodegui.Font = Enum.Font.SciFi
- godmodegui.Text = "God Mode GUI"
- godmodegui.TextColor3 = Color3.new(0, 0, 0)
- godmodegui.TextSize = 18
- godmodegui.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/hcUpgG9X"))();
- end)
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- TextLabel.Size = UDim2.new(0, 197, 0, 50)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Strucid GUI"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 20
- exit.Name = "exit"
- exit.Parent = TextLabel
- exit.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- exit.Position = UDim2.new(0.796954334, 0, 0.119999997, 0)
- exit.Size = UDim2.new(0, 33, 0, 33)
- exit.Font = Enum.Font.SciFi
- exit.Text = "X"
- exit.TextColor3 = Color3.new(0, 0, 0)
- exit.TextSize = 14
- exit.MouseButton1Down:connect(function()
- main.Visible = false
- TextButton.Visible = true
- end)
- antikick.Name = "anti kick"
- antikick.Parent = main
- antikick.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- antikick.BorderColor3 = Color3.new(0, 0, 0)
- antikick.Position = UDim2.new(0, 0, 0.71624136, 0)
- antikick.Size = UDim2.new(0, 197, 0, 49)
- antikick.Font = Enum.Font.SciFi
- antikick.Text = "Anti Kick"
- antikick.TextColor3 = Color3.new(0, 0, 0)
- antikick.TextSize = 18
- antikick.MouseButton1Down:connect(function()
- meta = getrawmetatable(game)
- nc = meta.__namecall
- make_writeable(meta)
- meta.__namecall = newcclosure(function(rc, ...)
- args = {...}
- if tostring(rc) == "RemoteEvent" and getnamecallmethod() == "FireServer" and #args >= 6 and (args[2] == 1 or args[2] == 1.1) and args[3] == 5 and args[4] == 5 and args[5] == "Floor" and math.floor(args[6]*100)/100 == math.floor(math.pi/2*100)/100 then
- return
- end
- return nc(rc, ...)
- end)
- end)
- TextButton.Parent = strucid
- TextButton.BackgroundColor3 = Color3.new(0.105882, 1, 1)
- TextButton.Position = UDim2.new(0.00945454556, 0, 0.917948663, 0)
- TextButton.Size = UDim2.new(0, 200, 0, 50)
- TextButton.Font = Enum.Font.SciFi
- TextButton.Text = "Open GUI"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 20
- TextButton.MouseButton1Down:connect(function()
- main.Visible = true
- TextButton.Visible = false
- end)
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