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- local WarpNero = Instance.new("ScreenGui")
- local MODILEGUISOMEXHUB = Instance.new("TextButton")
- local MODILEGUISOMEXHUBHUI = Instance.new("UICorner")
- local MODILEMAGE = Instance.new("ImageLabel")
- MODILEGUISOMEXHUBHUI.Name = "MODILEGUISOMEXHUBHUI"
- MODILEGUISOMEXHUBHUI.Parent = MODILEGUISOMEXHUB
- MODILEMAGE.Name = "MODILEMAGE"
- MODILEMAGE.Parent = MODILEGUISOMEXHUB
- MODILEMAGE.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MODILEMAGE.BackgroundTransparency = 1.000
- MODILEMAGE.BorderSizePixel = 0
- MODILEMAGE.Position = UDim2.new(0.234619886, 0, 0.239034846, 0)
- MODILEMAGE.Size = UDim2.new(0, 30, 0, 30)
- MODILEMAGE.Image = ""
- WarpNero.Name = "WarpNero"
- WarpNero.Parent = game.CoreGui
- WarpNero.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MODILEGUISOMEXHUB.Name = "MODILEGUISOMEXHUB"
- MODILEGUISOMEXHUB.Parent = WarpNero
- MODILEGUISOMEXHUB.BackgroundColor3 = Color3.fromRGB(30,20,20)
- MODILEGUISOMEXHUB.BackgroundTransparency = 0.1
- MODILEGUISOMEXHUB.BorderSizePixel = 0
- MODILEGUISOMEXHUB.Position = UDim2.new(0.120833337, 0, 0.0952890813, 0)
- MODILEGUISOMEXHUB.Size = UDim2.new(0, 55, 0, 55)
- MODILEGUISOMEXHUB.Font = Enum.Font.SourceSans
- MODILEGUISOMEXHUB.Text = "M"
- MODILEGUISOMEXHUB.TextColor3 = Color3.fromRGB(147,112,219)
- MODILEGUISOMEXHUB.TextSize = 14.000
- MODILEGUISOMEXHUB.MouseButton1Click:Connect(function()
- game.CoreGui:FindFirstChild("SOMEXHUB").Enabled = not game.CoreGui:FindFirstChild("SOMEXHUB").Enabled
- end)
- local WarpNero = Instance.new("ScreenGui")
- local MODILEGUISOMEXHUB = Instance.new("TextButton")
- local MODILEGUISOMEXHUBHUI = Instance.new("UICorner")
- local MODILEMAGE = Instance.new("ImageLabel")
- MODILEGUISOMEXHUBHUI.Name = "MODILEGUISOMEXHUBHUI"
- MODILEGUISOMEXHUBHUI.Parent = MODILEGUISOMEXHUB
- MODILEMAGE.Name = "MODILEMAGE"
- MODILEMAGE.Parent = MODILEGUISOMEXHUB
- MODILEMAGE.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MODILEMAGE.BackgroundTransparency = 1.000
- MODILEMAGE.BorderSizePixel = 0
- MODILEMAGE.Position = UDim2.new(0.234619886, 0, 0.239034846, 0)
- MODILEMAGE.Size = UDim2.new(0, 30, 0, 30)
- MODILEMAGE.Image = ""
- WarpNero.Name = "WarpNero"
- WarpNero.Parent = game.CoreGui
- WarpNero.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MODILEGUISOMEXHUB.Name = "MODILEGUISOMEXHUB"
- MODILEGUISOMEXHUB.Parent = WarpNero
- MODILEGUISOMEXHUB.BackgroundColor3 = Color3.fromRGB(30,20,20)
- MODILEGUISOMEXHUB.BackgroundTransparency = 0.1
- MODILEGUISOMEXHUB.BorderSizePixel = 0
- MODILEGUISOMEXHUB.Position = UDim2.new(0.120833337, 0, 0.0952890813, 0)
- MODILEGUISOMEXHUB.Size = UDim2.new(0, 55, 0, 55)
- MODILEGUISOMEXHUB.Font = Enum.Font.SourceSans
- MODILEGUISOMEXHUB.Text = ""
- MODILEGUISOMEXHUB.TextColor3 = Color3.fromRGB(0, 0, 0)
- MODILEGUISOMEXHUB.TextSize = 14.000
- MODILEGUISOMEXHUB.MouseButton1Click:Connect(function()
- game.CoreGui:FindFirstChild("SOMEXHUB").Enabled = not game.CoreGui:FindFirstChild("SOMEXHUB").Enabled
- end)
- local function loading()
- local Loading = Instance.new("ScreenGui")
- local Blur = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local Logo = Instance.new("ImageLabel")
- local UICorner_2 = Instance.new("UICorner")
- local Load = Instance.new("Frame")
- local UICorner_3 = Instance.new("UICorner")
- local Bar = Instance.new("Frame")
- local UICorner_4 = Instance.new("UICorner")
- local BAR1 = Instance.new("Frame")
- local UICorner_5 = Instance.new("UICorner")
- local TextLabel = Instance.new("TextLabel")
- local Top = Instance.new("Frame")
- local UICorner_6 = Instance.new("UICorner")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- --Properties:
- Loading.Name = "Loading"
- Loading.Parent = game.CoreGui
- Loading.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Blur.Name = "Blur"
- Blur.Parent = Loading
- Blur.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Blur.BackgroundTransparency = 1
- Blur.Size = UDim2.new(1, 0, 1, 0)
- Main.Name = "Main"
- Main.Parent = Blur
- Main.AnchorPoint = Vector2.new(0.5, 0.5)
- Main.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Main.ClipsDescendants = true
- Main.Position = UDim2.new(0.5, 0, 0.499241263, 0)
- Main.Size = UDim2.new(0, 500, 0, 300)
- UICorner.Parent = Main
- Logo.Name = "Logo"
- Logo.Parent = Main
- Logo.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Logo.Position = UDim2.new(0.400000006, 0, 0.163333327, 0)
- Logo.Size = UDim2.new(0, 100, 0, 100)
- Logo.Image = ""
- UICorner_2.CornerRadius = UDim.new(0, 100)
- UICorner_2.Parent = Logo
- Load.Name = "Load"
- Load.Parent = Main
- Load.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- Load.Position = UDim2.new(0, 15, 0, 170)
- Load.Size = UDim2.new(0, 470, 0, 115)
- UICorner_3.Parent = Load
- Bar.Name = "Bar"
- Bar.Parent = Load
- Bar.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
- Bar.Position = UDim2.new(0, 15, 0, 80)
- Bar.Size = UDim2.new(0, 440, 0, 15)
- UICorner_4.CornerRadius = UDim.new(0, 5)
- UICorner_4.Parent = Bar
- BAR1.Name = "BAR1"
- BAR1.Parent = Bar
- BAR1.BackgroundColor3 = Color3.fromRGB(147,112,219)
- BAR1.Size = UDim2.new(0, 0, 0, 15)
- UICorner_5.CornerRadius = UDim.new(0, 5)
- UICorner_5.Parent = BAR1
- TextLabel.Parent = Load
- TextLabel.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.0319148935, 0, 0.173913032, 0)
- TextLabel.Size = UDim2.new(0, 440, 0, 25)
- TextLabel.Font = Enum.Font.GothamSemibold
- TextLabel.Text = "Loading"
- TextLabel.TextColor3 = Color3.fromRGB(147,112,219)
- TextLabel.TextSize = 16.000
- spawn(function()
- for i = 1,5 do
- wait(0.5)
- TextLabel.Text = "Loading."
- wait(0.5)
- TextLabel.Text = "Loading.."
- wait(0.3)
- TextLabel.Text = "Loading..."
- end
- end)
- Top.Name = "Top"
- Top.Parent = Main
- Top.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- Top.Size = UDim2.new(0, 500, 0, 30)
- UICorner_6.Parent = Top
- TextLabel_2.Parent = Top
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
- TextLabel_2.BackgroundTransparency = 1.000
- TextLabel_2.Position = UDim2.new(0.0299999993, 0, 0, 0)
- TextLabel_2.Size = UDim2.new(0, 61, 0, 30)
- TextLabel_2.Font = Enum.Font.GothamSemibold
- TextLabel_2.Text = " Miracle"
- TextLabel_2.TextColor3 = Color3.fromRGB(147,112,219)
- TextLabel_2.TextSize = 17.000
- TextLabel_3.Parent = Top
- TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_3.BackgroundTransparency = 1.000
- TextLabel_3.Position = UDim2.new(0.151999995, 0, 0, 0)
- TextLabel_3.Size = UDim2.new(0, 61, 0, 30)
- TextLabel_3.Font = Enum.Font.GothamSemibold
- TextLabel_3.Text = " HUB"
- TextLabel_3.TextColor3 = Color3.fromRGB(147,112,219)
- TextLabel_3.TextSize = 17.000
- TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left
- BAR1:TweenSize(UDim2.new(0,440,0,15),"Out","Linear",5,true)
- wait(5)
- Main:TweenSize(UDim2.new(0,0,0,0),"Out","Quad",0.4,true)
- wait(0.6)
- do
- local Load = game.CoreGui:FindFirstChild("Loading")
- if Load then
- Load:Destroy()
- end
- end
- end
- loading()
- if game.PlaceId == 2753915549 or game.PlaceId == 4442272183 or game.PlaceId == 7449423635 then
- if not game:IsLoaded() then repeat game.Loaded:Wait() until game:IsLoaded() end
- repeat wait() until game:GetService("Players")
- if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then repeat wait() until game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") end
- wait(1)
- do local GUI = game.CoreGui:FindFirstChild("SOMEXHUB");if GUI then GUI:Destroy();end;if _G.Color == nil then
- _G.Color = Color3.fromRGB(147,112,219)
- end
- end
- local UserInputService = game:GetService("UserInputService")
- local TweenService = game:GetService("TweenService")
- local function MakeDraggable(topbarobject, object)
- local Dragging = nil
- local DragInput = nil
- local DragStart = nil
- local StartPosition = nil
- local function Update(input)
- local Delta = input.Position - DragStart
- local pos = UDim2.new(StartPosition.X.Scale, StartPosition.X.Offset + Delta.X, StartPosition.Y.Scale, StartPosition.Y.Offset + Delta.Y)
- local Tween = TweenService:Create(object, TweenInfo.new(0.15), {Position = pos})
- Tween:Play()
- end
- topbarobject.InputBegan:Connect(
- function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- Dragging = true
- DragStart = input.Position
- StartPosition = object.Position
- input.Changed:Connect(
- function()
- if input.UserInputState == Enum.UserInputState.End then
- Dragging = false
- end
- end
- )
- end
- end
- )
- topbarobject.InputChanged:Connect(
- function(input)
- if
- input.UserInputType == Enum.UserInputType.MouseMovement or
- input.UserInputType == Enum.UserInputType.Touch
- then
- DragInput = input
- end
- end
- )
- UserInputService.InputChanged:Connect(
- function(input)
- if input == DragInput and Dragging then
- Update(input)
- end
- end
- )
- end
- local Update = {}
- function Update:Window(text,logo,keybind)
- local uihide = false
- local abc = false
- local logo = logo or 0
- local currentpage = ""
- local keybind = keybind or Enum.KeyCode.RightControl
- local yoo = string.gsub(tostring(keybind),"Enum.KeyCode.","")
- local SOMEXHUB = Instance.new("ScreenGui")
- SOMEXHUB.Name = "SOMEXHUB"
- SOMEXHUB.Parent = game.CoreGui
- SOMEXHUB.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- local Main = Instance.new("Frame")
- Main.Name = "Main"
- Main.Parent = SOMEXHUB
- Main.ClipsDescendants = true
- Main.AnchorPoint = Vector2.new(0.5,0.5)
- Main.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Main.Position = UDim2.new(0.5, 0, 0.5, 0)
- Main.Size = UDim2.new(0, 0, 0, 0)
- Main:TweenSize(UDim2.new(0, 656, 0, 400),"Out","Quad",0.4,true)
- local MCNR = Instance.new("UICorner")
- MCNR.Name = "MCNR"
- MCNR.Parent = Main
- local Top = Instance.new("Frame")
- Top.Name = "Top"
- Top.Parent = Main
- Top.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- Top.Size = UDim2.new(0, 656, 0, 27)
- local TCNR = Instance.new("UICorner")
- TCNR.Name = "TCNR"
- TCNR.Parent = Top
- local Logo = Instance.new("ImageLabel")
- Logo.Name = "Logo"
- Logo.Parent = Top
- Logo.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Logo.BackgroundTransparency = 1.000
- Logo.Position = UDim2.new(0, 10, 0, 1)
- Logo.Size = UDim2.new(0, 25, 0, 25)
- Logo.Image = ""
- local Name = Instance.new("TextLabel")
- Name.Name = "Name"
- Name.Parent = Top
- Name.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Name.BackgroundTransparency = 1.000
- Name.Position = UDim2.new(0.0609756112, 0, 0, 0)
- Name.Size = UDim2.new(0, 61, 0, 27)
- Name.Font = Enum.Font.GothamSemibold
- Name.Text = "Miracle"
- Name.TextColor3 = Color3.fromRGB(147,112,219)
- Name.TextSize = 17.000
- local Hub = Instance.new("TextLabel")
- Hub.Name = "Hub"
- Hub.Parent = Top
- Hub.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Hub.BackgroundTransparency = 1.000
- Hub.Position = UDim2.new(0, 110, 0, 0)
- Hub.Size = UDim2.new(0, 81, 0, 27)
- Hub.Font = Enum.Font.GothamSemibold
- Hub.Text = "HuB | BF"
- Hub.TextColor3 = Color3.fromRGB(147,112,219)
- Hub.TextSize = 17.000
- Hub.TextXAlignment = Enum.TextXAlignment.Left
- local BindButton = Instance.new("TextButton")
- BindButton.Name = "BindButton"
- BindButton.Parent = Top
- BindButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- BindButton.BackgroundTransparency = 1.000
- BindButton.Position = UDim2.new(0.847561002, 0, 0, 0)
- BindButton.Size = UDim2.new(0, 100, 0, 27)
- BindButton.Font = Enum.Font.GothamSemibold
- BindButton.Text = "Blox Fruit "
- BindButton.TextColor3 = Color3.fromRGB(147,112,219)
- BindButton.TextSize = 13.000
- local Tab = Instance.new("Frame")
- Tab.Name = "Tab"
- Tab.Parent = Main
- Tab.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- Tab.Position = UDim2.new(0, 5, 0, 30)
- Tab.Size = UDim2.new(0, 150, 0, 365)
- local TCNR = Instance.new("UICorner")
- TCNR.Name = "TCNR"
- TCNR.Parent = Tab
- local ScrollTab = Instance.new("ScrollingFrame")
- ScrollTab.Name = "ScrollTab"
- ScrollTab.Parent = Tab
- ScrollTab.Active = true
- ScrollTab.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ScrollTab.BackgroundTransparency = 1.000
- ScrollTab.Size = UDim2.new(0, 150, 0, 365)
- ScrollTab.CanvasSize = UDim2.new(0, 0, 0, 0)
- ScrollTab.ScrollBarThickness = 0
- local PLL = Instance.new("UIListLayout")
- PLL.Name = "PLL"
- PLL.Parent = ScrollTab
- PLL.SortOrder = Enum.SortOrder.LayoutOrder
- PLL.Padding = UDim.new(0, 15)
- local PPD = Instance.new("UIPadding")
- PPD.Name = "PPD"
- PPD.Parent = ScrollTab
- PPD.PaddingLeft = UDim.new(0, 10)
- PPD.PaddingTop = UDim.new(0, 10)
- local Page = Instance.new("Frame")
- Page.Name = "Page"
- Page.Parent = Main
- Page.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- Page.Position = UDim2.new(0.245426834, 0, 0.075000003, 0)
- Page.Size = UDim2.new(0, 490, 0, 365)
- local PCNR = Instance.new("UICorner")
- PCNR.Name = "PCNR"
- PCNR.Parent = Page
- local MainPage = Instance.new("Frame")
- MainPage.Name = "MainPage"
- MainPage.Parent = Page
- MainPage.ClipsDescendants = true
- MainPage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MainPage.BackgroundTransparency = 1.000
- MainPage.Size = UDim2.new(0, 490, 0, 365)
- local PageList = Instance.new("Folder")
- PageList.Name = "PageList"
- PageList.Parent = MainPage
- local UIPageLayout = Instance.new("UIPageLayout")
- UIPageLayout.Parent = PageList
- UIPageLayout.SortOrder = Enum.SortOrder.LayoutOrder
- UIPageLayout.EasingDirection = Enum.EasingDirection.InOut
- UIPageLayout.EasingStyle = Enum.EasingStyle.Quad
- UIPageLayout.FillDirection = Enum.FillDirection.Vertical
- UIPageLayout.Padding = UDim.new(0, 15)
- UIPageLayout.TweenTime = 0.400
- UIPageLayout.GamepadInputEnabled = false
- UIPageLayout.ScrollWheelInputEnabled = false
- UIPageLayout.TouchInputEnabled = false
- MakeDraggable(Top,Main)
- UserInputService.InputBegan:Connect(function(input)
- if input.KeyCode == Enum.KeyCode[yoo] then
- if uihide == false then
- uihide = true
- Main:TweenSize(UDim2.new(0, 0, 0, 0),"In","Quad",0.4,true)
- else
- uihide = false
- Main:TweenSize(UDim2.new(0, 656, 0, 400),"Out","Quad",0.4,true)
- end
- end
- end)
- local uitab = {}
- function uitab:Tab(text)
- local TabButton = Instance.new("TextButton")
- TabButton.Parent = ScrollTab
- TabButton.Name = text.."Server"
- TabButton.Text = text
- TabButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TabButton.BackgroundTransparency = 1.000
- TabButton.Size = UDim2.new(0, 130, 0, 23)
- TabButton.Font = Enum.Font.GothamSemibold
- TabButton.TextColor3 = Color3.fromRGB(225, 225, 225)
- TabButton.TextSize = 15.000
- TabButton.TextTransparency = 0.500
- local MainFramePage = Instance.new("ScrollingFrame")
- MainFramePage.Name = text.."_Page"
- MainFramePage.Parent = PageList
- MainFramePage.Active = true
- MainFramePage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MainFramePage.BackgroundTransparency = 1.000
- MainFramePage.BorderSizePixel = 0
- MainFramePage.Size = UDim2.new(0, 490, 0, 365)
- MainFramePage.CanvasSize = UDim2.new(0, 0, 0, 0)
- MainFramePage.ScrollBarThickness = 0
- local UIPadding = Instance.new("UIPadding")
- local UIListLayout = Instance.new("UIListLayout")
- UIPadding.Parent = MainFramePage
- UIPadding.PaddingLeft = UDim.new(0, 10)
- UIPadding.PaddingTop = UDim.new(0, 10)
- UIListLayout.Padding = UDim.new(0,15)
- UIListLayout.Parent = MainFramePage
- UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- TabButton.MouseButton1Click:Connect(function()
- for i,v in next, ScrollTab:GetChildren() do
- if v:IsA("TextButton") then
- TweenService:Create(
- v,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0.5}
- ):Play()
- end
- TweenService:Create(
- TabButton,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0}
- ):Play()
- end
- for i,v in next, PageList:GetChildren() do
- currentpage = string.gsub(TabButton.Name,"Server","").."_Page"
- if v.Name == currentpage then
- UIPageLayout:JumpTo(v)
- end
- end
- end)
- if abc == false then
- for i,v in next, ScrollTab:GetChildren() do
- if v:IsA("TextButton") then
- TweenService:Create(
- v,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0.5}
- ):Play()
- end
- TweenService:Create(
- TabButton,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0}
- ):Play()
- end
- UIPageLayout:JumpToIndex(1)
- abc = true
- end
- game:GetService("RunService").Stepped:Connect(function()
- pcall(function()
- MainFramePage.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 20)
- ScrollTab.CanvasSize = UDim2.new(0,0,0,PLL.AbsoluteContentSize.Y + 20)
- end)
- end)
- local main = {}
- function main:Button(text,callback)
- local Button = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local TextBtn = Instance.new("TextButton")
- local UICorner_2 = Instance.new("UICorner")
- local Black = Instance.new("Frame")
- local UICorner_3 = Instance.new("UICorner")
- Button.Name = "Button"
- Button.Parent = MainFramePage
- Button.BackgroundColor3 = _G.Color
- Button.Size = UDim2.new(0, 470, 0, 31)
- UICorner.CornerRadius = UDim.new(0, 5)
- UICorner.Parent = Button
- TextBtn.Name = "TextBtn"
- TextBtn.Parent = Button
- TextBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- TextBtn.Position = UDim2.new(0, 1, 0, 1)
- TextBtn.Size = UDim2.new(0, 468, 0, 29)
- TextBtn.AutoButtonColor = false
- TextBtn.Font = Enum.Font.GothamSemibold
- TextBtn.Text = text
- TextBtn.TextColor3 = Color3.fromRGB(225, 225, 225)
- TextBtn.TextSize = 15.000
- UICorner_2.CornerRadius = UDim.new(0, 5)
- UICorner_2.Parent = TextBtn
- Black.Name = "Black"
- Black.Parent = Button
- Black.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Black.BackgroundTransparency = 1.000
- Black.BorderSizePixel = 0
- Black.Position = UDim2.new(0, 1, 0, 1)
- Black.Size = UDim2.new(0, 468, 0, 29)
- UICorner_3.CornerRadius = UDim.new(0, 5)
- UICorner_3.Parent = Black
- TextBtn.MouseEnter:Connect(function()
- TweenService:Create(
- Black,
- TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {BackgroundTransparency = 0.7}
- ):Play()
- end)
- TextBtn.MouseLeave:Connect(function()
- TweenService:Create(
- Black,
- TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {BackgroundTransparency = 1}
- ):Play()
- end)
- TextBtn.MouseButton1Click:Connect(function()
- TextBtn.TextSize = 0
- TweenService:Create(
- TextBtn,
- TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextSize = 15}
- ):Play()
- callback()
- end)
- end
- function main:Toggle(text,config,callback)
- config = config or false
- local toggled = config
- local Toggle = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local Button = Instance.new("TextButton")
- local UICorner_2 = Instance.new("UICorner")
- local Label = Instance.new("TextLabel")
- local ToggleImage = Instance.new("Frame")
- local UICorner_3 = Instance.new("UICorner")
- local Circle = Instance.new("Frame")
- local UICorner_4 = Instance.new("UICorner")
- Toggle.Name = "Toggle"
- Toggle.Parent = MainFramePage
- Toggle.BackgroundColor3 = _G.Color
- Toggle.Size = UDim2.new(0, 470, 0, 31)
- UICorner.CornerRadius = UDim.new(0, 5)
- UICorner.Parent = Toggle
- Button.Name = "Button"
- Button.Parent = Toggle
- Button.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Button.Position = UDim2.new(0, 1, 0, 1)
- Button.Size = UDim2.new(0, 468, 0, 29)
- Button.AutoButtonColor = false
- Button.Font = Enum.Font.SourceSans
- Button.Text = ""
- Button.TextColor3 = Color3.fromRGB(0, 0, 0)
- Button.TextSize = 11.000
- UICorner_2.CornerRadius = UDim.new(0, 5)
- UICorner_2.Parent = Button
- Label.Name = "Label"
- Label.Parent = Toggle
- Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Label.BackgroundTransparency = 1.000
- Label.Position = UDim2.new(0, 1, 0, 1)
- Label.Size = UDim2.new(0, 468, 0, 29)
- Label.Font = Enum.Font.GothamSemibold
- Label.Text = text
- Label.TextColor3 = Color3.fromRGB(225, 225, 225)
- Label.TextSize = 15.000
- ToggleImage.Name = "ToggleImage"
- ToggleImage.Parent = Toggle
- ToggleImage.BackgroundColor3 = Color3.fromRGB(225, 225, 225)
- ToggleImage.Position = UDim2.new(0, 415, 0, 5)
- ToggleImage.Size = UDim2.new(0, 45, 0, 20)
- UICorner_3.CornerRadius = UDim.new(0, 10)
- UICorner_3.Parent = ToggleImage
- Circle.Name = "Circle"
- Circle.Parent = ToggleImage
- Circle.BackgroundColor3 = Color3.fromRGB(227, 60, 60)
- Circle.Position = UDim2.new(0, 2, 0, 2)
- Circle.Size = UDim2.new(0, 16, 0, 16)
- UICorner_4.CornerRadius = UDim.new(0, 10)
- UICorner_4.Parent = Circle
- Button.MouseButton1Click:Connect(function()
- if toggled == false then
- toggled = true
- Circle:TweenPosition(UDim2.new(0,27,0,2),"Out","Sine",0.2,true)
- TweenService:Create(
- Circle,
- TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {BackgroundColor3 = _G.Color}
- ):Play()
- else
- toggled = false
- Circle:TweenPosition(UDim2.new(0,2,0,2),"Out","Sine",0.2,true)
- TweenService:Create(
- Circle,
- TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {BackgroundColor3 = Color3.fromRGB(227, 60, 110)}
- ):Play()
- end
- pcall(callback,toggled)
- end)
- if config == true then
- toggled = true
- Circle:TweenPosition(UDim2.new(0,27,0,2),"Out","Sine",0.4,true)
- TweenService:Create(
- Circle,
- TweenInfo.new(0.4,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {BackgroundColor3 = _G.Color}
- ):Play()
- pcall(callback,toggled)
- end
- end
- function main:Dropdown(text,option,callback)
- local isdropping = false
- local Dropdown = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local DropTitle = Instance.new("TextLabel")
- local DropScroll = Instance.new("ScrollingFrame")
- local UIListLayout = Instance.new("UIListLayout")
- local UIPadding = Instance.new("UIPadding")
- local DropButton = Instance.new("TextButton")
- local DropImage = Instance.new("ImageLabel")
- Dropdown.Name = "Dropdown"
- Dropdown.Parent = MainFramePage
- Dropdown.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Dropdown.ClipsDescendants = true
- Dropdown.Size = UDim2.new(0, 470, 0, 31)
- UICorner.CornerRadius = UDim.new(0, 5)
- UICorner.Parent = Dropdown
- DropTitle.Name = "DropTitle"
- DropTitle.Parent = Dropdown
- DropTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DropTitle.BackgroundTransparency = 1.000
- DropTitle.Size = UDim2.new(0, 470, 0, 31)
- DropTitle.Font = Enum.Font.GothamSemibold
- DropTitle.Text = text.. " : "
- DropTitle.TextColor3 = Color3.fromRGB(225, 225, 225)
- DropTitle.TextSize = 15.000
- DropScroll.Name = "DropScroll"
- DropScroll.Parent = DropTitle
- DropScroll.Active = true
- DropScroll.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DropScroll.BackgroundTransparency = 1.000
- DropScroll.BorderSizePixel = 0
- DropScroll.Position = UDim2.new(0, 0, 0, 31)
- DropScroll.Size = UDim2.new(0, 470, 0, 100)
- DropScroll.CanvasSize = UDim2.new(0, 0, 0, 0)
- DropScroll.ScrollBarThickness = 3
- UIListLayout.Parent = DropScroll
- UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout.Padding = UDim.new(0, 5)
- UIPadding.Parent = DropScroll
- UIPadding.PaddingLeft = UDim.new(0, 5)
- UIPadding.PaddingTop = UDim.new(0, 5)
- DropImage.Name = "DropImage"
- DropImage.Parent = Dropdown
- DropImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DropImage.BackgroundTransparency = 1.000
- DropImage.Position = UDim2.new(0, 445, 0, 6)
- DropImage.Rotation = 180.000
- DropImage.Size = UDim2.new(0, 20, 0, 20)
- DropImage.Image = "rbxassetid://6031090990"
- DropButton.Name = "DropButton"
- DropButton.Parent = Dropdown
- DropButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- DropButton.BackgroundTransparency = 1.000
- DropButton.Size = UDim2.new(0, 470, 0, 31)
- DropButton.Font = Enum.Font.SourceSans
- DropButton.Text = ""
- DropButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- DropButton.TextSize = 14.000
- for i,v in next,option do
- local Item = Instance.new("TextButton")
- Item.Name = "Item"
- Item.Parent = DropScroll
- Item.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Item.BackgroundTransparency = 1.000
- Item.Size = UDim2.new(0, 460, 0, 26)
- Item.Font = Enum.Font.GothamSemibold
- Item.Text = tostring(v)
- Item.TextColor3 = Color3.fromRGB(225, 225, 225)
- Item.TextSize = 13.000
- Item.TextTransparency = 0.500
- Item.MouseEnter:Connect(function()
- TweenService:Create(
- Item,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0}
- ):Play()
- end)
- Item.MouseLeave:Connect(function()
- TweenService:Create(
- Item,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0.5}
- ):Play()
- end)
- Item.MouseButton1Click:Connect(function()
- isdropping = false
- Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
- TweenService:Create(
- DropImage,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {Rotation = 180}
- ):Play()
- callback(Item.Text)
- DropTitle.Text = text.." : "..Item.Text
- end)
- end
- DropScroll.CanvasSize = UDim2.new(0,0,0,UIListLayout.AbsoluteContentSize.Y + 10)
- DropButton.MouseButton1Click:Connect(function()
- if isdropping == false then
- isdropping = true
- Dropdown:TweenSize(UDim2.new(0,470,0,131),"Out","Quad",0.3,true)
- TweenService:Create(
- DropImage,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {Rotation = 0}
- ):Play()
- else
- isdropping = false
- Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
- TweenService:Create(
- DropImage,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {Rotation = 180}
- ):Play()
- end
- end)
- local dropfunc = {}
- function dropfunc:Add(t)
- local Item = Instance.new("TextButton")
- Item.Name = "Item"
- Item.Parent = DropScroll
- Item.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Item.BackgroundTransparency = 1.000
- Item.Size = UDim2.new(0, 470, 0, 26)
- Item.Font = Enum.Font.GothamSemibold
- Item.Text = tostring(t)
- Item.TextColor3 = Color3.fromRGB(225, 225, 225)
- Item.TextSize = 13.000
- Item.TextTransparency = 0.500
- Item.MouseEnter:Connect(function()
- TweenService:Create(
- Item,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0}
- ):Play()
- end)
- Item.MouseLeave:Connect(function()
- TweenService:Create(
- Item,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {TextTransparency = 0.5}
- ):Play()
- end)
- Item.MouseButton1Click:Connect(function()
- isdropping = false
- Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
- TweenService:Create(
- DropImage,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {Rotation = 180}
- ):Play()
- callback(Item.Text)
- DropTitle.Text = text.." : "..Item.Text
- end)
- end
- function dropfunc:Clear()
- DropTitle.Text = tostring(text).." : "
- isdropping = false
- Dropdown:TweenSize(UDim2.new(0,470,0,31),"Out","Quad",0.3,true)
- TweenService:Create(
- DropImage,
- TweenInfo.new(0.3,Enum.EasingStyle.Quad,Enum.EasingDirection.Out),
- {Rotation = 180}
- ):Play()
- for i,v in next, DropScroll:GetChildren() do
- if v:IsA("TextButton") then
- v:Destroy()
- end
- end
- end
- return dropfunc
- end
- function main:Slider(text,min,max,set,callback)
- local Slider = Instance.new("Frame")
- local slidercorner = Instance.new("UICorner")
- local sliderr = Instance.new("Frame")
- local sliderrcorner = Instance.new("UICorner")
- local SliderLabel = Instance.new("TextLabel")
- local HAHA = Instance.new("Frame")
- local AHEHE = Instance.new("TextButton")
- local bar = Instance.new("Frame")
- local bar1 = Instance.new("Frame")
- local bar1corner = Instance.new("UICorner")
- local barcorner = Instance.new("UICorner")
- local circlebar = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local slidervalue = Instance.new("Frame")
- local valuecorner = Instance.new("UICorner")
- local TextBox = Instance.new("TextBox")
- local UICorner_2 = Instance.new("UICorner")
- Slider.Name = "Slider"
- Slider.Parent = MainFramePage
- Slider.BackgroundColor3 = _G.Color
- Slider.BackgroundTransparency = 0
- Slider.Size = UDim2.new(0, 470, 0, 51)
- slidercorner.CornerRadius = UDim.new(0, 5)
- slidercorner.Name = "slidercorner"
- slidercorner.Parent = Slider
- sliderr.Name = "sliderr"
- sliderr.Parent = Slider
- sliderr.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- sliderr.Position = UDim2.new(0, 1, 0, 1)
- sliderr.Size = UDim2.new(0, 468, 0, 49)
- sliderrcorner.CornerRadius = UDim.new(0, 5)
- sliderrcorner.Name = "sliderrcorner"
- sliderrcorner.Parent = sliderr
- SliderLabel.Name = "SliderLabel"
- SliderLabel.Parent = sliderr
- SliderLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SliderLabel.BackgroundTransparency = 1.000
- SliderLabel.Position = UDim2.new(0, 15, 0, 0)
- SliderLabel.Size = UDim2.new(0, 180, 0, 26)
- SliderLabel.Font = Enum.Font.GothamSemibold
- SliderLabel.Text = text
- SliderLabel.TextColor3 = Color3.fromRGB(225, 225, 225)
- SliderLabel.TextSize = 16.000
- SliderLabel.TextTransparency = 0
- SliderLabel.TextXAlignment = Enum.TextXAlignment.Left
- HAHA.Name = "HAHA"
- HAHA.Parent = sliderr
- HAHA.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HAHA.BackgroundTransparency = 1.000
- HAHA.Size = UDim2.new(0, 468, 0, 29)
- AHEHE.Name = "AHEHE"
- AHEHE.Parent = sliderr
- AHEHE.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- AHEHE.BackgroundTransparency = 1.000
- AHEHE.Position = UDim2.new(0, 10, 0, 35)
- AHEHE.Size = UDim2.new(0, 448, 0, 5)
- AHEHE.Font = Enum.Font.SourceSans
- AHEHE.Text = ""
- AHEHE.TextColor3 = Color3.fromRGB(0, 0, 0)
- AHEHE.TextSize = 14.000
- bar.Name = "bar"
- bar.Parent = AHEHE
- bar.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- bar.Size = UDim2.new(0, 448, 0, 5)
- bar1.Name = "bar1"
- bar1.Parent = bar
- bar1.BackgroundColor3 = _G.Color
- bar1.BackgroundTransparency = 0
- bar1.Size = UDim2.new(set/max, 0, 0, 5)
- bar1corner.CornerRadius = UDim.new(0, 5)
- bar1corner.Name = "bar1corner"
- bar1corner.Parent = bar1
- barcorner.CornerRadius = UDim.new(0, 5)
- barcorner.Name = "barcorner"
- barcorner.Parent = bar
- circlebar.Name = "circlebar"
- circlebar.Parent = bar1
- circlebar.BackgroundColor3 = Color3.fromRGB(225, 225, 225)
- circlebar.Position = UDim2.new(1, -2, 0, -3)
- circlebar.Size = UDim2.new(0, 10, 0, 10)
- UICorner.CornerRadius = UDim.new(0, 100)
- UICorner.Parent = circlebar
- slidervalue.Name = "slidervalue"
- slidervalue.Parent = sliderr
- slidervalue.BackgroundColor3 = _G.Color
- slidervalue.BackgroundTransparency = 0
- slidervalue.Position = UDim2.new(0, 395, 0, 5)
- slidervalue.Size = UDim2.new(0, 65, 0, 18)
- valuecorner.CornerRadius = UDim.new(0, 5)
- valuecorner.Name = "valuecorner"
- valuecorner.Parent = slidervalue
- TextBox.Parent = slidervalue
- TextBox.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- TextBox.Position = UDim2.new(0, 1, 0, 1)
- TextBox.Size = UDim2.new(0, 63, 0, 16)
- TextBox.Font = Enum.Font.GothamSemibold
- TextBox.TextColor3 = Color3.fromRGB(225, 225, 225)
- TextBox.TextSize = 9.000
- TextBox.Text = set
- TextBox.TextTransparency = 0
- UICorner_2.CornerRadius = UDim.new(0, 5)
- UICorner_2.Parent = TextBox
- local mouse = game.Players.LocalPlayer:GetMouse()
- local uis = game:GetService("UserInputService")
- if Value == nil then
- Value = set
- pcall(function()
- callback(Value)
- end)
- end
- AHEHE.MouseButton1Down:Connect(function()
- Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min)) or 0
- pcall(function()
- callback(Value)
- end)
- bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5)
- circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3)
- moveconnection = mouse.Move:Connect(function()
- TextBox.Text = Value
- Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min))
- pcall(function()
- callback(Value)
- end)
- bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5)
- circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3)
- end)
- releaseconnection = uis.InputEnded:Connect(function(Mouse)
- if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then
- Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min))
- pcall(function()
- callback(Value)
- end)
- bar1.Size = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X, 0, 448), 0, 5)
- circlebar.Position = UDim2.new(0, math.clamp(mouse.X - bar1.AbsolutePosition.X - 2, 0, 438), 0, -3)
- moveconnection:Disconnect()
- releaseconnection:Disconnect()
- end
- end)
- end)
- releaseconnection = uis.InputEnded:Connect(function(Mouse)
- if Mouse.UserInputType == Enum.UserInputType.MouseButton1 then
- Value = math.floor((((tonumber(max) - tonumber(min)) / 448) * bar1.AbsoluteSize.X) + tonumber(min))
- TextBox.Text = Value
- end
- end)
- TextBox.FocusLost:Connect(function()
- if tonumber(TextBox.Text) > max then
- TextBox.Text = max
- end
- bar1.Size = UDim2.new((TextBox.Text or 0) / max, 0, 0, 5)
- circlebar.Position = UDim2.new(1, -2, 0, -3)
- TextBox.Text = tostring(TextBox.Text and math.floor( (TextBox.Text / max) * (max - min) + min) )
- pcall(callback, TextBox.Text)
- end)
- end
- function main:Textbox(text,disappear,callback)
- local Textbox = Instance.new("Frame")
- local TextboxCorner = Instance.new("UICorner")
- local Textboxx = Instance.new("Frame")
- local TextboxxCorner = Instance.new("UICorner")
- local TextboxLabel = Instance.new("TextLabel")
- local txtbtn = Instance.new("TextButton")
- local RealTextbox = Instance.new("TextBox")
- local UICorner = Instance.new("UICorner")
- Textbox.Name = "Textbox"
- Textbox.Parent = MainFramePage
- Textbox.BackgroundColor3 = _G.Color
- Textbox.BackgroundTransparency = 0
- Textbox.Size = UDim2.new(0, 470, 0, 31)
- TextboxCorner.CornerRadius = UDim.new(0, 5)
- TextboxCorner.Name = "TextboxCorner"
- TextboxCorner.Parent = Textbox
- Textboxx.Name = "Textboxx"
- Textboxx.Parent = Textbox
- Textboxx.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Textboxx.Position = UDim2.new(0, 1, 0, 1)
- Textboxx.Size = UDim2.new(0, 468, 0, 29)
- TextboxxCorner.CornerRadius = UDim.new(0, 5)
- TextboxxCorner.Name = "TextboxxCorner"
- TextboxxCorner.Parent = Textboxx
- TextboxLabel.Name = "TextboxLabel"
- TextboxLabel.Parent = Textbox
- TextboxLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextboxLabel.BackgroundTransparency = 1.000
- TextboxLabel.Position = UDim2.new(0, 15, 0, 0)
- TextboxLabel.Text = text
- TextboxLabel.Size = UDim2.new(0, 145, 0, 31)
- TextboxLabel.Font = Enum.Font.GothamSemibold
- TextboxLabel.TextColor3 = Color3.fromRGB(225, 225, 225)
- TextboxLabel.TextSize = 16.000
- TextboxLabel.TextTransparency = 0
- TextboxLabel.TextXAlignment = Enum.TextXAlignment.Left
- txtbtn.Name = "txtbtn"
- txtbtn.Parent = Textbox
- txtbtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- txtbtn.BackgroundTransparency = 1.000
- txtbtn.Position = UDim2.new(0, 1, 0, 1)
- txtbtn.Size = UDim2.new(0, 468, 0, 29)
- txtbtn.Font = Enum.Font.SourceSans
- txtbtn.Text = ""
- txtbtn.TextColor3 = Color3.fromRGB(0, 0, 0)
- txtbtn.TextSize = 14.000
- RealTextbox.Name = "RealTextbox"
- RealTextbox.Parent = Textbox
- RealTextbox.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
- RealTextbox.BackgroundTransparency = 0
- RealTextbox.Position = UDim2.new(0, 360, 0, 4)
- RealTextbox.Size = UDim2.new(0, 100, 0, 24)
- RealTextbox.Font = Enum.Font.GothamSemibold
- RealTextbox.Text = ""
- RealTextbox.TextColor3 = Color3.fromRGB(225, 225, 225)
- RealTextbox.TextSize = 11.000
- RealTextbox.TextTransparency = 0
- RealTextbox.FocusLost:Connect(function()
- callback(RealTextbox.Text)
- if disappear then
- RealTextbox.Text = ""
- end
- end)
- UICorner.CornerRadius = UDim.new(0, 5)
- UICorner.Parent = RealTextbox
- end
- function main:Label(text)
- local Label = Instance.new("TextLabel")
- local PaddingLabel = Instance.new("UIPadding")
- local labelfunc = {}
- Label.Name = "Label"
- Label.Parent = MainFramePage
- Label.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Label.BackgroundTransparency = 1.000
- Label.Size = UDim2.new(0, 470, 0, 20)
- Label.Font = Enum.Font.GothamSemibold
- Label.TextColor3 = Color3.fromRGB(225, 225, 225)
- Label.TextSize = 16.000
- Label.Text = text
- Label.TextXAlignment = Enum.TextXAlignment.Left
- PaddingLabel.PaddingLeft = UDim.new(0,15)
- PaddingLabel.Parent = Label
- PaddingLabel.Name = "PaddingLabel"
- function labelfunc:Set(newtext)
- Label.Text = newtext
- end
- return labelfunc
- end
- function main:Seperator(text)
- local Seperator = Instance.new("Frame")
- local Sep1 = Instance.new("Frame")
- local Sep2 = Instance.new("TextLabel")
- local Sep3 = Instance.new("Frame")
- Seperator.Name = "Seperator"
- Seperator.Parent = MainFramePage
- Seperator.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Seperator.BackgroundTransparency = 1.000
- Seperator.Size = UDim2.new(0, 470, 0, 20)
- Sep1.Name = "Sep1"
- Sep1.Parent = Seperator
- Sep1.BackgroundColor3 = _G.Color
- Sep1.BorderSizePixel = 0
- Sep1.Position = UDim2.new(0, 0, 0, 10)
- Sep1.Size = UDim2.new(0, 80, 0, 1)
- Sep2.Name = "Sep2"
- Sep2.Parent = Seperator
- Sep2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Sep2.BackgroundTransparency = 1.000
- Sep2.Position = UDim2.new(0, 185, 0, 0)
- Sep2.Size = UDim2.new(0, 100, 0, 20)
- Sep2.Font = Enum.Font.GothamSemibold
- Sep2.Text = text
- Sep2.TextColor3 = Color3.fromRGB(255, 255, 255)
- Sep2.TextSize = 14.000
- Sep3.Name = "Sep3"
- Sep3.Parent = Seperator
- Sep3.BackgroundColor3 = _G.Color
- Sep3.BorderSizePixel = 0
- Sep3.Position = UDim2.new(0, 390, 0, 10)
- Sep3.Size = UDim2.new(0, 80, 0, 1)
- end
- function main:Line()
- local Linee = Instance.new("Frame")
- local Line = Instance.new("Frame")
- Linee.Name = "Linee"
- Linee.Parent = MainFramePage
- Linee.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Linee.BackgroundTransparency = 1.000
- Linee.Position = UDim2.new(0, 0, 0.119999997, 0)
- Linee.Size = UDim2.new(0, 470, 0, 20)
- Line.Name = "Line"
- Line.Parent = Linee
- Line.BackgroundColor3 = _G.Color
- Line.BorderSizePixel = 0
- Line.Position = UDim2.new(0, 0, 0, 10)
- Line.Size = UDim2.new(0, 470, 0, 1)
- end
- return main
- end
- return uitab
- end
- if game.PlaceId == 2753915549 then
- World1 = true
- elseif game.PlaceId == 4442272183 then
- World2 = true
- elseif game.PlaceId == 7449423635 then
- World3 = true
- end
- function CheckQuest()
- MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value
- if World1 then
- if MyLevel == 1 or MyLevel <= 9 then
- Mon = "Bandit [Lv. 5]"
- LevelQuest = 1
- NameQuest = "BanditQuest1"
- NameMon = "Bandit"
- CFrameQuest = CFrame.new(1059.37195, 15.4495068, 1550.4231, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
- elseif MyLevel == 10 or MyLevel <= 14 then
- Mon = "Monkey [Lv. 14]"
- LevelQuest = 1
- NameQuest = "JungleQuest"
- NameMon = "Monkey"
- CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- elseif MyLevel == 15 or MyLevel <= 29 then
- Mon = "Gorilla [Lv. 20]"
- LevelQuest = 2
- NameQuest = "JungleQuest"
- NameMon = "Gorilla"
- CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- elseif MyLevel == 30 or MyLevel <= 39 then
- Mon = "Pirate [Lv. 35]"
- LevelQuest = 1
- NameQuest = "BuggyQuest1"
- NameMon = "Pirate"
- CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
- elseif MyLevel == 40 or MyLevel <= 59 then
- Mon = "Brute [Lv. 45]"
- LevelQuest = 2
- NameQuest = "BuggyQuest1"
- NameMon = "Brute"
- CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
- elseif MyLevel == 60 or MyLevel <= 74 then
- Mon = "Desert Bandit [Lv. 60]"
- LevelQuest = 1
- NameQuest = "DesertQuest"
- NameMon = "Desert Bandit"
- CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
- elseif MyLevel == 75 or MyLevel <= 89 then
- Mon = "Desert Officer [Lv. 70]"
- LevelQuest = 2
- NameQuest = "DesertQuest"
- NameMon = "Desert Officer"
- CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
- elseif MyLevel == 90 or MyLevel <= 99 then
- Mon = "Snow Bandit [Lv. 90]"
- LevelQuest = 1
- NameQuest = "SnowQuest"
- NameMon = "Snow Bandit"
- CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
- elseif MyLevel == 100 or MyLevel <= 119 then
- Mon = "Snowman [Lv. 100]"
- LevelQuest = 2
- NameQuest = "SnowQuest"
- NameMon = "Snowman"
- CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
- elseif MyLevel == 120 or MyLevel <= 149 then
- Mon = "Chief Petty Officer [Lv. 120]"
- LevelQuest = 1
- NameQuest = "MarineQuest2"
- NameMon = "Chief Petty Officer"
- CFrameQuest = CFrame.new(-5039.58643, 27.3500385, 4324.68018, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 150 or MyLevel <= 174 then
- Mon = "Sky Bandit [Lv. 150]"
- LevelQuest = 1
- NameQuest = "SkyQuest"
- NameMon = "Sky Bandit"
- CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
- elseif MyLevel == 175 or MyLevel <= 189 then
- Mon = "Dark Master [Lv. 175]"
- LevelQuest = 2
- NameQuest = "SkyQuest"
- NameMon = "Dark Master"
- CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
- elseif MyLevel == 190 or MyLevel <= 209 then
- Mon = "Prisoner [Lv. 190]"
- LevelQuest = 1
- NameQuest = "PrisonerQuest"
- NameMon = "Prisoner"
- CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712)
- elseif MyLevel == 210 or MyLevel <= 249 then
- Mon = "Dangerous Prisoner [Lv. 210]"
- LevelQuest = 2
- NameQuest = "PrisonerQuest"
- NameMon = "Dangerous Prisoner"
- CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712)
- elseif MyLevel == 250 or MyLevel <= 274 then
- Mon = "Toga Warrior [Lv. 250]"
- LevelQuest = 1
- NameQuest = "ColosseumQuest"
- NameMon = "Toga Warrior"
- CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
- elseif MyLevel == 275 or MyLevel <= 299 then
- Mon = "Gladiator [Lv. 275]"
- LevelQuest = 2
- NameQuest = "ColosseumQuest"
- NameMon = "Gladiator"
- CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
- elseif MyLevel == 300 or MyLevel <= 324 then
- Mon = "Military Soldier [Lv. 300]"
- LevelQuest = 1
- NameQuest = "MagmaQuest"
- NameMon = "Military Soldier"
- CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
- elseif MyLevel == 325 or MyLevel <= 374 then
- Mon = "Military Spy [Lv. 325]"
- LevelQuest = 2
- NameQuest = "MagmaQuest"
- NameMon = "Military Spy"
- CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
- elseif MyLevel == 375 or MyLevel <= 399 then
- Mon = "Fishman Warrior [Lv. 375]"
- LevelQuest = 1
- NameQuest = "FishmanQuest"
- NameMon = "Fishman Warrior"
- CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
- end
- elseif MyLevel == 400 or MyLevel <= 449 then
- Mon = "Fishman Commando [Lv. 400]"
- LevelQuest = 2
- NameQuest = "FishmanQuest"
- NameMon = "Fishman Commando"
- CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
- end
- elseif MyLevel == 450 or MyLevel <= 474 then
- Mon = "God's Guard [Lv. 450]"
- LevelQuest = 1
- NameQuest = "SkyExp1Quest"
- NameMon = "God's Guard"
- CFrameQuest = CFrame.new(-4721.88867, 843.874695, -1949.96643, 0.996191859, -0, -0.0871884301, 0, 1, -0, 0.0871884301, 0, 0.996191859)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688))
- end
- elseif MyLevel == 475 or MyLevel <= 524 then
- Mon = "Shanda [Lv. 475]"
- LevelQuest = 2
- NameQuest = "SkyExp1Quest"
- NameMon = "Shanda"
- CFrameQuest = CFrame.new(-7859.09814, 5544.19043, -381.476196, -0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
- end
- elseif MyLevel == 525 or MyLevel <= 549 then
- Mon = "Royal Squad [Lv. 525]"
- LevelQuest = 1
- NameQuest = "SkyExp2Quest"
- NameMon = "Royal Squad"
- CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 550 or MyLevel <= 624 then
- Mon = "Royal Soldier [Lv. 550]"
- LevelQuest = 2
- NameQuest = "SkyExp2Quest"
- NameMon = "Royal Soldier"
- CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 625 or MyLevel <= 649 then
- Mon = "Galley Pirate [Lv. 625]"
- LevelQuest = 1
- NameQuest = "FountainQuest"
- NameMon = "Galley Pirate"
- CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
- elseif MyLevel >= 650 then
- Mon = "Galley Captain [Lv. 650]"
- LevelQuest = 2
- NameQuest = "FountainQuest"
- NameMon = "Galley Captain"
- CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
- end
- elseif World2 then
- if MyLevel == 700 or MyLevel <= 724 then
- Mon = "Raider [Lv. 700]"
- LevelQuest = 1
- NameQuest = "Area1Quest"
- NameMon = "Raider"
- CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
- elseif MyLevel == 725 or MyLevel <= 774 then
- Mon = "Mercenary [Lv. 725]"
- LevelQuest = 2
- NameQuest = "Area1Quest"
- NameMon = "Mercenary"
- CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
- elseif MyLevel == 775 or MyLevel <= 799 then
- Mon = "Swan Pirate [Lv. 775]"
- LevelQuest = 1
- NameQuest = "Area2Quest"
- NameMon = "Swan Pirate"
- CFrameQuest = CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906, 0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906)
- elseif MyLevel == 800 or MyLevel <= 874 then
- Mon = "Factory Staff [Lv. 800]"
- NameQuest = "Area2Quest"
- LevelQuest = 2
- NameMon = "Factory Staff"
- CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369)
- elseif MyLevel == 875 or MyLevel <= 899 then
- Mon = "Marine Lieutenant [Lv. 875]"
- LevelQuest = 1
- NameQuest = "MarineQuest3"
- NameMon = "Marine Lieutenant"
- CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
- elseif MyLevel == 900 or MyLevel <= 949 then
- Mon = "Marine Captain [Lv. 900]"
- LevelQuest = 2
- NameQuest = "MarineQuest3"
- NameMon = "Marine Captain"
- CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
- elseif MyLevel == 950 or MyLevel <= 974 then
- Mon = "Zombie [Lv. 950]"
- LevelQuest = 1
- NameQuest = "ZombieQuest"
- NameMon = "Zombie"
- CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
- elseif MyLevel == 975 or MyLevel <= 999 then
- Mon = "Vampire [Lv. 975]"
- LevelQuest = 2
- NameQuest = "ZombieQuest"
- NameMon = "Vampire"
- CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
- elseif MyLevel == 1000 or MyLevel <= 1049 then
- Mon = "Snow Trooper [Lv. 1000]"
- LevelQuest = 1
- NameQuest = "SnowMountainQuest"
- NameMon = "Snow Trooper"
- CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
- elseif MyLevel == 1050 or MyLevel <= 1099 then
- Mon = "Winter Warrior [Lv. 1050]"
- LevelQuest = 2
- NameQuest = "SnowMountainQuest"
- NameMon = "Winter Warrior"
- CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
- elseif MyLevel == 1100 or MyLevel <= 1124 then
- Mon = "Lab Subordinate [Lv. 1100]"
- LevelQuest = 1
- NameQuest = "IceSideQuest"
- NameMon = "Lab Subordinate"
- CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
- elseif MyLevel == 1125 or MyLevel <= 1174 then
- Mon = "Horned Warrior [Lv. 1125]"
- LevelQuest = 2
- NameQuest = "IceSideQuest"
- NameMon = "Horned Warrior"
- CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
- elseif MyLevel == 1175 or MyLevel <= 1199 then
- Mon = "Magma Ninja [Lv. 1175]"
- LevelQuest = 1
- NameQuest = "FireSideQuest"
- NameMon = "Magma Ninja"
- CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
- elseif MyLevel == 1200 or MyLevel <= 1249 then
- Mon = "Lava Pirate [Lv. 1200]"
- LevelQuest = 2
- NameQuest = "FireSideQuest"
- NameMon = "Lava Pirate"
- CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
- elseif MyLevel == 1250 or MyLevel <= 1274 then
- Mon = "Ship Deckhand [Lv. 1250]"
- LevelQuest = 1
- NameQuest = "ShipQuest1"
- NameMon = "Ship Deckhand"
- CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
- end
- elseif MyLevel == 1275 or MyLevel <= 1299 then
- Mon = "Ship Engineer [Lv. 1275]"
- LevelQuest = 2
- NameQuest = "ShipQuest1"
- NameMon = "Ship Engineer"
- CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
- end
- elseif MyLevel == 1300 or MyLevel <= 1324 then
- Mon = "Ship Steward [Lv. 1300]"
- LevelQuest = 1
- NameQuest = "ShipQuest2"
- NameMon = "Ship Steward"
- CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
- end
- elseif MyLevel == 1325 or MyLevel <= 1349 then
- Mon = "Ship Officer [Lv. 1325]"
- LevelQuest = 2
- NameQuest = "ShipQuest2"
- NameMon = "Ship Officer"
- CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
- end
- elseif MyLevel == 1350 or MyLevel <= 1374 then
- Mon = "Arctic Warrior [Lv. 1350]"
- LevelQuest = 1
- NameQuest = "FrostQuest"
- NameMon = "Arctic Warrior"
- CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
- if _G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-6508.5581054688, 5000.034996032715, -132.83953857422))
- end
- elseif MyLevel == 1375 or MyLevel <= 1424 then
- Mon = "Snow Lurker [Lv. 1375]"
- LevelQuest = 2
- NameQuest = "FrostQuest"
- NameMon = "Snow Lurker"
- CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
- elseif MyLevel == 1425 or MyLevel <= 1449 then
- Mon = "Sea Soldier [Lv. 1425]"
- LevelQuest = 1
- NameQuest = "ForgottenQuest"
- NameMon = "Sea Soldier"
- CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
- elseif MyLevel >= 1450 then
- Mon = "Water Fighter [Lv. 1450]"
- LevelQuest = 2
- NameQuest = "ForgottenQuest"
- NameMon = "Water Fighter"
- CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
- Monpos = CFrame.new(-3437.29150390625, 290.204345703125, -10503.51171875)
- end
- elseif World3 then
- if MyLevel == 1500 or MyLevel <= 1524 then
- Mon = "Pirate Millionaire [Lv. 1500]"
- LevelQuest = 1
- NameQuest = "PiratePortQuest"
- NameMon = "Pirate Millionaire"
- CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
- elseif MyLevel == 1525 or MyLevel <= 1574 then
- Mon = "Pistol Billionaire [Lv. 1525]"
- LevelQuest = 2
- NameQuest = "PiratePortQuest"
- NameMon = "Pistol Billionaire"
- CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
- elseif MyLevel == 1575 or MyLevel <= 1599 then
- Mon = "Dragon Crew Warrior [Lv. 1575]"
- LevelQuest = 1
- NameQuest = "AmazonQuest"
- NameMon = "Dragon Crew Warrior"
- CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359)
- elseif MyLevel == 1600 or MyLevel <= 1624 then
- Mon = "Dragon Crew Archer [Lv. 1600]"
- NameQuest = "AmazonQuest"
- LevelQuest = 2
- NameMon = "Dragon Crew Archer"
- CFrameQuest = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375)
- elseif MyLevel == 1625 or MyLevel <= 1649 then
- Mon = "Female Islander [Lv. 1625]"
- NameQuest = "AmazonQuest2"
- LevelQuest = 1
- NameMon = "Female Islander"
- CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
- elseif MyLevel == 1650 or MyLevel <= 1699 then
- Mon = "Giant Islander [Lv. 1650]"
- NameQuest = "AmazonQuest2"
- LevelQuest = 2
- NameMon = "Giant Islander"
- CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
- elseif MyLevel == 1700 or MyLevel <= 1724 then
- Mon = "Marine Commodore [Lv. 1700]"
- LevelQuest = 1
- NameQuest = "MarineTreeIsland"
- NameMon = "Marine Commodore"
- CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747)
- elseif MyLevel == 1725 or MyLevel <= 1774 then
- Mon = "Marine Rear Admiral [Lv. 1725]"
- NameMon = "Marine Rear Admiral"
- NameQuest = "MarineTreeIsland"
- LevelQuest = 2
- CFrameQuest = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813)
- elseif MyLevel == 1775 or MyLevel <= 1799 then
- Mon = "Fishman Raider [Lv. 1775]"
- LevelQuest = 1
- NameQuest = "DeepForestIsland3"
- NameMon = "Fishman Raider"
- CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
- elseif MyLevel == 1800 or MyLevel <= 1824 then
- Mon = "Fishman Captain [Lv. 1800]"
- LevelQuest = 2
- NameQuest = "DeepForestIsland3"
- NameMon = "Fishman Captain"
- CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
- elseif MyLevel == 1825 or MyLevel <= 1849 then
- Mon = "Forest Pirate [Lv. 1825]"
- LevelQuest = 1
- NameQuest = "DeepForestIsland"
- NameMon = "Forest Pirate"
- CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
- elseif MyLevel == 1850 or MyLevel <= 1899 then
- Mon = "Mythological Pirate [Lv. 1850]"
- LevelQuest = 2
- NameQuest = "DeepForestIsland"
- NameMon = "Mythological Pirate"
- CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
- elseif MyLevel == 1900 or MyLevel <= 1924 then
- Mon = "Jungle Pirate [Lv. 1900]"
- LevelQuest = 1
- NameQuest = "DeepForestIsland2"
- NameMon = "Jungle Pirate"
- CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
- elseif MyLevel == 1925 or MyLevel <= 1974 then
- Mon = "Musketeer Pirate [Lv. 1925]"
- LevelQuest = 2
- NameQuest = "DeepForestIsland2"
- NameMon = "Musketeer Pirate"
- CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
- elseif MyLevel == 1975 or MyLevel <= 1999 then
- Mon = "Reborn Skeleton [Lv. 1975]"
- LevelQuest = 1
- NameQuest = "HauntedQuest1"
- NameMon = "Reborn Skeleton"
- CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- elseif MyLevel == 2000 or MyLevel <= 2024 then
- Mon = "Living Zombie [Lv. 2000]"
- LevelQuest = 2
- NameQuest = "HauntedQuest1"
- NameMon = "Living Zombie"
- CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- elseif MyLevel == 2025 or MyLevel <= 2049 then
- Mon = "Demonic Soul [Lv. 2025]"
- LevelQuest = 1
- NameQuest = "HauntedQuest2"
- NameMon = "Demonic Soul"
- CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 2050 or MyLevel <= 2074 then
- Mon = "Posessed Mummy [Lv. 2050]"
- LevelQuest = 2
- NameQuest = "HauntedQuest2"
- NameMon = "Posessed Mummy"
- CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 2075 or MyLevel <= 2099 then
- Mon = "Peanut Scout [Lv. 2075]"
- LevelQuest = 1
- NameQuest = "NutsIslandQuest"
- NameMon = "Peanut Scout"
- CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 2100 or MyLevel <= 2124 then
- Mon = "Peanut President [Lv. 2100]"
- LevelQuest = 2
- NameQuest = "NutsIslandQuest"
- NameMon = "Peanut President"
- CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 2125 or MyLevel <= 2149 then
- Mon = "Ice Cream Chef [Lv. 2125]"
- LevelQuest = 1
- NameQuest = "IceCreamIslandQuest"
- NameMon = "Ice Cream Chef"
- CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 2150 or MyLevel <= 2199 then
- Mon = "Ice Cream Commander [Lv. 2150]"
- LevelQuest = 2
- NameQuest = "IceCreamIslandQuest"
- NameMon = "Ice Cream Commander"
- CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- elseif MyLevel == 2200 or MyLevel <= 2224 then
- Mon = "Cookie Crafter [Lv. 2200]"
- LevelQuest = 1
- NameQuest = "CakeQuest1"
- NameMon = "Cookie Crafter"
- CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931)
- elseif MyLevel == 2225 or MyLevel <= 2249 then
- Mon = "Cake Guard [Lv. 2225]"
- LevelQuest = 2
- NameQuest = "CakeQuest1"
- NameMon = "Cake Guard"
- CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931)
- elseif MyLevel == 2250 or MyLevel <= 2274 then
- Mon = "Baking Staff [Lv. 2250]"
- LevelQuest = 1
- NameQuest = "CakeQuest2"
- NameMon = "Baking Staff"
- CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446)
- elseif MyLevel >= 2275 then
- Mon = "Head Baker [Lv. 2275]"
- LevelQuest = 2
- NameQuest = "CakeQuest2"
- NameMon = "Head Baker"
- CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446)
- end
- end
- end
- function Hop()
- local PlaceID = game.PlaceId
- local AllIDs = {}
- local foundAnything = ""
- local actualHour = os.date("!*t").hour
- local Deleted = false
- function TPReturner()
- local Site;
- if foundAnything == "" then
- Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
- else
- Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
- end
- local ID = ""
- if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
- foundAnything = Site.nextPageCursor
- end
- local num = 0;
- for i,v in pairs(Site.data) do
- local Possible = true
- ID = tostring(v.id)
- if tonumber(v.maxPlayers) > tonumber(v.playing) then
- for _,Existing in pairs(AllIDs) do
- if num ~= 0 then
- if ID == tostring(Existing) then
- Possible = false
- end
- else
- if tonumber(actualHour) ~= tonumber(Existing) then
- local delFile = pcall(function()
- AllIDs = {}
- table.insert(AllIDs, actualHour)
- end)
- end
- end
- num = num + 1
- end
- if Possible == true then
- table.insert(AllIDs, ID)
- wait()
- pcall(function()
- wait()
- game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
- end)
- wait(4)
- end
- end
- end
- end
- function Teleport()
- while wait() do
- pcall(function()
- TPReturner()
- if foundAnything ~= "" then
- TPReturner()
- end
- end)
- end
- end
- Teleport()
- end
- function isnil(thing)
- return (thing == nil)
- end
- local function round(n)
- return math.floor(tonumber(n) + 0.5)
- end
- Number = math.random(1, 1000000)
- function UpdateEspPlayer()
- for i,v in pairs(game:GetService'Players':GetChildren()) do
- pcall(function()
- if not isnil(v.Character) then
- if ESPPlayer then
- if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.Name = 'NameEsp'..Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1,200,1,30)
- bill.Adornee = v.Character.Head
- bill.AlwaysOnTop = true
- local name = Instance.new('TextLabel',bill)
- name.Font = "GothamBold"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M')
- name.Size = UDim2.new(1,0,1,0)
- name.TextYAlignment = 'Top'
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- if v.Team == game.Players.LocalPlayer.Team then
- name.TextColor3 = Color3.new(0,255,0)
- else
- name.TextColor3 = Color3.new(255,0,0)
- end
- else
- v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
- end
- else
- if v.Character.Head:FindFirstChild('NameEsp'..Number) then
- v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
- end
- end
- end
- end)
- end
- end
- function UpdateIslandESP()
- for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do
- pcall(function()
- if IslandESP then
- if v.Name ~= "Sea" then
- if not v:FindFirstChild('NameEsp') then
- local bill = Instance.new('BillboardGui',v)
- bill.Name = 'NameEsp'
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1,200,1,30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new('TextLabel',bill)
- name.Font = "GothamBold"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1,0,1,0)
- name.TextYAlignment = 'Top'
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(80, 245, 245)
- else
- v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- end
- end
- else
- if v:FindFirstChild('NameEsp') then
- v:FindFirstChild('NameEsp'):Destroy()
- end
- end
- end)
- end
- end
- function UpdateChestEsp()
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- pcall(function()
- if string.find(v.Name,"Chest") then
- if ChestESP then
- if string.find(v.Name,"Chest") then
- if not v:FindFirstChild('NameEsp'..Number) then
- local bill = Instance.new('BillboardGui',v)
- bill.Name = 'NameEsp'..Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1,200,1,30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new('TextLabel',bill)
- name.Font = "GothamBold"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1,0,1,0)
- name.TextYAlignment = 'Top'
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(0, 255, 250)
- if v.Name == "Chest1" then
- name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- end
- if v.Name == "Chest2" then
- name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- end
- if v.Name == "Chest3" then
- name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- end
- else
- v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- end
- end
- else
- if v:FindFirstChild('NameEsp'..Number) then
- v:FindFirstChild('NameEsp'..Number):Destroy()
- end
- end
- end
- end)
- end
- end
- function UpdateBfEsp()
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- pcall(function()
- if DevilFruitESP then
- if string.find(v.Name, "Fruit") then
- if not v.Handle:FindFirstChild('NameEsp'..Number) then
- local bill = Instance.new('BillboardGui',v.Handle)
- bill.Name = 'NameEsp'..Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1,200,1,30)
- bill.Adornee = v.Handle
- bill.AlwaysOnTop = true
- local name = Instance.new('TextLabel',bill)
- name.Font = "GothamBold"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1,0,1,0)
- name.TextYAlignment = 'Top'
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M')
- else
- v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' M')
- end
- end
- else
- if v.Handle:FindFirstChild('NameEsp'..Number) then
- v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
- end
- end
- end)
- end
- end
- function UpdateFlowerEsp()
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- pcall(function()
- if v.Name == "Flower2" or v.Name == "Flower1" then
- if FlowerESP then
- if not v:FindFirstChild('NameEsp'..Number) then
- local bill = Instance.new('BillboardGui',v)
- bill.Name = 'NameEsp'..Number
- bill.ExtentsOffset = Vector3.new(0, 1, 0)
- bill.Size = UDim2.new(1,200,1,30)
- bill.Adornee = v
- bill.AlwaysOnTop = true
- local name = Instance.new('TextLabel',bill)
- name.Font = "GothamBold"
- name.FontSize = "Size14"
- name.TextWrapped = true
- name.Size = UDim2.new(1,0,1,0)
- name.TextYAlignment = 'Top'
- name.BackgroundTransparency = 1
- name.TextStrokeTransparency = 0.5
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- if v.Name == "Flower1" then
- name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- end
- if v.Name == "Flower2" then
- name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- name.TextColor3 = Color3.fromRGB(255, 0, 0)
- end
- else
- v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M')
- end
- else
- if v:FindFirstChild('NameEsp'..Number) then
- v:FindFirstChild('NameEsp'..Number):Destroy()
- end
- end
- end
- end)
- end
- end
- function InfAb()
- if InfAbility then
- if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then
- local inf = Instance.new("ParticleEmitter")
- inf.Acceleration = Vector3.new(0,0,0)
- inf.Archivable = true
- inf.Drag = 20
- inf.EmissionDirection = Enum.NormalId.Top
- inf.Enabled = true
- inf.Lifetime = NumberRange.new(0,0)
- inf.LightInfluence = 0
- inf.LockedToPart = true
- inf.Name = "Agility"
- inf.Rate = 500
- local numberKeypoints2 = {
- NumberSequenceKeypoint.new(0, 0);
- NumberSequenceKeypoint.new(1, 4);
- }
- inf.Size = NumberSequence.new(numberKeypoints2)
- inf.RotSpeed = NumberRange.new(9999, 99999)
- inf.Rotation = NumberRange.new(0, 0)
- inf.Speed = NumberRange.new(30, 30)
- inf.SpreadAngle = Vector2.new(0,0,0,0)
- inf.Texture = ""
- inf.VelocityInheritance = 0
- inf.ZOffset = 2
- inf.Transparency = NumberSequence.new(0)
- inf.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0))
- inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- end
- else
- if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy()
- end
- end
- end
- local LocalPlayer = game:GetService'Players'.LocalPlayer
- local originalstam = LocalPlayer.Character.Energy.Value
- function infinitestam()
- LocalPlayer.Character.Energy.Changed:connect(function()
- if InfiniteEnergy then
- LocalPlayer.Character.Energy.Value = originalstam
- end
- end)
- end
- spawn(function()
- pcall(function()
- while wait(.1) do
- if InfiniteEnergy then
- wait(0.1)
- originalstam = LocalPlayer.Character.Energy.Value
- infinitestam()
- end
- end
- end)
- end)
- function NoDodgeCool()
- if nododgecool then
- for i,v in next, getgc() do
- if game:GetService("Players").LocalPlayer.Character.Dodge then
- if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Dodge then
- for i2,v2 in next, getupvalues(v) do
- if tostring(v2) == "0.1" then
- repeat wait(.1)
- setupvalue(v,i2,0)
- until not nododgecool
- end
- end
- end
- end
- end
- end
- end
- function fly()
- local mouse=game:GetService("Players").LocalPlayer:GetMouse''
- localplayer=game:GetService("Players").LocalPlayer
- game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local speedSET=25
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.CFrame = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.CFrame - gyro.CFrame.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+speedSET
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+speedSET
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+speedSET
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+speedSET
- end
- if speed>speedSET then
- speed=speedSET
- end
- pos.position=new.p
- if keys.w then
- gyro.CFrame = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.CFrame = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.CFrame = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then
- gyro:Destroy()
- end
- if pos then
- pos:Destroy()
- end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then
- flying=false e1:disconnect() e2:disconnect() return
- end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end
- function Click()
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- end
- function AutoHaki()
- if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
- end
- end
- function UnEquipWeapon(Weapon)
- if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then
- _G.NotAutoEquip = true
- wait(.5)
- game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent = game.Players.LocalPlayer.Backpack
- wait(.1)
- _G.NotAutoEquip = false
- end
- end
- function EquipWeapon(ToolSe)
- if not _G.NotAutoEquip then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
- Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)
- wait(.1)
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool)
- end
- end
- end
- function topos(Pos)
- Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if game.Players.LocalPlayer.Character.Humanoid.Sit == true then game.Players.LocalPlayer.Character.Humanoid.Sit = false end
- pcall(function() tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart,TweenInfo.new(Distance/210, Enum.EasingStyle.Linear),{CFrame = Pos}) end)
- tween:Play()
- if Distance <= 250 then
- tween:Cancel()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Pos
- end
- if _G.StopTween == true then
- tween:Cancel()
- _G.Clip = false
- end
- end
- function GetDistance(target)
- return math.floor((target.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude)
- end
- function TP1(Pos)
- Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if Distance < 250 then
- Speed = 1200
- elseif Distance < 1000 then
- Speed = 200
- elseif Distance < 250 then
- Speed = 1200
- elseif Distance >= 1000 then
- Speed = 250
- end
- game:GetService("TweenService"):Create(
- game.Players.LocalPlayer.Character.HumanoidRootPart,
- TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
- {CFrame = Pos}
- ):Play()
- end
- function TP(Pos)
- Distance = (Pos.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if Distance < 250 then
- Speed = 600
- elseif Distance >= 1000 then
- Speed = 200
- end
- game:GetService("TweenService"):Create(
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
- TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
- {CFrame = Pos}
- ):Play()
- _G.Clip = true
- wait(Distance/Speed)
- _G.Clip = false
- end
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or FarmBoss or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then
- if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then
- local Noclip = Instance.new("BodyVelocity")
- Noclip.Name = "BodyClip"
- Noclip.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- Noclip.MaxForce = Vector3.new(100000,100000,100000)
- Noclip.Velocity = Vector3.new(0,0,0)
- end
- end
- end
- end)
- end)
- spawn(function()
- pcall(function()
- game:GetService("RunService").Stepped:Connect(function()
- if _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then
- for _, v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end)
- end)
- end)
- spawn(function()
- while wait() do
- if _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.AutoFarmCandy == true then
- pcall(function()
- game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken",true)
- end)
- end
- end
- end)
- function StopTween(target)
- if not target then
- _G.StopTween = true
- wait()
- topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
- wait()
- if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy()
- end
- _G.StopTween = false
- _G.Clip = false
- end
- end
- spawn(function()
- pcall(function()
- while wait() do
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- if v:FindFirstChild("RemoteFunctionShoot") then
- SelectWeaponGun = v.Name
- end
- end
- end
- end
- end)
- end)
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- local Library = Update:Window("Domadic hub","",Enum.KeyCode.RightControl);
- Main = Library:Tab("Main")
- Main:Line()
- local Time = Main:Label("Executor Time");spawn(function() getgenv().Time = true;while true do wait(.1) UpdateTime() end end);function UpdateTime() local date = os.date("*t");local hour = (date.hour) % 24;local ampm = hour < 12 and "AM" or "PM";local timezone = string.format("%02i:%02i:%02i %s", ((hour -1) % 12) + 1, date.min, date.sec, ampm);local datetime = string.format("%02d/%02d/%04d", date.day, date.month, date.year);local LocalizationService = game:GetService("LocalizationService");local Players = game:GetService("Players");local player = Players.LocalPlayer;local name = player.Name;local result, code = pcall(function() return LocalizationService:GetCountryRegionForPlayerAsync(player) end);Time:Set(" : " .. timezone);Time:Set("Executor Time : " .. datetime .. " [ " .. code .. " ]");spawn(function() if getgenv().Time then pcall(function() while wait() do Time() end end) end end) end
- Main:Seperator("Auto Farm")
- local AutoFarm = Main:Toggle("Auto Farm Level",_G.AutoFarm,function(value)
- _G.AutoFarm = value
- StopTween(_G.AutoFarm)
- end)
- Main:Toggle("Auto Kaitan (ΰΈΰΈΰΉΰΈΰΉΰΉΰΈΰΉΰΈΰΈ±ΰΈΰΈΰΈΰΈΰΈ΄ΰΈΰΈ°ΰΈΰΈ³ΰΈΰΈΰΈΰΈΰΉΰΈΰΈ’ΰΈ«ΰΈΰΉΰΈΰΈ’)",false,function(value)
- _G.AutoFarm = value
- _G.SelectWeapon = "Combat"
- _G.Auto_Melee = value
- _G.Auto_Defense = value
- _G.AutoSuperhuman = value
- _G.AutoSecondSea = value
- _G.AutoThirdSea = value
- StopTween(_G.AutoFarm)
- end)
- WeaponList = {}
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- table.insert(WeaponList ,v.Name)
- end
- end
- local SelectWeapona = Main:Dropdown("Select Weapon",WeaponList,function(value)
- _G.SelectWeapon = value
- end)
- Main:Button("Refresh Weapon",function()
- SelectWeapona:Clear()
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- SelectWeapona:Add(v.Name)
- end
- end)
- local x2Code = {
- "Enyu_is_Pro",
- "Magicbus",
- "Sub2Fer999",
- "Starcodeheo",
- "JCWK",
- "KittGaming",
- "Bluxxy",
- "Sub2OfficialNoobie",
- "TheGreatAce",
- "Axiore",
- "Sub2Daigrock",
- "Sub2NoobMaster123",
- "TantaiGaming",
- "StrawHatMaine",
- "SUB2GAMERROBOT_EXP1",
- "Bignews"
- }
- Main:Button("Remove Attack",function(value)
- _G.RemoveAnimation = value
- end)
- local Client = game.Players.LocalPlayer
- local STOP = require(Client.PlayerScripts.CombatFramework.Particle)
- local STOPRL = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib)
- if not shared.orl then
- shared.orl = STOPRL.wrapAttackAnimationAsync
- end
- if not shared.cpc then
- shared.cpc = STOP.play
- end
- spawn(function()
- game:GetService("RunService").Stepped:Connect(function()
- STOPRL.wrapAttackAnimationAsync = function(a,b,c,d,func)
- local Hits = STOPRL.getBladeHits(b,c,d)
- if Hits then
- if _G.RemoveAnimation or KRNL_LOADED or syn then
- if _G.AutoFarm and KRNL_LOADED or _G.RemoveAnimation then
- STOP.play = function() end
- a:Play(0.01,0.01,0.01)
- func(Hits)
- STOP.play = shared.cpc
- wait(a.length * 0.5)
- a:Stop()
- else
- func(Hits)
- STOP.play = shared.cpc
- wait(a.length * 0.5)
- a:Stop()
- end
- end
- end
- end
- end)
- end)
- Main:Toggle("FastAttack",true,function()
- (getgenv()).Config = {
- ["FastAttack"] = true,
- ["ClickAttack"] = false
- }
- coroutine.wrap(function()
- local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop()
- for v,v in pairs(getreg()) do
- if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then
- for v,v in pairs(debug.getupvalues(v)) do
- if typeof(v) == "table" then
- spawn(function()
- game:GetService("RunService").RenderStepped:Connect(function()
- if getgenv().Config['FastAttack'] then
- pcall(function()
- v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge)
- v.activeController.attacking = false
- v.activeController.increment = 4
- v.activeController.blocking = false
- v.activeController.hitboxMagnitude = 150
- v.activeController.humanoid.AutoRotate = true
- v.activeController.focusStart = 0
- v.activeController.currentAttackTrack = 0
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge)
- end)
- end
- end)
- end)
- end
- end
- end
- end
- end)();
- spawn(function()
- game:GetService("RunService").RenderStepped:Connect(function()
- if getgenv().Config['ClickAttack'] then
- pcall(function()
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1))
- end)
- end
- end)
- end)
- Main:Button("Redeem All Codes",function()
- function RedeemCode(value)
- game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value)
- end
- for i,v in pairs(x2Code) do
- RedeemCode(v)
- end
- end)
- Main:Seperator("Dought")
- local MobKilled = Main:Label("Killed")
- spawn(function()
- while wait() do
- pcall(function()
- if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then
- MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41))
- elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then
- MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,40))
- elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then
- MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,39))
- else
- MobKilled:Set("Boss Is Spawning")
- end
- end)
- end
- end)
- Main:Toggle("Auto Dought Boss",_G.AutoDoughtBoss,function(value)
- _G.AutoDoughtBoss = value
- StopTween(_G.AutoDoughtBoss)
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then
- KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) - 500)
- elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then
- KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),40,41)) - 500)
- elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then
- KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),41,41)) - 500)
- end
- end)
- end
- end)
- spawn(function()
- while wait() do
- if _G.AutoDoughtBoss then
- pcall(function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Cake Prince [Lv. 2300] [Raid Boss]" then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
- until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if KillMob == 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner",true)
- end
- if game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 1 then
- if game:GetService("Workspace").Enemies:FindFirstChild("Cookie Crafter [Lv. 2200]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard [Lv. 2225]") or game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff [Lv. 2250]") or game:GetService("Workspace").Enemies:FindFirstChild("Head Baker [Lv. 2275]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]" then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.Head.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- MagnetDought = true
- PosMonDoughtOpenDoor = v.HumanoidRootPart.CFrame
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 0 or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") or KillMob == 0
- end
- end
- end
- else
- MagnetDought = false
- if game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter [Lv. 2200]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter [Lv. 2200]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard [Lv. 2225]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard [Lv. 2225]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff [Lv. 2250]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff [Lv. 2250]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker [Lv. 2275]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker [Lv. 2275]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- end
- end
- end
- end
- end
- else
- if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
- topos(game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince [Lv. 2300] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- end
- end
- end
- end
- end
- end)
- end
- end
- end)
- Main:Seperator("Advance Dungeon")
- Main:Toggle("Auto Advance Dungeon",_G.AutoAdvanceDungeon,function(value)
- _G.AutoAdvanceDungeon = value
- StopTween(_G.AutoAdvanceDungeon)
- end)
- spawn(function()
- while wait() do
- if _G.AutoAdvanceDungeon then
- pcall(function()
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird-Bird: Phoenix") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird-Bird: Phoenix") then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(game.Players.LocalPlayer.Data.DevilFruit.Value) then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(game.Players.LocalPlayer.Data.DevilFruit.Value).Level.Value >= 400 then
- topos(CFrame.new(-2812.76708984375, 254.803466796875, -12595.560546875))
- if (CFrame.new(-2812.76708984375, 254.803466796875, -12595.560546875).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
- wait(1.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","Check")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","Heal")
- end
- end
- elseif game.Players.LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Data.DevilFruit.Value) then
- if game.Players.LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Data.DevilFruit.Value).Level.Value >= 400 then
- topos(CFrame.new(-2812.76708984375, 254.803466796875, -12595.560546875))
- if (CFrame.new(-2812.76708984375, 254.803466796875, -12595.560546875).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
- wait(1.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","Check")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SickScientist","Heal")
- end
- end
- end
- end
- end)
- end
- end
- end)
- Main:Seperator("Main")
- spawn(function()
- while wait() do
- if _G.AutoFarm then
- pcall(function()
- local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
- if not string.find(QuestTitle, NameMon) then
- StartMagnet = false
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- end
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
- StartMagnet = false
- CheckQuest()
- repeat wait() TP1(CFrameQuest) until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoFarm
- if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then
- wait(1.2)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest)
- wait(0.5)
- end
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- CheckQuest()
- if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
- if v.Name == Mon then
- if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- PosMon = v.HumanoidRootPart.CFrame
- TP1(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.Head.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(70,70,70)
- StartMagnet = true
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- until not _G.AutoFarm or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- else
- StartMagnet = false
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- end
- end
- end
- end
- else
- StartMagnet = false
- if game:GetService("ReplicatedStorage"):FindFirstChild(Mon) then
- TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 15 then
- if PosMon ~= nil then
- TP1(PosMon * CFrame.new(2,20,2))
- else
- if OldPos ~= nil then
- TP1(OldPos.Position)
- end
- end
- end
- end
- end
- end
- end)
- end
- end
- end)
- if World1 then
- Main:Toggle("Auto Second Sea",_G.AutoSecondSea,function(value)
- _G.AutoSecondSea = value
- StopTween(_G.AutoSecondSea)
- end)
- spawn(function()
- while wait() do
- if _G.AutoSecondSea then
- pcall(function()
- local MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value
- if MyLevel >= 700 and World1 then
- if game:GetService("Workspace").Map.Ice.Door.CanCollide == false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
- local CFrame1 = CFrame.new(4849.29883, 5.65138149, 719.611877)
- repeat topos(CFrame1) wait() until (CFrame1.Position-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or _G.AutoSecondSea == false
- wait(1.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("DressrosaQuestProgress","Detective")
- wait(0.5)
- EquipWeapon("Key")
- repeat topos(CFrame.new(1347.7124, 37.3751602, -1325.6488)) wait() until (Vector3.new(1347.7124, 37.3751602, -1325.6488)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or _G.AutoSecondSea == false
- wait(0.5)
- else
- if game:GetService("Workspace").Map.Ice.Door.CanCollide == false and game:GetService("Workspace").Map.Ice.Door.Transparency == 1 then
- if game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral [Lv. 700] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Ice Admiral [Lv. 700] [Boss]" then
- if not v.Humanoid.Health <= 0 then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- OldCFrameSecond = v.HumanoidRootPart.CFrame
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.Head.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CFrame = OldCFrameSecond
- topos(v.HumanoidRootPart.CFrame * CFrame.new(5,10,7))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until not _G.AutoSecondSea or not v.Parent or v.Humanoid.Health <= 0
- end
- else
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral [Lv. 700] [Boss]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Ice Admiral [Lv. 700] [Boss]").HumanoidRootPart.CFrame * CFrame.new(5,10,7))
- end
- end
- end
- end
- end
- end)
- end
- end
- end)
- end
- if World2 then
- Main:Toggle("Auto Third Sea",_G.AutoThirdSea,function(value)
- _G.AutoThirdSea = value
- StopTween(_G.AutoThirdSea)
- end)
- spawn(function()
- while wait() do
- if _G.AutoThirdSea then
- pcall(function()
- if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500 and World2 then
- _G.AutoFarm = false
- if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","Check") == 0 then
- topos(CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016))
- if (CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
- wait(1.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ZQuestProgress","Begin")
- end
- wait(1.8)
- if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "rip_indra [Lv. 1500] [Boss]" then
- OldCFrameThird = v.HumanoidRootPart.CFrame
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CFrame = OldCFrameThird
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until _G.AutoThirdSea == false or v.Humanoid.Health <= 0 or not v.Parent
- end
- end
- elseif not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 1500] [Boss]") and (CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then
- topos(CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016))
- end
- end
- end
- end)
- end
- end
- end)
- end
- if World2 then
- Main:Toggle("Auto Farm Factory",_G.AutoFactory,function(value)
- _G.AutoFactory = value
- StopTween(_G.AutoFactory)
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.AutoFactory then
- if game:GetService("Workspace").Enemies:FindFirstChild("Core") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Core" and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- topos(CFrame.new(448.46756, 199.356781, -441.389252))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- until v.Humanoid.Health <= 0 or _G.AutoFactory == false
- end
- end
- else
- topos(CFrame.new(448.46756, 199.356781, -441.389252))
- end
- end
- end)
- end
- end)
- elseif World3 then
- Main:Toggle("Auto Mystic Island",_G.AutoMysticIsland,function(value)
- _G.AutoMysticIsland = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoMysticIsland then
- pcall(function()
- if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
- topos(game:GetService("Workspace").Map:FindFirstChild("MysticIsland").HumanoidRootPart.CFrame * CFrame.new(0,500,-100))
- end
- end)
- end
- end
- end)
- end
- Main:Seperator("Fighting Style")
- Main:Toggle("Auto Superhuman",_G.AutoSuperhuman,function(value)
- _G.AutoSuperhuman = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoSuperhuman then
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Combat") or game.Players.LocalPlayer.Character:FindFirstChild("Combat") and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 150000 then
- UnEquipWeapon("Combat")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
- end
- if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") then
- _G.SelectWeapon = "Superhuman"
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") then
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 299 then
- _G.SelectWeapon = "Black Leg"
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299 then
- _G.SelectWeapon = "Electro"
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <= 299 then
- _G.SelectWeapon = "Fishman Karate"
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 299 then
- _G.SelectWeapon = "Dragon Claw"
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then
- UnEquipWeapon("Black Leg")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
- end
- if game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then
- UnEquipWeapon("Black Leg")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
- UnEquipWeapon("Electro")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
- end
- if game.Players.LocalPlayer.Character:FindFirstChild("Electro") and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
- UnEquipWeapon("Electro")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then
- UnEquipWeapon("Fishman Karate")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
- end
- if game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then
- UnEquipWeapon("Fishman Karate")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then
- UnEquipWeapon("Dragon Claw")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
- end
- if game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then
- UnEquipWeapon("Dragon Claw")
- wait(.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
- end
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto DeathStep",_G.AutoDeathStep,function(value)
- _G.AutoDeathStep = value
- end)
- spawn(function()
- while wait() do wait()
- if _G.AutoDeathStep then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 450 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
- _G.SelectWeapon = "Death Step"
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 450 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
- _G.SelectWeapon = "Death Step"
- end
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 449 then
- _G.SelectWeapon = "Black Leg"
- end
- else
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
- end
- end
- end
- end)
- Main:Toggle("Auto Sharkman Karate",_G.AutoSharkman,function(value)
- _G.AutoSharkman = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoSharkman then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
- if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate"), "keys") then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then
- topos(CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365))
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 400 then
- else
- Ms = "Tide Keeper [Lv. 1475] [Boss]"
- if game:GetService("Workspace").Enemies:FindFirstChild(Ms) then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == Ms then
- OldCFrameShark = v.HumanoidRootPart.CFrame
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.Head.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CFrame = OldCFrameShark
- topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoSharkman == false or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key")
- end
- end
- else
- topos(CFrame.new(-3570.18652, 123.328949, -11555.9072, 0.465199202, -1.3857326e-08, 0.885206044, 4.0332897e-09, 1, 1.35347511e-08, -0.885206044, -2.72606271e-09, 0.465199202))
- wait(3)
- end
- end
- else
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Electric Claw",_G.AutoElectricClaw,function(value)
- _G.AutoElectricClaw = value
- StopTween(_G.AutoElectricClaw)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoElectricClaw then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electric Claw") then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
- _G.SelectWeapon = "Electric Claw"
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
- _G.SelectWeapon = "Electric Claw"
- end
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 399 then
- _G.SelectWeapon = "Electro"
- end
- else
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
- end
- end
- if _G.AutoElectricClaw then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then
- if _G.AutoFarm == false then
- repeat task.wait()
- topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
- until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw","Start")
- wait(2)
- repeat task.wait()
- topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438))
- until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10
- wait(1)
- repeat task.wait()
- topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
- until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
- wait(1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
- elseif _G.AutoFarm == true then
- _G.AutoFarm = false
- wait(1)
- repeat task.wait()
- topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
- until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw","Start")
- wait(2)
- repeat task.wait()
- topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438))
- until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10
- wait(1)
- repeat task.wait()
- topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
- until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
- wait(1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
- _G.SelectWeapon = "Electric Claw"
- wait(.1)
- _G.AutoFarm = true
- end
- end
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Dragon Talon",_G.AutoDragonTalon,function(value)
- _G.AutoDragonTalon = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoDragonTalon then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 400 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
- _G.SelectWeapon = "Dragon Talon"
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 400 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
- _G.SelectWeapon = "Dragon Talon"
- end
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 399 then
- _G.SelectWeapon = "Dragon Claw"
- end
- else
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
- end
- end
- end
- end)
- Main:Seperator("Mastery")
- Main:Toggle("Auto Farm BF Mastery",_G.AutoFarmFruitMastery,function(value)
- _G.AutoFarmFruitMastery = value
- StopTween(_G.AutoFarmFruitMastery)
- if _G.AutoFarmFruitMastery == false then
- UseSkill = false
- end
- end)
- spawn(function()
- while wait() do
- if _G.AutoFarmFruitMastery then
- pcall(function()
- local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
- if not string.find(QuestTitle, NameMon) then
- Magnet = false
- UseSkill = false
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- end
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
- StartMasteryFruitMagnet = false
- UseSkill = false
- CheckQuest()
- repeat wait()
- topos(CFrameQuest)
- until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoFarmFruitMastery
- if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then
- wait(1.2)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest)
- wait(0.5)
- end
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- CheckQuest()
- if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
- if v.Name == Mon then
- if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
- HealthMs = v.Humanoid.MaxHealth * _G.Kill_At/100
- repeat task.wait()
- if v.Humanoid.Health <= HealthMs then
- AutoHaki()
- EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- PosMonMasteryFruit = v.HumanoidRootPart.CFrame
- v.Humanoid.WalkSpeed = 0
- v.Head.CanCollide = false
- UseSkill = true
- else
- UseSkill = false
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- PosMonMasteryFruit = v.HumanoidRootPart.CFrame
- v.Humanoid.WalkSpeed = 0
- v.Head.CanCollide = false
- end
- StartMasteryFruitMagnet = true
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- until not _G.AutoFarmFruitMastery or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- else
- UseSkill = false
- StartMasteryFruitMagnet = false
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- end
- end
- end
- end
- else
- StartMasteryFruitMagnet = false
- UseSkill = false
- local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
- if Mob then
- topos(Mob.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
- game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
- task.wait()
- game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
- end
- end
- end
- end
- end)
- end
- end
- end)
- spawn(function()
- while wait() do
- if UseSkill then
- pcall(function()
- CheckQuest()
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
- MasBF = game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value
- elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
- MasBF = game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon") then
- if _G.SkillZ then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
- end
- if _G.SkillX then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
- end
- if _G.SkillC then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
- wait(2)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
- end
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then
- if _G.SkillZ then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
- end
- if _G.SkillX then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
- end
- if _G.SkillC then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
- wait(2)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
- end
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha") then
- if _G.SkillZ and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size == Vector3.new(2, 2.0199999809265, 1) then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
- end
- if _G.SkillX then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
- end
- if _G.SkillC then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
- end
- if _G.SkillV then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
- end
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
- if _G.SkillZ then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
- end
- if _G.SkillX then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
- end
- if _G.SkillC then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
- end
- if _G.SkillV then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
- game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
- end
- end
- end
- end)
- end
- end
- end)
- spawn(function()
- game:GetService("RunService").RenderStepped:Connect(function()
- pcall(function()
- if UseSkill then
- for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do
- if v.Name == "NotificationTemplate" then
- if string.find(v.Text,"Skill locked!") then
- v:Destroy()
- end
- end
- end
- end
- end)
- end)
- end)
- spawn(function()
- pcall(function()
- game:GetService("RunService").RenderStepped:Connect(function()
- if UseSkill then
- local args = {
- [1] = PosMonMasteryFruit.Position
- }
- game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args))
- end
- end)
- end)
- end)
- Main:Toggle("Auto Farm Gun Mastery",_G.AutoFarmGunMastery,function(value)
- _G.AutoFarmGunMastery = value
- StopTween(_G.AutoFarmGunMastery)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoFarmGunMastery then
- local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
- if not string.find(QuestTitle, NameMon) then
- Magnet = false
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- end
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
- StartMasteryGunMagnet = false
- CheckQuest()
- topos(CFrameQuest)
- if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
- wait(1.2)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, LevelQuest)
- end
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- CheckQuest()
- if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
- pcall(function()
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == Mon then
- repeat task.wait()
- if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
- HealthMin = v.Humanoid.MaxHealth * _G.Kill_At/100
- if v.Humanoid.Health <= HealthMin then
- EquipWeapon(SelectWeaponGun)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(2,2,1)
- v.Head.CanCollide = false
- local args = {
- [1] = v.HumanoidRootPart.Position,
- [2] = v.HumanoidRootPart
- }
- game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
- else
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- end
- StartMasteryGunMagnet = true
- PosMonMasteryGun = v.HumanoidRootPart.CFrame
- else
- StartMasteryGunMagnet = false
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- end
- until v.Humanoid.Health <= 0 or _G.AutoFarmGunMastery == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- StartMasteryGunMagnet = false
- end
- end
- end)
- else
- StartMasteryGunMagnet = false
- local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
- if Mob then
- topos(Mob.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
- game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
- task.wait()
- game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
- end
- end
- end
- end
- end
- end
- end)
- end)
- _G.Kill_At = 25
- Main:Slider("Kill At %",1,100,25,function(value)
- _G.Kill_At = value
- end)
- Main:Seperator("Bosses")
- local Boss = {}
- for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
- if string.find(v.Name, "Boss") then
- if v.Name == "Ice Admiral [Lv. 700] [Boss]" then
- else
- table.insert(Boss, v.Name)
- end
- end
- end
- local BossName = Main:Dropdown("Select Boss",Boss,function(value)
- _G.SelectBoss = value
- end)
- Main:Button("Refresh Boss",function()
- BossName:Clear()
- for i, v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
- if string.find(v.Name, "Boss") then
- BossName:Add(v.Name)
- end
- end
- end)
- Main:Toggle("Auto Farm Boss",_G.AutoFarmBoss,function(value)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- _G.AutoFarmBoss = value
- StopTween(_G.AutoFarmBoss)
- end)
- spawn(function()
- while wait() do
- if _G.AutoFarmBoss then
- pcall(function()
- if game:GetService("Workspace").Enemies:FindFirstChild(_G.SelectBoss) then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == _G.SelectBoss then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(80,80,80)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until not _G.AutoFarmBoss or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss) then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild(_G.SelectBoss).HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- end
- end
- end)
- end
- end
- end)
- Main:Toggle("Auto Farm All Boss",_G.AutoAllBoss,function(value)
- _G.AutoAllBoss = value
- StopTween(_G.AutoAllBoss)
- end)
- Main:Toggle("Auto Farm All Boss Hop",_G.AutoAllBossHop,function(value)
- _G.AutoAllBossHop = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoAllBoss then
- pcall(function()
- for i,v in pairs(game.ReplicatedStorage:GetChildren()) do
- if string.find(v.Name,"Boss") then
- if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 17000 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(80,80,80)
- topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
- until v.Humanoid.Health <= 0 or _G.AutoAllBoss == false or not v.Parent
- end
- else
- if _G.AutoAllBossHop then
- Hop()
- end
- end
- end
- end)
- end
- end
- end)
- Main:Seperator("Buddy Sword")
- Main:Toggle("Auto Buddy Sword",_G.AutoBudySword,function(value)
- _G.AutoBudySword = value
- StopTween(_G.AutoBudySword)
- end)
- Main:Toggle("Auto Buddy Sword Hop",_G.AutoBudySwordHop,function(value)
- _G.AutoBudySwordHop = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoBudySword then
- pcall(function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Cake Queen [Lv. 2175] [Boss]" then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
- until not _G.AutoBudySword or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen [Lv. 2175] [Boss]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen [Lv. 2175] [Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if _G.AutoBudySwordHop then
- Hop()
- end
- end
- end
- end)
- end
- end
- end)
- Main:Seperator("Oder Sword (New !)")
- Main:Toggle("Auto Oder Sword (New !)", _G.AutoOderSword,function(value)
- _G.AutoOderSword = value
- StopTween( _G.AutoOderSword)
- end)
- Main:Toggle("Auto Oder Sword Hop (New !)", _G.AutoOderSwordHop,function(value)
- _G.AutoOderSwordHop = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoOderSword then
- pcall(function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Order [Lv. 1250] [Raid Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Order [Lv. 1250] [Raid Boss]" then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
- until not _G.AutoOderSword or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Order [Lv. 1250] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if _G.AutoOderSwordHop then
- Hop()
- end
- end
- end
- end)
- end
- end
- end)
- Main:Button("Buy Microchip Oder Boss",function()
- local args = {
- [1] = "BlackbeardReward",
- [2] = "Microchip",
- [3] = "2"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end)
- Main:Button("Start Go To Raid Oder Boss",function()
- if World2 then
- fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector)
- end
- end)
- Main:Seperator("Elite")
- local EliteProgress = Main:Label("")
- spawn(function()
- pcall(function()
- while wait() do
- EliteProgress:Set("Elite Progress : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress"))
- end
- end)
- end)
- Main:Toggle("Auto Elite Hunter",_G.AutoElitehunter,function(value)
- _G.AutoElitehunter = value
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AbandonQuest")
- StopTween(_G.AutoElitehunter)
- end)
- spawn(function()
- while wait() do
- if _G.AutoElitehunter and World3 then
- pcall(function()
- local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
- repeat wait()
- topos(CFrame.new(-5418.892578125, 313.74130249023, -2826.2260742188))
- until not _G.AutoElitehunter or (Vector3.new(-5418.892578125, 313.74130249023, -2826.2260742188)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3
- if (Vector3.new(-5418.892578125, 313.74130249023, -2826.2260742188)-game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then
- wait(1.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter")
- wait(0.5)
- end
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- if string.find(QuestTitle,"Diablo") or string.find(QuestTitle,"Deandre") or string.find(QuestTitle,"Urban") then
- if game:GetService("Workspace").Enemies:FindFirstChild("Diablo [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre [Lv. 1750]") or game:GetService("Workspace").Enemies:FindFirstChild("Urban [Lv. 1750]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Diablo [Lv. 1750]" or v.Name == "Deandre [Lv. 1750]" or v.Name == "Urban [Lv. 1750]" then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until _G.AutoElitehunter == false or v.Humanoid.Health <= 0 or not v.Parent
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban [Lv. 1750]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if _G.AutoEliteHunterHop then
- Hop()
- else
- topos(CFrame.new(-5418.892578125, 313.74130249023, -2826.2260742188))
- end
- end
- end
- end
- end
- end)
- end
- end
- end)
- Main:Toggle("Auto Elite Hunter Hop",_G.AutoEliteHunterHop,function(value)
- _G.AutoEliteHunterHop = value
- end)
- Main:Seperator("Hallow Scythe")
- Main:Toggle("Auto Hallow Scythe",_G.AutoFarmBossHallow,function(value)
- _G.AutoFarmBossHallow = value
- StopTween(_G.AutoFarmBossHallow)
- end)
- Main:Toggle("Auto Hallow Scythe Hop",_G.AutoFarmBossHallowHop,function(value)
- _G.AutoFarmBossHallowHop = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoFarmBossHallow then
- pcall(function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if string.find(v.Name , "Soul Reaper") then
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame*CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
- v.HumanoidRootPart.Transparency = 1
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
- until v.Humanoid.Health <= 0 or _G.AutoFarmBossHallow == false
- end
- end
- elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then
- repeat topos(CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125)) wait() until (CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8
- EquipWeapon("Hallow Essence")
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper [Lv. 2100] [Raid Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if _G.AutoFarmBossHallowHop then
- Hop()
- end
- end
- end
- end)
- end
- end
- end)
- Main:Seperator("Dark Dagger")
- Main:Toggle("Auto Kill Admin-Rip-Boss",_G.AutoDarkDagger,function(value)
- _G.AutoDarkDagger = value
- StopTween(_G.AutoDarkDagger)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoDarkDagger then
- if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") or game:GetService("Workspace").Enemies:FindFirstChild("rip_indra [Lv. 5000] [Raid Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == ("rip_indra True Form [Lv. 5000] [Raid Boss]" or v.Name == "rip_indra [Lv. 5000] [Raid Boss]") and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
- repeat task.wait()
- pcall(function()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670),workspace.CurrentCamera.CFrame)
- end)
- until _G.AutoDarkDagger == false or v.Humanoid.Health <= 0
- end
- end
- else
- topos(CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781))
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto DarkDagger Hop",_G.AutoDarkDagger_Hop,function(value)
- _G.AutoDarkDagger_Hop = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if (_G.AutoDarkDagger_Hop and _G.AutoDarkDagger) and World3 and not game:GetService("ReplicatedStorage"):FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") and not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form [Lv. 5000] [Raid Boss]") then
- Hop()
- end
- end
- end)
- end)
- Main:Seperator("Swan Glasses")
- Main:Toggle("Auto Swan Glasses",_G.AutoFarmSwanGlasses,function(value)
- _G.AutoFarmSwanGlasses = value
- StopTween(_G.AutoFarmSwanGlasses)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoFarmSwanGlasses then
- if game:GetService("Workspace").Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Don Swan [Lv. 1000] [Boss]" and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
- repeat task.wait()
- pcall(function()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- end)
- until _G.AutoFarmSwanGlasses == false or v.Humanoid.Health <= 0
- end
- end
- else
- repeat task.wait()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(2284.912109375, 15.537666320801, 905.48291015625))
- until (CFrame.new(2284.912109375, 15.537666320801, 905.48291015625).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 or _G.AutoFarmSwanGlasses == false
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Swan Glasses Hop",_G.AutoFarmSwanGlasses_Hop,function(value)
- _G.AutoFarmSwanGlasses_Hop = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if (_G.AutoFarmSwanGlasses and _G.AutoFarmSwanGlasses_Hop) and World2 and not game:GetService("ReplicatedStorage"):FindFirstChild("Don Swan [Lv. 1000] [Boss]") and not game:GetService("Workspace").Enemies:FindFirstChild("Don Swan [Lv. 1000] [Boss]") then
- Hop()
- end
- end
- end)
- end)
- Main:Seperator("Bone")
- local BoneFarm = Main:Toggle("Auto Farm Bone",_G.Auto_Bone,function(value)
- _G.Auto_Bone = value
- StopTween(_G.Auto_Bone)
- end)
- spawn(function()
- while wait() do
- if _G.Auto_Bone and World3 then
- pcall(function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton [Lv. 1975]") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie [Lv. 2000]") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul [Lv. 2025]") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy [Lv. 2050]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]" then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.Head.CanCollide = false
- StartMagnetBoneMon = true
- PosMonBone = v.HumanoidRootPart.CFrame
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- until not _G.Auto_Farm_Bone or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- StartMagnetBoneMon = false
- for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
- if v.Name == "Reborn Skeleton [Lv. 1975]" then
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- elseif v.Name == "Living Zombie [Lv. 2000]" then
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- elseif v.Name == "Demonic Soul [Lv. 2025]" then
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- elseif v.Name == "Posessed Mummy [Lv. 2050]" then
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- end
- end
- end
- end)
- end
- end
- end)
- Main:Toggle("Auto Random Surprise",_G.Auto_Random_Bone,function(value)
- _G.Auto_Random_Bone = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.Auto_Random_Bone then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
- end
- end
- end)
- end)
- Main:Button("Checking Bone", function()
- game.StarterGui:SetCore("SendNotification", {
- Title = "Checking Bone",
- Text = ("Your Bone : "..(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check")))
- })
- wait(1)
- end)
- Main:Seperator("Candy")
- Main:Toggle("Auto Farm Candy",_G.AutoFarmCandy,function(value)
- _G.AutoFarmCandy = value
- StopTween(_G.AutoFarmCandy)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoFarmCandy then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Key T") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Key T") then
- EquipWeapon("Key T")
- topos(CFrame.new(-928.422729, 288.64212, -11476.2305, -0.568332255, -6.41812292e-08, 0.822799146, -8.137701e-08, 1, 2.17939604e-08, -0.822799146, -5.45707266e-08, -0.568332255))
- elseif game:GetService("Workspace").Enemies:FindFirstChild("Ice Cream Chef [Lv. 2125]") or game:GetService("Workspace").Enemies:FindFirstChild("Ice Cream Commander [Lv. 2150]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if (v.Name == "Ice Cream Chef [Lv. 2125]" or v.Name == "Ice Cream Commander [Lv. 2150]") and v.Humanoid.Health > 0 then
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- CandyMon = v.HumanoidRootPart.CFrame
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- StartCandyMagnet = true
- until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Key T") or _G.AutoFarmCandy == false or not v.Parent or v.Humanoid.Health <= 0
- StartCandyMagnet = false
- end
- end
- else
- StartCandyMagnet = false
- topos(CFrame.new(-928.422729, 288.64212, -11476.2305, -0.568332255, -6.41812292e-08, 0.822799146, -8.137701e-08, 1, 2.17939604e-08, -0.822799146, -5.45707266e-08, -0.568332255))
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto By ExpX2 [50 Candy]",_G.Auto_Ex2,function(value)
- _G.Auto_Ex2 = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.Auto_Ex2 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Candies","Buy",1,1)
- end
- end
- end)
- end)
- Main:Seperator("Observation")
- local ObservationRange = Main:Label("")
- spawn(function()
- while wait() do
- pcall(function()
- ObservationRange:Set("Observation Range Level : "..math.floor(game:GetService("Players").LocalPlayer.VisionRadius.Value))
- end)
- end
- end)
- Main:Toggle("Auto Farm Observation",_G.AutoObservation,function(value)
- _G.AutoObservation = value
- StopTween(_G.AutoObservation)
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.AutoObservation then
- repeat task.wait()
- if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
- game:GetService('VirtualUser'):CaptureController()
- game:GetService('VirtualUser'):SetKeyDown('0x65')
- wait(2)
- game:GetService('VirtualUser'):SetKeyUp('0x65')
- end
- until game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") or not _G.AutoObservation
- end
- end)
- end
- end)
- Main:Toggle("Auto Farm Observation Hop",_G.AutoObservation_Hop,function(value)
- _G.AutoObservation_Hop = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoObservation then
- if game:GetService("Players").LocalPlayer.VisionRadius.Value >= 3000 then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Icon = "rbxassetid://0";
- Title = "Observation",
- Text = "You Have Max Points"
- })
- wait(2)
- else
- if World2 then
- if game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]") then
- if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
- repeat task.wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
- until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
- else
- repeat task.wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate [Lv. 1200]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+
- wait(1)
- if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
- game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
- end
- until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
- end
- else
- topos(CFrame.new(-5478.39209, 15.9775667, -5246.9126))
- end
- elseif World1 then
- if game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]") then
- if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
- repeat task.wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
- until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
- else
- repeat task.wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain [Lv. 650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
- wait(1)
- if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
- game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
- end
- until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
- end
- else
- topos(CFrame.new(5533.29785, 88.1079102, 4852.3916))
- end
- elseif World3 then
- if game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]") then
- if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
- repeat task.wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
- until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
- else
- repeat task.wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander [Lv. 1650]").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
- wait(1)
- if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
- game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
- end
- until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
- end
- else
- topos(CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789))
- end
- end
- end
- end
- end
- end)
- end)
- Main:Seperator("Saber")
- Main:Toggle("Auto Saber",_G.AutoSaber,function(value)
- _G.AutoSaber = value
- StopTween(_G.AutoSaber)
- end)
- Main:Toggle("Auto Saber Hop",_G.AutoSaber_Hop,function(value)
- _G.AutoSaber_Hop = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoSaber then
- pcall(function()
- if game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert [Lv. 200] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Saber Expert [Lv. 200] [Boss]" then
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- PosMonSaber = v.HumanoidRootPart.CFrame
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- v.HumanoidRootPart.CanCollide = false
- v.Humanoid.WalkSpeed = 0
- v.HumanoidRootPart.CFrame = PosMonSaber
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
- until not _G.AutoSaber or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- end
- else
- if game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert [Lv. 200] [Boss]") then
- topos(game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert [Lv. 200] [Boss]").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- else
- if _G.AutoSaber_Hop then
- Hop()
- end
- end
- end
- end)
- end
- end
- end)
- Main:Seperator("Legendary Sword")
- Main:Toggle("Auto Legendary Sword",_G.AutoBuyLegendarySword,function(value)
- _G.AutoBuyLegendarySword = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoBuyLegendarySword then
- pcall(function()
- local args = {
- [1] = "LegendarySwordDealer",
- [2] = "1"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LegendarySwordDealer",
- [2] = "2"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- local args = {
- [1] = "LegendarySwordDealer",
- [2] = "3"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- if _G.AutoBuyLegendarySword_Hop and _G.AutoBuyLegendarySword and World2 then
- wait(10)
- Hop()
- end
- end)
- end
- end
- end)
- Main:Toggle("Auto Legendary Sword Hop",_G.AutoBuyLegendarySword_Hop,function(value)
- _G.AutoBuyLegendarySword_Hop = value
- end)
- Main:Seperator("Enchancement Colour")
- Main:Toggle("Auto Enchancement Colour",_G.AutoBuyEnchancementColour,function(value)
- _G.AutoBuyEnchancementColour = value
- end)
- Main:Toggle("Auto Enchancement Hop",_G.AutoBuyEnchancementColour_Hop,function(value)
- _G.AutoBuyEnchancementColour_Hop = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoBuyEnchancementColour then
- local args = {
- [1] = "ColorsDealer",
- [2] = "2"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- if _G.AutoBuyEnchancementColour_Hop and _G.AutoBuyEnchancementColour and not World1 then
- wait(10)
- Hop()
- end
- end
- end
- end)
- Main:Seperator("Other")
- Main:Toggle("Auto Musketeer Hat",_G.AutoMusketeerHat,function(value)
- _G.AutoMusketeerHat = value
- StopTween(_G.AutoMusketeerHat)
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.AutoMusketeerHat then
- if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBandits == false then
- if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Forest Pirate") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate [Lv. 1825]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Forest Pirate [Lv. 1825]" then
- repeat task.wait()
- pcall(function()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- MusketeerHatMon = v.HumanoidRootPart.CFrame
- StartMagnetMusketeerhat = true
- end)
- until _G.AutoMusketeerHat == false or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- StartMagnetMusketeerhat = false
- end
- end
- else
- StartMagnetMusketeerhat = false
- topos(CFrame.new(-13206.452148438, 425.89199829102, -7964.5537109375))
- end
- else
- topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125))
- if (Vector3.new(-12443.8671875, 332.40396118164, -7675.4892578125) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- wait(1.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","CitizenQuest",1)
- end
- end
- elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress").KilledBoss == false then
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then
- OldCFrameElephant = v.HumanoidRootPart.CFrame
- repeat task.wait()
- pcall(function()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.CFrame = OldCFrameElephant
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- end)
- until _G.AutoMusketeerHat == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- end
- end
- else
- topos(CFrame.new(-13374.889648438, 421.27752685547, -8225.208984375))
- end
- else
- topos(CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125))
- if (CFrame.new(-12443.8671875, 332.40396118164, -7675.4892578125).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then
- wait(1.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen")
- end
- end
- elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 1800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") == 2 then
- topos(CFrame.new(-12512.138671875, 340.39279174805, -9872.8203125))
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Rainbow Haki",_G.Auto_Rainbow_Haki,function(value)
- _G.Auto_Rainbow_Haki = value
- StopTween(_G.Auto_Rainbow_Haki)
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.Auto_Rainbow_Haki then
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
- topos(CFrame.new(-11892.0703125, 930.57672119141, -8760.1591796875))
- if (Vector3.new(-11892.0703125, 930.57672119141, -8760.1591796875) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- wait(1.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet")
- end
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Stone") then
- if game:GetService("Workspace").Enemies:FindFirstChild("Stone [Lv. 1550] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Stone [Lv. 1550] [Boss]" then
- OldCFrameRainbow = v.HumanoidRootPart.CFrame
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.CFrame = OldCFrameRainbow
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- end
- end
- else
- topos(CFrame.new(-1086.11621, 38.8425903, 6768.71436, 0.0231462717, -0.592676699, 0.805107772, 2.03251839e-05, 0.805323839, 0.592835128, -0.999732077, -0.0137055516, 0.0186523199))
- end
- elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Island Empress") then
- if game:GetService("Workspace").Enemies:FindFirstChild("Island Empress [Lv. 1675] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Island Empress [Lv. 1675] [Boss]" then
- OldCFrameRainbow = v.HumanoidRootPart.CFrame
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.CFrame = OldCFrameRainbow
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- end
- end
- else
- topos(CFrame.new(5713.98877, 601.922974, 202.751251, -0.101080291, -0, -0.994878292, -0, 1, -0, 0.994878292, 0, -0.101080291))
- end
- elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Kilo Admiral") then
- if game:GetService("Workspace").Enemies:FindFirstChild("Kilo Admiral [Lv. 1750] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Kilo Admiral [Lv. 1750] [Boss]" then
- OldCFrameRainbow = v.HumanoidRootPart.CFrame
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CFrame = OldCFrameRainbow
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- end
- end
- else
- topos(CFrame.new(2877.61743, 423.558685, -7207.31006, -0.989591599, -0, -0.143904909, -0, 1.00000012, -0, 0.143904924, 0, -0.989591479))
- end
- elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Captain Elephant") then
- if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant [Lv. 1875] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Captain Elephant [Lv. 1875] [Boss]" then
- OldCFrameRainbow = v.HumanoidRootPart.CFrame
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CFrame = OldCFrameRainbow
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- end
- end
- else
- topos(CFrame.new(-13485.0283, 331.709259, -8012.4873, 0.714521289, 7.98849911e-08, 0.69961375, -1.02065748e-07, 1, -9.94383065e-09, -0.69961375, -6.43015241e-08, 0.714521289))
- end
- elseif string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Beautiful Pirate") then
- if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate [Lv. 1950] [Boss]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Beautiful Pirate [Lv. 1950] [Boss]" then
- OldCFrameRainbow = v.HumanoidRootPart.CFrame
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CFrame = OldCFrameRainbow
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until _G.Auto_Rainbow_Haki == false or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- end
- end
- else
- topos(CFrame.new(5312.3598632813, 20.141201019287, -10.158538818359))
- end
- else
- topos(CFrame.new(-11892.0703125, 930.57672119141, -8760.1591796875))
- if (Vector3.new(-11892.0703125, 930.57672119141, -8760.1591796875) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- wait(1.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("HornedMan","Bet")
- end
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Observation Haki v2",_G.AutoObservationv2,function(value)
- _G.AutoObservationv2 = value
- StopTween(_G.AutoObservationv2)
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.AutoObservationv2 then
- if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen") == 3 then
- _G.AutoMusketeerHat = false
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Banana") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Apple") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Pineapple") then
- repeat
- topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625))
- wait()
- until not _G.AutoObservationv2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10
- wait(.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CitizenQuestProgress","Citizen")
- elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fruit Bowl") then
- repeat
- topos(CFrame.new(-10920.125, 624.20275878906, -10266.995117188))
- wait()
- until not _G.AutoObservationv2 or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10
- wait(.5)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Start")
- wait(1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk2","Buy")
- else
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "Apple" or v.Name == "Banana" or v.Name == "Pineapple" then
- v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,10)
- wait()
- firetouchinterest(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,v.Handle,0)
- wait()
- end
- end
- end
- else
- _G.AutoMusketeerHat = true
- end
- end
- end)
- end
- end)
- Main:Toggle("Auto Rengoku",_G.AutoRengoku,function(value)
- _G.AutoRengoku = value
- StopTween(_G.AutoRengoku)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoRengoku then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hidden Key") then
- EquipWeapon("Hidden Key")
- topos(CFrame.new(6571.1201171875, 299.23028564453, -6967.841796875))
- elseif game:GetService("Workspace").Enemies:FindFirstChild("Snow Lurker [Lv. 1375]") or game:GetService("Workspace").Enemies:FindFirstChild("Arctic Warrior [Lv. 1350]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and v.Humanoid.Health > 0 then
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- RengokuMon = v.HumanoidRootPart.CFrame
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- StartRengokuMagnet = true
- until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hidden Key") or _G.AutoRengoku == false or not v.Parent or v.Humanoid.Health <= 0
- StartRengokuMagnet = false
- end
- end
- else
- StartRengokuMagnet = false
- topos(CFrame.new(5439.716796875, 84.420944213867, -6715.1635742188))
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Farm Ectoplasm",_G.AutoEctoplasm,function(value)
- _G.AutoEctoplasm = value
- StopTween(_G.AutoEctoplasm)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoEctoplasm then
- if game:GetService("Workspace").Enemies:FindFirstChild("Ship Deckhand [Lv. 1250]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Engineer [Lv. 1275]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Steward [Lv. 1300]") or game:GetService("Workspace").Enemies:FindFirstChild("Ship Officer [Lv. 1325]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if string.find(v.Name, "Ship") then
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- if string.find(v.Name,"Ship") then
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- EctoplasmMon = v.HumanoidRootPart.CFrame
- StartEctoplasmMagnet = true
- else
- StartEctoplasmMagnet = false
- topos(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625))
- end
- until _G.AutoEctoplasm == false or not v.Parent or v.Humanoid.Health <= 0
- end
- end
- else
- StartEctoplasmMagnet = false
- local Distance = (Vector3.new(911.35827636719, 125.95812988281, 33159.5390625) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
- if Distance > 18000 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
- end
- topos(CFrame.new(911.35827636719, 125.95812988281, 33159.5390625))
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Yama",_G.AutoYama,function(value)
- _G.AutoYama = value
- StopTween(_G.AutoYama)
- end)
- spawn(function()
- while wait() do
- if _G.AutoYama then
- if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress") >= 30 then
- repeat wait(.1)
- fireclickdetector(game:GetService("Workspace").Map.Waterfall.SealedKatana.Handle.ClickDetector)
- until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Yama") or not _G.AutoYama
- end
- end
- end
- end)
- Main:Toggle("Auto Evo Race",_G.Auto_EvoRace,function(value)
- _G.Auto_EvoRace = value
- StopTween(_G.Auto_EvoRace)
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.Auto_EvoRace then
- if not game:GetService("Players").LocalPlayer.Data.Race:FindFirstChild("Evolved") then
- if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 0 then
- topos(CFrame.new(-2779.83521, 72.9661407, -3574.02002, -0.730484903, 6.39014104e-08, -0.68292886, 3.59963224e-08, 1, 5.50667032e-08, 0.68292886, 1.56424669e-08, -0.730484903))
- if (Vector3.new(-2779.83521, 72.9661407, -3574.02002) - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then
- wait(1.3)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","2")
- end
- elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 1 then
- pcall(function()
- if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 1") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 1") then
- topos(game:GetService("Workspace").Flower1.CFrame)
- elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 2") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 2") then
- topos(game:GetService("Workspace").Flower2.CFrame)
- elseif not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") and not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flower 3") then
- if game:GetService("Workspace").Enemies:FindFirstChild("Zombie [Lv. 950]") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == "Zombie [Lv. 950]" then
- repeat task.wait()
- AutoHaki()
- EquipWeapon(_G.SelectWeapon)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672))
- PosMonEvo = v.HumanoidRootPart.CFrame
- StartEvoMagnet = true
- until game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flower 3") or not v.Parent or v.Humanoid.Health <= 0 or _G.Auto_EvoRace == false
- StartEvoMagnet = false
- end
- end
- else
- StartEvoMagnet = false
- topos(CFrame.new(-5685.9233398438, 48.480125427246, -853.23724365234))
- end
- end
- end)
- elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","1") == 2 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Alchemist","3")
- end
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Bartlio Quest",_G.AutoBartilo,function(value)
- _G.AutoBartilo = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.AutoBartilo then
- if game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 0 then
- if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Swan Pirates") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
- if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate [Lv. 775]") then
- Ms = "Swan Pirate [Lv. 775]"
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == Ms then
- pcall(function()
- repeat task.wait()
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- v.HumanoidRootPart.Transparency = 1
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- PosMonBarto = v.HumanoidRootPart.CFrame
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- AutoBartiloBring = true
- until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
- AutoBartiloBring = false
- end)
- end
- end
- else
- repeat topos(CFrame.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)).Magnitude <= 10
- end
- else
- repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10
- wait(1.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest","BartiloQuest",1)
- end
- elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 1 then
- if game:GetService("Workspace").Enemies:FindFirstChild("Jeremy [Lv. 850] [Boss]") then
- Ms = "Jeremy [Lv. 850] [Boss]"
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if v.Name == Ms then
- OldCFrameBartlio = v.HumanoidRootPart.CFrame
- repeat task.wait()
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- v.HumanoidRootPart.Transparency = 1
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CFrame = OldCFrameBartlio
- topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false
- end
- end
- elseif game:GetService("ReplicatedStorage"):FindFirstChild("Jeremy [Lv. 850] [Boss]") then
- repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10
- wait(1.1)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo")
- wait(1)
- repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10
- wait(2)
- else
- repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10
- end
- elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BartiloQuestProgress","Bartilo") == 2 then
- repeat topos(CFrame.new(-1850.49329, 13.1789551, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1850.49329, 13.1789551, 1750.89685)).Magnitude <= 10
- wait(1)
- repeat topos(CFrame.new(-1858.87305, 19.3777466, 1712.01807)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.87305, 19.3777466, 1712.01807)).Magnitude <= 10
- wait(1)
- repeat topos(CFrame.new(-1803.94324, 16.5789185, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1803.94324, 16.5789185, 1750.89685)).Magnitude <= 10
- wait(1)
- repeat topos(CFrame.new(-1858.55835, 16.8604317, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.55835, 16.8604317, 1724.79541)).Magnitude <= 10
- wait(1)
- repeat topos(CFrame.new(-1869.54224, 15.987854, 1681.00659)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1869.54224, 15.987854, 1681.00659)).Magnitude <= 10
- wait(1)
- repeat topos(CFrame.new(-1800.0979, 16.4978027, 1684.52368)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1800.0979, 16.4978027, 1684.52368)).Magnitude <= 10
- wait(1)
- repeat topos(CFrame.new(-1819.26343, 14.795166, 1717.90625)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1819.26343, 14.795166, 1717.90625)).Magnitude <= 10
- wait(1)
- repeat topos(CFrame.new(-1813.51843, 14.8604736, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1813.51843, 14.8604736, 1724.79541)).Magnitude <= 10
- end
- end
- end
- end)
- end)
- Main:Toggle("Auto Holy Torch",_G.AutoHolyTorch,function(value)
- _G.AutoHolyTorch = value
- StopTween(_G.AutoHolyTorch)
- end)
- spawn(function()
- while wait() do
- if _G.AutoHolyTorch then
- pcall(function()
- wait(1)
- TP(CFrame.new(-10752, 417, -9366))
- wait(1)
- TP(CFrame.new(-11672, 334, -9474))
- wait(1)
- TP(CFrame.new(-12132, 521, -10655))
- wait(1)
- TP(CFrame.new(-13336, 486, -6985))
- wait(1)
- TP(CFrame.new(-13489, 332, -7925))
- end)
- end
- end
- end)
- spawn(function()
- while task.wait() do
- pcall(function()
- if _G.BringMonster then
- CheckQuest()
- for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
- if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff [Lv. 800]" or Mon == "Monkey [Lv. 14]" or Mon == "Dragon Crew Warrior [Lv. 1575]" or Mon == "Dragon Crew Archer [Lv. 1600]") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then
- v.HumanoidRootPart.Size = Vector3.new(150,150,150)
- v.HumanoidRootPart.CFrame = PosMon
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then
- v.HumanoidRootPart.Size = Vector3.new(150,150,150)
- v.HumanoidRootPart.CFrame = PosMon
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- end
- if _G.AutoEctoplasm and StartEctoplasmMagnet then
- if string.find(v.Name, "Ship") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - EctoplasmMon.Position).Magnitude <= 250 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.HumanoidRootPart.CFrame = EctoplasmMon
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.AutoRengoku and StartRengokuMagnet then
- if (v.Name == "Snow Lurker [Lv. 1375]" or v.Name == "Arctic Warrior [Lv. 1350]") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = RengokuMon
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.AutoMusketeerHat and StartMagnetMusketeerhat then
- if v.Name == "Forest Pirate [Lv. 1825]" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = MusketeerHatMon
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.Auto_EvoRace and StartEvoMagnet then
- if v.Name == "Zombie [Lv. 950]" and (v.HumanoidRootPart.Position - PosMonEvo.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonEvo
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.AutoBartilo and AutoBartiloBring then
- if v.Name == "Swan Pirate [Lv. 775]" and (v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonBarto
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then
- if v.Name == "Monkey [Lv. 14]" then
- if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonMasteryFruit
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- elseif v.Name == "Factory Staff [Lv. 800]" then
- if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonMasteryFruit
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- elseif v.Name == Mon then
- if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonMasteryFruit
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- end
- if _G.AutoFarmGunMastery and StartMasteryGunMagnet then
- if v.Name == "Monkey [Lv. 14]" then
- if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonMasteryGun
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- elseif v.Name == "Factory Staff [Lv. 800]" then
- if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonMasteryGun
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- elseif v.Name == Mon then
- if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonMasteryGun
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- end
- if _G.Auto_Bone and StartMagnetBoneMon then
- if (v.Name == "Reborn Skeleton [Lv. 1975]" or v.Name == "Living Zombie [Lv. 2000]" or v.Name == "Demonic Soul [Lv. 2025]" or v.Name == "Posessed Mummy [Lv. 2050]") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonBone
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.AutoFarmCandy and StartCandyMagnet then
- if (v.Name == "Ice Cream Chef [Lv. 2125]" or v.Name == "Ice Cream Commander [Lv. 2150]") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = CandyMon
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.AutoDoughtBoss and MagnetDought then
- if (v.Name == "Cookie Crafter [Lv. 2200]" or v.Name == "Cake Guard [Lv. 2225]" or v.Name == "Baking Staff [Lv. 2250]" or v.Name == "Head Baker [Lv. 2275]") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- if _G.AutoCandy and StartMagnetCandy then
- if (v.HumanoidRootPart.Position - PosMonCandy.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- v.HumanoidRootPart.Size = Vector3.new(50,50,50)
- v.Humanoid:ChangeState(14)
- v.HumanoidRootPart.CanCollide = false
- v.Head.CanCollide = false
- v.HumanoidRootPart.CFrame = PosMonCandy
- if v.Humanoid:FindFirstChild("Animator") then
- v.Humanoid.Animator:Destroy()
- end
- sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- end
- end
- end)
- end
- end)
- Combat = Library:Tab("Combat")
- local plyserv = Combat:Label("Players")
- spawn(function()
- while wait() do
- pcall(function()
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if i == 12 then
- plyserv:Set("Players :".." "..i.." ".."/".." ".."12".." ".."(Max)")
- elseif i == 1 then
- plyserv:Set("Player :".." "..i.." ".."/".." ".."12")
- else
- plyserv:Set("Players :".." "..i.." ".."/".." ".."12")
- end
- end
- end)
- end
- end)
- Playerslist = {}
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- table.insert(Playerslist,v.Name)
- end
- local SelectedPly = Combat:Dropdown("Select Players",Playerslist,function(value)
- _G.SelectPly = value
- end)
- Combat:Button("Refresh Player",function()
- Playerslist = {}
- SelectedPly:Clear()
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- SelectedPly:Add(v.Name)
- end
- end)
- Combat:Toggle("Spectate Player",false,function(value)
- SpectatePlys = value
- local plr1 = game:GetService("Players").LocalPlayer.Character.Humanoid
- local plr2 = game:GetService("Players"):FindFirstChild(_G.SelectPly)
- repeat wait(.1)
- game:GetService("Workspace").Camera.CameraSubject = game:GetService("Players"):FindFirstChild(_G.SelectPly).Character.Humanoid
- until SpectatePlys == false
- game:GetService("Workspace").Camera.CameraSubject = game:GetService("Players").LocalPlayer.Character.Humanoid
- end)
- Combat:Toggle("Teleport",false,function(value)
- _G.TeleportPly = value
- pcall(function()
- if _G.TeleportPly then
- repeat topos(game:GetService("Players")[_G.SelectPly].Character.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) wait() until _G.TeleportPly == false
- end
- StopTween(_G.TeleportPly)
- end)
- end)
- Combat:Toggle("Auto Farm Player",false,function(value)
- _G.Auto_Kill_Ply = value
- StopTween(_G.Auto_Kill_Ply)
- end)
- spawn(function()
- while wait() do
- if _G.Auto_Kill_Ply then
- pcall(function()
- if _G.SelectPly ~= nil then
- if game.Players:FindFirstChild(_G.SelectPly) then
- if game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health > 0 then
- repeat task.wait()
- EquipWeapon(_G.SelectWeapon)
- AutoHaki()
- game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CanCollide = false
- topos(game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.CFrame * CFrame.new(0,35,0))
- spawn(function()
- pcall(function()
- if _G.SelectWeapon == SelectWeaponGun then
- local args = {
- [1] = game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart.Position,
- [2] = game.Players:FindFirstChild(_G.SelectPly).Character.HumanoidRootPart
- }
- game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
- else
- game:GetService("VirtualUser"):CaptureController()
- game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
- end
- end)
- end)
- until game.Players:FindFirstChild(_G.SelectPly).Character.Humanoid.Health <= 0 or not game.Players:FindFirstChild(_G.SelectPly) or not _G.Auto_Kill_Ply
- end
- end
- end
- end)
- end
- end
- end)
- Combat:Seperator("Aimbot")
- spawn(function()
- while wait() do
- pcall(function()
- local MaxDistance = math.huge
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= game:GetService("Players").LocalPlayer.Name then
- local Distance = v:DistanceFromCharacter(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position)
- if Distance < MaxDistance then
- MaxDistance = Distance
- PlayerSelectAimbot = v.Name
- end
- end
- end
- end)
- end
- end)
- Combat:Toggle("Aimbot Gun",false,function(value)
- _G.Aimbot_Gun = value
- end)
- spawn(function()
- while task.wait() do
- if _G.Aimbot_Gun and game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectWeaponGun) then
- pcall(function()
- game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].Cooldown.Value = 0
- local args = {
- [1] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart.Position,
- [2] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart
- }
- game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
- game:GetService'VirtualUser':CaptureController()
- game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
- end)
- end
- end
- end)
- Combat:Toggle("Aimbot Skill",false,function(value)
- _G.Aimbot_Skill = value
- end)
- spawn(function()
- pcall(function()
- while task.wait() do
- if _G.Aimbot_Skill and PlayerSelectAimbot ~= nil and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") and game.Players.LocalPlayer.Character[game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name]:FindFirstChild("MousePos") then
- local args = {
- [1] = game:GetService("Players"):FindFirstChild(PlayerSelectAimbot).Character.HumanoidRootPart.Position
- }
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Name).RemoteEvent:FireServer(unpack(args))
- end
- end
- end)
- end)
- Combat:Seperator("PvP")
- Combat:Toggle("Enabled PvP",false,function(value)
- _G.EnabledPvP = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.EnabledPvP then
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible == true then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp")
- end
- end
- end
- end)
- end)
- Combat:Toggle("Safe Mode",false,function(value)
- _G.Safe_Mode = value
- StopTween(_G.Safe_Mode)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.Safe_Mode then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- end)
- Combat:Button("Respawn",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates")
- wait()
- end)
- Combat:Seperator("Bounty")
- local Current = Combat:Label("Current Bounties :")
- local Bounty = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value)
- local sub = string.sub
- local len = string.len
- spawn(function()
- while wait() do
- pcall(function()
- if len(Bounty) == 4 then
- Bounty1 = sub(Bounty,1,1).."."..sub(Bounty,2,3).."K"
- elseif len(Bounty) == 5 then
- Bounty1 = sub(Bounty,1,2).."."..sub(Bounty,3,4).."K"
- elseif len(Bounty) == 6 then
- Bounty1 = sub(Bounty,1,3).."."..sub(Bounty,4,5).."K"
- elseif len(Bounty) == 7 then
- Bounty1 = sub(Bounty,1,1).."."..sub(Bounty,2,3).."M"
- elseif len(Bounty) == 8 then
- Bounty1 = sub(Bounty,1,2).."."..sub(Bounty,3,4).."M"
- elseif len(Bounty) <= 3 then
- Bounty1 = Bounty
- end
- if tonumber(Bounty) == 25000000 then
- Current:Set("Current Bounties : "..Bounty1.." [ Max ]")
- elseif tonumber(Bounty) < 25000000 then
- Current:Set("Current Bounties : "..Bounty1)
- end
- end)
- end
- end)
- local Earn = Combat:Label("Earned")
- local OldBounty = game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value
- local Bounty = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value)
- local Earned = tostring(game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value - OldBounty)
- local sub = string.sub
- local len = string.len
- spawn(function()
- while wait() do
- pcall(function()
- if len(Earned) == 4 then
- Earned1 = sub(Earned,1,1).."."..sub(Earned,2,3).."K"
- elseif len(Earned) == 5 then
- Earned1 = sub(Earned,1,2).."."..sub(Earned,3,4).."K"
- elseif len(Earned) == 6 then
- Earned1 = sub(Earned,1,3).."."..sub(Earned,4,5).."K"
- elseif len(Earned) == 7 then
- Earned1 = sub(Earned,1,1).."."..sub(Earned,2,3).."M"
- elseif len(Earned) == 8 then
- Earned1 = sub(Earned,1,2).."."..sub(Earned,3,4).."M"
- elseif len(Earned) <= 3 then
- Earned1 = Earned
- end
- Earn:Set("Earned : "..tonumber(Earned1))
- end)
- end
- end)
- Combat:Toggle("Auto Farm Bounty",_G.AutoFarmBounty,function(value)
- _G.AutoFarmBounty = value
- StopTween(_G.AutoFarmBounty)
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.AutoFarmBounty then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
- if v:IsA("Shirt") then
- v:Destroy()
- end
- if v:IsA("Pants") then
- v:Destroy()
- end
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- end
- end)
- end
- end)
- spawn(function()
- pcall(function()
- if _G.AutoFarmBounty then
- while wait() do
- if game.Players.LocalPlayer.Character.Humanoid.Health > 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
- end
- end
- end
- end)
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.AutoFarmBounty then
- if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso")
- end
- end
- end)
- end
- end)
- spawn(function()
- while task.wait() do
- pcall(function()
- if _G.AutoFarmBounty then
- game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].Cooldown.Value = 0
- spawn(function()
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = false
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- end)
- end
- end)
- end
- end)
- CastlePostoMansion = CFrame.new(-5084.8447265625, 316.48101806641, -3145.3752441406)
- MansiontoCastlePos = CFrame.new(-12464.596679688, 376.30590820312, -7567.2626953125)
- Castletophydra = CFrame.new(-5095.33984375, 316.48101806641, -3168.3134765625)
- HydratoCastle = CFrame.new(5741.869140625, 611.94750976562, -282.61154174805)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.AutoFarmBounty then
- for i,v in pairs(game:GetService("Workspace").Characters:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if v:WaitForChild("Humanoid").Health > 0 and (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude <= 17000 then
- plyselecthunthelpold = v.Humanoid.Health
- repeat task.wait()
- EquipWeapon(SelectWeaponGun)
- NameTarget = v.Name
- if tostring(game.Players.LocalPlayer.Team) == "Pirates" then
- topos(v.HumanoidRootPart.CFrame * CFrame.new(0,60,-20))
- elseif tostring(game.Players.LocalPlayer.Team) == "Marines" then
- if game.Players[NameTarget].Team ~= game.Players.LocalPlayer.Team then
- topos(v.HumanoidRootPart.CFrame * CFrame.new(0,60,-20))
- end
- end
- spawn(function()
- if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 150 then
- StartCheckTarget = true
- end
- end)
- v.HumanoidRootPart.CanCollide = false
- spawn(function()
- pcall(function()
- local args = {
- [1] = v.HumanoidRootPart.Position,
- [2] = v.HumanoidRootPart
- }
- game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
- end)
- end)
- TargetSelectHunt = v.Humanoid
- until _G.AutoFarmBounty == false or v.Humanoid.Health == 0 or not v:FindFirstChild("HumanoidRootPart") or not v:FindFirstChild("Humanoid") or not v.Parent or NextplySelect == true
- NextplySelect = false
- StartCheckTarget = false
- end
- end
- end
- end
- end)
- end
- end)
- spawn(function()
- pcall(function()
- while task.wait() do
- if _G.AutoFarmBounty then
- game:GetService("Players").LocalPlayer.PlayerGui.Main.InCombat.Visible = false
- game:GetService("Players").LocalPlayer.PlayerGui.Main.SafeZone.Visible = false
- end
- end
- end)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoFarmBounty then
- if TargetSelectHunt ~= nil then
- if StartCheckTarget then
- wait(6.5)
- if TargetSelectHunt.Health == TargetSelectHunt.MaxHealth or TargetSelectHunt.Health >= plyselecthunthelpold then
- NextplySelect = true
- TargetSelectHunt = nil
- end
- end
- end
- end
- end
- end)
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.AutoFarmBounty then
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.PvpDisabled.Visible == true then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EnablePvp")
- end
- end
- end
- end)
- end)
- Combat:Toggle("Auto Farm Bounty Hop",_G.AutoFarmBounty_Hop,function(value)
- _G.AutoFarmBounty_Hop = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoFarmBounty then
- if _G.AutoFarmBounty_Hop then
- pcall(function()
- wait(120)
- Hop()
- end)
- end
- end
- end
- end)
- Combat:Seperator("Misc Bounty")
- Combat:Button("Next Player",function()
- NextplySelect = true
- wait(.1)
- NextplySelect = false
- end)
- Combat:Slider("Lock Bounty",1,25000000,750000,function(value)
- _G.BountyLock = value
- end)
- Combat:Toggle("Start Bounty Lock",false,function(value)
- _G.StartBountyLock = value
- end)
- spawn(function()
- while wait() do
- if _G.StartBountyLock then
- pcall(function()
- if game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value >= _G.BountyLock then
- game:GetService("Players").LocalPlayer:Kick("Successfully! Bounty Farm")
- end
- end)
- end
- end
- end)
- Stats = Library:Tab("Stats")
- Stats:Seperator("Auto Stats")
- local Pointstat = Stats:Label("Stat Points")
- spawn(function()
- while wait() do
- pcall(function()
- Pointstat:Set("Stat Points : "..tostring(game:GetService("Players")["LocalPlayer"].Data.Points.Value))
- end)
- end
- end)
- Stats:Toggle("Auto Melee",_G.Auto_Melee,function(value)
- _G.Auto_Melee = value
- end)
- Stats:Toggle("Auto Defense",_G.Auto_Defense,function(value)
- _G.Auto_Defense = value
- end)
- Stats:Toggle("Auto Sword",_G.Auto_Sword,function(value)
- _G.Auto_Sword = value
- end)
- Stats:Toggle("Auto Gun",_G.Auto_Gun,function(value)
- _G.Auto_Gun = value
- end)
- Stats:Toggle("Auto Devil Fruits",_G.Auto_DevilFruit,function(value)
- _G.Auto_DevilFruit = value
- end)
- _G.PointStats = 1
- Stats:Slider("Select Point",1,100,1,function(value)
- _G.PointStats = value
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.Auto_Melee then
- if game:GetService("Players")["LocalPlayer"].Data.Points.Value ~= 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AddPoint","Melee",_G.PointStats)
- end
- end
- end)
- end
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.Auto_Defense then
- if game:GetService("Players")["LocalPlayer"].Data.Points.Value ~= 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AddPoint","Defense",_G.PointStats)
- end
- end
- end)
- end
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.Auto_Sword then
- if game:GetService("Players")["LocalPlayer"].Data.Points.Value ~= 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AddPoint","Sword",_G.PointStats)
- end
- end
- end)
- end
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.Auto_Gun then
- if game:GetService("Players")["LocalPlayer"].Data.Points.Value ~= 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AddPoint","Gun",_G.PointStats)
- end
- end
- end)
- end
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.Auto_DevilFruit then
- if game:GetService("Players")["LocalPlayer"].Data.Points.Value ~= 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("AddPoint","Demon Fruit",_G.PointStats)
- end
- end
- end)
- end
- end)
- Stats:Seperator("Status")
- local locallv = Stats:Label("Level")
- spawn(function()
- while wait() do
- pcall(function()
- locallv:Set("Level :".." "..game:GetService("Players").LocalPlayer.Data.Level.Value)
- end)
- end
- end)
- local localrace = Stats:Label("Race")
- spawn(function()
- while wait() do
- pcall(function()
- localrace:Set("Race :".." "..game:GetService("Players").LocalPlayer.Data.Race.Value)
- end)
- end
- end)
- local localbeli = Stats:Label("Beli")
- spawn(function()
- while wait() do
- pcall(function()
- localbeli:Set("Beli :".." "..game:GetService("Players").LocalPlayer.Data.Beli.Value)
- end)
- end
- end)
- local localfrag = Stats:Label("Fragment")
- spawn(function()
- while wait() do
- pcall(function()
- localfrag:Set("Fragments :".." "..game:GetService("Players").LocalPlayer.Data.Fragments.Value)
- end)
- end
- end)
- local localexp = Stats:Label("ExP")
- spawn(function()
- while wait() do
- pcall(function()
- localexp:Set("ExP Points :".." "..game:GetService("Players").LocalPlayer.Data.Exp.Value)
- end)
- end
- end)
- local localstat = Stats:Label("Stats Points")
- spawn(function()
- while wait() do
- pcall(function()
- localstat:Set("Stats Points :".." "..game:GetService("Players").LocalPlayer.Data.Points.Value)
- end)
- end
- end)
- local localbountyhornor = Stats:Label("Bounty")
- spawn(function()
- while wait() do
- pcall(function()
- localbountyhornor:Set("Bounty / Honor :".." "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value)
- end)
- end
- end)
- local localDevil = Stats:Label("Devil Fruit")
- spawn(function()
- while wait() do
- pcall(function()
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
- localDevil:Set("Devil Fruit :".." "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
- else
- localDevil:Set("Not Have Devil Fruit")
- end
- end)
- end
- end)
- Stats:Seperator("Fake")
- Stats:Toggle("Enabled Fake",_G.EnabledStat,function(value)
- _G.EnabledStat = value
- end)
- Stats:Textbox("Level","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Level.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Exp ","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Exp.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Beli","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Beli.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Fragments","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["Localplayer"].Data.Fragments.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Melee","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Stats.Melee.Level.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Defense","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Stats.Defense.Level.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Sword","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Stats.Sword.Level.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Gun","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Stats.Gun.Level.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Fruit","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].Data.Stats["Demon Fruit"].Level.Value = tonumber(value)
- end
- end)
- Stats:Textbox("Bounty","",true,function(value)
- if _G.EnabledStat then
- game:GetService("Players")["LocalPlayer"].leaderstats["Bounty/Honor"].Value = tonumber(value)
- end
- end)
- Teleport = Library:Tab("Teleport")
- Teleport:Seperator("World - Monster")
- Teleport:Button("Teleport To Old World",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain")
- end)
- Teleport:Button("Teleport To Second Sea",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
- end)
- Teleport:Button("Teleport To Third Sea",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
- end)
- Teleport:Button("Teleport to Seabeast",function()
- for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
- if v:FindFirstChild("HumanoidRootPart") then
- topos(v.HumanoidRootPart.CFrame*CFrame.new(0,100,0))
- end
- end
- end)
- Teleport:Seperator("Island")
- if World1 then
- Teleport:Dropdown("Select Island",{
- "WindMill",
- "Marine",
- "Middle Town",
- "Jungle",
- "Pirate Village",
- "Desert",
- "Snow Island",
- "MarineFord",
- "Colosseum",
- "Sky Island 1",
- "Sky Island 2",
- "Sky Island 3",
- "Prison",
- "Magma Village",
- "Under Water Island",
- "Fountain City",
- "Shank Room",
- "Mob Island"
- },function(value)
- _G.SelectIsland = value
- end)
- end
- if World2 then
- Teleport:Dropdown("Select Island",{
- "The Cafe",
- "Frist Spot",
- "Dark Area",
- "Flamingo Mansion",
- "Flamingo Room",
- "Green Zone",
- "Factory",
- "Colossuim",
- "Zombie Island",
- "Two Snow Mountain",
- "Punk Hazard",
- "Cursed Ship",
- "Ice Castle",
- "Forgotten Island",
- "Ussop Island",
- "Mini Sky Island"
- },function(value)
- _G.SelectIsland = value
- end)
- end
- if World3 then
- Teleport:Dropdown("Select Island",{
- "Mansion",
- "Port Town",
- "Great Tree",
- "Castle On The Sea",
- "MiniSky",
- "Hydra Island",
- "Floating Turtle",
- "Haunted Castle",
- "Ice Cream Island",
- "Peanut Island",
- "Cake Island"
- "xmas lsland"
- },function(value)
- _G.SelectIsland = value
- end)
- end
- Teleport:Toggle("Teleport",false,function(value)
- _G.TeleportIsland = value
- if _G.TeleportIsland == true then
- repeat wait()
- if _G.SelectIsland == "WindMill" then
- topos(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594))
- elseif _G.SelectIsland == "Marine" then
- topos(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156))
- elseif _G.SelectIsland == "Middle Town" then
- topos(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094))
- elseif _G.SelectIsland == "Jungle" then
- topos(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754))
- elseif _G.SelectIsland == "Pirate Village" then
- topos(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969))
- elseif _G.SelectIsland == "Desert" then
- topos(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688))
- elseif _G.SelectIsland == "Snow Island" then
- topos(CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469))
- elseif _G.SelectIsland == "MarineFord" then
- topos(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313))
- elseif _G.SelectIsland == "Colosseum" then
- topos( CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969))
- elseif _G.SelectIsland == "Sky Island 1" then
- topos(CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063))
- elseif _G.SelectIsland == "Sky Island 2" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688))
- elseif _G.SelectIsland == "Sky Island 3" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
- elseif _G.SelectIsland == "Prison" then
- topos( CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656))
- elseif _G.SelectIsland == "Magma Village" then
- topos(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875))
- elseif _G.SelectIsland == "Under Water Island" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
- elseif _G.SelectIsland == "Fountain City" then
- topos(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813))
- elseif _G.SelectIsland == "Shank Room" then
- topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478))
- elseif _G.SelectIsland == "Mob Island" then
- topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268))
- elseif _G.SelectIsland == "The Cafe" then
- topos(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828))
- elseif _G.SelectIsland == "Frist Spot" then
- topos(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375))
- elseif _G.SelectIsland == "Dark Area" then
- topos(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375))
- elseif _G.SelectIsland == "Flamingo Mansion" then
- topos(CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234))
- elseif _G.SelectIsland == "Flamingo Room" then
- topos(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688))
- elseif _G.SelectIsland == "Green Zone" then
- topos( CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344))
- elseif _G.SelectIsland == "Factory" then
- topos(CFrame.new(424.12698364258, 211.16171264648, -427.54049682617))
- elseif _G.SelectIsland == "Colossuim" then
- topos( CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641))
- elseif _G.SelectIsland == "Zombie Island" then
- topos(CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094))
- elseif _G.SelectIsland == "Two Snow Mountain" then
- topos(CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938))
- elseif _G.SelectIsland == "Punk Hazard" then
- topos(CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125))
- elseif _G.SelectIsland == "Cursed Ship" then
- topos(CFrame.new(923.40197753906, 125.05712890625, 32885.875))
- elseif _G.SelectIsland == "Ice Castle" then
- topos(CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188))
- elseif _G.SelectIsland == "Forgotten Island" then
- topos(CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875))
- elseif _G.SelectIsland == "Ussop Island" then
- topos(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781))
- elseif _G.SelectIsland == "Mini Sky Island" then
- topos(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375))
- elseif _G.SelectIsland == "Great Tree" then
- topos(CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625))
- elseif _G.SelectIsland == "Castle On The Sea" then
- topos(CFrame.new(-5074.45556640625, 314.5155334472656, -2991.054443359375))
- elseif _G.SelectIsland == "MiniSky" then
- topos(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125))
- elseif _G.SelectIsland == "Port Town" then
- topos(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375))
- elseif _G.SelectIsland == "Hydra Island" then
- topos(CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625))
- elseif _G.SelectIsland == "Floating Turtle" then
- topos(CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625))
- elseif _G.SelectIsland == "Mansion" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
- elseif _G.SelectIsland == "Haunted Castle" then
- topos(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562))
- elseif _G.SelectIsland == "Ice Cream Island" then
- topos(CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625))
- elseif _G.SelectIsland == "Peanut Island" then
- topos(CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375))
- elseif _G.SelectIsland == "Cake Island" then
- topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375))
- elseif _G.SelectIsland == "xmas island" then
- topos(CFrame.new(-1080.7027587890625, 14.640438079833984, -14473.3984375))
- end
- until not _G.TeleportIsland
- end
- StopTween(_G.TeleportIsland)
- end)
- Dungeon = Library:Tab("Dungeon")
- Dungeon:Line()
- local TimeRaid = Dungeon:Label("Wait For Dungeon")
- spawn(function()
- pcall(function()
- while wait() do
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Visible == true then
- TimeRaid:Set(game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Text)
- else
- TimeRaid:Set("Wait For Dungeon")
- end
- end
- end)
- end)
- Dungeon:Toggle("Auto Farm Dungeon",_G.Auto_Dungeon,function(value)
- _G.Auto_Dungeon = value
- StopTween(_G.Auto_Dungeon)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.Auto_Dungeon then
- if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
- if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
- pcall(function()
- repeat wait()
- sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
- v.Humanoid.Health = 0
- v.HumanoidRootPart.CanCollide = false
- until not _G.Auto_Dungeon or not v.Parent or v.Humanoid.Health <= 0
- end)
- end
- end
- end
- end
- end
- end)
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.Auto_Dungeon then
- if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
- if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
- topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*CFrame.new(0,25,0))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
- topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*CFrame.new(0,25,0))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
- topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*CFrame.new(0,25,0))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
- topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*CFrame.new(0,25,0))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
- topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*CFrame.new(0,25,0))
- end
- end
- end
- end
- end)
- end)
- Dungeon:Toggle("Auto Awakener",_G.Auto_Awakener,function(value)
- _G.Auto_Awakener = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.Auto_Awakener then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Check")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Awaken")
- end
- end
- end)
- end)
- Dungeon:Line()
- Dungeon:Dropdown("Select Chips",{"Flame","Ice","Quake","Light","Dark","String","Rumble","Magma","Human: Buddha","Sand","Bird: Phoenix"},function(value)
- _G.SelectChip = value
- end)
- Dungeon:Toggle("Auto Select Dungeon",_G.AutoSelectDungeon,function(value)
- _G.AutoSelectDungeon = value
- end)
- spawn(function()
- while wait() do
- if _G.AutoSelectDungeon then
- pcall(function()
- if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Flame-Flame") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Flame-Flame") then
- _G.SelectChip = "Flame"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Ice-Ice") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Ice-Ice") then
- _G.SelectChip = "Ice"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Quake-Quake") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Quake-Quake") then
- _G.SelectChip = "Quake"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Light-Light") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Light-Light") then
- _G.SelectChip = "Light"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dark-Dark") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dark-Dark") then
- _G.SelectChip = "Dark"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("String-String") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("String-String") then
- _G.SelectChip = "String"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Rumble-Rumble") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Rumble-Rumble") then
- _G.SelectChip = "Rumble"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Magma-Magma") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Magma-Magma") then
- _G.SelectChip = "Magma"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha Fruit") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Human-Human: Buddha Fruit") then
- _G.SelectChip = "Human: Buddha"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sand-Sand") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sand-Sand") then
- _G.SelectChip = "Sand"
- elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Bird-Bird: Phoenix") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Bird-Bird: Phoenix") then
- _G.SelectChip = "Bird: Phoenix"
- else
- _G.SelectChip = "Flame"
- end
- end)
- end
- end
- end)
- Dungeon:Toggle("Auto Buy Chip",_G.AutoBuyChip,function(value)
- _G.AutoBuyChip = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoBuyChip then
- if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
- if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc", "Select", _G.SelectChip)
- end
- end
- end
- end
- end)
- end)
- Dungeon:Button("Buy Chip Select",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc","Select",_G.SelectChip)
- end)
- Dungeon:Toggle("Auto Start Go To Dungeon",_G.Auto_StartRaid,function(value)
- _G.Auto_StartRaid = value
- end)
- spawn(function()
- while wait(.1) do
- pcall(function()
- if _G.Auto_StartRaid then
- if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
- if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
- if World2 then
- fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector)
- elseif World3 then
- fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector)
- end
- end
- end
- end
- end)
- end
- end)
- Dungeon:Button("Start Go To Dungeon",function()
- if World2 then
- fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector)
- elseif World3 then
- fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector)
- end
- end)
- Dungeon:Line()
- Dungeon:Button("Next Island",function()
- pcall(function()
- if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
- TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*CFrame.new(0,70,100))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
- TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*CFrame.new(0,70,100))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
- TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*CFrame.new(0,70,100))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
- TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*CFrame.new(0,70,100))
- elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
- TP(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*CFrame.new(0,70,100))
- end
- end)
- end)
- if World2 then
- Dungeon:Button("Teleport to Lab",function()
- TP(CFrame.new(-6438.73535, 250.645355, -4501.50684))
- end)
- elseif World3 then
- Dungeon:Button("Teleport to Lab",function()
- TP(CFrame.new(-5017.40869, 314.844055, -2823.0127, -0.925743818, 4.48217499e-08, -0.378151238, 4.55503146e-09, 1, 1.07377559e-07, 0.378151238, 9.7681621e-08, -0.925743818))
- end)
- end
- if World2 then
- Dungeon:Button("Awakening Room",function()
- TP(CFrame.new(266.227783, 1.39509034, 1857.00732))
- end)
- elseif World3 then
- Dungeon:Button("Awakening Room",function()
- TP(CFrame.new(-11571.440429688, 49.172668457031, -7574.7368164062))
- end)
- end
- DevilFruit = Library:Tab("Devil Fruit")
- DevilFruit:Seperator("Sniper")
- FruitList = {
- "Bomb-Bomb",
- "Spike-Spike",
- "Chop-Chop",
- "Spring-Spring",
- "Kilo-Kilo",
- "Spin-Spin",
- "Bird: Falcon",
- "Smoke-Smoke",
- "Flame-Flame",
- "Ice-Ice",
- "Sand-Sand",
- "Dark-Dark",
- "Revive-Revive",
- "Diamond-Diamond",
- "Light-Light",
- "Love-Love",
- "Rubber-Rubber",
- "Barrier-Barrier",
- "Magma-Magma",
- "Door-Door",
- "Quake-Quake",
- "Human-Human: Buddha",
- "String-String",
- "Bird-Bird: Phoenix",
- "Rumble-Rumble",
- "Paw-Paw",
- "Gravity-Gravity",
- "Dough-Dough",
- "Venom-Venom",
- "Shadow-Shadow",
- "Control-Control",
- "Soul-Soul",
- "Dragon-Dragon"
- }
- _G.SelectFruit = ""
- DevilFruit:Dropdown("Select Fruits Sniper",FruitList,function(value)
- _G.SelectFruit = value
- end)
- DevilFruit:Toggle("Auto Buy Fruit Sniper",_G.AutoBuyFruitSniper,function(value)
- _G.AutoBuyFruitSniper = value
- end)
- DevilFruit:Seperator("Others")
- DevilFruit:Dropdown("Select Fruits Eat",FruitList,function(value)
- _G.SelectFruitEat = value
- end)
- DevilFruit:Toggle("Auto Eat Fruit",_G.AutoEatFruit,function(value)
- _G.AutoEatFruit = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.AutoEatFruit then
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat).EatRemote:InvokeServer()
- end
- end
- end)
- end)
- DevilFruit:Toggle("Auto Eat Fruit Hop",_G.AutoEatFruitHop,function(value)
- _G.AutoEatFruitHop = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do wait(10)
- if _G.AutoEatFruitHop and _G.SelectFruitEat ~= nil then
- if not game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat) or not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(_G.SelectFruitEat) then
- Hop()
- else
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(_G.SelectFruitEat).EatRemote:InvokeServer()
- end
- end
- end
- end)
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.AutoBuyFruitSniper then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("PurchaseRawFruit",_G.SelectFruit)
- end
- end
- end)
- end)
- DevilFruit:Toggle("Auto Random Fruit",_G.Random_Auto,function(value)
- _G.Random_Auto = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.Random_Auto then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy")
- end
- end
- end)
- end)
- DevilFruit:Button("Random Fruit",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy")
- end)
- DevilFruit:Button("Open Devil Shop",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
- game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true
- end)
- DevilFruit:Toggle("Auto Drop Fruit",_G.DropFruit,function(value)
- _G.DropFruit = value
- end)
- spawn(function()
- while wait() do
- if _G.DropFruit then
- pcall(function()
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if string.find(v.Name, "Fruit") then
- EquipWeapon(v.Name)
- wait(.1)
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false
- end
- EquipWeapon(v.Name)
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop")
- end
- end
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
- if string.find(v.Name, "Fruit") then
- EquipWeapon(v.Name)
- wait(.1)
- if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false
- end
- EquipWeapon(v.Name)
- game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop")
- end
- end
- end)
- end
- end
- end)
- DevilFruit:Toggle("Auto Store Fruit",_G.AutoStoreFruit,function(value)
- _G.AutoStoreFruit = value
- end)
- spawn(function()
- pcall(function()
- while wait(.1) do
- if _G.AutoStoreFruit then
- for i,v in pairs(FruitList) do
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StoreFruit",v)
- end
- end
- end
- end)
- end)
- DevilFruit:Toggle("Grab Fruit",_G.BringFruit,function(value)
- _G.BringFruit = value
- pcall(function()
- while _G.BringFruit do wait(.1)
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v:IsA("Tool") then
- local OldCFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Handle.CFrame * CFrame.new(0,0,8)
- v.Handle.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(.1)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = OldCFrame
- end
- end
- end
- end)
- end)
- DevilFruit:Toggle("Bring All Fruit 75% Kick System",_G.BringFruitBF,function(value)
- _G.BringFruitBF = value
- end)
- spawn(function()
- while wait() do
- if _G.BringFruitBF then
- pcall(function()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA("Tool") then
- v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- end
- end
- end)
- Shop = Library:Tab("Shop")
- Shop:Seperator("Abilities")
- Shop:Button("Buy Geppo",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo")
- end)
- Shop:Button("Buy Buso Haki",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso")
- end)
- Shop:Button("Buy Soru",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru")
- end)
- Shop:Button("Buy Observation(Ken) Haki",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy")
- end)
- Shop:Seperator("Fighting Style")
- Shop:Button("Buy Black Leg",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
- end)
- Shop:Button("Buy Electro",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
- end)
- Shop:Button("Buy Fishman Karate",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
- end)
- Shop:Button("Buy Dragon Claw",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
- end)
- Shop:Button("Buy Superhuman",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
- end)
- Shop:Button("Buy Death Step",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
- end)
- Shop:Button("Buy Sharkman Karate",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true)
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
- end)
- Shop:Button("Buy Electric Claw",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
- end)
- Shop:Button("Buy Dragon Talon",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
- end(
- Shop:Button("BuyGodhuman",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end)
- -----Shop----------------
- Shop:Seperator("Accessory")
- Shop:Button("Tomoe Ring",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Tomoe Ring")
- end)
- Shop:Button("Black Cape",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Black Cape")
- end)
- Shop:Button("Swordsman Hat",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Swordsman Hat")
- end)
- Shop:Seperator("Sword")
- Shop:Button("Cutlass",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass")
- end)
- Shop:Button("Katana",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana")
- end)
- Shop:Button("Iron Mace",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace")
- end)
- Shop:Button("Duel Katana",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana")
- end)
- Shop:Button("Triple Katana", function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana")
- end)
- Shop:Button("Pipe",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe")
- end)
- Shop:Button("Dual Headed Blade",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade")
- end)
- Shop:Button("Bisento",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento")
- end)
- Shop:Button("Soul Cane",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane")
- end)
- Shop:Seperator("Gun")
- Shop:Button("Slingshot",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingshot")
- end)
- Shop:Button("Musket",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket")
- end)
- Shop:Button("Flintlock",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlock")
- end)
- Shop:Button("Refined Flintlock",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined Flintlock")
- end)
- Shop:Button("Cannon",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon")
- end)
- Shop:Button("Kabucha",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","1")
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","2")
- end)
- ------------Bone------------------
- Shop:Seperator("Bones")
- Shop:Button("Buy Surprise",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
- end)
- Shop:Button("Stat Refund",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,2)
- end)
- Shop:Button("Race Reroll",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,3)
- end)
- Settings = Library:Tab("Settings")
- Settings:Seperator("Setting")
- Settings:Toggle("Auto Set Spawn Points",true,function(value)
- _G.AutoSetSpawn = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoSetSpawn then
- if game:GetService("Players").LocalPlayer.Character.Humanoid.Health > 0 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
- end
- end
- end
- end)
- end)
- Settings:Toggle("Auto Haki",true,function(value)
- _G.AUTOHAKI = value
- end)
- spawn(function()
- while wait(.1) do
- if _G.AUTOHAKI then
- if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
- local args = {
- [1] = "Buso"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- end
- end
- end
- end)
- Settings:Toggle("Bring Mob then farm",true,function(value)
- _G.BringMonster = value
- end)
- Settings:Toggle("Bring Mob auto",true,function(vu)
- _G.MagnetActive = vu
- end)
- function bring2()
- local plr = game.Players.LocalPlayer
- pcall(function()
- for i, v in pairs(game.workspace.Enemies:GetChildren()) do
- for k, x in pairs (game.workspace.Enemies:GetChildren()) do
- if x.Name == Mon then
- if v.Name == Mon then
- x.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame
- v.HumanoidRootPart.CanCollide = false
- v.HumanoidRootPart.Size = Vector3.new(80,80,80)
- sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
- end
- end
- end
- end
- end)
- end
- spawn(function()
- while wait(.1) do
- if _G.MagnetActive then
- bring2()
- end
- end
- end)
- Settings:Toggle("Fast Attack",true,function(value)
- _G.FastAttack = value
- end)
- Settings:Toggle("Super fast Attack",false,function(value)
- local plr = game.Players.LocalPlayer
- local CbFw = debug.getupvalues(require(plr.PlayerScripts.CombatFramework))
- local CbFw2 = CbFw[2]
- function GetCurrentBlade()
- local p13 = CbFw2.activeController
- local ret = p13.blades[1]
- if not ret then return end
- while ret.Parent~=game.Players.LocalPlayer.Character do ret=ret.Parent end
- return ret
- end
- function AttackNoCD()
- local AC = CbFw2.activeController
- for i = 1, 1 do
- local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(
- plr.Character,
- {plr.Character.HumanoidRootPart},
- 60
- )
- local cac = {}
- local hash = {}
- for k, v in pairs(bladehit) do
- if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then
- table.insert(cac, v.Parent.HumanoidRootPart)
- hash[v.Parent] = true
- end
- end
- bladehit = cac
- if #bladehit > 0 then
- local u8 = debug.getupvalue(AC.attack, 5)
- local u9 = debug.getupvalue(AC.attack, 6)
- local u7 = debug.getupvalue(AC.attack, 4)
- local u10 = debug.getupvalue(AC.attack, 7)
- local u12 = (u8 * 798405 + u7 * 727595) % u9
- local u13 = u7 * 798405
- (function()
- u12 = (u12 * u9 + u13) % 1099511627776
- u8 = math.floor(u12 / u9)
- u7 = u12 - u8 * u9
- end)()
- u10 = u10 + 1
- debug.setupvalue(AC.attack, 5, u8)
- debug.setupvalue(AC.attack, 6, u9)
- debug.setupvalue(AC.attack, 4, u7)
- debug.setupvalue(AC.attack, 7, u10)
- pcall(function()
- for k, v in pairs(AC.animator.anims.basic) do
- v:Play()
- end
- end)
- if plr.Character:FindFirstChildOfClass("Tool") and AC.blades and AC.blades[1] then
- game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetCurrentBlade()))
- game.ReplicatedStorage.Remotes.Validator:FireServer(math.floor(u12 / 1099511627776 * 16777215), u10)
- game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "")
- end
- end
- end
- end
- local cac
- if SuperFastMode then
- cac=task.wait
- else
- cac=wait
- end
- while cac() do
- AttackNoCD()
- end
- end)
- spawn(function()
- while wait() do
- if _G.WhiteScreen then
- for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do
- if v.Name == "CurvedRing" or v.Name == "SlashHit" or v.Name == "DamageCounter" or v.Name == "SwordSlash" or v.Name == "SlashTail" or v.Name == "Sounds" then
- v:Destroy()
- end
- end
- end
- end
- end)
- Settings:Toggle("White Screen [ Booster FPS ]",_G.WhiteScreen,function(value)
- _G.WhiteScreen = value
- if _G.WhiteScreen == true then
- game:GetService("RunService"):Set3dRenderingEnabled(false)
- elseif _G.WhiteScreen == false then
- game:GetService("RunService"):Set3dRenderingEnabled(true)
- end
- end)
- Settings:Toggle("Delete Attack FIx",nil,function(d)
- _G.DeleteAttackFx = d
- if _G.DeleteAttackFx == true then
- while _G.DeleteAttackFx do wait()
- for i, v in pairs(game.Workspace["_WorldOrigin"]:GetChildren()) do
- if v.Name == "CurvedRing" or v.Name == "DamageCounter" or v.Name == "SwordSlash" or v.Name == "Damage" or v.Name == "Mon" or v.Name == "Sounds" then
- v:Destroy()
- end
- end
- end
- end
- end)
- Settings:Toggle("Anti AFK",false,function(value)
- _G.AFK = value
- end)
- getgenv().A = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnimationAsync
- getgenv().B = require(game.Players.LocalPlayer.PlayerScripts.CombatFramework.Particle).play
- spawn(function()
- while wait() do
- if _G.DeleteAttackFx then
- pcall(function()
- require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).wrapAttackAnimationAsync =function(a1,a2,a3,a4,a5)
- local GetBladeHits = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).getBladeHits(a2,a3,a4)
- if GetBladeHits then
- require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play = function() end
- a1:Play(0.2, 0.2, 0.2)
- a5(GetBladeHits)
- require(game:GetService("ReplicatedStorage").CombatFramework.RigLib).play = getgenv().B
- wait(.5)
- a1:Stop()
- end
- end
- end)
- end
- end
- end)
- Settings:Seperator("Mastery Skill Settings")
- Settings:Toggle("Skill Z",true,function(value)
- _G.SkillZ = value
- end)
- Settings:Toggle("Skill X",true,function(value)
- _G.SkillX = value
- end)
- Settings:Toggle("Skill C",true,function(value)
- _G.SkillC = value
- end)
- Settings:Toggle("Skill V",true,function(value)
- _G.SkillV = value
- end)
- Misc = Library:Tab("Misc")
- Misc:Seperator("Server")
- Misc:Button("Rejoin Server",function()
- game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
- end)
- Misc:Button("Server Hop",function()
- Hop()
- end)
- Misc:Button("Hop To Lower Player",function()
- getgenv().AutoTeleport = true
- getgenv().DontTeleportTheSameNumber = true
- getgenv().CopytoClipboard = false
- if not game:IsLoaded() then
- print("Game is loading waiting...")
- end
- local maxplayers = math.huge
- local serversmaxplayer;
- local goodserver;
- local gamelink = "https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100"
- function serversearch()
- for _, v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink)).data) do
- if type(v) == "table" and v.playing ~= nil and maxplayers > v.playing then
- serversmaxplayer = v.maxPlayers
- maxplayers = v.playing
- goodserver = v.id
- end
- end
- end
- function getservers()
- serversearch()
- for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink))) do
- if i == "nextPageCursor" then
- if gamelink:find("&cursor=") then
- local a = gamelink:find("&cursor=")
- local b = gamelink:sub(a)
- gamelink = gamelink:gsub(b, "")
- end
- gamelink = gamelink .. "&cursor=" ..v
- getservers()
- end
- end
- end
- getservers()
- if AutoTeleport then
- if DontTeleportTheSameNumber then
- if #game:GetService("Players"):GetPlayers() - 4 == maxplayers then
- return warn("It has same number of players (except you)")
- elseif goodserver == game.JobId then
- return warn("Your current server is the most empty server atm")
- end
- end
- game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, goodserver)
- end
- end)
- Misc:Seperator("Ui")
- Misc:Button("Open Devil Shop",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
- game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true
- end)
- Misc:Button("Open Inventory",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")
- wait(1)
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Inventory.Visible = true
- end)
- Misc:Button("Open Inventory Fruit",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryFruits")
- game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitInventory.Visible = true
- end)
- Misc:Button("Title Name",function()
- local args = {
- [1] = "getTitles"
- }
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
- game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true
- end)
- Misc:Button("Color Haki",function()
- game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true
- end)
- Misc:Toggle("Highlight Mode",false,function(value)
- if value == true then
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = false
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = false
- else
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Beli.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.HP.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Energy.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.StatsButton.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.ShopButton.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Skills.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Level.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.MenuButton.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Code.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Settings.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Mute.Visible = true
- game:GetService("Players")["LocalPlayer"].PlayerGui.Main.CrewButton.Visible = true
- end
- end)
- Misc:Seperator("Teams")
- Misc:Button("Join Pirates Team",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Pirates")
- end)
- Misc:Button("Join Marines Team",function()
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetTeam","Marines")
- end)
- Misc:Seperator("Boost")
- Misc:Button("Unlock Portal",function()
- _G.UnlockPortal = true
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.UnlockPortal == true then
- for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do
- if v.Name == "NotificationTemplate" then
- if string.find(v.Text,"cannot") then
- v:Destroy()
- end
- end
- end
- end
- end)
- end
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.UnlockPortal == true then
- CastlePostoMansion = CFrame.new(-5084.8447265625, 316.48101806641, -3145.3752441406)
- MansiontoCastlePos = CFrame.new(-12464.596679688, 376.30590820312, -7567.2626953125)
- Castletophydra = CFrame.new(-5095.33984375, 316.48101806641, -3168.3134765625)
- HydratoCastle = CFrame.new(5741.869140625, 611.94750976562, -282.61154174805)
- if (CastlePostoMansion.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
- end
- if (MansiontoCastlePos.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812))
- end
- if (Castletophydra.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(5748.7587890625, 610.44982910156, -267.81704711914))
- end
- if (HydratoCastle.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8 then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("requestEntrance",Vector3.new(-5072.08984375, 314.5412902832, -3151.1098632812))
- end
- end
- end)
- end
- end)
- Misc:Button("Invisible",function()
- game:GetService("Players").LocalPlayer.Character.LowerTorso:Destroy()
- end)
- Misc:Button("Click TP Tool",function()
- local plr = game:GetService("Players").LocalPlayer
- local mouse = plr:GetMouse()
- local tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Teleport Tool"
- tool.Activated:Connect(function()
- local root = plr.Character.HumanoidRootPart
- local pos = mouse.Hit.Position+Vector3.new(0,2.5,0)
- local offset = pos-root.Position
- root.CFrame = root.CFrame+offset
- end)
- tool.Parent = plr.Backpack
- end)
- Misc:Button("Stop All Tween",function()
- topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
- _G.Clip = false
- end)
- Misc:Seperator("Codes")
- local x2Code = {
- "3BVISITS",
- "UPD16",
- "FUDD10",
- "BIGNEWS",
- "THEGREATACE",
- "SUB2GAMERROBOT_EXP1",
- "StrawHatMaine",
- "Sub2OfficialNoobie",
- "SUB2NOOBMASTER123",
- "Sub2Daigrock",
- "Axiore",
- "TantaiGaming",
- "STRAWHATMAINE"
- }
- Misc:Button("Redeem All Codes",function()
- function RedeemCode(value)
- game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value)
- end
- for i,v in pairs(x2Code) do
- RedeemCode(v)
- end
- end)
- Misc:Dropdown("Selected Codes Reset stat",{"RESET_5B","SUB2GAMERROBOT_RESET1","Sub2UncleKizaru"},function(value)
- _G.CodeSelect = value
- end)
- Misc:Button("Redeem Code (Selected Codes)",function()
- game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(_G.CodeSelect)
- end)
- Misc:Seperator("State")
- Misc:Dropdown("Select Haki State",{"State 0","State 1","State 2","State 3","State 4","State 5"},function(value)
- _G.SelectStateHaki = value
- end)
- Misc:Button("Change Buso Haki State",function()
- if _G.SelectStateHaki == "State 0" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",0)
- elseif _G.SelectStateHaki == "State 1" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",1)
- elseif _G.SelectStateHaki == "State 2" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",2)
- elseif _G.SelectStateHaki == "State 3" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",3)
- elseif _G.SelectStateHaki == "State 4" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",4)
- elseif _G.SelectStateHaki == "State 5" then
- game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ChangeBusoStage",5)
- end
- end)
- Misc:Seperator("Graphic")
- local a = game.Lighting
- local c = Instance.new("ColorCorrectionEffect", a)
- local e = Instance.new("ColorCorrectionEffect", a)
- OldAmbient = a.Ambient
- OldBrightness = a.Brightness
- OldColorShift_Top = a.ColorShift_Top
- OldBrightnessc = c.Brightness
- OldContrastc = c.Contrast
- OldTintColorc = c.TintColor
- OldTintColore = e.TintColor
- Misc:Toggle("RTX Mode",_G.RTXMode,function(value)
- _G.RTXMode = value
- if not _G.RTXMode then return end
- while _G.RTXMode do wait()
- a.Ambient = Color3.fromRGB(33, 33, 33)
- a.Brightness = 0.3
- c.Brightness = 0.176
- c.Contrast = 0.39
- c.TintColor = Color3.fromRGB(217, 145, 57)
- game.Lighting.FogEnd = 999
- if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("PointLight") then
- local a2 = Instance.new("PointLight")
- a2.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- a2.Range = 15
- a2.Color = Color3.fromRGB(217, 145, 57)
- end
- if not _G.RTXMode then
- a.Ambient = OldAmbient
- a.Brightness = OldBrightness
- a.ColorShift_Top = OldColorShift_Top
- c.Contrast = OldContrastc
- c.Brightness = OldBrightnessc
- c.TintColor = OldTintColorc
- e.TintColor = OldTintColore
- game.Lighting.FogEnd = 2500
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("PointLight"):Destroy()
- end
- end
- end)
- Misc:Button("FPS Boost",function()
- pcall(function()
- game:GetService("Lighting").FantasySky:Destroy()
- local g = game
- local w = g.Workspace
- local l = g.Lighting
- local t = w.Terrain
- t.WaterWaveSize = 0
- t.WaterWaveSpeed = 0
- t.WaterReflectance = 0
- t.WaterTransparency = 0
- l.GlobalShadows = false
- l.FogEnd = 9e9
- l.Brightness = 0
- settings().Rendering.QualityLevel = "Level01"
- for i, v in pairs(g:GetDescendants()) do
- if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
- v.Material = "Plastic"
- v.Reflectance = 0
- elseif v:IsA("Decal") or v:IsA("Texture") then
- v.Transparency = 1
- elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
- v.Lifetime = NumberRange.new(0)
- elseif v:IsA("Explosion") then
- v.BlastPressure = 1
- v.BlastRadius = 1
- elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
- v.Enabled = false
- elseif v:IsA("MeshPart") then
- v.Material = "Plastic"
- v.Reflectance = 0
- v.TextureID = 10385902758728957
- end
- end
- for i, e in pairs(l:GetChildren()) do
- if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
- e.Enabled = false
- end
- end
- for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants()) do
- if v.Name == ("Water;") then
- v.Transparency = 1
- v.Material = "Plastic"
- end
- end
- end)
- end)
- Misc:Toggle("Remove Fog",RemoveFog,function(value)
- RemoveFog = value
- if not RemoveFog then return end
- while RemoveFog do wait()
- game.Lighting.FogEnd = 9e9
- if not RemoveFog then
- game.Lighting.FogEnd = 99999
- end
- end
- end)
- Misc:Toggle("Remove Damage",function()
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "DamageCounter" then
- v:Destroy()
- end
- end
- for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
- if v.Name == "DamageCounter" then
- v:Destroy()
- end
- end
- end)
- Misc:Button("Unlock FPS",function()
- setfpscap(9999999)
- end)
- Misc:Button("Fake Skin MODEΓ’βΒ’",function()
- spawn(function()
- pcall(function()
- while true do
- wait(.0)
- game.Players.LocalPlayer.Character.Humanoid.Health = 999999
- end
- end)
- end)
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v.ClassName == "Accessory" then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.Character.Pants:Destroy()
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- end)
- Misc:Seperator("Abilities")
- Misc:Toggle("Dodge No Cooldown",false,function(value)
- nododgecool = value
- NoDodgeCool()
- end)
- Misc:Toggle("Infinite Energy",false,function(value)
- InfiniteEnergy = value
- originalstam = LocalPlayer.Character.Energy.Value
- end)
- Misc:Toggle("Auto Active Race",_G.AutoAgility,function(value)
- _G.AutoAgility = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.AutoAgility then
- game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("ActivateAbility")
- end
- end
- end)
- end)
- Misc:Toggle("Infinite Ability",true,function(value)
- InfAbility = value
- if value == false then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy()
- end
- end)
- spawn(function()
- while wait() do
- if InfAbility then
- InfAb()
- end
- end
- end)
- Misc:Toggle("Infinite Obversation Range",getgenv().InfiniteObRange,function(value)
- getgenv().InfiniteObRange = value
- local VS = game:GetService("Players").LocalPlayer.VisionRadius.Value
- while getgenv().InfiniteObRange do
- wait()
- local player = game:GetService("Players").LocalPlayer
- local char = player.Character
- local VisionRadius = player.VisionRadius
- if player then
- if char.Humanoid.Health <= 0 then
- wait(5)
- end
- VisionRadius.Value = math.huge
- elseif getgenv().InfiniteObRange == false and player then
- VisionRadius.Value = VS
- end
- end
- end)
- Misc:Toggle("Infinite Geppo",getgenv().InfGeppo,function(value)
- getgenv().InfGeppo = value
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if getgenv().InfGeppo then
- for i,v in next, getgc() do
- if game:GetService("Players").LocalPlayer.Character.Geppo then
- if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Geppo then
- for i2,v2 in next, getupvalues(v) do
- if tostring(i2) == "9" then
- repeat wait(.1)
- setupvalue(v,i2,0)
- until not getgenv().InfGeppo or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0
- end
- end
- end
- end
- end
- end
- end)
- end
- end)
- Misc:Toggle("Infinite Soru",getgenv().InfSoru,function(value)
- getgenv().InfSoru = value
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if getgenv().InfSoru and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil then
- for i,v in next, getgc() do
- if game:GetService("Players").LocalPlayer.Character.Soru then
- if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Soru then
- for i2,v2 in next, getupvalues(v) do
- if typeof(v2) == "table" then
- repeat wait(0.1)
- v2.LastUse = 0
- until not getgenv().InfSoru or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0
- end
- end
- end
- end
- end
- end
- end)
- end
- end)
- Misc:Toggle("Walk on Water",_G.WalkWater,function(value)
- _G.WalkWater = value
- end)
- spawn(function()
- pcall(function()
- while wait() do
- if _G.WalkWater then
- if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
- if not game:GetService("Workspace"):FindFirstChild("Water") then
- local Water = Instance.new("Part", game:GetService("Workspace"))
- Water.Name = "Water"
- Water.Size = Vector3.new(20,0.5,20)
- Water.Anchored = true
- Water.Material = "Neon"
- Water.Color = _G.Color
- game:GetService("Workspace").Water.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.X,game:GetService("Workspace").Camera["Water;"].CFrame.Y,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- else
- game:GetService("Workspace").Water.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.X,game:GetService("Workspace").Camera["Water;"].CFrame.Y,game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- elseif game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y >= 1 and game:GetService("Workspace"):FindFirstChild("Water") then
- game:GetService("Workspace"):FindFirstChild("Water"):Destroy()
- end
- else
- if game:GetService("Workspace"):FindFirstChild("Water") then
- game:GetService("Workspace"):FindFirstChild("Water"):Destroy()
- end
- end
- end
- end)
- end)
- Misc:Toggle("NoClip",_G.NOCLIP,function(value)
- _G.NOCLIP = value
- end)
- Esp = Library:Tab("ESP")
- Esp:Seperator("ESP MENU")
- Esp:Toggle("ESP Player",false,function(value)
- ESPPlayer = value
- while ESPPlayer do wait()
- UpdateEspPlayer()
- end
- end)
- Esp:Toggle("ESP Chest",false,function(value)
- ChestESP = value
- while ChestESP do wait()
- UpdateChestEsp()
- end
- end)
- Esp:Toggle("ESP Fruit",false,function(value)
- DevilFruitESP = value
- while DevilFruitESP do wait()
- UpdateBfEsp()
- end
- end)
- Esp:Toggle("ESP Flower",false,function(value)
- FlowerESP = value
- while FlowerESP do wait()
- UpdateFlowerEsp()
- end
- end)
- Esp:Toggle("ESP Island",IslandESP,function(value)
- IslandESP = value
- while IslandESP do wait()
- UpdateIslandESP()
- end
- end)
- local CameraShaker = require(game.ReplicatedStorage.Util.CameraShaker)
- CombatFrameworkR = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)
- y = debug.getupvalues(CombatFrameworkR)[2]
- spawn(function()
- game:GetService("RunService").RenderStepped:Connect(function()
- if _G.FastAttack then
- if typeof(y) == "table" then
- pcall(function()
- CameraShaker:Stop()
- y.activeController.timeToNextAttack = (math.huge^math.huge^math.huge)
- y.activeController.timeToNextAttack = 0
- y.activeController.hitboxMagnitude = 60
- y.activeController.active = false
- y.activeController.timeToNextBlock = 0
- y.activeController.focusStart = 1655503339.0980349
- y.activeController.increment = 1
- y.activeController.blocking = false
- y.activeController.attacking = false
- y.activeController.humanoid.AutoRotate = true
- end)
- end
- end
- end)
- end)
- spawn(function()
- game:GetService("RunService").RenderStepped:Connect(function()
- if _G.FastAttack == true then
- game.Players.LocalPlayer.Character.Stun.Value = 0
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- game.Players.LocalPlayer.Character.Busy.Value = false
- end
- end)
- end)
- spawn(function()
- while wait() do
- if sethiddenproperty then
- sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",100)
- end
- if setscriptable then
- setscriptable(game.Players.LocalPlayer, "SimulationRadius", true)
- game.Players.LocalPlayer.SimulationRadius = math.huge * math.huge, math.huge * math.huge * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0
- end
- end
- end)
- end)
- end
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