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- loadstring(game:HttpGet("https://pastebin.com/raw/WM2rkETd", true))()
- --[[
- Keybinds:
- RightBracket ([) - power up
- BackSlash (]) - power down
- F1 - Charge Power while it's on
- F2 - super punches with faster speed
- KeypadOne - copies ur armor client so you fire more shots at a time(uses alot of battery and lags/crashes if you overuse it)
- KeypadTwo - deletes an armor client so it doesn't lag too much
- KeypadThree - deletes all clients except one
- Right Shift - calls all of your suit's pieces
- ]]--
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == "ScreenGui" then
- v:Destroy()
- end
- end
- local clients = 0
- local nthrust = { }
- local soth = false
- local plr = game.Players.LocalPlayer
- local NewGuiPart1 = Instance.new("ScreenGui")
- NewGuiPart1.Parent = game.CoreGui
- -------
- local NewGuiPart2 = Instance.new("Frame")
- NewGuiPart2.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart2.BackgroundTransparency = 0.40000000596046
- NewGuiPart2.BorderSizePixel = 0
- NewGuiPart2.Position = UDim2.new(0.422850847, 0, 0.0158172231, 0)
- NewGuiPart2.Size = UDim2.new(0, 200, 0, 21)
- NewGuiPart2.Parent = NewGuiPart1
- -------
- local NewGuiPart3 = Instance.new("Frame")
- NewGuiPart3.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart3.BackgroundTransparency = 0.69999998807907
- NewGuiPart3.BorderSizePixel = 0
- NewGuiPart3.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart3.Size = UDim2.new(0, 200, 0, 100)
- NewGuiPart3.Parent = NewGuiPart2
- -------
- local NewGuiPart4 = Instance.new("TextButton")
- NewGuiPart4.Active = true
- NewGuiPart4.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart4.BackgroundTransparency = 0.75
- NewGuiPart4.Name = "EjectAll"
- NewGuiPart4.Position = UDim2.new(0.2737634417, 0, 0.0700000003, 0)
- NewGuiPart4.Selectable = true
- NewGuiPart4.Size = UDim2.new(0, 50, 0, 15)
- NewGuiPart4.Style = Enum.ButtonStyle.Custom
- NewGuiPart4.Font = Enum.Font.Highway
- NewGuiPart4.FontSize = Enum.FontSize.Size12
- NewGuiPart4.Text = "Eject All"
- NewGuiPart4.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart4.Parent = NewGuiPart3
- -------
- local NewGuiPart5 = Instance.new("TextButton")
- NewGuiPart5.Active = true
- NewGuiPart5.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart5.BackgroundTransparency = 0.75
- NewGuiPart5.Name = "Eject"
- NewGuiPart5.Position = UDim2.new(0.0537634417, 0, 0.550000012, 0)
- NewGuiPart5.Selectable = true
- NewGuiPart5.Size = UDim2.new(0, 35, 0, 15)
- NewGuiPart5.Style = Enum.ButtonStyle.Custom
- NewGuiPart5.Font = Enum.Font.Highway
- NewGuiPart5.FontSize = Enum.FontSize.Size12
- NewGuiPart5.Text = "Eject"
- NewGuiPart5.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart5.Parent = NewGuiPart3
- -------
- local NewGuiPart6 = Instance.new("TextBox")
- NewGuiPart6.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart6.BackgroundTransparency = 0.64999997615814
- NewGuiPart6.Name = "Person"
- NewGuiPart6.Position = UDim2.new(0.0537634417, 0, 0.790000021, 0)
- NewGuiPart6.Size = UDim2.new(0, 184.53038674, 0, 15)
- NewGuiPart6.Font = Enum.Font.Highway
- NewGuiPart6.FontSize = Enum.FontSize.Size14
- NewGuiPart6.Text = "Person"
- NewGuiPart6.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart6.Parent = NewGuiPart3
- -------
- local NewGuiPart7 = Instance.new("TextButton")
- NewGuiPart7.Active = true
- NewGuiPart7.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart7.BackgroundTransparency = 0.75
- NewGuiPart7.Name = "EjectOth"
- NewGuiPart7.Position = UDim2.new(0.053763479, 0, 0.300000012, 0)
- NewGuiPart7.Selectable = true
- NewGuiPart7.Size = UDim2.new(0, 75, 0, 15)
- NewGuiPart7.Style = Enum.ButtonStyle.Custom
- NewGuiPart7.Font = Enum.Font.Highway
- NewGuiPart7.FontSize = Enum.FontSize.Size12
- NewGuiPart7.Text = "Eject Others"
- NewGuiPart7.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart7.Parent = NewGuiPart3
- -------
- local NewGuiPart8 = Instance.new("TextButton")
- NewGuiPart8.Active = true
- NewGuiPart8.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart8.BackgroundTransparency = 0.75
- NewGuiPart8.Name = "EjectAll"
- NewGuiPart8.Position = UDim2.new(0.484236551, 0, 0.300000012, 0)
- NewGuiPart8.Selectable = true
- NewGuiPart8.Size = UDim2.new(0, 97.5, 0, 15)
- NewGuiPart8.Style = Enum.ButtonStyle.Custom
- NewGuiPart8.Font = Enum.Font.Highway
- NewGuiPart8.FontSize = Enum.FontSize.Size12
- NewGuiPart8.Text = "Spam eject others"
- NewGuiPart8.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart8.Parent = NewGuiPart3
- -------
- local NewGuiPart9 = Instance.new("TextButton")
- NewGuiPart9.Active = true
- NewGuiPart9.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart9.BackgroundTransparency = 0.75
- NewGuiPart9.Name = "Thrusterduster"
- NewGuiPart9.Position = UDim2.new(0.4149086021, 0, 0.550000012, 0)
- NewGuiPart9.Selectable = true
- NewGuiPart9.Size = UDim2.new(0, 51, 0, 15)
- NewGuiPart9.Style = Enum.ButtonStyle.Custom
- NewGuiPart9.Font = Enum.Font.Highway
- NewGuiPart9.FontSize = Enum.FontSize.Size12
- NewGuiPart9.Text = "No thrust"
- NewGuiPart9.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart9.Parent = NewGuiPart3
- -------
- local NewGuiPart10 = Instance.new("TextButton")
- NewGuiPart10.Active = true
- NewGuiPart10.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart10.BackgroundTransparency = 0.75
- NewGuiPart10.Name = "thrust"
- NewGuiPart10.Position = UDim2.new(0.695042966, 0, 0.550000012, 0)
- NewGuiPart10.Selectable = true
- NewGuiPart10.Size = UDim2.new(0, 55, 0, 15)
- NewGuiPart10.Style = Enum.ButtonStyle.Custom
- NewGuiPart10.Font = Enum.Font.Highway
- NewGuiPart10.FontSize = Enum.FontSize.Size12
- NewGuiPart10.Text = "Yes Thrust"
- NewGuiPart10.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart10.Parent = NewGuiPart3
- -------
- local NewGuiPart11 = Instance.new("TextButton")
- NewGuiPart11.Active = true
- NewGuiPart11.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart11.BackgroundTransparency = 0.75
- NewGuiPart11.Name = "Kill"
- NewGuiPart11.Position = UDim2.new(0.565, 0, 0.0700000003, 0)
- NewGuiPart11.Selectable = true
- NewGuiPart11.Size = UDim2.new(0, 42, 0, 15)
- NewGuiPart11.Style = Enum.ButtonStyle.Custom
- NewGuiPart11.Font = Enum.Font.Highway
- NewGuiPart11.FontSize = Enum.FontSize.Size12
- NewGuiPart11.Text = "Kill"
- NewGuiPart11.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart11.Parent = NewGuiPart3
- -------
- local NewGuiPart12 = Instance.new("TextButton")
- NewGuiPart12.Active = true
- NewGuiPart12.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart12.BackgroundTransparency = 0.75
- NewGuiPart12.Name = "Misc"
- NewGuiPart12.Position = UDim2.new(0.82, 0, 0.0700000003, 0)
- NewGuiPart12.Selectable = true
- NewGuiPart12.Size = UDim2.new(0, 30, 0, 15)
- NewGuiPart12.Style = Enum.ButtonStyle.Custom
- NewGuiPart12.Font = Enum.Font.Highway
- NewGuiPart12.FontSize = Enum.FontSize.Size12
- NewGuiPart12.Text = "Misc"
- NewGuiPart12.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart12.Parent = NewGuiPart3
- -------
- local NewGuiPart13 = Instance.new("TextLabel")
- NewGuiPart13.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart13.BackgroundTransparency = 1
- NewGuiPart13.BorderSizePixel = 0
- NewGuiPart13.Size = UDim2.new(0, 186, 0, 21)
- NewGuiPart13.Font = Enum.Font.Highway
- NewGuiPart13.FontSize = Enum.FontSize.Size12
- NewGuiPart13.Text = "Iron Cheats"
- NewGuiPart13.TextColor3 = Color3.new(0.231373, 1, 0)
- NewGuiPart13.TextTransparency = 0.20000000298023
- NewGuiPart13.Parent = NewGuiPart2
- -------
- local NewGuiPart14 = Instance.new("Frame")
- NewGuiPart14.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart14.BackgroundTransparency = 0.40000000596046
- NewGuiPart14.BorderSizePixel = 0
- NewGuiPart14.Position = UDim2.new(1, 0, 1.19047618, 0)
- NewGuiPart14.Size = UDim2.new(0, 213, 0, 21)
- NewGuiPart14.Visible = false
- NewGuiPart14.Parent = NewGuiPart2
- -------
- local NewGuiPart15 = Instance.new("Frame")
- NewGuiPart15.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart15.BackgroundTransparency = 0.69999998807907
- NewGuiPart15.BorderSizePixel = 0
- NewGuiPart15.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart15.Size = UDim2.new(0, 213, 0, 75)
- NewGuiPart15.Parent = NewGuiPart14
- -------
- local NewGuiPart16 = Instance.new("TextLabel")
- NewGuiPart16.BackgroundTransparency = 1
- NewGuiPart16.BorderSizePixel = 0
- NewGuiPart16.Position = UDim2.new(0, 0, -0.280000001, 0)
- NewGuiPart16.Size = UDim2.new(0, 213, 0, 18)
- NewGuiPart16.Font = Enum.Font.Highway
- NewGuiPart16.FontSize = Enum.FontSize.Size14
- NewGuiPart16.Text = "Misc."
- NewGuiPart16.TextColor3 = Color3.new(0.14902, 1, 0)
- NewGuiPart16.Parent = NewGuiPart15
- -------
- local NewGuiPart17 = Instance.new("TextButton")
- NewGuiPart17.Active = true
- NewGuiPart17.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart17.BackgroundTransparency = 0.75
- NewGuiPart17.Name = "Gloves"
- NewGuiPart17.Position = UDim2.new(0, 0, 0.0699994564, 0)
- NewGuiPart17.Selectable = true
- NewGuiPart17.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart17.Style = Enum.ButtonStyle.Custom
- NewGuiPart17.Font = Enum.Font.Highway
- NewGuiPart17.FontSize = Enum.FontSize.Size12
- NewGuiPart17.Text = "Gloves"
- NewGuiPart17.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart17.Parent = NewGuiPart15
- -------
- local NewGuiPart18 = Instance.new("TextButton")
- NewGuiPart18.Active = true
- NewGuiPart18.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart18.BackgroundTransparency = 0.75
- NewGuiPart18.Name = "Chest"
- NewGuiPart18.Position = UDim2.new(0, 0, 0.400000006, 0)
- NewGuiPart18.Selectable = true
- NewGuiPart18.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart18.Style = Enum.ButtonStyle.Custom
- NewGuiPart18.Font = Enum.Font.Highway
- NewGuiPart18.FontSize = Enum.FontSize.Size12
- NewGuiPart18.Text = "Chest"
- NewGuiPart18.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart18.Parent = NewGuiPart15
- -------
- local NewGuiPart19 = Instance.new("TextButton")
- NewGuiPart19.Active = true
- NewGuiPart19.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart19.BackgroundTransparency = 0.75
- NewGuiPart19.Name = "M33"
- NewGuiPart19.Position = UDim2.new(0.25, 0, 0.400000006, 0)
- NewGuiPart19.Selectable = true
- NewGuiPart19.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart19.Style = Enum.ButtonStyle.Custom
- NewGuiPart19.Font = Enum.Font.Highway
- NewGuiPart19.FontSize = Enum.FontSize.Size12
- NewGuiPart19.Text = "Mark33"
- NewGuiPart19.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart19.Parent = NewGuiPart15
- -------
- local NewGuiPart20 = Instance.new("TextButton")
- NewGuiPart20.Active = true
- NewGuiPart20.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart20.BackgroundTransparency = 0.75
- NewGuiPart20.Name = "Mask"
- NewGuiPart20.Position = UDim2.new(0, 0, 0.720000029, 0)
- NewGuiPart20.Selectable = true
- NewGuiPart20.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart20.Style = Enum.ButtonStyle.Custom
- NewGuiPart20.Font = Enum.Font.Highway
- NewGuiPart20.FontSize = Enum.FontSize.Size12
- NewGuiPart20.Text = "Mask"
- NewGuiPart20.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart20.Parent = NewGuiPart15
- -------
- local NewGuiPart21 = Instance.new("TextButton")
- NewGuiPart21.Active = true
- NewGuiPart21.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart21.BackgroundTransparency = 0.75
- NewGuiPart21.Name = "WM"
- NewGuiPart21.Position = UDim2.new(0.25, 0, 0.720000029, 0)
- NewGuiPart21.Selectable = true
- NewGuiPart21.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart21.Style = Enum.ButtonStyle.Custom
- NewGuiPart21.Font = Enum.Font.Highway
- NewGuiPart21.FontSize = Enum.FontSize.Size12
- NewGuiPart21.Text = "WM"
- NewGuiPart21.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart21.Parent = NewGuiPart15
- -------
- local NewGuiPart22 = Instance.new("TextButton")
- NewGuiPart22.Active = true
- NewGuiPart22.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart22.BackgroundTransparency = 0.75
- NewGuiPart22.Name = "IA"
- NewGuiPart22.Position = UDim2.new(0.25, 0, 0.0699994564, 0)
- NewGuiPart22.Selectable = true
- NewGuiPart22.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart22.Style = Enum.ButtonStyle.Custom
- NewGuiPart22.Font = Enum.Font.Highway
- NewGuiPart22.FontSize = Enum.FontSize.Size12
- NewGuiPart22.Text = "IronArm"
- NewGuiPart22.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart22.Parent = NewGuiPart15
- -------
- local NewGuiPart23 = Instance.new("TextButton")
- NewGuiPart23.Active = true
- NewGuiPart23.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart23.BackgroundTransparency = 0.75
- NewGuiPart23.Name = "M6"
- NewGuiPart23.Position = UDim2.new(0.5, 0, 0.0699994564, 0)
- NewGuiPart23.Selectable = true
- NewGuiPart23.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart23.Style = Enum.ButtonStyle.Custom
- NewGuiPart23.Font = Enum.Font.Highway
- NewGuiPart23.FontSize = Enum.FontSize.Size12
- NewGuiPart23.Text = "Mark6"
- NewGuiPart23.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart23.Parent = NewGuiPart15
- -------
- local NewGuiPart24 = Instance.new("TextButton")
- NewGuiPart24.Active = true
- NewGuiPart24.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart24.BackgroundTransparency = 0.75
- NewGuiPart24.Name = "M42"
- NewGuiPart24.Position = UDim2.new(0.5, 0, 0.720000029, 0)
- NewGuiPart24.Selectable = true
- NewGuiPart24.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart24.Style = Enum.ButtonStyle.Custom
- NewGuiPart24.Font = Enum.Font.Highway
- NewGuiPart24.FontSize = Enum.FontSize.Size12
- NewGuiPart24.Text = "Mark42"
- NewGuiPart24.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart24.Parent = NewGuiPart15
- -------
- local NewGuiPart25 = Instance.new("TextButton")
- NewGuiPart25.Active = true
- NewGuiPart25.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart25.BackgroundTransparency = 0.75
- NewGuiPart25.Name = "M30"
- NewGuiPart25.Position = UDim2.new(0.5, 0, 0.400000006, 0)
- NewGuiPart25.Selectable = true
- NewGuiPart25.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart25.Style = Enum.ButtonStyle.Custom
- NewGuiPart25.Font = Enum.Font.Highway
- NewGuiPart25.FontSize = Enum.FontSize.Size12
- NewGuiPart25.Text = "Mark30"
- NewGuiPart25.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart25.Parent = NewGuiPart15
- -------
- local NewGuiPart26 = Instance.new("TextButton")
- NewGuiPart26.Active = true
- NewGuiPart26.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart26.BackgroundTransparency = 0.75
- NewGuiPart26.Name = "M21"
- NewGuiPart26.Position = UDim2.new(0.75, 0, 0.400000006, 0)
- NewGuiPart26.Selectable = true
- NewGuiPart26.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart26.Style = Enum.ButtonStyle.Custom
- NewGuiPart26.Font = Enum.Font.Highway
- NewGuiPart26.FontSize = Enum.FontSize.Size12
- NewGuiPart26.Text = "Mark21"
- NewGuiPart26.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart26.Parent = NewGuiPart15
- -------
- local NewGuiPart27 = Instance.new("TextButton")
- NewGuiPart27.Active = true
- NewGuiPart27.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart27.BackgroundTransparency = 0.75
- NewGuiPart27.Name = "M2"
- NewGuiPart27.Position = UDim2.new(0.75, 0, 0.720000029, 0)
- NewGuiPart27.Selectable = true
- NewGuiPart27.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart27.Style = Enum.ButtonStyle.Custom
- NewGuiPart27.Font = Enum.Font.Highway
- NewGuiPart27.FontSize = Enum.FontSize.Size12
- NewGuiPart27.Text = "Mark2"
- NewGuiPart27.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart27.Parent = NewGuiPart15
- -------
- local NewGuiPart28 = Instance.new("TextButton")
- NewGuiPart28.Active = true
- NewGuiPart28.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart28.BackgroundTransparency = 0.75
- NewGuiPart28.Name = "IL"
- NewGuiPart28.Position = UDim2.new(0.75, 0, 0.0699994564, 0)
- NewGuiPart28.Selectable = true
- NewGuiPart28.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart28.Style = Enum.ButtonStyle.Custom
- NewGuiPart28.Font = Enum.Font.Highway
- NewGuiPart28.FontSize = Enum.FontSize.Size12
- NewGuiPart28.Text = "IronLad"
- NewGuiPart28.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart28.Parent = NewGuiPart15
- -------
- local NewGuiPart29 = Instance.new("TextButton")
- NewGuiPart29.Active = true
- NewGuiPart29.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart29.BackgroundTransparency = 0.75
- NewGuiPart29.Name = "Parts"
- NewGuiPart29.Position = UDim2.new(0.0537634417, 0, 0.0700000003, 0)
- NewGuiPart29.Selectable = true
- NewGuiPart29.Size = UDim2.new(0, 35, 0, 15)
- NewGuiPart29.Style = Enum.ButtonStyle.Custom
- NewGuiPart29.Font = Enum.Font.Highway
- NewGuiPart29.FontSize = Enum.FontSize.Size12
- NewGuiPart29.Text = "Parts"
- NewGuiPart29.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart29.Parent = NewGuiPart3
- -------
- local NewGuiPart30 = Instance.new("Frame")
- NewGuiPart30.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart30.BackgroundTransparency = 0.69999998807907
- NewGuiPart30.BorderSizePixel = 0
- NewGuiPart30.Position = UDim2.new(-1, 0, 1, 0)
- NewGuiPart30.Size = UDim2.new(0, 200, 0, 100)
- NewGuiPart30.Visible = false
- NewGuiPart30.Parent = NewGuiPart2
- -------
- local NewGuiPart31 = Instance.new("Frame")
- NewGuiPart31.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart31.BackgroundTransparency = 0.69999998807907
- NewGuiPart31.BorderSizePixel = 0
- NewGuiPart31.Position = UDim2.new(0, 0, 0, 0)
- NewGuiPart31.Size = UDim2.new(0, 200, 0, 21)
- NewGuiPart31.Parent = NewGuiPart30
- -------
- local NewGuiPart32 = Instance.new("TextLabel")
- NewGuiPart32.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart32.BackgroundTransparency = 1
- NewGuiPart32.BorderSizePixel = 0
- NewGuiPart32.Size = UDim2.new(0, 200, 0, 21)
- NewGuiPart32.Font = Enum.Font.Highway
- NewGuiPart32.FontSize = Enum.FontSize.Size12
- NewGuiPart32.Text = "Parts"
- NewGuiPart32.TextColor3 = Color3.new(0.231373, 1, 0)
- NewGuiPart32.TextTransparency = 0.20000000298023
- NewGuiPart32.Parent = NewGuiPart31
- -------
- local NewGuiPart33 = Instance.new("TextButton")
- NewGuiPart33.Active = true
- NewGuiPart33.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart33.BackgroundTransparency = 0.75
- NewGuiPart33.Name = "RA"
- NewGuiPart33.Position = UDim2.new(0.025, 0, 0.300000012, 0)
- NewGuiPart33.Selectable = true
- NewGuiPart33.Size = UDim2.new(0, 60, 0, 15)
- NewGuiPart33.Style = Enum.ButtonStyle.Custom
- NewGuiPart33.Font = Enum.Font.Highway
- NewGuiPart33.FontSize = Enum.FontSize.Size12
- NewGuiPart33.Text = "RightArm"
- NewGuiPart33.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart33.Parent = NewGuiPart30
- -------
- local NewGuiPart34 = Instance.new("TextButton")
- NewGuiPart34.Active = true
- NewGuiPart34.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart34.BackgroundTransparency = 0.75
- NewGuiPart34.Name = "LA"
- NewGuiPart34.Position = UDim2.new(0.365, 0, 0.300000012, 0)
- NewGuiPart34.Selectable = true
- NewGuiPart34.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart34.Style = Enum.ButtonStyle.Custom
- NewGuiPart34.Font = Enum.Font.Highway
- NewGuiPart34.FontSize = Enum.FontSize.Size12
- NewGuiPart34.Text = "LeftArm"
- NewGuiPart34.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart34.Parent = NewGuiPart30
- -------
- local NewGuiPart35 = Instance.new("TextButton")
- NewGuiPart35.Active = true
- NewGuiPart35.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart35.BackgroundTransparency = 0.75
- NewGuiPart35.Name = "PartMask"
- NewGuiPart35.Position = UDim2.new(0.82, 0, 0.300000012, 0)
- NewGuiPart35.Selectable = true
- NewGuiPart35.Size = UDim2.new(0, 30, 0, 15)
- NewGuiPart35.Style = Enum.ButtonStyle.Custom
- NewGuiPart35.Font = Enum.Font.Highway
- NewGuiPart35.FontSize = Enum.FontSize.Size12
- NewGuiPart35.Text = "Mask"
- NewGuiPart35.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart35.Parent = NewGuiPart30
- -------
- local NewGuiPart36 = Instance.new("TextButton")
- NewGuiPart36.Active = true
- NewGuiPart36.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart36.BackgroundTransparency = 0.75
- NewGuiPart36.Name = "Helm"
- NewGuiPart36.Position = UDim2.new(0.63, 0, 0.300000012, 0)
- NewGuiPart36.Selectable = true
- NewGuiPart36.Size = UDim2.new(0, 30, 0, 15)
- NewGuiPart36.Style = Enum.ButtonStyle.Custom
- NewGuiPart36.Font = Enum.Font.Highway
- NewGuiPart36.FontSize = Enum.FontSize.Size12
- NewGuiPart36.Text = "Helm"
- NewGuiPart36.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart36.Parent = NewGuiPart30
- -------
- local NewGuiPart37 = Instance.new("TextButton")
- NewGuiPart37.Active = true
- NewGuiPart37.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart37.BackgroundTransparency = 0.75
- NewGuiPart37.Name = "RL"
- NewGuiPart37.Position = UDim2.new(0.025, 0, 0.550000012, 0)
- NewGuiPart37.Selectable = true
- NewGuiPart37.Size = UDim2.new(0, 60, 0, 15)
- NewGuiPart37.Style = Enum.ButtonStyle.Custom
- NewGuiPart37.Font = Enum.Font.Highway
- NewGuiPart37.FontSize = Enum.FontSize.Size12
- NewGuiPart37.Text = "RightLeg"
- NewGuiPart37.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart37.Parent = NewGuiPart30
- -------
- local NewGuiPart38 = Instance.new("TextButton")
- NewGuiPart38.Active = true
- NewGuiPart38.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart38.BackgroundTransparency = 0.75
- NewGuiPart38.Name = "LLtaketheL"
- NewGuiPart38.Position = UDim2.new(0.365, 0, 0.550000012, 0)
- NewGuiPart38.Selectable = true
- NewGuiPart38.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart38.Style = Enum.ButtonStyle.Custom
- NewGuiPart38.Font = Enum.Font.Highway
- NewGuiPart38.FontSize = Enum.FontSize.Size12
- NewGuiPart38.Text = "LeftLeg"
- NewGuiPart38.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart38.Parent = NewGuiPart30
- -------
- local NewGuiPart39 = Instance.new("TextButton")
- NewGuiPart39.Active = true
- NewGuiPart39.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart39.BackgroundTransparency = 0.75
- NewGuiPart39.Name = "AllPart"
- NewGuiPart39.Position = UDim2.new(0.63, 0, 0.550000012, 0)
- NewGuiPart39.Selectable = true
- NewGuiPart39.Size = UDim2.new(0, 68.5, 0, 15)
- NewGuiPart39.Style = Enum.ButtonStyle.Custom
- NewGuiPart39.Font = Enum.Font.Highway
- NewGuiPart39.FontSize = Enum.FontSize.Size12
- NewGuiPart39.Text = "Call All"
- NewGuiPart39.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart39.Parent = NewGuiPart30
- -------
- local NewGuiPart40 = Instance.new("TextButton")
- NewGuiPart40.Active = true
- NewGuiPart40.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart40.BackgroundTransparency = 0.75
- NewGuiPart40.Name = "Torso"
- NewGuiPart40.Position = UDim2.new(0.025, 0, 0.8, 0)
- NewGuiPart40.Selectable = true
- NewGuiPart40.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart40.Style = Enum.ButtonStyle.Custom
- NewGuiPart40.Font = Enum.Font.Highway
- NewGuiPart40.FontSize = Enum.FontSize.Size12
- NewGuiPart40.Text = "Torso"
- NewGuiPart40.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart40.Parent = NewGuiPart30
- -------
- local NewGuiPart41 = Instance.new("TextButton")
- NewGuiPart41.Active = true
- NewGuiPart41.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart41.BackgroundTransparency = 0.75
- NewGuiPart41.Name = "Hands"
- NewGuiPart41.Position = UDim2.new(0.29, 0, 0.8, 0)
- NewGuiPart41.Selectable = true
- NewGuiPart41.Size = UDim2.new(0, 60, 0, 15)
- NewGuiPart41.Style = Enum.ButtonStyle.Custom
- NewGuiPart41.Font = Enum.Font.Highway
- NewGuiPart41.FontSize = Enum.FontSize.Size12
- NewGuiPart41.Text = "Hands"
- NewGuiPart41.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart41.Parent = NewGuiPart30
- -------
- local NewGuiPart42 = Instance.new("TextButton")
- NewGuiPart42.Active = true
- NewGuiPart42.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart42.BackgroundTransparency = 0.75
- NewGuiPart42.Name = "Feet"
- NewGuiPart42.Position = UDim2.new(0.63, 0, 0.8, 0)
- NewGuiPart42.Selectable = true
- NewGuiPart42.Size = UDim2.new(0, 68.5, 0, 15)
- NewGuiPart42.Style = Enum.ButtonStyle.Custom
- NewGuiPart42.Font = Enum.Font.Highway
- NewGuiPart42.FontSize = Enum.FontSize.Size12
- NewGuiPart42.Text = "JustFeet"
- NewGuiPart42.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart42.Parent = NewGuiPart30
- -------
- local NewGuiPart43 = Instance.new("TextButton")
- NewGuiPart43.Active = true
- NewGuiPart43.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart43.BackgroundTransparency = 0.75
- NewGuiPart43.Name = "God"
- NewGuiPart43.Position = UDim2.new(0.2537634417, 0, 0.550000012, 0)
- NewGuiPart43.Selectable = true
- NewGuiPart43.Size = UDim2.new(0, 28, 0, 15)
- NewGuiPart43.Style = Enum.ButtonStyle.Custom
- NewGuiPart43.Font = Enum.Font.Highway
- NewGuiPart43.FontSize = Enum.FontSize.Size12
- NewGuiPart43.Text = "God"
- NewGuiPart43.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart43.Parent = NewGuiPart3
- local NewGuiPart44 = Instance.new("Frame")
- NewGuiPart44.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart44.BackgroundTransparency = 0.8
- NewGuiPart44.BorderSizePixel = 0
- NewGuiPart44.Position = UDim2.new(0.01, 0, 0.8, 0)
- NewGuiPart44.Size = UDim2.new(0, 35, 0, 21)
- NewGuiPart44.Parent = NewGuiPart1
- -------
- NewGuiPart45 = Instance.new("TextLabel")
- NewGuiPart45.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart45.BackgroundTransparency = 1
- NewGuiPart45.BorderSizePixel = 0
- NewGuiPart45.Position = UDim2.new(0.01, 0, 0.8, 0)
- NewGuiPart45.Size = UDim2.new(0, 35, 0, 21)
- NewGuiPart45.Text = "Clients"
- NewGuiPart45.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart45.Parent = NewGuiPart1
- --Actual stuff now
- local clients = 1
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.RightBracket then
- game.Players:Chat("power up")
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.BackSlash then
- game.Players:Chat("power down")
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.RightShift then
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.KeypadOne then
- game.Players.LocalPlayer.Backpack.suitControl.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.suitControl
- clients = clients + 1
- print(clients)
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.KeypadTwo then
- if (clients > 1) then
- game.Players.LocalPlayer.Backpack.suitControl.Client:Destroy()
- clients = clients - 1
- print(clients)
- end
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.KeypadThree then
- while (clients > 1) do
- wait(0.1)
- game.Players.LocalPlayer.Backpack.suitControl.Client:Destroy()
- clients = clients - 1
- end
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F2 then
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Client:Clone().Parent=game.Players.LocalPlayer.Backpack.Melee
- game.Players.LocalPlayer.Backpack.Melee.Server.attackSpeed.Value=5
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F1 then
- local player = game.Players.LocalPlayer
- local character = player.Character
- game.Players:Chat("power down")
- wait(1)
- game.Players.LocalPlayer.Character.Suit.Status.Power.Value=true
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- clients = 1
- end)
- NewGuiPart22.MouseButton1Click:connect(function()
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 3
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.LeftLowerArm, dmg)
- punchevent:FireServer(v.Character.LeftLowerArm, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.LeftLowerArm, dmg)
- punchevent:FireServer(v.Character.LeftLowerArm, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.LeftLowerArm, dmg)
- punchevent:FireServer(v.Character.LeftLowerArm, dmg)
- end
- end
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 3
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.LeftUpperArm, dmg)
- punchevent:FireServer(v.Character.LeftUpperArm, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.LeftUpperArm, dmg)
- punchevent:FireServer(v.Character.LeftUpperArm, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.LeftUpperArm, dmg)
- punchevent:FireServer(v.Character.LeftUpperArm, dmg)
- end
- end
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 3
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.LeftHand, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.LeftHand, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.LeftHand, dmg)
- end
- end
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 5
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.LowerTorso, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.LowerTorso, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.LowerTorso, dmg)
- end
- end
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 10
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 5
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.RightUpperLeg, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.RightUpperLeg, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.RightUpperLeg, dmg)
- end
- end
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 5
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.LeftUpperLeg, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.LeftUpperLeg, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.LeftUpperLeg, dmg)
- end
- end
- end)
- NewGuiPart21.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- local A_1 = "WarMachine1"
- local A_2 = 0.6
- local A_3 = 0
- local Event = game:GetService("Players").LocalPlayer.Backpack.ironMan.Assets.Events.callSuit
- Event:FireServer(A_1, A_2, A_3)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- local A_1 = "WarMachine1"
- local A_2 = 0.6
- local A_3 = 0
- local Event = game:GetService("Players").LocalPlayer.Backpack.ironMan.Assets.Events.callSuit
- Event:FireServer(A_1, A_2, A_3)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart19.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark33", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark33", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart23.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark6", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark6", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart24.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark42", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark42", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart25.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark30", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark30", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart26.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark21", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark21", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart27.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark2", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("Mark2", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart28.MouseButton1Click:connect(function()
- if (game.Players.LocalPlayer.Backpack:FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.removeSuit:FireServer()
- wait(0.1)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("IronLad", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- else
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callSuit:FireServer("IronLad", 0.6, 0)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end
- end)
- NewGuiPart33.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- end)
- NewGuiPart34.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- end)
- NewGuiPart35.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- end)
- NewGuiPart36.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- end)
- NewGuiPart37.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- end)
- NewGuiPart38.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- end)
- NewGuiPart39.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Mask')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('Helmet')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperArm')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftUpperLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- end)
- NewGuiPart40.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LowerTorso')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('UpperTorso')
- end)
- NewGuiPart41.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftHand')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerArm')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightHand')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerArm')
- end)
- NewGuiPart42.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftFoot')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('LeftLowerLeg')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightFoot')
- wait(0.2)
- game.Players.LocalPlayer.Backpack.ironMan.Assets.Events.callPiece:FireServer('RightLowerLeg')
- end)
- NewGuiPart43.MouseButton1Click:Connect(function()
- local speed = 1
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- wait(0.5)
- game:GetService('Players').LocalPlayer.Character:MoveTo(Vector3.new(-476.296539, -367.456085))
- wait(0.5)
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.Eject:FireServer()
- wait(2)
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- wait(0.5)
- game:GetService('Players').LocalPlayer.Character:MoveTo(Vector3.new(-1114.54883, 658.626282, -1842.21021))
- wait(0.5)
- game.Players:Chat("break")
- wait(0.5)
- end)
- NewGuiPart5.MouseButton1Click:connect(function()
- local k = game.Players:FindFirstChild(NewGuiPart6.Text)
- if k ~= nil then
- if k.Backpack:FindFirstChild("suitControl") ~= nil then
- k.Backpack.suitControl.Assets.Events.Eject:FireServer()
- else
- print(k.Name .. " is not currently wearing a suit.")
- end
- end
- end)
- NewGuiPart17.MouseButton1Click:connect(function()
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 6
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.LeftHand, dmg)
- punchevent:FireServer(v.Character.RightHand, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.LeftHand, dmg)
- punchevent:FireServer(v.Character.RightHand, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.LeftHand, dmg)
- punchevent:FireServer(v.Character.RightHand, dmg)
- end
- end
- end)
- NewGuiPart18.MouseButton1Click:connect(function()
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 20
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- end)
- NewGuiPart4.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.ClassName == "Player") then
- if(v.Backpack:FindFirstChild("suitControl") ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- end
- end)
- NewGuiPart11.MouseButton1Click:connect(function()
- local punchevent = game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.punchHit
- local vector = Vector3.new(0, 0, 0)
- local dmg = 1000000000000
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- punchevent:FireServer(v.Character.HumanoidRootPart, dmg)
- end
- end
- end)
- NewGuiPart20.MouseButton1Click:connect(function()
- if NewGuiPart6.Text == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Backpack:FindFirstChild("suitControl") ~= nil then
- v.Backpack.suitControl.Assets.Events.toggleMask:FireServer()
- end
- end
- end
- if NewGuiPart6.Text == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if v.Backpack:FindFirstChild("suitControl") ~= nil then
- v.Backpack.suitControl.Assets.Events.toggleMask:FireServer()
- end
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if NewGuiPart6.Text == v.Name then
- if v.Backpack:FindFirstChild("suitControl") ~= nil then
- game.Players[v.Name].Backpack.suitControl.Assets.Events.toggleMask:FireServer()
- end
- end
- end
- end)
- NewGuiPart12.MouseButton1Click:connect(function()
- if(NewGuiPart14.Visible == true) then
- NewGuiPart14.Visible = false
- else
- NewGuiPart14.Visible = true
- end
- end)
- NewGuiPart29.MouseButton1Click:connect(function()
- if(NewGuiPart30.Visible == true) then
- NewGuiPart30.Visible = false
- else
- NewGuiPart30.Visible = true
- end
- end)
- NewGuiPart7.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Name ~= plr.Name) then
- if(v.ClassName == "Player") then
- if(v.Backpack:FindFirstChild("suitControl") ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- end
- end
- end)
- NewGuiPart8.MouseButton1Click:connect(function()
- if(soth == true) then
- soth = false
- else
- soth = true
- end
- print(soth)
- end)
- NewGuiPart9.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- local k = false
- for i = 1, #nthrust do
- print(nthrust[i])
- if nthrust[i] == NewGuiPart6.Text then k = true end
- end
- if k == false then
- table.insert(nthrust,game.Players[NewGuiPart6.Text].Name)
- end
- end
- if NewGuiPart6.Text == "all" or "others" then
- local k = false
- for i = 1, #nthrust do
- print(nthrust[i])
- if nthrust[i] == NewGuiPart6.Text then k = true end
- end
- if k == false then
- table.insert(nthrust,NewGuiPart6.Text)
- end
- end
- end)
- NewGuiPart10.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- local k = false
- local b = 0
- for i = 1, #nthrust do
- print(nthrust[i])
- if nthrust[i] == NewGuiPart6.Text then k = true b = i end
- end
- if k == true then
- table.remove(nthrust,b)
- end
- end
- if NewGuiPart6.Text == "all" or NewGuiPart6.Text == "others" then
- local k = false
- local b = 0
- for i = 1, #nthrust do
- print(nthrust[i])
- if nthrust[i] == NewGuiPart6.Text then k = true b = i end
- end
- if k == true then
- table.remove(nthrust,b)
- end
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Three then
- print("3 pressed")
- if drep == true then
- print("ooo ok")
- if(game.Players.LocalPlayer:FindFirstChild("Backpack") ~= nil and game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("suitControl") ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer("left")
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer("right")
- end
- end
- end
- end)
- while(true) do
- wait()
- NewGuiPart45.Text=clients
- for i = 1, #nthrust do
- print(nthrust[i])
- if nthrust[i] == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Name ~= plr.Name) then
- if v:FindFirstChild("Backpack") ~= nil then
- if v:FindFirstChild("Backpack"):FindFirstChild("suitControl") ~= nil then
- if v:FindFirstChild("Backpack"):FindFirstChild("suitControl"):FindFirstChild("Assets") ~= nil then
- v:FindFirstChild("Backpack"):FindFirstChild("suitControl").Assets:WaitForChild("Events"):WaitForChild("toggleFlight"):FireServer(false)
- end
- end
- end
- end
- end
- end
- if game.Players:FindFirstChild(nthrust[i]) ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild("Backpack") ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild("Backpack"):FindFirstChild("suitControl") ~= nil then
- game.Players:FindFirstChild(nthrust[i]):FindFirstChild("Backpack"):FindFirstChild("suitControl").Assets.Events.toggleFlight:FireServer(false)
- end
- end
- else if nthrust[i] == "all" then
- for i,v in pairs(game.Players:GetChildren()) do
- if v:FindFirstChild("Backpack") ~= nil then
- if v:FindFirstChild("Backpack"):FindFirstChild("suitControl") ~= nil then
- if v:FindFirstChild("Backpack"):FindFirstChild("suitControl"):FindFirstChild("Assets") ~= nil then
- v:FindFirstChild("Backpack"):FindFirstChild("suitControl").Assets:WaitForChild("Events"):WaitForChild("toggleFlight"):FireServer(false)
- end
- end
- end
- end
- end
- end
- end
- if(soth == true) then
- print("dawdasd")
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Name ~= plr.Name) then
- if(v.ClassName == "Player") then
- if(v:FindFirstChild("Backpack") ~= nil) then
- if(v.Backpack:FindFirstChild("suitControl") ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- end
- end
- end
- end
- end
- --end--
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