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- ScreenGui = Instance.new("ScreenGui")
- main = Instance.new("Frame")
- TextLabel = Instance.new("TextLabel")
- TextLabel_2 = Instance.new("TextLabel")
- ToolSpam = Instance.new("TextButton")
- Punish = Instance.new("TextButton")
- BringAll = Instance.new("TextButton")
- Drop = Instance.new("TextButton")
- KillHax = Instance.new("TextButton")
- KillHaxV2 = Instance.new("TextButton")
- invis = Instance.new("TextButton")
- Naked = Instance.new("TextButton")
- LagGui = Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
- main.BorderColor3 = Color3.new(0.211765, 0.211765, 0.211765)
- main.BorderSizePixel = 12
- main.Position = UDim2.new(0.0331790149, 0, 0.616209745, 0)
- main.Size = UDim2.new(0, 515, 0, 260)
- main.Active = true
- main.Draggable = true
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 515, 0, 50)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.FontSize = Enum.FontSize.Size28
- TextLabel.Text = "Fe Haxa"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 25
- TextLabel.TextStrokeTransparency = 0
- TextLabel_2.Parent = main
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Position = UDim2.new(0.801941752, 0, 0.861538529, 0)
- TextLabel_2.Size = UDim2.new(0, 102, 0, 36)
- TextLabel_2.Font = Enum.Font.GothamBold
- TextLabel_2.FontSize = Enum.FontSize.Size10
- TextLabel_2.Text = "By Hackmaster12"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 10
- TextLabel_2.TextStrokeTransparency = 0
- ToolSpam.Name = "ToolSpam"
- ToolSpam.Parent = main
- ToolSpam.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- ToolSpam.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- ToolSpam.BorderSizePixel = 5
- ToolSpam.Position = UDim2.new(0.0873786435, 0, 0.269230783, 0)
- ToolSpam.Size = UDim2.new(0, 135, 0, 43)
- ToolSpam.Font = Enum.Font.GothamBold
- ToolSpam.FontSize = Enum.FontSize.Size24
- ToolSpam.Text = "Tool Spam"
- ToolSpam.TextColor3 = Color3.new(1, 1, 1)
- ToolSpam.TextSize = 20
- ToolSpam.TextStrokeTransparency = 0
- ToolSpam.MouseButton1Down:connect(function()
- local toolamount = 100
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- tempchar:Destroy()
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- wait()
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tool.Parent = LocalPlayer.Backpack
- tool.Parent = LocalPlayer.Character
- if tool.Handle:FindFirstChild("Mesh") ~= nil then
- tool.Handle:FindFirstChild("Mesh"):Destroy()
- end
- tool.Parent = workspace.Terrain
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- wait(15)
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end)
- Punish.Name = "Punish"
- Punish.Parent = main
- Punish.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- Punish.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- Punish.BorderSizePixel = 5
- Punish.Position = UDim2.new(0.368932039, 0, 0.269230783, 0)
- Punish.Size = UDim2.new(0, 135, 0, 43)
- Punish.Font = Enum.Font.GothamBold
- Punish.FontSize = Enum.FontSize.Size24
- Punish.Text = "Punish All"
- Punish.TextColor3 = Color3.new(1, 1, 1)
- Punish.TextSize = 20
- Punish.TextStrokeTransparency = 0
- Punish.MouseButton1Down:connect(function()
- local SpreadAmount = 1 -- You don't really have to change this
- --[[Punishes multiple players to you from the server (sometimes all)
- Spread_Amount = How much you want to spread the tools
- (Might punish more players)
- Cyclically's FE Tool Duplicate Tools V3
- https://v3rmillion.net/member.php?action=profile&uid=785986
- %% Don't touch below unless you know what you're doing %%
- ]]
- local Spread_Amount = SpreadAmount - math.random(.0625,.1875)
- local toolamount = -8*-8/4+math.random(-1,0)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount + 1
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- wait()
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(-1*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-2.5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1.5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2.5*Spread_Amount-math.random(1,6),.6*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),0*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-6*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),-.2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),3*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(4*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),0.3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- wait()
- LocalPlayer.Character.Animate.Disabled = true
- wait()
- for i=1,toolamount do
- LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = workspace.Terrain
- end
- wait()
- for v,i in pairs(game.Players:GetChildren()) do
- i.Character.HumanoidRootPart.CFrame = LocalPlayer.Character["Right Arm"].CFrame
- end
- wait(math.random(0,.00375))
- for i=1,math.random(2,8) do wait(math.random(0,.0625))
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,1000000000,0)
- end
- end)
- BringAll.Name = "Bring All"
- BringAll.Parent = main
- BringAll.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- BringAll.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- BringAll.BorderSizePixel = 5
- BringAll.Position = UDim2.new(0.642718434, 0, 0.269230783, 0)
- BringAll.Size = UDim2.new(0, 135, 0, 43)
- BringAll.Font = Enum.Font.GothamBold
- BringAll.FontSize = Enum.FontSize.Size24
- BringAll.Text = "Bring All"
- BringAll.TextColor3 = Color3.new(1, 1, 1)
- BringAll.TextSize = 20
- BringAll.TextStrokeTransparency = 0
- BringAll.MouseButton1Down:connect(function()
- local SpreadAmount = 1 -- You don't really have to change this
- --[[Brings multiple players to you from the server (sometimes all)
- Spread_Amount = How much you want to spread the tools
- (Might bring more players)
- Cyclically's FE Tool Duplicate Tools V3
- https://v3rmillion.net/member.php?action=profile&uid=785986
- %% Don't touch below unless you know what you're doing %%
- ]]
- local Spread_Amount = SpreadAmount - math.random(.0625,.1875)
- local toolamount = -8*-8/4+math.random(-1,0)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local runservice = game:GetService("RunService")
- local characters = {}
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- local currentamount = #LocalPlayer.Backpack:GetChildren()
- LocalPlayer.Character.Archivable = true
- local tempchar = LocalPlayer.Character:Clone()
- tempchar.Parent = workspace
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- local renderstepped = runservice.RenderStepped:Connect(function()
- workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
- for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer
- end
- end
- LocalPlayer.Character:ClearAllChildren()
- local char = Instance.new("Model", workspace)
- table.insert(characters, char)
- Instance.new("Humanoid", char)
- LocalPlayer.Character = char
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
- end)
- repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount + 1
- renderstepped:Disconnect()
- repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
- for _, char in pairs(characters) do
- char:Destroy()
- end
- for _, tool in pairs(LocalPlayer:GetChildren()) do
- if tool:IsA("Tool") then
- tool.Parent = LocalPlayer.Backpack
- end
- end
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- tempchar:Destroy()
- wait()
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(-1*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-2.5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),-1*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1.5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2.5*Spread_Amount-math.random(1,6),.6*Spread_Amount,-4*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),0.1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),0*Spread_Amount,-2*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),.2*Spread_Amount,-6*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(3*Spread_Amount-math.random(1,6),-.2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(1*Spread_Amount-math.random(1,6),3*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(2*Spread_Amount-math.random(1,6),2*Spread_Amount,-5*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(4*Spread_Amount-math.random(1,6),1*Spread_Amount,-1*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").GripPos = Vector3.new(5*Spread_Amount-math.random(1,6),0.3*Spread_Amount,-3*Spread_Amount)
- LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
- wait()
- LocalPlayer.Character.Animate.Disabled = true
- wait()
- for i=1,toolamount do
- LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = workspace.Terrain
- end
- wait()
- for v,i in pairs(game.Players:GetChildren()) do
- i.Character.HumanoidRootPart.CFrame = LocalPlayer.Character["Right Arm"].CFrame
- end
- wait()
- LocalPlayer.Character.Animate.Disabled = false
- end)
- Drop.Name = "Drop"
- Drop.Parent = main
- Drop.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- Drop.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- Drop.BorderSizePixel = 5
- Drop.Position = UDim2.new(0.0873786211, 0, 0.465384632, 0)
- Drop.Size = UDim2.new(0, 135, 0, 43)
- Drop.Font = Enum.Font.GothamBold
- Drop.FontSize = Enum.FontSize.Size24
- Drop.Text = "Drop All Tools"
- Drop.TextColor3 = Color3.new(1, 1, 1)
- Drop.TextSize = 20
- Drop.TextStrokeTransparency = 0
- Drop.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end)
- KillHax.Name = "KillHax"
- KillHax.Parent = main
- KillHax.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- KillHax.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- KillHax.BorderSizePixel = 5
- KillHax.Position = UDim2.new(0.368932009, 0, 0.465384632, 0)
- KillHax.Size = UDim2.new(0, 135, 0, 43)
- KillHax.Font = Enum.Font.GothamBold
- KillHax.FontSize = Enum.FontSize.Size24
- KillHax.Text = "KillHax"
- KillHax.TextColor3 = Color3.new(1, 1, 1)
- KillHax.TextSize = 20
- KillHax.TextStrokeTransparency = 0
- KillHax.MouseButton1Down:connect(function()
- local lplayer = game:GetService('Players').LocalPlayer
- local killing = false
- function GetPlayer(String)
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- function ahh(thing)
- local asd = {'kill','gui','kill gui'}
- local f = string.upper(asd[math.random(1,#asd)])
- return f
- end
- ScreenGui = Instance.new("ScreenGui")
- main = Instance.new("Frame")
- TextLabel = Instance.new("TextLabel")
- Playr = Instance.new("TextBox")
- KL = Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.new(0.2, 0.694118, 1)
- main.BorderColor3 = Color3.new(0.105882, 0.258824, 0.32549)
- main.BorderSizePixel = 10
- main.Position = UDim2.new(0.0733024701, 0, 0.671036899, 0)
- main.Size = UDim2.new(0, 449, 0, 240)
- main.Active = true
- main.Draggable = true
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 0.89999997615814
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 449, 0, 50)
- TextLabel.Font = Enum.Font.Fantasy
- TextLabel.FontSize = Enum.FontSize.Size28
- TextLabel.Text = "KillHax By Hackmaster12"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 25
- Playr.Name = "Playr"
- Playr.Parent = main
- Playr.BackgroundColor3 = Color3.new(0.192157, 0.745098, 1)
- Playr.BorderColor3 = Color3.new(0.109804, 0.443137, 0.584314)
- Playr.BorderSizePixel = 4
- Playr.Position = UDim2.new(0.25167039, 0, 0.25, 0)
- Playr.Size = UDim2.new(0, 223, 0, 50)
- Playr.Font = Enum.Font.GothamBlack
- Playr.FontSize = Enum.FontSize.Size14
- Playr.Text = "Player"
- Playr.TextColor3 = Color3.new(0, 0, 0)
- Playr.TextSize = 14
- Playr.TextWrapped = true
- KL.Name = "KL"
- KL.Parent = main
- KL.BackgroundColor3 = Color3.new(0.192157, 0.745098, 1)
- KL.BorderColor3 = Color3.new(0.101961, 0.407843, 0.541176)
- KL.BorderSizePixel = 5
- KL.Position = UDim2.new(0.27616927, 0, 0.583333373, 0)
- KL.Size = UDim2.new(0, 200, 0, 50)
- KL.Font = Enum.Font.GothamBold
- KL.FontSize = Enum.FontSize.Size14
- KL.Text = "Kill"
- KL.TextColor3 = Color3.new(0, 0, 0)
- KL.TextSize = 14
- KL.MouseButton1Click:Connect(function()
- local target = unpack(GetPlayer(Playr.Text)).Character
- game:GetService'Players'.LocalPlayer.Character.Humanoid.PlatformStand = true
- killing = true
- local coin = Instance.new('BodyThrust',game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart)
- coin.Force = Vector3.new(9999,9999,9999)
- coin.Name = "killforce"
- repeat game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = target.Head.CFrame;coin.Location = target.Head.Position game["Run Service"].Heartbeat:wait() until not target.Head or killing == false
- end)
- end)
- KillHaxV2.Name = "KillHax V2"
- KillHaxV2.Parent = main
- KillHaxV2.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- KillHaxV2.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- KillHaxV2.BorderSizePixel = 5
- KillHaxV2.Position = UDim2.new(0.642718434, 0, 0.465384632, 0)
- KillHaxV2.Size = UDim2.new(0, 135, 0, 43)
- KillHaxV2.Font = Enum.Font.GothamBold
- KillHaxV2.FontSize = Enum.FontSize.Size24
- KillHaxV2.Text = "Kill Hax v2"
- KillHaxV2.TextColor3 = Color3.new(1, 1, 1)
- KillHaxV2.TextSize = 20
- KillHaxV2.TextStrokeTransparency = 0
- KillHaxV2.MouseButton1Down:connect(function()
- -- Objects
- local kill = Instance.new("ScreenGui")
- local mainframe = Instance.new("Frame")
- local stuff = Instance.new("Frame")
- local close = Instance.new("TextButton")
- local title = Instance.new("TextLabel")
- local box = Instance.new("TextBox")
- local killbutton = Instance.new("TextButton")
- -- Properties
- kill.Name = "kill"
- kill.Parent = game.CoreGui
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game.Players:GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- mainframe.Name = "mainframe"
- mainframe.Parent = kill
- mainframe.BackgroundColor3 = Color3.new(0.882353, 0.882353, 0.882353)
- mainframe.Position = UDim2.new(0, 414, 0, 200)
- mainframe.Size = UDim2.new(0, 391, 0, 191)
- stuff.Name = "stuff"
- stuff.Parent = mainframe
- stuff.BackgroundColor3 = Color3.new(0.705882, 0.572549, 0.0941177)
- stuff.Size = UDim2.new(0, 391, 0, 17)
- close.Name = "close"
- close.Parent = stuff
- close.BackgroundColor3 = Color3.new(1, 1, 1)
- close.BackgroundTransparency = 1
- close.Position = UDim2.new(0, 372, 0, 0)
- close.Size = UDim2.new(0, 17, 0, 17)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(1, 0, 0)
- close.TextSize = 14
- close.MouseButton1Down:connect(function()
- kill:Destroy()
- end)
- title.Name = "title"
- title.Parent = stuff
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.Size = UDim2.new(0, 200, 0, 17)
- title.Font = Enum.Font.SourceSans
- title.Text = "fe kill hax lol"
- title.TextSize = 20
- title.TextXAlignment = Enum.TextXAlignment.Left
- box.Name = "box"
- box.Parent = mainframe
- box.BackgroundColor3 = Color3.new(1, 1, 1)
- box.Position = UDim2.new(0, 96, 0, 43)
- box.Size = UDim2.new(0, 200, 0, 50)
- box.Font = Enum.Font.SourceSans
- box.Text = "Victim M8"
- box.TextSize = 30
- killbutton.Name = "killbutton"
- killbutton.Parent = mainframe
- killbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- killbutton.Position = UDim2.new(0, 96, 0, 127)
- killbutton.Size = UDim2.new(0, 200, 0, 50)
- killbutton.Font = Enum.Font.SourceSans
- killbutton.Text = "Kill"
- killbutton.TextSize = 25
- killbutton.MouseButton1Down:connect(function()
- for i,v in pairs(GetPlayer(box.Text))do
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.4)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(10000, 10000, 10000))
- end
- end)
- while wait() do
- title.TextColor3 = Color3.new(1,0,0)
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g+(17/255),title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r-(17/255),title.TextColor3.g,title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g,title.TextColor3.b+(17/255))
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g-(17/255),title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r+(17/255),title.TextColor3.g,title.TextColor3.b)
- end
- for i=1,15 do
- game:GetService("RunService").RenderStepped:wait()
- title.TextColor3 = Color3.new(title.TextColor3.r,title.TextColor3.g,title.TextColor3.b-(17/255))
- end
- end
- end)
- invis.Name = "invis"
- invis.Parent = main
- invis.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- invis.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- invis.BorderSizePixel = 5
- invis.Position = UDim2.new(0.0873786211, 0, 0.657692313, 0)
- invis.Size = UDim2.new(0, 135, 0, 43)
- invis.Font = Enum.Font.GothamBold
- invis.FontSize = Enum.FontSize.Size24
- invis.Text = "Invisible"
- invis.TextColor3 = Color3.new(1, 1, 1)
- invis.TextSize = 20
- invis.TextStrokeTransparency = 0
- invis.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- position = player.Character.HumanoidRootPart.Position
- wait(0.1)
- player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
- wait(0.1)
- humanoidrootpart = player.Character.HumanoidRootPart:clone()
- wait(0.1)
- player.Character.HumanoidRootPart:Destroy()
- humanoidrootpart.Parent = player.Character
- player.Character:MoveTo(position)
- wait()
- -- Remove this if you want to see yourself (others still won't see you)
- game.Players.LocalPlayer.Character.Torso.Transparency = 1
- game.Players.LocalPlayer.Character.Head.Transparency = 1
- game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
- game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
- game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
- game.Players.LocalPlayer.Character.Humanoid:RemoveAccessories()
- game.Players.LocalPlayer.Character.Head.face:Remove()
- end)
- Naked.Name = "Naked"
- Naked.Parent = main
- Naked.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- Naked.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- Naked.BorderSizePixel = 5
- Naked.Position = UDim2.new(0.368932009, 0, 0.657692313, 0)
- Naked.Size = UDim2.new(0, 135, 0, 43)
- Naked.Font = Enum.Font.GothamBold
- Naked.FontSize = Enum.FontSize.Size24
- Naked.Text = "Naked"
- Naked.TextColor3 = Color3.new(1, 1, 1)
- Naked.TextSize = 20
- Naked.TextStrokeTransparency = 0
- Naked.MouseButton1Down:connect(function()
- local pchar = game:GetService("Players").LocalPlayer.Character
- if pchar:FindFirstChild("Shirt") then
- pchar.Shirt:Remove()
- end
- if pchar:FindFirstChild("Pants") then
- pchar.Pants:Remove()
- end
- if pchar:FindFirstChild("Shirt Graphic") then
- pchar["Shirt Graphic"].Graphic = ""
- end
- end)
- LagGui.Name = "LagGui"
- LagGui.Parent = main
- LagGui.BackgroundColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- LagGui.BorderColor3 = Color3.new(0.266667, 0.266667, 0.266667)
- LagGui.BorderSizePixel = 5
- LagGui.Position = UDim2.new(0.642718434, 0, 0.657692313, 0)
- LagGui.Size = UDim2.new(0, 135, 0, 43)
- LagGui.Font = Enum.Font.GothamBold
- LagGui.FontSize = Enum.FontSize.Size24
- LagGui.Text = "Lagger Gui"
- LagGui.TextColor3 = Color3.new(1, 1, 1)
- LagGui.TextSize = 20
- LagGui.TextStrokeTransparency = 0
- LagGui.MouseButton1Down:connect(function()
- ScreenGui = Instance.new("ScreenGui")
- main = Instance.new("Frame")
- TextLabel = Instance.new("TextLabel")
- se = Instance.new("TextButton")
- Power = Instance.new("TextBox")
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.new(0.580392, 1, 0.239216)
- main.Position = UDim2.new(0.68364197, 0, 0.704410017, 0)
- main.Size = UDim2.new(0, 361, 0, 205)
- main.Active = true
- main.Draggable = true
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.new(0.482353, 0.827451, 0.196078)
- TextLabel.Position = UDim2.new(0, 0, -0.243902445, 0)
- TextLabel.Size = UDim2.new(0, 361, 0, 50)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.FontSize = Enum.FontSize.Size28
- TextLabel.Text = "Roblox Server Stresser"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 28
- se.Name = "se"
- se.Parent = main
- se.BackgroundColor3 = Color3.new(0.580392, 1, 0.239216)
- se.Position = UDim2.new(0.221606642, 0, 0.560975671, 0)
- se.Size = UDim2.new(0, 200, 0, 50)
- se.Font = Enum.Font.SourceSansItalic
- se.FontSize = Enum.FontSize.Size60
- se.Text = "Send"
- se.TextColor3 = Color3.new(0, 0, 0)
- se.TextSize = 49
- se.MouseButton1Down:connect(function()
- local lag_strength = Power.Text
- local LocalPlayer = game:GetService("Players").LocalPlayer
- while game:GetService("RunService").RenderStepped:Wait() do
- for i = 1, lag_strength do
- local anim = Instance.new("Animation")
- anim.AnimationId = "init\n"..math.random()
- LocalPlayer.Character.Humanoid:LoadAnimation(anim):Play()
- anim:Destroy()
- end
- end
- end)
- Power.Name = "Power"
- Power.Parent = main
- Power.BackgroundColor3 = Color3.new(0.580392, 1, 0.239216)
- Power.Position = UDim2.new(0.221606642, 0, 0.160975605, 0)
- Power.Size = UDim2.new(0, 200, 0, 50)
- Power.Font = Enum.Font.Highway
- Power.FontSize = Enum.FontSize.Size28
- Power.Text = "Power"
- Power.TextColor3 = Color3.new(0, 0, 0)
- Power.TextSize = 25
- Power.TextWrapped = true
- end)
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