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teotv202

Untitled

Jan 2nd, 2019
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  1. local remote = NS ([==[
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Model1 = Instance.new("Model")
  20. Part2 = Instance.new("Part")
  21. Decal3 = Instance.new("Decal")
  22. Decal4 = Instance.new("Decal")
  23. Part5 = Instance.new("Part")
  24. SpecialMesh6 = Instance.new("SpecialMesh")
  25. Part7 = Instance.new("Part")
  26. SpecialMesh8 = Instance.new("SpecialMesh")
  27. Part9 = Instance.new("Part")
  28. SpecialMesh10 = Instance.new("SpecialMesh")
  29. Part11 = Instance.new("Part")
  30. Smoke13 = Instance.new("Smoke")
  31. Part14 = Instance.new("Part")
  32. SpecialMesh15 = Instance.new("SpecialMesh")
  33. Part16 = Instance.new("Part")
  34. Part17 = Instance.new("Part")
  35. Part18 = Instance.new("Part")
  36. SpecialMesh19 = Instance.new("SpecialMesh")
  37. Part20 = Instance.new("Part")
  38. SpecialMesh21 = Instance.new("SpecialMesh")
  39. Part22 = Instance.new("Part")
  40. SpecialMesh23 = Instance.new("SpecialMesh")
  41. Part24 = Instance.new("Part")
  42. SpecialMesh25 = Instance.new("SpecialMesh")
  43. Part26 = Instance.new("Part")
  44. SpecialMesh27 = Instance.new("SpecialMesh")
  45. Part28 = Instance.new("Part")
  46. SpecialMesh29 = Instance.new("SpecialMesh")
  47. Part30 = Instance.new("Part")
  48. SpecialMesh31 = Instance.new("SpecialMesh")
  49. Part32 = Instance.new("Part")
  50. SpecialMesh33 = Instance.new("SpecialMesh")
  51. Part34 = Instance.new("Part")
  52. SpecialMesh35 = Instance.new("SpecialMesh")
  53. Part36 = Instance.new("Part")
  54. SpecialMesh37 = Instance.new("SpecialMesh")
  55. Script38 = Instance.new("Script")
  56. Part39 = Instance.new("Part")
  57. Part40 = Instance.new("Part")
  58. Model41 = Instance.new("Model")
  59. Part42 = Instance.new("Part")
  60. SpotLight43 = Instance.new("SpotLight")
  61. Part44 = Instance.new("Part")
  62. SpotLight45 = Instance.new("SpotLight")
  63. Part46 = Instance.new("Part")
  64. SpotLight47 = Instance.new("SpotLight")
  65. Part48 = Instance.new("Part")
  66. SpotLight49 = Instance.new("SpotLight")
  67. Part50 = Instance.new("Part")
  68. Part51 = Instance.new("Part")
  69. Part52 = Instance.new("Part")
  70. Part53 = Instance.new("Part")
  71. Part54 = Instance.new("Part")
  72. Part55 = Instance.new("Part")
  73. Part56 = Instance.new("Part")
  74. Part57 = Instance.new("Part")
  75. Part58 = Instance.new("Part")
  76. Part59 = Instance.new("Part")
  77. Part60 = Instance.new("Part")
  78. Part61 = Instance.new("Part")
  79. Part62 = Instance.new("Part")
  80. Part63 = Instance.new("Part")
  81. ClickDetector64 = Instance.new("ClickDetector")
  82. Script69 = Instance.new("Script")
  83. Model0.Name = "Nuke"
  84. Model0.Parent = mas
  85. Model1.Name = "Missle"
  86. Model1.Parent = Model0
  87. Part2.Name = "Smooth Block Model"
  88. Part2.Parent = Model1
  89. Part2.Material = Enum.Material.Granite
  90. Part2.BrickColor = BrickColor.new("Maroon")
  91. Part2.Rotation = Vector3.new(180, 0, -90)
  92. Part2.Anchored = true
  93. Part2.FormFactor = Enum.FormFactor.Symmetric
  94. Part2.Shape = Enum.PartType.Cylinder
  95. Part2.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  96. Part2.CFrame = CFrame.new(-41.6727715, 38.1929321, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  97. Part2.BottomSurface = Enum.SurfaceType.Smooth
  98. Part2.TopSurface = Enum.SurfaceType.Smooth
  99. Part2.Color = Color3.new(0.458824, 0, 0)
  100. Part2.Position = Vector3.new(-41.6727715, 38.1929321, -1.01828945)
  101. Part2.Orientation = Vector3.new(0, 180, 90)
  102. Part2.Color = Color3.new(0.458824, 0, 0)
  103. Decal3.Parent = Part2
  104. Decal3.Transparency = 0.5
  105. Decal3.Texture = "http://www.roblox.com/asset/?id=4740155"
  106. Decal3.Face = Enum.NormalId.Bottom
  107. Decal4.Parent = Part2
  108. Decal4.Transparency = 0.5
  109. Decal4.Texture = "http://www.roblox.com/asset/?id=4740155"
  110. Decal4.Face = Enum.NormalId.Top
  111. Part5.Name = "Smooth Block Model"
  112. Part5.Parent = Model1
  113. Part5.Material = Enum.Material.Granite
  114. Part5.BrickColor = BrickColor.new("Maroon")
  115. Part5.Rotation = Vector3.new(180, -90, 0)
  116. Part5.Anchored = true
  117. Part5.FormFactor = Enum.FormFactor.Custom
  118. Part5.Size = Vector3.new(12.7264223, 5.09056902, 12.7264223)
  119. Part5.CFrame = CFrame.new(-41.6727715, 19.1029396, -1.01828945, 0, 0, -1, -1.23760116e-17, -1, 0, -1, -1.23760116e-17, 0)
  120. Part5.BottomSurface = Enum.SurfaceType.Smooth
  121. Part5.TopSurface = Enum.SurfaceType.Smooth
  122. Part5.Color = Color3.new(0.458824, 0, 0)
  123. Part5.Position = Vector3.new(-41.6727715, 19.1029396, -1.01828945)
  124. Part5.Orientation = Vector3.new(0, -90, -180)
  125. Part5.Color = Color3.new(0.458824, 0, 0)
  126. SpecialMesh6.Parent = Part5
  127. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  128. SpecialMesh6.MeshType = Enum.MeshType.Sphere
  129. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  130. Part7.Name = "Smooth Block Model"
  131. Part7.Parent = Model1
  132. Part7.Material = Enum.Material.Granite
  133. Part7.BrickColor = BrickColor.new("Maroon")
  134. Part7.Rotation = Vector3.new(0, -90, 0)
  135. Part7.Anchored = true
  136. Part7.FormFactor = Enum.FormFactor.Custom
  137. Part7.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  138. Part7.CFrame = CFrame.new(-35.9458847, 10.1944962, -1.0182879, 0, 0, -1, 1.23760116e-17, 1, 0, 1, 1.23760116e-17, 0)
  139. Part7.BottomSurface = Enum.SurfaceType.Smooth
  140. Part7.TopSurface = Enum.SurfaceType.Smooth
  141. Part7.Color = Color3.new(0.458824, 0, 0)
  142. Part7.Position = Vector3.new(-35.9458847, 10.1944962, -1.0182879)
  143. Part7.Orientation = Vector3.new(0, -90, 0)
  144. Part7.Color = Color3.new(0.458824, 0, 0)
  145. SpecialMesh8.Parent = Part7
  146. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  147. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  148. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  149. Part9.Name = "Smooth Block Model"
  150. Part9.Parent = Model1
  151. Part9.Material = Enum.Material.Granite
  152. Part9.BrickColor = BrickColor.new("Maroon")
  153. Part9.Rotation = Vector3.new(90, 0, 90)
  154. Part9.Anchored = true
  155. Part9.FormFactor = Enum.FormFactor.Custom
  156. Part9.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  157. Part9.CFrame = CFrame.new(-36.5822067, 3.19161606, -1.0182879, 0, -1, 0, 1.23760116e-17, 0, -1, 1, 0, -1.23760116e-17)
  158. Part9.BottomSurface = Enum.SurfaceType.Smooth
  159. Part9.TopSurface = Enum.SurfaceType.Smooth
  160. Part9.Color = Color3.new(0.458824, 0, 0)
  161. Part9.Position = Vector3.new(-36.5822067, 3.19161606, -1.0182879)
  162. Part9.Orientation = Vector3.new(90, -90, 0)
  163. Part9.Color = Color3.new(0.458824, 0, 0)
  164. SpecialMesh10.Parent = Part9
  165. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  166. SpecialMesh10.MeshType = Enum.MeshType.Brick
  167. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  168. Part11.Name = "Base"
  169. Part11.Parent = Model1
  170. Part11.Material = Enum.Material.Granite
  171. Part11.BrickColor = BrickColor.new("Maroon")
  172. Part11.Rotation = Vector3.new(180, 0, 90)
  173. Part11.Anchored = true
  174. Part11.FormFactor = Enum.FormFactor.Symmetric
  175. Part11.Shape = Enum.PartType.Cylinder
  176. Part11.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  177. Part11.CFrame = CFrame.new(-41.6727715, 3.19161606, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  178. Part11.BottomSurface = Enum.SurfaceType.Smooth
  179. Part11.TopSurface = Enum.SurfaceType.Smooth
  180. Part11.Color = Color3.new(0.458824, 0, 0)
  181. Part11.Position = Vector3.new(-41.6727715, 3.19161606, -1.01828945)
  182. Part11.Orientation = Vector3.new(0, 180, -90)
  183. Part11.Color = Color3.new(0.458824, 0, 0)
  184. Smoke13.Parent = Part11
  185. Smoke13.Enabled = false
  186. Smoke13.Opacity = 0.10000000149012
  187. Part14.Name = "Smooth Block Model"
  188. Part14.Parent = Model1
  189. Part14.Material = Enum.Material.Granite
  190. Part14.BrickColor = BrickColor.new("Maroon")
  191. Part14.Rotation = Vector3.new(180, 0, -90)
  192. Part14.Anchored = true
  193. Part14.FormFactor = Enum.FormFactor.Custom
  194. Part14.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  195. Part14.CFrame = CFrame.new(-34.036911, 3.19161606, -1.0182879, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  196. Part14.BottomSurface = Enum.SurfaceType.Smooth
  197. Part14.TopSurface = Enum.SurfaceType.Smooth
  198. Part14.Color = Color3.new(0.458824, 0, 0)
  199. Part14.Position = Vector3.new(-34.036911, 3.19161606, -1.0182879)
  200. Part14.Orientation = Vector3.new(0, 180, 90)
  201. Part14.Color = Color3.new(0.458824, 0, 0)
  202. SpecialMesh15.Parent = Part14
  203. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  204. SpecialMesh15.MeshType = Enum.MeshType.Brick
  205. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  206. Part16.Name = "Smooth Block Model"
  207. Part16.Parent = Model1
  208. Part16.Material = Enum.Material.Granite
  209. Part16.BrickColor = BrickColor.new("Maroon")
  210. Part16.Rotation = Vector3.new(180, 0, -90)
  211. Part16.Anchored = true
  212. Part16.FormFactor = Enum.FormFactor.Symmetric
  213. Part16.Shape = Enum.PartType.Cylinder
  214. Part16.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  215. Part16.CFrame = CFrame.new(-41.6727715, 25.4662247, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  216. Part16.BottomSurface = Enum.SurfaceType.Smooth
  217. Part16.TopSurface = Enum.SurfaceType.Smooth
  218. Part16.Color = Color3.new(0.458824, 0, 0)
  219. Part16.Position = Vector3.new(-41.6727715, 25.4662247, -1.01828945)
  220. Part16.Orientation = Vector3.new(0, 180, 90)
  221. Part16.Color = Color3.new(0.458824, 0, 0)
  222. Part17.Name = "Smooth Block Model"
  223. Part17.Parent = Model1
  224. Part17.Material = Enum.Material.Granite
  225. Part17.BrickColor = BrickColor.new("Maroon")
  226. Part17.Rotation = Vector3.new(180, 0, 90)
  227. Part17.Anchored = true
  228. Part17.FormFactor = Enum.FormFactor.Symmetric
  229. Part17.Shape = Enum.PartType.Cylinder
  230. Part17.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  231. Part17.CFrame = CFrame.new(-41.6727715, 9.55810547, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  232. Part17.BottomSurface = Enum.SurfaceType.Smooth
  233. Part17.TopSurface = Enum.SurfaceType.Smooth
  234. Part17.Color = Color3.new(0.458824, 0, 0)
  235. Part17.Position = Vector3.new(-41.6727715, 9.55810547, -1.01828945)
  236. Part17.Orientation = Vector3.new(0, 180, -90)
  237. Part17.Color = Color3.new(0.458824, 0, 0)
  238. Part18.Name = "Smooth Block Model"
  239. Part18.Parent = Model1
  240. Part18.Material = Enum.Material.Granite
  241. Part18.BrickColor = BrickColor.new("Maroon")
  242. Part18.Rotation = Vector3.new(180, 0, -180)
  243. Part18.Anchored = true
  244. Part18.FormFactor = Enum.FormFactor.Custom
  245. Part18.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  246. Part18.CFrame = CFrame.new(-41.6727715, 10.1944962, 4.70861149, -1, 0, 0, 0, 1, -1.23760116e-17, 0, 1.23760116e-17, -1)
  247. Part18.BottomSurface = Enum.SurfaceType.Smooth
  248. Part18.TopSurface = Enum.SurfaceType.Smooth
  249. Part18.Color = Color3.new(0.458824, 0, 0)
  250. Part18.Position = Vector3.new(-41.6727715, 10.1944962, 4.70861149)
  251. Part18.Orientation = Vector3.new(0, 180, 0)
  252. Part18.Color = Color3.new(0.458824, 0, 0)
  253. SpecialMesh19.Parent = Part18
  254. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  255. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  256. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  257. Part20.Name = "Smooth Block Model"
  258. Part20.Parent = Model1
  259. Part20.Material = Enum.Material.Granite
  260. Part20.BrickColor = BrickColor.new("Maroon")
  261. Part20.Rotation = Vector3.new(90, 0, 0)
  262. Part20.Anchored = true
  263. Part20.FormFactor = Enum.FormFactor.Custom
  264. Part20.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  265. Part20.CFrame = CFrame.new(-41.6727676, 3.19161606, -6.10888004, 1, 0, 0, 0, 1.23760116e-17, -1, 0, 1, -1.23760116e-17)
  266. Part20.BottomSurface = Enum.SurfaceType.Smooth
  267. Part20.TopSurface = Enum.SurfaceType.Smooth
  268. Part20.Color = Color3.new(0.458824, 0, 0)
  269. Part20.Position = Vector3.new(-41.6727676, 3.19161606, -6.10888004)
  270. Part20.Orientation = Vector3.new(90, 0, 0)
  271. Part20.Color = Color3.new(0.458824, 0, 0)
  272. SpecialMesh21.Parent = Part20
  273. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  274. SpecialMesh21.MeshType = Enum.MeshType.Brick
  275. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  276. Part22.Name = "Smooth Block Model"
  277. Part22.Parent = Model1
  278. Part22.Material = Enum.Material.Granite
  279. Part22.BrickColor = BrickColor.new("Maroon")
  280. Part22.Rotation = Vector3.new(0, 90, 0)
  281. Part22.Anchored = true
  282. Part22.FormFactor = Enum.FormFactor.Custom
  283. Part22.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  284. Part22.CFrame = CFrame.new(-47.3996544, 10.1944962, -1.01828945, 0, 0, 1, -1.23760116e-17, 1, 0, -1, 1.23760116e-17, 0)
  285. Part22.BottomSurface = Enum.SurfaceType.Smooth
  286. Part22.TopSurface = Enum.SurfaceType.Smooth
  287. Part22.Color = Color3.new(0.458824, 0, 0)
  288. Part22.Position = Vector3.new(-47.3996544, 10.1944962, -1.01828945)
  289. Part22.Orientation = Vector3.new(0, 90, 0)
  290. Part22.Color = Color3.new(0.458824, 0, 0)
  291. SpecialMesh23.Parent = Part22
  292. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  293. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  294. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  295. Part24.Name = "Smooth Block Model"
  296. Part24.Parent = Model1
  297. Part24.Material = Enum.Material.Granite
  298. Part24.BrickColor = BrickColor.new("Maroon")
  299. Part24.Anchored = true
  300. Part24.FormFactor = Enum.FormFactor.Custom
  301. Part24.Size = Vector3.new(6.36321115, 7.63585377, 5.09056902)
  302. Part24.CFrame = CFrame.new(-41.6727676, 10.1944962, -6.74519205, 1, 0, 0, 0, 1, 1.23760116e-17, 0, 1.23760116e-17, 1)
  303. Part24.BottomSurface = Enum.SurfaceType.Smooth
  304. Part24.TopSurface = Enum.SurfaceType.Smooth
  305. Part24.Color = Color3.new(0.458824, 0, 0)
  306. Part24.Position = Vector3.new(-41.6727676, 10.1944962, -6.74519205)
  307. Part24.Color = Color3.new(0.458824, 0, 0)
  308. SpecialMesh25.Parent = Part24
  309. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  310. SpecialMesh25.MeshType = Enum.MeshType.Wedge
  311. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  312. Part26.Name = "Smooth Block Model"
  313. Part26.Parent = Model1
  314. Part26.Material = Enum.Material.Granite
  315. Part26.BrickColor = BrickColor.new("Maroon")
  316. Part26.Rotation = Vector3.new(-90, 90, 0)
  317. Part26.Anchored = true
  318. Part26.FormFactor = Enum.FormFactor.Custom
  319. Part26.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  320. Part26.CFrame = CFrame.new(-41.6727676, 3.19161606, -8.65412521, 0, 0, 1, -1, -1.23760116e-17, 0, -1.23760116e-17, -1, 0)
  321. Part26.BottomSurface = Enum.SurfaceType.Smooth
  322. Part26.TopSurface = Enum.SurfaceType.Smooth
  323. Part26.Color = Color3.new(0.458824, 0, 0)
  324. Part26.Position = Vector3.new(-41.6727676, 3.19161606, -8.65412521)
  325. Part26.Orientation = Vector3.new(0, 90, -90)
  326. Part26.Color = Color3.new(0.458824, 0, 0)
  327. SpecialMesh27.Parent = Part26
  328. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  329. SpecialMesh27.MeshType = Enum.MeshType.Brick
  330. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  331. Part28.Name = "Smooth Block Model"
  332. Part28.Parent = Model1
  333. Part28.Material = Enum.Material.Granite
  334. Part28.BrickColor = BrickColor.new("Maroon")
  335. Part28.Rotation = Vector3.new(90, 90, 0)
  336. Part28.Anchored = true
  337. Part28.FormFactor = Enum.FormFactor.Custom
  338. Part28.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  339. Part28.CFrame = CFrame.new(-41.6727715, 3.19161606, 6.61754513, 0, 0, 1, 1, 1.23760116e-17, 0, 1.23760116e-17, 1, 0)
  340. Part28.BottomSurface = Enum.SurfaceType.Smooth
  341. Part28.TopSurface = Enum.SurfaceType.Smooth
  342. Part28.Color = Color3.new(0.458824, 0, 0)
  343. Part28.Position = Vector3.new(-41.6727715, 3.19161606, 6.61754513)
  344. Part28.Orientation = Vector3.new(0, 90, 90)
  345. Part28.Color = Color3.new(0.458824, 0, 0)
  346. SpecialMesh29.Parent = Part28
  347. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  348. SpecialMesh29.MeshType = Enum.MeshType.Brick
  349. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  350. Part30.Name = "Smooth Block Model"
  351. Part30.Parent = Model1
  352. Part30.Material = Enum.Material.Granite
  353. Part30.BrickColor = BrickColor.new("Maroon")
  354. Part30.Rotation = Vector3.new(90, 0, 0)
  355. Part30.Anchored = true
  356. Part30.FormFactor = Enum.FormFactor.Custom
  357. Part30.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  358. Part30.CFrame = CFrame.new(-41.6727715, 3.19161606, 4.072299, 1, 0, 0, 0, 1.23760116e-17, -1, 0, 1, -1.23760116e-17)
  359. Part30.BottomSurface = Enum.SurfaceType.Smooth
  360. Part30.TopSurface = Enum.SurfaceType.Smooth
  361. Part30.Color = Color3.new(0.458824, 0, 0)
  362. Part30.Position = Vector3.new(-41.6727715, 3.19161606, 4.072299)
  363. Part30.Orientation = Vector3.new(90, 0, 0)
  364. Part30.Color = Color3.new(0.458824, 0, 0)
  365. SpecialMesh31.Parent = Part30
  366. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  367. SpecialMesh31.MeshType = Enum.MeshType.Brick
  368. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  369. Part32.Name = "Smooth Block Model"
  370. Part32.Parent = Model1
  371. Part32.Material = Enum.Material.Granite
  372. Part32.BrickColor = BrickColor.new("Maroon")
  373. Part32.Rotation = Vector3.new(90, 0, 90)
  374. Part32.Anchored = true
  375. Part32.FormFactor = Enum.FormFactor.Custom
  376. Part32.Size = Vector3.new(6.36321115, 3.81792688, 6.36321115)
  377. Part32.CFrame = CFrame.new(-46.7633286, 3.19161606, -1.01828945, 0, -1, 0, 1.23760116e-17, 0, -1, 1, 0, -1.23760116e-17)
  378. Part32.BottomSurface = Enum.SurfaceType.Smooth
  379. Part32.TopSurface = Enum.SurfaceType.Smooth
  380. Part32.Color = Color3.new(0.458824, 0, 0)
  381. Part32.Position = Vector3.new(-46.7633286, 3.19161606, -1.01828945)
  382. Part32.Orientation = Vector3.new(90, -90, 0)
  383. Part32.Color = Color3.new(0.458824, 0, 0)
  384. SpecialMesh33.Parent = Part32
  385. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  386. SpecialMesh33.MeshType = Enum.MeshType.Brick
  387. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  388. Part34.Name = "Smooth Block Model"
  389. Part34.Parent = Model1
  390. Part34.Material = Enum.Material.Granite
  391. Part34.BrickColor = BrickColor.new("Maroon")
  392. Part34.Rotation = Vector3.new(180, 0, 90)
  393. Part34.Anchored = true
  394. Part34.FormFactor = Enum.FormFactor.Custom
  395. Part34.Size = Vector3.new(6.36321115, 1.27264225, 12.7264223)
  396. Part34.CFrame = CFrame.new(-49.3086243, 3.19161606, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  397. Part34.BottomSurface = Enum.SurfaceType.Smooth
  398. Part34.TopSurface = Enum.SurfaceType.Smooth
  399. Part34.Color = Color3.new(0.458824, 0, 0)
  400. Part34.Position = Vector3.new(-49.3086243, 3.19161606, -1.01828945)
  401. Part34.Orientation = Vector3.new(0, 180, -90)
  402. Part34.Color = Color3.new(0.458824, 0, 0)
  403. SpecialMesh35.Parent = Part34
  404. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  405. SpecialMesh35.MeshType = Enum.MeshType.Brick
  406. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  407. Part36.Name = "Tip"
  408. Part36.Parent = Model1
  409. Part36.Material = Enum.Material.Granite
  410. Part36.BrickColor = BrickColor.new("Really red")
  411. Part36.Reflectance = 0.20000000298023
  412. Part36.Rotation = Vector3.new(180, 0, -180)
  413. Part36.Anchored = true
  414. Part36.FormFactor = Enum.FormFactor.Custom
  415. Part36.Size = Vector3.new(12.7264223, 4.77240849, 12.7264223)
  416. Part36.CFrame = CFrame.new(-41.6727715, 58.3993492, -1.01828945, -1, 0, 0, 0, 1, -1.23760116e-17, 0, 1.23760116e-17, -1)
  417. Part36.BottomSurface = Enum.SurfaceType.Smooth
  418. Part36.TopSurface = Enum.SurfaceType.Smooth
  419. Part36.Color = Color3.new(1, 0, 0)
  420. Part36.Position = Vector3.new(-41.6727715, 58.3993492, -1.01828945)
  421. Part36.Orientation = Vector3.new(0, 180, 0)
  422. Part36.Color = Color3.new(1, 0, 0)
  423. SpecialMesh37.Parent = Part36
  424. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  425. SpecialMesh37.MeshType = Enum.MeshType.Sphere
  426. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  427. Script38.Name = "Boom"
  428. Script38.Parent = Part36
  429. Script38.Disabled = true
  430. table.insert(cors,sandbox(Script38,function()
  431. while true do
  432. c = game.Workspace:GetChildren()
  433. for i =1,#c do
  434. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  435. if c[i].Locked == false then
  436. c[i].Material = Enum.Material.CorrodedMetal
  437. c[i].Anchored = false
  438. c[i]:BreakJoints()
  439. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  440. miniboom.Parent=c[i]
  441. miniboom:Play()
  442. game.Debris:AddItem(miniboom,1)
  443. end
  444. end
  445. if (c[i].className == "Model") then
  446. end
  447. g = c[i]:GetChildren()
  448. for j =1,#g do
  449. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  450. g[j].Material = Enum.Material.CorrodedMetal
  451. g[j].Anchored = false
  452. g[j]:BreakJoints()
  453. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  454. miniboom.Parent=c[i]
  455. miniboom:Play()
  456. game.Debris:AddItem(miniboom,1)
  457. end
  458. if (g[j].className == "Model") then
  459. end
  460. t = g[j]:GetChildren()
  461. for s =1,#t do
  462. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  463. t[s].Material = Enum.Material.CorrodedMetal
  464. t[s].Anchored = false
  465. t[s]:BreakJoints()
  466. end
  467. if (t[s].className == "Model") then
  468. end
  469. a = t[s]:GetChildren()
  470. for z =1,#a do
  471. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  472. a[z].Material = Enum.Material.CorrodedMetal
  473. a[z].Anchored = false
  474. a[z]:BreakJoints()
  475. end
  476. if (a[z].className == "Model") then
  477. end
  478. p = a[z]:GetChildren()
  479. for l =1,#p do
  480. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  481. p[l].Material = Enum.Material.CorrodedMetal
  482. p[l].Anchored = false
  483. p[l]:BreakJoints()
  484. end
  485. end
  486. end
  487. end
  488. end
  489. end
  490. wait(.3)
  491. end
  492.  
  493. end))
  494. Part39.Name = "Smooth Block Model"
  495. Part39.Parent = Model1
  496. Part39.Material = Enum.Material.Granite
  497. Part39.BrickColor = BrickColor.new("Maroon")
  498. Part39.Rotation = Vector3.new(180, 0, 90)
  499. Part39.Anchored = true
  500. Part39.FormFactor = Enum.FormFactor.Symmetric
  501. Part39.Shape = Enum.PartType.Cylinder
  502. Part39.Size = Vector3.new(6.36321115, 6.36321115, 6.36321115)
  503. Part39.CFrame = CFrame.new(-41.6727715, 15.9211998, -1.01828945, 0, -1, 0, -1, 0, -1.23760116e-17, -1.23760116e-17, 0, -1)
  504. Part39.BottomSurface = Enum.SurfaceType.Smooth
  505. Part39.TopSurface = Enum.SurfaceType.Smooth
  506. Part39.Color = Color3.new(0.458824, 0, 0)
  507. Part39.Position = Vector3.new(-41.6727715, 15.9211998, -1.01828945)
  508. Part39.Orientation = Vector3.new(0, 180, -90)
  509. Part39.Color = Color3.new(0.458824, 0, 0)
  510. Part40.Name = "Smooth Block Model"
  511. Part40.Parent = Model1
  512. Part40.Material = Enum.Material.Granite
  513. Part40.BrickColor = BrickColor.new("Maroon")
  514. Part40.Rotation = Vector3.new(180, 0, -90)
  515. Part40.Anchored = true
  516. Part40.FormFactor = Enum.FormFactor.Symmetric
  517. Part40.Shape = Enum.PartType.Cylinder
  518. Part40.Size = Vector3.new(12.7264223, 12.7264223, 12.7264223)
  519. Part40.CFrame = CFrame.new(-41.6727715, 50.9226112, -1.01828945, 0, 1, 0, 1, 0, -1.23760116e-17, 1.23760116e-17, 0, -1)
  520. Part40.BottomSurface = Enum.SurfaceType.Smooth
  521. Part40.TopSurface = Enum.SurfaceType.Smooth
  522. Part40.Color = Color3.new(0.458824, 0, 0)
  523. Part40.Position = Vector3.new(-41.6727715, 50.9226112, -1.01828945)
  524. Part40.Orientation = Vector3.new(0, 180, 90)
  525. Part40.Color = Color3.new(0.458824, 0, 0)
  526. Model41.Name = "Lights"
  527. Model41.Parent = Model0
  528. Part42.Name = "Light"
  529. Part42.Parent = Model41
  530. Part42.BrickColor = BrickColor.new("Really black")
  531. Part42.Anchored = true
  532. Part42.FormFactor = Enum.FormFactor.Custom
  533. Part42.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  534. Part42.CFrame = CFrame.new(-55.3536644, 1.93715477, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  535. Part42.BottomSurface = Enum.SurfaceType.Smooth
  536. Part42.TopSurface = Enum.SurfaceType.Smooth
  537. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  538. Part42.Position = Vector3.new(-55.3536644, 1.93715477, -1.01828945)
  539. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  540. SpotLight43.Parent = Part42
  541. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  542. SpotLight43.Enabled = false
  543. SpotLight43.Brightness = 100
  544. SpotLight43.Face = Enum.NormalId.Left
  545. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  546. Part44.Name = "Light"
  547. Part44.Parent = Model41
  548. Part44.BrickColor = BrickColor.new("Really black")
  549. Part44.Rotation = Vector3.new(0, -90, 0)
  550. Part44.Anchored = true
  551. Part44.FormFactor = Enum.FormFactor.Custom
  552. Part44.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  553. Part44.CFrame = CFrame.new(-41.6727715, 1.93715477, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  554. Part44.BottomSurface = Enum.SurfaceType.Smooth
  555. Part44.TopSurface = Enum.SurfaceType.Smooth
  556. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  557. Part44.Position = Vector3.new(-41.6727715, 1.93715477, 12.6626263)
  558. Part44.Orientation = Vector3.new(0, -90, 0)
  559. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  560. SpotLight45.Parent = Part44
  561. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  562. SpotLight45.Enabled = false
  563. SpotLight45.Brightness = 100
  564. SpotLight45.Face = Enum.NormalId.Right
  565. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  566. Part46.Name = "Light"
  567. Part46.Parent = Model41
  568. Part46.BrickColor = BrickColor.new("Really black")
  569. Part46.Rotation = Vector3.new(0, -90, 0)
  570. Part46.Anchored = true
  571. Part46.FormFactor = Enum.FormFactor.Custom
  572. Part46.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  573. Part46.CFrame = CFrame.new(-41.6727676, 1.93715477, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  574. Part46.BottomSurface = Enum.SurfaceType.Smooth
  575. Part46.TopSurface = Enum.SurfaceType.Smooth
  576. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  577. Part46.Position = Vector3.new(-41.6727676, 1.93715477, -14.699193)
  578. Part46.Orientation = Vector3.new(0, -90, 0)
  579. Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  580. SpotLight47.Parent = Part46
  581. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  582. SpotLight47.Enabled = false
  583. SpotLight47.Brightness = 100
  584. SpotLight47.Face = Enum.NormalId.Left
  585. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  586. Part48.Name = "Light"
  587. Part48.Parent = Model41
  588. Part48.BrickColor = BrickColor.new("Really black")
  589. Part48.Anchored = true
  590. Part48.FormFactor = Enum.FormFactor.Custom
  591. Part48.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  592. Part48.CFrame = CFrame.new(-27.9918556, 1.93715477, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  593. Part48.BottomSurface = Enum.SurfaceType.Smooth
  594. Part48.TopSurface = Enum.SurfaceType.Smooth
  595. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  596. Part48.Position = Vector3.new(-27.9918556, 1.93715477, -1.01828945)
  597. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  598. SpotLight49.Parent = Part48
  599. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  600. SpotLight49.Enabled = false
  601. SpotLight49.Brightness = 100
  602. SpotLight49.Face = Enum.NormalId.Right
  603. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  604. Part50.Parent = Model0
  605. Part50.BrickColor = BrickColor.new("Really black")
  606. Part50.Transparency = 0.5
  607. Part50.Anchored = true
  608. Part50.FormFactor = Enum.FormFactor.Custom
  609. Part50.Size = Vector3.new(10.8174582, 27.9981251, 16.5443478)
  610. Part50.CFrame = CFrame.new(-55.3536644, 17.8484306, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  611. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  612. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  614. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  615. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  616. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  617. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  618. Part50.Position = Vector3.new(-55.3536644, 17.8484306, -1.01828945)
  619. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  620. Part51.Parent = Model0
  621. Part51.BrickColor = BrickColor.new("Really black")
  622. Part51.Transparency = 0.5
  623. Part51.Rotation = Vector3.new(0, -90, 0)
  624. Part51.Anchored = true
  625. Part51.FormFactor = Enum.FormFactor.Custom
  626. Part51.Size = Vector3.new(10.8174582, 27.9981251, 16.5443497)
  627. Part51.CFrame = CFrame.new(-41.6727715, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  628. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  630. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  631. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  632. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  633. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  634. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  635. Part51.Position = Vector3.new(-41.6727715, 17.8484306, 12.6626263)
  636. Part51.Orientation = Vector3.new(0, -90, 0)
  637. Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  638. Part52.Parent = Model0
  639. Part52.BrickColor = BrickColor.new("Really black")
  640. Part52.Transparency = 0.5
  641. Part52.Rotation = Vector3.new(0, -90, 0)
  642. Part52.Anchored = true
  643. Part52.FormFactor = Enum.FormFactor.Custom
  644. Part52.Size = Vector3.new(10.8174582, 27.9981251, 16.5443497)
  645. Part52.CFrame = CFrame.new(-41.6727676, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  646. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  648. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  649. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  650. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  651. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  652. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  653. Part52.Position = Vector3.new(-41.6727676, 17.8484306, -14.699193)
  654. Part52.Orientation = Vector3.new(0, -90, 0)
  655. Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  656. Part53.Parent = Model0
  657. Part53.BrickColor = BrickColor.new("Really black")
  658. Part53.Transparency = 0.5
  659. Part53.Anchored = true
  660. Part53.FormFactor = Enum.FormFactor.Custom
  661. Part53.Size = Vector3.new(10.8174582, 27.9981251, 16.5443478)
  662. Part53.CFrame = CFrame.new(-27.9918556, 17.8484306, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  663. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  667. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  668. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  669. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  670. Part53.Position = Vector3.new(-27.9918556, 17.8484306, -1.01828945)
  671. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  672. Part54.Parent = Model0
  673. Part54.BrickColor = BrickColor.new("Really black")
  674. Part54.Rotation = Vector3.new(0, -90, 0)
  675. Part54.Anchored = true
  676. Part54.FormFactor = Enum.FormFactor.Custom
  677. Part54.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  678. Part54.CFrame = CFrame.new(-27.9918556, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  679. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  685. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  686. Part54.Position = Vector3.new(-27.9918556, 17.8484306, -14.699193)
  687. Part54.Orientation = Vector3.new(0, -90, 0)
  688. Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  689. Part55.Parent = Model0
  690. Part55.BrickColor = BrickColor.new("Really black")
  691. Part55.Rotation = Vector3.new(0, -90, 0)
  692. Part55.Anchored = true
  693. Part55.FormFactor = Enum.FormFactor.Custom
  694. Part55.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  695. Part55.CFrame = CFrame.new(-27.9918556, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  696. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  697. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  698. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  699. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  702. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  703. Part55.Position = Vector3.new(-27.9918556, 17.8484306, 12.6626263)
  704. Part55.Orientation = Vector3.new(0, -90, 0)
  705. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  706. Part56.Parent = Model0
  707. Part56.BrickColor = BrickColor.new("Really black")
  708. Part56.Rotation = Vector3.new(0, -90, 0)
  709. Part56.Anchored = true
  710. Part56.FormFactor = Enum.FormFactor.Custom
  711. Part56.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  712. Part56.CFrame = CFrame.new(-55.3536644, 17.8484306, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  713. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  714. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  715. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  716. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  717. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  719. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  720. Part56.Position = Vector3.new(-55.3536644, 17.8484306, -14.699193)
  721. Part56.Orientation = Vector3.new(0, -90, 0)
  722. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  723. Part57.Parent = Model0
  724. Part57.BrickColor = BrickColor.new("Really black")
  725. Part57.Rotation = Vector3.new(0, -90, 0)
  726. Part57.Anchored = true
  727. Part57.FormFactor = Enum.FormFactor.Custom
  728. Part57.Size = Vector3.new(10.8174582, 27.9981251, 10.8174601)
  729. Part57.CFrame = CFrame.new(-55.3536644, 17.8484306, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  730. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  731. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  732. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  733. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  734. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  735. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  736. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  737. Part57.Position = Vector3.new(-55.3536644, 17.8484306, 12.6626263)
  738. Part57.Orientation = Vector3.new(0, -90, 0)
  739. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  740. Part58.Parent = Model0
  741. Part58.BrickColor = BrickColor.new("Really black")
  742. Part58.Anchored = true
  743. Part58.FormFactor = Enum.FormFactor.Custom
  744. Part58.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  745. Part58.CFrame = CFrame.new(-55.3536644, 33.756958, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  746. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  748. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  749. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  751. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  752. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  753. Part58.Position = Vector3.new(-55.3536644, 33.756958, -1.01828945)
  754. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  755. Part59.Parent = Model0
  756. Part59.BrickColor = BrickColor.new("Really black")
  757. Part59.Rotation = Vector3.new(0, -90, 0)
  758. Part59.Anchored = true
  759. Part59.FormFactor = Enum.FormFactor.Custom
  760. Part59.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  761. Part59.CFrame = CFrame.new(-41.6727715, 33.756958, 12.6626263, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  762. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  764. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  765. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  766. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  767. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  769. Part59.Position = Vector3.new(-41.6727715, 33.756958, 12.6626263)
  770. Part59.Orientation = Vector3.new(0, -90, 0)
  771. Part59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  772. Part60.Parent = Model0
  773. Part60.BrickColor = BrickColor.new("Really black")
  774. Part60.Anchored = true
  775. Part60.FormFactor = Enum.FormFactor.Custom
  776. Part60.Size = Vector3.new(10.8174582, 3.81792593, 38.1792641)
  777. Part60.CFrame = CFrame.new(-27.9918556, 33.756958, -1.01828945, 1, -2.82302426e-09, 0, 2.82302426e-09, 1, -7.256864e-10, 0, 7.256864e-10, 1)
  778. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  779. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  780. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  781. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  782. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  783. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  784. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  785. Part60.Position = Vector3.new(-27.9918556, 33.756958, -1.01828945)
  786. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  787. Part61.Parent = Model0
  788. Part61.BrickColor = BrickColor.new("Really black")
  789. Part61.Rotation = Vector3.new(0, -90, 0)
  790. Part61.Anchored = true
  791. Part61.FormFactor = Enum.FormFactor.Custom
  792. Part61.Size = Vector3.new(10.8174582, 3.81792593, 16.5443497)
  793. Part61.CFrame = CFrame.new(-41.6727676, 33.756958, -14.699193, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  794. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  795. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  796. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  797. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  798. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  799. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  800. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  801. Part61.Position = Vector3.new(-41.6727676, 33.756958, -14.699193)
  802. Part61.Orientation = Vector3.new(0, -90, 0)
  803. Part61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  804. Part62.Parent = Model0
  805. Part62.BrickColor = BrickColor.new("Really black")
  806. Part62.Rotation = Vector3.new(0, -90, 0)
  807. Part62.Anchored = true
  808. Part62.FormFactor = Enum.FormFactor.Custom
  809. Part62.Size = Vector3.new(10.8174582, 12.4082594, 0.636321247)
  810. Part62.CFrame = CFrame.new(-60.7623978, 17.8484306, -17.5626316, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  811. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  812. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  813. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  814. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  815. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  816. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  817. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  818. Part62.Position = Vector3.new(-60.7623978, 17.8484306, -17.5626316)
  819. Part62.Orientation = Vector3.new(0, -90, 0)
  820. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  821. Part63.Name = "Button"
  822. Part63.Parent = Model0
  823. Part63.BrickColor = BrickColor.new("Bright red")
  824. Part63.Rotation = Vector3.new(0, -90, 0)
  825. Part63.Anchored = true
  826. Part63.FormFactor = Enum.FormFactor.Custom
  827. Part63.Size = Vector3.new(6.68137121, 8.27217197, 0.636321247)
  828. Part63.CFrame = CFrame.new(-61.3987198, 17.8484306, -17.5626316, -4.37113883e-08, -2.82302426e-09, -1, -7.25686511e-10, 1, -2.82302426e-09, 1, 7.256864e-10, -4.37113883e-08)
  829. Part63.BottomSurface = Enum.SurfaceType.Smooth
  830. Part63.TopSurface = Enum.SurfaceType.Smooth
  831. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  832. Part63.Position = Vector3.new(-61.3987198, 17.8484306, -17.5626316)
  833. Part63.Orientation = Vector3.new(0, -90, 0)
  834. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  835. ClickDetector64.Parent = Part63
  836. Script69.Name = "BerezaaGamesNuclearScript"
  837. Script69.Parent = Model0
  838. table.insert(cors,sandbox(Script69,function()
  839.  
  840. wait(1)
  841.  
  842. script.Parent.Missle.Base.Anchored = true
  843.  
  844. debounce = false
  845.  
  846. script.Parent.Button.ClickDetector.MouseClick:connect(function()
  847. if debounce == false then
  848. debounce = true
  849.  
  850. coroutine.resume(coroutine.create(function()
  851. local lights = script.Parent.Lights:GetChildren()
  852. for i=1,100 do
  853. for i,v in pairs(lights) do
  854. v.SpotLight.Enabled = true
  855. end
  856. wait(0.54)
  857. for i,v in pairs(lights) do
  858. v.SpotLight.Enabled = false
  859. end
  860. wait(0.54)
  861. end
  862. end))
  863.  
  864. wait(2)
  865.  
  866.  
  867. wait(3)
  868.  
  869. script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
  870. for i=1,320 do
  871. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
  872. wait()
  873. end
  874. wait()
  875. for i=1,100 do
  876. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
  877. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
  878. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
  879. wait()
  880. end
  881. wait()
  882. for i=200,120,-1 do
  883. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
  884. wait()
  885. end
  886.  
  887. script.Parent.Missle.Tip.Transparency = 0.5
  888. script.Parent.Missle.Tip.CanCollide = false
  889. script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
  890. local boom = script.Parent.Button.Boom
  891. boom.Parent=workspace
  892. boom:Play()
  893. local frame = script.Parent.Missle.Tip.CFrame
  894.  
  895. script.Parent.Missle.Tip.Boom.Disabled = false
  896.  
  897. for i=1,400 do
  898. script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
  899. script.Parent.Missle.Tip.CFrame=frame
  900. wait()
  901. end
  902. script.Parent.Missle.Tip.Boom.Disabled=true
  903. script.Parent.Missle:Destroy()
  904. boom:Stop()
  905.  
  906.  
  907. end
  908. end)
  909. end))
  910. for i,v in pairs(mas:GetChildren()) do
  911. v.Parent = workspace
  912. pcall(function() v:MakeJoints() end)
  913. end
  914. mas:Destroy()
  915. for i,v in pairs(cors) do
  916. spawn(function()
  917. pcall(v)
  918. end)
  919. end
  920. ]==], owner.Character):WaitForChild 'ServerRemote';
  921. mouse = owner:GetMouse ();
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