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  1. ________
  2.  
  3. Model: samsung SM-G532M
  4.  
  5. OS: Android OS 6.0.1 / API-23 (MMB29T/G532MUMU1AQL3)
  6.  
  7. Version: 1.0.9
  8.  
  9. ________
  10.  
  11. 04/24/2018 05:27:02 : GameLogManager inited
  12. 04/24/2018 05:27:02 : ServerTime initing
  13. 04/24/2018 05:27:02 : ServerTime inited
  14. 04/24/2018 05:27:02 : EncryptingManager inited
  15. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] SocialInterface Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  16. 04/24/2018 05:27:02 : SocialInterface initing
  17. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] SocialNetworkType.Facebook","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  18. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] FBCommunicator Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  19. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] FB initing","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  20. 04/24/2018 05:27:02 : FB initing
  21. 04/24/2018 05:27:02 : SocialInterface inited
  22. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] ===> stage: LoadGameData","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  23. 04/24/2018 05:27:02 : [DownloadController] : ===> stage: LoadGameData
  24. 04/24/2018 05:27:02 : {"logType":"Log","message":"Using Facebook Unity SDK v7.9.4 with FBAndroidSDK/4.17.0","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nFacebook.Unity.CompiledFacebookLoader:Start()\n"}
  25. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  26. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] FB inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  27. 04/24/2018 05:27:02 : FB inited
  28. 04/24/2018 05:27:02 : FB logged in
  29. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] FB logged in","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  30. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] FBCommunicator GetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetPlayerProfile()\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  31. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] FBCommunicator GetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppRequests()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  32. 04/24/2018 05:27:02 : [FarmSlotData] : getting data
  33. 04/24/2018 05:27:02 : decrypting...
  34. 04/24/2018 05:27:02 : [FarmSlotData] : initing
  35. 04/24/2018 05:27:02 : [FarmSlotData] : inited
  36. 04/24/2018 05:27:02 : [SlotsUpgradeData] : getting data
  37. 04/24/2018 05:27:02 : decrypting...
  38. 04/24/2018 05:27:02 : [SlotsUpgradeData] : initing
  39. 04/24/2018 05:27:02 : [SlotsUpgradeData] : inited
  40. 04/24/2018 05:27:02 : [BoxData] : getting data
  41. 04/24/2018 05:27:02 : decrypting...
  42. 04/24/2018 05:27:02 : [BoxData] : initing
  43. 04/24/2018 05:27:02 : [BoxData] : inited
  44. 04/24/2018 05:27:02 : [InAppLotsData] : getting data
  45. 04/24/2018 05:27:02 : decrypting...
  46. 04/24/2018 05:27:02 : [InAppLotsData] : initing
  47. 04/24/2018 05:27:02 : [InAppLotsData] : inited
  48. 04/24/2018 05:27:02 : {"logType":"Log","message":"[Log] ===> stage: LoadStorages","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  49. 04/24/2018 05:27:02 : [DownloadController] : ===> stage: LoadStorages
  50. 04/24/2018 05:27:03 : [GoodsDataStorage] : getting data
  51. 04/24/2018 05:27:03 : decrypting...
  52. 04/24/2018 05:27:03 : [GoodsDataStorage] : initing
  53. 04/24/2018 05:27:03 : [GoodsDataStorage] : inited
  54. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] GoodsDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  55. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  56. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  57. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 2","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  58. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  59. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  60. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] FBCommunicator GetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppUsers()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  61. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile END ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  62. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  63. 04/24/2018 05:27:03 : FB Communicator On Get App Requests start
  64. 04/24/2018 05:27:03 : raw result = {"data":[]}
  65. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] SNCallbackType.OnFBGetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  66. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests END 1 ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  67. 04/24/2018 05:27:03 : [MarketUpgradesDataStorage] : getting data
  68. 04/24/2018 05:27:03 : decrypting...
  69. 04/24/2018 05:27:03 : [MarketUpgradesDataStorage] : initing
  70. 04/24/2018 05:27:03 : [MarketUpgradesDataStorage] : inited
  71. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] MarketUpgradesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  72. 04/24/2018 05:27:03 : [PuzzlesDataStorage] : getting data
  73. 04/24/2018 05:27:03 : decrypting...
  74. 04/24/2018 05:27:03 : [PuzzlesDataStorage] : initing
  75. 04/24/2018 05:27:03 : [PuzzlesDataStorage] : inited
  76. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] PuzzlesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  77. 04/24/2018 05:27:03 : [LoginBonusDataStorage] : getting data
  78. 04/24/2018 05:27:03 : decrypting...
  79. 04/24/2018 05:27:03 : [LoginBonusDataStorage] : initing
  80. 04/24/2018 05:27:03 : [LoginBonusDataStorage] : inited
  81. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] LoginBonusDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  82. 04/24/2018 05:27:03 : [DailyQuestDataStorage] : getting data
  83. 04/24/2018 05:27:03 : decrypting...
  84. 04/24/2018 05:27:03 : [DailyQuestDataStorage] : initing
  85. 04/24/2018 05:27:03 : [DailyQuestDataStorage] : inited
  86. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] DailyQuestDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  87. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] ===> stage: LoadGame","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  88. 04/24/2018 05:27:03 : [DownloadController] : ===> stage: LoadGame
  89. 04/24/2018 05:27:03 : ServerTime initing
  90. 04/24/2018 05:27:03 : UserData initing
  91. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] ProfileManager Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  92. 04/24/2018 05:27:03 : ProfileManager initing
  93. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] Tutorial step = FirstBlood","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:set_TutorialState(TutorialStep)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  94. 04/24/2018 05:27:03 : decrypting
  95. 04/24/2018 05:27:03 : {"logType":"Log","message":"[Log] ProfileManager OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  96. 04/24/2018 05:27:03 : ProfileManager inited
  97. 04/24/2018 05:27:03 : PuzzleManager initing
  98. 04/24/2018 05:27:03 : decrypting
  99. 04/24/2018 05:27:03 : {"logType":"Error","message":"[Error] System.NullReferenceException: A null value was found where an object instance was required.\n  at SimpleJson.SimpleJsonExtensions.GetInt (SimpleJson.JsonObject obj, System.String key) [0x00000] in <filename unknown>:0 \n  at PuzzleManager.OnDeserialize (SimpleJson.JsonObject json) [0x00000] in <filename unknown>:0 \n  at SerializableManager.Deserialize () [0x00000] in <filename unknown>:0 \n  at PuzzleManager.Init () [0x00000] in <filename unknown>:0 \n  at UserData.Init () [0x00000] in <filename unknown>:0 \n  at DownloadController+<LoadGame>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 \n  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 \n  at DownloadController+<ProcessLoading>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 \n  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 ","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:LogError(Object, DLogType)\nPuzzleManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  100. 04/24/2018 05:27:03 : PuzzleManager inited
  101. 04/24/2018 05:27:03 : UpgradeManager initing
  102. 04/24/2018 05:27:03 : decrypting
  103. 04/24/2018 05:27:03 : UpgradeManager inited
  104. 04/24/2018 05:27:03 : decrypting
  105. 04/24/2018 05:27:03 : LoginBonusManager initing
  106. 04/24/2018 05:27:03 : decrypting
  107. 04/24/2018 05:27:03 : LoginBonusManager inited
  108. 04/24/2018 05:27:03 : UserData inited
  109. 04/24/2018 05:27:03 : AdsManager initing
  110. 04/24/2018 05:27:04 : AdsManager inited
  111. 04/24/2018 05:27:04 : Payment initing
  112. 04/24/2018 05:27:04 : Payment initing
  113. 04/24/2018 05:27:04 : {"logType":"Log","message":"UnityIAP StandardPurchasingModule Version: 1.13.0","stackTrace":"UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)\nUnityPayment:Init()\nPayment:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  114. 04/24/2018 05:27:04 : Payment inited
  115. 04/24/2018 05:27:04 : Payment inited
  116. 04/24/2018 05:27:07 : SoundsController inited
  117. 04/24/2018 05:27:07 : GameConfig initing
  118. 04/24/2018 05:27:07 : GameConfig inited
  119. 04/24/2018 05:27:14 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  120. 04/24/2018 05:27:14 : {"logType":"Log","message":"[Log] [I2Loc] Using Saved (PlayerPref) data in 'I2Source_I2Languages'","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nI2.Loc.LanguageSource:Import_Google_FromCache()\nI2.Loc.LocalizationManager:AddSource(LanguageSource)\nI2.Loc.LocalizationManager:RegisterSourceInResources()\nI2.Loc.LocalizationManager:UpdateSources()\nI2.Loc.LocalizationManager:InitializeIfNeeded()\nI2.Loc.LocalizationManager:get_CurrentLanguage()\nProfileManager:Serialize()\nSerializableManager:DumpData()\nUserData:LateUpdate()\n"}
  121. 04/24/2018 05:27:14 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  122. 04/24/2018 05:27:14 : {"logType":"Log","message":"[Log] Payment was initialized!","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityPayment:OnInitialized(IStoreController, IExtensionProvider)\nUnityEngine.Purchasing.Extension.UnityUtil:Update()\n"}
  123. 04/24/2018 05:27:14 : Payment was initialized!
  124. 04/24/2018 05:27:15 : {"logType":"Log","message":"[Log] ========== OnGetFriendsRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  125. 04/24/2018 05:27:15 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  126. 04/24/2018 05:27:15 : result = Error or result = canceled
  127. 04/24/2018 05:27:15 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetFriendsRating","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  128. 04/24/2018 05:27:15 : {"logType":"Exception","message":"NullReferenceException: A null value was found where an object instance was required.","stackTrace":"SocialInterface.OnSNCallback (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator+FBCallback.Invoke (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator.OnGetFriendsRating (IGraphResult result)\nFacebook.Unity.AsyncRequestString+<Start>c__Iterator0.MoveNext ()\nUnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)\n"}
  129. 04/24/2018 05:27:16 : GameControllerN awake
  130. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] 0.5625","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:Awake()\n"}
  131. 04/24/2018 05:27:16 : WindowsController awake
  132. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] CheatsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  133. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] FinishCollectCropWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  134. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] UpgradesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUpgradesWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  135. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] CollectCropWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  136. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] BuySlotWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  137. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] PuzzlesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  138. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] LoginBonusWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  139. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] BanjoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  140. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] SeedsInfoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  141. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] NoAdWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  142. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] AfterADWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  143. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] GiftsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  144. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] BanjoEnd (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  145. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] SettingsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  146. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] MultiplyOnStartWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  147. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] SpecialOfferWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  148. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] NotEnoughWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  149. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] WaitWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  150. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] ChangeLanguagePanel (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  151. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] DevelopersWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  152. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] RateWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  153. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] DailyQuestsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  154. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] RateUsThankWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  155. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] RatingWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  156. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] TappingWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  157. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] CrossPromoThankWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  158. 04/24/2018 05:27:16 : {"logType":"Log","message":"[Log] CrossPromoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  159. 04/24/2018 05:27:17 : GameControllerN start
  160. 04/24/2018 05:27:17 : slot controller 0 initing
  161. 04/24/2018 05:27:17 : slot controller 0 inited
  162. 04/24/2018 05:27:17 : slot controller 1 initing
  163. 04/24/2018 05:27:17 : slot controller 1 inited
  164. 04/24/2018 05:27:17 : slot controller 2 initing
  165. 04/24/2018 05:27:17 : slot controller 2 inited
  166. 04/24/2018 05:27:17 : slot controller 3 initing
  167. 04/24/2018 05:27:17 : slot controller 3 inited
  168. 04/24/2018 05:27:17 : slot controller 4 initing
  169. 04/24/2018 05:27:17 : slot controller 4 inited
  170. 04/24/2018 05:27:17 : slot controller 5 initing
  171. 04/24/2018 05:27:17 : slot controller 5 inited
  172. 04/24/2018 05:27:17 : slot controller 6 initing
  173. 04/24/2018 05:27:17 : slot controller 6 inited
  174. 04/24/2018 05:27:17 : slot controller 7 initing
  175. 04/24/2018 05:27:17 : slot controller 7 inited
  176. 04/24/2018 05:27:17 : slot controller 8 initing
  177. 04/24/2018 05:27:17 : slot controller 8 inited
  178. 04/24/2018 05:27:17 : ProfileManager Start Crop Timer
  179. 04/24/2018 05:27:17 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:Start()\n"}
  180. 04/24/2018 05:27:17 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:Start()\n"}
  181. 04/24/2018 05:27:17 : Current tutorial state = Completed
  182. 04/24/2018 05:27:19 : WindowsController showing window: LoginBonusWindow
  183. 04/24/2018 05:27:21 : ProfileManager Start Crop Timer
  184. 04/24/2018 05:27:21 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  185. 04/24/2018 05:27:21 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  186. 04/24/2018 05:27:21 : WindowsController hiding window: LoginBonusWindow
  187. 04/24/2018 05:27:21 : Current tutorial state = Completed
  188. 04/24/2018 05:27:23 : WindowsController showing window: DailyQuestsWindow
  189. 04/24/2018 05:27:24 : ProfileManager Start Crop Timer
  190. 04/24/2018 05:27:24 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  191. 04/24/2018 05:27:24 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  192. 04/24/2018 05:27:24 : WindowsController hiding window: DailyQuestsWindow
  193. 04/24/2018 05:27:24 : Current tutorial state = Completed
  194. 04/24/2018 05:27:32 : AdsManager Video Loaded
  195. 04/24/2018 05:27:33 : WindowsController showing window: CollectCropWindow
  196. 04/24/2018 05:27:34 : ProfileManager Start Crop Timer
  197. 04/24/2018 05:27:34 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  198. 04/24/2018 05:27:34 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  199. 04/24/2018 05:27:34 : WindowsController hiding window: CollectCropWindow
  200. 04/24/2018 05:27:34 : Current tutorial state = Completed
  201. 04/24/2018 05:27:36 : WindowsController showing window: BanjoWindow
  202. 04/24/2018 05:27:36 : AdsManager try to show ads
  203. 04/24/2018 05:27:36 : AdsManager Rewarded Video Show
  204. 04/24/2018 05:27:36 : WindowsController showing window: AfterADWindow
  205. 04/24/2018 05:27:36 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  206. 04/24/2018 05:27:36 : {"logType":"Warning","message":"Character with ASCII value of 32 was not found in the Font Asset Glyph Table. It was replaced by a space.","stackTrace":"UnityEngine.Debug:LogWarning(Object, Object)\nTMPro.TextMeshProUGUI:SetArraySizes(Int32[])\nTMPro.TextMeshProUGUI:OnPreRenderCanvas()\nTMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)\nUnityEngine.WillRenderCanvases:Invoke()\n"}
  207. 04/24/2018 05:27:36 : {"logType":"Warning","message":"Character with ASCII value of 32 was not found in the Font Asset Glyph Table. It was replaced by a space.","stackTrace":"UnityEngine.Debug:LogWarning(Object, Object)\nTMPro.TextMeshProUGUI:SetArraySizes(Int32[])\nTMPro.TextMeshProUGUI:OnPreRenderCanvas()\nTMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)\nUnityEngine.WillRenderCanvases:Invoke()\n"}
  208. 04/24/2018 05:27:36 : OnApplicationPause True
  209. 04/24/2018 05:27:36 : ProfileManager Save Game Exit Time
  210. 04/24/2018 05:27:36 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  211. 04/24/2018 05:27:36 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  212. 04/24/2018 05:28:07 : OnApplicationPause False
  213. 04/24/2018 05:28:07 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:OnApplicationPause(Boolean)\n"}
  214. 04/24/2018 05:28:07 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:OnApplicationPause(Boolean)\n"}
  215. 04/24/2018 05:28:07 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  216. 04/24/2018 05:28:07 : AdsManager Video Shown
  217. 04/24/2018 05:28:07 : AdsManager Video Loaded
  218. 04/24/2018 05:28:07 : AdsManager Video Closed
  219. 04/24/2018 05:28:07 : try get box from ads
  220. 04/24/2018 05:28:07 : WindowsController hiding window: BanjoWindow
  221. 04/24/2018 05:28:07 : ProfileManager Activate Rain
  222. 04/24/2018 05:28:07 : ProfileManager Start Crop Timer
  223. 04/24/2018 05:28:07 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  224. 04/24/2018 05:28:07 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  225. 04/24/2018 05:28:07 : WindowsController hiding window: AfterADWindow
  226. 04/24/2018 05:28:07 : Current tutorial state = Completed
  227. 04/24/2018 05:28:10 : WindowsController showing window: BanjoWindow
  228. 04/24/2018 05:28:11 : AdsManager try to show ads
  229. 04/24/2018 05:28:11 : AdsManager Rewarded Video Show
  230. 04/24/2018 05:28:11 : WindowsController showing window: AfterADWindow
  231. 04/24/2018 05:28:11 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  232. 04/24/2018 05:28:11 : {"logType":"Warning","message":"Character with ASCII value of 32 was not found in the Font Asset Glyph Table. It was replaced by a space.","stackTrace":"UnityEngine.Debug:LogWarning(Object, Object)\nTMPro.TextMeshProUGUI:SetArraySizes(Int32[])\nTMPro.TextMeshProUGUI:OnPreRenderCanvas()\nTMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)\nUnityEngine.WillRenderCanvases:Invoke()\n"}
  233. 04/24/2018 05:28:11 : {"logType":"Warning","message":"Character with ASCII value of 32 was not found in the Font Asset Glyph Table. It was replaced by a space.","stackTrace":"UnityEngine.Debug:LogWarning(Object, Object)\nTMPro.TextMeshProUGUI:SetArraySizes(Int32[])\nTMPro.TextMeshProUGUI:OnPreRenderCanvas()\nTMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)\nUnityEngine.WillRenderCanvases:Invoke()\n"}
  234. 04/24/2018 05:28:11 : OnApplicationPause True
  235. 04/24/2018 05:28:11 : ProfileManager Save Game Exit Time
  236. 04/24/2018 05:28:11 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  237. 04/24/2018 05:28:11 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  238. 04/24/2018 05:28:29 : OnApplicationPause False
  239. 04/24/2018 05:28:29 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:OnApplicationPause(Boolean)\n"}
  240. 04/24/2018 05:28:29 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:OnApplicationPause(Boolean)\n"}
  241. 04/24/2018 05:28:29 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  242. 04/24/2018 05:28:29 : AdsManager Video Shown
  243. 04/24/2018 05:28:29 : AdsManager Video Loaded
  244. 04/24/2018 05:28:29 : AdsManager Video Closed
  245. 04/24/2018 05:28:29 : try get box from ads
  246. 04/24/2018 05:28:29 : WindowsController hiding window: BanjoWindow
  247. 04/24/2018 05:28:29 : ProfileManager Activate Banjo Oldman
  248. 04/24/2018 05:28:29 : GameMode changed from Normal to Banjo
  249. 04/24/2018 05:28:29 : WindowsController hiding window: AfterADWindow
  250. 04/24/2018 05:28:29 : Current tutorial state = Completed
  251. 04/24/2018 05:28:30 : Collect 141 cc gold from goods/SuperDemon
  252. 04/24/2018 05:28:30 : Current gold value = 283,5 cc
  253. 04/24/2018 05:28:30 : Collect 190,2 cc gold from goods/ThisSound
  254. 04/24/2018 05:28:30 : Current gold value = 473,7 cc
  255. 04/24/2018 05:28:30 : Collect 407,7 cc gold from goods/IceCube
  256. 04/24/2018 05:28:30 : Current gold value = 881,5 cc
  257. 04/24/2018 05:28:31 : Collect 3,8 cc gold from goods/RealMining
  258. 04/24/2018 05:28:31 : Current gold value = 885,4 cc
  259. 04/24/2018 05:28:31 : Collect 98,4 aa gold from goods/RealMining
  260. 04/24/2018 05:28:31 : Current gold value = 885,4 cc
  261. 04/24/2018 05:28:31 : Collect 346,1 cc gold from goods/Gluttony
  262. 04/24/2018 05:28:31 : Current gold value = 1,2 dd
  263. 04/24/2018 05:28:31 : Collect 220 cc gold from goods/WheelOfSins
  264. 04/24/2018 05:28:31 : Current gold value = 1,4 dd
  265. 04/24/2018 05:28:31 : Collect 8,4 cc gold from goods/Peñate
  266. 04/24/2018 05:28:31 : Current gold value = 1,4 dd
  267. 04/24/2018 05:28:31 : Collect 30,3 aa gold from goods/Peñate
  268. 04/24/2018 05:28:31 : Current gold value = 1,4 dd
  269. 04/24/2018 05:28:31 : Collect 3,3 cc gold from goods/LavaSauna
  270. 04/24/2018 05:28:31 : Current gold value = 1,4 dd
  271. 04/24/2018 05:28:32 : Collect 638,8 cc gold from goods/NoSleep
  272. 04/24/2018 05:28:32 : Current gold value = 2,1 dd
  273. 04/24/2018 05:28:32 : Collect 363,6 aa gold from goods/Peñate
  274. 04/24/2018 05:28:32 : Current gold value = 2,1 dd
  275. 04/24/2018 05:28:32 : Collect 17 bb gold from goods/WheelOfSins
  276. 04/24/2018 05:28:32 : Current gold value = 2,1 dd
  277. 04/24/2018 05:28:32 : Collect 492,4 aa gold from goods/RealMining
  278. 04/24/2018 05:28:32 : Current gold value = 2,1 dd
  279. 04/24/2018 05:28:33 : Collect 98,4 aa gold from goods/RealMining
  280. 04/24/2018 05:28:33 : Current gold value = 2,1 dd
  281. 04/24/2018 05:28:33 : Collect 425 aa gold from goods/LavaSauna
  282. 04/24/2018 05:28:33 : Current gold value = 2,1 dd
  283. 04/24/2018 05:28:33 : Collect 70,8 aa gold from goods/LavaSauna
  284. 04/24/2018 05:28:33 : Current gold value = 2,1 dd
  285. 04/24/2018 05:28:33 : Collect 56,6 aa gold from goods/LavaSauna
  286. 04/24/2018 05:28:33 : Current gold value = 2,1 dd
  287. 04/24/2018 05:28:33 : Collect 28,3 aa gold from goods/LavaSauna
  288. 04/24/2018 05:28:33 : Current gold value = 2,1 dd
  289. 04/24/2018 05:28:33 : Collect 1,1 bb gold from goods/Peñate
  290. 04/24/2018 05:28:33 : Current gold value = 2,1 dd
  291. 04/24/2018 05:28:34 : Collect 187,8 aa gold from goods/Peñate
  292. 04/24/2018 05:28:34 : Current gold value = 2,1 dd
  293. 04/24/2018 05:28:34 : Collect 127,5 aa gold from goods/LavaSauna
  294. 04/24/2018 05:28:34 : Current gold value = 2,1 dd
  295. 04/24/2018 05:28:34 : Collect 260,6 aa gold from goods/Peñate
  296. 04/24/2018 05:28:34 : Current gold value = 2,1 dd
  297. 04/24/2018 05:28:34 : Collect 85 aa gold from goods/LavaSauna
  298. 04/24/2018 05:28:34 : Current gold value = 2,1 dd
  299. 04/24/2018 05:28:34 : Collect 34 bb gold from goods/WheelOfSins
  300. 04/24/2018 05:28:34 : Current gold value = 2,1 dd
  301. 04/24/2018 05:28:34 : Collect 492,4 aa gold from goods/RealMining
  302. 04/24/2018 05:28:34 : Current gold value = 2,1 dd
  303. 04/24/2018 05:28:35 : Collect 196,9 aa gold from goods/RealMining
  304. 04/24/2018 05:28:35 : Current gold value = 2,1 dd
  305. 04/24/2018 05:28:35 : Collect 17 bb gold from goods/WheelOfSins
  306. 04/24/2018 05:28:35 : Current gold value = 2,1 dd
  307. 04/24/2018 05:28:35 : Collect 311,7 aa gold from goods/LavaSauna
  308. 04/24/2018 05:28:35 : Current gold value = 2,1 dd
  309. 04/24/2018 05:28:35 : Collect 969,6 aa gold from goods/Peñate
  310. 04/24/2018 05:28:35 : Current gold value = 2,1 dd
  311. 04/24/2018 05:28:35 : Collect 85 aa gold from goods/LavaSauna
  312. 04/24/2018 05:28:35 : Current gold value = 2,1 dd
  313. 04/24/2018 05:28:35 : Collect 157,5 aa gold from goods/Peñate
  314. 04/24/2018 05:28:35 : Current gold value = 2,1 dd
  315. 04/24/2018 05:28:36 : Collect 393,9 aa gold from goods/RealMining
  316. 04/24/2018 05:28:36 : Current gold value = 2,1 dd
  317. 04/24/2018 05:28:36 : Collect 128,4 bb gold from goods/ThisSound
  318. 04/24/2018 05:28:36 : Current gold value = 2,1 dd
  319. 04/24/2018 05:28:36 : Collect 17 bb gold from goods/WheelOfSins
  320. 04/24/2018 05:28:36 : Current gold value = 2,1 dd
  321. 04/24/2018 05:28:37 : Collect 939,3 aa gold from goods/Peñate
  322. 04/24/2018 05:28:37 : Current gold value = 2,1 dd
  323. 04/24/2018 05:28:37 : Collect 54,5 aa gold from goods/Peñate
  324. 04/24/2018 05:28:37 : Current gold value = 2,1 dd
  325. 04/24/2018 05:28:37 : Collect 17 bb gold from goods/WheelOfSins
  326. 04/24/2018 05:28:37 : Current gold value = 2,1 dd
  327. 04/24/2018 05:28:37 : Collect 467,5 aa gold from goods/LavaSauna
  328. 04/24/2018 05:28:37 : Current gold value = 2,1 dd
  329. 04/24/2018 05:28:37 : Collect 246,2 aa gold from goods/RealMining
  330. 04/24/2018 05:28:37 : Current gold value = 2,1 dd
  331. 04/24/2018 05:28:37 : Collect 63,7 aa gold from goods/LavaSauna
  332. 04/24/2018 05:28:37 : Current gold value = 2,1 dd
  333. 04/24/2018 05:28:37 : Collect 7 aa gold from goods/LavaSauna
  334. 04/24/2018 05:28:37 : Current gold value = 2,1 dd
  335. 04/24/2018 05:28:38 : Collect 14,1 aa gold from goods/LavaSauna
  336. 04/24/2018 05:28:38 : Current gold value = 2,1 dd
  337. 04/24/2018 05:28:38 : Collect 8,5 bb gold from goods/WheelOfSins
  338. 04/24/2018 05:28:38 : Current gold value = 2,1 dd
  339. 04/24/2018 05:28:38 : Collect 202,6 bb gold from goods/IceCube
  340. 04/24/2018 05:28:38 : Current gold value = 2,1 dd
  341. 04/24/2018 05:28:38 : Collect 147,7 aa gold from goods/RealMining
  342. 04/24/2018 05:28:38 : Current gold value = 2,1 dd
  343. 04/24/2018 05:28:38 : WindowsController showing window: BanjoEndWindow
  344. 04/24/2018 05:28:41 : GameMode changed from Banjo to Normal
  345. 04/24/2018 05:28:41 : ProfileManager Start Crop Timer
  346. 04/24/2018 05:28:41 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nBanjoEndWindow:OnHide()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  347. 04/24/2018 05:28:41 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nBanjoEndWindow:OnHide()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  348. 04/24/2018 05:28:41 : ProfileManager Start Crop Timer
  349. 04/24/2018 05:28:41 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  350. 04/24/2018 05:28:41 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  351. 04/24/2018 05:28:41 : WindowsController hiding window: BanjoEndWindow
  352. 04/24/2018 05:28:41 : Current tutorial state = Completed
  353. 04/24/2018 05:28:42 : WindowsController showing window: UpgradesWindow
  354. 04/24/2018 05:28:43 : UpgradeManager try buy upgrade
  355. 04/24/2018 05:28:43 : Current gold value = 2 dd
  356. 04/24/2018 05:28:43 : bought upgrade type = MultiProfit and slot = goods/WheelOfSins
  357. 04/24/2018 05:28:43 : bought upgrade info: {"id":61,"price":{"value":"50000000000000000000000","modulo":0},"state":"Seen","repeated":false}
  358. 04/24/2018 05:28:46 : ProfileManager Start Crop Timer
  359. 04/24/2018 05:28:46 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  360. 04/24/2018 05:28:46 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  361. 04/24/2018 05:28:46 : WindowsController hiding window: UpgradesWindow
  362. 04/24/2018 05:28:46 : Current tutorial state = Completed
  363. 04/24/2018 05:28:49 : WindowsController showing window: UpgradesWindow
  364. 04/24/2018 05:28:50 : UpgradeManager try buy upgrade
  365. 04/24/2018 05:28:50 : Current gold value = 1 dd
  366. 04/24/2018 05:28:50 : bought upgrade type = MultiProfit and slot = goods/Gluttony
  367. 04/24/2018 05:28:50 : bought upgrade info: {"id":63,"price":{"value":"1000000000000000000000000","modulo":0},"state":"Seen","repeated":false}
  368. 04/24/2018 05:28:51 : ProfileManager Start Crop Timer
  369. 04/24/2018 05:28:51 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  370. 04/24/2018 05:28:51 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  371. 04/24/2018 05:28:51 : WindowsController hiding window: UpgradesWindow
  372. 04/24/2018 05:28:51 : Current tutorial state = Completed
  373. 04/24/2018 05:28:53 : WindowsController showing window: LoginBonusWindow
  374. 04/24/2018 05:28:54 : ProfileManager Start Crop Timer
  375. 04/24/2018 05:28:54 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  376. 04/24/2018 05:28:54 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  377. 04/24/2018 05:28:54 : WindowsController hiding window: LoginBonusWindow
  378. 04/24/2018 05:28:54 : Current tutorial state = Completed
  379. 04/24/2018 05:28:54 : WindowsController showing window: DailyQuestsWindow
  380. 04/24/2018 05:28:55 : Gems added: 6
  381. 04/24/2018 05:28:55 : Current gems value = 307
  382. 04/24/2018 05:28:57 : ProfileManager Start Crop Timer
  383. 04/24/2018 05:28:57 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  384. 04/24/2018 05:28:57 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  385. 04/24/2018 05:28:57 : WindowsController hiding window: DailyQuestsWindow
  386. 04/24/2018 05:28:57 : Current tutorial state = Completed
  387. 04/24/2018 05:28:59 : WindowsController showing window: PuzzlesWindow
  388. 04/24/2018 05:29:06 : ProfileManager Start Crop Timer
  389. 04/24/2018 05:29:06 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  390. 04/24/2018 05:29:06 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  391. 04/24/2018 05:29:06 : WindowsController hiding window: PuzzlesWindow
  392. 04/24/2018 05:29:06 : Current tutorial state = Completed
  393. 04/24/2018 05:29:08 : GameMode changed from Normal to Upgrade
  394. 04/24/2018 05:29:14 : GameMode changed from Upgrade to Normal
  395. 04/24/2018 05:29:14 : ProfileManager Start Crop Timer
  396. 04/24/2018 05:29:14 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  397. 04/24/2018 05:29:14 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  398. 04/24/2018 05:29:18 : WindowsController showing window: PuzzlesWindow
  399. 04/24/2018 05:29:21 : ProfileManager Start Crop Timer
  400. 04/24/2018 05:29:21 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  401. 04/24/2018 05:29:21 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  402. 04/24/2018 05:29:21 : WindowsController hiding window: PuzzlesWindow
  403. 04/24/2018 05:29:21 : Current tutorial state = Completed
  404. 04/24/2018 05:29:27 : WindowsController showing window: PuzzlesWindow
  405. 04/24/2018 05:29:30 : ProfileManager Start Crop Timer
  406. 04/24/2018 05:29:30 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  407. 04/24/2018 05:29:30 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  408. 04/24/2018 05:29:30 : WindowsController hiding window: PuzzlesWindow
  409. 04/24/2018 05:29:30 : Current tutorial state = Completed
  410. 04/24/2018 05:29:34 : GameMode changed from Normal to Upgrade
  411. 04/24/2018 05:29:36 : Current gold value = 940,1 cc
  412. 04/24/2018 05:29:36 : Upgrade goods/NoSleep from level 96 to level 97
  413. 04/24/2018 05:29:37 : Current gold value = 771,5 cc
  414. 04/24/2018 05:29:37 : Upgrade goods/NoSleep from level 97 to level 98
  415. 04/24/2018 05:29:37 : Current gold value = 518,5 cc
  416. 04/24/2018 05:29:37 : Upgrade goods/NoSleep from level 98 to level 99
  417. 04/24/2018 05:29:38 : Current gold value = 139,1 cc
  418. 04/24/2018 05:29:38 : Upgrade goods/NoSleep from level 99 to level 100
  419. 04/24/2018 05:29:40 : Current gold value = 108 cc
  420. 04/24/2018 05:29:40 : Upgrade goods/SuperDemon from level 46 to level 47
  421. 04/24/2018 05:29:40 : Current gold value = 49 cc
  422. 04/24/2018 05:29:40 : Upgrade goods/SuperDemon from level 47 to level 48
  423. 04/24/2018 05:29:40 : to level 48
  424. 04/24/2018 05:29:40 : to level 48
  425. 04/24/2018 05:29:42 : GameMode changed from Upgrade to Normal
  426. 04/24/2018 05:29:42 : ProfileManager Start Crop Timer
  427. 04/24/2018 05:29:42 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  428. 04/24/2018 05:29:42 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  429. 04/24/2018 05:29:44 : WindowsController showing window: CollectCropWindow
  430. 04/24/2018 05:29:45 : ProfileManager Start Crop Timer
  431. 04/24/2018 05:29:45 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  432. 04/24/2018 05:29:45 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  433. 04/24/2018 05:29:45 : WindowsController hiding window: CollectCropWindow
  434. 04/24/2018 05:29:45 : Current tutorial state = Completed
  435. 04/24/2018 05:29:49 : GameMode changed from Normal to Like
  436. 04/24/2018 05:29:51 : GameMode changed from Like to Normal
  437. 04/24/2018 05:29:51 : ProfileManager Start Crop Timer
  438. 04/24/2018 05:29:51 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  439. 04/24/2018 05:29:51 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  440. 04/24/2018 05:29:54 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  441. 04/24/2018 05:29:54 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  442. 04/24/2018 05:29:54 : OnApplicationPause True
  443. 04/24/2018 05:29:54 : ProfileManager Save Game Exit Time
  444.  
  445. ================================================================================
  446. 04/24/2018 05:30:07 : GameLogManager inited
  447. 04/24/2018 05:30:07 : ServerTime initing
  448. 04/24/2018 05:30:07 : ServerTime inited
  449. 04/24/2018 05:30:07 : EncryptingManager inited
  450. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] SocialInterface Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  451. 04/24/2018 05:30:07 : SocialInterface initing
  452. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] SocialNetworkType.Facebook","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  453. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] FBCommunicator Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  454. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] FB initing","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  455. 04/24/2018 05:30:07 : FB initing
  456. 04/24/2018 05:30:07 : SocialInterface inited
  457. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] ===> stage: LoadGameData","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  458. 04/24/2018 05:30:07 : [DownloadController] : ===> stage: LoadGameData
  459. 04/24/2018 05:30:07 : {"logType":"Log","message":"Using Facebook Unity SDK v7.9.4 with FBAndroidSDK/4.17.0","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nFacebook.Unity.CompiledFacebookLoader:Start()\n"}
  460. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  461. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] FB inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  462. 04/24/2018 05:30:07 : FB inited
  463. 04/24/2018 05:30:07 : FB logged in
  464. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] FB logged in","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  465. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] FBCommunicator GetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetPlayerProfile()\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  466. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] FBCommunicator GetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppRequests()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  467. 04/24/2018 05:30:07 : [FarmSlotData] : getting data
  468. 04/24/2018 05:30:07 : decrypting...
  469. 04/24/2018 05:30:07 : [FarmSlotData] : initing
  470. 04/24/2018 05:30:07 : [FarmSlotData] : inited
  471. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  472. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  473. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 2","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  474. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  475. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  476. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] FBCommunicator GetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppUsers()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  477. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile END ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  478. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  479. 04/24/2018 05:30:07 : FB Communicator On Get App Requests start
  480. 04/24/2018 05:30:07 : raw result = {"data":[]}
  481. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] SNCallbackType.OnFBGetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  482. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests END 1 ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  483. 04/24/2018 05:30:07 : [SlotsUpgradeData] : getting data
  484. 04/24/2018 05:30:07 : decrypting...
  485. 04/24/2018 05:30:07 : [SlotsUpgradeData] : initing
  486. 04/24/2018 05:30:07 : [SlotsUpgradeData] : inited
  487. 04/24/2018 05:30:07 : [BoxData] : getting data
  488. 04/24/2018 05:30:07 : decrypting...
  489. 04/24/2018 05:30:07 : [BoxData] : initing
  490. 04/24/2018 05:30:07 : [BoxData] : inited
  491. 04/24/2018 05:30:07 : [InAppLotsData] : getting data
  492. 04/24/2018 05:30:07 : decrypting...
  493. 04/24/2018 05:30:07 : [InAppLotsData] : initing
  494. 04/24/2018 05:30:07 : [InAppLotsData] : inited
  495. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] ===> stage: LoadStorages","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  496. 04/24/2018 05:30:07 : [DownloadController] : ===> stage: LoadStorages
  497. 04/24/2018 05:30:07 : [GoodsDataStorage] : getting data
  498. 04/24/2018 05:30:07 : decrypting...
  499. 04/24/2018 05:30:07 : [GoodsDataStorage] : initing
  500. 04/24/2018 05:30:07 : [GoodsDataStorage] : inited
  501. 04/24/2018 05:30:07 : {"logType":"Log","message":"[Log] GoodsDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  502. 04/24/2018 05:30:08 : [MarketUpgradesDataStorage] : getting data
  503. 04/24/2018 05:30:08 : decrypting...
  504. 04/24/2018 05:30:08 : [MarketUpgradesDataStorage] : initing
  505. 04/24/2018 05:30:08 : [MarketUpgradesDataStorage] : inited
  506. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] MarketUpgradesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  507. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  508. 04/24/2018 05:30:08 : [PuzzlesDataStorage] : getting data
  509. 04/24/2018 05:30:08 : decrypting...
  510. 04/24/2018 05:30:08 : [PuzzlesDataStorage] : initing
  511. 04/24/2018 05:30:08 : [PuzzlesDataStorage] : inited
  512. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] PuzzlesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  513. 04/24/2018 05:30:08 : [LoginBonusDataStorage] : getting data
  514. 04/24/2018 05:30:08 : decrypting...
  515. 04/24/2018 05:30:08 : [LoginBonusDataStorage] : initing
  516. 04/24/2018 05:30:08 : [LoginBonusDataStorage] : inited
  517. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] LoginBonusDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  518. 04/24/2018 05:30:08 : [DailyQuestDataStorage] : getting data
  519. 04/24/2018 05:30:08 : decrypting...
  520. 04/24/2018 05:30:08 : [DailyQuestDataStorage] : initing
  521. 04/24/2018 05:30:08 : [DailyQuestDataStorage] : inited
  522. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] DailyQuestDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  523. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] ===> stage: LoadGame","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  524. 04/24/2018 05:30:08 : [DownloadController] : ===> stage: LoadGame
  525. 04/24/2018 05:30:08 : ServerTime initing
  526. 04/24/2018 05:30:08 : UserData initing
  527. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] ProfileManager Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  528. 04/24/2018 05:30:08 : ProfileManager initing
  529. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] Tutorial step = FirstBlood","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:set_TutorialState(TutorialStep)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  530. 04/24/2018 05:30:08 : decrypting
  531. 04/24/2018 05:30:08 : {"logType":"Log","message":"[Log] ProfileManager OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  532. 04/24/2018 05:30:08 : ProfileManager inited
  533. 04/24/2018 05:30:08 : PuzzleManager initing
  534. 04/24/2018 05:30:08 : decrypting
  535. 04/24/2018 05:30:08 : {"logType":"Error","message":"[Error] System.NullReferenceException: A null value was found where an object instance was required.\n  at SimpleJson.SimpleJsonExtensions.GetInt (SimpleJson.JsonObject obj, System.String key) [0x00000] in <filename unknown>:0 \n  at PuzzleManager.OnDeserialize (SimpleJson.JsonObject json) [0x00000] in <filename unknown>:0 \n  at SerializableManager.Deserialize () [0x00000] in <filename unknown>:0 \n  at PuzzleManager.Init () [0x00000] in <filename unknown>:0 \n  at UserData.Init () [0x00000] in <filename unknown>:0 \n  at DownloadController+<LoadGame>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0 \n  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 \n  at DownloadController+<ProcessLoading>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 \n  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 ","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:LogError(Object, DLogType)\nPuzzleManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  536. 04/24/2018 05:30:08 : PuzzleManager inited
  537. 04/24/2018 05:30:08 : UpgradeManager initing
  538. 04/24/2018 05:30:08 : decrypting
  539. 04/24/2018 05:30:08 : UpgradeManager inited
  540. 04/24/2018 05:30:08 : decrypting
  541. 04/24/2018 05:30:08 : LoginBonusManager initing
  542. 04/24/2018 05:30:08 : decrypting
  543. 04/24/2018 05:30:08 : LoginBonusManager inited
  544. 04/24/2018 05:30:08 : UserData inited
  545. 04/24/2018 05:30:08 : AdsManager initing
  546. 04/24/2018 05:30:08 : AdsManager inited
  547. 04/24/2018 05:30:08 : Payment initing
  548. 04/24/2018 05:30:08 : Payment initing
  549. 04/24/2018 05:30:08 : {"logType":"Log","message":"UnityIAP StandardPurchasingModule Version: 1.13.0","stackTrace":"UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)\nUnityPayment:Init()\nPayment:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  550. 04/24/2018 05:30:09 : Payment inited
  551. 04/24/2018 05:30:09 : Payment inited
  552. 04/24/2018 05:30:11 : SoundsController inited
  553. 04/24/2018 05:30:11 : GameConfig initing
  554. 04/24/2018 05:30:11 : GameConfig inited
  555. 04/24/2018 05:30:19 : {"logType":"Log","message":"[Log] ========== OnGetFriendsRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  556. 04/24/2018 05:30:19 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  557. 04/24/2018 05:30:19 : result = Error or result = canceled
  558. 04/24/2018 05:30:19 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetFriendsRating","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  559. 04/24/2018 05:30:19 : {"logType":"Exception","message":"NullReferenceException: A null value was found where an object instance was required.","stackTrace":"SocialInterface.OnSNCallback (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator+FBCallback.Invoke (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator.OnGetFriendsRating (IGraphResult result)\nFacebook.Unity.AsyncRequestString+<Start>c__Iterator0.MoveNext ()\nUnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)\n"}
  560. 04/24/2018 05:30:19 : {"logType":"Log","message":"[Log] [I2Loc] Using Saved (PlayerPref) data in 'I2Source_I2Languages'","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nI2.Loc.LanguageSource:Import_Google_FromCache()\nI2.Loc.LocalizationManager:AddSource(LanguageSource)\nI2.Loc.LocalizationManager:RegisterSourceInResources()\nI2.Loc.LocalizationManager:UpdateSources()\nI2.Loc.LocalizationManager:InitializeIfNeeded()\nI2.Loc.LocalizationManager:get_CurrentLanguage()\nProfileManager:Serialize()\nSerializableManager:DumpData()\nUserData:LateUpdate()\n"}
  561. 04/24/2018 05:30:19 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  562. 04/24/2018 05:30:19 : {"logType":"Log","message":"[Log] Payment was initialized!","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityPayment:OnInitialized(IStoreController, IExtensionProvider)\nUnityEngine.Purchasing.Extension.UnityUtil:Update()\n"}
  563. 04/24/2018 05:30:19 : Payment was initialized!
  564. 04/24/2018 05:30:21 : GameControllerN awake
  565. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] 0.5625","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:Awake()\n"}
  566. 04/24/2018 05:30:21 : WindowsController awake
  567. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] CheatsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  568. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] FinishCollectCropWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  569. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] UpgradesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUpgradesWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  570. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] CollectCropWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  571. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] BuySlotWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  572. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] PuzzlesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  573. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] LoginBonusWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  574. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] BanjoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  575. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] SeedsInfoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  576. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] NoAdWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  577. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] AfterADWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  578. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] GiftsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  579. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] BanjoEnd (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  580. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] SettingsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  581. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] MultiplyOnStartWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  582. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] SpecialOfferWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  583. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] NotEnoughWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  584. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] WaitWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  585. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] ChangeLanguagePanel (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  586. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] DevelopersWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  587. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] RateWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  588. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] DailyQuestsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  589. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] RateUsThankWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  590. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] RatingWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  591. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] TappingWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  592. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] CrossPromoThankWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  593. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] CrossPromoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  594. 04/24/2018 05:30:21 : GameControllerN start
  595. 04/24/2018 05:30:21 : slot controller 0 initing
  596. 04/24/2018 05:30:21 : slot controller 0 inited
  597. 04/24/2018 05:30:21 : slot controller 1 initing
  598. 04/24/2018 05:30:21 : slot controller 1 inited
  599. 04/24/2018 05:30:21 : slot controller 2 initing
  600. 04/24/2018 05:30:21 : slot controller 2 inited
  601. 04/24/2018 05:30:21 : slot controller 3 initing
  602. 04/24/2018 05:30:21 : slot controller 3 inited
  603. 04/24/2018 05:30:21 : slot controller 4 initing
  604. 04/24/2018 05:30:21 : slot controller 4 inited
  605. 04/24/2018 05:30:21 : slot controller 5 initing
  606. 04/24/2018 05:30:21 : slot controller 5 inited
  607. 04/24/2018 05:30:21 : slot controller 6 initing
  608. 04/24/2018 05:30:21 : slot controller 6 inited
  609. 04/24/2018 05:30:21 : slot controller 7 initing
  610. 04/24/2018 05:30:21 : slot controller 7 inited
  611. 04/24/2018 05:30:21 : slot controller 8 initing
  612. 04/24/2018 05:30:21 : slot controller 8 inited
  613. 04/24/2018 05:30:21 : ProfileManager Start Crop Timer
  614. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:Start()\n"}
  615. 04/24/2018 05:30:21 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:Start()\n"}
  616. 04/24/2018 05:30:21 : Current tutorial state = Completed
  617. 04/24/2018 05:30:24 : WindowsController showing window: PuzzlesWindow
  618. 04/24/2018 05:30:27 : ProfileManager Start Crop Timer
  619. 04/24/2018 05:30:27 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  620. 04/24/2018 05:30:27 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  621. 04/24/2018 05:30:27 : WindowsController hiding window: PuzzlesWindow
  622. 04/24/2018 05:30:27 : Current tutorial state = Completed
  623. 04/24/2018 05:30:29 : AdsManager Video Loaded
  624. 04/24/2018 05:30:42 : WindowsController showing window: UpgradesWindow
  625. 04/24/2018 05:30:43 : ProfileManager Start Crop Timer
  626. 04/24/2018 05:30:43 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  627. 04/24/2018 05:30:43 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  628. 04/24/2018 05:30:43 : WindowsController hiding window: UpgradesWindow
  629. 04/24/2018 05:30:43 : Current tutorial state = Completed
  630. 04/24/2018 05:30:44 : WindowsController showing window: CollectCropWindow
  631. 04/24/2018 05:30:45 : ProfileManager Start Crop Timer
  632. 04/24/2018 05:30:45 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  633. 04/24/2018 05:30:45 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  634. 04/24/2018 05:30:45 : WindowsController hiding window: CollectCropWindow
  635. 04/24/2018 05:30:45 : Current tutorial state = Completed
  636. 04/24/2018 05:30:47 : WindowsController showing window: LoginBonusWindow
  637. 04/24/2018 05:30:51 : ProfileManager Start Crop Timer
  638. 04/24/2018 05:30:51 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  639. 04/24/2018 05:30:51 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  640. 04/24/2018 05:30:51 : WindowsController hiding window: LoginBonusWindow
  641. 04/24/2018 05:30:51 : Current tutorial state = Completed
  642. 04/24/2018 05:30:56 : WindowsController showing window: CollectCropWindow
  643. 04/24/2018 05:30:57 : AdsManager try to show ads
  644. 04/24/2018 05:30:57 : AdsManager Rewarded Video Show
  645. 04/24/2018 05:30:57 : WindowsController showing window: AfterADWindow
  646. 04/24/2018 05:30:57 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  647. 04/24/2018 05:30:57 : {"logType":"Warning","message":"Character with ASCII value of 32 was not found in the Font Asset Glyph Table. It was replaced by a space.","stackTrace":"UnityEngine.Debug:LogWarning(Object, Object)\nTMPro.TextMeshProUGUI:SetArraySizes(Int32[])\nTMPro.TextMeshProUGUI:OnPreRenderCanvas()\nTMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)\nUnityEngine.WillRenderCanvases:Invoke()\n"}
  648. 04/24/2018 05:30:57 : {"logType":"Warning","message":"Character with ASCII value of 32 was not found in the Font Asset Glyph Table. It was replaced by a space.","stackTrace":"UnityEngine.Debug:LogWarning(Object, Object)\nTMPro.TextMeshProUGUI:SetArraySizes(Int32[])\nTMPro.TextMeshProUGUI:OnPreRenderCanvas()\nTMPro.TextMeshProUGUI:Rebuild(CanvasUpdate)\nUnityEngine.WillRenderCanvases:Invoke()\n"}
  649. 04/24/2018 05:30:57 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  650. 04/24/2018 05:30:57 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  651. 04/24/2018 05:30:57 : OnApplicationPause True
  652. 04/24/2018 05:30:57 : ProfileManager Save Game Exit Time
  653. 04/24/2018 05:31:29 : {"logType":"Log","message":"[Log] OnApplicationPause False","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  654. 04/24/2018 05:31:29 : OnApplicationPause False
  655. 04/24/2018 05:31:29 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:OnApplicationPause(Boolean)\n"}
  656. 04/24/2018 05:31:29 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:OnApplicationPause(Boolean)\n"}
  657. 04/24/2018 05:31:29 : AdsManager Video Shown
  658. 04/24/2018 05:31:29 : AdsManager Video Loaded
  659. 04/24/2018 05:31:29 : AdsManager Video Closed
  660. 04/24/2018 05:31:29 : try get box from ads
  661. 04/24/2018 05:31:29 : WindowsController hiding window: CollectCropWindow
  662. 04/24/2018 05:31:29 : GameMode changed from Normal to CollectCrop
  663. 04/24/2018 05:31:29 : Collect 65,3 bb gold from goods/Peñate
  664. 04/24/2018 05:31:29 : Current gold value = 49 cc
  665. 04/24/2018 05:31:29 : Collect 25,8 bb gold from goods/LavaSauna
  666. 04/24/2018 05:31:29 : Current gold value = 49,1 cc
  667. 04/24/2018 05:31:29 : Collect 29,9 bb gold from goods/RealMining
  668. 04/24/2018 05:31:29 : Current gold value = 49,1 cc
  669. 04/24/2018 05:31:29 : Collect 5 cc gold from goods/WheelOfSins
  670. 04/24/2018 05:31:29 : Current gold value = 54,1 cc
  671. 04/24/2018 05:31:29 : Collect 8,6 cc gold from goods/NoSleep
  672. 04/24/2018 05:31:29 : Current gold value = 62,8 cc
  673. 04/24/2018 05:31:29 : Collect 1,4 cc gold from goods/ThisSound
  674. 04/24/2018 05:31:29 : Current gold value = 64,3 cc
  675. 04/24/2018 05:31:29 : Collect 7,8 cc gold from goods/Gluttony
  676. 04/24/2018 05:31:29 : Current gold value = 72,1 cc
  677. 04/24/2018 05:31:29 : Collect 3 cc gold from goods/IceCube
  678. 04/24/2018 05:31:29 : Current gold value = 75,2 cc
  679. 04/24/2018 05:31:29 : Collect 1,2 cc gold from goods/SuperDemon
  680. 04/24/2018 05:31:29 : Current gold value = 76,4 cc
  681. 04/24/2018 05:31:29 : WindowsController hiding window: AfterADWindow
  682. 04/24/2018 05:31:29 : Current tutorial state = Completed
  683. 04/24/2018 05:31:31 : try get box from slot
  684. 04/24/2018 05:31:32 : try get box from slot
  685. 04/24/2018 05:31:32 : try get box from slot
  686. 04/24/2018 05:31:33 : try get box from slot
  687. 04/24/2018 05:31:33 : box from slot added
  688. 04/24/2018 05:31:33 : try get box from slot
  689. 04/24/2018 05:31:34 : try get box from slot
  690. 04/24/2018 05:31:34 : try get box from slot
  691. 04/24/2018 05:31:34 : try get box from slot
  692. 04/24/2018 05:31:35 : WindowsController showing window: FinishCollectCropWindow
  693. 04/24/2018 05:31:35 : try get box from slot
  694. 04/24/2018 05:31:35 : box from slot added
  695. 04/24/2018 05:31:36 : Seeds added: 14 M
  696. 04/24/2018 05:31:36 : Current seeds value = 25,9 M
  697. 04/24/2018 05:31:36 : UpgradeManager initing
  698. 04/24/2018 05:31:36 : decrypting
  699. 04/24/2018 05:31:36 : UpgradeManager inited
  700. 04/24/2018 05:31:36 : WindowsController hiding window: FinishCollectCropWindow
  701. 04/24/2018 05:31:36 : Current tutorial state = Completed
  702. 04/24/2018 05:31:40 : GameMode changed from CollectCrop to Normal
  703. 04/24/2018 05:31:40 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nCollectCropSplash:Hide()\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  704. 04/24/2018 05:31:40 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nCollectCropSplash:Hide()\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  705. 04/24/2018 05:31:42 : WindowsController showing window: PuzzlesWindow
  706. 04/24/2018 05:31:44 : PuzzleManager Open Box
  707. 04/24/2018 05:31:44 : Open common box
  708. 04/24/2018 05:31:44 : WindowsController showing window: GetPuzzlePartWindow
  709. 04/24/2018 05:31:45 : WindowsController hiding window: GetPuzzlePartWindow
  710. 04/24/2018 05:31:46 : PuzzleManager Open Box
  711. 04/24/2018 05:31:46 : Open common box
  712. 04/24/2018 05:31:46 : WindowsController showing window: GetPuzzlePartWindow
  713. 04/24/2018 05:31:49 : PuzzleManager add puzzle part 2 to goods goods/Bricking
  714. 04/24/2018 05:31:49 : part is not duplicate, adding
  715. 04/24/2018 05:31:49 : {"logType":"Log","message":"[Log] ========== OnSendProfileRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnSendProfileRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  716. 04/24/2018 05:31:49 : result = Error or result = canceled
  717. 04/24/2018 05:31:49 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  718. 04/24/2018 05:31:50 : WindowsController hiding window: GetPuzzlePartWindow
  719. 04/24/2018 05:31:51 : PuzzleManager Open Box
  720. 04/24/2018 05:31:51 : Open common box
  721. 04/24/2018 05:31:51 : WindowsController showing window: GetPuzzlePartWindow
  722. 04/24/2018 05:31:54 : PuzzleManager add puzzle part 1 to goods goods/HeavyLottery
  723. 04/24/2018 05:31:54 : part is not duplicate, adding
  724. 04/24/2018 05:31:54 : {"logType":"Log","message":"[Log] ========== OnSendProfileRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnSendProfileRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  725. 04/24/2018 05:31:54 : result = Error or result = canceled
  726. 04/24/2018 05:31:54 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  727. 04/24/2018 05:31:54 : WindowsController hiding window: GetPuzzlePartWindow
  728. 04/24/2018 05:31:55 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  729. 04/24/2018 05:31:55 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  730. 04/24/2018 05:31:55 : WindowsController hiding window: PuzzlesWindow
  731. 04/24/2018 05:31:55 : Current tutorial state = Completed
  732. 04/24/2018 05:31:56 : WindowsController showing window: UpgradesWindow
  733. 04/24/2018 05:31:58 : UpgradeManager try buy upgrade
  734. 04/24/2018 05:31:58 : Seeds added: -10
  735. 04/24/2018 05:31:58 : Current seeds value = 25,9 M
  736. 04/24/2018 05:31:58 : bought upgrade type = MultiProfit and parameter = 3
  737. 04/24/2018 05:31:58 : bought upgrade info: {"id":6,"price":{"value":"10","modulo":0},"state":"Unavaliable","repeated":false}
  738. 04/24/2018 05:31:58 : UpgradeManager try buy upgrade
  739. 04/24/2018 05:31:58 : Seeds added: -,1 K
  740. 04/24/2018 05:31:58 : Current seeds value = 25,9 M
  741. 04/24/2018 05:31:58 : bought upgrade type = SeedProc and parameter = 2
  742. 04/24/2018 05:31:58 : bought upgrade info: {"id":7,"price":{"value":"100","modulo":0},"state":"Unavaliable","repeated":false}
  743. 04/24/2018 05:31:58 : UpgradeManager try buy upgrade
  744. 04/24/2018 05:31:58 : Seeds added: -1 K
  745. 04/24/2018 05:31:58 : Current seeds value = 25,9 M
  746. 04/24/2018 05:31:58 : bought upgrade type = SeedProc and parameter = 2
  747. 04/24/2018 05:31:58 : bought upgrade info: {"id":8,"price":{"value":"1000","modulo":0},"state":"Unavaliable","repeated":false}
  748. 04/24/2018 05:31:58 : UpgradeManager try buy upgrade
  749. 04/24/2018 05:31:58 : Seeds added: -10 K
  750. 04/24/2018 05:31:58 : Current seeds value = 25,9 M
  751. 04/24/2018 05:31:58 : bought upgrade type = MultiProfit and parameter = 3
  752. 04/24/2018 05:31:58 : bought upgrade info: {"id":9,"price":{"value":"10000","modulo":0},"state":"Unavaliable","repeated":false}
  753. 04/24/2018 05:31:58 : UpgradeManager try buy upgrade
  754. 04/24/2018 05:31:58 : Seeds added: -,1 M
  755. 04/24/2018 05:31:58 : Current seeds value = 25,8 M
  756. 04/24/2018 05:31:58 : bought upgrade type = MultiProfit and parameter = 4
  757. 04/24/2018 05:31:58 : bought upgrade info: {"id":10,"price":{"value":"100000","modulo":0},"state":"Unavaliable","repeated":false}
  758. 04/24/2018 05:31:59 : UpgradeManager try buy upgrade
  759. 04/24/2018 05:31:59 : Seeds added: -1 M
  760. 04/24/2018 05:31:59 : Current seeds value = 24,8 M
  761. 04/24/2018 05:31:59 : bought upgrade type = MultiProfit and parameter = 2
  762. 04/24/2018 05:31:59 : bought upgrade info: {"id":11,"price":{"value":"1000000","modulo":0},"state":"Unavaliable","repeated":false}
  763. 04/24/2018 05:32:00 : UpgradeManager try buy upgrade
  764. 04/24/2018 05:32:00 : Seeds added: -10 M
  765. 04/24/2018 05:32:00 : Current seeds value = 14,8 M
  766. 04/24/2018 05:32:00 : bought upgrade type = MultiProfit and parameter = 5
  767. 04/24/2018 05:32:00 : bought upgrade info: {"id":12,"price":{"value":"10000000","modulo":0},"state":"Unavaliable","repeated":false}
  768. 04/24/2018 05:32:01 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  769. 04/24/2018 05:32:01 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  770. 04/24/2018 05:32:01 : WindowsController hiding window: UpgradesWindow
  771. 04/24/2018 05:32:01 : Current tutorial state = Completed
  772. 04/24/2018 05:32:03 : WindowsController showing window: LoginBonusWindow
  773. 04/24/2018 05:32:04 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  774. 04/24/2018 05:32:04 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  775. 04/24/2018 05:32:04 : WindowsController hiding window: LoginBonusWindow
  776. 04/24/2018 05:32:04 : Current tutorial state = Completed
  777. 04/24/2018 05:32:05 : WindowsController showing window: DailyQuestsWindow
  778. 04/24/2018 05:32:06 : Gems added: 6
  779. 04/24/2018 05:32:06 : Current gems value = 313
  780. 04/24/2018 05:32:07 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  781. 04/24/2018 05:32:07 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  782. 04/24/2018 05:32:07 : WindowsController hiding window: DailyQuestsWindow
  783. 04/24/2018 05:32:07 : Current tutorial state = Completed
  784. 04/24/2018 05:32:08 : WindowsController showing window: PuzzlesWindow
  785. 04/24/2018 05:32:12 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  786. 04/24/2018 05:32:12 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  787. 04/24/2018 05:32:12 : WindowsController hiding window: PuzzlesWindow
  788. 04/24/2018 05:32:12 : Current tutorial state = Completed
  789. 04/24/2018 05:32:13 : WindowsController showing window: BuySlotWindow
  790. 04/24/2018 05:32:14 : GameControllerN place goods/WhipStation to slot 0
  791. 04/24/2018 05:32:14 : Current gold value = 0
  792. 04/24/2018 05:32:14 : ProfileManager Start Crop Timer
  793. 04/24/2018 05:32:14 : ProfileManager Start Crop Timer
  794. 04/24/2018 05:32:14 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  795. 04/24/2018 05:32:14 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  796. 04/24/2018 05:32:14 : WindowsController hiding window: BuySlotWindow
  797. 04/24/2018 05:32:14 : Current tutorial state = Completed
  798. 04/24/2018 05:32:15 : Collect 640,3 M gold from goods/WhipStation
  799. 04/24/2018 05:32:15 : Current gold value = 640,3 M
  800. 04/24/2018 05:32:16 : WindowsController showing window: UpgradesWindow
  801. 04/24/2018 05:32:18 : UpgradeManager try buy upgrade
  802. 04/24/2018 05:32:18 : Current gold value = 640,3 M
  803. 04/24/2018 05:32:18 : bought upgrade type = AutoClick and slot = goods/WhipStation
  804. 04/24/2018 05:32:18 : bought upgrade info: {"id":23,"price":{"value":"1000","modulo":0},"state":"Seen","repeated":false}
  805. 04/24/2018 05:32:18 : UpgradeManager try buy upgrade
  806. 04/24/2018 05:32:18 : Current gold value = 640,2 M
  807. 04/24/2018 05:32:18 : bought upgrade type = SpeedUp and parameter = 2
  808. 04/24/2018 05:32:18 : bought upgrade info: {"id":25,"price":{"value":"50000","modulo":0},"state":"Seen","repeated":false}
  809. 04/24/2018 05:32:18 : UpgradeManager try buy upgrade
  810. 04/24/2018 05:32:18 : Current gold value = 640 M
  811. 04/24/2018 05:32:18 : bought upgrade type = MultiProfit and parameter = 3
  812. 04/24/2018 05:32:18 : bought upgrade info: {"id":27,"price":{"value":"250000","modulo":0},"state":"Seen","repeated":false}
  813. 04/24/2018 05:32:18 : UpgradeManager try buy upgrade
  814. 04/24/2018 05:32:18 : Current gold value = 590 M
  815. 04/24/2018 05:32:18 : bought upgrade type = SpeedUp and parameter = 2
  816. 04/24/2018 05:32:18 : bought upgrade info: {"id":32,"price":{"value":"50000000","modulo":0},"state":"Seen","repeated":false}
  817. 04/24/2018 05:32:19 : ProfileManager Start Crop Timer
  818. 04/24/2018 05:32:19 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  819. 04/24/2018 05:32:19 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  820. 04/24/2018 05:32:19 : WindowsController hiding window: UpgradesWindow
  821. 04/24/2018 05:32:19 : Current tutorial state = Completed
  822. 04/24/2018 05:32:20 : Collect 16 Bln gold from goods/WhipStation
  823. 04/24/2018 05:32:20 : Current gold value = 16,5 Bln
  824. 04/24/2018 05:32:27 : Collect 49,9 Bln gold from goods/WhipStation
  825. 04/24/2018 05:32:27 : Current gold value = 66,5 Bln
  826. 04/24/2018 05:32:27 : GameMode changed from Normal to Upgrade
  827. 04/24/2018 05:32:28 : Current gold value = 66,5 Bln
  828. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  829. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  830. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  831. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  832. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  833. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  834. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  835. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  836. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  837. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  838. 04/24/2018 05:32:29 : Current gold value = 66,5 Bln
  839. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  840. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  841. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  842. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  843. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  844. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  845. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  846. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  847. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  848. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  849. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  850. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  851. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  852. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  853. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  854. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  855. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  856. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  857. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  858. 04/24/2018 05:32:30 : Current gold value = 66,5 Bln
  859. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  860. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  861. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  862. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  863. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  864. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  865. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  866. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  867. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  868. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  869. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  870. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  871. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  872. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  873. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  874. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  875. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  876. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  877. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  878. 04/24/2018 05:32:31 : Current gold value = 66,5 Bln
  879. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  880. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  881. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  882. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  883. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  884. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  885. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  886. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  887. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  888. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  889. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  890. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  891. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  892. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  893. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  894. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  895. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  896. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  897. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  898. 04/24/2018 05:32:32 : Current gold value = 66,5 Bln
  899. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  900. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  901. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  902. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  903. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  904. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  905. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  906. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  907. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  908. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  909. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  910. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  911. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  912. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  913. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  914. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  915. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  916. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  917. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  918. 04/24/2018 05:32:33 : Current gold value = 66,5 Bln
  919. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  920. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  921. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  922. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  923. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  924. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  925. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  926. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  927. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  928. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  929. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  930. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  931. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  932. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  933. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  934. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  935. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  936. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  937. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  938. 04/24/2018 05:32:34 : Current gold value = 66,5 Bln
  939. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  940. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  941. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  942. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  943. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  944. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  945. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  946. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  947. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  948. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  949. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  950. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  951. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  952. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  953. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  954. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  955. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  956. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  957. 04/24/2018 05:32:35 : Current gold value = 66,5 Bln
  958. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  959. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  960. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  961. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  962. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  963. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  964. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  965. 04/24/2018 05:32:36 : Current gold value = 66,5 Bln
  966. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  967. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  968. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  969. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  970. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  971. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  972. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  973. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  974. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  975. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  976. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  977. 04/24/2018 05:32:36 : Current gold value = 66,4 Bln
  978. 04/24/2018 05:32:37 : Current gold value = 66,4 Bln
  979. 04/24/2018 05:32:37 : Current gold value = 66,3 Bln
  980. 04/24/2018 05:32:37 : Current gold value = 66,3 Bln
  981. 04/24/2018 05:32:37 : Current gold value = 66,3 Bln
  982. 04/24/2018 05:32:37 : Current gold value = 66,3 Bln
  983. 04/24/2018 05:32:37 : Current gold value = 66,3 Bln
  984. 04/24/2018 05:32:37 : Current gold value = 66,2 Bln
  985. 04/24/2018 05:32:37 : Current gold value = 66,2 Bln
  986. 04/24/2018 05:32:37 : Current gold value = 66,2 Bln
  987. 04/24/2018 05:32:37 : Current gold value = 66,2 Bln
  988. 04/24/2018 05:32:37 : Current gold value = 66,1 Bln
  989. 04/24/2018 05:32:37 : Current gold value = 66,1 Bln
  990. 04/24/2018 05:32:37 : Current gold value = 66,1 Bln
  991. 04/24/2018 05:32:37 : Current gold value = 66 Bln
  992. 04/24/2018 05:32:37 : Current gold value = 66 Bln
  993. 04/24/2018 05:32:37 : Current gold value = 65,9 Bln
  994. 04/24/2018 05:32:37 : Current gold value = 65,9 Bln
  995. 04/24/2018 05:32:37 : Current gold value = 65,8 Bln
  996. 04/24/2018 05:32:37 : Current gold value = 65,7 Bln
  997. 04/24/2018 05:32:37 : Current gold value = 65,7 Bln
  998. 04/24/2018 05:32:38 : Current gold value = 65,6 Bln
  999. 04/24/2018 05:32:38 : Current gold value = 65,5 Bln
  1000. 04/24/2018 05:32:38 : Current gold value = 65,4 Bln
  1001. 04/24/2018 05:32:38 : Current gold value = 65,3 Bln
  1002. 04/24/2018 05:32:38 : Current gold value = 65,1 Bln
  1003. 04/24/2018 05:32:38 : Current gold value = 65 Bln
  1004. 04/24/2018 05:32:38 : Current gold value = 64,9 Bln
  1005. 04/24/2018 05:32:38 : Current gold value = 64,7 Bln
  1006. 04/24/2018 05:32:38 : Current gold value = 64,5 Bln
  1007. 04/24/2018 05:32:38 : Current gold value = 64,3 Bln
  1008. 04/24/2018 05:32:38 : Current gold value = 64,1 Bln
  1009. 04/24/2018 05:32:38 : Current gold value = 63,9 Bln
  1010. 04/24/2018 05:32:38 : Current gold value = 63,6 Bln
  1011. 04/24/2018 05:32:38 : Current gold value = 63,3 Bln
  1012. 04/24/2018 05:32:38 : Current gold value = 63 Bln
  1013. 04/24/2018 05:32:38 : Current gold value = 62,6 Bln
  1014. 04/24/2018 05:32:38 : Current gold value = 62,3 Bln
  1015. 04/24/2018 05:32:38 : Current gold value = 61,8 Bln
  1016. 04/24/2018 05:32:38 : Current gold value = 61,4 Bln
  1017. 04/24/2018 05:32:38 : Current gold value = 60,9 Bln
  1018. 04/24/2018 05:32:39 : Current gold value = 60,3 Bln
  1019. 04/24/2018 05:32:39 : Current gold value = 59,7 Bln
  1020. 04/24/2018 05:32:39 : Current gold value = 59 Bln
  1021. 04/24/2018 05:32:39 : Current gold value = 58,2 Bln
  1022. 04/24/2018 05:32:39 : Current gold value = 57,4 Bln
  1023. 04/24/2018 05:32:39 : Current gold value = 56,5 Bln
  1024. 04/24/2018 05:32:39 : Current gold value = 55,5 Bln
  1025. 04/24/2018 05:32:39 : Current gold value = 54,4 Bln
  1026. 04/24/2018 05:32:39 : Current gold value = 53,2 Bln
  1027. 04/24/2018 05:32:39 : Current gold value = 51,9 Bln
  1028. 04/24/2018 05:32:39 : Current gold value = 50,4 Bln
  1029. 04/24/2018 05:32:39 : Current gold value = 48,8 Bln
  1030. 04/24/2018 05:32:39 : Current gold value = 47,1 Bln
  1031. 04/24/2018 05:32:39 : Current gold value = 45,1 Bln
  1032. 04/24/2018 05:32:39 : Current gold value = 43 Bln
  1033. 04/24/2018 05:32:39 : Current gold value = 40,6 Bln
  1034. 04/24/2018 05:32:39 : Current gold value = 38 Bln
  1035. 04/24/2018 05:32:39 : Current gold value = 35,2 Bln
  1036. 04/24/2018 05:32:39 : Current gold value = 32,1 Bln
  1037. 04/24/2018 05:32:40 : Current gold value = 28,6 Bln
  1038. 04/24/2018 05:32:40 : Current gold value = 24,8 Bln
  1039. 04/24/2018 05:32:40 : Current gold value = 20,7 Bln
  1040. 04/24/2018 05:32:40 : Current gold value = 16,1 Bln
  1041. 04/24/2018 05:32:40 : Current gold value = 11 Bln
  1042. 04/24/2018 05:32:40 : Current gold value = 5,5 Bln
  1043. 04/24/2018 05:32:40 : Upgrade goods/WhipStation from level 1 to level 217
  1044. 04/24/2018 05:32:41 : GameMode changed from Upgrade to Normal
  1045. 04/24/2018 05:32:41 : ProfileManager Start Crop Timer
  1046. 04/24/2018 05:32:41 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1047. 04/24/2018 05:32:41 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1048. 04/24/2018 05:32:42 : WindowsController showing window: UpgradesWindow
  1049. 04/24/2018 05:32:43 : ProfileManager Start Crop Timer
  1050. 04/24/2018 05:32:43 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1051. 04/24/2018 05:32:43 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1052. 04/24/2018 05:32:43 : WindowsController hiding window: UpgradesWindow
  1053. 04/24/2018 05:32:43 : Current tutorial state = Completed
  1054. 04/24/2018 05:32:43 : Collect 168,9 Trl gold from goods/WhipStation
  1055. 04/24/2018 05:32:43 : Current gold value = 168,9 Trl
  1056. 04/24/2018 05:32:44 : WindowsController showing window: UpgradesWindow
  1057. 04/24/2018 05:32:45 : UpgradeManager try buy upgrade
  1058. 04/24/2018 05:32:45 : Current gold value = 168,9 Trl
  1059. 04/24/2018 05:32:45 : bought upgrade type = MultiProfit and parameter = 2
  1060. 04/24/2018 05:32:45 : bought upgrade info: {"id":36,"price":{"value":"50000000000","modulo":0},"state":"Seen","repeated":false}
  1061. 04/24/2018 05:32:45 : UpgradeManager try buy upgrade
  1062. 04/24/2018 05:32:45 : Current gold value = 118,9 Trl
  1063. 04/24/2018 05:32:45 : bought upgrade type = SpeedUp and parameter = 2
  1064. 04/24/2018 05:32:45 : bought upgrade info: {"id":39,"price":{"value":"50000000000000","modulo":0},"state":"Seen","repeated":false}
  1065. 04/24/2018 05:32:46 : ProfileManager Start Crop Timer
  1066. 04/24/2018 05:32:46 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1067. 04/24/2018 05:32:46 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1068. 04/24/2018 05:32:46 : WindowsController hiding window: UpgradesWindow
  1069. 04/24/2018 05:32:46 : Current tutorial state = Completed
  1070. 04/24/2018 05:32:56 : Collect 1,1 aa gold from goods/WhipStation
  1071. 04/24/2018 05:32:56 : Current gold value = 1,2 aa
  1072. 04/24/2018 05:32:57 : WindowsController showing window: UpgradesWindow
  1073. 04/24/2018 05:32:58 : ProfileManager Start Crop Timer
  1074. 04/24/2018 05:32:58 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1075. 04/24/2018 05:32:58 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1076. 04/24/2018 05:32:58 : WindowsController hiding window: UpgradesWindow
  1077. 04/24/2018 05:32:58 : Current tutorial state = Completed
  1078. 04/24/2018 05:32:59 : WindowsController showing window: BuySlotWindow
  1079. 04/24/2018 05:33:00 : GameControllerN place goods/Boiler to slot 1
  1080. 04/24/2018 05:33:00 : Current gold value = 1,2 aa
  1081. 04/24/2018 05:33:00 : ProfileManager Start Crop Timer
  1082. 04/24/2018 05:33:00 : ProfileManager Start Crop Timer
  1083. 04/24/2018 05:33:00 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1084. 04/24/2018 05:33:00 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1085. 04/24/2018 05:33:00 : WindowsController hiding window: BuySlotWindow
  1086. 04/24/2018 05:33:00 : Current tutorial state = Completed
  1087. 04/24/2018 05:33:01 : GameMode changed from Normal to Upgrade
  1088. 04/24/2018 05:33:03 : to level 1
  1089. 04/24/2018 05:33:03 : Current gold value = 1,2 aa
  1090. 04/24/2018 05:33:03 : Current gold value = 1,2 aa
  1091. 04/24/2018 05:33:03 : Current gold value = 1,2 aa
  1092. 04/24/2018 05:33:03 : Current gold value = 1,2 aa
  1093. 04/24/2018 05:33:03 : Current gold value = 1,2 aa
  1094. 04/24/2018 05:33:03 : Current gold value = 1,2 aa
  1095. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1096. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1097. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1098. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1099. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1100. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1101. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1102. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1103. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1104. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1105. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1106. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1107. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1108. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1109. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1110. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1111. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1112. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1113. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1114. 04/24/2018 05:33:04 : Current gold value = 1,2 aa
  1115. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1116. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1117. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1118. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1119. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1120. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1121. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1122. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1123. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1124. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1125. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1126. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1127. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1128. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1129. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1130. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1131. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1132. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1133. 04/24/2018 05:33:05 : Current gold value = 1,2 aa
  1134. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1135. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1136. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1137. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1138. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1139. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1140. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1141. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1142. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1143. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1144. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1145. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1146. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1147. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1148. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1149. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1150. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1151. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1152. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1153. 04/24/2018 05:33:06 : Current gold value = 1,2 aa
  1154. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1155. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1156. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1157. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1158. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1159. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1160. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1161. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1162. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1163. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1164. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1165. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1166. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1167. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1168. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1169. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1170. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1171. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1172. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1173. 04/24/2018 05:33:07 : Current gold value = 1,2 aa
  1174. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1175. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1176. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1177. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1178. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1179. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1180. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1181. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1182. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1183. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1184. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1185. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1186. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1187. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1188. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1189. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1190. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1191. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1192. 04/24/2018 05:33:08 : Current gold value = 1,2 aa
  1193. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1194. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1195. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1196. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1197. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1198. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1199. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1200. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1201. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1202. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1203. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1204. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1205. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1206. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1207. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1208. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1209. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1210. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1211. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1212. 04/24/2018 05:33:09 : Current gold value = 1,2 aa
  1213. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1214. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1215. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1216. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1217. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1218. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1219. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1220. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1221. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1222. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1223. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1224. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1225. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1226. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1227. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1228. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1229. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1230. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1231. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1232. 04/24/2018 05:33:10 : Current gold value = 1,2 aa
  1233. 04/24/2018 05:33:11 : Current gold value = 1,1 aa
  1234. 04/24/2018 05:33:11 : Current gold value = 1,1 aa
  1235. 04/24/2018 05:33:11 : Current gold value = 1,1 aa
  1236. 04/24/2018 05:33:11 : Current gold value = 1,1 aa
  1237. 04/24/2018 05:33:11 : Current gold value = 1 aa
  1238. 04/24/2018 05:33:11 : Current gold value = 1 aa
  1239. 04/24/2018 05:33:11 : Current gold value = 1 aa
  1240. 04/24/2018 05:33:11 : Current gold value = 959,9 Trl
  1241. 04/24/2018 05:33:11 : Current gold value = 893,5 Trl
  1242. 04/24/2018 05:33:11 : Current gold value = 813,8 Trl
  1243. 04/24/2018 05:33:11 : Current gold value = 718,2 Trl
  1244. 04/24/2018 05:33:11 : Current gold value = 603,5 Trl
  1245. 04/24/2018 05:33:11 : Current gold value = 465,8 Trl
  1246. 04/24/2018 05:33:11 : Current gold value = 300,6 Trl
  1247. 04/24/2018 05:33:11 : Current gold value = 102,4 Trl
  1248. 04/24/2018 05:33:12 : Upgrade goods/Boiler from level 1 to level 160
  1249. 04/24/2018 05:33:12 : GameMode changed from Upgrade to Normal
  1250. 04/24/2018 05:33:12 : ProfileManager Start Crop Timer
  1251. 04/24/2018 05:33:12 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1252. 04/24/2018 05:33:12 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:set_GameMode(GameMode)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1253. 04/24/2018 05:33:13 : WindowsController showing window: UpgradesWindow
  1254. 04/24/2018 05:33:14 : UpgradeManager try buy upgrade
  1255. 04/24/2018 05:33:14 : Current gold value = 102,4 Trl
  1256. 04/24/2018 05:33:14 : bought upgrade type = AutoClick and slot = goods/Boiler
  1257. 04/24/2018 05:33:14 : bought upgrade info: {"id":24,"price":{"value":"12000","modulo":0},"state":"Seen","repeated":false}
  1258. 04/24/2018 05:33:14 : UpgradeManager try buy upgrade
  1259. 04/24/2018 05:33:14 : Current gold value = 102,4 Trl
  1260. 04/24/2018 05:33:14 : bought upgrade type = MultiProfit and slot = goods/Boiler
  1261. 04/24/2018 05:33:14 : bought upgrade info: {"id":29,"price":{"value":"500000","modulo":0},"state":"Seen","repeated":false}
  1262. 04/24/2018 05:33:15 : ProfileManager Start Crop Timer
  1263. 04/24/2018 05:33:15 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1264. 04/24/2018 05:33:15 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1265. 04/24/2018 05:33:15 : WindowsController hiding window: UpgradesWindow
  1266. 04/24/2018 05:33:15 : Current tutorial state = Completed
  1267. 04/24/2018 05:33:16 : {"logType":"Log","message":"[Log] OnApplicationPause True","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  1268. 04/24/2018 05:33:16 : {"logType":"Log","message":"[Log] Send Android Notification86400000","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nLocalNotification:SendNotification(Int32, Int64, String, String, Color32, Boolean, Boolean, String)\nLocalNotification:SendNotification(Int32, TimeSpan, String, String, Color32, Boolean, Boolean, String)\nNotificationsManager:SendNotifications()\nNotificationsManager:OnApplicationPause(Boolean)\n"}
  1269. 04/24/2018 05:33:16 : OnApplicationPause True
  1270. 04/24/2018 05:33:16 : ProfileManager Save Game Exit Time
  1271.  
  1272. ================================================================================
  1273. 04/24/2018 21:49:06 : GameLogManager inited
  1274. 04/24/2018 21:49:06 : ServerTime initing
  1275. 04/24/2018 21:49:06 : ServerTime inited
  1276. 04/24/2018 21:49:06 : EncryptingManager inited
  1277. 04/24/2018 21:49:06 : {"logType":"Log","message":"[Log] SocialInterface Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  1278. 04/24/2018 21:49:06 : SocialInterface initing
  1279. 04/24/2018 21:49:06 : {"logType":"Log","message":"[Log] SocialNetworkType.Facebook","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:Init()\nDownloadController:Start()\n"}
  1280. 04/24/2018 21:49:06 : {"logType":"Log","message":"[Log] FBCommunicator Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  1281. 04/24/2018 21:49:06 : {"logType":"Log","message":"[Log] FB initing","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:Init()\nSocialInterface:Init()\nDownloadController:Start()\n"}
  1282. 04/24/2018 21:49:06 : FB initing
  1283. 04/24/2018 21:49:07 : SocialInterface inited
  1284. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] ===> stage: LoadGameData","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1285. 04/24/2018 21:49:07 : [DownloadController] : ===> stage: LoadGameData
  1286. 04/24/2018 21:49:07 : {"logType":"Log","message":"Using Facebook Unity SDK v7.9.4 with FBAndroidSDK/4.17.0","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nFacebook.Unity.CompiledFacebookLoader:Start()\n"}
  1287. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  1288. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] FB inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  1289. 04/24/2018 21:49:07 : FB inited
  1290. 04/24/2018 21:49:07 : FB logged in
  1291. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] FB logged in","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  1292. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] FBCommunicator GetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetPlayerProfile()\nFBCommunicator:<Init>m__0()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  1293. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] FBCommunicator GetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppRequests()\nFacebook.Unity.CallbackManager:TryCallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:CallCallback(Object, IResult)\nFacebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)\n"}
  1294. 04/24/2018 21:49:07 : [FarmSlotData] : getting data
  1295. 04/24/2018 21:49:07 : decrypting...
  1296. 04/24/2018 21:49:07 : [FarmSlotData] : initing
  1297. 04/24/2018 21:49:07 : [FarmSlotData] : inited
  1298. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1299. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1300. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 2","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1301. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] OnGetPlayerProfile 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1302. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetPlayerProfile","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1303. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] FBCommunicator GetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:GetAppUsers()\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetPlayerProfile(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1304. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] ========== OnGetPlayerProfile END ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1305. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1306. 04/24/2018 21:49:07 : FB Communicator On Get App Requests start
  1307. 04/24/2018 21:49:07 : raw result = {"data":[]}
  1308. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] SNCallbackType.OnFBGetAppRequests","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1309. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] ========== OnGetAppRequests END 1 ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetAppRequests(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1310. 04/24/2018 21:49:07 : [SlotsUpgradeData] : getting data
  1311. 04/24/2018 21:49:07 : decrypting...
  1312. 04/24/2018 21:49:07 : [SlotsUpgradeData] : initing
  1313. 04/24/2018 21:49:07 : [SlotsUpgradeData] : inited
  1314. 04/24/2018 21:49:07 : [BoxData] : getting data
  1315. 04/24/2018 21:49:07 : decrypting...
  1316. 04/24/2018 21:49:07 : [BoxData] : initing
  1317. 04/24/2018 21:49:07 : [BoxData] : inited
  1318. 04/24/2018 21:49:07 : [InAppLotsData] : getting data
  1319. 04/24/2018 21:49:07 : decrypting...
  1320. 04/24/2018 21:49:07 : [InAppLotsData] : initing
  1321. 04/24/2018 21:49:07 : [InAppLotsData] : inited
  1322. 04/24/2018 21:49:07 : {"logType":"Log","message":"[Log] ===> stage: LoadStorages","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1323. 04/24/2018 21:49:07 : [DownloadController] : ===> stage: LoadStorages
  1324. 04/24/2018 21:49:07 : [GoodsDataStorage] : getting data
  1325. 04/24/2018 21:49:07 : decrypting...
  1326. 04/24/2018 21:49:07 : [GoodsDataStorage] : initing
  1327. 04/24/2018 21:49:08 : [GoodsDataStorage] : inited
  1328. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] GoodsDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1329. 04/24/2018 21:49:08 : [MarketUpgradesDataStorage] : getting data
  1330. 04/24/2018 21:49:08 : decrypting...
  1331. 04/24/2018 21:49:08 : [MarketUpgradesDataStorage] : initing
  1332. 04/24/2018 21:49:08 : [MarketUpgradesDataStorage] : inited
  1333. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] MarketUpgradesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1334. 04/24/2018 21:49:08 : [PuzzlesDataStorage] : getting data
  1335. 04/24/2018 21:49:08 : decrypting...
  1336. 04/24/2018 21:49:08 : [PuzzlesDataStorage] : initing
  1337. 04/24/2018 21:49:08 : [PuzzlesDataStorage] : inited
  1338. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] PuzzlesDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1339. 04/24/2018 21:49:08 : [LoginBonusDataStorage] : getting data
  1340. 04/24/2018 21:49:08 : decrypting...
  1341. 04/24/2018 21:49:08 : [LoginBonusDataStorage] : initing
  1342. 04/24/2018 21:49:08 : [LoginBonusDataStorage] : inited
  1343. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] LoginBonusDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1344. 04/24/2018 21:49:08 : [DailyQuestDataStorage] : getting data
  1345. 04/24/2018 21:49:08 : decrypting...
  1346. 04/24/2018 21:49:08 : [DailyQuestDataStorage] : initing
  1347. 04/24/2018 21:49:08 : [DailyQuestDataStorage] : inited
  1348. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] DailyQuestDataStorage inited","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<LoadStorages>c__Iterator2:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1349. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] ===> stage: LoadGame","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1350. 04/24/2018 21:49:08 : [DownloadController] : ===> stage: LoadGame
  1351. 04/24/2018 21:49:08 : ServerTime initing
  1352. 04/24/2018 21:49:08 : UserData initing
  1353. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] ProfileManager Init","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1354. 04/24/2018 21:49:08 : ProfileManager initing
  1355. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] Tutorial step = FirstBlood","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:set_TutorialState(TutorialStep)\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1356. 04/24/2018 21:49:08 : decrypting
  1357. 04/24/2018 21:49:08 : {"logType":"Log","message":"[Log] ProfileManager OnDeserialize","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nProfileManager:OnDeserialize(JsonObject)\nSerializableManager:Deserialize()\nProfileManager:Init()\nUserData:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1358. 04/24/2018 21:49:08 : ProfileManager inited
  1359. 04/24/2018 21:49:08 : PuzzleManager initing
  1360. 04/24/2018 21:49:08 : decrypting
  1361. 04/24/2018 21:49:08 : PuzzleManager inited
  1362. 04/24/2018 21:49:08 : UpgradeManager initing
  1363. 04/24/2018 21:49:08 : decrypting
  1364. 04/24/2018 21:49:08 : UpgradeManager inited
  1365. 04/24/2018 21:49:08 : decrypting
  1366. 04/24/2018 21:49:08 : LoginBonusManager initing
  1367. 04/24/2018 21:49:08 : decrypting
  1368. 04/24/2018 21:49:08 : LoginBonusManager inited
  1369. 04/24/2018 21:49:08 : UserData inited
  1370. 04/24/2018 21:49:08 : AdsManager initing
  1371. 04/24/2018 21:49:09 : AdsManager inited
  1372. 04/24/2018 21:49:09 : Payment initing
  1373. 04/24/2018 21:49:09 : Payment initing
  1374. 04/24/2018 21:49:09 : {"logType":"Log","message":"UnityIAP StandardPurchasingModule Version: 1.13.0","stackTrace":"UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)\nUnityPayment:Init()\nPayment:Init()\n<LoadGame>c__Iterator3:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n<ProcessLoading>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1375. 04/24/2018 21:49:09 : Payment inited
  1376. 04/24/2018 21:49:09 : Payment inited
  1377. 04/24/2018 21:49:12 : SoundsController inited
  1378. 04/24/2018 21:49:12 : GameConfig initing
  1379. 04/24/2018 21:49:12 : GameConfig inited
  1380. 04/24/2018 21:49:20 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetAppUsers","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetAppUsers(IResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1381. 04/24/2018 21:49:21 : {"logType":"Log","message":"[Log] [I2Loc] Using Saved (PlayerPref) data in 'I2Source_I2Languages'","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nI2.Loc.LanguageSource:Import_Google_FromCache()\nI2.Loc.LocalizationManager:AddSource(LanguageSource)\nI2.Loc.LocalizationManager:RegisterSourceInResources()\nI2.Loc.LocalizationManager:UpdateSources()\nI2.Loc.LocalizationManager:InitializeIfNeeded()\nI2.Loc.LocalizationManager:get_CurrentLanguage()\nProfileManager:Serialize()\nSerializableManager:DumpData()\nUserData:LateUpdate()\n"}
  1382. 04/24/2018 21:49:21 : {"logType":"Log","message":"[Log] Kostyl, chtoby singlton zhil pri smene scen i initializirovalsya v osnovnom potoke","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityThreading.<Task>c__AnonStorey2:<>m__0(Task)\nUnityThreading.Task`1:Do()\nUnityThreading.Task:DoInternal()\nUnityThreading.Dispatcher:RunTask(Task)\nUnityThreading.Dispatcher:ProcessSingleTask(Task)\nUnityThreading.Dispatcher:ProcessTasksInternal()\nUnityThreadHelper:Update()\n"}
  1383. 04/24/2018 21:49:21 : {"logType":"Log","message":"[Log] Payment was initialized!","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUnityPayment:OnInitialized(IStoreController, IExtensionProvider)\nUnityEngine.Purchasing.Extension.UnityUtil:Update()\n"}
  1384. 04/24/2018 21:49:21 : Payment was initialized!
  1385. 04/24/2018 21:49:21 : {"logType":"Log","message":"[Log] ========== OnGetFriendsRating START ==========","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1386. 04/24/2018 21:49:21 : {"logType":"Log","message":"[Log] result = Error or result = canceled","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1387. 04/24/2018 21:49:21 : result = Error or result = canceled
  1388. 04/24/2018 21:49:21 : {"logType":"Log","message":"[Log] SNCallbackType.OnGetFriendsRating","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nSocialInterface:OnSNCallback(SNCallbackType, Object, Object)\nFBCallback:Invoke(SNCallbackType, Object, Object)\nFBCommunicator:OnGetFriendsRating(IGraphResult)\nFacebook.Unity.<Start>c__Iterator0:MoveNext()\nUnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)\n"}
  1389. 04/24/2018 21:49:21 : {"logType":"Exception","message":"NullReferenceException: A null value was found where an object instance was required.","stackTrace":"SocialInterface.OnSNCallback (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator+FBCallback.Invoke (SNCallbackType callbackType, System.Object data, System.Object addData)\nFBCommunicator.OnGetFriendsRating (IGraphResult result)\nFacebook.Unity.AsyncRequestString+<Start>c__Iterator0.MoveNext ()\nUnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)\n"}
  1390. 04/24/2018 21:49:23 : GameControllerN awake
  1391. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] 0.5625","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:Awake()\n"}
  1392. 04/24/2018 21:49:23 : WindowsController awake
  1393. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] CheatsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1394. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] FinishCollectCropWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1395. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] UpgradesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nUpgradesWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1396. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] CollectCropWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1397. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] BuySlotWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1398. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] PuzzlesWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1399. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] LoginBonusWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1400. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] BanjoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1401. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] SeedsInfoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1402. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] NoAdWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1403. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] AfterADWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1404. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] GiftsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1405. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] BanjoEnd (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1406. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] SettingsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1407. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] MultiplyOnStartWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1408. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] SpecialOfferWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1409. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] NotEnoughWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1410. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] WaitWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1411. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] ChangeLanguagePanel (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1412. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] DevelopersWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1413. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] RateWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1414. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] DailyQuestsWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1415. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] RateUsThankWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1416. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] RatingWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1417. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] TappingWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1418. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] CrossPromoThankWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1419. 04/24/2018 21:49:23 : {"logType":"Log","message":"[Log] CrossPromoWindow (1.0, 1.0, 1.0)","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nBaseWindow:AdaptForIphoneX()\nWindowsController:Awake()\n"}
  1420. 04/24/2018 21:49:23 : GameControllerN start
  1421. 04/24/2018 21:49:23 : slot controller 0 initing
  1422. 04/24/2018 21:49:24 : slot controller 0 inited
  1423. 04/24/2018 21:49:24 : slot controller 1 initing
  1424. 04/24/2018 21:49:24 : slot controller 1 inited
  1425. 04/24/2018 21:49:24 : slot controller 2 initing
  1426. 04/24/2018 21:49:24 : slot controller 2 inited
  1427. 04/24/2018 21:49:24 : slot controller 3 initing
  1428. 04/24/2018 21:49:24 : slot controller 3 inited
  1429. 04/24/2018 21:49:24 : slot controller 4 initing
  1430. 04/24/2018 21:49:24 : slot controller 4 inited
  1431. 04/24/2018 21:49:24 : slot controller 5 initing
  1432. 04/24/2018 21:49:24 : slot controller 5 inited
  1433. 04/24/2018 21:49:24 : slot controller 6 initing
  1434. 04/24/2018 21:49:24 : slot controller 6 inited
  1435. 04/24/2018 21:49:24 : slot controller 7 initing
  1436. 04/24/2018 21:49:24 : slot controller 7 inited
  1437. 04/24/2018 21:49:24 : slot controller 8 initing
  1438. 04/24/2018 21:49:24 : slot controller 8 inited
  1439. 04/24/2018 21:49:24 : ProfileManager Start Crop Timer
  1440. 04/24/2018 21:49:24 : WindowsController showing window: MultiplyOnStartWindow
  1441. 04/24/2018 21:49:24 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:Start()\n"}
  1442. 04/24/2018 21:49:24 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nGameControllerN:Start()\n"}
  1443. 04/24/2018 21:49:27 : ProfileManager Start Crop Timer
  1444. 04/24/2018 21:49:27 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1445. 04/24/2018 21:49:27 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1446. 04/24/2018 21:49:27 : WindowsController hiding window: MultiplyOnStartWindow
  1447. 04/24/2018 21:49:27 : Current tutorial state = Completed
  1448. 04/24/2018 21:49:30 : WindowsController showing window: PuzzlesWindow
  1449. 04/24/2018 21:49:32 : ProfileManager Start Crop Timer
  1450. 04/24/2018 21:49:32 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1451. 04/24/2018 21:49:32 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1452. 04/24/2018 21:49:32 : WindowsController hiding window: PuzzlesWindow
  1453. 04/24/2018 21:49:32 : Current tutorial state = Completed
  1454. 04/24/2018 21:49:33 : AdsManager Video Loaded
  1455. 04/24/2018 21:49:37 : WindowsController showing window: UpgradesWindow
  1456. 04/24/2018 21:49:38 : ProfileManager Start Crop Timer
  1457. 04/24/2018 21:49:38 : {"logType":"Log","message":"[Log] CheckCrossPromoState 1","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUpgradesWindow:OnSettingsButton()\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1458. 04/24/2018 21:49:38 : {"logType":"Log","message":"[Log] CheckCrossPromoState 3","stackTrace":"UnityEngine.Logger:Log(LogType, Object)\nDebug:Log(Object, DLogType)\nGameControllerN:CheckCrossPromoState()\nWindowsController:Hide(Type)\nUpgradesWindow:OnSettingsButton()\nUnityEngine.EventSystems.StandaloneInputModule:Process()\n"}
  1459. 04/24/2018 21:49:38 : WindowsController hiding window: UpgradesWindow
  1460. 04/24/2018 21:49:38 : WindowsController showing window: SettingsWindow
  1461.  
  1462. ===============================================================================
  1463. Hola, de la nada perdi todo mi avance y las piezas recolectadas
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