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- <?xml version="1.0" encoding="utf-8"?>
- <ItemFilter xmlns:i="http://www.w3.org/2001/XMLSchema-instance">
- <name>Melee Void Knight</name>
- <filterIcon>5</filterIcon>
- <filterIconColor>15</filterIconColor>
- <description>This filter recolors important stats for a Melee Void Knight using Erasing Strike as a main skill. Created by smattymatty</description>
- <lastModifiedInVersion>0.8.3e</lastModifiedInVersion>
- <lootFilterVersion>1</lootFilterVersion>
- <rules>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>ONE_HANDED_AXE</EquipmentType>
- <EquipmentType>ONE_HANDED_MACES</EquipmentType>
- <EquipmentType>ONE_HANDED_SCEPTRE</EquipmentType>
- <EquipmentType>ONE_HANDED_SWORD</EquipmentType>
- <EquipmentType>WAND</EquipmentType>
- <EquipmentType>ONE_HANDED_DAGGER</EquipmentType>
- <EquipmentType>CATALYST</EquipmentType>
- <EquipmentType>SHIELD</EquipmentType>
- <EquipmentType>QUIVER</EquipmentType>
- <EquipmentType>TWO_HANDED_AXE</EquipmentType>
- <EquipmentType>TWO_HANDED_MACE</EquipmentType>
- <EquipmentType>TWO_HANDED_POLEARM</EquipmentType>
- <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
- <EquipmentType>TWO_HANDED_SWORD</EquipmentType>
- <EquipmentType>BOW</EquipmentType>
- <EquipmentType>HELMET</EquipmentType>
- <EquipmentType>BODY_ARMOR</EquipmentType>
- <EquipmentType>BELT</EquipmentType>
- <EquipmentType>BOOTS</EquipmentType>
- <EquipmentType>GLOVES</EquipmentType>
- <EquipmentType>AMULET</EquipmentType>
- <EquipmentType>RING</EquipmentType>
- <EquipmentType>RELIC</EquipmentType>
- <EquipmentType>IDOL_1x1_ETERRA</EquipmentType>
- <EquipmentType>IDOL_1x1_LAGON</EquipmentType>
- <EquipmentType>IDOL_2x1</EquipmentType>
- <EquipmentType>IDOL_1x2</EquipmentType>
- <EquipmentType>IDOL_3x1</EquipmentType>
- <EquipmentType>IDOL_1x3</EquipmentType>
- <EquipmentType>IDOL_4x1</EquipmentType>
- <EquipmentType>IDOL_1x4</EquipmentType>
- <EquipmentType>IDOL_2x2</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>5</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride> EVERYTHING besides what's listed above</nameOverride>
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>TWO_HANDED_AXE</EquipmentType>
- <EquipmentType>TWO_HANDED_MACE</EquipmentType>
- <EquipmentType>TWO_HANDED_POLEARM</EquipmentType>
- <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
- <EquipmentType>TWO_HANDED_SWORD</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>89</int>
- <int>76</int>
- <int>6</int>
- <int>5</int>
- <int>58</int>
- <int>69</int>
- <int>40</int>
- <int>42</int>
- <int>27</int>
- <int>28</int>
- <int>34</int>
- <int>330</int>
- <int>506</int>
- <int>307</int>
- <int>403</int>
- <int>326</int>
- <int>196</int>
- <int>195</int>
- <int>323</int>
- <int>198</int>
- <int>201</int>
- <int>207</int>
- <int>319</int>
- <int>106</int>
- <int>143</int>
- <int>211</int>
- <int>271</int>
- <int>272</int>
- <int>273</int>
- <int>274</int>
- <int>278</int>
- <int>136</int>
- <int>135</int>
- <int>134</int>
- <int>279</int>
- <int>124</int>
- <int>280</int>
- <int>281</int>
- <int>121</int>
- <int>283</int>
- <int>119</int>
- <int>118</int>
- <int>117</int>
- <int>116</int>
- <int>115</int>
- <int>114</int>
- <int>113</int>
- <int>112</int>
- <int>111</int>
- <int>110</int>
- <int>109</int>
- <int>108</int>
- <int>107</int>
- <int>430</int>
- <int>105</int>
- <int>375</int>
- <int>372</int>
- <int>359</int>
- <int>331</int>
- <int>63</int>
- <int>72</int>
- <int>103</int>
- <int>62</int>
- <int>15</int>
- <int>0</int>
- <int>33</int>
- <int>30</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>2</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>MORE_OR_EQUAL</combinedComparsion>
- <combinedComparsionValue>10</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>40</maxLvl>
- <emphasized>true</emphasized>
- <nameOverride>weapons with =>t2 AND => 10 TOTAL AFFIXES THAT WE CARE ABOUT below level 40</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>2</int>
- <int>134</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>3</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>3</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>4</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride> attack speed T3 OR HIGHER above level 60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>2</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>2</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>2</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>4</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>20</minLvl>
- <maxLvl>60</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride> attack speed T2 or higher between 20-60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>2</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>4</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>20</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride> attack speed T1 or higher below level 20</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>2</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>4</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>4</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>4</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>true</emphasized>
- <nameOverride>and emphasize attack speed T4 or higher </nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>45</int>
- <int>104</int>
- <int>46</int>
- <int>7</int>
- <int>19</int>
- <int>10</int>
- <int>13</int>
- <int>24</int>
- <int>80</int>
- <int>17</int>
- <int>125</int>
- <int>117</int>
- <int>116</int>
- <int>115</int>
- <int>114</int>
- <int>113</int>
- <int>112</int>
- <int>111</int>
- <int>430</int>
- <int>31</int>
- <int>1</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>4</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>20</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>15</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Resistances/armour t4 or higher, level 60+</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>45</int>
- <int>104</int>
- <int>46</int>
- <int>7</int>
- <int>19</int>
- <int>10</int>
- <int>13</int>
- <int>24</int>
- <int>80</int>
- <int>17</int>
- <int>125</int>
- <int>117</int>
- <int>116</int>
- <int>115</int>
- <int>114</int>
- <int>113</int>
- <int>112</int>
- <int>111</int>
- <int>430</int>
- <int>31</int>
- <int>1</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>3</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>20</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>15</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>20</minLvl>
- <maxLvl>60</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Resistances/armour t3 or higher, ,between level 20-60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>31</int>
- <int>17</int>
- <int>80</int>
- <int>13</int>
- <int>24</int>
- <int>10</int>
- <int>19</int>
- <int>7</int>
- <int>1</int>
- <int>46</int>
- <int>104</int>
- <int>92</int>
- <int>45</int>
- <int>425</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>2</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>2</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>15</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>1</minLvl>
- <maxLvl>20</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Resistances/armour/endurance t2 or higher, below level 20</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>505</int>
- <int>25</int>
- <int>52</int>
- <int>36</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>3</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>3</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>7</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>life/vitality t3 or higher above level 60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>501</int>
- <int>25</int>
- <int>505</int>
- <int>52</int>
- <int>36</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>2</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>2</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>7</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>20</minLvl>
- <maxLvl>60</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Strength/life/vitality t2 or higher between 20-60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>501</int>
- <int>505</int>
- <int>25</int>
- <int>52</int>
- <int>36</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>7</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>20</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Strength/life/vitality t1 or higher below 20</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>72</int>
- <int>372</int>
- <int>362</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>3</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>3</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>1</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>damge over time T3 or higher above level 60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>72</int>
- <int>372</int>
- <int>362</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>2</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>3</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>1</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>20</minLvl>
- <maxLvl>60</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Damage over time t2 or higher between 20 and 60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>15</int>
- <int>362</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>3</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>3</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>10</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Void Damage T3 or higher above level 60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>15</int>
- <int>0</int>
- <int>362</int>
- <int>76</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>2</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>3</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>10</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>30</minLvl>
- <maxLvl>60</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Void Damage T2 or higher between 20-60</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>76</int>
- <int>15</int>
- <int>372</int>
- <int>362</int>
- <int>89</int>
- <int>63</int>
- <int>30</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>10</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>30</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>Void & physical Damage T1 or higher below level 20</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>119</int>
- <int>124</int>
- <int>270</int>
- <int>271</int>
- <int>272</int>
- <int>273</int>
- <int>274</int>
- <int>278</int>
- <int>279</int>
- <int>280</int>
- <int>281</int>
- <int>326</int>
- <int>403</int>
- <int>658</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>8</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>true</emphasized>
- <nameOverride>awesome idol affixes</nameOverride>
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>502</int>
- <int>88</int>
- <int>503</int>
- <int>87</int>
- <int>507</int>
- <int>101</int>
- <int>4</int>
- <int>41</int>
- <int>3</int>
- <int>81</int>
- <int>74</int>
- <int>426</int>
- <int>99</int>
- <int>16</int>
- <int>9</int>
- <int>12</int>
- <int>23</int>
- <int>18</int>
- <int>93</int>
- <int>61</int>
- <int>37</int>
- <int>32</int>
- <int>35</int>
- <int>39</int>
- <int>100</int>
- <int>26</int>
- <int>64</int>
- <int>71</int>
- <int>70</int>
- <int>73</int>
- <int>98</int>
- <int>102</int>
- <int>643</int>
- <int>125</int>
- <int>137</int>
- <int>139</int>
- <int>141</int>
- <int>142</int>
- <int>123</int>
- <int>122</int>
- <int>321</int>
- <int>320</int>
- <int>322</int>
- <int>324</int>
- <int>325</int>
- <int>127</int>
- <int>128</int>
- <int>193</int>
- <int>194</int>
- <int>197</int>
- <int>199</int>
- <int>200</int>
- <int>205</int>
- <int>206</int>
- <int>209</int>
- <int>208</int>
- <int>298</int>
- <int>212</int>
- <int>301</int>
- <int>300</int>
- <int>299</int>
- <int>305</int>
- <int>659</int>
- <int>306</int>
- <int>307</int>
- <int>78</int>
- <int>62</int>
- <int>77</int>
- <int>79</int>
- <int>431</int>
- <int>432</int>
- <int>433</int>
- <int>434</int>
- <int>5</int>
- <int>6</int>
- <int>66</int>
- <int>67</int>
- <int>75</int>
- <int>8</int>
- <int>59</int>
- <int>96</int>
- <int>95</int>
- <int>60</int>
- <int>56</int>
- <int>47</int>
- <int>54</int>
- <int>85</int>
- <int>94</int>
- <int>11</int>
- <int>86</int>
- <int>341</int>
- <int>14</int>
- <int>276</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>50</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>items with useless affixes above level 50 including idols</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>31</int>
- <int>17</int>
- <int>80</int>
- <int>13</int>
- <int>24</int>
- <int>10</int>
- <int>19</int>
- <int>7</int>
- <int>1</int>
- <int>46</int>
- <int>104</int>
- <int>45</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>5</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>8</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>15</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>true</emphasized>
- <nameOverride>Resistances/armour t5</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>505</int>
- <int>25</int>
- <int>52</int>
- <int>36</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>4</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>4</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>7</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>true</emphasized>
- <nameOverride>life/vitality t4 always</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>72</int>
- <int>372</int>
- <int>362</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>4</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>4</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>1</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>true</emphasized>
- <nameOverride>damage over time t4 or more</nameOverride>
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>15</int>
- <int>0</int>
- </affixes>
- <comparsion>MORE_OR_EQUAL</comparsion>
- <comparsionValue>4</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>4</combinedComparsionValue>
- <advanced>true</advanced>
- </Condition>
- </conditions>
- <color>10</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>true</emphasized>
- <nameOverride>and emphasize Void Damage T4 or higher </nameOverride>
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>TWO_HANDED_AXE</EquipmentType>
- </type>
- <subTypes>
- <int>5</int>
- <int>8</int>
- <int>9</int>
- <int>6</int>
- <int>11</int>
- </subTypes>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>TWO_HANDED_SWORD</EquipmentType>
- </type>
- <subTypes>
- <int>4</int>
- <int>5</int>
- <int>9</int>
- </subTypes>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>GLOVES</EquipmentType>
- </type>
- <subTypes>
- <int>4</int>
- <int>6</int>
- </subTypes>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>HELMET</EquipmentType>
- </type>
- <subTypes>
- <int>37</int>
- </subTypes>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>RING</EquipmentType>
- </type>
- <subTypes>
- <int>6</int>
- <int>0</int>
- <int>7</int>
- <int>1</int>
- <int>8</int>
- </subTypes>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>AMULET</EquipmentType>
- </type>
- <subTypes>
- <int>3</int>
- <int>1</int>
- <int>0</int>
- <int>2</int>
- <int>4</int>
- <int>6</int>
- </subTypes>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIGHLIGHT</type>
- <conditions>
- <Condition i:type="AffixCondition">
- <affixes>
- <int>567</int>
- <int>561</int>
- <int>566</int>
- <int>653</int>
- <int>588</int>
- </affixes>
- <comparsion>ANY</comparsion>
- <comparsionValue>0</comparsionValue>
- <minOnTheSameItem>1</minOnTheSameItem>
- <combinedComparsion>ANY</combinedComparsion>
- <combinedComparsionValue>1</combinedComparsionValue>
- <advanced>false</advanced>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>all items with plus levels to skills used at all levels</nameOverride>
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>ONE_HANDED_AXE</EquipmentType>
- <EquipmentType>ONE_HANDED_MACES</EquipmentType>
- <EquipmentType>ONE_HANDED_SCEPTRE</EquipmentType>
- <EquipmentType>ONE_HANDED_SWORD</EquipmentType>
- <EquipmentType>WAND</EquipmentType>
- <EquipmentType>ONE_HANDED_DAGGER</EquipmentType>
- <EquipmentType>BOW</EquipmentType>
- <EquipmentType>TWO_HANDED_STAFF</EquipmentType>
- <EquipmentType>SHIELD</EquipmentType>
- <EquipmentType>TWO_HANDED_POLEARM</EquipmentType>
- <EquipmentType>TWO_HANDED_MACE</EquipmentType>
- <EquipmentType>CATALYST</EquipmentType>
- <EquipmentType>QUIVER</EquipmentType>
- </type>
- <subTypes />
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="SubTypeCondition">
- <type>
- <EquipmentType>RELIC</EquipmentType>
- </type>
- <subTypes>
- <int>38</int>
- <int>42</int>
- <int>43</int>
- <int>39</int>
- <int>3</int>
- <int>4</int>
- <int>5</int>
- </subTypes>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>MAGIC</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>40</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>magic items above level 40</nameOverride>
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="ClassCondition">
- <req>Primalist Mage Acolyte Rogue</req>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- <Rule>
- <type>HIDE</type>
- <conditions>
- <Condition i:type="LevelCondition">
- <treshold>40</treshold>
- <type>BELOW_LEVEL</type>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>true</levelDependent>
- <minLvl>60</minLvl>
- <maxLvl>100</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride>items below level 40, while above level 60</nameOverride>
- </Rule>
- <Rule>
- <type>SHOW</type>
- <conditions>
- <Condition i:type="RarityCondition">
- <rarity>UNIQUE SET EXALTED</rarity>
- </Condition>
- </conditions>
- <color>0</color>
- <isEnabled>true</isEnabled>
- <levelDependent>false</levelDependent>
- <minLvl>0</minLvl>
- <maxLvl>0</maxLvl>
- <emphasized>false</emphasized>
- <nameOverride />
- </Rule>
- </rules>
- </ItemFilter>
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