Advertisement
Guest User

Untitled

a guest
Mar 22nd, 2025
25
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.74 KB | None | 0 0
  1. {
  2. Tools = ordered() {
  3. Background1 = Background {
  4. Inputs = {
  5. GlobalOut = Input { Value = 43, },
  6. Width = Input { Value = 3840, },
  7. Height = Input { Value = 2160, },
  8. UseFrameFormatSettings = Input { Value = 1, },
  9. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  10. TopLeftRed = Input { Value = 0.866, },
  11. TopLeftGreen = Input { Value = 0.874, },
  12. TopLeftBlue = Input { Value = 0.89, }
  13. },
  14. ViewInfo = OperatorInfo { Pos = { 1396.69, 198.967 } },
  15. },
  16. MediaOut1 = MediaOut {
  17. Inputs = {
  18. Index = Input { Value = "0", },
  19. Input = Input {
  20. SourceOp = "Merge1",
  21. Source = "Output",
  22. }
  23. },
  24. ViewInfo = OperatorInfo { Pos = { 1558.32, 74.0618 } },
  25. },
  26. ZoomBlur1 = ofx.com.blackmagicdesign.resolvefx.ZoomBlur {
  27. Inputs = {
  28. Source = Input {
  29. SourceOp = "DirectionalBlur1",
  30. Source = "Output",
  31. },
  32. SmoothStrength = Input { Value = 0.622, },
  33. zoomAmount = Input {
  34. SourceOp = "ZoomBlur1ZoomAmount",
  35. Source = "Value",
  36. },
  37. blurTypeChoice = Input { Value = FuID { "BlurTypeRealistic" }, },
  38. centerExclusion = Input { Value = 0.024, },
  39. relativeRGBAGroup = Input { Value = 0, },
  40. relativeR = Input { Value = 1, },
  41. relativeG = Input { Value = 1, },
  42. relativeB = Input { Value = 1, },
  43. relativeA = Input { Value = 1, },
  44. centerPosGroup = Input { Value = 1, },
  45. CenterXPos = Input { Value = 0.5, },
  46. CenterYPos = Input { Value = 0.5, },
  47. xyPosition = Input { Value = { 0.5, 0.5 }, },
  48. advancedControlsGroup = Input { Value = 0, },
  49. qualityMode = Input { Value = FuID { "QualityModeBetter" }, },
  50. BorderType = Input { Value = FuID { "BORDER_TYPE_REPLICATE" }, },
  51. isFollowSizing = Input { Value = 1, },
  52. isBlurAlpha = Input { Value = 1, },
  53. BlendAmount = Input { Value = 0, },
  54. isUseLegacyPosition = Input { Value = 0, },
  55. isUseLegacyAlgorithm = Input { Value = 0, },
  56. blendGroup = Input { Value = 0, },
  57. blendIn = Input { Value = 1, },
  58. blend = Input { Value = 0, },
  59. ignoreContentShape = Input { Value = 0, },
  60. legacyIsProcessRGBOnly = Input { Value = 0, },
  61. IsNoTemporalFramesReqd = Input { Value = 0, },
  62. refreshTrigger = Input { Value = 1, },
  63. srcProcessingAlphaMode = Input { Value = 1, },
  64. dstProcessingAlphaMode = Input { Value = 1, },
  65. resolvefxVersion = Input { Value = "3.0", }
  66. },
  67. ViewInfo = OperatorInfo { Pos = { 1223.08, 75.1067 } },
  68. },
  69. ZoomBlur1ZoomAmount = BezierSpline {
  70. SplineColor = { Red = 254, Green = 121, Blue = 147 },
  71. CtrlWZoom = false,
  72. NameSet = true,
  73. KeyFrames = {
  74. [3] = { -5.55111512312578e-16, RH = { 6.4, 0.004 }, Flags = { Linear = true } },
  75. [9] = { 0.699, LH = { 8.15, 0.7 }, RH = { 10.7170906218751, 0.696979893386028 } },
  76. [19] = { 0.27, LH = { 12.5840507774242, 0.50511088273548 }, RH = { 21.5817055025704, 0.175393484071449 } },
  77. [30] = { 0, LH = { 25.0954111482609, 0.00425165597054783 } }
  78. }
  79. },
  80. Merge1 = Merge {
  81. Inputs = {
  82. Background = Input {
  83. SourceOp = "Background1",
  84. Source = "Output",
  85. },
  86. Foreground = Input {
  87. SourceOp = "ZoomBlur1",
  88. Source = "Output",
  89. },
  90. PerformDepthMerge = Input { Value = 0, }
  91. },
  92. ViewInfo = OperatorInfo { Pos = { 1399.29, 74.8955 } },
  93. },
  94. DirectionalBlur1 = DirectionalBlur {
  95. Inputs = {
  96. Length = Input {
  97. SourceOp = "DirectionalBlur1Length",
  98. Source = "Value",
  99. },
  100. Input = Input {
  101. SourceOp = "CameraShake2",
  102. Source = "Output",
  103. }
  104. },
  105. ViewInfo = OperatorInfo { Pos = { 1073.22, 75.8063 } },
  106. },
  107. DirectionalBlur1Length = BezierSpline {
  108. SplineColor = { Red = 141, Green = 167, Blue = 243 },
  109. CtrlWZoom = false,
  110. NameSet = true,
  111. KeyFrames = {
  112. [7] = { 0.05, RH = { 7.66666666666667, 0.0333333333333331 }, Flags = { Linear = true } },
  113. [9] = { -5.55111512312578e-16, LH = { 8.33333333333333, 0.0166666666666663 }, Flags = { Linear = true } }
  114. }
  115. },
  116. ChromaticAberrationRemoval1 = ChromaticAberrationRemoval {
  117. CtrlWZoom = false,
  118. Inputs = {
  119. Blend = Input {
  120. SourceOp = "ChromaticAberrationRemoval1Blend",
  121. Source = "Value",
  122. },
  123. AdvancedOptions = Input { Value = 1, },
  124. LensCenter = Input { Disabled = true, },
  125. StrongerCorrection = Input { Value = 1, },
  126. EstimationOptions = Input { Value = 1, },
  127. BalanceRed = Input { Disabled = true, },
  128. BalanceGreen = Input { Disabled = true, },
  129. BalanceBlue = Input { Disabled = true, },
  130. Brightness = Input { Disabled = true, },
  131. CurvatureRed = Input { Value = 1, },
  132. Curvature4thRed = Input { Value = 1, },
  133. CurvatureGreen = Input { Value = 1, },
  134. Curvature4thGreen = Input { Value = 1, },
  135. CurvatureBlue = Input { Value = 1, },
  136. Curvature4thBlue = Input { Value = 1, }
  137. },
  138. ViewInfo = OperatorInfo { Pos = { 926.267, 110.517 } },
  139. },
  140. ChromaticAberrationRemoval1Blend = BezierSpline {
  141. SplineColor = { Red = 205, Green = 205, Blue = 205 },
  142. CtrlWZoom = false,
  143. NameSet = true,
  144. KeyFrames = {
  145. [2] = { -5.55111512312578e-16, RH = { 4.33333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  146. [9] = { 0.999999999999999, LH = { 6.66666666666667, 0.666666666666666 }, RH = { 16, 0.666666666666666 }, Flags = { Linear = true } },
  147. [30] = { 0, LH = { 23, 0.333333333333333 }, Flags = { Linear = true } }
  148. }
  149. },
  150. CameraShake2 = ofx.com.blackmagicdesign.resolvefx.CameraShake {
  151. Inputs = {
  152. Source = Input {
  153. SourceOp = "Transform1",
  154. Source = "Output",
  155. },
  156. MotionScale = Input {
  157. SourceOp = "CameraShake2MotionScale",
  158. Source = "Value",
  159. },
  160. SpeedScale = Input { Value = 1, },
  161. MotionBlurAmt = Input { Value = 0, },
  162. ShakeLevelsGroup = Input { Value = 1, },
  163. XAmpl = Input { Value = 0.213, },
  164. YAmpl = Input { Value = 0.234, },
  165. RAmpl = Input { Value = 0.913, },
  166. XYFreq = Input { Value = 0.394, },
  167. ZAmpl = Input { Value = 0.11, },
  168. ZFreq = Input { Value = 0.299, },
  169. zoomType = Input { Value = FuID { "ZOOM_OUTWARD" }, },
  170. ShakeQualityGroup = Input { Value = 1, },
  171. motionType = Input { Value = FuID { "MOTION_TYPE_SINE" }, },
  172. XYPhase = Input { Value = 0.75, },
  173. ShakeRand = Input { Value = 0, },
  174. RandSpeed = Input { Value = 0, },
  175. ShakePsLen = Input { Value = 0.236, },
  176. ShakePsInt = Input { Value = 5, },
  177. PauseRand = Input { Value = 0.200000002980232, },
  178. RandSeed = Input { Value = 9, },
  179. BlankingHandlingGroup = Input { Value = 1, },
  180. BorderType = Input { Value = FuID { "BORDER_TYPE_CONSTANT" }, },
  181. ZoomCrop = Input { Value = 0.0500000007450581, },
  182. blendGroup = Input { Value = 0, },
  183. blendIn = Input { Value = 1, },
  184. blend = Input { Value = 0, },
  185. ignoreContentShape = Input { Value = 0, },
  186. legacyIsProcessRGBOnly = Input { Value = 0, },
  187. IsNoTemporalFramesReqd = Input { Value = 0, },
  188. refreshTrigger = Input { Value = 1, },
  189. srcProcessingAlphaMode = Input { Value = -1, },
  190. dstProcessingAlphaMode = Input { Value = -1, },
  191. resolvefxVersion = Input { Value = "1.2", }
  192. },
  193. ViewInfo = OperatorInfo { Pos = { 779.018, 73.3716 } },
  194. },
  195. CameraShake2MotionScale = BezierSpline {
  196. SplineColor = { Red = 167, Green = 114, Blue = 241 },
  197. CtrlWZoom = false,
  198. NameSet = true,
  199. KeyFrames = {
  200. [0] = { 0, RH = { 1.33093979420337, 0.00495824264627923 }, Flags = { Linear = true } },
  201. [4] = { 0.00999999999999944, LH = { 2.66666666666667, 0.00999999999999945 }, RH = { 6.85714285714286, 0.00999999999999944 } },
  202. [9] = { 1.96, LH = { 8.28571428571428, 1.92428571428571 }, RH = { 10.6189790055052, 2.04094895027526 } },
  203. [37] = { 0, LH = { 15.8444444444444, 0 } }
  204. }
  205. },
  206. Transform1 = Transform {
  207. Inputs = {
  208. Center = Input {
  209. SourceOp = "Path1",
  210. Source = "Position",
  211. },
  212. Pivot = Input { Value = { 0.57, 0.583 }, },
  213. UseSizeAndAspect = Input { Value = 0, },
  214. ReferenceSize = Input { Value = 1, },
  215. Input = Input {
  216. SourceOp = "Text1",
  217. Source = "Output",
  218. }
  219. },
  220. ViewInfo = OperatorInfo { Pos = { 632.168, 71.3633 } },
  221. },
  222. Path1 = PolyPath {
  223. DrawMode = "InsertAndModify",
  224. Inputs = {
  225. Displacement = Input {
  226. SourceOp = "Path1Displacement",
  227. Source = "Value",
  228. },
  229. PolyLine = Input {
  230. Value = Polyline {
  231. Points = {
  232. { Linear = true, LockY = true, X = -0.799, Y = 0, RX = 0.266333333333333, RY = 0 },
  233. { Linear = true, LockY = true, X = 0, Y = 0, LX = -0.266333333333333, LY = 0 }
  234. }
  235. },
  236. }
  237. },
  238. },
  239. Path1Displacement = BezierSpline {
  240. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  241. NameSet = true,
  242. KeyFrames = {
  243. [0] = { 0, RH = { 2.66666666666667, 0.333333333333333 }, Flags = { LockedY = true } },
  244. [8] = { 1, LH = { 5.33333333333333, 0.666666666666667 }, Flags = { Linear = true, LockedY = true } }
  245. }
  246. },
  247. Text1 = TextPlus {
  248. Inputs = {
  249. GlobalOut = Input { Value = 43, },
  250. Width = Input { Value = 3840, },
  251. Height = Input { Value = 2160, },
  252. UseFrameFormatSettings = Input { Value = 1, },
  253. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  254. LayoutRotation = Input { Value = 1, },
  255. TransformRotation = Input { Value = 1, },
  256. Red1 = Input { Value = 0.117647058823529, },
  257. Green1 = Input { Value = 0.117647058823529, },
  258. Blue1 = Input { Value = 0.117647058823529, },
  259. Softness1 = Input { Value = 1, },
  260. StyledText = Input { Value = "TEXT ", },
  261. Font = Input { Value = "Open Sans", },
  262. Style = Input { Value = "Bold", },
  263. Size = Input { Value = 0.3, },
  264. VerticalJustificationNew = Input { Value = 3, },
  265. HorizontalJustificationNew = Input { Value = 3, }
  266. },
  267. ViewInfo = OperatorInfo { Pos = { 488.928, 71.8654 } },
  268. }
  269. }
  270. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement