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  1. 1>------ Build started: Project: bitmap, Configuration: Debug Win32 ------
  2. 1>Performing Pre-Build Event...
  3. 2>------ Build started: Project: Server (TF), Configuration: Debug Win32 ------
  4. 1>Compiling...
  5. 3>------ Build started: Project: Server (Portal), Configuration: Debug Win32 ------
  6. 2>Performing Pre-Build Event...
  7. 4>------ Build started: Project: Server (HL2MP), Configuration: Debug Win32 ------
  8. 5>------ Build started: Project: Server (HL2), Configuration: Debug Win32 ------
  9. 1>ImageByteSwap.cpp
  10. 4>Performing Pre-Build Event...
  11. 3>Performing Pre-Build Event...
  12. 6>------ Build started: Project: Server (Episodic), Configuration: Debug Win32 ------
  13. 5>Performing Pre-Build Event...
  14. 7>------ Build started: Project: Server (DoD), Configuration: Debug Win32 ------
  15. 7>Performing Pre-Build Event...
  16. 6>Performing Pre-Build Event...
  17. 2>Linking...
  18. 5>Linking...
  19. 4>Linking...
  20. 3>Linking...
  21. 7>Linking...
  22. 6>Linking...
  23. 1>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\bitmap\imagebyteswap.cpp(23) : fatal error C1083: Cannot open include file: '..\x360xdk\include\win32\vs2005\d3d9.h': No such file or directory
  24. 1>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\bitmap\Debug\BuildLog.htm"
  25. 1>bitmap - 1 error(s), 0 warning(s)
  26. 8>------ Build started: Project: Server (CStrike), Configuration: Debug Win32 ------
  27. 8>Performing Pre-Build Event...
  28. 9>------ Build started: Project: shaderapidx10, Configuration: Debug Win32 ------
  29. 10>------ Build started: Project: Client (TF), Configuration: Debug Win32 ------
  30. 9>Performing Pre-Build Event...
  31. 11>------ Build started: Project: Client (Portal), Configuration: Debug Win32 ------
  32. 12>------ Build started: Project: Client (HL2MP), Configuration: Debug Win32 ------
  33. 10>Performing Pre-Build Event...
  34. 13>------ Build started: Project: Client (HL2), Configuration: Debug Win32 ------
  35. 11>Performing Pre-Build Event...
  36. 12>Performing Pre-Build Event...
  37. 14>------ Build started: Project: Client (Episodic), Configuration: Debug Win32 ------
  38. 13>Performing Pre-Build Event...
  39. 14>Performing Pre-Build Event...
  40. 8>Linking...
  41. 9>Linking...
  42. 9>LINK : fatal error LNK1104: cannot open file '..\..\dx10sdk\lib\x86\d3d10.lib'
  43. 2> Creating library .\Debug_tf/Server.lib and object .\Debug_tf/Server.exp
  44. 2>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  45. 2>.\Debug_tf/Server.dll : fatal error LNK1120: 1 unresolved externals
  46. 10>Linking...
  47. 11>Linking...
  48. 12>Linking...
  49. 7> Creating library .\Debug_dod/Server.lib and object .\Debug_dod/Server.exp
  50. 13>Linking...
  51. 9>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\materialsystem\shaderapidx9\Debug_dx10\BuildLog.htm"
  52. 9>shaderapidx10 - 1 error(s), 0 warning(s)
  53. 7>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  54. 14>Linking...
  55. 7>.\Debug_dod/Server.dll : fatal error LNK1120: 1 unresolved externals
  56. 15>------ Build started: Project: Client (DOD), Configuration: Debug Win32 ------
  57. 16>------ Build started: Project: Client (CStrike), Configuration: Debug Win32 ------
  58. 2>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_tf\BuildLog.htm"
  59. 15>Performing Pre-Build Event...
  60. 16>Performing Pre-Build Event...
  61. 2>Server (TF) - 2 error(s), 0 warning(s)
  62. 5> Creating library .\Debug_hl2/Server.lib and object .\Debug_hl2/Server.exp
  63. 17>------ Build started: Project: foundry, Configuration: Debug Win32 ------
  64. 5>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  65. 18>------ Build started: Project: tier3test, Configuration: Debug Win32 ------
  66. 5>.\Debug_hl2/Server.dll : fatal error LNK1120: 1 unresolved externals
  67. 4> Creating library .\Debug_hl2mp/Server.lib and object .\Debug_hl2mp/Server.exp
  68. 17>Performing Pre-Build Event...
  69. 4>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  70. 4>.\Debug_hl2mp/Server.dll : fatal error LNK1120: 1 unresolved externals
  71. 18>Performing Pre-Build Event...
  72. 6> Creating library .\Debug_episodic/Server.lib and object .\Debug_episodic/Server.exp
  73. 3> Creating library .\Debug_portal/Server.lib and object .\Debug_portal/Server.exp
  74. 6>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  75. 6>.\Debug_episodic/Server.dll : fatal error LNK1120: 1 unresolved externals
  76. 3>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  77. 3>.\Debug_portal/Server.dll : fatal error LNK1120: 1 unresolved externals
  78. 8> Creating library .\Debug_cstrike/Server.lib and object .\Debug_cstrike/Server.exp
  79. 8>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  80. 8>.\Debug_cstrike/Server.dll : fatal error LNK1120: 1 unresolved externals
  81. 10> Creating library .\Debug_tf/Client.lib and object .\Debug_tf/Client.exp
  82. 17>Linking...
  83. 12> Creating library .\Debug_hl2mp/Client.lib and object .\Debug_hl2mp/Client.exp
  84. 13> Creating library .\Debug_hl2/Client.lib and object .\Debug_hl2/Client.exp
  85. 11> Creating library .\Debug_portal/Client.lib and object .\Debug_portal/Client.exp
  86. 5>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_hl2\BuildLog.htm"
  87. 16>Linking...
  88. 5>Server (HL2) - 2 error(s), 0 warning(s)
  89. 11>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  90. 13>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  91. 11>.\Debug_portal/Client.dll : fatal error LNK1120: 1 unresolved externals
  92. 13>.\Debug_hl2/Client.dll : fatal error LNK1120: 1 unresolved externals
  93. 15>Linking...
  94. 14> Creating library .\Debug_episodic/Client.lib and object .\Debug_episodic/Client.exp
  95. 12>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  96. 10>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  97. 18>Linking...
  98. 3>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_portal\BuildLog.htm"
  99. 10>.\Debug_tf/Client.dll : fatal error LNK1120: 1 unresolved externals
  100. 12>.\Debug_hl2mp/Client.dll : fatal error LNK1120: 1 unresolved externals
  101. 14>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  102. 14>.\Debug_episodic/Client.dll : fatal error LNK1120: 1 unresolved externals
  103. 7>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_dod\BuildLog.htm"
  104. 6>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_episodic\BuildLog.htm"
  105. 4>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_hl2mp\BuildLog.htm"
  106. 4>Server (HL2MP) - 2 error(s), 0 warning(s)
  107. 6>Server (Episodic) - 2 error(s), 0 warning(s)
  108. 7>Server (DoD) - 2 error(s), 0 warning(s)
  109. 17>LINK : .\Debug/foundry.dll not found or not built by the last incremental link; performing full link
  110. 19>------ Build started: Project: tier2test, Configuration: Debug Win32 ------
  111. 19>Performing Pre-Build Event...
  112. 20>------ Build started: Project: tier1test, Configuration: Debug Win32 ------
  113. 20>Performing Pre-Build Event...
  114. 21>------ Build started: Project: VstUtils_Maya8, Configuration: Debug Win32 ------
  115. 21>Performing Pre-Build Event...
  116. 3>Server (Portal) - 2 error(s), 0 warning(s)
  117. 22>------ Build started: Project: VstUtils_Maya7, Configuration: Debug Win32 ------
  118. 22>Performing Pre-Build Event...
  119. 8>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_cstrike\BuildLog.htm"
  120. 8>Server (CStrike) - 2 error(s), 0 warning(s)
  121. 18>LINK : .\Debug/tier3test.dll not found or not built by the last incremental link; performing full link
  122. 23>------ Build started: Project: VsVmfIO_Maya8, Configuration: Debug Win32 ------
  123. 18> Creating library .\Debug/tier3test.lib and object .\Debug/tier3test.exp
  124. 24>------ Build started: Project: VsVmfIO_Maya7, Configuration: Debug Win32 ------
  125. 23>Performing Pre-Build Event...
  126. 24>Performing Pre-Build Event...
  127. 17> Creating library .\Debug/foundry.lib and object .\Debug/foundry.exp
  128. 13>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_hl2\BuildLog.htm"
  129. 11>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_portal\BuildLog.htm"
  130. 11>Client (Portal) - 2 error(s), 0 warning(s)
  131. 13>Client (HL2) - 2 error(s), 0 warning(s)
  132. 10>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_tf\BuildLog.htm"
  133. 14>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_episodic\BuildLog.htm"
  134. 18>Publishing to ..\..\..\game\bin\unittests
  135. 12>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_hl2mp\BuildLog.htm"
  136. 20>Linking...
  137. 12>Client (HL2MP) - 2 error(s), 0 warning(s)
  138. 25>------ Build started: Project: VsMDLPreview_Maya8, Configuration: Debug Win32 ------
  139. 14>Client (Episodic) - 2 error(s), 0 warning(s)
  140. 10>Client (TF) - 2 error(s), 0 warning(s)
  141. 22>Linking...
  142. 25>Performing Pre-Build Event...
  143. 26>------ Build started: Project: VsMDLPreview_Maya7, Configuration: Debug Win32 ------
  144. 19>Linking...
  145. 16> Creating library .\Debug_cstrike/Client.lib and object .\Debug_cstrike/Client.exp
  146. 20>LINK : .\Debug/tier1test.dll not found or not built by the last incremental link; performing full link
  147. 26>Performing Pre-Build Event...
  148. 22>LINK : Debug_Maya7\vstUtils.mll not found or not built by the last incremental link; performing full link
  149. 15> Creating library .\Debug_dod/Client.lib and object .\Debug_dod/Client.exp
  150. 20> Creating library .\Debug/tier1test.lib and object .\Debug/tier1test.exp
  151. 15>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  152. 27>------ Build started: Project: VsMaster_Maya8, Configuration: Debug Win32 ------
  153. 15>.\Debug_dod/Client.dll : fatal error LNK1120: 1 unresolved externals
  154. 16>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  155. 16>.\Debug_cstrike/Client.dll : fatal error LNK1120: 1 unresolved externals
  156. 27>Performing Pre-Build Event...
  157. 22> Creating library Debug_Maya7\vstUtils.lib and object Debug_Maya7\vstUtils.exp
  158. 21>Linking...
  159. 18>The system cannot find the path specified.
  160. 18> 0 file(s) copied.
  161. 18>*** ERROR! PostBuildStep FAILED for tier3test! EXE or DLL is probably running. ***
  162. 18>engine was unexpected at this time.
  163. 19>LINK : .\Debug/tier2test.dll not found or not built by the last incremental link; performing full link
  164. 23>Linking...
  165. 24>Linking...
  166. 19> Creating library .\Debug/tier2test.lib and object .\Debug/tier2test.exp
  167. 21>LINK : Debug_Maya8\vstUtils.mll not found or not built by the last incremental link; performing full link
  168. 23>LINK : Debug_Maya8/vsVmfIO.mll not found or not built by the last incremental link; performing full link
  169. 26>Linking...
  170. 16>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_cstrike\BuildLog.htm"
  171. 16>Client (CStrike) - 2 error(s), 0 warning(s)
  172. 24>LINK : Debug_Maya7/vsVmfIO.mll not found or not built by the last incremental link; performing full link
  173. 18>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  174. 20>Publishing to ..\..\..\game\bin\unittests
  175. 21> Creating library Debug_Maya8\vstUtils.lib and object Debug_Maya8\vstUtils.exp
  176. 28>------ Build started: Project: VsMaster_Maya7, Configuration: Debug Win32 ------
  177. 26>LINK : Debug_Maya7\vsMDLPreview.mll not found or not built by the last incremental link; performing full link
  178. 29>------ Build started: Project: VsDmxIO_Maya8, Configuration: Debug Win32 ------
  179. 28>Performing Pre-Build Event...
  180. 30>------ Build started: Project: VsDmxIO_Maya7, Configuration: Debug Win32 ------
  181. 23> Creating library Debug_Maya8/vsVmfIO.lib and object Debug_Maya8/vsVmfIO.exp
  182. 30>Performing Pre-Build Event...
  183. 29>Performing Pre-Build Event...
  184. 27>Linking...
  185. 24> Creating library Debug_Maya7/vsVmfIO.lib and object Debug_Maya7/vsVmfIO.exp
  186. 18>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\tier3test\Debug\BuildLog.htm"
  187. 18>tier3test - 1 error(s), 0 warning(s)
  188. 19>Publishing to ..\..\..\game\bin\unittests
  189. 27>LINK : Debug_Maya8\vsMaster.mll not found or not built by the last incremental link; performing full link
  190. 31>------ Build started: Project: Vmt, Configuration: Debug Win32 ------
  191. 20>The system cannot find the path specified.
  192. 20> 0 file(s) copied.
  193. 20>*** ERROR! PostBuildStep FAILED for tier1test! EXE or DLL is probably running. ***
  194. 31>Performing Pre-Build Event...
  195. 20>engine was unexpected at this time.
  196. 20>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  197. 26> Creating library Debug_Maya7\vsMDLPreview.lib and object Debug_Maya7\vsMDLPreview.exp
  198. 19>The system cannot find the path specified.
  199. 19> 0 file(s) copied.
  200. 19>*** ERROR! PostBuildStep FAILED for tier2test! EXE or DLL is probably running. ***
  201. 19>engine was unexpected at this time.
  202. 19>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  203. 22>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\utilities\plug-ins
  204. 27> Creating library Debug_Maya8\vsMaster.lib and object Debug_Maya8\vsMaster.exp
  205. 21>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\utilities\plug-ins
  206. 23>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valveSource\plug-ins\valveSource
  207. 24>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valveSource\plug-ins\valveSource
  208. 21>The system cannot find the path specified.
  209. 22>The system cannot find the path specified.
  210. 21> 0 file(s) copied.
  211. 22> 0 file(s) copied.
  212. 22>*** ERROR! PostBuildStep FAILED for VstUtils_Maya7! EXE or DLL is probably running. ***
  213. 21>*** ERROR! PostBuildStep FAILED for VstUtils_Maya8! EXE or DLL is probably running. ***
  214. 21>engine was unexpected at this time.
  215. 22>engine was unexpected at this time.
  216. 21>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  217. 22>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  218. 28>Linking...
  219. 31>Linking...
  220. 28>LINK : Debug_Maya7\vsMaster.mll not found or not built by the last incremental link; performing full link
  221. 20>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\tier1test\Debug\BuildLog.htm"
  222. 20>tier1test - 1 error(s), 0 warning(s)
  223. 25>Linking...
  224. 31>LINK : .\Debug/vmt.dll not found or not built by the last incremental link; performing full link
  225. 19>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\tier2test\Debug\BuildLog.htm"
  226. 21>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vstUtils\Debug_Maya8\BuildLog.htm"
  227. 21>VstUtils_Maya8 - 1 error(s), 0 warning(s)
  228. 19>tier2test - 1 error(s), 0 warning(s)
  229. 22>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vstUtils\Debug_Maya7\BuildLog.htm"
  230. 25>LINK : Debug_Maya8\vsMDLPreview.mll not found or not built by the last incremental link; performing full link
  231. 22>VstUtils_Maya7 - 1 error(s), 0 warning(s)
  232. 24>The system cannot find the path specified.
  233. 24> 0 file(s) copied.
  234. 24>*** ERROR! PostBuildStep FAILED for VsVmfIO_Maya7! EXE or DLL is probably running. ***
  235. 23>The system cannot find the path specified.
  236. 23> 0 file(s) copied.
  237. 23>*** ERROR! PostBuildStep FAILED for VsVmfIO_Maya8! EXE or DLL is probably running. ***
  238. 24>engine was unexpected at this time.
  239. 23>engine was unexpected at this time.
  240. 23>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  241. 24>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  242. 28> Creating library Debug_Maya7\vsMaster.lib and object Debug_Maya7\vsMaster.exp
  243. 31> Creating library .\Debug/vmt.lib and object .\Debug/vmt.exp
  244. 32>------ Build started: Project: Vcdblock, Configuration: Debug Win32 ------
  245. 32>Performing Pre-Build Event...
  246. 23>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsVmfIO\Debug_Maya8\BuildLog.htm"
  247. 25> Creating library Debug_Maya8\vsMDLPreview.lib and object Debug_Maya8\vsMDLPreview.exp
  248. 23>VsVmfIO_Maya8 - 1 error(s), 0 warning(s)
  249. 33>------ Build started: Project: ScratchPad3DViewer, Configuration: Debug Win32 ------
  250. 33>Performing Pre-Build Event...
  251. 34>------ Build started: Project: Sampletool, Configuration: Debug Win32 ------
  252. 24>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsVmfIO\Debug_Maya7\BuildLog.htm"
  253. 24>VsVmfIO_Maya7 - 1 error(s), 0 warning(s)
  254. 34>Performing Pre-Build Event...
  255. 35>------ Build started: Project: Pet, Configuration: Debug Win32 ------
  256. 33>Compiling...
  257. 36>------ Build started: Project: ihvtest1, Configuration: Debug Win32 ------
  258. 36>Performing Pre-Build Event...
  259. 37>------ Build started: Project: hlfaceposer, Configuration: Debug Win32 ------
  260. 35>Performing Pre-Build Event...
  261. 37>Performing Pre-Build Event...
  262. 32>Linking...
  263. 33>d3dapp.cpp
  264. 34>Linking...
  265. 32>LINK : .\Debug/vcdblock.dll not found or not built by the last incremental link; performing full link
  266. 34>LINK : .\Debug/sampletool.dll not found or not built by the last incremental link; performing full link
  267. 37>Compiling...
  268. 36>Linking...
  269. 37>faceposer_models.cpp
  270. 35>Linking...
  271. 33>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\scratchpad3dviewer\stdafx.h(34) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
  272. 33>scratchpad3dviewer.cpp
  273. 34> Creating library .\Debug/sampletool.lib and object .\Debug/sampletool.exp
  274. 36>LINK : .\Debug/ihvtest1.exe not found or not built by the last incremental link; performing full link
  275. 32> Creating library .\Debug/vcdblock.lib and object .\Debug/vcdblock.exp
  276. 35>LINK : .\Debug/pet.dll not found or not built by the last incremental link; performing full link
  277. 17>Publishing to ..\..\..\game\bin\tools
  278. 17>The system cannot find the path specified.
  279. 17> 0 file(s) copied.
  280. 17>*** ERROR! PostBuildStep FAILED for foundry! EXE or DLL is probably running. ***
  281. 17>engine was unexpected at this time.
  282. 17>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  283. 35> Creating library .\Debug/pet.lib and object .\Debug/pet.exp
  284. 36> Creating library .\Debug/ihvtest1.lib and object .\Debug/ihvtest1.exp
  285. 33>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\scratchpad3dviewer\stdafx.h(34) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
  286. 33>stdafx.cpp
  287. 33>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\scratchpad3dviewer\stdafx.h(34) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
  288. 38>------ Build started: Project: MakeGameData, Configuration: Debug Win32 ------
  289. 33>Generating Code...
  290. 33>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\utils\scratchpad3dviewer\Debug\BuildLog.htm"
  291. 33>ScratchPad3DViewer - 3 error(s), 0 warning(s)
  292. 38>Performing Pre-Build Event...
  293. 17>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\foundry\Debug\BuildLog.htm"
  294. 17>foundry - 1 error(s), 0 warning(s)
  295. 27>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valveSource\plug-ins
  296. 15>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_dod\BuildLog.htm"
  297. 15>Client (DOD) - 2 error(s), 0 warning(s)
  298. 38>Compiling...
  299. 39>------ Build started: Project: Dmxtest, Configuration: Debug Win32 ------
  300. 40>------ Build started: Project: Commedit, Configuration: Debug Win32 ------
  301. 39>Performing Pre-Build Event...
  302. 40>Performing Pre-Build Event...
  303. 29>Linking...
  304. 30>Linking...
  305. 38>MakeSounds.cpp
  306. 29>LINK : Debug_Maya8\vsDmxIO.mll not found or not built by the last incremental link; performing full link
  307. 27>The system cannot find the path specified.
  308. 27> 0 file(s) copied.
  309. 30>LINK : Debug_Maya7\vsDmxIO.mll not found or not built by the last incremental link; performing full link
  310. 27>*** ERROR! PostBuildStep FAILED for VsMaster_Maya8! EXE or DLL is probably running. ***
  311. 27>engine was unexpected at this time.
  312. 26>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valveSource\plug-ins\valveSource
  313. 27>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  314. 39>Linking...
  315. 40>Linking...
  316. 27>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMaster\Debug_Maya8\BuildLog.htm"
  317. 27>VsMaster_Maya8 - 1 error(s), 0 warning(s)
  318. 26>The system cannot find the path specified.
  319. 26> 0 file(s) copied.
  320. 37>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\hlfaceposer\faceposer_models.cpp(752) : error C2660: 'StudioModel::operator new' : function does not take 4 arguments
  321. 37>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\utils\hlfaceposer\Debug\BuildLog.htm"
  322. 40>LINK : .\Debug/commedit.dll not found or not built by the last incremental link; performing full link
  323. 39>LINK : .\Debug/dmxtest.dll not found or not built by the last incremental link; performing full link
  324. 29> Creating library Debug_Maya8\vsDmxIO.lib and object Debug_Maya8\vsDmxIO.exp
  325. 30> Creating library Debug_Maya7\vsDmxIO.lib and object Debug_Maya7\vsDmxIO.exp
  326. 26>*** ERROR! PostBuildStep FAILED for VsMDLPreview_Maya7! EXE or DLL is probably running. ***
  327. 37>hlfaceposer - 1 error(s), 0 warning(s)
  328. 26>engine was unexpected at this time.
  329. 26>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  330. 41>------ Build started: Project: Client (HL1), Configuration: Debug Win32 ------
  331. 42>------ Build started: Project: Client (LostCoast), Configuration: Debug Win32 ------
  332. 41>Performing Pre-Build Event...
  333. 42>Performing Pre-Build Event...
  334. 39> Creating library .\Debug/dmxtest.lib and object .\Debug/dmxtest.exp
  335. 40> Creating library .\Debug/commedit.lib and object .\Debug/commedit.exp
  336. 26>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMDLPreview\Debug_Maya7\BuildLog.htm"
  337. 26>VsMDLPreview_Maya7 - 1 error(s), 0 warning(s)
  338. 43>------ Build started: Project: Server (HL1), Configuration: Debug Win32 ------
  339. 41>Linking...
  340. 42>Linking...
  341. 43>Performing Pre-Build Event...
  342. 34>Publishing to ..\..\..\game\bin\tools
  343. 43>Linking...
  344. 34>The system cannot find the path specified.
  345. 34> 0 file(s) copied.
  346. 34>*** ERROR! PostBuildStep FAILED for Sampletool! EXE or DLL is probably running. ***
  347. 32>Publishing to ..\..\..\game\bin\tools
  348. 34>engine was unexpected at this time.
  349. 34>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  350. 34>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\sampletool\Debug\BuildLog.htm"
  351. 34>Sampletool - 1 error(s), 0 warning(s)
  352. 38>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\xbox\makegamedata\makesounds.cpp(8) : fatal error C1083: Cannot open include file: 'XMAEncoder.h': No such file or directory
  353. 28>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valveSource\plug-ins
  354. 38>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\utils\xbox\MakeGameData\Debug\BuildLog.htm"
  355. 32>The system cannot find the path specified.
  356. 32> 0 file(s) copied.
  357. 38>MakeGameData - 1 error(s), 0 warning(s)
  358. 32>*** ERROR! PostBuildStep FAILED for Vcdblock! EXE or DLL is probably running. ***
  359. 32>engine was unexpected at this time.
  360. 44>------ Build started: Project: Server (LostCoast), Configuration: Debug Win32 ------
  361. 32>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  362. 41> Creating library .\Debug_hl1/Client.lib and object .\Debug_hl1/Client.exp
  363. 45>------ Build started: Project: Actbusy, Configuration: Debug Win32 ------
  364. 44>Performing Pre-Build Event...
  365. 42> Creating library .\Debug_lostcoast/Client.lib and object .\Debug_lostcoast/Client.exp
  366. 42>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  367. 41>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  368. 42>.\Debug_lostcoast/Client.dll : fatal error LNK1120: 1 unresolved externals
  369. 41>.\Debug_hl1/Client.dll : fatal error LNK1120: 1 unresolved externals
  370. 45>Performing Pre-Build Event...
  371. 42>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_lostcoast\BuildLog.htm"
  372. 28>The system cannot find the path specified.
  373. 28> 0 file(s) copied.
  374. 42>Client (LostCoast) - 2 error(s), 0 warning(s)
  375. 28>*** ERROR! PostBuildStep FAILED for VsMaster_Maya7! EXE or DLL is probably running. ***
  376. 41>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_hl1\BuildLog.htm"
  377. 41>Client (HL1) - 2 error(s), 0 warning(s)
  378. 44>Linking...
  379. 43> Creating library .\Debug_hl1/Server.lib and object .\Debug_hl1/Server.exp
  380. 43>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  381. 43>.\Debug_hl1/Server.dll : fatal error LNK1120: 1 unresolved externals
  382. 25>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valveSource\plug-ins\valveSource
  383. 43>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_hl1\BuildLog.htm"
  384. 43>Server (HL1) - 2 error(s), 0 warning(s)
  385. 32>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\vcdblock\Debug\BuildLog.htm"
  386. 32>Vcdblock - 1 error(s), 0 warning(s)
  387. 28>engine was unexpected at this time.
  388. 28>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  389. 31>Publishing to ..\..\..\game\bin\tools
  390. 45>Linking...
  391. 25>The system cannot find the path specified.
  392. 25> 0 file(s) copied.
  393. 25>*** ERROR! PostBuildStep FAILED for VsMDLPreview_Maya8! EXE or DLL is probably running. ***
  394. 25>engine was unexpected at this time.
  395. 25>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  396. 28>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMaster\Debug_Maya7\BuildLog.htm"
  397. 45>LINK : .\Debug/actbusy.dll not found or not built by the last incremental link; performing full link
  398. 28>VsMaster_Maya7 - 1 error(s), 0 warning(s)
  399. 31>The system cannot find the path specified.
  400. 31> 0 file(s) copied.
  401. 31>*** ERROR! PostBuildStep FAILED for Vmt! EXE or DLL is probably running. ***
  402. 31>engine was unexpected at this time.
  403. 31>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  404. 25>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMDLPreview\Debug_Maya8\BuildLog.htm"
  405. 25>VsMDLPreview_Maya8 - 1 error(s), 0 warning(s)
  406. 31>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\vmt\Debug\BuildLog.htm"
  407. 31>Vmt - 1 error(s), 0 warning(s)
  408. 45> Creating library .\Debug/actbusy.lib and object .\Debug/actbusy.exp
  409. 40>Publishing to ..\..\..\game\bin\tools
  410. 44> Creating library .\Debug_lostcoast/Server.lib and object .\Debug_lostcoast/Server.exp
  411. 39>Publishing to ..\..\..\game\bin\unittests
  412. 44>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
  413. 40>The system cannot find the path specified.
  414. 44>.\Debug_lostcoast/Server.dll : fatal error LNK1120: 1 unresolved externals
  415. 40> 0 file(s) copied.
  416. 40>*** ERROR! PostBuildStep FAILED for Commedit! EXE or DLL is probably running. ***
  417. 40>engine was unexpected at this time.
  418. 40>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  419. 44>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_lostcoast\BuildLog.htm"
  420. 44>Server (LostCoast) - 2 error(s), 0 warning(s)
  421. 40>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\commedit\Debug\BuildLog.htm"
  422. 40>Commedit - 1 error(s), 0 warning(s)
  423. 39>The system cannot find the path specified.
  424. 39> 0 file(s) copied.
  425. 39>*** ERROR! PostBuildStep FAILED for Dmxtest! EXE or DLL is probably running. ***
  426. 39>engine was unexpected at this time.
  427. 39>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  428. 30>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valvesource\plug-ins\valvesource
  429. 29>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valvesource\plug-ins\valvesource
  430. 39>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\dmxtest\Debug\BuildLog.htm"
  431. 39>Dmxtest - 1 error(s), 0 warning(s)
  432. 35>Publishing to ..\..\..\game\bin\tools
  433. 36>Publishing to ..\..\..\game\bin\unittests
  434. 30>The system cannot find the path specified.
  435. 30> 0 file(s) copied.
  436. 30>*** ERROR! PostBuildStep FAILED for VsDmxIO_Maya7! EXE or DLL is probably running. ***
  437. 29>The system cannot find the path specified.
  438. 29> 0 file(s) copied.
  439. 29>*** ERROR! PostBuildStep FAILED for VsDmxIO_Maya8! EXE or DLL is probably running. ***
  440. 30>engine was unexpected at this time.
  441. 30>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  442. 29>engine was unexpected at this time.
  443. 29>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  444. 36>The system cannot find the path specified.
  445. 36> 0 file(s) copied.
  446. 36>*** ERROR! PostBuildStep FAILED for ihvtest1! EXE or DLL is probably running. ***
  447. 35>The system cannot find the path specified.
  448. 35> 0 file(s) copied.
  449. 35>*** ERROR! PostBuildStep FAILED for Pet! EXE or DLL is probably running. ***
  450. 36>engine was unexpected at this time.
  451. 30>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsDmxIO\Debug_Maya7\BuildLog.htm"
  452. 30>VsDmxIO_Maya7 - 1 error(s), 0 warning(s)
  453. 35>engine was unexpected at this time.
  454. 29>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsDmxIO\Debug_Maya8\BuildLog.htm"
  455. 36>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  456. 29>VsDmxIO_Maya8 - 1 error(s), 0 warning(s)
  457. 35>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  458. 36>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\ihvtest1\Debug\BuildLog.htm"
  459. 36>ihvtest1 - 1 error(s), 0 warning(s)
  460. 35>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\pet\Debug\BuildLog.htm"
  461. 35>Pet - 1 error(s), 0 warning(s)
  462. 45>Publishing to ..\..\..\game\bin\tools
  463. 45>The system cannot find the path specified.
  464. 45> 0 file(s) copied.
  465. 45>*** ERROR! PostBuildStep FAILED for Actbusy! EXE or DLL is probably running. ***
  466. 45>engine was unexpected at this time.
  467. 45>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
  468. 45>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\actbusy\Debug\BuildLog.htm"
  469. 45>Actbusy - 1 error(s), 0 warning(s)
  470. ========== Build: 0 succeeded, 45 failed, 148 up-to-date, 0 skipped ==========
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