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- 1>------ Build started: Project: bitmap, Configuration: Debug Win32 ------
- 1>Performing Pre-Build Event...
- 2>------ Build started: Project: Server (TF), Configuration: Debug Win32 ------
- 1>Compiling...
- 3>------ Build started: Project: Server (Portal), Configuration: Debug Win32 ------
- 2>Performing Pre-Build Event...
- 4>------ Build started: Project: Server (HL2MP), Configuration: Debug Win32 ------
- 5>------ Build started: Project: Server (HL2), Configuration: Debug Win32 ------
- 1>ImageByteSwap.cpp
- 4>Performing Pre-Build Event...
- 3>Performing Pre-Build Event...
- 6>------ Build started: Project: Server (Episodic), Configuration: Debug Win32 ------
- 5>Performing Pre-Build Event...
- 7>------ Build started: Project: Server (DoD), Configuration: Debug Win32 ------
- 7>Performing Pre-Build Event...
- 6>Performing Pre-Build Event...
- 2>Linking...
- 5>Linking...
- 4>Linking...
- 3>Linking...
- 7>Linking...
- 6>Linking...
- 1>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\bitmap\imagebyteswap.cpp(23) : fatal error C1083: Cannot open include file: '..\x360xdk\include\win32\vs2005\d3d9.h': No such file or directory
- 1>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\bitmap\Debug\BuildLog.htm"
- 1>bitmap - 1 error(s), 0 warning(s)
- 8>------ Build started: Project: Server (CStrike), Configuration: Debug Win32 ------
- 8>Performing Pre-Build Event...
- 9>------ Build started: Project: shaderapidx10, Configuration: Debug Win32 ------
- 10>------ Build started: Project: Client (TF), Configuration: Debug Win32 ------
- 9>Performing Pre-Build Event...
- 11>------ Build started: Project: Client (Portal), Configuration: Debug Win32 ------
- 12>------ Build started: Project: Client (HL2MP), Configuration: Debug Win32 ------
- 10>Performing Pre-Build Event...
- 13>------ Build started: Project: Client (HL2), Configuration: Debug Win32 ------
- 11>Performing Pre-Build Event...
- 12>Performing Pre-Build Event...
- 14>------ Build started: Project: Client (Episodic), Configuration: Debug Win32 ------
- 13>Performing Pre-Build Event...
- 14>Performing Pre-Build Event...
- 8>Linking...
- 9>Linking...
- 9>LINK : fatal error LNK1104: cannot open file '..\..\dx10sdk\lib\x86\d3d10.lib'
- 2> Creating library .\Debug_tf/Server.lib and object .\Debug_tf/Server.exp
- 2>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 2>.\Debug_tf/Server.dll : fatal error LNK1120: 1 unresolved externals
- 10>Linking...
- 11>Linking...
- 12>Linking...
- 7> Creating library .\Debug_dod/Server.lib and object .\Debug_dod/Server.exp
- 13>Linking...
- 9>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\materialsystem\shaderapidx9\Debug_dx10\BuildLog.htm"
- 9>shaderapidx10 - 1 error(s), 0 warning(s)
- 7>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 14>Linking...
- 7>.\Debug_dod/Server.dll : fatal error LNK1120: 1 unresolved externals
- 15>------ Build started: Project: Client (DOD), Configuration: Debug Win32 ------
- 16>------ Build started: Project: Client (CStrike), Configuration: Debug Win32 ------
- 2>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_tf\BuildLog.htm"
- 15>Performing Pre-Build Event...
- 16>Performing Pre-Build Event...
- 2>Server (TF) - 2 error(s), 0 warning(s)
- 5> Creating library .\Debug_hl2/Server.lib and object .\Debug_hl2/Server.exp
- 17>------ Build started: Project: foundry, Configuration: Debug Win32 ------
- 5>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 18>------ Build started: Project: tier3test, Configuration: Debug Win32 ------
- 5>.\Debug_hl2/Server.dll : fatal error LNK1120: 1 unresolved externals
- 4> Creating library .\Debug_hl2mp/Server.lib and object .\Debug_hl2mp/Server.exp
- 17>Performing Pre-Build Event...
- 4>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 4>.\Debug_hl2mp/Server.dll : fatal error LNK1120: 1 unresolved externals
- 18>Performing Pre-Build Event...
- 6> Creating library .\Debug_episodic/Server.lib and object .\Debug_episodic/Server.exp
- 3> Creating library .\Debug_portal/Server.lib and object .\Debug_portal/Server.exp
- 6>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 6>.\Debug_episodic/Server.dll : fatal error LNK1120: 1 unresolved externals
- 3>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 3>.\Debug_portal/Server.dll : fatal error LNK1120: 1 unresolved externals
- 8> Creating library .\Debug_cstrike/Server.lib and object .\Debug_cstrike/Server.exp
- 8>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 8>.\Debug_cstrike/Server.dll : fatal error LNK1120: 1 unresolved externals
- 10> Creating library .\Debug_tf/Client.lib and object .\Debug_tf/Client.exp
- 17>Linking...
- 12> Creating library .\Debug_hl2mp/Client.lib and object .\Debug_hl2mp/Client.exp
- 13> Creating library .\Debug_hl2/Client.lib and object .\Debug_hl2/Client.exp
- 11> Creating library .\Debug_portal/Client.lib and object .\Debug_portal/Client.exp
- 5>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_hl2\BuildLog.htm"
- 16>Linking...
- 5>Server (HL2) - 2 error(s), 0 warning(s)
- 11>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 13>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 11>.\Debug_portal/Client.dll : fatal error LNK1120: 1 unresolved externals
- 13>.\Debug_hl2/Client.dll : fatal error LNK1120: 1 unresolved externals
- 15>Linking...
- 14> Creating library .\Debug_episodic/Client.lib and object .\Debug_episodic/Client.exp
- 12>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 10>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 18>Linking...
- 3>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_portal\BuildLog.htm"
- 10>.\Debug_tf/Client.dll : fatal error LNK1120: 1 unresolved externals
- 12>.\Debug_hl2mp/Client.dll : fatal error LNK1120: 1 unresolved externals
- 14>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 14>.\Debug_episodic/Client.dll : fatal error LNK1120: 1 unresolved externals
- 7>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_dod\BuildLog.htm"
- 6>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_episodic\BuildLog.htm"
- 4>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_hl2mp\BuildLog.htm"
- 4>Server (HL2MP) - 2 error(s), 0 warning(s)
- 6>Server (Episodic) - 2 error(s), 0 warning(s)
- 7>Server (DoD) - 2 error(s), 0 warning(s)
- 17>LINK : .\Debug/foundry.dll not found or not built by the last incremental link; performing full link
- 19>------ Build started: Project: tier2test, Configuration: Debug Win32 ------
- 19>Performing Pre-Build Event...
- 20>------ Build started: Project: tier1test, Configuration: Debug Win32 ------
- 20>Performing Pre-Build Event...
- 21>------ Build started: Project: VstUtils_Maya8, Configuration: Debug Win32 ------
- 21>Performing Pre-Build Event...
- 3>Server (Portal) - 2 error(s), 0 warning(s)
- 22>------ Build started: Project: VstUtils_Maya7, Configuration: Debug Win32 ------
- 22>Performing Pre-Build Event...
- 8>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_cstrike\BuildLog.htm"
- 8>Server (CStrike) - 2 error(s), 0 warning(s)
- 18>LINK : .\Debug/tier3test.dll not found or not built by the last incremental link; performing full link
- 23>------ Build started: Project: VsVmfIO_Maya8, Configuration: Debug Win32 ------
- 18> Creating library .\Debug/tier3test.lib and object .\Debug/tier3test.exp
- 24>------ Build started: Project: VsVmfIO_Maya7, Configuration: Debug Win32 ------
- 23>Performing Pre-Build Event...
- 24>Performing Pre-Build Event...
- 17> Creating library .\Debug/foundry.lib and object .\Debug/foundry.exp
- 13>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_hl2\BuildLog.htm"
- 11>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_portal\BuildLog.htm"
- 11>Client (Portal) - 2 error(s), 0 warning(s)
- 13>Client (HL2) - 2 error(s), 0 warning(s)
- 10>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_tf\BuildLog.htm"
- 14>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_episodic\BuildLog.htm"
- 18>Publishing to ..\..\..\game\bin\unittests
- 12>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_hl2mp\BuildLog.htm"
- 20>Linking...
- 12>Client (HL2MP) - 2 error(s), 0 warning(s)
- 25>------ Build started: Project: VsMDLPreview_Maya8, Configuration: Debug Win32 ------
- 14>Client (Episodic) - 2 error(s), 0 warning(s)
- 10>Client (TF) - 2 error(s), 0 warning(s)
- 22>Linking...
- 25>Performing Pre-Build Event...
- 26>------ Build started: Project: VsMDLPreview_Maya7, Configuration: Debug Win32 ------
- 19>Linking...
- 16> Creating library .\Debug_cstrike/Client.lib and object .\Debug_cstrike/Client.exp
- 20>LINK : .\Debug/tier1test.dll not found or not built by the last incremental link; performing full link
- 26>Performing Pre-Build Event...
- 22>LINK : Debug_Maya7\vstUtils.mll not found or not built by the last incremental link; performing full link
- 15> Creating library .\Debug_dod/Client.lib and object .\Debug_dod/Client.exp
- 20> Creating library .\Debug/tier1test.lib and object .\Debug/tier1test.exp
- 15>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 27>------ Build started: Project: VsMaster_Maya8, Configuration: Debug Win32 ------
- 15>.\Debug_dod/Client.dll : fatal error LNK1120: 1 unresolved externals
- 16>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 16>.\Debug_cstrike/Client.dll : fatal error LNK1120: 1 unresolved externals
- 27>Performing Pre-Build Event...
- 22> Creating library Debug_Maya7\vstUtils.lib and object Debug_Maya7\vstUtils.exp
- 21>Linking...
- 18>The system cannot find the path specified.
- 18> 0 file(s) copied.
- 18>*** ERROR! PostBuildStep FAILED for tier3test! EXE or DLL is probably running. ***
- 18>engine was unexpected at this time.
- 19>LINK : .\Debug/tier2test.dll not found or not built by the last incremental link; performing full link
- 23>Linking...
- 24>Linking...
- 19> Creating library .\Debug/tier2test.lib and object .\Debug/tier2test.exp
- 21>LINK : Debug_Maya8\vstUtils.mll not found or not built by the last incremental link; performing full link
- 23>LINK : Debug_Maya8/vsVmfIO.mll not found or not built by the last incremental link; performing full link
- 26>Linking...
- 16>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_cstrike\BuildLog.htm"
- 16>Client (CStrike) - 2 error(s), 0 warning(s)
- 24>LINK : Debug_Maya7/vsVmfIO.mll not found or not built by the last incremental link; performing full link
- 18>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 20>Publishing to ..\..\..\game\bin\unittests
- 21> Creating library Debug_Maya8\vstUtils.lib and object Debug_Maya8\vstUtils.exp
- 28>------ Build started: Project: VsMaster_Maya7, Configuration: Debug Win32 ------
- 26>LINK : Debug_Maya7\vsMDLPreview.mll not found or not built by the last incremental link; performing full link
- 29>------ Build started: Project: VsDmxIO_Maya8, Configuration: Debug Win32 ------
- 28>Performing Pre-Build Event...
- 30>------ Build started: Project: VsDmxIO_Maya7, Configuration: Debug Win32 ------
- 23> Creating library Debug_Maya8/vsVmfIO.lib and object Debug_Maya8/vsVmfIO.exp
- 30>Performing Pre-Build Event...
- 29>Performing Pre-Build Event...
- 27>Linking...
- 24> Creating library Debug_Maya7/vsVmfIO.lib and object Debug_Maya7/vsVmfIO.exp
- 18>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\tier3test\Debug\BuildLog.htm"
- 18>tier3test - 1 error(s), 0 warning(s)
- 19>Publishing to ..\..\..\game\bin\unittests
- 27>LINK : Debug_Maya8\vsMaster.mll not found or not built by the last incremental link; performing full link
- 31>------ Build started: Project: Vmt, Configuration: Debug Win32 ------
- 20>The system cannot find the path specified.
- 20> 0 file(s) copied.
- 20>*** ERROR! PostBuildStep FAILED for tier1test! EXE or DLL is probably running. ***
- 31>Performing Pre-Build Event...
- 20>engine was unexpected at this time.
- 20>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 26> Creating library Debug_Maya7\vsMDLPreview.lib and object Debug_Maya7\vsMDLPreview.exp
- 19>The system cannot find the path specified.
- 19> 0 file(s) copied.
- 19>*** ERROR! PostBuildStep FAILED for tier2test! EXE or DLL is probably running. ***
- 19>engine was unexpected at this time.
- 19>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 22>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\utilities\plug-ins
- 27> Creating library Debug_Maya8\vsMaster.lib and object Debug_Maya8\vsMaster.exp
- 21>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\utilities\plug-ins
- 23>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valveSource\plug-ins\valveSource
- 24>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valveSource\plug-ins\valveSource
- 21>The system cannot find the path specified.
- 22>The system cannot find the path specified.
- 21> 0 file(s) copied.
- 22> 0 file(s) copied.
- 22>*** ERROR! PostBuildStep FAILED for VstUtils_Maya7! EXE or DLL is probably running. ***
- 21>*** ERROR! PostBuildStep FAILED for VstUtils_Maya8! EXE or DLL is probably running. ***
- 21>engine was unexpected at this time.
- 22>engine was unexpected at this time.
- 21>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 22>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 28>Linking...
- 31>Linking...
- 28>LINK : Debug_Maya7\vsMaster.mll not found or not built by the last incremental link; performing full link
- 20>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\tier1test\Debug\BuildLog.htm"
- 20>tier1test - 1 error(s), 0 warning(s)
- 25>Linking...
- 31>LINK : .\Debug/vmt.dll not found or not built by the last incremental link; performing full link
- 19>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\tier2test\Debug\BuildLog.htm"
- 21>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vstUtils\Debug_Maya8\BuildLog.htm"
- 21>VstUtils_Maya8 - 1 error(s), 0 warning(s)
- 19>tier2test - 1 error(s), 0 warning(s)
- 22>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vstUtils\Debug_Maya7\BuildLog.htm"
- 25>LINK : Debug_Maya8\vsMDLPreview.mll not found or not built by the last incremental link; performing full link
- 22>VstUtils_Maya7 - 1 error(s), 0 warning(s)
- 24>The system cannot find the path specified.
- 24> 0 file(s) copied.
- 24>*** ERROR! PostBuildStep FAILED for VsVmfIO_Maya7! EXE or DLL is probably running. ***
- 23>The system cannot find the path specified.
- 23> 0 file(s) copied.
- 23>*** ERROR! PostBuildStep FAILED for VsVmfIO_Maya8! EXE or DLL is probably running. ***
- 24>engine was unexpected at this time.
- 23>engine was unexpected at this time.
- 23>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 24>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 28> Creating library Debug_Maya7\vsMaster.lib and object Debug_Maya7\vsMaster.exp
- 31> Creating library .\Debug/vmt.lib and object .\Debug/vmt.exp
- 32>------ Build started: Project: Vcdblock, Configuration: Debug Win32 ------
- 32>Performing Pre-Build Event...
- 23>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsVmfIO\Debug_Maya8\BuildLog.htm"
- 25> Creating library Debug_Maya8\vsMDLPreview.lib and object Debug_Maya8\vsMDLPreview.exp
- 23>VsVmfIO_Maya8 - 1 error(s), 0 warning(s)
- 33>------ Build started: Project: ScratchPad3DViewer, Configuration: Debug Win32 ------
- 33>Performing Pre-Build Event...
- 34>------ Build started: Project: Sampletool, Configuration: Debug Win32 ------
- 24>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsVmfIO\Debug_Maya7\BuildLog.htm"
- 24>VsVmfIO_Maya7 - 1 error(s), 0 warning(s)
- 34>Performing Pre-Build Event...
- 35>------ Build started: Project: Pet, Configuration: Debug Win32 ------
- 33>Compiling...
- 36>------ Build started: Project: ihvtest1, Configuration: Debug Win32 ------
- 36>Performing Pre-Build Event...
- 37>------ Build started: Project: hlfaceposer, Configuration: Debug Win32 ------
- 35>Performing Pre-Build Event...
- 37>Performing Pre-Build Event...
- 32>Linking...
- 33>d3dapp.cpp
- 34>Linking...
- 32>LINK : .\Debug/vcdblock.dll not found or not built by the last incremental link; performing full link
- 34>LINK : .\Debug/sampletool.dll not found or not built by the last incremental link; performing full link
- 37>Compiling...
- 36>Linking...
- 37>faceposer_models.cpp
- 35>Linking...
- 33>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\scratchpad3dviewer\stdafx.h(34) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
- 33>scratchpad3dviewer.cpp
- 34> Creating library .\Debug/sampletool.lib and object .\Debug/sampletool.exp
- 36>LINK : .\Debug/ihvtest1.exe not found or not built by the last incremental link; performing full link
- 32> Creating library .\Debug/vcdblock.lib and object .\Debug/vcdblock.exp
- 35>LINK : .\Debug/pet.dll not found or not built by the last incremental link; performing full link
- 17>Publishing to ..\..\..\game\bin\tools
- 17>The system cannot find the path specified.
- 17> 0 file(s) copied.
- 17>*** ERROR! PostBuildStep FAILED for foundry! EXE or DLL is probably running. ***
- 17>engine was unexpected at this time.
- 17>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 35> Creating library .\Debug/pet.lib and object .\Debug/pet.exp
- 36> Creating library .\Debug/ihvtest1.lib and object .\Debug/ihvtest1.exp
- 33>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\scratchpad3dviewer\stdafx.h(34) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
- 33>stdafx.cpp
- 33>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\scratchpad3dviewer\stdafx.h(34) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
- 38>------ Build started: Project: MakeGameData, Configuration: Debug Win32 ------
- 33>Generating Code...
- 33>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\utils\scratchpad3dviewer\Debug\BuildLog.htm"
- 33>ScratchPad3DViewer - 3 error(s), 0 warning(s)
- 38>Performing Pre-Build Event...
- 17>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\foundry\Debug\BuildLog.htm"
- 17>foundry - 1 error(s), 0 warning(s)
- 27>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valveSource\plug-ins
- 15>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_dod\BuildLog.htm"
- 15>Client (DOD) - 2 error(s), 0 warning(s)
- 38>Compiling...
- 39>------ Build started: Project: Dmxtest, Configuration: Debug Win32 ------
- 40>------ Build started: Project: Commedit, Configuration: Debug Win32 ------
- 39>Performing Pre-Build Event...
- 40>Performing Pre-Build Event...
- 29>Linking...
- 30>Linking...
- 38>MakeSounds.cpp
- 29>LINK : Debug_Maya8\vsDmxIO.mll not found or not built by the last incremental link; performing full link
- 27>The system cannot find the path specified.
- 27> 0 file(s) copied.
- 30>LINK : Debug_Maya7\vsDmxIO.mll not found or not built by the last incremental link; performing full link
- 27>*** ERROR! PostBuildStep FAILED for VsMaster_Maya8! EXE or DLL is probably running. ***
- 27>engine was unexpected at this time.
- 26>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valveSource\plug-ins\valveSource
- 27>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 39>Linking...
- 40>Linking...
- 27>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMaster\Debug_Maya8\BuildLog.htm"
- 27>VsMaster_Maya8 - 1 error(s), 0 warning(s)
- 26>The system cannot find the path specified.
- 26> 0 file(s) copied.
- 37>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\hlfaceposer\faceposer_models.cpp(752) : error C2660: 'StudioModel::operator new' : function does not take 4 arguments
- 37>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\utils\hlfaceposer\Debug\BuildLog.htm"
- 40>LINK : .\Debug/commedit.dll not found or not built by the last incremental link; performing full link
- 39>LINK : .\Debug/dmxtest.dll not found or not built by the last incremental link; performing full link
- 29> Creating library Debug_Maya8\vsDmxIO.lib and object Debug_Maya8\vsDmxIO.exp
- 30> Creating library Debug_Maya7\vsDmxIO.lib and object Debug_Maya7\vsDmxIO.exp
- 26>*** ERROR! PostBuildStep FAILED for VsMDLPreview_Maya7! EXE or DLL is probably running. ***
- 37>hlfaceposer - 1 error(s), 0 warning(s)
- 26>engine was unexpected at this time.
- 26>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 41>------ Build started: Project: Client (HL1), Configuration: Debug Win32 ------
- 42>------ Build started: Project: Client (LostCoast), Configuration: Debug Win32 ------
- 41>Performing Pre-Build Event...
- 42>Performing Pre-Build Event...
- 39> Creating library .\Debug/dmxtest.lib and object .\Debug/dmxtest.exp
- 40> Creating library .\Debug/commedit.lib and object .\Debug/commedit.exp
- 26>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMDLPreview\Debug_Maya7\BuildLog.htm"
- 26>VsMDLPreview_Maya7 - 1 error(s), 0 warning(s)
- 43>------ Build started: Project: Server (HL1), Configuration: Debug Win32 ------
- 41>Linking...
- 42>Linking...
- 43>Performing Pre-Build Event...
- 34>Publishing to ..\..\..\game\bin\tools
- 43>Linking...
- 34>The system cannot find the path specified.
- 34> 0 file(s) copied.
- 34>*** ERROR! PostBuildStep FAILED for Sampletool! EXE or DLL is probably running. ***
- 32>Publishing to ..\..\..\game\bin\tools
- 34>engine was unexpected at this time.
- 34>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 34>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\sampletool\Debug\BuildLog.htm"
- 34>Sampletool - 1 error(s), 0 warning(s)
- 38>d:\programming\source engine stuff\sourceengine2007-master-copy\src_main\utils\xbox\makegamedata\makesounds.cpp(8) : fatal error C1083: Cannot open include file: 'XMAEncoder.h': No such file or directory
- 28>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valveSource\plug-ins
- 38>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\utils\xbox\MakeGameData\Debug\BuildLog.htm"
- 32>The system cannot find the path specified.
- 32> 0 file(s) copied.
- 38>MakeGameData - 1 error(s), 0 warning(s)
- 32>*** ERROR! PostBuildStep FAILED for Vcdblock! EXE or DLL is probably running. ***
- 32>engine was unexpected at this time.
- 44>------ Build started: Project: Server (LostCoast), Configuration: Debug Win32 ------
- 32>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 41> Creating library .\Debug_hl1/Client.lib and object .\Debug_hl1/Client.exp
- 45>------ Build started: Project: Actbusy, Configuration: Debug Win32 ------
- 44>Performing Pre-Build Event...
- 42> Creating library .\Debug_lostcoast/Client.lib and object .\Debug_lostcoast/Client.exp
- 42>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 41>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 42>.\Debug_lostcoast/Client.dll : fatal error LNK1120: 1 unresolved externals
- 41>.\Debug_hl1/Client.dll : fatal error LNK1120: 1 unresolved externals
- 45>Performing Pre-Build Event...
- 42>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_lostcoast\BuildLog.htm"
- 28>The system cannot find the path specified.
- 28> 0 file(s) copied.
- 42>Client (LostCoast) - 2 error(s), 0 warning(s)
- 28>*** ERROR! PostBuildStep FAILED for VsMaster_Maya7! EXE or DLL is probably running. ***
- 41>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\client\Debug_hl1\BuildLog.htm"
- 41>Client (HL1) - 2 error(s), 0 warning(s)
- 44>Linking...
- 43> Creating library .\Debug_hl1/Server.lib and object .\Debug_hl1/Server.exp
- 43>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 43>.\Debug_hl1/Server.dll : fatal error LNK1120: 1 unresolved externals
- 25>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valveSource\plug-ins\valveSource
- 43>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_hl1\BuildLog.htm"
- 43>Server (HL1) - 2 error(s), 0 warning(s)
- 32>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\vcdblock\Debug\BuildLog.htm"
- 32>Vcdblock - 1 error(s), 0 warning(s)
- 28>engine was unexpected at this time.
- 28>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 31>Publishing to ..\..\..\game\bin\tools
- 45>Linking...
- 25>The system cannot find the path specified.
- 25> 0 file(s) copied.
- 25>*** ERROR! PostBuildStep FAILED for VsMDLPreview_Maya8! EXE or DLL is probably running. ***
- 25>engine was unexpected at this time.
- 25>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 28>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMaster\Debug_Maya7\BuildLog.htm"
- 45>LINK : .\Debug/actbusy.dll not found or not built by the last incremental link; performing full link
- 28>VsMaster_Maya7 - 1 error(s), 0 warning(s)
- 31>The system cannot find the path specified.
- 31> 0 file(s) copied.
- 31>*** ERROR! PostBuildStep FAILED for Vmt! EXE or DLL is probably running. ***
- 31>engine was unexpected at this time.
- 31>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 25>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsMDLPreview\Debug_Maya8\BuildLog.htm"
- 25>VsMDLPreview_Maya8 - 1 error(s), 0 warning(s)
- 31>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\vmt\Debug\BuildLog.htm"
- 31>Vmt - 1 error(s), 0 warning(s)
- 45> Creating library .\Debug/actbusy.lib and object .\Debug/actbusy.exp
- 40>Publishing to ..\..\..\game\bin\tools
- 44> Creating library .\Debug_lostcoast/Server.lib and object .\Debug_lostcoast/Server.exp
- 39>Publishing to ..\..\..\game\bin\unittests
- 44>achievementmgr.obj : error LNK2019: unresolved external symbol __imp__SteamUserStats referenced in function "public: void __thiscall CAchievementMgr::ResetAchievements(void)" (?ResetAchievements@CAchievementMgr@@QAEXXZ)
- 40>The system cannot find the path specified.
- 44>.\Debug_lostcoast/Server.dll : fatal error LNK1120: 1 unresolved externals
- 40> 0 file(s) copied.
- 40>*** ERROR! PostBuildStep FAILED for Commedit! EXE or DLL is probably running. ***
- 40>engine was unexpected at this time.
- 40>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 44>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\game\server\Debug_lostcoast\BuildLog.htm"
- 44>Server (LostCoast) - 2 error(s), 0 warning(s)
- 40>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\commedit\Debug\BuildLog.htm"
- 40>Commedit - 1 error(s), 0 warning(s)
- 39>The system cannot find the path specified.
- 39> 0 file(s) copied.
- 39>*** ERROR! PostBuildStep FAILED for Dmxtest! EXE or DLL is probably running. ***
- 39>engine was unexpected at this time.
- 39>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 30>Publishing to ..\..\..\..\game\sdktools\maya\7.0\modules\valvesource\plug-ins\valvesource
- 29>Publishing to ..\..\..\..\game\sdktools\maya\8.0\modules\valvesource\plug-ins\valvesource
- 39>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\dmxtest\Debug\BuildLog.htm"
- 39>Dmxtest - 1 error(s), 0 warning(s)
- 35>Publishing to ..\..\..\game\bin\tools
- 36>Publishing to ..\..\..\game\bin\unittests
- 30>The system cannot find the path specified.
- 30> 0 file(s) copied.
- 30>*** ERROR! PostBuildStep FAILED for VsDmxIO_Maya7! EXE or DLL is probably running. ***
- 29>The system cannot find the path specified.
- 29> 0 file(s) copied.
- 29>*** ERROR! PostBuildStep FAILED for VsDmxIO_Maya8! EXE or DLL is probably running. ***
- 30>engine was unexpected at this time.
- 30>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 29>engine was unexpected at this time.
- 29>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 36>The system cannot find the path specified.
- 36> 0 file(s) copied.
- 36>*** ERROR! PostBuildStep FAILED for ihvtest1! EXE or DLL is probably running. ***
- 35>The system cannot find the path specified.
- 35> 0 file(s) copied.
- 35>*** ERROR! PostBuildStep FAILED for Pet! EXE or DLL is probably running. ***
- 36>engine was unexpected at this time.
- 30>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsDmxIO\Debug_Maya7\BuildLog.htm"
- 30>VsDmxIO_Maya7 - 1 error(s), 0 warning(s)
- 35>engine was unexpected at this time.
- 29>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\sdktools\maya\vsDmxIO\Debug_Maya8\BuildLog.htm"
- 36>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 29>VsDmxIO_Maya8 - 1 error(s), 0 warning(s)
- 35>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 36>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\unittests\ihvtest1\Debug\BuildLog.htm"
- 36>ihvtest1 - 1 error(s), 0 warning(s)
- 35>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\pet\Debug\BuildLog.htm"
- 35>Pet - 1 error(s), 0 warning(s)
- 45>Publishing to ..\..\..\game\bin\tools
- 45>The system cannot find the path specified.
- 45> 0 file(s) copied.
- 45>*** ERROR! PostBuildStep FAILED for Actbusy! EXE or DLL is probably running. ***
- 45>engine was unexpected at this time.
- 45>Project : error PRJ0002 : Error result 1 returned from 'C:\WINDOWS\SysWow64\cmd.exe'.
- 45>Build log was saved at "file://d:\Programming\source engine stuff\SourceEngine2007-master-copy\src_main\tools\actbusy\Debug\BuildLog.htm"
- 45>Actbusy - 1 error(s), 0 warning(s)
- ========== Build: 0 succeeded, 45 failed, 148 up-to-date, 0 skipped ==========
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