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- while wait() do
- local A_1 = game:GetService("Workspace").World.Lobby.Launcher.Collision
- local Event = game:GetService("ReplicatedStorage")["ProjectBlue_ClientNewLaunchEvent"]
- Event:FireServer(A_1)
- wait()
- local Event = game:GetService("ReplicatedStorage")["ProjectBlue_ClientStopLaunchEvent"]
- Event:FireServer()
- end
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