Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- def ^create_chunk():
- blockdata ~ ~1 ~ {auto:1}
- i0:blockdata ~ ~ ~ {auto:0}
- blockdata -14 4 -16 {auto:1}
- blockdata ~ ~1 ~ {auto:1}
- i0:blockdata ~ ~ ~ {auto:0}
- fill 8 10 -16 15 49 -9 air
- execute @e[type=Armor_stand,name=HeightWalker] ~ ~ ~ blockdata ~-1 ~ ~ {auto:1}
- blockdata ~ ~1 ~ {auto:1}
- i0:blockdata ~ ~ ~ {auto:0}
- chain -32 4 -16, +y: //place blocks
- i0:blockdata ~ ~ ~ {auto:0}
- fill 0 10 -32 15 49 -17 air
- ^create_chunk()
- clone 8 10 -16 15 49 -9 0 10 -32 masked normal
- ^create_chunk()
- clone 8 10 -16 15 49 -9 8 10 -32 masked normal
- ^create_chunk()
- clone 8 10 -16 15 49 -9 0 10 -24 masked normal
- ^create_chunk()
- clone 8 10 -16 15 49 -9 8 10 -24 masked normal
- ?:blockdata ~ ~2 ~ {auto:1}
- ?:tellraw @a ["",
- {"text":"[King of the Chunk] ","color":"green"},
- {"text":"Warning! ","color":"red","bold":true},
- {"text":"The floor will be filling in ","color":"none","bold":false},
- {"text":"5","color":"red"},
- {"text":" seconds!","color":"none"}]
- r0:scoreboard players add copyChunk clock 1
- scoreboard players test copyChunk clock 100 100
- ?:scoreboard players set copyChunk clock 0
- ?:blockdata ~ ~-3 ~ {auto:0}
- ?:tellraw @a ["",
- {"text":"[King of the Chunk] ","color":"green"},
- {"text":"Warning! ","color":"red","bold":true},
- {"text":"The floor is filling!","color":"none","bold":false}]
- ?:clone 0 10 -32 15 49 -17 0 10 0 masked normal
- ?:tp @e[type=Armor_stand,name=HeightWalker] ~ ~ ~1
- ?:tp @e[type=Armor_stand,name=HeightWalker,x=-15,y=4,z=21,r=0] ~ ~ 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement