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- SNES Internal Resolution at 8:7 (Don't play games like this!):
- 256 x 224
- 512 x 448
- 768 x 672
- 1024 x 896
- 1280 x 1120
- 1536 x 1344
- Vertical integer-scaling for 4:3:
- 4:3 | Pixels per X | Pixels per Y | 16:9 Resolution | 16:9 Y Padding | 16:9 X Padding | Recommended
- 298.666 x 224 | 1.1666 | 1 | 640 x 360 | 136 | 341.333 |
- 597.333 x 448 | 2.332 | 2 | 854 x 480 | 32 | 256.666 | Yes (potato)
- 896 x 672 | 3.5 | 3 | 1280 x 720 | 48 | 384 | YES
- 1194.666 x 896 | 4.666 | 4 | 1920 x 1080 | 184 | 725.333 |
- 1493.333 x 1120 | 5.8333 | 5 | 2560 x 1440 | 320 | 1066.666 |
- 1792 x 1344 | 7 | 6 | 2560 x 1440 | 96 | 768 | if you can
- Note: if using a custom resolution, try to pick one where units are divisible by 16
- Total streams at 1200x672 and has said: "I picked 1200 because it's divisible by 16 which is better for h264 encoding"
- Even though 1195x672 is closer to 16:9
- Evidence has been provided that 64:49 is a closer resolution than 4:3 (marginally).
- See https://i.imgur.com/t075aXJ.png - The red circle is a true circle
- At 4:3 in the center, the circle is slightly too wide and goes farther than the true circle, however 64:49 is closer.
- 64:49 | Pixels per X | Pixels per Y
- 292.751 x 224 | 1.144 | 1
- 585.143 x 448 | 2.286 | 2
- 877.714 x 672 | 3.429 | 3
- 1170.286 x 896 | 4.571 | 4
- 1462.857 x 1120 | 5.714 | 5
- 1755.429 x 1344 | 6.857 | 6
- 2048 x 1568 | 8 | 7
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